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Otway93 (580 KP) rated the PlayStation 4 version of Assassin's Creed: Origins in Video Games
May 17, 2020
As for the weapons, the choice of weapons is huge compared to previous games. Available on this game, and regularly picked up, you have:
- Regular swords.
- Curved swords.
- Spears.
- Sceptres.
- Battle axes.
- Giant hammers.
- Dual Wield swords.
- Bows (with flaming arrows, controllable arrows, poison arrows etc.
- And of course the classic sleep darts and smoke bombs which kill instantly when you get powerful enough (as this game you level up!)
In this game, you start with a basic camel as well, which you can keep, but collect others as well, including faster, rarer camels, as well as horses and chariots (which honestly are quite infuriating in tighter areas like towns and villages).
Climbing is also greatly improved, as you are less limited. You can climb any realistically climbable surface including any almost any cliff faces, buildings etc.
As seen in Syndicate, for better or worse there is levelling up and a skill tree. Leveling up isn't too bad, but to complete the skill tree it took me until about level 53 (two levels below max), and every other point giving activity. So the tree is a bit excessive, but has some pretty fun abilities, such as animal taming (lions, crocodiles etc.).
Now with the negatives. Unfortunately I have to start with the main story, which felt incredibly short and unimaginative. The whole story is a revenge story.
Though there are more main assassinations (possibly 13?), most if these are condense into one or two slightly longer than usual missions. So it does shorten the game significantly. S
This is made up for by the seemingly unending side missions. These side missions can be interesting, but for the most part they aren't. Each mission is either a rescue mission, an escort mission, an assassination mission, or a bit of all three. Mostly they are rescue and escort missions.
As for the DLC, I would probably not bother. "The Hidden Ones", which I have just completed, is easily forgettable, to the point I already can't remember what the point of it was. And "The Curse of the Pharaohs", which I have no progressed far in, is already showing desperation and dipping into the supernatural again, including various egyptian legends, which honestly aren't that interesting.
Where the previous games have focused a lot on history, this one touches on well-known egyptian history, but mainly focuses on it's own disappointing story.

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