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ClareR (5996 KP) rated The Whistling in Books

Aug 3, 2023  
The Whistling
The Whistling
Rebecca Netley | 2021 | Fiction & Poetry, Horror, Mystery, Paranormal
8
8.0 (1 Ratings)
Book Rating
Elspeth Swansome is escaping her past in Edinburgh and taking up a post as a nanny on the remote Scottish island of Skelthsea (it’s fictional, but I would really want to visit it if it was real!).

Elspeth is going to nanny Mary, a child who is clearly suffering from trauma. Her twin, William, is dead and her former nanny has disappeared. Elspeth is told that if she can’t get Mary to talk, she will be institutionalised.

I loved this - it’s the right kind of spooky, and you can’t beat a haunted house: lullabies are sung by someone who isn’t there, poppets keep appearing in random rooms, and whistling can be heard at night. It all added up to a book that sent shivers down my spine!

The characters were sometimes likeable, menacing, disconcerting and some most definitely had something to hide!

I listened to this on Audible, and the narrator, Lois Chimimba, kept me glued to my headphones. Her different accents were all spot on, and helped me to tell the different characters apart. I was never confused as to ‘who’ was speaking.

The tension built and built to the climactic ending - a truly delicious ghost story!
  
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Hazel (2934 KP) rated The Trial in Books

Jun 18, 2023  
The Trial
The Trial
Robert Rinder | 2023 | Crime, Thriller
8
8.0 (1 Ratings)
Book Rating
I like reading the odd court room drama but find they can be a little dry and lacking in excitement sometimes but The Trial isn't one of those books and I thoroughly enjoyed it.

In Rob Rinder's debut novel, he has created a veritable smorgasbord of excellent characters, a totally engrossing story with twists and turns and all written at a good pace. I particularly liked the chapters given over to conversations and messages between Adam and his mother, who is determined to marry him off to a good Jewish girl, which adds humour to the story.

Although a work of fiction, it is clear that Mr Rinder has put a lot of his own experiences into the book which added a level of authenticity and realism without it being dry and boring and I, for one, hope there is more to come as I want to know how Adam develops as a barrister and to make sure he is eating enough and/or whether he finds a nice Jewish girl!!!!

Many thanks to Random House UK, Cornerstone and NetGalley for enabling me to read and share my thoughts of The Trial.
  
TH
The Hollow Kind
6
6.0 (1 Ratings)
Book Rating
72 of 220
Book
The Hollow Kind
By Andy Davidson
⭐️⭐️⭐️

When Nellie Gardner learns that she has inherited a turpentine estate from her long-lost grandfather, she throws everything she can think of in her pickup and flees to Georgia with her eleven-year-old son, Max, in tow.

August Redfern’s “estate” is a decrepit farmhouse on a thousand acres of old pine forest, but Nellie sees it as the perfect refuge—a safe place to hide from her violent husband and the chance for a fresh start. But Max sees what his mother can’t: Redfern Hill is no haven. Something lurks beneath the soil, ancient and hungry, with the power to corrupt hearts and destroy souls. And Nellie’s return is about to wake it up.

This was decent read. We follow 2 timelines of a 2 families and it’s dark deep seated roots, and I mean literally. This was darkness from the roots of a turpentine estate which brings nothing but death for both. It’s an interesting premise and dark in a few places. If I had on issue it was sometimes I found it a slog to read. But overall it was good.
  
Claimed by the Bear (Mokoaroa Shifters #2)
Claimed by the Bear (Mokoaroa Shifters #2)
Lenora Baxter | 2025 | Paranormal, Romance
6
6.0 (1 Ratings)
Book Rating
CLAIMED BY THE BEAR is the second book in the Mokoaroa Shifters series, and features Liam and Ava, childhood friends who went their separate ways when Liam became an Alpha Elite and Ava didn't know about shifters.

This story has a lot of potential, but it also needs a run-through by an editor. The flow is disjointed in places, with times changing in just a paragraph, sometimes from one day to another, and the continuity needs checking as one moment Liam packs Ava's swimsuit, and the next, she has to borrow one. The perspective also changed from first to third person within the same paragraph. And Gormack, Liam's uncle, became Gormuck on more than one occasion.

All this meant I couldn't lose myself in the story as I wanted, especially when there is a great supporting cast of characters I would love to hear more from. All in all, a good read with great potential.

** Same worded review will appear elsewhere. **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Jun 11, 2025
  
Just Cause 3
Just Cause 3
2015 | Action/Adventure
Wingsuit is a lot of fun (0 more)
Terrible dialogue (1 more)
Excruciatingly long loading screens
Into the fire, or just a flash in the pan?
I have always been a huge fan of the Just Cause games, I played the hell out of the first one on PS2 and I have great memories of it and of being blown away by the sheer scope and beauty of the game’s environment. Then the follow up was even crazier and even more fun. The explosions were bigger, the characters were more bombastic, the map was massive and the game was amazing. So, I think it’s fair to say I had been fairly excited for a while for the series’ third entry. Unfortunately, as has been the case with a number of big AAA games released in 2015, it is a disappointment. It’s not a bad game by any standard, it just fails to improve on it’s predecessors in any way. When I’m weighing up my opinion on a game, the first thing I always ask myself is, is it fun? And is Just Cause 3 a fun game? Hell yes it is. The explosions feel and look just as good as you would hope they would and the addition of the wingsuit is awesome. Flying around the map like a superhero feels truly epic, it really does give you a sense of being Godlike and it is without doubt the highlight of the game’s new mechanics. However, when you take those two things away, the wingsuit and the explosions, all that is left is a very mediocre third person shooter with mediocre graphics and a cheesy, poorly written script read by voice actors playing uninteresting stereotypes. But hey, this is a Just Cause game, it isn’t exactly known for it’s reputation of telling deep stories about the evolution of a certain character’s psyche, this is the game where you ride missiles and grapple launch into a man with a dropkick, so as long as the fundamental Just Cause functions are present, then surely that’s all that matters. Then you run into the problem with loading times. Now I don’t actually mind games with long load times all that much, within reason, but Just Cause is the type of game where it gives you so many insane mechanics that you naturally feel the need to experiment, but sometimes these experiments end up in Rico’s violent death, which in turn results in another long load screen. After four or five times of this happening within the space of a single mission, the frustration is at boiling point and the game becomes a chore and any fun you were having is quickly lost. It’s as if the game actually punishes you for trying crazy things, yet it claims to be the game that encourages insanity! Also the ways in which you die are so inconsistent that they become massively unpredictable. For example, after dying 3 or 4 times while trying to liberate a base using a madman zipline/parachute combination technique, I finally decided to just play it safe and get the liberation over and done with, so I used a missile mounted chopper. I blew up a bunch of fuel tanks etc and then a couple of SAM’s blew some holes in my chopper, most of the time the game gives you a minute to jump out of the chopper before it explodes, but sometimes at random, it will just blow up instantly and kill you dead, leaving you with another 5 minute loading screen and even more despair. Also Rico can sometimes take fall damage of up to a good few hundred feet, but sometimes a small drop from a roof to the ground of a bungalow will kill him instantly. This wouldn’t be so much of a problem if it wasn’t coupled with long ass load times, which is what really makes the process excruciating. Like I said before, I don’t mind long load screens all that much, but when they are coupled with frequent random chance instadeath, then I have a problem. There is a website that I use frequently called HowLongToBeat.com and it essentially gives you the average amount of time that it takes to beat a game’s campaign. For Just Cause the website says 15.5 hours to beat, which is about right, but I reckon that if you shorten the load times and fixed the random occurrences of instadeath, you could beat it in 11 or 12 hours. That’s 4 hours of sitting through frustrating load screens that you are never going to get back.

It really sucks actually, I wanted to love this game so much and it’s done it’s damndest to prevent me from doing so. To put it bluntly there are better open world games out there and you won’t have to wait half as long to load them up.
  
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Ben Butler (17 KP) Oct 11, 2017

The load screens were definitely a problem. I agree so much. There are so many random death bits and then you sit through the loads again.

I loved the wing suit. It was fun to glide around and drop your explosives everywhere.

Dungeon Roll
Dungeon Roll
2013 | Dice Game, Fantasy, Fighting
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

Dungeon Roll is a quick and fun dice-rolling game where Heroes delve into a dungeon to fight monsters (potentially including a dragon!), find treasure, and gain experience points based on how deep into the dungeon they go. If you are playing in a group or solo, the rules of the game are the same – the only difference is how you win! In group play, the winner is the player with the most experience points after 3 rounds of play. In solo play, you are working to get as many experience points as possible – competing against previous plays trying to best yourself!

After a few runs of Dungeon Roll, it has quickly become one of my favorite games to play solo for two main reasons. First, I like and appreciate the simplicity of the rules. It is quick and easy to learn, and the solo variation has no extra rules or stipulations. Simply put, I don’t have to worry about forgetting solo rules because there aren’t any! Don’t have any other players? Great! Just play like you normally would! Yeah, I may have to roll my own Dungeon Dice, but I don’t have to worry about controlling any ghost players or remembering whether or not I need to start the game with a solo handicap. The simplicity and uniformity of the rules, regardless of player count, means that I don’t have to spend time re-reading the rulebook to refresh my memory on solo play, and can just get down to playing instead!

The next reason why I love to play Dungeon Roll solo is due to the variability and unpredictability of the game. The base game comes with 8 Hero cards, each with unique abilities, and the expansion packs provide even more Hero choices. Different heroes/abilities lend themselves to different strategies for success – there is not one right way to play. Even if you pick to play as the same Hero every game, though, the dice rolling mechanism makes sure that no two games are ever alike. Dice rolling can be a fickle friend, and oftentimes the success (or failure) of a round depends solely on the luck of the roll. I, unfortunately, am a notoriously bad dice-roller…. BUT that helps make this game more interesting for me because it forces me to really strategize how I am going to use my Hero abilities, treasure tokens, and dice to my benefit. Sometimes it works out well and I come out with a respectable score! But then again, sometimes it’s the exact opposite and I come out wondering whether or not I should even log the play with as feeble a score as I got… Either way, dice rolling is unpredictable and that (along with different Hero abilities and treasure tokens) makes for a unique game every time.

Dungeon Roll is a fun and competitive game for both groups and the solo player. This game is deceptively simple and wildly entertaining, and I highly recommend adding it to your solo arsenal!

https://purplephoenixgames.wordpress.com/2018/12/21/solo-chronicles-dungeon-roll/
  
Dark Waters (2019)
Dark Waters (2019)
2019 | Drama
Films are important.

Films are important to us all for many different reasons, they show what we are, what we can be, what we aspire to be, of who we are. Sometimes that comes in the form of escapism, of dreaming that we can be better, Mark Ruffalo is no stranger to the genre I'm referring to, sometimes shows us our darkest fears and that we can overcome them, and sometimes, it shows us just how low, we as people can get, and never offer any kind of redemption. Dark Waters manages to be all of these things. A small intro before the film began had me franticly signing up to numerous petitions the second the film ended, joining a cause I didn't even know existed before I sat down to watch. This is why film is important, and why you should watch Dark Waters as soon as you can. So why the 3 out of 5 rating? Surely a film that EVERYONE should watch should get top marks, right? Unfortunately not.

The film begins with Rob Bilott (Mark Ruffalo), a corporate defence attorney, whose office is visited by a farmer from his home town, trying to raise a legal case against DuPont, a multi-billion dollar business, the towns biggest employer, and a chemical company at the heart of potentially poisoning the towns water supply. As Billot investigates the scale of the issue, and its inevitable cover up, it all becomes alarmingly clear. Thousands of people are being poisoned, they're health will likely deteriorate and life threatening illnesses are now a high probability. To take a line from the recent movie Bombshell “somebody has to stand up, somebody has to get mad.”

That anger that should be felt, but for all the terrifying facts about the poisoning these people received on a daily basis, it never comes, the rage should be palpable. Instead it opts for giving us all the information, teaching about regulation and government intervention, or lack thereof, and the only temper in the film shows comes as a heated exchange in a board room that blows over as soon as it comes, and protesters outside courtrooms for fleeting moments throughout the movie. It should be seething instead of showing, giving us the knowledge we need through gritted teeth, not clinical, scientific and impersonal.

Dark Waters is off the mark with its tone, Mark Ruffalo's high-priced lawyer is too uncertain, a little too every-man, never really portrayed a hot-shot or an underdog, and the supporting cast fall into “Good Guy” or “Bad Guy” far too easily with no exploration into any depth of character. One scene has a DuPont representative, shown in great detail, every undisputable, despicable thing that his company has done to these people, and listens attentively, never upset or defiant but instead seeming slightly bored, before getting up and leaving. Every scene feels like it should be emotionally hard-hitting but never raises above a tap on the shoulder.

As the lesson goes on, the complete lack of morals DuPont has, becomes shockingly clear as they drag the case on for as long as they can, making sure Billot's firm spend more money and time than they are willing to pay. Bilot's home life becomes strained, which distracts from the main thread more than adds to it plot, he becomes distant from his wife, a woefully underused Anne Hathaway, and his health deteriorates under the weight of fighting, and in the end, the conclusion is murkier than the water supply. But he still fights, and in real life, Rob Billot is still fighting to this day to help the West Virginia community, and to change the way the corporations are regulated worldwide.

This film is important, and everyone should see it because it's message, just don't see it for its entertainment value, because that's few and far between.