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Superman Returns (2006)
Superman Returns (2006)
2006 | Action, Drama, Sci-Fi
It has been nearly twenty years since Superman graced the silver screen. This fact is outstanding when you consider that numerous attempts to revive the franchise and two successful television series have occurred in the nearly two decades since 1987’s “Superman IV: The Quest for Peace”.

Amidst much speculation and rumors of a soaring budget that is reported to be over $250 Million, Superman Returns has arrived.

Under the direction of Bryan Singer, who successfully launched the first two films in the “X-Men” series, Brandon Routh dons the tights and capes of the late Christopher Reeve, as the man of steel and his mild mannered alter ego Clark Kent.

As the films opens, it is explained that Superman has been gone five years as he has traveled to what astronomers believe are the remains of his home planet Krypton which was destroyed when he was an infant.

Soon after his return, Clark visits his adopted mother in his hometown of Smallville before returning to Metropolis and his job at the Daily Planet. His happy homecoming is short-lived when Clark realizes that his beloved Lois Lane (Kate Bosworth) is now a single mom with a fiancée named Richard (James Marsden).

As if this is not enough, Superman is shortly thereafter called into action to save Lois and the passengers of a plane and space shuttle encounter a deadly situation when a press conference goes awry.

In a spectacle of action and visual brilliance Superman not only saves the day, but makes a highly visible and triumphant return that signals to the world that he is back.

As happy as the majority of the world is to have their champion back, Lois is very conflicted about his return. She believes he abandoned humanity and left her without even saying goodbye. Such is the extent of Lois’s anger toward Superman; she has written a story entitled “Why the World Doesn’t Need Superman” for which she was awarded a Pulitzer Prize.

As upset as Lois is about the return of Superman, there is one individual who is seething mad over his return and that is Lex Luthor (Kevin Spacey) who plans to use his recently acquired wealth to hatch his latest plot and end the threat of Superman once and for all.

Lex plans to use the crystals and knowledge he has pilfered from Superman’s arctic Fortress of Solitude to craft a new landmass, where he will rule supreme. The fact that billions of innocents will be killed in the process is of no consequence to the power mad Luthor, setting the stage for several high tech action sequences and daring adventures as Superman sets out to save the day.

Despite numerous concerns I had over the film, I am happy to say that the series is in great hands, and the combination of Spacey, Bosworth, Routh, and Singer have not only produced the best film of Summer 2006, but have paved the way for what looks to be a series of films that, while true to the source materials, is not afraid to push the envelope to modernize Superman.

Routh was solid, not only looked the part perfectly, but handled the dual roles of Clark and Superman with and easygoing charm and manner that is highly effective. His ability to portray Superman as a being with deep emotions as well as power is key to the film as the audience is given a chance to see more than just the man with the muscles. Bosworth is also to be commended for her portrayal of a strong and capable Lois who is anything but the stock damsel in distress. The chemistry between Routh and Bosworth is good which is vital, as this is much more than effects and action.

The humanity and compassion that drives the film is an unexpected bonus. Despite the amazing action sequences, this is a story with deep emotional and psychological themes that are rarely seen in films of this nature.

If I had to find fault in the film, it would be that Spacey was not allowed to really let Lex be truly evil. Sure he talks a good fight, and in a few sequences is not above getting his hands dirty. But, for a film as grand as this, the diabolic plot Luthor is trying to hatch just does not seem diabolic enough.

One could also say that at a running time of nearly two hours and forty minutes that perhaps 20 minutes or so could have been trimmed towards the end to help the pacing of the final segments of the film.

That being said, the impressive mix of action, humor, romance, and cast gives Superman Returns a highly winning formula.
  
Under the Silver Lake (2018)
Under the Silver Lake (2018)
2018 | Crime, Mystery, Thriller
In David Robert Mitchell’s (It Follows) Under the Silver Lake, Andrew Garfield portrays a jobless and lethargic young man named Sam. Apart from his obsession with conspiracy theories and finding obscure messages in common pop culture, Sam typically spies on his topless and bird-loving neighbor. He also blatantly ignores the fact that he’s facing eviction in five days for unpaid rent. His current infatuation is a zine entitled Under the Silver Lake, which seems to mirror what’s currently transpiring in Los Angeles. Sam develops a crush on his new neighbor named Sarah (Riley Keough), who seems to disappear without a trace overnight. What begins as an investigation into Sarah’s current whereabouts evolves into something deeply rooted in the peculiar.

There’s a lot to digest with Under the Silver Lake. Not only is the story constructed on finding clues and deciphering the bizarre, but the film itself is also loaded with homage to famous music, film, and people. Nirvana, The Legend of Zelda, Nintendo Power, and Spider-Man are just a few references in the film and that doesn’t cover the blatant influence of films such as Rear Window or 2001: A Space Odyssey. What you have to ask yourself, and this is probably what makes the film so polarizing, is if what lays between the admiration for popular culture a worthwhile experience?

What you can appreciate is Andrew Garfield’s performance. Sam is so bored with his uneventful existence that he tries to find hidden meaning in everyday items. He is basically a stalker fueled by paranoia and consistent lusting of whatever woman is closest to him. When sex isn’t an option for Sam, he masturbates and somehow this becomes a common theme of the film. The first thing you ever pleasured yourself to is suddenly a conversation piece. Garfield has an unusual demeanor as Sam, but never really comes off as creepy. The method in which the story keeps snowballing into something bigger with more and more connections helps Sam’s case. Sam beats the snot out of a kid who keyed a giant penis ejaculating onto the hood of his black GT Mustang and you only seem to like him more because of it.

The fact of the matter is you also become invested in Sam’s discoveries. Despite what you feel about Under the Silver Lake as a film, it’s still unpredictable and intriguing even with its 139-minute duration. With its abrupt camera movements, a kamikaze squirrel, a serial dog killer on the loose, pets named after soda, the discovery of saltines and orange juice being one of the most unique combinations ever, a gory dream sequence, animated zine stories, people barking like dogs, the map on the back of a cereal box being the answer to everything, a seething hatred for the homeless, a way too impressive piano medley, and an almost unrecognizable Topher Grace as a reliable friend, Under the Silver Lake feels like it is overloaded with these overwhelmingly precise details that don’t necessarily lead to anything substantial.

On first watch, it’s impossible to decipher if Under the Silver Lake is destined to be a cult classic or a misguided neo-noir mystery. David Robert Mitchell knows how to introduce elements of comedy, mystery, and drama, but that final product is what leaves you scratching your head. Maybe this gets better with multiple viewings and you find more Easter eggs with each watch or everything connects differently in your head after knowing what direction the story is headed in. In the meantime though, Under the Silver Lake mostly feels like a nearly two and a half hour session of stoner ramblings that can’t decide whether to be Brick, Inherent Vice, or Southland Tales; even The Homeless King feels like a side story lifted from Terry Gilliam’s The Fisher King.

What’s happening directly in Sam’s world isn’t what matters most in Under the Silver Lake. He’s more worried about Sarah and Los Angeles than he is about not having a job or possibly a place to live in a matter of days. The outside world is far more interesting to Sam because it’s that, “The grass is always greener,” kind of mentality. Sam is consumed by Sarah because she is the one woman in the film he doesn’t get to sleep with. Having everlasting discussions of what your topless neighbor’s parrot is saying is far more humorous than revealing anything remotely personal. Becoming entangled in this crazy spider’s web of a conspiracy is far more interesting than living a boring existence. Sam makes the most out of nothing, literally. Under the Silver Lake is this spellbinding enigma of a film that is equally stimulating as it is mystifying.
  
Doctor Sleep (2019)
Doctor Sleep (2019)
2019 | Horror
A return to Room 237
***MINOR SPOILERS ONLY***

After the events which ruined his childhood at the Overlook Hotel, Dan Torrance has not had a profound life. He does drugs and has become addicted to alcohol. He decides to move to a small town where he tries to get his act together. He is still haunted by those events so long ago even seeing the ghost of long deceased Overlook cook Dick Hallorann who also possessed the ability to "shine". Dan always knew or assumed other in the world had the ability as well; however, had tried to lead a normal existence.

Meanwhile, a cult of soul swallowing degenerates emerges and preys on those who have the ability. Some not knowing their minor gifts are easy prey, but those who have remarkable abilities present more of a challenge. One of these such wunderkinds is 13 year old Abra Stone. Like Danny, she has had abilities all her life, her parents chose to ignore them, but now events are intensifying so profound she cannot ignore them. The cult leader, Rose The Hat, seeks out more victims for her flock to feed upon having an eventual confrontation with Abra.

***I don't want to say more so I don't ruin for anyone.***

I have decided when writing a review of a sequel of any kind, I will never refer to it as "unnecessary". I have read many recent critiques of movies like Zombieland: Double Tap or Maleficent: Mistress of Evil when this word is used and I don't agree with that as a criticism. People are only using that word if the sequel is a disappointment. Someone would never say The Empire Strikes Back or The Dark Knight were unnecessary because they were great films. Even mediocre sequels will get tagged with unnecessary and I guess I feel you should rate the film which was made on its own merits and not try to decide if it was worth making or not.

Much like the way 2010 tried to explain the monolith and the mystery from Kubrick's masterpiece and my favorite film of all time 2001: A Space Odyssey, Doctor Sleep explores and expands the "shining" universe and gives audiences another look into that world. I was reminded when watching for some reason the sequence in Ready Player One where the characters go back to the Overlook and interact with the unique setting and art direction the film possessed. The homages and settings in Doctor Sleep feel both modernized and a fond look back of what everyone loved from The Shining. I could tell writer/director Mike Flanagan loved this universe so intensely, he decided to adapt the Stephen King sequel novel and it is well done.

Most main characters from the original Shining film make an appearance here as well, most with smaller cameo type roles which I don't want to spoil here. The new characters of both Abra Stone and Rose The Hat are great additions and acting by Rebecca Ferguson (who is quickly becoming one of my faves) and young Kyliegh Curran really bring them to life. Other than the obvious Trainspotting, Ewan McGregor usually plays such happy and likable characters that it was interesting to see him in a darker light, especially at the beginning of the film.

The musical score felt much like The Shining at times (the best parts), but also foraged new ground and was truly haunting and beautiful throughout. The cinematography and art direction were beautiful when showing the dark forest and suburban landscapes as well as the recreation of some of the more familiar elements.

Doctor Sleep is the ceiling threshold of how good a sequel to a Kubrick classic iconic perfection piece of movie artwork onscreen. The feeling and fun of seeing new interpretations of classic characters was fine with me as the screenplay does them justice. Comparing it to The Shining is moot since Kubrick was the master and his films should be studied indefinitely by film students worldwide and Doctor Sleep is an admirable compliment to that.

I tried to find an instance where Kubrick made comment about the film 2010, but I could not other than he said he wished the director well with it. I would imagine he would have the same reaction here. I think he would feel his work stands on its own without need for further explanation or additional narrative, but that is not a criticism, just an observation.

  
Harbour
Harbour
2015 | City Building, Economic, Fantasy, Humor
“Ugh, I have too much stone and not enough fish! What am I going to do, just magically convert this stone into fish?” In Harbour, the answer is YES. Harbour is a light economic, worker placement, set collection game with fantasy elements to spice up the theming. Your goal is to amass the most victory points at the end of the game and become the greatest Harbourmaster ever!

In Harbour, you control a gobleeple (I am really horrible at this, but it’s a meeple in the shape of a goblin) who travels around town visiting buildings to enact their special abilities. Using these abilities will help you amass goods whose value is ever-changing on a uniquely-designed market board. Knowing when to sell your wood and livestock to purchase buildings is the key factor to creating a strategic path to income and winning the game of Harbour.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. Furthermore, there is an expansion to this game, but we are not reviewing it at this time. Should we review it in the future we will either update this review or post a link to the new material here. -T

To setup give each player a gobleeple of their color choice (I choose you, purple!), a player board of their choice – or randomly dealt, and one token of each good to later be placed on their warehouse spaces. Place the main market board in the middle of the table with one goods token per space on the market to indicate starting prices for each good. Have each player now assign goods to warehouse spaces not to exceed three total goods stored. Shuffle the main building cards and place out in a grid a number of cards equal to three plus the number of players (seven total in a four-player game). Determine the starting player and you are ready to begin!

On your turn you must move your gobleeple to another vacant building, even the starting one on your player mat, or another player’s built building (but you must pay them a good to do so). From there you may take advantage of any special abilities that building offers. It could be adjusting the prices of goods, trading one type of good for another, or allowing you to purchase buildings from the grid. Purchasing buildings brings the game closer to its end, as the end is triggered by a player purchasing their fourth building. The round continues until everyone has had equal amount of turns and the player with the highest VP in buildings wins! I will have you play the game to see the various abilities that each player mat and each building offer.

Components. This is a small game in a small box (ironically it’s a Scott Almes design – you know, of Tiny Epic fame). You are given lots of player mats that feature different characters and abilities that you can choose to emulate. These mats are great, laid out well, and have funny flavor text on them. Also included are the aforementioned painted wooden gobleeples in fun colors and with an even funner shrugging pose. To keep track of your goods and market values you use blocks with stickers applied. In addition to this is a giant stack of cards to represent the buildings you will be visiting and purchasing. I have sleeved mine and they all fit back in the box (even with a few promos included). Everything is of great quality. No problems at all for me, as per usual with Tasty Minstrel Games fare.

I do not own many market and economic games because usually they do not really interest me at all. I do have many worker placement games because I really enjoy the mechanic. This one, though, is special to me. It is one of the games I have Kickstarted that I feel really delivered and fires on all cylinders for me. Your opinions may vary if you have played it, but this game is an absolute gem. It is light, fast, and incredibly fun. There is a slight learning curve if you are not used to either economic or worker placement games, but after a few rounds it will all fall into place. If you are looking for a euro game in fun clothing, I highly recommend Harbour (and it’s a steal right now in stores). Purple Phoenix Games gives this one a rousing 10 / 12.
  
The Invisible Man (2020)
The Invisible Man (2020)
2020 | Horror, Sci-Fi
When the trailers for this landed I knew I needed to see it, despite a large reservation it looked good and I was excited to see what they'd done with the story.

Cecilia has made the break from her abusive boyfriend and is trying to retake her life. It isn't easy when she's worried he'll be waiting for her or following the people she knows. That all changes when her sister tells her that he's been found dead, she can finally come out of hiding.

It's liberating, but she soon feels like his death might not have been as final as everyone thought. The creak of a floorboard, a noise in the next room, she's not alone. As terrible things start to befall her can she prove there's something to her claims or will everyone just think she's lost her mind?

I was not disappointed by this film, it really was a thrilling watch. It amazed me that you can achieve things like this on a (relatively) teeny tiny budget. I haven't seen or gone looking for details on how they did the invisible bits of the Invisible Man yet but my first instinct would be a morph suit and some wires (if you know please do let me know in the comments)... I'm guessing that inventing a real invisible suit was definitely out of their budget.

The effects never looked bad, there was one moment where it didn't entirely look real but that was during the very first physical interaction with him and I'm inclined to put it down to my surprise. I do want to go and see this again though so we'll see how it fairs then. I'm going to skip to another topic that crosses with this one...

The scares... normally I find horror films with obvious jump scares easier to deal with, it's a classic, and mainly predictable, device. There were a lot of times I was scared during the screening, but not in the way I expected. Those jump scares were there and I was feeling rather confident I'd do fine... I didn't do fine. They managed to scare me in a way I've never quite experienced before. Even the moment we see in the trailer where Cecilia is peering out of the attic got me. The build up to all these moments and the anticipation made them so much more than simple jumps and that really impressed me. The moments where he's revealed from behind his invisibility blend in really well with everything despite the fact your brain is telling you it isn't possible... or is it?!

I loved the camerawork. You'd pan out to an empty space and wonder if it was really empty, a doorway, an empty corridor... the way we zoom out to view the whole room with the realisation that he could be anywhere is an excellent way to make the audience as paranoid as she is.

When Cecilia makes her escape from Adrian she is taken in by James and his daughter Sydney, played by Aldis Hodge and Storm Reid. The dynamic the three of them have together is great, James is such a strong person when it comes to trying to help Cecilia get back to a normal life. That was a great thing to see and Hodge plays it perfectly. I'm also relieved that in the whole film we're never made to see a romance between the two, it's friendship and survival, nothing more.

Elisabeth Moss in the lead role had been my initial hesitation, I'm not really a fan. She was good, if she hadn't been I wouldn't have enjoyed the movie so much, but I felt like she managed to make Cecilia a little too manic at times. Occasionally that worked, and since I saw the film I've been wondering what sort of difference it would have made had she not been that way.

I liked that there were nods to things throughout the film, those little references were fun to look for but I wish they'd kept it out of the trailers. The bandaged man had no context in the trailer apart from a little flag for people who know previous versions. I can see trying to appeal to them with it but I'm not convinced the rest of the trailer would have anyway so what was the point?

The Invisible Man was much more that I had hoped for, it created so much suspense out of an empty room and some clever angles that I was just ever so slightly paranoid by the time I got home.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/the-invisible-man-movie-review.html
  
7500 (2019)
7500 (2019)
2019 | Drama, Thriller
Greetings & Salutations Everyone!

On behalf of myself and my fellows at ‘Skewed & Reviewed’ I want to say I hope all of you and those nearest and dearest to you continue to be healthy and safe during these uncertain times.

We’ve made it to another summer and with that comes a multitude of new films for the summer of 2020 only they’ll assemble in the queues on your digital devices rather than the movie theaters. Trust me. That’s a good thing right about now. We’re going to take a turn off the beaten path this time. Instead of a comedy or an action film, we’re going to start things off with a thriller. With all the unpleasantness going about it seems like an odd move perhaps? Not really. A well-made thriller film will create such intensity that you’ll completely forget about everything else at least for the film’s running time anyways. Judging from my own experience, today’s movie for you consideration will accomplish just that.

 

The aviation transponder code indicating that a hijack is in progress. Essentially the worst case scenario for any flight crew and accompanying passengers. The basis for today’s film. ‘7500’ is a 2019 an Austrian/German/American dramatic thriller from Amazon Studios and the directorial debut of German filmmaker Patrick Vollrath. Written by Vollrath and Senad Halilbasic and stars Joseph Gordon-Levitt (in his first film since 2016), Omid Memar, Aylin Tezel, Carlo Kitzlinger, Aurélie Thépaut, Murathan Muslu, and Paul Wollin.
Evening. Berlin Tegal Airport. Passengers and crew board a passenger plane bound for Paris. A routine flight (from what I’ve personally been told by retired U.S. Air Force personnel and friends in France, an amazing experience for any traveler). While the passengers begin to board he plane, Co-pilot Tobias Ellis (Levitt) and his girlfriend Gökce (Tezel) one of the flight attendants trying to decide on which school they can send their child too. Captain Michael Lutzmann (Kitzlinger) makes his way into the cockpit while making jokes regarding the plane. Everyday life. Flight check complete, the plane proceeds to take off and for the first few moments a routine trip. That quickly changes when a group of men including a young man named Vedat, attempt to break into the plane’s flight deck and take control of plane. After a brief but violent struggle, Tobias and Captain Lutzman despite both being wounded, overpower one of the hijackers and force the cockpit door closed. Over the course of the next few moments, the situation will go from bad to worse as the fate of the passengers, the crew, and even the hijackers will be left in Tobias’s hands as he attempts to get the plane to safety while injured and thwart the plans of Vedat and his associates. One thing is clear. No matter what happens, no matter how much he might want to, he cannot under any circumstances open the door to the flight deck.

Right off the bat. 4 out of 5 stars. The film was brilliant. My eyes were glued to the computer monitor for the 92 minute runtime of the movie. Part of which was due to the fact that the film was based entirely upon the idea of something that could very well possibly happen and unfortunately has happened before. There is a focus on conviction for both sides. How far is an individual prepared to go? What are they willing to do to prevent the other from overpowering them regardless if your intentions are just or malevolent? What is one willing to sacrifice in order to carry out an objective or safeguard the lives of a group? Joseph Gordon-Levitt might have been out of the game for a while but he certainly hasn’t lost his edge and the cast and crew of the film he decided to team-up with for this outing did not disappoint either.

I wouldn’t recommend this one for the kids due to the dark nature of the story and the violence involved at points in the film. It does touch upon certain stereotypes which perhaps should be talked about among those who see the movie. The film takes place almost exclusively on the flight deck of the plane which reminded me of Joel Schumacher’s 2003 film ‘Phone Booth’ starring Colin Farrell or Mukunda Michael Dewil’s 2013 film Vehicle 19 starring the late Paul Walker. The focus of the confined space only adds to the intensity and so very few directors have managed to pull off films like these three. Definitely add this film to your queue and pick a Friday or Saturday late night to view it. I personally believe the ‘Master of Suspense’ Alfred Hitchcock himself would have.
  
You Decide
You Decide
2020 | Dice Game
What game do you think of when I mention, “roll and move?” For me, it’s Candy Land. Perhaps most kids’ first foray into board games at all. To be honest, it’s not even a roll and move, it’s more a flip and move, but they are usually all the same anyway: roll/flip/spin something and then move your pawn. Sometimes there will be something on the spot to “do” and sometimes you just try to race to the finish. So when the publisher and I were chatting about You Decide and they mentioned it was a family-style roll and move game, I had my doubts, but I wanted to try it out. How does this first game from new publisher Davidson Games fare? Let’s find out and You Decide.

As mentioned in my intro, You Decide is a roll and move game for two players. More players can be added to the game with more copies of the game. In the game players are attempting to be the first to move all six of their pawns from the STARTing line to the FINISH line.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are retail copy components, and therefore final components. Also, it is not my intention to detail every rule in the game, but give a feel for the flow of the game and how it plays. You are invited to download the rulebook, purchase the game from the publisher, or through any retailers stocking it soon. -T


To setup, lay out the board between the two players and each player will place their pawns on the six circles on the START area. Roll off to see who will start the game and you are ready to begin!
You Decide turns are simple: roll both dice and decide which pawn to move. Move it and pass the turn to the opponent. When a player rolls the 2d6 it creates two numbers. For this review we will just use the example of a 4 and a 6. With this roll the player will decide to move the pawn in the 4 spot a total of six spaces, or the pawn in the 6 spot a total of four spaces. Easy, right?

Though movement is easy to determine, deciding which to activate is the challenge, though not severe. Upon many spaces on the board are printed instructions for the player to obey when a pawn lands on it. These could include returning the pawn to the START space, or moving forward a number of spaces but also allowing the opponent to move forward, or simply staying put and moving an opponent’s pawn.


When a player lands their pawn at the FINISH area, that number is no longer able to be used in subsequent rolls, and once several dice are at the FINISH area, each die rolls becomes more and more dire as players are on a mad dash to finish first. Play continues in this fashion until a winner has reached the FINISH area with all their pawns.
Components. This is a board, 12 pawns, and 2d6. The board is fine, with legible print and art that is present but stays out of the way. The pawns are typical plastic pawns but in excellent colors: orange and black. The 2d6 are fine as well. Black plastic with white pips. For this type of game, the components are completely functional. Nothing super impressive nor too egregious.

The gameplay is exactly what you want for a family level game. It is extremely light, offers choices that are meaningful without burning little brains, and has just the right amount of take-that to wean newer gamers off the Candy Land Express.

For me, it fills an interesting niche in my collection that I really didn’t know I had: a simple game for my family that even my 4-year-old can play and do well with, as long as we read the choices to him. Now, You Decide is very light and could be considered a gateway filler, but also as an easygoing family stepping stone game to get little ones rolling dice and making choices. Candy Land does NOT allow you to do that. So if you have young ones about to embark on their board game journey, I suggest you grab a copy of You Decide instead of those beginner games at Wal-Mart or Target. That is, unless You Decide gets picked up and sold at those locations.
  
Lost At Christmas (2020)
Lost At Christmas (2020)
2020 | Comedy, Romance
4
5.0 (3 Ratings)
Movie Rating
'Tis the season for Christmas cliche and Lost At Christmas certainly fits the bill... but stay tuned for a "pleasant" surprise?

When life changes very suddenly for two strangers they need to make their way back to their normal lives, but it's Christmas, and the simple journey home becomes something of an epic adventure across the Scottish Highlands.

I have realised that many years ago I found myself in a very similar situation to the one in this film, though thankfully I wasn't the one travelling anywhere. I have never really considered how difficult it might be to do this sort of journey... I'm fairly certain that I wouldn't do what this duo do... but you never know! So quite how believable this scenario is I can't say, but it does allow for the expected drama.

There's a great Doctor Who contingent in the cast and I loved Sylvester McCoy and Frazer Hines as Ernie and Frank. They're a fantastic little double act and McCoy definitely helped areas of the film that struggled. Jen, played by Natalie Clark, was quite a likeable character and I enjoyed the performance, but it was difficult to get anything more out of it once she was paired with our leading man. Rob, played by Kenny Boyle, was the chalk to Jen's cheese, he's gruff and mean but doesn't really have the redeemable qualities these characters have in reserve that make you root for them at the end of the film, coupled with the bland performance I found myself hoping that another stray singleton was going to appear and sweep Jen off her feet.

In my notes I tried to do some maths... maths in a film review?! I know! It baffled me too. There felt like discrepancies in Rob's timeline with his girlfriend when you compare their initial interaction and his reveal to Jen later on. It may just be me overthinking it, but when it came up my reaction was confusion, these things are easily foiled by vagueness but... *shrug*.

There's some beautiful scenery involved throughout the film but when you mix it with the obligatory Christmas film shenanigans you're not getting to enjoy a lot of it. Even its use in the opening titles wasn't great. The main backdrop of the pub is fun, though there are some issues with the use of space. Some shots make it seem expansive and some claustrophobic, and there's one shot in particular that made me audibly groan. Nearly everyone is in it, adults talking, teens (about four foot away from the rest of the cast) kissing... no... no kissing teens are putting themselves in that position, especially not these two. There would have been plenty of opportunity to have them in the back of this shot had the camera had a different angle.

The thing I think we should acknowledge about this film though is that it has some balls. Whenever I discuss romcoms and Christmas movies there are always a handful of scenarios that make me say "wouldn't it be great if these films did [insert realistic scenario here]?" Lost At Christmas went for it! Yeah... so it turns out... I want the cliche! Real-life sucks and actually, I'd rather bitch about things being unrealistic than see something that is much more likely to happen. Well done for doing it, but to quote my notes... "F*** THIS FILM!"

Lost At Christmas has so much potential in it. Let's take a look at my scale... You have bad Christmas films, very few fall into this category because they usually drop down so far that they get pushed back up the scale to "so bad they're good". Right next to "so bad they're good" is a general level for Hallmark-esque schmaltz (NOTE: this isn't to say that Hallmark movies won't break out into other areas, this is just a general descriptor for films that are pretty consistent in their watchability and themes... AKA: quality Sunday holiday fodder.) Then of course we have the Christmas classic level, that holds things like Home Alone, Klaus, Love Actually and Die Hard. Lost At Christmas is somewhere in the snowdrift between bad and schmaltz. With a bit more glitz and a few changes I could easily see this film being a hop, skip and a jump over the other side of Hallmark schmaltz as something you don't just watch because it started on the TV and you can't change the channel because you're holding down wrapping paper with one hand and have a spiral of sellotape in the other.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/11/lost-at-christmas-movie-review.html
  
Hart Broken (Cale & Mickey #1)
Hart Broken (Cale & Mickey #1)
Annie Arcane | 2017 | Romance
8
7.5 (2 Ratings)
Book Rating
Genre: Contemporary

Goodreads Rating: 4.75/5 stars

My rating: 4/5 stars

Mickey Hart doesn’t do one-night stands. Until she wakes up in a luxury penthouse. With nothing but a t-shirt. And no idea who it belongs to.

Enter Cale Windermere. Driven. Ambitious. Successful. And so gorgeous he could’ve walked straight out of a romance novel…

Except he can’t walk. Not that it ever stops him from getting what he wants. And he wants Mickey. Even if she’s keeping secrets from him.

This book…

Where do I even begin? It has a strong start and it stays strong. Mickey is awkward and funny. She starts out at the perfect chick lit character.


“Cale Windermere,” he said, sticking out his hand.
“C-Cale?”
“Yeah. Like the leafy green, just take off the K and replace with a C.”
Oh. My. God.
“And you are?”
“Uh…”
Cale raised an eyebrow, chuckling lightly.
Say something, Mickey.
“I-l’m, uh…”
Something intelligent. And preferably English.
With the help of a mental slap, Mickey willed herself to take his hand and shake it, a bit too eagerly. “I-I’m Mickey.”

It’s difficult not to like her. I like even more that she doesn’t really care Cale’s in a wheelchair and she doesn’t do anything stupid and awkward like kneel down so they’re eye level or act as if he’s an invalid. Even though she does notice the wheelchair, she is easily distracted by how attractive he is.

Carefully taking a sip, Mickey did a once over of the man sitting in front of her. Cale’s shirt was just fitted enough to show off the remarkably solid build of his upper torso. She jotted down a mental list of all his attractive attributes thus far.
Thick, unruly chocolate locks. Gorgeous emerald eyes. Award-winning smile.
And he had a long list of greats.
Great back. Great shoulders. Great chest. Great arms.
Really great arms.
She ran her nails over the hot ceramic.
You’d never think that something was wrong with him.
She wondered if he had great abs too.

So I love Mickey. And the farther I got into the book, the more complex she became. I found myself really wanting to know why she was so commitment shy and found it difficult to sleep in the same bed as someone.

I love Cale a lot too, although not as much as Mickey. He’s charismatic, sexy, and very much in love with Mickey. He’s everything you’d expect in a love interest. So much so, he’s a bit of a cliche. Just because he can’t walk doesn’t mean he’s not a stereotypical billionaire love interest.

Cale gets self-conscious about his disability at times, and he has a lot of emotional baggage from that and his ex wife. But he’s pretty easy to get, and I don’t feel the same complexity with him I do with Mickey. That being said, he does have flaws, and I love that. He gets mad at Mickey and fed up with her unwillingness to share.

“Essentially, you’re more than happy to fuck my brains out but you won’t stay by my side. How am I doing so far, Mickey?”
“Cale…”
“So I understand, okay? Well, I wouldn’t exactly call it understanding,” he corrected himself wryly. “But I get it. I get that you need your space. It didn’t take a fucking genius to figure that one out. And I’ve tried my best to respect that…”
True.
“And be patient…”
True.
“And understanding.”
All painfully true.
He suddenly looked exhausted. And he suddenly sounded exhausted, “But Jesus, Mickey.” Shaking his head slowly, Cale blew the hair out of his eyes and sighed, “You need to throw a guy a bone eventually.”

Gotta love that he’s human and isn’t an eternal patience machine. So Cale’s all right. However, the chapters from his point of view are really weird.

They’re short, in first person, and melodramatic. A lot of the time the reader doesn’t get to see where he is or what he’s doing. Instead, they just hear his internal thoughts about Mickey. That’s it. And they’re melodramatic and repetitive, especially in the beginning of the book. The farther into the book, the more fleshed out the chapters get. But a full star is knocked off for those earlier chapters.

Despite that, I definitely recommend reading this book. It’s darker than most contemporary romances, which is very refreshing, but it has plenty of light and hilarious moments. Definitely worth the read.

If you liked this review, or know someone who might like Hart Broken, then I’d definitely appreciate it if you shared this post with your friends. Thank you, and have a great day!
  
NMBR 9
NMBR 9
2017 | Abstract Strategy, Numbers Game, Puzzle
When I first heard of NMBR 9, I thought it looked like a cool table-top version of Tetris. I was immediately drawn to the bright colors and the abstract concept, and it earned a spot high atop my wishlist. Luckily, I have a birthday every year, and even more luckily, I have great friends who know how to help me celebrate. So shoutout to Travis and his wife Kristin for getting me this gem for my birthday last year!

NMBR 9 is a tile-laying game of abstract strategy in which players are trying to accumulate the most end-game points. Setup is easy – just shuffle the deck of number cards, and you are ready to go! Here’s how you play. Every round, a card is drawn from the deck. Each player then takes the corresponding number tile and adds it to their arrangement following the specified placement restrictions. Those restrictions are as follows: tiles must be placed number-side up, tiles on the same level must be touching orthogonally, a tile placed on a level above other tiles must touch at least 2 tiles beneath it, and a tile placed on a level above other tiles must not have any gaps below it. Once everyone has placed their tile, a new card is drawn and play continues. The deck consists of 2 cards of each number (0-9), and once the deck runs out, the game ends and points are tallied. To count up your points, you multiply the number on each tile by the level on which the tile sits. The bottom-most level (on the table) is level 0, so any tiles there earn you no points. Let’s say you get an 8 tile on your 2nd level, so at the end of the game, that tile earns you 16 points. The highest score wins, so brush up on your multiplication tables!

Does NMBR 9 add up to everything you’d hoped for? Ok, bad pun. But really – how does this game hold up? For a game that is so easy to learn, it takes a lot of thought to play. The idea of tile-laying isn’t new, but because these tiles are all different shapes and have very specific placement restrictions, it takes this game to the next level – literally. The cards dictate the order in which tiles are played, so you are constantly adapting your strategy to fit the given tile into your array. One thing that helps make it a little easier to strategize is knowing that there are exactly 2 cards for every number in the deck. So as the game goes on, you can usually figure out which cards are left and try to set your grid up for maximum points. That being said, it still takes quite a bit more strategy than originally meets the eye. My first play was pretty brutal because I was not expecting to be that challenged!

The biggest drawback for me is that because of the abstract tile shapes and placement restrictions, it can be difficult to build a solid base upon which to earn yourself lots of points. Since you aren’t allowed to leave gaps under tiles, you really need to create as much unbroken space as possible to ensure that you can play any number of tiles on higher levels. That ultimately means that you have to sacrifice some tiles to your Level 0 (which scores no points) to eventually play tiles to any upper levels. If the bottom-most layer was Level 1, it would not feel like a waste to put, for example, a 9 on the table to create a platform for the next level. And another thing that can be rough at first is the scoring. Yeah yeah, simple multiplication isn’t that bad, but it still takes me a hot second to multiply everything and get it added up for my final score. Not a knock on the game necessarily, just a wake-up call for my lack of math skills I guess.

Overall, I think that NMBR 9 is a great game! It’s an easy game to learn, but definitely a tricky one to master. It is fast enough to play many times in a row, and I often find myself asking for one more play just to see if I can do better next time. All in all, it’s a great game, and I am so happy with this birthday gift! Purple Phoenix Games gives NMBR 9 a calculating 15 / 18.