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Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
This is a "must see" movie, probably best Spider-man movie since Sam Raimi's first one (0 more)
Hard to adjust to animation in beginning, some minor characters felt unnecessary and underutilized, (0 more)
Amazingly Spectacular Again - 9/10
Spider-Man: Into the Spider-Verse is a computer animated superhero film based off of the Spider-Man comics and movie franchise focusing on the Miles Morales/Spider-Man. Produced by Colombia Pictures and Sony Pictures Animation, it's set in a shared multiverse, which has alternate universes, called, the "Spider-Verse". The movie was directed by Bob Persichetti, Peter Ramsey, and Rodney Rothman from a screenplay by Phil Lord and Rodney Rothman and story by Phil Lord. Starring Shameik Moore, Jake Johnson, Hailee Steinfield, and Mahershala Ali.


Miles Morales, (Shameik Moore) is a normal regular teenager from Brooklyn, whose parents, police officer Jefferson Davis (Brian Tyree Henry) and nurse Rio Morales (Luna Lauren Velez); have enrolled him in a new school. He visits his estranged Uncle Aaron Davis (Mahershala Ali) to vent and deal with pressures of living up to his parents expectations and making friends at a new school. His Uncle Aaron takes him to blow off steam to an abandoned subway station where he can paint graffiti and Miles is unknowingly bitten by "the Spider-Man" spider. After discovering his new powers, he returns to the subway searching for the spider and uncovers a secret lab where Spider-Man is in battle with the Green Goblin and the Prowler. Wilson Fisk, a.k.a. the Kingpin, is using the lab to test a particle accelerator which Spider-Man says could destroy the city. During the battle Spider-Man finds Miles hiding and entrusts him with a USB drive, when things don't go as planned. And that's just the beginning.


This movie is a must see. If you haven't seen this movie you are definitely missing out. My only complaints would be some of the Spider-Man felt unnecessary; also the style of movie was very dynamic and hard to adjust to, particularly the opening/intro. Once you get past that it's totally fine. The writers created a clear and captivating plot that truly encompasses the struggle of the "Spider-Man" character; such as dealing with normal problems like school, girls, parents, and hero problems like adjusting to powers, bad guys, and saving the city. This movie was rated PG so was made for kids but has a message and themes where it can be enjoyed by all ages and doesn't feel like a kid movie. This movie has quite a few entertaining characters including some of the alternate version spider men like, Spider-Woman/Gwen Stacy (Hailee Steinfield), Peter Porker/Spider-Ham (John Mulaney), and Peter Parker/Spider-Man Noir (Nicolas Cage). Although light hearted and funny, this movie definitely touched on more serious issues like loss, death, betrayal, responsibility and finding one's self. Probably the best Spider-Man movie, undoubtedly the best since Sam Raimi's first Spider-Man. I give it a 9/10.
  
Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
New take on an old favourite (0 more)
Should have been done sooner (0 more)
Nice refreshing direction
I never read the blurb before going to see this because I wanted to be surprised and this film did not disappoint.

Take what you know about Spider-Man and put it to one side because this comes at it in a totally original way.

From the very outset this is one trippy, fast paced well thought up movie, it came from the minds who brought you the brilliant 21 jump street and the excellent Lego movie I speak of Phil Lord and Chris Miller.

I loved everything about this movie from the animation, which was part movie , part graphic novel, good balance of action and story

the soundtrack fits it with the bouncy non stop visuals. I have had the soundtrack playing non stop ever since there is just something so catchy about it, I know some only work in the context of the film but this works outside it which is great. Some familiar names you may know are Nicki Minaj, Jayden Smith and Post Malone.

The voice acting is brilliant as something birthed by Marvel I wouldn’t expect anything less, see below for the link to actors featured, the directors were Rodney Rothman, Peter Ramsey and Bob Persichetti , they took the vision Phil and Chris had and brought it to life in a new and refreshing way.

I would definitely recommend this if you are a Spider-Man fan or even if your new to him, with laugh out loud moments and genuinely touching times this is a brilliant twist on what I know as Spider-Man.
  
Robin Hood: Hero of the People
Robin Hood: Hero of the People
2019 | Adventure, Card Game, Fighting, Medieval
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.

Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T

As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.

Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!


The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.

You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!

Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.

The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!

If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!

So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…

There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.

I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…
  
Poison Orchids
Poison Orchids
Sarah A. Denzil, Anni Taylor | 2019 | Crime, Thriller
9
9.5 (2 Ratings)
Book Rating
As soon as I read the synopsis for Poison Orchids by Sarah A. Denzil and Anni Taylor, I was hooked. This sounded like something I could really sink my teeth right into. I'm a big fan of psychological thrillers, and this one did not disappoint.

Gemma and Hayley end up working on a mango farm for the very rich and very handsome Tate LLewellyn. Everything seems perfect for them...a place to live, a steady income, fun times, and a sense of belonging. However, when Gemma and Hayley end up running out in the middle of the road away from an attacker, their memories start getting foggy. Each girl tells the detectives a different story yet both don't add up. With time running out for Gemma and Hayley, the police must figure out what the real truth is if they want to save the girls.

I found the plot for Poison Orchids to be very interesting. The whole memory thing has been done before, but I felt like Denzil and Taylor gave it an original spin that kept me glued to the book. Yes, there are some parts of the plot that are a little over the top and a bit unbelievable, but even so, the plot holds its own. Despite some of the outrageous scenes, this book held my unwavering attention with its perfect pacing. I found myself wanting to know what would happen next. I found that I couldn't trust anyone (with the exception of the police) in Poison Orchids. It was as if the thrills were never ending throughout this book! While you know almost from the beginning who the baddie is, there are plenty of plot twists throughout that will leave you thinking about them long after you finish the book. However, there are no cliff hangers, and it seemed that all loose ends were tied up by the end of the book.

The characters were well fleshed out and solid. I loved both Gemma and Hayley. Sometimes I would love one more than the other, but in the end, I realized I loved them both equally. I could somewhat relate to both of them.Tate and Rodney were both written very well although I would have liked a bit more backstory on Rodney. Megan, the psychologist, was an interesting character. I enjoyed getting to know her a bit better later on in the book. What I really admired was how much she cared about Gemma and Hayley. Bronwen, the detective on the case, was a no-nonsense type of woman, and I admired that about her. She wanted answers, and she was determined to get them. Even the secondary characters all felt very realistic. I could actually picture each and every character quite easily as I was reading Poison Orchids.

Trigger warnings for Poison Orchids include profanity, alcohol use, drug use, violence, death, murder, attempted suicide, rape, assault, brainwashing, gaslighting, and cults.

All in all, Poison Orchids makes for a thrilling read that will leave you thinking about it long after you've finished reading. It's got fantastic characters and an interesting plot for sure. I would definitely recommend Poison Orchids by Sarah A. Denzil and Anni Taylor to those aged 17+ who are after a great read!
  
Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
The first "true" comic book movie
The animated feature, SPIDERMAN: INTO THE SPIDER-VERSE, is the first, true "comic-book" film I have ever seen.

"But wait", you say, "How about the Marvel films? Or the DC Universe films? Or the X-Men or DeadPool? Aren't they Comic-Book films?".

I would have to answer - "no". At least not in the same way. All of those properties are films that are BASED on comic-books. Spider-verse, brilliantly, is a comic-book brought to life. It includes scenes that look like pages of a comic book (or graphic novel). It uses thought bubbles,sound effect words and abstract images. The characters are distorted and when other versions of the Spider-Verse are scene (not a spoiler: it's in the title), they are designed in a different graphic style.

Credit for this unique vision/type of film must start with the writers, Phil Lord (The Lego Movie) and Rodney Rothman (22 Jump Street) as well as Directors Bob Persischetti (in his Directing debut) and Rothman (again). These 3 brought to the screen a dazzling visual storytelling vision that is engrossing and interesting and (I am sure) will become richer and richer the more that this film is viewed.

This vision must have been apparent from the "get-go" as these 3 were able to load some top-notch voice talent into this film - Mahershala Ali, Hailee Steinfeld, Jake Johnson, Lily Tomlin(!), Zoe Kravitz, John Mulaney, Kathryn Hahn, Liev Schrieber, Chris Pine and good ol' Nicholas Cage all bring their "A" game to the voices, presenting (instantly) interesting, distinct characters to this interesting, distinct world.

The action of this film moves at a fast-pace, but not so fast that you get lost and the emotions of the film are strong, so the "slow" scenes are just as well paced and don't seem too slow.

I see alot of films, and it is rare when I am struck with how "unusual" a film is. And this one IS unusual - in a very good way. I was thoroughly entertained throughout and I cannot wait to see this film again to catch some of the things I missed the first time through and have a deeper and richer experience for knowing what is to come.

Letter Grade: A

9 (out of 10) stars (yes, it's that good!) and you can take this to the Bank(ofMarquis)
  
The Mercy (2018)
The Mercy (2018)
2018 | Biography, Drama
“With shroud, and mast, and pennon fair”.
It’s 1968. Donald Crowhurst (Colin Firth, “Kingsman: The Golden Circle“; “Magic in the Moonlight“), an amateur sailor and entrepreneur based in Teignmouth, Devon, is inspired by listening to single-handed round-the-world yachtsman Sir Francis Chichester and does a a crazy thing. He puts his business, his family’s house and his own life on the line by entering the Sunday Times single-handed round-the-world yacht race. It’s not even as if he has a boat built yet!

Lending him the money, under onerous terms, are local businessman Mr Best (Ken Stott, “The Hobbit“) and local newspaper editor Rodney Hallworth (David Thewlis, “Wonder Woman“, “The Theory of Everything“). With the race deadline upon him, Crowhurst is pressed into sailing away from his beloved wife Clare (Rachel Weisz, “Denial“, “The Lobster“) and young family in a trimaran that is well below par.
But what happens next is so ludicrous that it makes a mockery of whoever wrote this ridiculous work of fiction. Ah… but wait a minute… it’s a true story!

It is in fact such an astonishing story that this is a film that is easy to spoil in a review, a fact that seems to have passed many newspaper reviewers by (Arrrggghhh!!). So I will leave much comment to a “spoiler section” that follows the trailer (which is also best avoided). This is honestly a film worth seeing cold. What can I say that is spoiler-free then?

Firth and Weisz make a well-matched couple, and the rest of the cast is peppered with well-known faces from British film and (particularly) TV: Andrew Buchan and Jonathan Bailey (from “Broadchurch”); Mark Gatiss (“Sherlock”, “Out Kind of Traitor“); Adrian Schiller (“Victoria”; “Beauty and the Beast“).

The first part of the film is well executed and excellent value for older viewers. 60’s Devon is warm, bucolic and nostalgic. In fact, the film beautifully creates the late 60’s of my childhood, from the boxy hardwood furniture of the Crowhurst’s house to the Meccano set opened at Christmas time.

Once afloat though, the film is less successful at getting its sea-legs. The story is riveting, but quite a number of the scenes raise more questions than they answer. As stress takes hold it is perhaps not surprising that there are a few fantastical flights of movie fancy. But some specific elements in Scott Burns’ script don’t quite gel: a brass clock overboard is a case in point. What? Why?
And it seems to be light on the fallout from the race: there is a weighty scene in the trailer between Best and Hallworth that (unless I dozed off!) I don’t think appeared in the final cut, and I think was needed.
All in all, I was left feeling mildly dissatisfied: a potentially good film by “Theory of Everything” director James Marsh that rather goes off the rails in the final stretch.

This was a time where morality and honour were often rigidly adhered to – British “stiff upper lip” and all that – and seemed to carry a lot more weight than they do today. So some of the decisions in the film might mystify younger viewers. But for the packed older audience in my showing (Cineworld: this needs to be put on in a bigger screen!) then it was a gripping, stressful, but far from flawless watch.
I’d also like to take this opportunity to pay my respects to the film’s composer Jóhann Jóhannsson, who shockingly died last week at the ridiculously young age of 48. His strange and atmospheric music for films including “The Theory of Everything“, “Sicario” and (particularly) “Arrival” set him on the path to be a film composing great of the future. Like James Horner, another awful and untimely loss to the film music industry.
  
Tiny Epic Dinosaurs
Tiny Epic Dinosaurs
2020 | Fantasy, Farming, Science Fiction
Come on, we have all seen the Jurassic Park movies, or at least one of them. And let’s also admit that we think it would be pretty cool to work at a dinosaur theme park. However, when dino droppings hit the fan, we want it to happen on our off day. Welcome to Nondescript Dinosaur Theme Park Ranch, where we grow ’em, breed ’em, and sell them to the highest bidders!

Tiny Epic Dinosaurs (TEDinos) is the latest release in the Tiny Epic line from Gamelyn Games and is a worker placement game of dinosaur enclosure, husbandry, and contract fulfilling for up to four enterprising ranchers. Players will be acquiring dinosaurs and barriers, feeding them, breeding them, and attempting to fulfill public and private contracts for maximum VP gains.


DISCLAIMER: I will be presenting this as a Solo Chronicles, where I will be using the Solo Rules included in the TEDinos rulebook. Also, I will not be covering every rule, as there are just too many to describe, but will give a general flow and feeling of the game to help inform your purchasing decision. -T
To setup TEDinos, follow all setup rules in the rulebook until you have something that looks like the photo above. All of the setup, save a few steps, is exactly like setting up for a multiplayer game, and the solo player will be playing the game exactly as if it were multiplayer.

The game lasts six rounds and each round is comprised of seven phases. The phases contain actions to be taken like Collect Resources (plants, meat, and supply boxes), Assign Ranchers (the meat of the worker placement game where your rancheeples and Lead Tomvaseleeple will be placed on action spaces), Retrieve Ranchers (to use them again next round), Arrange Ranch (to place your dinos in different enclosures), Feed Dinosaurs (obvious), Breed Dinosaurs (every like pair of dinos make a like dino), Refresh for Next Round (resetting card stacks and offers).

Again, I won’t go into detail about these phases, but will detail how the solo game differs a bit from the multiplayer. The Rival Rancher (AI player) will be taking actions in the second phase of every round, Assign Ranchers, but will do it using a card deck specific to the Rival Rancher. Initially the Rival Rancher will be 1st Player, so they will play a card from their deck during Assign Ranchers that will claim all of the action spaces on one of the Action Mats and give them a dineeple. For the player, should they wish to claim a spot on the same Action Mat that the Rival Rancher is sitting on, it will count as a meeple being there, so the player will need to expend their Lead Rancher or two normal Ranchers to claim a space.


This simulates another player claiming a space prior to the player’s turn, and spaces are still available, but with the added challenge of holding the Rival Rancher’s meeple. Play continues in this fashion until the end of the sixth round where player and Rival Rancher alike will add up VP to determine the winner.
Components. Like all Tiny Epic games, there are a TON of components packed into a tiny box. That is both a great thing and a challenging thing. TEDinos takes up about half of my dining table when all setup and played. So it does sprawl a little. However, many of the components are very very small and for big oaf-hands, the pieces can be fragile and cumbersome. It looks great on the table as the color palette used is fantastic (especially against a purple play surface), and the art is superb. All the components are great quality, but the meeples suffer a bit as they are so small; my copy came with several dineeples being damaged or headless or tailless or legless. That doesn’t necessarily bother me too much so I won’t bellyache about it. All in all the components are what we now expect from the Tiny Epic line.

The solo gameplay is really good and really REALLY difficult. I feel that if you don’t go into the game with a strategy ready to go you will flounder and be overwhelmed by the prowess of the AI Rival Rancher. I was the first time and I thought I would never be able to even come close to winning. But, the more I play the more I recognize different tactics to use in-game to help benefit my ranch effectively. Each AI player can use a different mat that offers different AI strategies and those are found on the back of the normal multiplayer mats. This is a phenomenal idea and offers great replayability, even for the solo plays.

Though the solo rules of TEDinos allow the AI player to be super tough, I find this to be one of the best in the Tiny Epic line. Tiny Epic Galaxies may still be my favorite, but I think TEDinos might be right behind. I can’t wait until this dino dropping-like virus is eradicated so I can play with my homies again, because I will certainly be pulling this one out quite a bit. I keep a spreadsheet of all my games in order of preference, and I admit that TEDinos has easily whomped its way into my Top 100, but will it get to Top 10 Games of All Time along with Tiny Epic Galaxies? I don’t know. Want to play and find out where it lands with you? Pick up a copy and have at it!

PS – I’m not one to shout out to other reviewers usually, but if you get a chance, do check out the Watch It Played video of this one. Rodney does a great job (as always) and helped me clear up some questions I had after reading the rule book.