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Robin Hood (Disney) (1973)
Robin Hood (Disney) (1973)
1973 | Adventure, Animation, Comedy
The Legend
Robin Hood- rewatching this movie, i loved it. I love the charcters, the plot, the music, everything about it i love it. The action, the comedy, the adventure, the suspense, the thrills, so excellent, so great.

The Plot: An amiable rooster called Alan-a-Dale (Roger Miller) tells stories and sings songs of the heroic Robin Hood (Brian Bedford) and his trusty sidekick, Little John (Phil Harris), in this animated animal-themed adaptation of the legendary story. When evil Prince John (Peter Ustinov) deputizes the Sheriff of Nottingham (Pat Buttram) to collect unreasonable taxes from the animals of Sherwood Forest, Robin, Little John and the other merry men wage a lighthearted battle against their evil foes.

Such a classic, if you havent watch it, then go and watch it.
  
Batman, Volume 1: The Court of Owls
Batman, Volume 1: The Court of Owls
Scott Snyder | 2020 | Comics & Graphic Novels
4
8.1 (7 Ratings)
Book Rating
Unlike some of the more famous Batman stories ([b:the Dark Knight Returns|59960|Batman The Dark Knight Returns|Frank Miller|https://d.gr-assets.com/books/1327892039s/59960.jpg|1104159], say, or {book: The Killing Joke], The Court of Owls is not one that I was previously familiar with - or, for that matter, had even heard of - prior to this graphic novel.

Unlike those previously two mentioned, this is a more contemporary tale, with Batman at the height of his crime-fighting powers, unlike the aging Batman of [b:The Dark Knight Returns|59960|Batman The Dark Knight Returns|Frank Miller|https://d.gr-assets.com/books/1327892039s/59960.jpg|1104159], or the still-relatively-green of the majority of [b:The Killing Joke|96358|Batman The Killing Joke|Alan Moore|https://d.gr-assets.com/books/1346331835s/96358.jpg|551787], and also has the wider Bat-family (that sounds awful, doesn't it?) of Nightwing, Robin and Red Robin all in it.

The Court of Owls itself is an urban legend from Gotham of a secret society that lives in the shadows and watches/judges all: like Batman, an urban legend that soon proves not to be such after all.

While I may read volume 2 in the future, it's also not one that I'd be hunting out for.
  
Happy Feet Two (2011)
Happy Feet Two (2011)
2011 | Animation, International, Family
7
6.1 (12 Ratings)
Movie Rating
Mumble is back and dancing his way back into our hearts. Happy Feet Two is a follow up to the 2006 Academy Award winning movie, Happy Feet directed by George Miller. Mumble (Elijah Wood) is now married to Gloria (Alecia “PiNK” Moore, who replaced the late Brittany Murphy) and they have a son, Erik (Ava Acres).

Mumble struggles to help Erik with his insecurities and inability to find his own heart song and dance steps. Erik ends up running away from Emperorland with a couple of friends, following the love struck Ramon (Robin Williams). Unsuccessful in love within Mumble’s penguin community, Ramon decides to head back to Adelieland and falls for Carmen (Sophia Vergara) who, of course, plays hard to get. So begins Ramon’s hilarious attempts at trying to win Carmen’s affection. While on their adventure, Erik and company stumble across Sven (Hank Azaria), a puffin that is mistaken for a penguin who can fly. Erik becomes enamored with Sven’s ability to fly and attempts to follow in Sven’s footsteps.

Once Mumble has found the runaway chicks, he forces them to return to Emperorland. Upon their return to home, they find a landslide has caused an iceberg to shift and ends up trapping their colony with no way out. Mumble must find help before it’s too late. In flies the self-help guru and fraud Sven to come and teach the penguins how to fly. Meanwhile, other animals in peril are an elephant seal (Anthony Lapaglia) and a couple of codependent krill named Will (Brad Pitt) and Bill (Matt Damon) who realized that their only place in life is to provide sustenance for the whales. Unwilling to succumb to their fate, the delusional Will forces the terrified Bill to swim away from their swarm and become omnivores in an attempt to move up the food chain.

In the end all these stories tie together to show a strong sense of community among different species. I do believe George Miller seems to have taken more of a commercialized approach when creating this movie. Miller once again attempts to send an eco-message regarding global warming with Happy Feet Two. Unfortunately the sequel’s message does not create the same emotional and heartfelt impact as its predecessor. Miller focused more on entertaining and visuals and less on the actual storyline which was very choppy and quite odd at times.

The animators definitely give Pixar a run for their money with their amazing Antarctica scenery details, their incredible animal close-up shots, the undersea moments with the krill and spectacular action sequences. The movie may not have had the substance of the first movie; however it was definitely enjoyable to watch. There was lots of dancing, singing and great laugh-out-loud moments; an absolute visual delight.
  
Going into this book I was not sure what to expect, as I do not often read books where the main character is in middle grades. It is the first book in a series about Ginny West and the adventures she goes on while growing up (think Christy Miller Series by Robin Jones Gunn, only geared toward a younger audience. So, the book is filled with real-life examples, valuable lessons, and interesting dialogue between Ginny and her crew of characters. This book deals with Ginny figuring out how to get a new mom and making a packed with her best friend Tilly over how to accomplish this goal. It was cute and a good lesson in second chances, dealing with your emotions and growing up.

I enjoyed this story, and I am looking forward to reading the rest of the books in the series to learn more about Ginny’s adventures. 4 out of 5 stars for the creative storyline, fun characters, and applicable life lessons.

*I volunteered to read this book in return for my honest feedback. The thoughts and opinions expressed within are my own.
  
Trouble Blows West by Monique Bucheger grabbed my attention from the very first chapter (just read it and you will find out why!) and kept me hooked throughout the story. This story is geared toward 4th-6th grade age persons, yet it still was fun for me to read. I liked the simple dialogue mixed with the tough issues. It reminded me of the Christy Miller series by Robin Jones Gunn only geared towards a younger audience. The main topic of bullying was covered gracefully; although I do wish the dad or teachers had more formally explained why counteracting bullying physically is not really the way to handle the situation, as this book is geared towards an impressionable audience. Otherwise, it was all very interesting, and I really enjoyed the overall storyline and I am looking forward to reading more about Ginny’s adventures!

I definitely recommend this book to kids (or young adults) looking for something light and fun to read. 4 out of 5 stars for the creative characters, the relevant themes, and for keeping me interested until the end.

*I volunteered to read this book in return for my honest feedback. The thoughts and opinions expressed within are my own.
  
Pan (2015)
Pan (2015)
2015 | Action, Sci-Fi
I had mixed emotions when I first saw the trailer for Pan. The story of Peter Pan was one of my all time favorites growing up. Then Steven Spielberg had to go and get Robin Williams and Dustin Hoffman together to bring us Hook, and it solidified the stories of Pan as the best thing since sliced bread for me. So here we have Joe Wright bringing the word put on paper by Jason Fuchs to real life. The story of how Peter came to Neverland; and just how did Captain James T. Hook become so fearful of crocodiles. I was worried, and so I shut it all out. I did not watch any more trailers, clips, or synopsis on the film. But, my curiosity got the best of me, and when we offered the press screening, I jumped at the opportunity to see it. And boy, I am glad I did.

 

Pan, in case you haven’t figured it out, tells the story of 12-year old orphan Peter (Levi Miller), who is abducted from his orphanage, along with many other little boy orphans, by pirates from Neverland. When they bring Peter to Neverland, he is forced to work in the mines, serving the evil pirate overlord, Black Beard (Hugh Jackman, no seriously. It totally doesn’t even look like him.). It’s not long before some very unusual things start happening to him, and he, along with James T. Hook (Garrett Hedlund), escape the mines to find the natives and Princess Tiger Lily (Rooney Mara), who helps Peter discover his destiny.

 

Loaded with stunning visuals and a great soundtrack (including some very recognizable songs in the form of pirate chants), Pan nails it in all the right ways. The visionaries who brought this world to life are amazing, and the creativity in every scene is astounding. It was especially charming that the people behind the film kept in mind that it is a family film. While there is some violence, it is an action movie after all, they applied some very interesting effects and theories to use in place of the gore and blood. I also enjoyed, as weird as this sounds, the brightness of the whole movie. They didn’t try to make the film a dark tale of gritty origins. The feel of the story has the same notes of brightness that I remember from the Disney film as a kid, to even Hook in my later years.

 

And the likenesses do not stop there. It was very fun, and a bit nostalgic, to catch the references and clues of what’s to come. You see things that influence the characters to become who we know and love. And true to the rumors/stories I heard of the background of the beloved Peter Pan tale, Captain Hook and Peter began their time together as friends. The film sets out to do what it was meant to do… tell the story of how Peter and Captain Hook became who they were. But, not all is revealed in this film. When the film is over, and you’ll wish it weren’t, our beloved hero and villain have a long way to go still. So look forward to more films to come.

 

The only gripe I had with this movie was the acting. And just one part in general. I felt most of the cast was excellent. Jackman portrayed a great, and zany by the standards of the Paniverse (hoping to coin a new term here people, #paniverse), pirate… czar?! I know I used overlord, but it’s hard to say what he is other than he is the captain of captains. Mara played Tiger Lily oh so very well, and Miller held his own right up there with the bigger names. But it was Hedlund I had issue with. His portrayal of James Hook was more reminiscent of Jack Nicholson with elongated words, and an almost creepy like vibe. It’s just not how I imagined him to act, and maybe that is just throwing my perception off. Though, my feeling and view of the portrayal was echoed by my guest at the screening, so there may be something to it. Luckily, my negative view of the acting was not enough to pull me out of the experience, and I was still able to enjoy the movie.

 

Bottom line. Go see this movie. Take your kids, your partners, your parents, your grandparents, your cousin’s, aunt’s son/daughter… oh wait. That’s you. The point is. It’s definitely worth seeing. The 3D effects were nothing ground breaking, but it would still be worth it to see it in 3D. And this will definitely be in my collection on day 1 of home release.
  
Robin Hood: Hero of the People
Robin Hood: Hero of the People
2019 | Adventure, Card Game, Fighting, Medieval
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.

Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T

As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.

Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!


The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.

You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!

Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.

The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!

If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!

So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…

There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.

I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…