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Mick Hucknall recommended Kind of Blue by Miles Davis in Music (curated)

 
Kind of Blue by Miles Davis
Kind of Blue by Miles Davis
1959 | Rock
8.0 (4 Ratings)
Album Favorite

"These were the two albums that introduced me to jazz. I knew bits and bobs but my dad was not really interested in jazz, it was never played in the house. Never heard it much on the radio. Eventually a girlfriend of mine at the time, when I was at Manchester Polytechnic, she played the Art Tatum album because her father had the Art Tatum Group Masterpieces. It's a beautiful album, it's so beautifully recorded, it represents an era before Miles, it's like jazz before Kind of Blue, it has that feeling of being slightly more traditional. But at the same time you can see the seeds of modernity within the recording, the extraordinary dexterity of Art Tatum. And once again, the engineering on these jazz records at that time is quite brilliant. I still listen to this album in its entirety. I love Ben Webster's tone. There's something very sensual about this recording. Just a beautiful thing to listen to. Kind of Blue was next on the list of the albums that I bought. And what I love about Kind Of Blue is the completeness of it. You get such joy; in a way the CD was better, because you didn't have to get up and go over to the deck and turn it over to side two, you just played it all the way through. This has been an influence on me in my attitude towards the band, and being in a band, and having a band, and what I had to face as I went through the Simply Red process. Because I realised that jazz musicians and reggae musicians and soul musicians, they don't have this peculiar . . . and I think part of it's evolved from British music journalism, actually . . . this notion that these guys in the band have to be effectively married, and there's some kind of sin created if one of them leaves or someone else comes in; it's like a national scandal, and everybody's in trauma that somebody leaves. With Miles Davis' career, he cleverly and naturally evolved over a period of years, choosing some of the greatest musicians that ever walked on the face of the earth. That again is one of the great things about Kind Of Blue – the fact you have Cannonball Adderley, Bill Evans and John Coltrane, and Miles Davis on the record, and I think it's Jimmy Cobb on drums, Paul Chambers on bass. When I emerged as the only writer of the songs in Simply Red, it dawned on me and my management that we didn't have to be like the Beatles, and that you could say, “If this isn't working out, find another musician that's got talent, just keep moving.” Because I had that problem: I didn't have my second guy. John had his Paul and Mick had his Keith and Bono had his Edge, and that didn't happen to me, there was nobody else writing. And so when I saw jazz and the fluidity of Miles Davis, I thought, what's wrong with that? If there's nobody else writing, then bring other people in as the thing evolves. One of my great musical memories and moments was being at the Grammy Awards in, I think it was 1987, and I was talking to a very pretty girl backstage, and Miles Davis walked by, and I just froze because I was so thrilled to be in the space of my great hero. Then he stopped, and turned round, and came up to me and went [an excellent impression of Davis's hissing rasp] “Simply Red, right?” And I nodded in silence. You know, I'd been on the dole for four years, I'd just become famous in a matter of months, and there I am at the Grammys and Miles Davis knows who I am. He said, “I love that album, Picture Book, man!” And then just strolled off to the toilets. I was left completely stunned. You know, that, one, he even knew who was – and that he liked my album. It was an incredible thrill. I've never forgotten it."

Source
  
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Andy K (10821 KP) rated Chernobyl in TV

Oct 6, 2019  
Chernobyl
Chernobyl
2019 | Action, Drama, History
No words...
Every once in a while, a piece of cinema comes along so profound, epic, chilling, horrible, emotional, disgusting, jarring, magnificent and wondrous it completely takes my breathe away. When I was a child it was films like E.T., Return of the Jedi and Raiders of the lost Ark. Since becoming an adult, it has changed to movies like Schindler's List, 2001: A Space Odyssey, Requiem For A Dream and now Chernobyl.

This five part HBO series not only accounts for the immediate aftermath of the disaster, but shows the relatively unknown sagas of those people who were just doing their jobs not knowing their heroism and ultimate sacrifice probably saved millions of lives and maybe the entire planet Earth.

The men in the control room of the Chernobyl nuclear power plant did not know what just happened. They heard an explosion and then thought there was a fire on the roof of one of the buildings. Residents in the nearly town went out to see the spectacle taking their children and stood on a nearby bridge so they could see. Those men with the local fire department were called in the deal with the fire and quickly arrived to see the devastation they faced. Little did they know most of them were doomed with this assignment.

Soon after, nuclear experts are called in to formulate a plan to not only contain and extinguish the atomic blaze, but also to contain the radiation which the wind is carrying to neighboring countries. Proud Russian state officials also downplay the situation to the rest of the world and are wary to ask for outside assistance not wanting to show weakness.

After the plan to douse the flames in successful a new problem arises. Large water tanks which are supposed to be empty now contain water from the fireman's work which now could cause a nuclear megaton explosion killing millions and laying waste to an entire region of the Earth. A plan is also forged to deal with this new development.

Meanwhile, hospitals overrun with casualties are now forced to deal with unimaginable human suffering from those who took the worst of the radiation. Their agony and torture is some of the worst human suffrage short of war time in the history of the Earth. At the same time, a scientist and nuclear expert speaks with the men near death to assume a timeline and details of what took place during those fateful minutes before the disaster.

The monumental feat this mini-series puts to task is truly astonishing. The technical and historical detail filmmakers took to ensure accuracy is among the most impressive I have ever seen. The European locations used for filming were authentic to the last detail and the style of film was harsh and unrelenting. I watched all 5 episodes straight through as I couldn't wait to get to the next installment. As each ended, I was left with my jaw on the floor is amazement wear tears in my eyes and streaming down my face. Creator/writer Craig Mazin should be commended for his screenplay which is based on quite a lot of first-hand accounts of the situation from people who witnessed it.

Lead actors Jared Harris, Stellan Skarsgård and Emily Watson were all astonishing, especially Harris who portrayed Valery Legasov with such conviction, you as the audience were outraged and sympathetic to his role in this ordeal.

The human suffering portrayed onscreen through the use of remarkable make up effects were so real there were several points I had to stop the film just so I could catch my breath. I was so emotional while watching this masterpiece I feel now like a changed person after just having witnessed something as magic as this perfect piece of filmmaking.

I was so enamored with this production I watched all the making of material afterwards and a documentary about the real events including some of the real graphic patient images that I will never forget.

Hopefully, this will be shown in schools in the future and future generations will continue to learn about the Chernobyl catastrophe as a symbol of human arrogance so that it will never be repeated.

  
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Elli H Burton (1288 KP) Nov 2, 2019

Okay I HAVE to watch it now!

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Andy K (10821 KP) Nov 2, 2019

Lol I hope you love it and are as moved as I was.

Enter the Void (Soudain le vide) (2010)
Enter the Void (Soudain le vide) (2010)
2010 | Drama, International, Mystery
10
10.0 (1 Ratings)
WOW!
Not many modern filmmakers garner such a reputation for being controversial and are well deserved. Lars von Trier and Ari Aster come to mind, but I am sure there are others. They pull no punches with their work, so most provoke extreme reactions either love or hate. Maybe also appreciate the art form or what they are trying to say, but do not enjoy the extreme sex or violence or shock value from many of their scenes.

From the psychedelic opening credits (which are the complete film credits by the way, meaning no end credits at all) this film grabs your attention and should immediately realize what you are about to watch is going to be different, exciting, revolting and most of all unique in every way from most movies you have seen in your life until now.

The film focuses on the relationship between Oscar and Linda, a brother and sister living in Japan when tragedy strikes. Oscar goes to meet a friend for a drug deal only to have something go very wrong. For some reason, the police are present and pursue Oscar to the bathroom where he tries to dispense the drugs eliminating the evidence down the facilities. Shortly after, Oscar is shot in the chest and dies on the bathroom floor.

It seems as if Oscar's "soul" leaves his body and begins a hallucinatory journey interacting with his former friends, acquaintances and sister in a spiritual and mind blowing way to help make him and the audience understand the events which led to his death.

The siblings have had a rough life including the horrible death of their parents in an automobile accident when they were young. They were in the back seat as well, so not only witnessed the physical and emotional trauma, but also had to endure the subsequent separation from each other through foster care having to grow up without each other. Before they were separated, they made a blood pact and said they would always be there for each other no matter what.

Linda works at a dance/strip club and the forlorn about the death of her brother, but continues her job duties including dancing and having sex. She gets pregnant, then deals with the repercussions of the act. She becomes increasingly despondent with her life and wishes her brother was still with her.

Oscar's spirit meanders through the lives of his former life watching and understanding the emotions of those left on Earth.



The film is hard to explain and therefore maybe hard to understand as well. This seems to be one of those movies that is not only the words that are spoken, but the emotions that are portrayed and not said aloud. Whatever you believe spiritually about the soul and reincarnation, this film is not here to change your religious beliefs. It is shown in "first person" most of the time, so you interact with the characters of Oscar's life just as he is.

The use of neon colors both on the exterior cityscape of Japan and interior shots o the dance club are gorgeous and reminded me of what the world would appear as if life used a blacklight. The sequences of drug use could not be described as anything else other than living artwork. The rainbow kaleidoscope of the "trip" were reminiscent of "2001: A Space Odyssey" and I read afterwards which is where Noe drew some of his inspiration.

Undoubtedly, the multitude of graphic sex scenes and shocking imagery will turn many off as some of it is pretty extreme, but I feel suits this film symbiotically and perfectly. In fact, the second half of the film is more style than substance (which you could probably say for a lot of Noe's films), but somehow you don't mind since you are along for the ride and enjoy the spectacle anyways.

After reading about the film after my viewing, I discovered there is a "director's cut" including around 20 minutes of additional scenes bring the running time to over 2 1/2 hours.

It looks like I'll be getting the Blu-Ray and watching again in a few weeks!

  
Precious You
Precious You
Helen Monks Takhar | 2020 | Thriller
8
8.0 (2 Ratings)
Book Rating
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I am extremely happy and excited to be part of the blog tour for Precious You by Helen Monks Takhar. Thank you to the team at HQ - for sending me a copy in exchange for an honest review. Check out the other book bloggers that are part of the tour as well: 

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<b><i>Synopsis:</i></b>

When Lily is hired as the new intern at Leadership magazine, where Katherine is editor-in-chief, her arrival threatens the very foundations of the self-serving little world that Katherine has built. But before long, she finds herself obsessively drawn to Lily, who seems to be a cruel reminder of the beauty and potential Katherine once had, things she senses Lily plans to use against her.

Is Katherine simply paranoid, jealous of Lily's youth as she struggles with encroaching middle age? Is Lily just trying to get ahead in the cutthroat world of publishing? Or is there a more sinister motivation at play, fueled by the dark secrets they're both hiding? As their rivalry deepens, a disturbing picture emerges of two women pitted against each other across a toxic generational divide--and who are desperate enough to do anything to come out on top.

<b><i>My Thoughts:</i></b>

Wow - what an experience this book was. I haven’t read a book this fucked-up (in the best possible way) since I read Anonymous Girl and The Silent Patient. Just wow. 

Okay, now that I have gathered my thoughts, let’s begin this review properly. 

Precious You is a very exciting book, looking from a psychological aspect. We witness the battle between a “Snowflake” and a Generation-X. The battle of two women; one trying to conquer the world, the other one trying to stay relevant. 

Both Katherine and Lily were very realistic characters. Both with opposing opinions on the world. And both with two completely different goals. Both fighting over power in every possible field that they share in common. But what I love the most is that I was able to understand both points of view. I found myself feeling for both of them, even though sometimes I couldn’t in my right mind understand their choices and their actions. 

<b><i>But they both spoke to me.</i></b>

Each in their different way, for a different thing. And this is something I haven’t encountered in a long time. To be able to connect with both the victim and the villain. Despite us not knowing which is which until the very end of the book.

The other aspect I loved was the cat and mouse game they were playing. I haven’t seen a book so upsetting and twisted in a very long time. And I really loved it. Some things those women did are properly twisted. Really fucked-up. But I enjoyed reading it. It took me to another world, another reality where dark and twisted was the new normal.  

It was interesting to witness such a vivid battle between two generations. The fear of new young people invading people’s space. The fight to get to the top, because of the people that have been at your workplace longer and have more knowledge. The wicked ways of how HR handled their issues. How your interns and your team can quickly turn on you if you stop delivering. It was interesting to read how the magazine worked as a company. I think the author did a great job at describing how one reality works.

I definitely recommend it - it is fast paced and very dark and twisty. If you love psychological thrillers, this one will be the right book for you!

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Loki
Loki
2021 | Action, Adventure
Great Cast & Acting (2 more)
Superb CGI & Special Effects
Excellent Plot and Story
Some characters and places weren't given enough time and felt underutilized or under developed. (0 more)
Filled With Glorious Purpose, and Lived Up To The Hype
During the events of Marvel's Endgame, Loki (Tom Hiddleston) escaped using the Tesseract when the Avengers went back in time. Many fans wondered what happened to this "alternate" Loki, as the Loki in the present timeline met his demise at the hands of Thanos. This "Loki" is captured by the TVA (Time Variance Authority), a mysterious bureaucratic organization that monitors the timeline and exists outside of time and space itself. He's put on trial before Judge Renslayer (Gugu Mbatha-Raw) where he is found guilty for his crimes against the "sacred timeline" and sentenced to be "pruned". However, Agent Mobius (Owen Wilson) enters the picture and Loki is given a choice to help fix the timeline and stop a great threat or face being erased from existence for being a "time variant". He agrees to help Mobius hunt down another Loki variant who has killed several TVA agents and has become a serious problem for the TVA.


So usually going into a movie or show with high expectations is a guarantee to be disappointed but I'm so glad this show wasn't a disappointment. First off, I was super excited for this highly anticipated series since Marvel was finally going to answer the question of "What happened to the "other" Loki?". The third Disney Plus series to be released after Wandavision, and The Falcon and The Winter Soldier, Loki brings us more of Tom Hiddleston and the fan favorite character Loki. Loki was a really great show that I enjoyed every episode of. There was so much that it did right. It had great actors like Owen Wilson and Gugu Mbatha-Raw and acting with great performances by Tom Hiddleston and Sophia Di Martino who had really good chemistry. It had awesome special effects and CGI throughout the whole show from the incredible views of the TVA and Lamentis-1, to the animated character Miss Minutes, to the amazing intro of the final episode. It also had an excellent plot and story that kept the show going at a good pace, with a nice mystery that kept you intrigued and hooked with a twist at the end of every episode. It also had movie quality cinematography you expect from a big budget blockbuster and definitely felt like this could have just as easily been on the big screen in theaters as it was on Disney plus. The first episode starts off with Loki finding out who and what the TVA are and what they want with him. Which is to help them hunt down a Loki variant. It feels like there was a lot of attention to the plot and detail of the storytelling, although a lot of it was building up what was to come, I think it did a superb job of setting the vibe and feel of the series and the storyline from the first episode on. I really liked Owen Wilson and his character agent Mobius, he came off as serious but funny in a aloof kind of way. Kind of reminded me of a teacher who is nice until you start giving them trouble and they have think of some way to deal with you. There was a really good mix of humor and emotion and action as well, although some episodes were more action heavy than others. The music and score were very fitting of the MCU but with a clear influence of Loki's personality in it as well as the mystery and grandness of the plot and story. So without giving away any spoilers in this section I give this series a 8/10 and my "Must See Seal of Approval". I know this review is super late to the party but if you're late too and haven't seen this show you need to definitely check it out.
  
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Bob Mann (459 KP) rated Venom (2018) in Movies

Sep 28, 2021  
Venom (2018)
Venom (2018)
2018 | Action, Sci-Fi
A film that leaves you in two minds.
After all the terrible reviews of this movie (“The Times” reviewer described it as “excreble” which is harsh indeed) I was steeling myself to reach for my 1* rating. I was happy to find that it wasn’t quite as bad as I was expecting it to be. Indeed parts of it were positively good fun.

The plot
Tom Hardy plays Eddie Brock, a San Franciscan investigative reporter who is engaged to hot-shot lawyer Anne Weying (Michelle WIlliams). Brock is a bit of a maverick and always tends to push things a bit far, both at work and at home. Brock targets for his latest investigation Carlton Drake (Riz Ahmed): a billionaire space pioneer (I hope the producers got WELL lawyered up!) Drake is a Bond-style megalomaniac who is intend on saving mankind by merging humans with aliens to create a symbiotic organism. Not wishing to go through all the nampy-pamby clinical trials stuff, he is doing live research on vagrants and others who “won’t be missed”… with generally negative results. Infected accidently with the symbiont called Venom Brock’s future hangs in the balance: the meld will either kill him or else a new superhero will be born. (No guessing which!)

Review
For anyone with one foot already in the Spiderverse, Eddie Brock and his alter-ego Venom have appeared before, in the convoluted and pretty poor Tobey Maguire sequel “Spider-Man 3”. In that film Eddie (played by Topher Grace) was the boyfriend of Gwen Stacey (then played by Bryce Dallas-Howard) who was similarly infected by an alien symbiote and was transformed into Venom.

This new Venom incarnation is a Sony Pictures production “with” Marvel Studios, and although featuring a Stan Lee cameo it never quite feels like a Marvel picture. Posher critics have described it as “tonally inconsistent”…. which is posh-critic language for “it’s fecking all over the place”! And they are right. It veers suddenly from high drama and sci-fi action to plodding dialogue and Deadpool-style wisecracks with clutch-smoking rapidity. As such, the film never feels like it’s decided whether it wants to be at the po-faced Captain America end of the Marvel specturn or at the wise-cracking Deadpool/GotG end.

The Turns
Tom Hardy actually gets to spend a lot of this film without a mask over his face, which is certainly a novelty! And he gives it his all acting wise which will please his army of fans. But his pairing with the Oscar-winning Michelle Williams never feels comfortable: there seems little chemistry between the pair given that they are an “item”. None of this is helped by the grindingly turgid script which gives the pair, plus Reid Scott (“Dan” from “Veep”) as the third corner in the love triangle, some truly dire dialogue to spout at each other.

An act I did like in the film was Riz Ahmed as the “really bad guy” Drake. I found Ahmed extremely annoying in “Rogue One”, but here he slides into the smarmy evil role perfectly. A better script, like a future Bond film, would have benefitted from the turn!

Woody Harrelson also turns up in a mid-credit “monkey” as the supervillain Cletus Kasady, which meant nothing to me but certainly does to comic-book fans. (By the way, there is no “monkey” at the end of the film, but there is a 6 minute clip from the upcoming “Into the Spider Verse” cartoon feature tacked onto the end – at least of this Cineworld showing – which may or may not interest you).

A technical shout-out should go to Swedish composer Ludwig Göransson (who’s previously done “Black Panther” and “Creed”): an unusual soundtrack with odd electronica, eerie electric-guitar riffs for Eddie’s theme interspersed with exciting fast-paced action beats.

Final Thoughts
I must admit that from starting with a cynical “don’t want to know” approach to the Marvel Universe, the damn thing is slowly wearing me down into being kind of intrigued with what they are going to do next. This is not a classic Marvel flick, but for me it wasn’t nearly as bad as some of the critical reviews have made it out to be. I saw this alone: and we were quite entertained.
  
Lifeform
Lifeform
2019 | Action, Exploration, Science Fiction
I demoed this at Fan Boy 3 in Manchester during the Kickstarter campaign and was really excited to get to try this out.

So, what is the game?

Basically, it is Alien: The Board Game. A highly thematic one against many survival game where some of you play the crew of the mining ship Valley Forge trying to escape the clutches of an unknown alien killer before the ship self-destructs. Sound familiar? You bet, and it captures the tension of that well-known film perfectly.


I arrived part way through a game and Tristan kindly gave up his seat to let Me jump in. I basically new nothing about how to play, having only watched a couple of demo videos earlier in the week but with a crib sheet in front of Me explaining the card icons and a quick run down of what you can do in a turn, it didn't feel overwhelming and I was able to take over quite seamlessly. The game was close to the end and the alien player had already taken out most of the crew and was set up very nicely to ambush the rest of us. It wasn't long before the ship was adrift with just one deadly occupant...

How does it work?

We played a basic game, so some of the more meatier options were not included and we just had the simple task of gathering enough equipment and escaping in the shuttlecraft.

In the full game, players will be assigned personal objectives like downloading the ship's log from the data core or gathering specific equipment. This will add much more depth to the game as each player will be striving to achieve these goals as well as trying to avoid the alien and reaching the escape shuttle.

In the simple game however, we just had to focus on escaping. To do this, you need to collect the equipment tokens that are arranged in various rooms on the board. These are then placed on a track at the side of the board in various slots for coolant, energy cells, weapons, space suits and halon canisters. Most of these tracks have a minimum number of tokens needed before you can attempt to escape and any extra will grant bonuses like drawing extra cards or gaining a flame thrower.

In your turn, you get to perform one action so the downtime is minimal and the turns fair zip around the table, often before you've had a chance to take a breath and plan your next move.

All the actions are played from the cards you have in your hand, so you feel the tension of needing to get somewhere but having to wait until you draw a card that lets you run through multiple rooms.

Drawing cards. Now there's a thing. The ship's self destruct has been activated (naturally) and you only have 30 minutes until the ship blows up. Each time you choose to draw more cards into your hand, you slide the marker up the track, closer to the big bang.


I can't say too much about what the alien player can do as I didn't get to study that side of things too much but it certainly has some devious tricks up it's sleeve.

The alien player starts with two standees on the board. They look identical besides a little coloured sticker (this will be a set of symbols in the final game). He also has a corresponding set of tokens next to his player board and he will choose one of these to be the alien. The other standee (or standees, as later in the game there is the chance to get a third standee out) is a decoy so the crew, essentially seeing these as blips on their trackers, never know which is the real threat until it's too late.

There is a nice twist here, as, after making a kill, the alien player get's to reset his tokens and choose again which one will be the decoy and which will be the real killer. The alien player can also choose whether the kill was silent, offing the victim quickly and cleanly, or whether it is a nasty, brutal affair with lots of screaming. If the latter, then the other crew members hear this and all have to make a panic move into an adjacent room. This can be really useful if the crew are about to pick up equipment or possibly achieve an objective (I'm not sure if the personal objectives will be common knowledge or not sat this point).

The alien has various little trackers it can use from hatching more eggs letting it increase the amount of cards it holds, to taking control of the android on the crew which will then get placed on the board and follow a programmed track, killing any crew in it's way until it gets to the escape shuttle where it will start sabotaging various systems.

The alien also gets to place terror tokens and power out tokens on the board. If you enter a space with a terror token, you have to draw a card from the terror deck and these are always bad. A room with a power outage is dark and you can't run through it, you must stop your movement there. Other bad things can happen in the dark too.

What if I die?

Another neat thing this game does is avoid player elimination by cycling the crew. In our game, there were two of us controlling two characters each and when both of My characters died, I took one from the other player so we had one each. When that character was also killed (yes, I was not doing well...), rather than being forced to sit out the rest of the game, I could choose one of two secondary roles to play.

I could take control of the ship's mainframe computer which would allow me to do things like open and close bulkhead doors, slowing the alien down, allow the other players to draw more cards and various other useful things.

Or I could play the ship's cat. This was the option I went for and it was great. I could distract the alien, destroy some of it's eggs (so reducing it's hand size), place additional equipment tokens on the board or assist the other crew by letting them draw more cards.

It was this that that actually gave us the win as it was looking pretty bleak towards the end, but the cat actually managed to guide the last remaining crew member to a flamethrower and distract the alien long enough to make our escape.


What do I think?

This game is superb. Easy to pick up, but very thematic and definitely very tense. The decisions can be easy at times, but then you will hit a situation where the alien has you cornered and you must make some hard choices.

As I said, the theme just drips off every part of this game like a slightly corrosive drool. Our game started off really well - we managed to quickly gather a massive chunk of the equipment we needed to escape but the alien had been cutting the power and placing terror tokens closer to the escape shuttle ready for our eventual arrival and by the mid-game, we were feeling trapped and the alien was using the ventilation ducts to spring out and take us down one by one.

We were down to one surviving crew member and the ship's cat who, as I already mentioned managed to lead the human to the safety of the shuttle and espace.

Just getting to the shuttle isn't the end, however, there is one last twist (as in all good stories). At around the mid-point of the self destruct track, the alien get's to pick a card which is his estimate on what point prior to the ship blowing up we will reach the shuttle. If he has guessed correctly, then as we leave the stricken mining vessel, we find out that the shuttle has one extra occupant...

We were lucky and the alien player had guessed incorrectly, but had he been right, then there would have been a final battle aboard the escape shuttle and we may have been sending some deadly cargo back to Earth...

I can highly recommend this game and best of all, there is an expansion that adds an AI deck and a whole other set of objectives for solo play. I had a quick look at this and it looks like it will make for a very tense and really exciting solo game as well as a cool multiplayer experience.
  
Mutants
Mutants
2019 | Card Game, Fighting, Video Game Theme
Boy, we have some crazy ideas when it comes to what the world will look like in the future. Flying cars? Probably. Robot house butlers? Maybe. Mutant fighters that can be formed immediately and placed into battle seconds after “birth?” Now, that’s a stretch. But, embrace the stretch here, because Mutants is all about it.

Mutants is a crazy-themed deck building, hand management, fighting, card game for one to four players. Usually in this instance I would put together a Solo Chronicles review, but I wanted to first get the multiplayer rules down and then delve into solo. In any case, this game pits players against each other in a royal rumble where controlling mutants to fight one another most effectively and efficiently will earn the player riches galore. Come check out the world of Mutants.


To setup, well, there are many steps. The biggest and perhaps most confusing step is creating the decks of mutants that will be used by players throughout the game. I will recommend you follow the rulebook for drafting your team, or simply use one of the provided pre-constructed team suggestions. Otherwise, place the main board on the table, along with the power and scoring tokens for each player. Players choose their player board according to color chosen, take their starting deck, and divide their Advanced Mutant deck into three piles, with the top card flipped face-up. Players draw a hand of six Basic Mutant cards (one of each type initially) and the battle may begin!
Mutants is played over five rounds, tracked on the main board. Each round encompasses three phases: Crush the Competition, Move Active Mutant, and Take Action. As the game progresses, the power tokens for players will be moving up and down the Power Track. If, at the start of the current player’s turn, an opponent’s power token is located in one of the last three Power Track spaces (named the Dread Zone), and the current player’s token is on the Fury Space (furthest along the Track), then the current player will score immediate bonus points by Crushing the Competition.

The first turn will not utilize the Move Active Mutant phase, but on subsequent phases, this will need to be resolved. A player’s board consists of three main slots: Left Mutant, Active Mutant, and Right Mutant. Mutants may only enter the Active Mutant slot in the middle, so if a Mutant is currently placed in that slot, it will need to be moved either to the Left or Right slot, at the player’s discretion. Should all slots be filled, one of the Mutants will need to be moved off the board to make room for the new one. Once this happens, the Mutant’s Leave Ability (at the bottom of the Mutant’s card) will activate. This could give the player more Power, some Attacking abilities, or other unique abilities. Once a card leaves their slot and applies their Leave Ability, it is placed in the Discard space at the bottom of the player board.

Now that the Active Mutant slot is available, the current player may choose from one of the Take Action choices: Deploy Mutant, Breed, or Incubate. To Deploy Mutant, simply play a card from hand to the Active Mutant slot, activating the Deploy Ability once placed. These Deploy Abilities could range from cycling (draw a card from the deck and discard a card from the hand), gaining Power, or even reactionary abilities. Breeding Mutants requires the player to discard two cards from hand whose type icons match those of one of the face-up Advanced Mutant cards atop the player board. Discarding these cards allows the Advanced Mutant to enter play on the Active Mutant slot. Finally, the player may instead choose to Incubate an Advanced Mutant from one on offer by discarding one card (and it does NOT need to match icons) and placing the chosen Advanced Mutant on the Incubator slot on the left side of the board. These incubated Advanced Mutants will be placed atop the draw deck at the end of the round, so it will be drawn during the next round.

If at any time a player needs to draw a card from their draw deck and there are no cards remaining, they will first choose a card from their Discards to Freeze, by placing it in the appropriate Cryo Freezer on the right side of the player board. Frozen cards will be scored at game end, and can really boost a final score.

At the end of the round players will perform a few more tasks and setup for the next round. First, the Power Tokens are scored according to which is in first place along the Track and so on, using the red and black VP numbers printed on the main board. The round marker is advanced one level, and each Mutant in Incubation is moved to the players’ draw decks. Players then draw a new hand of six cards, and Power Tokens are reset according to the previous round’s placement, in reverse order. The player whose Power Token is now furthest behind will be the starting player for the next round.


Play continues in this fashion of moving Mutants around, taking actions, and jockeying for supremacy along the Power Track until the end of the fifth round. At that time, the final VPs are awarded for the Power Track placement, and all cards in the Cryo Freezer are tallied. The player with the most VP at the end of the game is the winner of Mutants!
Components. Okay, I have some thoughts here, and more than just, “oh hey, they are nice.” The game comes with a bevvy of cards, some wooden tokens, and a couple “boards.” I used quotations because only the main board is an actual board. The player boards are slick cardstock and, while functional, feel a little cheap. The cards themselves are all super great and the artwork is appropriate and quite excellent. I have a couple issues with some other components, however. The Power and Score Tokens are the only wooden components in the box and I just do not understand them. They look like Sauron/Spartan helmets, or someone who is crying because they just shoved a fork into the power outlet. Now, there are four of each type in different colors, and though the colors aren’t the primary colors we have grown to accept for our player colors, they have swapped out the green for purple, and I think the game is colorful enough to include more exciting colors. So I’m not a fan of the Power and Score Tokens. Similarly, I don’t really understand the insert that comes with the game. I see that it is setup to hold TONS of cards, and maybe there were/are plans for many many expansions, but the base game can be housed in two of the 14 total card slots provided. Also, I have no idea what is going on in the middle of the insert, but I also don’t own any of the expansions yet, so hopefully those molded spots are actually meant to hold something. Everything else, though, is great!

For me, art and components are very high on my list of items that affect how much I enjoy a game. Now, I can live with the wonky Power and Score Tokens, and I suppose I don’t mind carrying around a giant box of cards, when the game could ALMOST fit inside a box the size of Bohnanza or Point Salad or the like. That said, I have definitely enjoyed my plays of Mutants. The rulebook is a little daunting at first, mostly because the theme is unique and the game style is similarly different to me. Once the game gets into the thick of it, though, strategy and tactics take over so strongly. Each card is carefully considered for its usability as either a card to be played or discarded for varying effects. I love that about this game.

This is certainly more than a “deck builder,” even though deck building and hand management are at the forefront of the mechanics here. You aren’t necessarily building your deck and cycling through it quickly enough for me to consider this a true deck builder alone, but using each card for different purposes certainly increases the replayability with Mutants. When is the best time to freeze a card versus keeping it in the deck for its abilities? Do I move off the Left Mutant or keep it around for another turn? Why did I pick these Advanced Mutants during the draft, when I have crappy supporting cards? Every play of Mutants has been a wonderful challenge of maximizing my deck and choosing just the right opponents to attack with my monstrous creations. Purple Phoenix Games gives this one a horrifically delightful 5 / 6. I hate having to bling out my games, but I think I will probably try to find replacements for the Power and Score Tokens (though maybe a little spray paint will help?), and look into grabbing one or all of the expansions so that I may be able to fill up that confusing insert. I look forward to my next games of this, and to getting the word out on this little gem I finally tried.
  
Solo: A Star Wars Story (2018)
Solo: A Star Wars Story (2018)
2018 | Action, Sci-Fi
Lando and VFX (0 more)
Ron Howard's safe direction. You can't help but wonder what Phil Lord & Chris Miller's movie might have been...? (0 more)
The Star Wars Story that nobody asked for, but was is a story worth telling?
In short, NO.

Where to start? Indeed, where to start with a background prequel focusing on one of the most iconic Star Wars characters ever, taking the ageing Harrison Ford’s characters to, well not so far beyond the age that we first met him back in 1977.

Recast with actor who brings very little Ford with him, apart from a few well practice smiles and other expressions here and there, this is a reinterpretation of the character, in this case as a naive and wimpy version, maybe even soft, is not the part for Alden Ehrenreich.

The Character arch of Han Solo in the original trilogy was his redemption from a selfish, self-assured space pirate to a man who could recognise and fight for a cause bigger than himself. But according this haphazard prequel, he was already a big softy before her learns the harsh realities of life, only he doesn’t, not really.

He just learns to be a little more cynical and to smirk his way through every situation with his lucky die and everything turns out okay for him. Ehrenrieich done not bring an ounce of the gravitas or charisma of Harrison Ford, as this film, which had to be almost entirely re-shot with Ron Howard taking the helm after The Lego Movie directing due Chris Miller and Phil Lord where unceremoniously fired after “not getting it”, apparently, shoe horns as much of the token events of Solo’s pre-rebellion life into its two and bit hour run time.

Ron Howard; A few hits and plenty of misses. Willow (1988) springs to mind. Not only was Willow Lucas’ attempt to begin and new fantasy trilogy after the Star Wars Saga was completed, it was micro directed by George Lucas as Ron Howard took the credit. And this has a lot of the hallmarks of Willow.

In short; A poor mans Star Wars. Hammy scripting and at times acting, the story is all over the place, with shallow characterisations, poor exposition, haphazard pacing and the action is actually quite hard to follow. Just please, give us ONE decent shot of the Millennium Falcon that we can keep up with and actually see, especially as it has been altered so much from the icon version that we all love. Maybe we’re getting bored of the same ship after 40 years? Maybe we all need to go out and by a new version?

Toyetic… anyone?

Instead everything of interest is speeding across the screen and the boring stuff is left to linger. And there was a level of boredom here. Incredibly predictable plotting, simply going through the motions of a no stakes story. But it does feel as if they shoehorned a larger narrative in there, with introduction in the final act of the rebellion and an old villain returns with a new legs, but by the time what should have been an earth shattering twist appeared, it wasn’t really interested, especially if you know the The Clone Wars or Rebels.

One major plus note though, Donald Glover aced Lando Calrissian, to such an extant that I wish this movie was actually called Lando: A Star War Story rather than Solo, because there’s no doubt that Glover brought so much more Billy Dee Williams and built on it, than Ehrenreich did for Ford’s.

As well as the subtle and well conceived plotting around Lando’s female droid, L3-37 (Phoebe Waller-Bridge) who may well be the ‘Old girl’ referred to by both Han and Lando during in the original trilogy when they speak to the Falcon, whilst shining a light on the deliberately ambiguous nature of droids in the Star Wars universe. In short; are they sentient or not? But this is not Star Trek so we do not really need an answer to that… do we?

Overall, I want to say that this was missed opportunity but in truth, it was not. It was waste of time. A story that did not need to be told with script that did not know what say. Clearly, they were aiming for a Guardians Of The Galaxy (2015), unaware that the secret of that surprise success was that it tapped in to the retro Star Wars vibe by NOT being Star Wars. And with little expectations.

Here they were playing with one of the biggest guns in modern film history and in my opinion, it blew up in there faces.
  
The Commuter (2018)
The Commuter (2018)
2018 | Crime, Drama, Mystery
Liam Neeson's special set of skills return
The Movie Metropolis Alternative Oscars have received over 650 votes so far and it’s proving to be the closest run awards ever. Make sure you cast your vote for the best films and performances from 2017 before March 6th.

Liam Neeson is this generation’s formidable action hero. From protecting his family in Taken and protecting his family in Run All Night, to protecting his family in Taken 2, and you know, protecting his family in Taken 3, Neeson is a family man if ever I’ve seen one.

Teaming up with director Jaume Collet-Serra for the fourth time, the rather excellent Non-Stop being their best work together, Neeson takes the action and moves it on-board, you guessed it, a commuter train. But does The Commuter work? Or are we starting to get derailed by these constant action roles?

Insurance salesman Michael (Neeson) is on his daily commute home, which quickly becomes anything but routine. After being contacted by a mysterious stranger (Vera Farmiga), Michael is forced to uncover the identity of a hidden passenger on the train before the last stop. As he works against the clock to solve the puzzle, he realizes a deadly plan is unfolding, and he is unwittingly caught up in a criminal conspiracy that carries life and death stakes for everyone on the train.

The premise is a borderline carbon copy of what we saw in Non-Stop, but with Neeson battling a series of bad guys on a train instead of in the air, and while it is at times, ridiculous, it’s directed with the usual Collet-Serra sense of style that would make even a dog food commercial look intriguing.

Where last year’s Murder on the Orient Express opted for opulence and fairly static camerawork, here The Commuter utilises every part of the train to its advantage. From underneath the carriages, to through the windows and even cleverly framed through a ticket stub, Collet-Serra’s direction is unique, if a little over-stylised at times.

Casting wise, Neeson is the perfect choice to play the world-weary protagonist with a very special set of skills, after all, it’s a role he has been playing for many years now. Some might say typecast, I prefer to think of it as knowing what he wants. Elsewhere, Vera Farmiga is a disappointingly underused presence and it would have been nice to see her a little more throughout the fairly taut 105-minute running time. It’s also nice to see Sam Neill back on the big screen and he remains dependable company.

It’s a shame that Collet-Serra wasn’t given slightly more to work with as his ingenious camera trickery is at odds with the poor CG
The action is choreographed well considering the limitations of the set and while it’s clear that the carriages have been manipulated during some of the fight scenes, it’s still impressive to think of all the camera equipment being squeezed into a fairly small space. There’s always been something oddly satisfying at seeing 65-year-old Neeson taking down a group of ruffians half his age and that shows no sign of dissipating any time soon.

Unfortunately, it appears that the limitations of the set also manifested themselves in limits to the script. There are numerous scenes of Neeson pacing up and down the carriages with very little dialogue and while this worked reasonably well in Non-Stop, the result is less successful here, probably due to a less engaging supporting cast.

And while the cinematography is very clever indeed, the low budget, less than $20million in fact, means some of the CGI and special effects leave a lot to be desired, especially towards the film’s climax. It’s a shame that Collet-Serra wasn’t given slightly more to work with as his ingenious camera trickery is at odds with the poor CG.

Overall, The Commuter is another thrilling slice of popcorn entertainment from Jaume Collet-Serra and Liam Neeson. At 65-years-old, you’d think everyone’s favourite Irish actor would want to be settling down into cosier rom-com territory and who could blame him? I’m just thankful he’s not. The Commuter may be utterly preposterous and completely unoriginal, but you’ll have a blast watching it.

https://moviemetropolis.net/2018/01/20/the-commuter-review-liam-neesons-special-set-of-skills-return/