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Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops II - Apocalypse in Video Games
Jun 19, 2019
As we inch closer and closer to the November release of Call of Duty: Ghosts, fans can get a taste of some more maps for Black Ops 2 through the latest DLC.
Apocalypse is the fourth and final set of map packs and is contains some very clever new and reworked offerings which should delight even the most jaded fans, some of whom complain that the DLC is often more of the same.
Like the previous map collections the players are limited to either Mosh pit or Hardcore Moshpit that puts teams of players in a series of online games where the objective is varied. There is the usual mix, Team Deathmatch, Hardpoint, Kill Confirmed, and Demolition modes and the mode as well as your teammates change with each map.
Accessing the new maps is easy as once you start in multiplayer mode; the option to select Apocalypse is shown on your menu. Players who have the previous map packs which are not required to play the new ones, will be able to access them in the game mode of their choice now as they would for the maps that came with the initial release of the game.
As time unfolds the map packs become part of the collection and players will simply select the online game they wish to play and if the server supports the new maps, then they will be included. However for the first few weeks of a DLC release, the option to select it is included.
The first map I played was called POD which is set in Taiwan and is focused on a failed modular community. The map is a tight area set between an ocean, mountains, and an overgrown forest which has sprawled over into the community.
As such the circular and spiral buildings are impressive though snipers will be upset that they cannot scale the buildings to setup kill zones.
The close-quarters will keep your twitch reflex on high alert and enemies can and do appear at a moments notice.
The next map is called “Takeoff” and I had a real blast playing this one, literally. It is set on a Space Shuttle launch site in the Pacific Ocean. The futuristic setting has a great mix of open areas, plenty of cover, and very detailed interiors.
I was tasked to set and diffuse bombs during my early attempts on the map and finding choke points and kill zones early allowed me to not only accomplish my tasks but to setup ambushes and traps along the most likely routes that the enemies would take.
Up next is “Frost” which is set in frozen Amsterdam and challenges players to navigate not only the frozen canals and streets of the city as well as the enemy onslaught. The central bridge of the map is always a point of contention and the ability to use the intersecting canals to get around is also a new dimension to explore.
I took a beating early in playing this map, but by my third time around I was able to rack up some kills by using the canals to get around choke points and lobbing grenades upwards to enemy groups and then emerge guns blazing in the confusion.
The map has many buildings that have a fairly generic look but the focus here is on outdoor combat in the snow rather than battling in building interiors.
The final map is entitled “DIG” and it is a reworking of Courtyard from Call of Duty: World at War: The map is set in a circular manner in an archeological site and contains plenty of open areas and scant cover. Some areas are abundant in walls, debris and other areas ideal to sneak up on an enemy but many others leave you in the open for long moments as you wait for a barrage of gunfire to take you out.
I did well on this one the first time out by locating choke points and using grenades to pin an enemy in and following up with my team as we attacked them in groups of three.
Of course no DLC would be complete without another battle with the Undead and “Origins” delivers in a big way. Set in carnage strewn World War 1 No Man’s Land of trenches, bunkers, and more, the undead are relentless.
Players must work with one another to start up some generators and survive but of course there is more to it than this. For one, the enemies are intense and seeing the zombie masses in spiked helmets and other attire from the era as well as the gigantic robot makes for a very surreal site amongst the trenches.
Origins takes players back to where the first Zombie mode began and is a prequel of a type as it explains where all of the Zombie chaos that has been a fixture of the Treyarch Call of Duty games began.
I loved getting the Zombie Blood Reward which caused the undead to see me as one of their own which was even more rewarding when I opened up amongst them in close quarters.
Even with two of the maps being reworked ones, Apocalypse feels fresher than many of the other DLC maps in that the designers have attempted to give players something new and different. There is only so much that can be down with map packs but the clever mix of locales and features as well as the best Zombie mode to date.
http://sknr.net/2013/10/16/call-of-duty-apocalypse/
Apocalypse is the fourth and final set of map packs and is contains some very clever new and reworked offerings which should delight even the most jaded fans, some of whom complain that the DLC is often more of the same.
Like the previous map collections the players are limited to either Mosh pit or Hardcore Moshpit that puts teams of players in a series of online games where the objective is varied. There is the usual mix, Team Deathmatch, Hardpoint, Kill Confirmed, and Demolition modes and the mode as well as your teammates change with each map.
Accessing the new maps is easy as once you start in multiplayer mode; the option to select Apocalypse is shown on your menu. Players who have the previous map packs which are not required to play the new ones, will be able to access them in the game mode of their choice now as they would for the maps that came with the initial release of the game.
As time unfolds the map packs become part of the collection and players will simply select the online game they wish to play and if the server supports the new maps, then they will be included. However for the first few weeks of a DLC release, the option to select it is included.
The first map I played was called POD which is set in Taiwan and is focused on a failed modular community. The map is a tight area set between an ocean, mountains, and an overgrown forest which has sprawled over into the community.
As such the circular and spiral buildings are impressive though snipers will be upset that they cannot scale the buildings to setup kill zones.
The close-quarters will keep your twitch reflex on high alert and enemies can and do appear at a moments notice.
The next map is called “Takeoff” and I had a real blast playing this one, literally. It is set on a Space Shuttle launch site in the Pacific Ocean. The futuristic setting has a great mix of open areas, plenty of cover, and very detailed interiors.
I was tasked to set and diffuse bombs during my early attempts on the map and finding choke points and kill zones early allowed me to not only accomplish my tasks but to setup ambushes and traps along the most likely routes that the enemies would take.
Up next is “Frost” which is set in frozen Amsterdam and challenges players to navigate not only the frozen canals and streets of the city as well as the enemy onslaught. The central bridge of the map is always a point of contention and the ability to use the intersecting canals to get around is also a new dimension to explore.
I took a beating early in playing this map, but by my third time around I was able to rack up some kills by using the canals to get around choke points and lobbing grenades upwards to enemy groups and then emerge guns blazing in the confusion.
The map has many buildings that have a fairly generic look but the focus here is on outdoor combat in the snow rather than battling in building interiors.
The final map is entitled “DIG” and it is a reworking of Courtyard from Call of Duty: World at War: The map is set in a circular manner in an archeological site and contains plenty of open areas and scant cover. Some areas are abundant in walls, debris and other areas ideal to sneak up on an enemy but many others leave you in the open for long moments as you wait for a barrage of gunfire to take you out.
I did well on this one the first time out by locating choke points and using grenades to pin an enemy in and following up with my team as we attacked them in groups of three.
Of course no DLC would be complete without another battle with the Undead and “Origins” delivers in a big way. Set in carnage strewn World War 1 No Man’s Land of trenches, bunkers, and more, the undead are relentless.
Players must work with one another to start up some generators and survive but of course there is more to it than this. For one, the enemies are intense and seeing the zombie masses in spiked helmets and other attire from the era as well as the gigantic robot makes for a very surreal site amongst the trenches.
Origins takes players back to where the first Zombie mode began and is a prequel of a type as it explains where all of the Zombie chaos that has been a fixture of the Treyarch Call of Duty games began.
I loved getting the Zombie Blood Reward which caused the undead to see me as one of their own which was even more rewarding when I opened up amongst them in close quarters.
Even with two of the maps being reworked ones, Apocalypse feels fresher than many of the other DLC maps in that the designers have attempted to give players something new and different. There is only so much that can be down with map packs but the clever mix of locales and features as well as the best Zombie mode to date.
http://sknr.net/2013/10/16/call-of-duty-apocalypse/
Gareth von Kallenbach (980 KP) rated The World's End (2013) in Movies
Aug 6, 2019
This summer’s movie lineup has been crammed full of sophisticated robots, vampires and even a recently passed billionaire genius. And then you have The World’s End (“TWE”), which might simply be the best and most creative of the bunch. Having a much smaller budget than these bigger movies, and being set in England, Edgar Wright shows that it’s not all about money and tropics in this hilarious romp.
I cannot honestly think of a better way to wrap up the Cornetto Trilogy then the story told in TWE. For those that don’t know there’s a joke behind the Cornetto name, in that a report brought up that a Cornetto ice cream wrapper was featured in each of the first two movies. Shaun of the Dead and Hot Fuzz make up the first two movies, and TWE rounds out what eventually became the Cornetto Trilogy. Ice cream Easter egg aside, all the films in the trilogy share the same cast and crew. They star Simon Pegg and Nick Frost, written by Pegg and Wright, and directed by Wright. The films are chock full of inside jokes that go back as far as this incredible groups humble beginnings with the TV show Spaced. Beyond these connections, though, each films stands on its own as a unique story.
While Shaun of the Dead was the group’s take on zombie films, and Hot Fuzz visited the buddy cop genre, TWE is a comedic riff on films like Invasion of the Body Snatchers. If you have somehow made it this far without having the full plot spoiled for you, do try and keep it that way. The key things you need to know is that there are robots, creepy “YOLO” kids, and the story centers on Gary King, a man who never quite grew up.
Gary (Pegg) is a disaster of an adult male. He’s wild, rambunctious, trying to constantly relive his youth, and irresponsible to boot. This demeanor has not done any good for him as an adult on the far side of 40, but he’s delusional and is not aware that he has not succeeded in life. This actually adds to his charm.
Gary gets a bug up his you know what, and wants to relive one of his last greatest days of his youth. A day when he and his four best friends decided to celebrate finishing school by tackling the town-famous golden mile. Newton Haven has 12 pubs spread along a mile path that Gary manages to convince his friends Steven (Paddy Considine), Oliver (Martin Freeman), Peter (Eddie Marsan) and former best friend Andrew (Frost) to attempt again just like they did all those years ago. The pub crawl concludes at the film’s namesake: The World’s End.
As the evening goes on, and the beers start going down, the five begin to discover that something is off. Between rounds and pubs, the group starts to discuss whether or not the town has changed, or they have. This leads to a fight with the creepy “YOLO” kids that is reminiscent of Chinese Kung Fu movies the likes of Jackie Chan would be found in. As the mates progress from pub to pub, more and more of the mystery of Newton Haven begins to unravel.
The film starts in a deceiving way and hides its true nature underneath a veil of middle-aged men trying to reconcile their present with their past. Gary very much represents the past as he still dresses the way he did when he was 18, still drives the same car, complete with the same cassette tape of music given to him more than 20 years ago by Steven. Gary is a loser, but thinks he is the hero of every story, which causes a love/hate relationship with the group of friends. Then it all changes! Wright and company manage to do a complete 180 and combine a very believable mid-life crisis film with a robot invasion. And it works!
Pegg absolutely nails the role of Gary, from his movements to his banter with the others in the film. There is an air of desperation hidden under his free spirit persona. But surprisingly, it is Frost that steals the movie this time around. Andrew is the most well-rounded character he has portrayed, even through his transformation from a stiff professional into the atomic elbow dropping fighter he needs to become.
As I mentioned earlier, the fight scenes are very reminiscent Chinese Kung Fu movies. The choreography is amazing and the actors have no problem keeping up with the action and bringing the air of humor that the Kung Fu films bring as well. It is impressive watching Frost, a small man by no means, nimbly dispatch several foes. Meanwhile, Pegg is constantly thwarted by enemies as he unsuccessfully attempt to enjoy a pint. For a film billed as comedy, the few fight scenes are among the best of the summer.
As good and Pegg and Frost are though, it all comes back to the man behind the camera… Wright. He has a style that is distinctive and unique. He has shown his range over the years with shows like Spaced and films like Scott Pilgrim vs. the World. And his attention to detail is bar-none. Nothing is included in a shot if it doesn’t have some sort of meaning. Wright is a master film maker in his own right.
TWE is steeped in originality and creativity, which is sorely lacking in many films that are released these days. Wright is a master of deconstructing a genre film to honor it and make fun of it at the same time. Pegg and Frost have an uncanny knack for translating Wright’s visions to the silver screen. The World’s End is another example of their shining chemistry, and also one of the best films of the summer.
I cannot honestly think of a better way to wrap up the Cornetto Trilogy then the story told in TWE. For those that don’t know there’s a joke behind the Cornetto name, in that a report brought up that a Cornetto ice cream wrapper was featured in each of the first two movies. Shaun of the Dead and Hot Fuzz make up the first two movies, and TWE rounds out what eventually became the Cornetto Trilogy. Ice cream Easter egg aside, all the films in the trilogy share the same cast and crew. They star Simon Pegg and Nick Frost, written by Pegg and Wright, and directed by Wright. The films are chock full of inside jokes that go back as far as this incredible groups humble beginnings with the TV show Spaced. Beyond these connections, though, each films stands on its own as a unique story.
While Shaun of the Dead was the group’s take on zombie films, and Hot Fuzz visited the buddy cop genre, TWE is a comedic riff on films like Invasion of the Body Snatchers. If you have somehow made it this far without having the full plot spoiled for you, do try and keep it that way. The key things you need to know is that there are robots, creepy “YOLO” kids, and the story centers on Gary King, a man who never quite grew up.
Gary (Pegg) is a disaster of an adult male. He’s wild, rambunctious, trying to constantly relive his youth, and irresponsible to boot. This demeanor has not done any good for him as an adult on the far side of 40, but he’s delusional and is not aware that he has not succeeded in life. This actually adds to his charm.
Gary gets a bug up his you know what, and wants to relive one of his last greatest days of his youth. A day when he and his four best friends decided to celebrate finishing school by tackling the town-famous golden mile. Newton Haven has 12 pubs spread along a mile path that Gary manages to convince his friends Steven (Paddy Considine), Oliver (Martin Freeman), Peter (Eddie Marsan) and former best friend Andrew (Frost) to attempt again just like they did all those years ago. The pub crawl concludes at the film’s namesake: The World’s End.
As the evening goes on, and the beers start going down, the five begin to discover that something is off. Between rounds and pubs, the group starts to discuss whether or not the town has changed, or they have. This leads to a fight with the creepy “YOLO” kids that is reminiscent of Chinese Kung Fu movies the likes of Jackie Chan would be found in. As the mates progress from pub to pub, more and more of the mystery of Newton Haven begins to unravel.
The film starts in a deceiving way and hides its true nature underneath a veil of middle-aged men trying to reconcile their present with their past. Gary very much represents the past as he still dresses the way he did when he was 18, still drives the same car, complete with the same cassette tape of music given to him more than 20 years ago by Steven. Gary is a loser, but thinks he is the hero of every story, which causes a love/hate relationship with the group of friends. Then it all changes! Wright and company manage to do a complete 180 and combine a very believable mid-life crisis film with a robot invasion. And it works!
Pegg absolutely nails the role of Gary, from his movements to his banter with the others in the film. There is an air of desperation hidden under his free spirit persona. But surprisingly, it is Frost that steals the movie this time around. Andrew is the most well-rounded character he has portrayed, even through his transformation from a stiff professional into the atomic elbow dropping fighter he needs to become.
As I mentioned earlier, the fight scenes are very reminiscent Chinese Kung Fu movies. The choreography is amazing and the actors have no problem keeping up with the action and bringing the air of humor that the Kung Fu films bring as well. It is impressive watching Frost, a small man by no means, nimbly dispatch several foes. Meanwhile, Pegg is constantly thwarted by enemies as he unsuccessfully attempt to enjoy a pint. For a film billed as comedy, the few fight scenes are among the best of the summer.
As good and Pegg and Frost are though, it all comes back to the man behind the camera… Wright. He has a style that is distinctive and unique. He has shown his range over the years with shows like Spaced and films like Scott Pilgrim vs. the World. And his attention to detail is bar-none. Nothing is included in a shot if it doesn’t have some sort of meaning. Wright is a master film maker in his own right.
TWE is steeped in originality and creativity, which is sorely lacking in many films that are released these days. Wright is a master of deconstructing a genre film to honor it and make fun of it at the same time. Pegg and Frost have an uncanny knack for translating Wright’s visions to the silver screen. The World’s End is another example of their shining chemistry, and also one of the best films of the summer.
Matthew Krueger (10051 KP) rated Frankenstein Meets the Wolf Man (1943) in Movies
Oct 15, 2020
Lon Chaney Jr. (1 more)
Bela Lugosi
Huge Disappointment
Contains spoilers, click to show
Frankenstien Meets The Wolf Man- was a huge disappointment but ill get to that later. First lets talk about the film.
The plot: Lawrence Stewart Talbot (Lon Chaney Jr.) is plagued by a physical oddity that turns him into a crazed werewolf after sundown. His desire to rid himself of this ailment leads him to the castle owned by mad scientist Dr. Frankenstein. Frankenstein, it turns out, is now dead, yet Talbot believes that the scientist's daughter, Baroness Elsa Frankenstein (Ilona Massey), can help him. However, his quest to right himself puts him on a collision course with Frankenstein's monster (Bela Lugosi).
This was the first of a series of "ensemble" monster films combining characters from several film series. This film, therefore, is both the fifth in the series of films based upon Mary Shelley's 1818 book Frankenstein; or, The Modern Prometheus, directly after The Ghost of Frankenstein, and a sequel to The Wolf Man.
As ultimately edited and released, Frankenstein Meets the Wolf Man is told in two almost equal parts. The opening scenes tell the story of Talbot's resurrection, killing spree, hospitalization, and escape across Europe. Much time is spent with a secondary policeman, Inspector Owen, and on scenes with a desperate Talbot hospitalized by Dr. Mannering. The discovery of the Monster and pursuit of Dr. Frankenstein's scientific notes do not begin until thirty-five minutes into the film. The second half introduces the Monster, Elsa, and the village of Vasaria and its inhabitants.
Immediately following his success in Dracula, Bela Lugosi had been the first choice to play the Monster in Universal's original Frankenstein film, but Lugosi famously turned down the nonspeaking, heavily made-up role: as conceived by the original director Robert Florey, the Monster was nothing more than a mindless killing machine and not suitable for Lugosi's rising stardom and career as a leading actor, and the original make-up for Lugosi's screen test was closely based on the doll-like clay robot in The Golem.
Eight years later, Lugosi joined the film as the Monster's twisted companion Ygor in Son of Frankenstein. He returned to the role in the sequel, The Ghost of Frankenstein, in which Ygor's brain is implanted into the Monster (now Chaney), causing the creature to take on Lugosi/Ygor's voice. After plans for Chaney to play both the Monster and the Wolf Man in the next film fell through for logistical reasons (Chaney demurred), the natural next step was for Lugosi, who turned 60 during the film's production, to take on the part that he once was slated to originate.
The original script — and indeed the film as originally filmed — had the Monster performing dialogue throughout the film, including references to the events of Ghost and indicating that the Monster is now blind (a side effect of the brain transplant as revealed at the end of the previous film, and the reason for his iconic stiff-armed "Frankenstein walk"). According to Siodmak, a studio screening audience reacted negatively to this, finding the idea of the Monster speaking with a Hungarian accent unintentionally funny (although the Monster spoke with Lugosi's voice at the end of Ghost, the audiences had been carefully prepared for it by the plot of the film). This has been generally accepted as the reason virtually all scenes in which Lugosi speaks were deleted (though two brief scenes remain in the film that show Lugosi's mouth moving without sound). All references to his being blind were also eliminated, rendering the Monster's groping gestures unmotivated for those unfamiliar with the ending of the previous film. Close-ups of Lugosi's eyes during the revitalization scene and his evil, knowing leer to Patric Knowles were supposed to indicate that his vision had been restored, but in the ultimate context of the film this means nothing. Consequently, Lugosi is onscreen literally for only a few minutes, leaving the Wolf Man as the film's primary focus.
Lugosi suffered exhaustion at some point during the filming, and his absence from the set, combined with his physical limitations at age 60, required the liberal use of stand-ins.
This would be the final Universal horror film in which the Monster played a major role; in the subsequent films The House of Frankenstein and House of Dracula, the Monster, played by Glenn Strange, is brought back to life only in the final scenes (in the 1948 Universal comedy Abbott and Costello Meet Frankenstein (the second and final film in which Lugosi plays Dracula), Strange has a larger role and the creature once again speaks, albeit with very limited dialogue, twice muttering, "Yes, Master."). It was also the last Universal horror film to feature an actual member of the Frankenstein family as a character.
A tribute to this meeting of two horror film legends happens near the beginning of the film Alien vs. Predator, when this film is seen playing on a television at the satellite receiving station. In the US version of the 1962 film King Kong vs. Godzilla (another pairing of prominent monsters), the music from the fight scene at the end of the film also plays during the final fight between Godzilla and Kong.
So the reason why this movie was a huge disappointments that it was universal first ensemble. A meet between two iconic monsters and boy did it disappointment. Their didnt meet until the last 5 minutes, no scratch that the last minute. Yes you read that right, the last minute their meet. Huge disappointment. It was also slow. I dont recordmend watching this one and skip it. The only reason im giving it a 5 is because of Lon Chaney Jr. and Bela Lugosi.
The plot: Lawrence Stewart Talbot (Lon Chaney Jr.) is plagued by a physical oddity that turns him into a crazed werewolf after sundown. His desire to rid himself of this ailment leads him to the castle owned by mad scientist Dr. Frankenstein. Frankenstein, it turns out, is now dead, yet Talbot believes that the scientist's daughter, Baroness Elsa Frankenstein (Ilona Massey), can help him. However, his quest to right himself puts him on a collision course with Frankenstein's monster (Bela Lugosi).
This was the first of a series of "ensemble" monster films combining characters from several film series. This film, therefore, is both the fifth in the series of films based upon Mary Shelley's 1818 book Frankenstein; or, The Modern Prometheus, directly after The Ghost of Frankenstein, and a sequel to The Wolf Man.
As ultimately edited and released, Frankenstein Meets the Wolf Man is told in two almost equal parts. The opening scenes tell the story of Talbot's resurrection, killing spree, hospitalization, and escape across Europe. Much time is spent with a secondary policeman, Inspector Owen, and on scenes with a desperate Talbot hospitalized by Dr. Mannering. The discovery of the Monster and pursuit of Dr. Frankenstein's scientific notes do not begin until thirty-five minutes into the film. The second half introduces the Monster, Elsa, and the village of Vasaria and its inhabitants.
Immediately following his success in Dracula, Bela Lugosi had been the first choice to play the Monster in Universal's original Frankenstein film, but Lugosi famously turned down the nonspeaking, heavily made-up role: as conceived by the original director Robert Florey, the Monster was nothing more than a mindless killing machine and not suitable for Lugosi's rising stardom and career as a leading actor, and the original make-up for Lugosi's screen test was closely based on the doll-like clay robot in The Golem.
Eight years later, Lugosi joined the film as the Monster's twisted companion Ygor in Son of Frankenstein. He returned to the role in the sequel, The Ghost of Frankenstein, in which Ygor's brain is implanted into the Monster (now Chaney), causing the creature to take on Lugosi/Ygor's voice. After plans for Chaney to play both the Monster and the Wolf Man in the next film fell through for logistical reasons (Chaney demurred), the natural next step was for Lugosi, who turned 60 during the film's production, to take on the part that he once was slated to originate.
The original script — and indeed the film as originally filmed — had the Monster performing dialogue throughout the film, including references to the events of Ghost and indicating that the Monster is now blind (a side effect of the brain transplant as revealed at the end of the previous film, and the reason for his iconic stiff-armed "Frankenstein walk"). According to Siodmak, a studio screening audience reacted negatively to this, finding the idea of the Monster speaking with a Hungarian accent unintentionally funny (although the Monster spoke with Lugosi's voice at the end of Ghost, the audiences had been carefully prepared for it by the plot of the film). This has been generally accepted as the reason virtually all scenes in which Lugosi speaks were deleted (though two brief scenes remain in the film that show Lugosi's mouth moving without sound). All references to his being blind were also eliminated, rendering the Monster's groping gestures unmotivated for those unfamiliar with the ending of the previous film. Close-ups of Lugosi's eyes during the revitalization scene and his evil, knowing leer to Patric Knowles were supposed to indicate that his vision had been restored, but in the ultimate context of the film this means nothing. Consequently, Lugosi is onscreen literally for only a few minutes, leaving the Wolf Man as the film's primary focus.
Lugosi suffered exhaustion at some point during the filming, and his absence from the set, combined with his physical limitations at age 60, required the liberal use of stand-ins.
This would be the final Universal horror film in which the Monster played a major role; in the subsequent films The House of Frankenstein and House of Dracula, the Monster, played by Glenn Strange, is brought back to life only in the final scenes (in the 1948 Universal comedy Abbott and Costello Meet Frankenstein (the second and final film in which Lugosi plays Dracula), Strange has a larger role and the creature once again speaks, albeit with very limited dialogue, twice muttering, "Yes, Master."). It was also the last Universal horror film to feature an actual member of the Frankenstein family as a character.
A tribute to this meeting of two horror film legends happens near the beginning of the film Alien vs. Predator, when this film is seen playing on a television at the satellite receiving station. In the US version of the 1962 film King Kong vs. Godzilla (another pairing of prominent monsters), the music from the fight scene at the end of the film also plays during the final fight between Godzilla and Kong.
So the reason why this movie was a huge disappointments that it was universal first ensemble. A meet between two iconic monsters and boy did it disappointment. Their didnt meet until the last 5 minutes, no scratch that the last minute. Yes you read that right, the last minute their meet. Huge disappointment. It was also slow. I dont recordmend watching this one and skip it. The only reason im giving it a 5 is because of Lon Chaney Jr. and Bela Lugosi.
Kirk Bage (1775 KP) rated Bohemian Rhapsody (2018) in Movies
Mar 3, 2020
In the search for a way to watch the 92nd Academy Awards live from Hollywood tonight I was led to a subscription for Now TV, which is basically the online platform for Sky Cinema. And there I found all the missing films I had yet to see from last year that aren’t available “free” on Amazon Prime or Netflix. I should really have worked it out before now that a free trial might be available, having assumed that a Sky subscription was beyond my means at the moment. Imagine my excitement to not only secure the Oscars but a 7 day pass to catch up on some big titles. It’s the small things in life…
Having made a 20 strong watch list, I wasted no time in heading straight for the Queen biopic, Bohemian Rhapsody, winner of 4 awards last February, including one for Rami Malek as Freddy Mercury that I applauded very loudly at the time, without having seen it, due to my love for him as Elliot Alderson in my favourite TV show of the last 5 years, the incredible and mindbendingly brilliant Mr. Robot.
My connection to Queen as a fan isn’t an especially strong one; I have always thought they were fine, and enjoyed their biggest hits as much as anyone. But it is the story, charisma and undeniable singing talent of Mercury that attracts me. From the opening scenes it is apparent that what we are going to get here is a fairly straightforward, by the numbers recounting of events, punctuated by some serious tunes and some glorious 70s fashions. Having read that this was the main criticism of it going in, it really didn’t bother me at all to find it wasn’t going to make bolder artistic and dramatic choices. It was very much about sitting back and enjoying the show!
In fact, there is something comforting and unchallenging about its format that I liked. The pattern of abc that is a) some background to Freddy’s life, b) a build up to how they came across their big hits, and c) a rendition of that hit, didn’t strike me as cheap, but rather unpretentious and to the point. The whole thing clipped along nicely with very little dead air; Malek is a joy to watch in every moment; the clothes and scenery of the 70s and later 80s is a treat; and the music stands for itself, with you often forgetting how good the tunes are until you hear them in this context.
Of course, at times it is almost laughable how well known facts and details are crow-barred into the narrative, with some of the darker elements glossed over, as if this were almost a Disney retelling. But, again, it doesn’t matter, because as an entertainment it is all so enjoyable. Not to say the dark side of the story isn’t touched upon, because it is to an extent, just that it is clear this is a celebration of a life and a talent, not an exposé. Which is fine. As with the superior Walk The Line, and the recently inferior Rocketman, we know a seedier story of Johnny Cash and Elton John exists, but we accept that revelling in the genius of the music is more fun than trawling through the trash.
Malek is a wonder to behold! It has to be said. Once you (and he) get used to the false teeth and bite down on the energy and drive of Mercury, it is impossible to take your eyes off him! He handles the dramatic moments and nuance of this fragile mind with ease, but it is the performances that stand out: his movement is so fluid and accurate that you forget at times you aren’t watching archive footage, which is some trick! Gwilym Lee and Ben Hardy as Brian May and Roger Taylor are also to be praised for this, despite having less to do. With Joseph Mazzello as John Deacon largely merging into the background inoffensively, much as his real life counterpart did.
There is some solid support too. Lucy Boynton is completely charming if largely uninteresting; Tom Hollander quietly steals several scenes as the lawyer who doesn’t just work for them but idolises them as much as any fan; and an unrecognisable Mike Myers is a lot of fun as the manager who missed out on the vision and lives to regret it. Honourable mention also to Allen Leech as the villain of the piece, who walks the tightrope of cartoonish nastiness with some skill, serving the story well in the latter half.
My favourites parts were, unsurprisingly, the genesis and evolution of the big tunes, which was invariably very satisfying. Love of My Life, We Will Rock You, We are the Champions and of course Bohemian Rhapsody are treated like holy texts, with fascinating detail and a reverence that never seems over-egged. Building to the climax of Live Aid; a twenty minute segment at the end of the film that brings a genuine lump to the throat. The magnitude of the event and its natural energy are so well realised, every minor foible of the film up to that point are forgiven, and you walk away from it feeling elated and glad that this moment exists in music history.
Artistically, it isn’t a movie to get too caried away about, but the art of creating a spectacle that pleases on a basic, uncomplicated level is. Director Bryan Singer knows a trick or two, and the trick here is what is left out. There just isn’t a moment to be bored, and I find myself wishing that films of this kind took a leaf out of that book more often. In conclusion, I think this movie will endure the test of time, which is a lot more than most biopic genre films can say. But who wants to live forever anyway?
Having made a 20 strong watch list, I wasted no time in heading straight for the Queen biopic, Bohemian Rhapsody, winner of 4 awards last February, including one for Rami Malek as Freddy Mercury that I applauded very loudly at the time, without having seen it, due to my love for him as Elliot Alderson in my favourite TV show of the last 5 years, the incredible and mindbendingly brilliant Mr. Robot.
My connection to Queen as a fan isn’t an especially strong one; I have always thought they were fine, and enjoyed their biggest hits as much as anyone. But it is the story, charisma and undeniable singing talent of Mercury that attracts me. From the opening scenes it is apparent that what we are going to get here is a fairly straightforward, by the numbers recounting of events, punctuated by some serious tunes and some glorious 70s fashions. Having read that this was the main criticism of it going in, it really didn’t bother me at all to find it wasn’t going to make bolder artistic and dramatic choices. It was very much about sitting back and enjoying the show!
In fact, there is something comforting and unchallenging about its format that I liked. The pattern of abc that is a) some background to Freddy’s life, b) a build up to how they came across their big hits, and c) a rendition of that hit, didn’t strike me as cheap, but rather unpretentious and to the point. The whole thing clipped along nicely with very little dead air; Malek is a joy to watch in every moment; the clothes and scenery of the 70s and later 80s is a treat; and the music stands for itself, with you often forgetting how good the tunes are until you hear them in this context.
Of course, at times it is almost laughable how well known facts and details are crow-barred into the narrative, with some of the darker elements glossed over, as if this were almost a Disney retelling. But, again, it doesn’t matter, because as an entertainment it is all so enjoyable. Not to say the dark side of the story isn’t touched upon, because it is to an extent, just that it is clear this is a celebration of a life and a talent, not an exposé. Which is fine. As with the superior Walk The Line, and the recently inferior Rocketman, we know a seedier story of Johnny Cash and Elton John exists, but we accept that revelling in the genius of the music is more fun than trawling through the trash.
Malek is a wonder to behold! It has to be said. Once you (and he) get used to the false teeth and bite down on the energy and drive of Mercury, it is impossible to take your eyes off him! He handles the dramatic moments and nuance of this fragile mind with ease, but it is the performances that stand out: his movement is so fluid and accurate that you forget at times you aren’t watching archive footage, which is some trick! Gwilym Lee and Ben Hardy as Brian May and Roger Taylor are also to be praised for this, despite having less to do. With Joseph Mazzello as John Deacon largely merging into the background inoffensively, much as his real life counterpart did.
There is some solid support too. Lucy Boynton is completely charming if largely uninteresting; Tom Hollander quietly steals several scenes as the lawyer who doesn’t just work for them but idolises them as much as any fan; and an unrecognisable Mike Myers is a lot of fun as the manager who missed out on the vision and lives to regret it. Honourable mention also to Allen Leech as the villain of the piece, who walks the tightrope of cartoonish nastiness with some skill, serving the story well in the latter half.
My favourites parts were, unsurprisingly, the genesis and evolution of the big tunes, which was invariably very satisfying. Love of My Life, We Will Rock You, We are the Champions and of course Bohemian Rhapsody are treated like holy texts, with fascinating detail and a reverence that never seems over-egged. Building to the climax of Live Aid; a twenty minute segment at the end of the film that brings a genuine lump to the throat. The magnitude of the event and its natural energy are so well realised, every minor foible of the film up to that point are forgiven, and you walk away from it feeling elated and glad that this moment exists in music history.
Artistically, it isn’t a movie to get too caried away about, but the art of creating a spectacle that pleases on a basic, uncomplicated level is. Director Bryan Singer knows a trick or two, and the trick here is what is left out. There just isn’t a moment to be bored, and I find myself wishing that films of this kind took a leaf out of that book more often. In conclusion, I think this movie will endure the test of time, which is a lot more than most biopic genre films can say. But who wants to live forever anyway?
Chris Sawin (602 KP) rated Free Guy (2021) in Movies
Dec 14, 2021 (Updated Dec 14, 2021)
Taika Waititi. (2 more)
The cameos.
Impressive special effects.
Not as funny as it could have been. (2 more)
Love being the "hokey" solution.
Mouser.
Artificial Excellence
Filmed in 2019 and finally seeing release after five separate delays from its original July 2020 premiere date, Free Guy is a sci-fi action comedy directed by Shawn Levy (Real Steal, the Night at the Museum trilogy) and written by Matt Lieberman (Scoob!) and Zak Penn (Ready Player One), which follows the life of Guy (Ryan Reynolds), an NPC that and lives and works as a bank teller in Free City.
Completely content with every day being exactly the same as the day before, Guy’s life is changed forever following a chance encounter with a ‘Sunglasses Person’ (the film’s term for player characters) named Molotov Girl (Jodie Comer).
An homage to Grand Theft Auto’s Vice City, with some elements from Fortnite sprinkled in for good measure, Free City is located within a video game of the same name, and boasts a population of various NPCs (non-player characters) as they go through their daily routines completely unaware that they’re stuck within the confines of a video game.
These NPCs cater to the whim of the Sunglasses People, who are seen as unapproachable heroes, but in actuality are just players from the real world who want to loot, steal, and cause chaos in order to achieve virtual richness in free city.
Ryan Reynolds’ real-life demeanor and sense of humor are so similar to his portrayal of Deadpool that almost anything Reynolds has done since 2016 has undoubtedly reminded you of The Merc With A Mouth.
To that end, in Free Guy, Reynolds’ narration of his own story, combined with the film’s explosive action, will definitely have filmgoers reminiscing about Marvel’s pair of R-rated X-men spin-offs – an inevitable circumstance of being a successful actor and allowing oneself to be typecast into roles similar to their most popular one.
While there are some laugh out loud moments in Free Guy, the “Oh, he found the button,” scene being the most notable, the film simply isn’t as funny as you think it’s going to be.
There’s no arguing that Free Guy is amusing to a certain extent, but its repeated gags and attempts at humor, more often than not, fall flat. Taika Waititi’s Antwan character, the man calling the shots when it comes to Free City’s game development, is a highlight of the film.
However, the promotional clip of Waititi’s outtakes released to hype the film, whose content supposedly made it into the film (spoiler alert: they didn’t), is better than any of Antwan’s actual lines of dialogue in the theatrical cut.
The cameos in Free Guy are some of the best surprises to stumble onto while seeing the film. They won’t be spoiled here, though some of them have been spoiled on the internet already, but there are a couple of really fun ones that are so much more entertaining if you go in not expecting them.
In fact, one of the lengthier such cameos, which extends across multiple scenes and features in several minutes of screen time, is a major source for hilarity in Free Guy.
The premise of Free Guy a A background character in a video game becomes sentient – is its most promising aspect. Guy, motivated by a desire to get more out of life than the daily routine he’s accustomed to, essentially betters himself simply because he wants to. In a way, it’s an I, Robot kind of concept burrito’d within a world that would fit within the walls of Ready Player One.
Surprisingly, given its filming before the outbreak of the pandemic, the film is also extremely relatable to how our reality is still under the thumb of an unpredictable coronavirus. Guy being trapped within the walls of Free City and wanting more out of life is an awfully similar sentiment to wanting everything back to normal after being stuck in months-long lockdowns.
Yet, Free Guy’s solid special effects, absurd humor, and surprisingly effective cameos are nearly derailed by how much time it devotes to the its love story.
Guy’s big awakening all comes down to finding the girl of his dreams, which then branches off into a different sort of relationship in the real world that was right under two character’s noses from the start. It feels like it was meant to be this sort of revelation in the film, but comes off as this, “Duh,” moment anyone besides the writers could have predicted.
Speaking of the film’s writing, the character of Mouser (Utkarsh Ambudkar) is so poorly written that it’s unbearable and exhausting.
A developer working alongside Antwan and Keys (Joe Kerry), Mouser comes off a rival to the later, acting like he can do Keys’ job better than Keys can and constantly breaking his balls from the moment he is introduced. Throughout the film, Mouser wants to do nothing more than whatever Antwan says, even if it’s morally reprehensible.
But, predictably, in the film’s final moments, Mouser is suddenly Keys’ best friend, wanting to do what’s right all for the sake of a happy ending.
Ultimately, while Free Guy has an amazing concept, it’s trapped within a massively underwhelming execution.
Admittedly, the film looks like it was an absolute blast to make, but also incredibly expensive. This tall budget, combined with public hesitancy to return to theaters and the Delta variant of COVID seemingly on the verge of backtracking all the progress we’ve made since the vaccine became readily available to the public, it makes you wonder if Free Guy has any sort of chance of making a respectable amount of money at the box office or even just breaking even.
Note: This was originally written when the film opened in theaters. Free Guy would go on to make $331.5 million on a $100-$125 million budget. A sequel is currently in the works.
Completely content with every day being exactly the same as the day before, Guy’s life is changed forever following a chance encounter with a ‘Sunglasses Person’ (the film’s term for player characters) named Molotov Girl (Jodie Comer).
An homage to Grand Theft Auto’s Vice City, with some elements from Fortnite sprinkled in for good measure, Free City is located within a video game of the same name, and boasts a population of various NPCs (non-player characters) as they go through their daily routines completely unaware that they’re stuck within the confines of a video game.
These NPCs cater to the whim of the Sunglasses People, who are seen as unapproachable heroes, but in actuality are just players from the real world who want to loot, steal, and cause chaos in order to achieve virtual richness in free city.
Ryan Reynolds’ real-life demeanor and sense of humor are so similar to his portrayal of Deadpool that almost anything Reynolds has done since 2016 has undoubtedly reminded you of The Merc With A Mouth.
To that end, in Free Guy, Reynolds’ narration of his own story, combined with the film’s explosive action, will definitely have filmgoers reminiscing about Marvel’s pair of R-rated X-men spin-offs – an inevitable circumstance of being a successful actor and allowing oneself to be typecast into roles similar to their most popular one.
While there are some laugh out loud moments in Free Guy, the “Oh, he found the button,” scene being the most notable, the film simply isn’t as funny as you think it’s going to be.
There’s no arguing that Free Guy is amusing to a certain extent, but its repeated gags and attempts at humor, more often than not, fall flat. Taika Waititi’s Antwan character, the man calling the shots when it comes to Free City’s game development, is a highlight of the film.
However, the promotional clip of Waititi’s outtakes released to hype the film, whose content supposedly made it into the film (spoiler alert: they didn’t), is better than any of Antwan’s actual lines of dialogue in the theatrical cut.
The cameos in Free Guy are some of the best surprises to stumble onto while seeing the film. They won’t be spoiled here, though some of them have been spoiled on the internet already, but there are a couple of really fun ones that are so much more entertaining if you go in not expecting them.
In fact, one of the lengthier such cameos, which extends across multiple scenes and features in several minutes of screen time, is a major source for hilarity in Free Guy.
The premise of Free Guy a A background character in a video game becomes sentient – is its most promising aspect. Guy, motivated by a desire to get more out of life than the daily routine he’s accustomed to, essentially betters himself simply because he wants to. In a way, it’s an I, Robot kind of concept burrito’d within a world that would fit within the walls of Ready Player One.
Surprisingly, given its filming before the outbreak of the pandemic, the film is also extremely relatable to how our reality is still under the thumb of an unpredictable coronavirus. Guy being trapped within the walls of Free City and wanting more out of life is an awfully similar sentiment to wanting everything back to normal after being stuck in months-long lockdowns.
Yet, Free Guy’s solid special effects, absurd humor, and surprisingly effective cameos are nearly derailed by how much time it devotes to the its love story.
Guy’s big awakening all comes down to finding the girl of his dreams, which then branches off into a different sort of relationship in the real world that was right under two character’s noses from the start. It feels like it was meant to be this sort of revelation in the film, but comes off as this, “Duh,” moment anyone besides the writers could have predicted.
Speaking of the film’s writing, the character of Mouser (Utkarsh Ambudkar) is so poorly written that it’s unbearable and exhausting.
A developer working alongside Antwan and Keys (Joe Kerry), Mouser comes off a rival to the later, acting like he can do Keys’ job better than Keys can and constantly breaking his balls from the moment he is introduced. Throughout the film, Mouser wants to do nothing more than whatever Antwan says, even if it’s morally reprehensible.
But, predictably, in the film’s final moments, Mouser is suddenly Keys’ best friend, wanting to do what’s right all for the sake of a happy ending.
Ultimately, while Free Guy has an amazing concept, it’s trapped within a massively underwhelming execution.
Admittedly, the film looks like it was an absolute blast to make, but also incredibly expensive. This tall budget, combined with public hesitancy to return to theaters and the Delta variant of COVID seemingly on the verge of backtracking all the progress we’ve made since the vaccine became readily available to the public, it makes you wonder if Free Guy has any sort of chance of making a respectable amount of money at the box office or even just breaking even.
Note: This was originally written when the film opened in theaters. Free Guy would go on to make $331.5 million on a $100-$125 million budget. A sequel is currently in the works.
Bob Mann (459 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Dec 20, 2019
Young ensemble cast actually ensembling! (1 more)
Adam Driver on great form
After 42 years - does it leave with a bang or a whimper?
This review will be spoiler-free.
And so we come to the grand conclusion of George Lucas's nine-film vision, and someone can at last put the multi-limbed behemoth in a coffin and nail down the lid. It's certainly been a bumpy ride for this latest trilogy under Disney's stewardship, with rabidly negative fan-boys getting very hot under the collar about 'their baby' being despoiled by the evil empire!
We left the end of the last film with the Rebellion in tatters, reduced to a tiny fleet of ships. (It was truly fortunate that our key players were not on any of the lost ships wasn't it?) Rey (Daisy Ridley) is progressing her Jedi-training under the guidance of a new teacher. But the presence of Kylo-Ren (Adam Driver) is forever there, and their long-distance "psycho-chats" are becoming ever more 'substantial' as the bond between them grows.
But a dark presence from the past has returned, and both are drawn to it in different ways. A showdown between the forces of good and evil is inevitable.
The pace of the film is frenetic and totally exhausting. The first 30 minutes hardly pause for a breath as we zap around from location to location. Where the film really worked better for me was in the quieter and more reflective moments. Kylo Ren is in many of these moments: one, where he visits a very dark place, is well done; and one, where he receives a special visitor, is an interlude that is surprisingly effective. Adam Driver really is in excellent form here; he's never been my favourite actor in the world, but here truly impresses.
One of the problems of the first two films in the trilogy is that it sent all the young leads off in multiple different directions. The result was that there was very little of the interplay of the first films (between Han, Luke and Leia) that made them so memorable. Here that issue is rectified and Poe (Oscar Isaac) and Finn (John Boyega) develop a close onscreen bond with much resultant banter. Ridley's Rey also gets thrown into the mix, with the result that a group hug feels at last normal and right. It's bizarre, but you suddenly realise what was missing here when - FOR THE FIRST TIME - two of the characters get introduced to each other!
A welcome inclusion is that of the late Carrie Fisher as Leia. It's actually extraordinary that they had enough unused footage to be able to weave in a full role for the character into the story. It never feels forced and there were only a few 'hugs' where I found myself thinking "I bet that's not her".
C3PO (Anthony Daniels) also gets much more screen time and has some really nice and comical scenes in here. And a new uni-wheeled robot (voiced by director J.J. Abrams) adds to both the comic potential (and the available Disney merchandise!).
One of the new characters on show is the physically impressive Naomi Ackie as the horse (or something!) riding Jannah. But she's given little to do in the plot.
Elsewhere, there are a whole bunch of famous faces cropping up. Watching the end credit roll is an "OH! That was who that was" revelation in some cases. I won't list them here, since it is delicious to go in blind and have the surprise of seeing them. But some are famous actors from screen and TV, and one is an Abrams' favourite from a past TV glory. The biggest cheer though was reserved for a certain X-wing fighter near the end of the film. A blink-and-you'll-miss-him moment, it was a white-haired appearance to treasure.
What the film does very well (or very badly if you read some reviews) is hark back to the glories of the earlier films, and particularly Episodes IV to VI. Many places are revisited or scenes re-enacted until the place is just SOGGY with nostalgia (to use an old Tom Lehrer line). Although greatly contrived, I enjoyed these scenes immensely.
Making maximum use of the opportunity, John Williams bashes out theme after theme from most of the nine films. The soundtrack really is a "John Williams Greatest Hits" collection. Williams also actually gets a cameo as well - apparently as an eye-patch wearing bar-tender in the Nepalese-like town, though I must admit I missed it. (I've seen comment online that this is his first on-screen appearance: actually not true... he was conducting the orchestra in the "bird-lady's concert hall" in "Home Alone 2").
There are also a huge number of similarities I saw in certain scenes with other cinematic releases outside of the Star Wars universe:
"Raiders of the Lost Ark" - in two particular scenes;
"Dunkirk" - but done properly!
"Dora and the Lost City of Gold" - it doesn't make any physics sense here either!
"Power Rangers" - just because of one of the characters - you'll know the one
"Harry Potter and the Deathly Hallows Part 2" - but to say more would be a spoiler!
And there are probably others I've forgotten!
One of my key issues with "The Last Jedi" was the way in which it invented mad-cap tasks, objects and people that had to be completed/found for the plot to be moved forwards. A massive and pointless diversion to a casino planet, for example, was made just to get into a secure area of an imperial vessel: something in this film they 'just do'!
This movie also suffers to a degree from the disease of 'McGuffinitis'. Where's the beacon? There's a dagger that must be found; Where's the interpreter?; etc. It's all very formulaic. But at least in this case, there is a certain logical flow that follows within the plot.
The LP soundtrack of "Star Wars" got me into a lifelong love of film music. One of the last tracks on the soundtrack of the first film was called "The Last Battle". Well, THAT wasn't true! There have been so many space battles since then that we've all lost count. But we all knew this would build to a doozy of a finale, and the film doesn't disappoint. There is utter mayhem in the skies: WILL NOBODY THINK OF THE HENCHMEN'S FAMILIES?
It all drives to a satisfying ending for me and feels like a good closure to the saga. Is it perfect? No, not at all. It really sets itself with too much to do, and then tries to do it all within the available running time. The film will - and has by looking at the volume of IMDB 1* ratings - upset a lot of the fan-boys. But, you know what? Stuff 'em! The film should be judged on how it makes YOU feel as a standalone piece of entertainment, rather than as a part of some sort of pseudo-religious cult. And I personally think Abrams did a pretty decent job here of trying to please most of the people most of the time.
(For the full graphical review, please visit One Mann's Movies here - https://bob-the-movie-man.com/2019/12/20/one-manns-movies-film-review-star-wars-the-rise-of-skywalker-2019/ )
And so we come to the grand conclusion of George Lucas's nine-film vision, and someone can at last put the multi-limbed behemoth in a coffin and nail down the lid. It's certainly been a bumpy ride for this latest trilogy under Disney's stewardship, with rabidly negative fan-boys getting very hot under the collar about 'their baby' being despoiled by the evil empire!
We left the end of the last film with the Rebellion in tatters, reduced to a tiny fleet of ships. (It was truly fortunate that our key players were not on any of the lost ships wasn't it?) Rey (Daisy Ridley) is progressing her Jedi-training under the guidance of a new teacher. But the presence of Kylo-Ren (Adam Driver) is forever there, and their long-distance "psycho-chats" are becoming ever more 'substantial' as the bond between them grows.
But a dark presence from the past has returned, and both are drawn to it in different ways. A showdown between the forces of good and evil is inevitable.
The pace of the film is frenetic and totally exhausting. The first 30 minutes hardly pause for a breath as we zap around from location to location. Where the film really worked better for me was in the quieter and more reflective moments. Kylo Ren is in many of these moments: one, where he visits a very dark place, is well done; and one, where he receives a special visitor, is an interlude that is surprisingly effective. Adam Driver really is in excellent form here; he's never been my favourite actor in the world, but here truly impresses.
One of the problems of the first two films in the trilogy is that it sent all the young leads off in multiple different directions. The result was that there was very little of the interplay of the first films (between Han, Luke and Leia) that made them so memorable. Here that issue is rectified and Poe (Oscar Isaac) and Finn (John Boyega) develop a close onscreen bond with much resultant banter. Ridley's Rey also gets thrown into the mix, with the result that a group hug feels at last normal and right. It's bizarre, but you suddenly realise what was missing here when - FOR THE FIRST TIME - two of the characters get introduced to each other!
A welcome inclusion is that of the late Carrie Fisher as Leia. It's actually extraordinary that they had enough unused footage to be able to weave in a full role for the character into the story. It never feels forced and there were only a few 'hugs' where I found myself thinking "I bet that's not her".
C3PO (Anthony Daniels) also gets much more screen time and has some really nice and comical scenes in here. And a new uni-wheeled robot (voiced by director J.J. Abrams) adds to both the comic potential (and the available Disney merchandise!).
One of the new characters on show is the physically impressive Naomi Ackie as the horse (or something!) riding Jannah. But she's given little to do in the plot.
Elsewhere, there are a whole bunch of famous faces cropping up. Watching the end credit roll is an "OH! That was who that was" revelation in some cases. I won't list them here, since it is delicious to go in blind and have the surprise of seeing them. But some are famous actors from screen and TV, and one is an Abrams' favourite from a past TV glory. The biggest cheer though was reserved for a certain X-wing fighter near the end of the film. A blink-and-you'll-miss-him moment, it was a white-haired appearance to treasure.
What the film does very well (or very badly if you read some reviews) is hark back to the glories of the earlier films, and particularly Episodes IV to VI. Many places are revisited or scenes re-enacted until the place is just SOGGY with nostalgia (to use an old Tom Lehrer line). Although greatly contrived, I enjoyed these scenes immensely.
Making maximum use of the opportunity, John Williams bashes out theme after theme from most of the nine films. The soundtrack really is a "John Williams Greatest Hits" collection. Williams also actually gets a cameo as well - apparently as an eye-patch wearing bar-tender in the Nepalese-like town, though I must admit I missed it. (I've seen comment online that this is his first on-screen appearance: actually not true... he was conducting the orchestra in the "bird-lady's concert hall" in "Home Alone 2").
There are also a huge number of similarities I saw in certain scenes with other cinematic releases outside of the Star Wars universe:
"Raiders of the Lost Ark" - in two particular scenes;
"Dunkirk" - but done properly!
"Dora and the Lost City of Gold" - it doesn't make any physics sense here either!
"Power Rangers" - just because of one of the characters - you'll know the one
"Harry Potter and the Deathly Hallows Part 2" - but to say more would be a spoiler!
And there are probably others I've forgotten!
One of my key issues with "The Last Jedi" was the way in which it invented mad-cap tasks, objects and people that had to be completed/found for the plot to be moved forwards. A massive and pointless diversion to a casino planet, for example, was made just to get into a secure area of an imperial vessel: something in this film they 'just do'!
This movie also suffers to a degree from the disease of 'McGuffinitis'. Where's the beacon? There's a dagger that must be found; Where's the interpreter?; etc. It's all very formulaic. But at least in this case, there is a certain logical flow that follows within the plot.
The LP soundtrack of "Star Wars" got me into a lifelong love of film music. One of the last tracks on the soundtrack of the first film was called "The Last Battle". Well, THAT wasn't true! There have been so many space battles since then that we've all lost count. But we all knew this would build to a doozy of a finale, and the film doesn't disappoint. There is utter mayhem in the skies: WILL NOBODY THINK OF THE HENCHMEN'S FAMILIES?
It all drives to a satisfying ending for me and feels like a good closure to the saga. Is it perfect? No, not at all. It really sets itself with too much to do, and then tries to do it all within the available running time. The film will - and has by looking at the volume of IMDB 1* ratings - upset a lot of the fan-boys. But, you know what? Stuff 'em! The film should be judged on how it makes YOU feel as a standalone piece of entertainment, rather than as a part of some sort of pseudo-religious cult. And I personally think Abrams did a pretty decent job here of trying to please most of the people most of the time.
(For the full graphical review, please visit One Mann's Movies here - https://bob-the-movie-man.com/2019/12/20/one-manns-movies-film-review-star-wars-the-rise-of-skywalker-2019/ )
5 Minute Movie Guy (379 KP) rated Tomorrowland (2015) in Movies
Jun 29, 2019
With Tomorrowland's lifeless fantasy world, bland characters, second-rate special effects, forced dialogue, and uninspired story, your future will undoubtedly be better off if it doesn't involve watching this movie.
Disney’s Tomorrowland implores us to imagine a world without limitation. One where nothing is impossible, and all of our wildest dreams can come true. (Sounds very trademark Disney, doesn’t it?) In the movie, that world exists in the form of a secret utopian society that has been built by only the brightest of minds. It is a place that exists free of politics and corruption, where people can push the boundaries of possibility as far as their imaginations will take them. Tomorrowland is a world meant to inspire, to evoke wonder, and to nurture creativity. It’s a stunning shame then, that all I ever felt while watching the movie was sheer boredom. For all of its endless opportunity, Tomorrowland ends up being almost completely uninteresting. With Tomorrowland‘s lifeless fantasy world, bland characters, second-rate special effects, forced dialogue, and uninspired story, your own future will undoubtedly be better off if it doesn’t involve ever watching this movie.
With the star talent of George Clooney, the directorial skill of Brad Bird, and the film’s promising trailers, I must admit that I was caught off guard by Tomorrowland‘s lackluster execution. The greatest compliment I can give the film is that it’s blandly passable, but in no area is it particularly good, engaging, or thought-provoking. For being a film that is about celebrating creativity, it sure is lacking in that regard. Tomorrowland itself feels like a poorly-realized pipe dream. It’s supposed to be this wonderfully ingenious world of innovation, but nothing about it struck me as notably exciting or exceptional. From the surface, it looks like your typical futuristic metropolis, complete with jetpacks and flying cars. Beyond that, I couldn’t really tell you what makes Tomorrowland so special, and I believe that’s largely because we’re given so little access to it. The movie treats us as outsiders to this place, and we spend the majority of the film tagging alongside the two main characters as they try to get in, but we’re never given any sort of rewarding payoff once we get there. The world of Tomorrowland is practically nothing more than a shallow, fantasy world facade.
The movie starts off with an uncomfortably awkward recruitment video recorded by Tomorrowland’s two main characters, Frank Walker (George Clooney) and Casey Newton (Britt Robertson), in which they argue over how they should tell their story. It’s a poor attempt at humor with banter that feels entirely forced. If anything, this overly long introduction should have served as an early indicator that I was about to embark on a two-hour snooze-fest. From there we transition to each of their character’s respective origin stories, and their separate journeys that led them to Tomorrowland.
Frank’s story takes us to the 1964 World’s Fair at Disneyland where as a young boy he’s trying to enter with his faulty jetpack creation. His invention is rejected, but he still manages to catch the attention of a girl named Athena, who gives him a special pin with the Tomorrowland logo. Young Frank is ordered to secretly follow her in the theme park, leading to the “It’s A Small World” ride, where he’s magically transported to Tomorrowland. Here we’re given our first glimpse of this futuristic world, but the entire sequence isn’t nearly as fun or awe-inspiring as it should be. Frank takes to the skies in his newly-repaired jetpack and yet this significant moment somehow winds up feeling surprisingly empty. The movie fails to capture that youthful element of whimsy and excitement that comes from discovery.
Next we learn the much more recent story of Casey, an enthusiastic high school student with a passion for making the world a better place. She’s the daughter of a struggling inventor who gets herself in trouble with the law after trying to sabotage the government’s planned demolition of a NASA launch pad. Once bailed out of jail, Casey finds a mysterious Tomorrowland token among her belongings, and upon touching it, she is magically transported to a wheat field with the distinguished metropolis of Tomorrowland in the distance. However, when trying to reach this futuristic city, she finds that boundaries in the real world inhibit her in this golden future world, even though she cannot see them while holding the token. It’s a novel idea, and one of the movie’s better moments, but if you’ve seen the film’s trailers then you’ve already seen most of how it plays out.
The trailers also spoiled Tomorrowland‘s best, and arguably only good action sequence, in which androids invade Frank’s house in an attempt to capture Casey, who possesses that coveted Tomorrowland token. It’s a well-crafted and exciting moment that demonstrates Brad Bird’s talent, but it’s also an unfortunately rare instance of entertainment in what is otherwise a dull film. As for the aforementioned androids, they’re unbelievably cheesy and lame. These robot villains are sourced from the pinnacle of technological advancement, and yet they’re remarkably derivative and hokey. The most original thing about them is that they blink their eyelids alternatively. That’s some real cutting edge creativity right there! To top it off, Tomorrowland even throws in an android-to-human love story for good measure, because why not? Robots need love too, you guys!
You know what the most troubling thing about Tomorrowland is for me? The fact that Brad Bird was the very first choice to direct Star Wars: Episode 7 and he turned it down to make this movie instead. That is almost incomprehensible to me. Even more so when you consider that Tomorrowland features a comic book store scene that is literally brimming with Star Wars props. It’s a decision that may come back to haunt him, but given how poor this movie is, I’m now actually thanking my lucky Death Stars that he’s not the one making the upcoming Star Wars: The Force Awakens.
In the end, Tomorrowland is a movie that I don’t feel any connection to. I wasn’t captivated by the characters or the performances (not even George Clooney could save this one). The plot was a total bore. The sci-fi elements missed the mark. The visuals were mostly just decent, and tended to look more fake than impressive. The underlying message of hope was weak, and please, don’t even get me started on that cliché “two wolves” story that was needlessly tacked in. Nothing about the movie ever reminded me of the actual Tomorrowland from Disneyland Park, nor did it share its level of creativity. The longer the movie went on, the more I wanted it to end. I can honestly tell you that I have had more enjoyment standing in line for two hours for a ride in Disneyland’s Tomorrowland than I ever had while watching this movie. If this is how dull our ideal future is going to be, then sign me up for a front row ticket to the apocalypse where the future belongs to the mad!
(This review was originally posted at 5mmg.com on 5.26.15.)
With the star talent of George Clooney, the directorial skill of Brad Bird, and the film’s promising trailers, I must admit that I was caught off guard by Tomorrowland‘s lackluster execution. The greatest compliment I can give the film is that it’s blandly passable, but in no area is it particularly good, engaging, or thought-provoking. For being a film that is about celebrating creativity, it sure is lacking in that regard. Tomorrowland itself feels like a poorly-realized pipe dream. It’s supposed to be this wonderfully ingenious world of innovation, but nothing about it struck me as notably exciting or exceptional. From the surface, it looks like your typical futuristic metropolis, complete with jetpacks and flying cars. Beyond that, I couldn’t really tell you what makes Tomorrowland so special, and I believe that’s largely because we’re given so little access to it. The movie treats us as outsiders to this place, and we spend the majority of the film tagging alongside the two main characters as they try to get in, but we’re never given any sort of rewarding payoff once we get there. The world of Tomorrowland is practically nothing more than a shallow, fantasy world facade.
The movie starts off with an uncomfortably awkward recruitment video recorded by Tomorrowland’s two main characters, Frank Walker (George Clooney) and Casey Newton (Britt Robertson), in which they argue over how they should tell their story. It’s a poor attempt at humor with banter that feels entirely forced. If anything, this overly long introduction should have served as an early indicator that I was about to embark on a two-hour snooze-fest. From there we transition to each of their character’s respective origin stories, and their separate journeys that led them to Tomorrowland.
Frank’s story takes us to the 1964 World’s Fair at Disneyland where as a young boy he’s trying to enter with his faulty jetpack creation. His invention is rejected, but he still manages to catch the attention of a girl named Athena, who gives him a special pin with the Tomorrowland logo. Young Frank is ordered to secretly follow her in the theme park, leading to the “It’s A Small World” ride, where he’s magically transported to Tomorrowland. Here we’re given our first glimpse of this futuristic world, but the entire sequence isn’t nearly as fun or awe-inspiring as it should be. Frank takes to the skies in his newly-repaired jetpack and yet this significant moment somehow winds up feeling surprisingly empty. The movie fails to capture that youthful element of whimsy and excitement that comes from discovery.
Next we learn the much more recent story of Casey, an enthusiastic high school student with a passion for making the world a better place. She’s the daughter of a struggling inventor who gets herself in trouble with the law after trying to sabotage the government’s planned demolition of a NASA launch pad. Once bailed out of jail, Casey finds a mysterious Tomorrowland token among her belongings, and upon touching it, she is magically transported to a wheat field with the distinguished metropolis of Tomorrowland in the distance. However, when trying to reach this futuristic city, she finds that boundaries in the real world inhibit her in this golden future world, even though she cannot see them while holding the token. It’s a novel idea, and one of the movie’s better moments, but if you’ve seen the film’s trailers then you’ve already seen most of how it plays out.
The trailers also spoiled Tomorrowland‘s best, and arguably only good action sequence, in which androids invade Frank’s house in an attempt to capture Casey, who possesses that coveted Tomorrowland token. It’s a well-crafted and exciting moment that demonstrates Brad Bird’s talent, but it’s also an unfortunately rare instance of entertainment in what is otherwise a dull film. As for the aforementioned androids, they’re unbelievably cheesy and lame. These robot villains are sourced from the pinnacle of technological advancement, and yet they’re remarkably derivative and hokey. The most original thing about them is that they blink their eyelids alternatively. That’s some real cutting edge creativity right there! To top it off, Tomorrowland even throws in an android-to-human love story for good measure, because why not? Robots need love too, you guys!
You know what the most troubling thing about Tomorrowland is for me? The fact that Brad Bird was the very first choice to direct Star Wars: Episode 7 and he turned it down to make this movie instead. That is almost incomprehensible to me. Even more so when you consider that Tomorrowland features a comic book store scene that is literally brimming with Star Wars props. It’s a decision that may come back to haunt him, but given how poor this movie is, I’m now actually thanking my lucky Death Stars that he’s not the one making the upcoming Star Wars: The Force Awakens.
In the end, Tomorrowland is a movie that I don’t feel any connection to. I wasn’t captivated by the characters or the performances (not even George Clooney could save this one). The plot was a total bore. The sci-fi elements missed the mark. The visuals were mostly just decent, and tended to look more fake than impressive. The underlying message of hope was weak, and please, don’t even get me started on that cliché “two wolves” story that was needlessly tacked in. Nothing about the movie ever reminded me of the actual Tomorrowland from Disneyland Park, nor did it share its level of creativity. The longer the movie went on, the more I wanted it to end. I can honestly tell you that I have had more enjoyment standing in line for two hours for a ride in Disneyland’s Tomorrowland than I ever had while watching this movie. If this is how dull our ideal future is going to be, then sign me up for a front row ticket to the apocalypse where the future belongs to the mad!
(This review was originally posted at 5mmg.com on 5.26.15.)
Daniel Boyd (1066 KP) rated Metal Gear Solid V: The Phantom Pain in Video Games
Nov 2, 2017 (Updated Nov 2, 2017)
Gameplay (1 more)
Graphics
Characters (1 more)
Twist ending
A Review By A Disappointed Long Time Fan
Before this game was released, I was certain that it was going to be my Game Of The Year for 2015, and in a lot of ways it is a worthy contender. As an open world stealth game, it is groundbreaking. The gameplay is some of the best I’ve ever seen, the controls feel tight, the underlying systems and features, (such as reflex mode and the buddy system,) are solid and the AI is responsive and fair. This is KojiPro’s first attempt at an open world game, and as far as first attempts go, this is ‘pretty good.’ The world is breathtaking as well, the graphics that the Fox engine can produce are stunning in every way, the world feels alive, with both enemies and wildlife, the textures, the particle systems, the gun models, every visual in this game has been created with an insane amount of attention to detail and all of it really pays off. I experienced little to no glitches while making my way through the single player campaign and the presentation overall is great. Motherbase is also awesome, you genuinely feel as if you are assembling an army and even though the Fulton is daft, it is a nice touch. And the amount of variety this game provides is vast, you can take 4 different buddies with you, each with unique skills, you can infiltrate in the morning or at night, you can choose your guns and customise them to suit, you can also customise your buddy’s gear, your helicopter and to a small extent Motherbase too, although that could have went deeper. Now, if that is all that you are looking for, then seriously, stop reading this review right now and go buy the game, you will love it and there is so much to do, I sank a good 75+ hours into this game and my overall completion rate is still only at 75%. If however, like me, you are looking for something more than just great gameplay, you will be left feeling as empty as I do. Like I keep reiterating, the gameplay is phenomenal, but that’s the problem, I have never played MGS for the gameplay. It wasn’t the gameplay that made me fall in love with the series growing up and if anything you would always suffer through the stiff gameplay in order to experience the deep and complex story and that was okay, because it would always be so worth it. This game throws all of that out of the window.
The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?
The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.
The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.
David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.
The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?
The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.
The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.
David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.
Daniel Boyd (1066 KP) rated Star Wars: Episode VII - The Force Awakens (2015) in Movies
Jul 20, 2017
There has been an awakening...
Contains spoilers, click to show
There was a point where I honestly thought that this day was never going to come. Ladies and gentlemen, for the first time in 30 years we have an exciting, entertaining Star Wars movie. Now this review will contain a non spoilers section and a spoilers section, so if you haven’t seen the movie yet, maybe don’t read past the spoiler warning. So, strap in because if this franchise is starting as it means to go on, then I’ve got a good feeling about this…
First off, let’s talk about the new cast. All three of them are fantastic in their performances, with Daisy Ridley as Rey, John Boyega as Finn and Oscar Isaac as Poe Dameron respectively. Poe has the smallest role, which is my biggest and only complaint about the character, because he is awesome. He is funny, he’s an amazing pilot, he reeks of cool and he is the one character in this movie that I’d love to get a pint with. Finn is another new character, dealing with an inner conflict, (which I won’t ruin,) but is still likeable and relatable. Rey is arguably the most central of the three new main cast members and she delivers also, she sold the fairly bland character dealing with an exciting new adventure calling her name pretty well, but possibly could have done more in a few scenes, as it sort of feels like they could have cast anyone of the same age in this role and they would have delivered, but she did well enough. Of course, the old cast are also back, Anthony Daniels as C3PO is just as irritating as he was 30 years ago and while it’s nice to see Peter Mahew back as Chewie, they really could have put any tall, thin guy into the furry costume and it wouldn’t have made any difference. Carrie Fisher is back as Leia and the while lines she had were entertaining and at times touching, she simply wasn’t in the movie enough. I won’t talk about Luke until the spoilers section, so let’s move on to Han. It’s nice to see grumpy old gramps Harrison Ford actually look enthusiastic and as if he is actually enjoying himself for a change. His performance surprisingly isn’t phoned in and he genuinely commits to the role just as much as he did 30 years ago. Also, out of the original returning cast, he is definitely in the movie most.
Now that we have discussed the light side, now let’s move onto the dark side. Personally I don’t think these characters are as strong as the protagonists. It’s not the fault of the actors, Domnall Gleason as Hux is great, super evil and almost Nazi-like, Andy Serkis as Snoke is intimidating in his performance also and Adam Driver as Kylo Ren is one of the best performances in the movie, showing sadness and anger, all while being an unhinged threatening presence. The problem here is that the villains in this movie just don’t have the same impact as the villains in the original , Hux and Ren are made out to be young and naïve and while Snoke is pulling the strings, but we only ever see him as a hologram and even then, we don’t see him all that much. It’s as if this is these villain’s origin story, but in A New Hope, the villains and the Empire already felt like an established, villainous organisation, whereas in this movie it is as if a bunch of amateurs have happened across a new death star (let’s not lie, that’s all that the Starkiller base is,) and they don’t really know what they are doing. And Captain Phasma? Hardly worth talking about, she is in two scenes and does nothing in either of them besides let herself get taken advantage of. So that’s a summary on how I felt about the characters in general, onto the movie as a whole.
I feel that Abrams has gotten the tone of this movie just right. It’s funny enough that it’s constantly entertaining and never boring and it’s serious enough that you feel a genuine, palpable threat throughout. The score is also fantastic, as is expected from John Williams and overall the effects are spot on also. I did have a slight problem with some of the CGI characters, namely Snoke, the tentacle monsters that show up briefly and the market owner that was in possession of the Falcon at the start of the movie played by Simon Pegg, but there were also a lot of puppets and practical effects were used and it really pays off in the overall look of the movie, no more crammed scenes of cartoon garbage like the prequels, just what matters. The pacing of this movie is very fast, some might say too fast, with Abrams not really giving the viewers time to breathe and digest what they just saw before throwing another dogfight or lightsaber battle at them, but hey, at least you can’t say it’s boring and I’m happy to say that there isn’t a senate discussion in sight. I really do feel like I have to see the movie again however before making an overall verdict and that is due to the extremely fast pacing and because of all of the significant events that happen nothing really stands out, which leaves a lack of meat on the bone. The story is well written however, the world is built well and the characters are all introduced well, but the story does follow a lot of the same beats as the original trilogy. Without giving anything away, the story is divided up into three distinct acts, with each taking place on a different planet followed by an epilogue at the end. There is a cantina scene, a robot carrying an important message to be delivered, Tie Fighter vs. X Wing dogfights and a death star-like weapon of mass destruction, there is even a trench run.
Okay, so I saw the movie again on Tuesday this week and while most of what I felt the first time I felt again, making a lot of the feelings I had after my first viewing more concrete, I did notice a few new things. Also, from this point on there will be spoilers.
Knowing what was coming before it did really helped the pacing of this movie, it was much easier to digest a second time, but at no point was it a chore to watch the film again. I also noticed a lot more lens flares this time, upon first viewing I thought that the only lens flare in the movie was when the Starkiller base fires it’s weapon, but there are in fact quite a few throughout the film. Also the end scene with Luke was a lot better the second time, it didn’t feel as awkward or drawn out and felt more like a fitting end to the movie, although if you ask me, Luke should have at least had a line. Also the revelation that Kylo Ren was actually Ben Solo, Han’s son and Han’s death scene at the hands of Ren were also better on second viewing. While Han’s death was somewhat predictable and probably could have been executed better, it was nice to have him in this movie for the time we got him and I’m sure Harrison Ford is more than happy to never have to play the character again. Also BB-8 is possibly even more likable the second time. Seeing the movie again I also gained a greater appreciation for the cinematography in it, with some awesome long shots showing off the dogfights and the First Order vs. Resistance action. I’m glad I got to see the movie a second time as it has upped my opinion of the movie and if you are a Star Wars fan, it’s something that I would strongly recommend you do.
First off, let’s talk about the new cast. All three of them are fantastic in their performances, with Daisy Ridley as Rey, John Boyega as Finn and Oscar Isaac as Poe Dameron respectively. Poe has the smallest role, which is my biggest and only complaint about the character, because he is awesome. He is funny, he’s an amazing pilot, he reeks of cool and he is the one character in this movie that I’d love to get a pint with. Finn is another new character, dealing with an inner conflict, (which I won’t ruin,) but is still likeable and relatable. Rey is arguably the most central of the three new main cast members and she delivers also, she sold the fairly bland character dealing with an exciting new adventure calling her name pretty well, but possibly could have done more in a few scenes, as it sort of feels like they could have cast anyone of the same age in this role and they would have delivered, but she did well enough. Of course, the old cast are also back, Anthony Daniels as C3PO is just as irritating as he was 30 years ago and while it’s nice to see Peter Mahew back as Chewie, they really could have put any tall, thin guy into the furry costume and it wouldn’t have made any difference. Carrie Fisher is back as Leia and the while lines she had were entertaining and at times touching, she simply wasn’t in the movie enough. I won’t talk about Luke until the spoilers section, so let’s move on to Han. It’s nice to see grumpy old gramps Harrison Ford actually look enthusiastic and as if he is actually enjoying himself for a change. His performance surprisingly isn’t phoned in and he genuinely commits to the role just as much as he did 30 years ago. Also, out of the original returning cast, he is definitely in the movie most.
Now that we have discussed the light side, now let’s move onto the dark side. Personally I don’t think these characters are as strong as the protagonists. It’s not the fault of the actors, Domnall Gleason as Hux is great, super evil and almost Nazi-like, Andy Serkis as Snoke is intimidating in his performance also and Adam Driver as Kylo Ren is one of the best performances in the movie, showing sadness and anger, all while being an unhinged threatening presence. The problem here is that the villains in this movie just don’t have the same impact as the villains in the original , Hux and Ren are made out to be young and naïve and while Snoke is pulling the strings, but we only ever see him as a hologram and even then, we don’t see him all that much. It’s as if this is these villain’s origin story, but in A New Hope, the villains and the Empire already felt like an established, villainous organisation, whereas in this movie it is as if a bunch of amateurs have happened across a new death star (let’s not lie, that’s all that the Starkiller base is,) and they don’t really know what they are doing. And Captain Phasma? Hardly worth talking about, she is in two scenes and does nothing in either of them besides let herself get taken advantage of. So that’s a summary on how I felt about the characters in general, onto the movie as a whole.
I feel that Abrams has gotten the tone of this movie just right. It’s funny enough that it’s constantly entertaining and never boring and it’s serious enough that you feel a genuine, palpable threat throughout. The score is also fantastic, as is expected from John Williams and overall the effects are spot on also. I did have a slight problem with some of the CGI characters, namely Snoke, the tentacle monsters that show up briefly and the market owner that was in possession of the Falcon at the start of the movie played by Simon Pegg, but there were also a lot of puppets and practical effects were used and it really pays off in the overall look of the movie, no more crammed scenes of cartoon garbage like the prequels, just what matters. The pacing of this movie is very fast, some might say too fast, with Abrams not really giving the viewers time to breathe and digest what they just saw before throwing another dogfight or lightsaber battle at them, but hey, at least you can’t say it’s boring and I’m happy to say that there isn’t a senate discussion in sight. I really do feel like I have to see the movie again however before making an overall verdict and that is due to the extremely fast pacing and because of all of the significant events that happen nothing really stands out, which leaves a lack of meat on the bone. The story is well written however, the world is built well and the characters are all introduced well, but the story does follow a lot of the same beats as the original trilogy. Without giving anything away, the story is divided up into three distinct acts, with each taking place on a different planet followed by an epilogue at the end. There is a cantina scene, a robot carrying an important message to be delivered, Tie Fighter vs. X Wing dogfights and a death star-like weapon of mass destruction, there is even a trench run.
Okay, so I saw the movie again on Tuesday this week and while most of what I felt the first time I felt again, making a lot of the feelings I had after my first viewing more concrete, I did notice a few new things. Also, from this point on there will be spoilers.
Knowing what was coming before it did really helped the pacing of this movie, it was much easier to digest a second time, but at no point was it a chore to watch the film again. I also noticed a lot more lens flares this time, upon first viewing I thought that the only lens flare in the movie was when the Starkiller base fires it’s weapon, but there are in fact quite a few throughout the film. Also the end scene with Luke was a lot better the second time, it didn’t feel as awkward or drawn out and felt more like a fitting end to the movie, although if you ask me, Luke should have at least had a line. Also the revelation that Kylo Ren was actually Ben Solo, Han’s son and Han’s death scene at the hands of Ren were also better on second viewing. While Han’s death was somewhat predictable and probably could have been executed better, it was nice to have him in this movie for the time we got him and I’m sure Harrison Ford is more than happy to never have to play the character again. Also BB-8 is possibly even more likable the second time. Seeing the movie again I also gained a greater appreciation for the cinematography in it, with some awesome long shots showing off the dogfights and the First Order vs. Resistance action. I’m glad I got to see the movie a second time as it has upped my opinion of the movie and if you are a Star Wars fan, it’s something that I would strongly recommend you do.
Daniel Boyd (1066 KP) rated Captain America: Civil War (2016) in Movies
Jul 24, 2017
Battle Royale
Contains spoilers, click to show
This movie is amazing. I know, I’m supposed to start with an intro but this film is just too good. I knew that I would love it and that I was looking forward to it for a fairly long time, but I loved this movie in ways that I didn’t even expect to. Based on the seminal Mark Millar event comic that saw most of the Marvel comic book universe go up against each other, this movie pits the heroes of the MCU against each other, which results in an exciting battle of all of the heroes that we’ve grown to love. The film doesn’t take much else from the comic though, other than the idea of the heroes fighting one another, there is no talk of exposing secret identities here, nor is there a battle between the massive amount of combatants that there were in the comic. If someone had told me these facts before I saw the film, I would have been going into the movie on a downer, but the thing is that this movie doesn’t have to be totally faithful to the comic book to be great, which is a credit to the writers and directors of the film. Watching the film is still like watching a comic book onscreen, just not the same comic book that you have previously read, which is awesome.
The vast majority of the cast of characters that have been introduced in the MCU so far are present here, besides Thor and Hulk. I can see why they omitted these characters, as they really would have given whatever side they chose an unfair advantage. We are left with two sides, there is Team Cap, made up of Cap, Falcon, Bucky, Ant Man, Scarlett Witch and Hawkeye and then there is Team Stark, made up of Iron Man, Vision, Black Widow, War Machine, Black Panther and Spiderman. I went into this movie siding with Team Cap, probably because Iron Man was ultimately the antagonist in the book, but as the film progressed, I have to admit that I could see either side of the argument. The fight sequences are exciting, due to the excellent stunt work and convincing use of CGI, also the acting here is surprisingly deep, especially for a Marvel movie, with several cast members giving passionate, convincing performances. While the action and humour that we have come to expect from a Marvel movie is present here, this film definitely does take on a darker tone in a few sequences and it also questions the idea of superheroes as a concept, there is not only a physical battle present in this movie, but also a psychological one as well as a socio-political one.
The score is used well, there is actually not too many songs present and the score is mostly made up of orchestral instrumental pieces, which also tells you something about the tone of this movie in comparison with previous Marvel films. The editing is also good, snappy enough to keep a consistent pace, while being clear enough to still tell a comprehensible, cohesive story.
Okay it is becoming difficult to continue writing this review without spoiling the movie, so I’ll do a quick summary then I will delve into spoiler territory. This is probably the best Marvel movie to date. It works as a sequel to Captain America Winter Soldier, it works as an ensemble Avengers piece, it works as a sufficient introduction to several new characters and it also blends the more serious tone of previous Cap movies with the more light hearted tone we have previously seen in the Avengers movies. It is a well told, tightly woven story, that still feels large in scope, which is not an easy thing to achieve, *coughs* Batman V Superman, *coughs.* While it’s not what I expected to get when they told us they were making Civil War, it is still a fantastic comic book movie, 9/10.
Okay, spoiler time. This movie came out in the UK a week before it did in America, so I have had the opportunity to see it twice so far. However, I am very aware that this movie isn’t opening in America until May 5th, so I do want to make it very clear that if you haven’t seen the film yet, you really should before reading the rest of this review.
They absolutely nail Spiderman here, in every way. He is the most faithful adaption we have had on the big screen to date, Tom Holland was the perfect choice and it there is no doubt that this young actor clearly has a very bright future ahead of him. Aunt May is played by Marisa Tomei in the film and because she is so young compared to comic book Aunt May, I did initially have my doubts, but she also nails the small role that she has here. The suit is also awesome and after seeing Civil War, I honestly cannot wait for Spiderman: Homecoming. Black Panther is another new character that they introduce and do a good job with, they establish him quickly and clearly and from the get go, we understand this character and his motivations for feeling the ways that he does. The other surprise star of the film is Ant Man, who for the first time onscreen, becomes Giant Man and it is epic. This would have been so easy to make cheesy and just have it not work at all, but here it is convincing and very well implemented into the airport battle. The CGI during this scene is also fantastic. The airport scene is also a highlight of the movie, to see all of these characters onscreen together is truly amazing and as comic book fan I was in heaven. I still can’t believe that we got to see Spiderman making a Star Wars reference, whilst he was swinging around Giant Man, the nerd part of my brain went into overload and I physically couldn’t wipe off the massive, stupid grin that was on my face. The final battle is also pretty cool.
The third act starts off with Tony Stark deciding that he may be wrong about Bucky and that it wasn’t him who set off the bomb in Wakanda, so he, Bucky and Cap team up again to go and confront Zemo, but then the three are shown a CCTV tape from one of Bucky’s past missions, which reveals that it was in fact Bucky that killed Tony’s parents when he was being mind controlled and that Cap knew about this the whole time. This results in Tony being overcome with rage and attacking Cap and Bucky, during the fight he rips off Bucky’s robot arm, but Cap manages to overpower him and he sticks his shield through Tony’s ark reactor, shutting down his suit. We then learn that Black Panther has followed Tony and intends to kill Bucky for setting off the bomb that killed his father, but when he learns that Zemo was behind it, he confronts him and demands an explanation. Zemo tells him that his family were killed when Ultron attacked Sekovia and that he has planned to destroy the Avengers ever since, but because he knew he couldn’t take them down himself, he decided to instead pit them against each other and let them kill one another. Panther then decides that he is sick of seeing people being consumed by revenge and decides to let Zemo live, but Zemo attempts to kill himself anyway, before Panther stops him, telling him that he must remain alive to answer for his crimes. After their fight, Stark tells Cap that he doesn’t deserve his shield, and so Cap drops his shield and helps Bucky out of the bunker. The movie ends with Cap busting his teammates out of prison, where they were put after the airport battle and going into hiding in Black Panther’s mansion house in Wakanda. While the movie is fairly long I did feel that it could have went on a while longer, it’s almost as if the films are at a point now where they know they are going to continue the story in a few months, so they don’t even bother writing a proper ending for the films. This is the only criticism that I have though and like I said we will be getting another Marvel movie in a few months anyway so it doesn’t really matter how this one ends. So yeah, best Marvel movie so far and whether you are a comic book fan or not, this is a damn good time.
The vast majority of the cast of characters that have been introduced in the MCU so far are present here, besides Thor and Hulk. I can see why they omitted these characters, as they really would have given whatever side they chose an unfair advantage. We are left with two sides, there is Team Cap, made up of Cap, Falcon, Bucky, Ant Man, Scarlett Witch and Hawkeye and then there is Team Stark, made up of Iron Man, Vision, Black Widow, War Machine, Black Panther and Spiderman. I went into this movie siding with Team Cap, probably because Iron Man was ultimately the antagonist in the book, but as the film progressed, I have to admit that I could see either side of the argument. The fight sequences are exciting, due to the excellent stunt work and convincing use of CGI, also the acting here is surprisingly deep, especially for a Marvel movie, with several cast members giving passionate, convincing performances. While the action and humour that we have come to expect from a Marvel movie is present here, this film definitely does take on a darker tone in a few sequences and it also questions the idea of superheroes as a concept, there is not only a physical battle present in this movie, but also a psychological one as well as a socio-political one.
The score is used well, there is actually not too many songs present and the score is mostly made up of orchestral instrumental pieces, which also tells you something about the tone of this movie in comparison with previous Marvel films. The editing is also good, snappy enough to keep a consistent pace, while being clear enough to still tell a comprehensible, cohesive story.
Okay it is becoming difficult to continue writing this review without spoiling the movie, so I’ll do a quick summary then I will delve into spoiler territory. This is probably the best Marvel movie to date. It works as a sequel to Captain America Winter Soldier, it works as an ensemble Avengers piece, it works as a sufficient introduction to several new characters and it also blends the more serious tone of previous Cap movies with the more light hearted tone we have previously seen in the Avengers movies. It is a well told, tightly woven story, that still feels large in scope, which is not an easy thing to achieve, *coughs* Batman V Superman, *coughs.* While it’s not what I expected to get when they told us they were making Civil War, it is still a fantastic comic book movie, 9/10.
Okay, spoiler time. This movie came out in the UK a week before it did in America, so I have had the opportunity to see it twice so far. However, I am very aware that this movie isn’t opening in America until May 5th, so I do want to make it very clear that if you haven’t seen the film yet, you really should before reading the rest of this review.
They absolutely nail Spiderman here, in every way. He is the most faithful adaption we have had on the big screen to date, Tom Holland was the perfect choice and it there is no doubt that this young actor clearly has a very bright future ahead of him. Aunt May is played by Marisa Tomei in the film and because she is so young compared to comic book Aunt May, I did initially have my doubts, but she also nails the small role that she has here. The suit is also awesome and after seeing Civil War, I honestly cannot wait for Spiderman: Homecoming. Black Panther is another new character that they introduce and do a good job with, they establish him quickly and clearly and from the get go, we understand this character and his motivations for feeling the ways that he does. The other surprise star of the film is Ant Man, who for the first time onscreen, becomes Giant Man and it is epic. This would have been so easy to make cheesy and just have it not work at all, but here it is convincing and very well implemented into the airport battle. The CGI during this scene is also fantastic. The airport scene is also a highlight of the movie, to see all of these characters onscreen together is truly amazing and as comic book fan I was in heaven. I still can’t believe that we got to see Spiderman making a Star Wars reference, whilst he was swinging around Giant Man, the nerd part of my brain went into overload and I physically couldn’t wipe off the massive, stupid grin that was on my face. The final battle is also pretty cool.
The third act starts off with Tony Stark deciding that he may be wrong about Bucky and that it wasn’t him who set off the bomb in Wakanda, so he, Bucky and Cap team up again to go and confront Zemo, but then the three are shown a CCTV tape from one of Bucky’s past missions, which reveals that it was in fact Bucky that killed Tony’s parents when he was being mind controlled and that Cap knew about this the whole time. This results in Tony being overcome with rage and attacking Cap and Bucky, during the fight he rips off Bucky’s robot arm, but Cap manages to overpower him and he sticks his shield through Tony’s ark reactor, shutting down his suit. We then learn that Black Panther has followed Tony and intends to kill Bucky for setting off the bomb that killed his father, but when he learns that Zemo was behind it, he confronts him and demands an explanation. Zemo tells him that his family were killed when Ultron attacked Sekovia and that he has planned to destroy the Avengers ever since, but because he knew he couldn’t take them down himself, he decided to instead pit them against each other and let them kill one another. Panther then decides that he is sick of seeing people being consumed by revenge and decides to let Zemo live, but Zemo attempts to kill himself anyway, before Panther stops him, telling him that he must remain alive to answer for his crimes. After their fight, Stark tells Cap that he doesn’t deserve his shield, and so Cap drops his shield and helps Bucky out of the bunker. The movie ends with Cap busting his teammates out of prison, where they were put after the airport battle and going into hiding in Black Panther’s mansion house in Wakanda. While the movie is fairly long I did feel that it could have went on a while longer, it’s almost as if the films are at a point now where they know they are going to continue the story in a few months, so they don’t even bother writing a proper ending for the films. This is the only criticism that I have though and like I said we will be getting another Marvel movie in a few months anyway so it doesn’t really matter how this one ends. So yeah, best Marvel movie so far and whether you are a comic book fan or not, this is a damn good time.









