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    Birthday Party -BabyBus

    Birthday Party -BabyBus

    Education and Games

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    Another year has passed and you are inviting your friends over to your big celebration. First, you...

    Dragon Project

    Dragon Project

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    A new action and strategy-based multiplayer role-playing experience, previously ranked #1 in the...

Hard Candy (2005)
Hard Candy (2005)
2005 | Thriller
8
7.8 (18 Ratings)
Movie Rating
Solid Movie
Hardy Candy is as good as it is unsettling. There is an art in movies to making you feel creeped out and director David Slade definitely pulls it off here. I don’t really want to disclose too much of the plot in fear of giving it away for those that haven’t seen it, but I will say that it starts with a teenager meeting a thirty-something year-old in a chat room and agreeing to meet him in person. I definitely wasn’t expecting or ready for what happened next.

Acting: 10
Ellen Page plays the role of the aforementioned teenager Hayley Stark. In a word: Fantastic. I can almost imagine a role of this nature being somewhat freeing and therapeutic. I love the angle that she took as Hayley, calm on the surface but a loose cannon ready to explode. The emotional range here is noticed and appreciated.

Shout-out to Patrick Wilson playing the role of Jeff Kohlver the thirty-something. He, just like Page, excels in playing a multi-dimensional character that has that “other” side. Seeing the two work on screen together is like magic.

Beginning; 10

Characters: 9
The story centers around Hayley and Patrick but, in a way, one could argue that the movie is about four people: Their characters and the ones underneath the surface. The way they play off of each other is fascinating. You want to see more of them, know more about what got them to this point. It’s a cat-and-mouse game and you don’t quite know who’s who.

Cinematography/Visuals: 8
Colors and tones play a significant role in setting the mood of the movie. Again, it’s that eery creepiness Slade manages to capture in every shot, even when things feel normal. Emotional moments are captured in a way that manage to magnify the way a viewer feels. That’s where I feel the visuals succeed the most. On the downside, it got somewhat monotonous having the characters be in one location for the majority of the movie. Maybe breaking it up with flashbacks or something would have made the pill a little easier to swallow.

Conflict: 4
Let’s just say I was expecting a lot more to happen than what actually did. In other words, there was DEFINITELY room for more conflict here. Just slightly more subtle than I was hoping for.

Genre: 5
This score would have been higher had there been just a bit more action and a fluctuation of location changes. While it checks most boxes for what makes a quality movie, I have seen better dramas that are worth the higher score.

Memorability: 7

Pace: 10
Sometimes intensity can magnify a situation and that’s one of a number of things Hard Candy is great at. Because you’re dealing with two characters that are loaded pistols, you don’t really know what’s going to unfold from one scene to the next. That’s ultimately what makes the movie so fun to watch. There is always something to pay attention to here.

Plot: 10

Resolution: 10

Overall: 83
Hard Candy is a great example of why I created my scoring system in the first place. Some movies slip in some areas and they get called a bad movie as a result. When you look at all the moving parts separately, however, you potentially learn the opposite. Is it a perfect movie? Not at all. Is it a solid, fun movie to watch. Absolutely.
  
Tomb Raider (2018)
Tomb Raider (2018)
2018 | Action, Adventure
The acting is top notch (2 more)
Lots of action
Very loyal to the game series
Would have liked more puzzles (0 more)
The Story of Lara Croft is an interesting one
Watched this last night. As usual, I try not to see any reviews until I see it, so I'm not swayed by other's opinions. And so, not knowing if the movie was liked or disliked, I was able to watch it & make my own opinion.

I am a fan of the game series & love the new entries. I'm very glad they decided to follow the new games for this film & I found Lara's "origin" to be real interesting. I was not a fan of the Angelina Jolie movies. I found her too snooty & arrogant to like the character. But Alicia Vikander plays the characters perfectly. She plays a young Lara, who's tough, but has some vulnerability to her. She's an underdog we can root for, but she can hold her own too. A perfect balance.

Daniel Wu & Dominic West play their parts well. Although I would have liked to have seen Wu pull off some martial arts moves, like his character on "Into the Badlands", but I'm also glad they didn't fall for the stereotypical Asian.

But. a movie is only as good as it's main villain. And this movie has a great one. Played by Walton Goggins, who doesn't get the credit he deserves. This guy is great. He can make you love him & he can make you hate him too. I've never seen him in a bad role.

There's really not much to say about the story, as it's practically a live-action remake of the last 2 video games stories mashed together. You know what to expect, lots of action, lots of raiding of tombs. I kind of wish there would have been more puzzle solving in it. Some of the puzzles were solved without even showing them. Lara just solves them. I kind of wish I could have figured them out. But I guess I'm just used to playing the game & doing everything myself.

Anyway, the bottom line, it's a fun film, well worth watching.
  
The Grimm Masquerade
The Grimm Masquerade
2019 | Bluff, Card Game, Deduction, Fantasy
Have you ever been to a proper masquerade? I have not, though I would enjoy it, I think. I would enjoy it even more if I were competing against the other attendees to figure out who is who (and avoid having to do those Victorian square dances). But what if I were actually fairytale folk cavorting around with others trying to gain artifacts that speak to me while refusing any artifacts that may hurt me. Well now you understand my plight and the premise of this game.

The Grimm Masquerade is a hidden role competitive bluffing game for two to five players. In it player take on the roles of well-known fairytale folk attending a magical masquerade thrown by The Beast (I mean, he has a name, right? Not just “The Beast…”). Attendees are tasked with trying to unmask other attendees while earning magical roses in the process. The winner is the player who can earn the most roses at the end of three rounds of bluffing and guessing, unless one player is able to earn 10 roses before the end.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. Also, this review concentrates on the two-player variant for the game as I played it mostly with my wife. -T


To setup, place the main board showing all the fairytale folk in the middle of the table. Each player will receive two (one if playing multi-player rules) Character cards, all Evidence Markers of their chosen color, and Reference cards. Around the board is placed the remaining Character cards, the Artifact deck, the stack of Broken Mirror tokens, the pile of roses, and the Action Board with two random Action cards revealed on either side. For the two-player game six Artifact cards are revealed in a line and each player will choose one Artifact for each of their two characters they are playing. The unchosen Artifacts will form the discard pile near the Artifact draw pile. Whomever most recently wore a costume will be the lead player and the game may begin!
The game is played in rounds, with each turn of a round consisting of two steps. First, the active player draws an Artifact card and decides to keep it in their face-up tableau of Artifacts for all to see or give the Artifact to another player. Then the active player will draw a second card and either keep or give, whichever is opposite of their first choice. For example, should the first card drawn be kept, the next card would need to be given away. Each character has one Boon suit (which they love), and one Bane suit (which they despise). If at any time a character receives a card to create a matching pair in their tableau they must indicate whether that Artifact is in fact their Bane suit or not. They do this by placing one of their Evidence Markers on the character who owns that suit’s Bane value. However, if the player is actually the character who has that suit as their Bane, they have been unmasked and will play their other character in hopes of winning with them.

Should a player receive a card that would cause a set of three matching suit cards, they must indicate that they have either won the round or that they are not the character that matches that suit’s Boon value. For example, should a player receive their third Treats card they must declare they have won the round (if they happen to be Red Riding Hood), or that they are not indeed Red Riding Hood by placing an Evidence Marker on Red Riding Hood.

After this card play at the beginning of their turn the active player may choose to discard a matching pair of Artifact cards in order to activate an Action available (optional step). The Actions available are on the revealed Action cards on either side of the Action Board (which also shows an always-available Action of Point the Finger). So by discarding a pair of Crowns, for example, a player could utilize the Action card Eavesdrop in order to force the other player(s) to place Evidence Markers on characters they are NOT. This gives the active player more insight into who the other player(s) may actually BE.


Once cards have been drawn and the optional Actions taken, play passes to the next player. Players win the round by collecting three matching Boon Artifact cards or by unmasking all other characters in play. Whichever player wins the round also takes the Rose Trophy depending on which of the three rounds was just completed (value 1 for the first round, 3 for the second, and 5 for the third). At the end of the third round players count up their total roses (unless one player has earned 10 or more at the end of a previous round) and whomever has collected the most is the winner of The Grimm Masquerade!
Components. I have to say, every game I have played by Druid City Games has had amazing components, and this one is certainly no different. All the cardboard pieces, the cards, and the wooden discs are all excellent quality. But what I want to concentrate on here is the perfect choice to employ Mr. Cuddington for the art. Every time I see Mr. Cuddington on the credits for a game I know I am going to love looking at it on the table. They just have amazing style and everything is so detailed and perfectly matched for the setting. This FEELS like a Grimm’s Fairy Tales game for sure, and I love it.

It is definitely no secret that I love this one. I enjoy hidden role games to begin with (The Resistance: Avalon also being one of my favorites), and this setting feels excellently matched to the genre and the execution is wonderful. I really have a great time sussing out who is who and giving those final Artifacts in order to unmask players that are perceived to be leading is so fulfilling. Being able to spend matching cards in order to use Actions is also great design, especially when you can bluff by discarding your Boon cards to throw opponents off your trail. So much deceit in a fun package.

If you have few hidden role games and you want something with a light theme and relatively quick playtime, please do yourself a favor and check out The Grimm Masquerade. Purple Phoenix Games gives this one a playful 15 / 18. If you are like us and enjoy games where you control some information and can guess other players’ identities, but also like games where you can still play on even when you have been found out, this one is for you. If only this could support even more players, I could see it unseating Avalon for me. As it is, I may still end up using this one more often than Avalon unless I have a larger group of people at the table. That is a big statement from me as Avalon is a proven winner and has been a staple of my collection for years. But The Grimm Masquerade is that good. Play it and let me know if you agree.
  
    Mavenfall

    Mavenfall

    Games and Stickers

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    "Mavenfall is quite surprising. On the one hand, it’s an incredibly simple game, and on the other,...

    The Shadow Sun

    The Shadow Sun

    Games and Entertainment

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    The ultimate Western action RPG has arrived on iOS! Embark on an epic dark fantasy in the grand...