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Heather Cranmer (2721 KP) rated In The Shadow of Blackbirds in Books
Jun 7, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
I'm a sucker for ghost stories, so when I heard about this book through numerous blogs, I knew it was a book that I would have to read. Luckily, I wasn't disappointed.
Mary Shelley Black is a 16 year old girl who is sent to live in California with her aunt after her father gets arrested for helping men avoid the draft in 1918. She meets up with her childhood friend, and they fall in love with each other. Unfortunately, when they realize they're in love with each other, it's too late. He is being shipped off to war the next day. When she receives word that Stephen, her childhood friend and sweetheart, has died in battle, Mary Shelley is devasted. She's never believed in ghosts before, but when Stephen's ghost comes to here asking for help, she'll do whatever it takes to help him.
I found the title of this book to be very interesting. In fact, before I read the book, I was quite confused about how that title would fit in with a ghost story. After reading the book, I understood what it was all about.
The cover is rather interesting as well. I like the way there's pretty Mary Shelley Black sitting on a chair with what looks like a spirit beside her. The cover is what caught my attention in the first place. When I saw it, I knew I had to read it.
The world building in this book is quite good and believable. It's very obvious that Miss Winters has done her homework about life back in 1918. I'm not a history buff, but from what I was reading, everything seemed to be historically accurate. I even had to look up stuff myself that I never knew about such as people using onions to ward off the flu!! Personally, I think I would've been a bit more scared when it came to Stephen's ghostly visits to Mary Shelley though, but this may just be a me thing.
The pacing did start off a bit slow, and I was feeling disappointed as I had heard great things about this book. However, once I got about 100 pages in, the pacing picked right up, and I was hooked. I only put this book down because real life interfered with my reading. I could definitely tell why people were loving In the Shadow of Blackbirds!
The plot was fantastic and very interesting. I had never read a book dealing with the whole spiritualist movement of the early 20th century. I loved how the plot incorporated everything about that period of time such as the war and the flu. The spiritualism in the book portrayed how gullible and desperate people were back then with all their loved ones dying. I loved the fiction aspect of a girl whose first love dies despite all these other things going on. I loved how he returned as a ghost and the major twist in the story.
The characters were definitely thought out and well written. I loved how Mary Shelley was so passionate when it came to what she loved. I loved her vulnerability at times but how strong she was. I just loved how great of a character Mary Shelley was. I did find Stephen to be a bit annoying as a ghost though. I just thought he was too whiney, and at times, I wanted to exorcise him! I know it sounds mean, but boy, he was just so annoying! I understand that he was suffering but still. I just felt that he put a lot of pressure on Mary Shelley to save him considering how much he loved her! Julius made a great meanie! I hated him, and there were so many times I wish I could've yelled at him! He wasn't a poorly written character; he was quite the opposite actually! I did love Mary Shelley's Aunt Eva too. She came across a lot older than her 26 years, but I think I would've as well if I'd been through what she had. I loved the way she was willing to take Mary Shelley in, and I loved how she always made a fuss over her. Eva definitely had a big heart.
I found the dialogue to be most fascinating! I enjoyed reading about each character as well as reading about history. If only learning about history were this fun in school. I think I would've paid more attention! I loved reading about how Mary Shelley felt about everything. I loved the way people spoke back then as well. As for language, there are a few swear words, but nothing too major.
Overall, In the Shadow of Blackbirds by Cat Winters was a super interesting read!! The world building, plot and characters were all written fantastically, and I never even knew I was getting a history lesson in the process.
I'd recommend this book to those aged 15+ who are after an interesting read. I think mostly everyone would enjoy it.
In the Shadow of Blackbirds gets a 4.25 out of 5 from me.
I'm a sucker for ghost stories, so when I heard about this book through numerous blogs, I knew it was a book that I would have to read. Luckily, I wasn't disappointed.
Mary Shelley Black is a 16 year old girl who is sent to live in California with her aunt after her father gets arrested for helping men avoid the draft in 1918. She meets up with her childhood friend, and they fall in love with each other. Unfortunately, when they realize they're in love with each other, it's too late. He is being shipped off to war the next day. When she receives word that Stephen, her childhood friend and sweetheart, has died in battle, Mary Shelley is devasted. She's never believed in ghosts before, but when Stephen's ghost comes to here asking for help, she'll do whatever it takes to help him.
I found the title of this book to be very interesting. In fact, before I read the book, I was quite confused about how that title would fit in with a ghost story. After reading the book, I understood what it was all about.
The cover is rather interesting as well. I like the way there's pretty Mary Shelley Black sitting on a chair with what looks like a spirit beside her. The cover is what caught my attention in the first place. When I saw it, I knew I had to read it.
The world building in this book is quite good and believable. It's very obvious that Miss Winters has done her homework about life back in 1918. I'm not a history buff, but from what I was reading, everything seemed to be historically accurate. I even had to look up stuff myself that I never knew about such as people using onions to ward off the flu!! Personally, I think I would've been a bit more scared when it came to Stephen's ghostly visits to Mary Shelley though, but this may just be a me thing.
The pacing did start off a bit slow, and I was feeling disappointed as I had heard great things about this book. However, once I got about 100 pages in, the pacing picked right up, and I was hooked. I only put this book down because real life interfered with my reading. I could definitely tell why people were loving In the Shadow of Blackbirds!
The plot was fantastic and very interesting. I had never read a book dealing with the whole spiritualist movement of the early 20th century. I loved how the plot incorporated everything about that period of time such as the war and the flu. The spiritualism in the book portrayed how gullible and desperate people were back then with all their loved ones dying. I loved the fiction aspect of a girl whose first love dies despite all these other things going on. I loved how he returned as a ghost and the major twist in the story.
The characters were definitely thought out and well written. I loved how Mary Shelley was so passionate when it came to what she loved. I loved her vulnerability at times but how strong she was. I just loved how great of a character Mary Shelley was. I did find Stephen to be a bit annoying as a ghost though. I just thought he was too whiney, and at times, I wanted to exorcise him! I know it sounds mean, but boy, he was just so annoying! I understand that he was suffering but still. I just felt that he put a lot of pressure on Mary Shelley to save him considering how much he loved her! Julius made a great meanie! I hated him, and there were so many times I wish I could've yelled at him! He wasn't a poorly written character; he was quite the opposite actually! I did love Mary Shelley's Aunt Eva too. She came across a lot older than her 26 years, but I think I would've as well if I'd been through what she had. I loved the way she was willing to take Mary Shelley in, and I loved how she always made a fuss over her. Eva definitely had a big heart.
I found the dialogue to be most fascinating! I enjoyed reading about each character as well as reading about history. If only learning about history were this fun in school. I think I would've paid more attention! I loved reading about how Mary Shelley felt about everything. I loved the way people spoke back then as well. As for language, there are a few swear words, but nothing too major.
Overall, In the Shadow of Blackbirds by Cat Winters was a super interesting read!! The world building, plot and characters were all written fantastically, and I never even knew I was getting a history lesson in the process.
I'd recommend this book to those aged 15+ who are after an interesting read. I think mostly everyone would enjoy it.
In the Shadow of Blackbirds gets a 4.25 out of 5 from me.
Darren (1599 KP) rated Annabelle Comes Home (2019) in Movies
Jul 10, 2019
Director: Gary Dauberman
Writer: Gary Dauberman (Screenplay) James Wan (Story)
Starring: Vera Farmiga, Patrick Wilson, Mckenna Grace, Madison Iseman, Katie Sarife, Michael Cimino, Samara Lee
Plot: While babysitting the daughter of Ed and Lorraine Warren, a teenager and her friend unknowingly awaken an evil spirit trapped in a doll.
Tagline – The Next Chapter In The Conjuring Universe
Runtime: 1 Hour 46 Minutes
There may be spoilers in the rest of the review
Verdict: Relentless Scares
Story: Annabelle Comes Home starts one year after the Warren’s Ed (Wilson) and Lorraine (Farmiga) bring the Annabelle doll home, knowing its power to control the other items inside their blessed room. With Ed and Lorraine going on a business trip, it leaves their daughter Judy (Grace) with girl next door babysitter Mary Ellen (Iseman), who has planned a little birthday surprise.
When Mary Ellen’s best friend Daniela (Sarife) decides to visit, with questions about the house, getting a moment alone, she sneaks into the blessed room, only to unleash a host of evil upon the three for a night of terror, all thanks to the dreaded Annabelle doll.
Thoughts on Annabelle Comes Home
Characters – Judy Warren is the daughter of the famous paranormal investigators, she is treated differently at school because of this, with some students being scared, while others just bully her, she does see spirits too and is a shy little girl, she just wants to make friends like any young girl and is struggling with the fact nobody will be her friend except her babysitter Mary Ellen. She does know how to handle herself when hauntings start happening around her house though. Mary Ellen is the girl next door babysitter, she might well be worried about who will take her to homecoming, but she is a friend that Judy needs. Daniela Rios is the best friend of Mary Ellen, she invites herself over to look around, in hopes that she could find a way to connect with her deceased father, whose death was an accident, but she believes was her fault, she unleashes all the evil items on the household, which would make her truly horrible, until you add in the reason why she is trying to find forgiveness. Ed and Lorraine are the familiar faces, only they are basically extended cameos in the film. Bob is the love interest of Mary Ellen and he does through the generic awkward moments of trying to ask her out, he is good for a laugh too.
Performances – McKenna Grace takes over the role of the daughter, she does make us believe that her character has become distant from the world around her, makes us believe she is feeling lonely and isolated too. Madison Iseman makes for an easy pick for the babysitter, she comes off friendly and gives the scream level required to show the fear. Katie Sarife is strong as friend who unleashes everything, somehow making a character we could hate feel sympathy towards. Vera Farmiga and Patrick Wilson do seem to be here as a draw, only they are barely even in the film.
Story – The story here follows a babysitter’s friend visiting the Warren’s house who unleashes all the evil from the safety, only for the three girls needing to put a halt to this before they can become the latest victims of the curses they have. This story does have a few positives and negatives, the first positive being see how the daughter of the Warren’s is struggling with making connections in life because of their work, we could have easily dived deeper with this, but it was nice to see a change in why somebody is isolated. The pure number of different evil figures we meet through the film is brilliant to see because this opens the doors to seemingly endless amounts of spin off movies now, which could be seen as a negative because, while this is an Annabelle movie, it does tend to focus on the other evil, instead of the main one attached to Annabelle. We could get into character decisions, which aren’t the smartest especially when it comes to knowing who the character of Judy is meant to be.
Horror/Mystery – The horror in the film, is an endless amounts of jump scares, this does work because each does have its own way of being effective, even if a lot if music goes silent and either a boom or something charging the screen. The mystery comes from each new evil that we get to see, we get glimpses into a few leading us to only want to know more.
Settings – The film is set in one singular location, the Warren house, this has all the evil set up within it, which means once it comes out and traps them, they don’t know what will come next.
Special Effects – The effect in the film are strong throughout, with each creation look different, with a couple of tricks for the Ferryman coming off nicely.
Scene of the Movie – The circular shot, I am a fan of this shot even if it was the same as the Nun.
That Moment That Annoyed Me – I can’t help but think one of the rules for babysitting at the Warren’s, would be, anything slightly strange happens, get out until we come home.
Final Thoughts – This is a nice jump scare filled horror, it has plenty of references to the previous films and does leave us wanting more from this universe.
Overall: Jump scares for everyone.
Rating
Writer: Gary Dauberman (Screenplay) James Wan (Story)
Starring: Vera Farmiga, Patrick Wilson, Mckenna Grace, Madison Iseman, Katie Sarife, Michael Cimino, Samara Lee
Plot: While babysitting the daughter of Ed and Lorraine Warren, a teenager and her friend unknowingly awaken an evil spirit trapped in a doll.
Tagline – The Next Chapter In The Conjuring Universe
Runtime: 1 Hour 46 Minutes
There may be spoilers in the rest of the review
Verdict: Relentless Scares
Story: Annabelle Comes Home starts one year after the Warren’s Ed (Wilson) and Lorraine (Farmiga) bring the Annabelle doll home, knowing its power to control the other items inside their blessed room. With Ed and Lorraine going on a business trip, it leaves their daughter Judy (Grace) with girl next door babysitter Mary Ellen (Iseman), who has planned a little birthday surprise.
When Mary Ellen’s best friend Daniela (Sarife) decides to visit, with questions about the house, getting a moment alone, she sneaks into the blessed room, only to unleash a host of evil upon the three for a night of terror, all thanks to the dreaded Annabelle doll.
Thoughts on Annabelle Comes Home
Characters – Judy Warren is the daughter of the famous paranormal investigators, she is treated differently at school because of this, with some students being scared, while others just bully her, she does see spirits too and is a shy little girl, she just wants to make friends like any young girl and is struggling with the fact nobody will be her friend except her babysitter Mary Ellen. She does know how to handle herself when hauntings start happening around her house though. Mary Ellen is the girl next door babysitter, she might well be worried about who will take her to homecoming, but she is a friend that Judy needs. Daniela Rios is the best friend of Mary Ellen, she invites herself over to look around, in hopes that she could find a way to connect with her deceased father, whose death was an accident, but she believes was her fault, she unleashes all the evil items on the household, which would make her truly horrible, until you add in the reason why she is trying to find forgiveness. Ed and Lorraine are the familiar faces, only they are basically extended cameos in the film. Bob is the love interest of Mary Ellen and he does through the generic awkward moments of trying to ask her out, he is good for a laugh too.
Performances – McKenna Grace takes over the role of the daughter, she does make us believe that her character has become distant from the world around her, makes us believe she is feeling lonely and isolated too. Madison Iseman makes for an easy pick for the babysitter, she comes off friendly and gives the scream level required to show the fear. Katie Sarife is strong as friend who unleashes everything, somehow making a character we could hate feel sympathy towards. Vera Farmiga and Patrick Wilson do seem to be here as a draw, only they are barely even in the film.
Story – The story here follows a babysitter’s friend visiting the Warren’s house who unleashes all the evil from the safety, only for the three girls needing to put a halt to this before they can become the latest victims of the curses they have. This story does have a few positives and negatives, the first positive being see how the daughter of the Warren’s is struggling with making connections in life because of their work, we could have easily dived deeper with this, but it was nice to see a change in why somebody is isolated. The pure number of different evil figures we meet through the film is brilliant to see because this opens the doors to seemingly endless amounts of spin off movies now, which could be seen as a negative because, while this is an Annabelle movie, it does tend to focus on the other evil, instead of the main one attached to Annabelle. We could get into character decisions, which aren’t the smartest especially when it comes to knowing who the character of Judy is meant to be.
Horror/Mystery – The horror in the film, is an endless amounts of jump scares, this does work because each does have its own way of being effective, even if a lot if music goes silent and either a boom or something charging the screen. The mystery comes from each new evil that we get to see, we get glimpses into a few leading us to only want to know more.
Settings – The film is set in one singular location, the Warren house, this has all the evil set up within it, which means once it comes out and traps them, they don’t know what will come next.
Special Effects – The effect in the film are strong throughout, with each creation look different, with a couple of tricks for the Ferryman coming off nicely.
Scene of the Movie – The circular shot, I am a fan of this shot even if it was the same as the Nun.
That Moment That Annoyed Me – I can’t help but think one of the rules for babysitting at the Warren’s, would be, anything slightly strange happens, get out until we come home.
Final Thoughts – This is a nice jump scare filled horror, it has plenty of references to the previous films and does leave us wanting more from this universe.
Overall: Jump scares for everyone.
Rating
Bob Mann (459 KP) rated Spencer (2021) in Movies
Nov 11, 2021
Diana hits rock bottom… as does the script.
Discordant strings sound as the royal party arrives at Sandringham for Christmas. “Is she here yet” intones the Queen. “No ma’am” her major domo replies. “Then she’s late”. Cut to a soulful choral version of “Perfect Day” as Diana Princess of Wales (née Spencer) arrives via a dramatic aerial shot. Hugs go to her sons William and Harry before she unhappily stalks through the corridors like a hunted animal.
This is the second movie in a row that I’ve intro’d via a positive emotional response to a great trailer. In the last case – for “Last Night in Soho” – the movie more than lived up to my high expectations from the trailer. But here – oh dear! It comes to something where the very best thing about the film is the trailer.
For, unfortunately for me, this came across as pretentious, vaguely insulting and with a dreadful script.
Plot Summary:
It’s Christmas 1991 at the Sandringham estate. Diana (Kristen Stewart) is the black sheep of the royal family, flouting tradition and always late for every formal event. She sees conspiracies at every turn, suspecting the household coordinator Major Gregory (Timothy Spall) of plotting against her. Her only allies that she can talk to are head chef Darren (Sean Harris) and her dresser Maggie (Sally Hawkins).
Mentally unstable, bulimic and self-harming, Diana must survive a tumultuous three days without destroying the Christmas spirit for her two sons and irreparably damaging her relationship with the wider royal family.
Certification:
US: R. UK: 12A.
Talent:
Starring: Kristen Stewart, Timothy Spall, Sally Hawkins, Jack Farthing, Sean Harris.
Directed by: Pablo Larraín.
Written by: Steven Knight.
“Spencer” Review: Positives:
Kristen Stewart does a simply fabulous job of impersonating Diana. She’s clearly studied a lot of video of the lady in getting to mimic the way she looks, walks and dances. Although I didn’t rate the film, the performance is a cut-above.
It’s an ironic touch that in all of her driving scenes, Diana never wears a seat-belt.
Negatives:
Oh man, Steven Knight’s dialogue here I found to be simply atrocious. Head-in-the-hands bad. I decided about half way through this monstrosity that “The Room” had had its day as a cult student classic, and that “Spencer” should take over in that role.
These things evolve organically over time, but I came up with the following basic rules for a student showing:
Every time Kristen Stewart does a ‘simp’ look to camera, down a shot;
When Darren utters the line “What are you going to do with wirecutters?” the audience yells as one “CUT WIRE!” **;
When Diana intones “Beauty is useless. Beauty is clothing”** the audience should strip to their underwear;
Every time a member of the hunt shouts “PULL!” you throw a stuffed pheasant in the air. Otherwise you keep the stuffed pheasant next to you, and engage in studious conversation with it as the film progresses;
Whenever Anne Boleyn appears, shout “OFF WITH HER HEAD”;
When a character says to Diana “I love you. And yes, in that way”**, the audience must shout “Aye aye” and every female audience member needs to passionately kiss another female audience member; and finally…
When Diana says “Leave Me. I want to masturbate”**, the audience throws dildos at the screen.
** I’d really like to pretend that I made these lines up. They might be paraphrased a bit, but honestly, that’s the gist!
Oh yes. It’s a sure-fire student classic of the future. You read it here first folks! I can see the filmmakers lauding me with praise for turning their movie into a post-release sleeper hit. “WHAT A CULT” they shout at me. “WHAT A CULT”!
The rest of the cast do a good enough job with what they have, but have the general vibe of being embarrassed to deliver the dialogue they’ve been given. Sean Harris – a fine actor – inexplicably spouts Shakespeare like Christopher Plummer in “Star Trek VI”! And one can only assume that Timothy Spall was given direction to act as if he had a whole lemon stuck inside his mouth for the whole movie.
I’ve been a fan of Jonny Greenwood’s music in other movies like “Phantom Thread“. I’ve seen Mark Kermode describe this soundtrack as “fantastic”. But, for me, the intrusive atonal strings and laid-back jazz vibe just didn’t work for me at all.
Summary Thoughts on “Spencer”
As you can probably tell, I hated this one. And the illustrious Mrs Movie Man 100% agrees with me in this assessment. The trailer promised a lot, but the movie delivered very little for me. It just all felt to me like an affront to the memory of Diana. Making a highly fictitious “fable based on a real life tragedy” just feels wrong. This seems particularly the case when the Queen, Prince Charles and (particularly) William and Harry are alive to watch it. What must they think if and when they get to view this?
I was a big fan of Larrain’s 2017 biopic on Jackie Kennedy – “Jackie” – which really covered the very similar ground, of a lady in the focus of publicity struggling with mental illness. But at least that had the benefit of historical distance.
I seem to be swimming against the critical tide here, since the movie currently has an IMDB rating of 7.4/10. But frankly, for me, I thought the recent series of “The Crown” did this so much better.
This is the second movie in a row that I’ve intro’d via a positive emotional response to a great trailer. In the last case – for “Last Night in Soho” – the movie more than lived up to my high expectations from the trailer. But here – oh dear! It comes to something where the very best thing about the film is the trailer.
For, unfortunately for me, this came across as pretentious, vaguely insulting and with a dreadful script.
Plot Summary:
It’s Christmas 1991 at the Sandringham estate. Diana (Kristen Stewart) is the black sheep of the royal family, flouting tradition and always late for every formal event. She sees conspiracies at every turn, suspecting the household coordinator Major Gregory (Timothy Spall) of plotting against her. Her only allies that she can talk to are head chef Darren (Sean Harris) and her dresser Maggie (Sally Hawkins).
Mentally unstable, bulimic and self-harming, Diana must survive a tumultuous three days without destroying the Christmas spirit for her two sons and irreparably damaging her relationship with the wider royal family.
Certification:
US: R. UK: 12A.
Talent:
Starring: Kristen Stewart, Timothy Spall, Sally Hawkins, Jack Farthing, Sean Harris.
Directed by: Pablo Larraín.
Written by: Steven Knight.
“Spencer” Review: Positives:
Kristen Stewart does a simply fabulous job of impersonating Diana. She’s clearly studied a lot of video of the lady in getting to mimic the way she looks, walks and dances. Although I didn’t rate the film, the performance is a cut-above.
It’s an ironic touch that in all of her driving scenes, Diana never wears a seat-belt.
Negatives:
Oh man, Steven Knight’s dialogue here I found to be simply atrocious. Head-in-the-hands bad. I decided about half way through this monstrosity that “The Room” had had its day as a cult student classic, and that “Spencer” should take over in that role.
These things evolve organically over time, but I came up with the following basic rules for a student showing:
Every time Kristen Stewart does a ‘simp’ look to camera, down a shot;
When Darren utters the line “What are you going to do with wirecutters?” the audience yells as one “CUT WIRE!” **;
When Diana intones “Beauty is useless. Beauty is clothing”** the audience should strip to their underwear;
Every time a member of the hunt shouts “PULL!” you throw a stuffed pheasant in the air. Otherwise you keep the stuffed pheasant next to you, and engage in studious conversation with it as the film progresses;
Whenever Anne Boleyn appears, shout “OFF WITH HER HEAD”;
When a character says to Diana “I love you. And yes, in that way”**, the audience must shout “Aye aye” and every female audience member needs to passionately kiss another female audience member; and finally…
When Diana says “Leave Me. I want to masturbate”**, the audience throws dildos at the screen.
** I’d really like to pretend that I made these lines up. They might be paraphrased a bit, but honestly, that’s the gist!
Oh yes. It’s a sure-fire student classic of the future. You read it here first folks! I can see the filmmakers lauding me with praise for turning their movie into a post-release sleeper hit. “WHAT A CULT” they shout at me. “WHAT A CULT”!
The rest of the cast do a good enough job with what they have, but have the general vibe of being embarrassed to deliver the dialogue they’ve been given. Sean Harris – a fine actor – inexplicably spouts Shakespeare like Christopher Plummer in “Star Trek VI”! And one can only assume that Timothy Spall was given direction to act as if he had a whole lemon stuck inside his mouth for the whole movie.
I’ve been a fan of Jonny Greenwood’s music in other movies like “Phantom Thread“. I’ve seen Mark Kermode describe this soundtrack as “fantastic”. But, for me, the intrusive atonal strings and laid-back jazz vibe just didn’t work for me at all.
Summary Thoughts on “Spencer”
As you can probably tell, I hated this one. And the illustrious Mrs Movie Man 100% agrees with me in this assessment. The trailer promised a lot, but the movie delivered very little for me. It just all felt to me like an affront to the memory of Diana. Making a highly fictitious “fable based on a real life tragedy” just feels wrong. This seems particularly the case when the Queen, Prince Charles and (particularly) William and Harry are alive to watch it. What must they think if and when they get to view this?
I was a big fan of Larrain’s 2017 biopic on Jackie Kennedy – “Jackie” – which really covered the very similar ground, of a lady in the focus of publicity struggling with mental illness. But at least that had the benefit of historical distance.
I seem to be swimming against the critical tide here, since the movie currently has an IMDB rating of 7.4/10. But frankly, for me, I thought the recent series of “The Crown” did this so much better.
Purple Phoenix Games (2266 KP) rated A Gentle Rain in Tabletop Games
Dec 3, 2021
“Take a deep breath and relax…” These words greet you as you open the box for A Gentle Rain, and they certainly set the tone for some cathartic experience. Such was the case when upon opening a mystery mailer I found a copy of A Gentle Rain. I had no idea it was coming to me, but it came, I played it, and it did indeed set my soul at ease for the 30 minutes I spent playing several games of it. Mystery games are always good, right? Even when they are bad? But how was this little soothing surprise?
A Gentle Rain is a solo tile placement puzzle game. In it the player is attempting to help eight lily varieties to bloom during a rain shower. This magnificent experience sets alight the spirit of the player and transports them to a new level of zen. Or they simply win the game. It just depends how into it one likes to be.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game (I think), so what you see in these photos is probably what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup A Gentle Rain, gently place on the table the eight blossom tokens. Near these place the shuffled stack of lake tiles, face-down. Flip over the top lake tile and place it on the table in whichever orientation your heart desires. You may now begin your tour of the lake.
On a turn the player will draw a tile from the top of the lake tile stack and attempt to place it on the table, joining a matching straight side to an existing lake tile on the table. As more and more lake tiles are revealed and placed the player may notice a group of four adjoining tiles forming a square. Once this is achieved the player may choose one of the completed lilies showing in this completed square and place a related blossom token in the created circular space. Placing the tokens allow this type of lily to bloom and nurture the player’s natural essence. Should a drawn tile have no space to occupy, it will be safely discarded and allowed to watch the magical spectacle unfold before it.
The lake journey continues in this fashion until either all blossom tokens have been placed in their respective safe spaces or all lake tiles have been drawn and placed or discarded. The player will count all blossom tokens placed for their final score, and if all eight blossom tokens were placed, will also add the number of lake tiles remaining with their brethren in the draw stack. These scores represent the level of enlightenment achieved by strolling near the lake to take in its beauty.
Components. This game is comprised of eight blossom tokens and a bunch of lake tiles in a small box. The lake tiles are all different and feature different lily semi-circles on the edges. They are thick enough to withstand multiple multiple plays and feature incredibly serene artwork. Similarly, the blossom tokens contain beautiful lily depictions upon painted wooden discs. The components in this game are high quality, and suited for addicted gamers’ need for play after play.
Again, I was surprised, not only by simply receiving the game out of the blue with no prior notification, but also by how much I truly enjoy playing this. The rulebook suggests pouring a cup of tea or other soothing beverage (chai is by far my favorite, with Earl Grey several leagues behind), and I certainly follow rulebooks’ suggestions every chance I get. What I was given here is a wonderful solo experience that I will absolutely be rewarding myself with many times in the future.
The puzzly bits of the game are not at all frustrating, as some puzzle games can be, but you truly feel bad for the lilies that you were unable to find a suitable match for it so it can bloom and display its beauty. And when a blossom token is finally placed, I found that I smiled a bit and wished the blossom a nurturing rain shower. Now, of course I have been using flowery words mostly in jest, but truthfully, this game does put one’s mind at ease for a spell. I have been slightly more stressed than normal lately and for some reason this game was EXACTLY what I needed at this point in my life. Destiny? Perhaps. Extremely lucky coincidence? Perhaps that is the same thing…
If you are a fan of puzzle games that can be played solo and that are addicting, then you must take a look at A Gentle Rain. I believe every gamer can appreciate the theme and artwork, and the design is so refreshing and simple. I will be treasuring this little gem for a very long time, and its small footprint makes it a near perfect travel companion. I give this one a very high recommendation for ALL gamer types and ages. Go find a copy today!
A Gentle Rain is a solo tile placement puzzle game. In it the player is attempting to help eight lily varieties to bloom during a rain shower. This magnificent experience sets alight the spirit of the player and transports them to a new level of zen. Or they simply win the game. It just depends how into it one likes to be.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game (I think), so what you see in these photos is probably what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup A Gentle Rain, gently place on the table the eight blossom tokens. Near these place the shuffled stack of lake tiles, face-down. Flip over the top lake tile and place it on the table in whichever orientation your heart desires. You may now begin your tour of the lake.
On a turn the player will draw a tile from the top of the lake tile stack and attempt to place it on the table, joining a matching straight side to an existing lake tile on the table. As more and more lake tiles are revealed and placed the player may notice a group of four adjoining tiles forming a square. Once this is achieved the player may choose one of the completed lilies showing in this completed square and place a related blossom token in the created circular space. Placing the tokens allow this type of lily to bloom and nurture the player’s natural essence. Should a drawn tile have no space to occupy, it will be safely discarded and allowed to watch the magical spectacle unfold before it.
The lake journey continues in this fashion until either all blossom tokens have been placed in their respective safe spaces or all lake tiles have been drawn and placed or discarded. The player will count all blossom tokens placed for their final score, and if all eight blossom tokens were placed, will also add the number of lake tiles remaining with their brethren in the draw stack. These scores represent the level of enlightenment achieved by strolling near the lake to take in its beauty.
Components. This game is comprised of eight blossom tokens and a bunch of lake tiles in a small box. The lake tiles are all different and feature different lily semi-circles on the edges. They are thick enough to withstand multiple multiple plays and feature incredibly serene artwork. Similarly, the blossom tokens contain beautiful lily depictions upon painted wooden discs. The components in this game are high quality, and suited for addicted gamers’ need for play after play.
Again, I was surprised, not only by simply receiving the game out of the blue with no prior notification, but also by how much I truly enjoy playing this. The rulebook suggests pouring a cup of tea or other soothing beverage (chai is by far my favorite, with Earl Grey several leagues behind), and I certainly follow rulebooks’ suggestions every chance I get. What I was given here is a wonderful solo experience that I will absolutely be rewarding myself with many times in the future.
The puzzly bits of the game are not at all frustrating, as some puzzle games can be, but you truly feel bad for the lilies that you were unable to find a suitable match for it so it can bloom and display its beauty. And when a blossom token is finally placed, I found that I smiled a bit and wished the blossom a nurturing rain shower. Now, of course I have been using flowery words mostly in jest, but truthfully, this game does put one’s mind at ease for a spell. I have been slightly more stressed than normal lately and for some reason this game was EXACTLY what I needed at this point in my life. Destiny? Perhaps. Extremely lucky coincidence? Perhaps that is the same thing…
If you are a fan of puzzle games that can be played solo and that are addicting, then you must take a look at A Gentle Rain. I believe every gamer can appreciate the theme and artwork, and the design is so refreshing and simple. I will be treasuring this little gem for a very long time, and its small footprint makes it a near perfect travel companion. I give this one a very high recommendation for ALL gamer types and ages. Go find a copy today!
okletmereviewit (4 KP) rated Kubo and the Two Strings (2016) in Movies
May 11, 2018
A great film for any family night
Contains spoilers, click to show
Kubo and the two strings is a heart warming, coming of age movie, for the whole family. Adults, you will appericate the story line and the plight that Kubo undergoes. Kids will love the animation and the characters. From the moment that the movie started, I fought back the tears. You see a mother and baby in the middle of the ocean one moment and the next, you see them ship wrecked on a beach. You skip forward a few years to when Kubo is about the age of ten. He is now a caregiver for his mother who you come to understand as mentally ill, with something like alzheimer's or dementia. Daily young Kubo goes into the neighboring village and tells fantastic stories of a Samurai Knight, and how he battles the evil Moon King and his army, all while playing his Sangen (a Japanese Guitar) and creating Origami creatures for the story. But as the bells ring for night to come forth, Kubo runs home.
It seems that his mother only "comes to life" when its night time. And then shortly there after returns to a catatonic state. One day while in the village an old beggar woman who befriended him tells him a story of how she speaks with her dead husband at night during a certain ritual. Kubo, who is confused and longing to know anything about his father who was said to be the greatest Samurai, goes to the ancestral resting place and tries to summon his father.
Time gets away from him and night befalls rather quickly. Soon two masked spectral spirits appear, and tell him that they are his aunts. Kubo is then told the reason he is missing an eye is due to his grandfather who only wanted to have his other eye so that he could join them in the heavens. Kubo begins running back to the village. The two spirits attack and destroy the village. When they are almost upon him, his mother shows up and uses the last of her magics to activate a totem and to create wings to whisk him away to safety, far away from his blood thirsty aunts. Kubo then wakes up in a vast frozen waste land with a monkey looking after him. The monkey begins to address Kubo, telling him that they need to go on this quest to find a magical suite of armor that his father once wore. So Kubo and Monkey set off on a quest. Kubo is awaken by the monkey, saying that the origami papers that he carried in his pack, were flying around and that in his sleep he created an origami Samurai. The same Samurai from his stories. This little paper guardian, shows them the way to the armor's pieces, which consist of a sword, a breast plate, and a helmet. Along the way they come across a Beetle who was once a Samurai who was cursed to live the rest of his life as a beetle. After that the unlikely foursome come across a cave that has the sword in it. But much like Kubos life, it was not an easy task to retrieve it as it awakened a tall skeleton warrior, which they had to defeat. They then come to a large body of water, which Kubo uses his magic and his Samgen to create a boat made out of leaves. Monkey exclaims to him how his power is growing. As they set sail, the little paper Samurai point out that the breast plate is at the bottom of the water. Kubo remembering a story that his mother told him, of eyes that show you what you want to see most, lived at the bottom of the water. Beetle offers to dive in and look for the breast plate as "beetles can hold their breaths for a really long time under water, and are great swimmers." After quite some time passes Kubo dives in after Beetle and the breast plate. Monkey is then attacked by one of the evil aunts. While Kubo is under the water he finds the breast plate, and the eyes. They show him that the Monkey is actually his mother in the form of a spirit totem (MIND BLOWN)...Becoming dazzled by the eyes, he begins to drowned. Beetle swoops in and begins shooting the eyes and rescues Kubo. During this time Monkey is battling one of the aunts and defeats her. Kubo and the gang then continue their quest to find the helmet, which is back at his fathers fort. Once back at the fort one of the aunts reveals to Kubo and to Monkey that Beetle is actually Kubos father. So Kubo now armed with this new knowledge is able to defeat his aunt, but not after losing both his parents again. Kubo then uses his magic, to fly back to his village to adorn the helmet to complete his suite of armor. He then has to battle his grandfather The Moon King. At which point The Moon King transforms into a giant centipede like demon. Kubo uses his wits, and magic, to defeat his grandfather and makes him mortal. In his mortal state he loses his memories, and the village people tell him how he was a just and honest man, and how he was kind. The story ends on an upswing.
Over all the movie was really good. I love how engaging it was, and all the attention to detail they provided in it since it was a stop motion claymation. I highly recommend this for any family night.
It seems that his mother only "comes to life" when its night time. And then shortly there after returns to a catatonic state. One day while in the village an old beggar woman who befriended him tells him a story of how she speaks with her dead husband at night during a certain ritual. Kubo, who is confused and longing to know anything about his father who was said to be the greatest Samurai, goes to the ancestral resting place and tries to summon his father.
Time gets away from him and night befalls rather quickly. Soon two masked spectral spirits appear, and tell him that they are his aunts. Kubo is then told the reason he is missing an eye is due to his grandfather who only wanted to have his other eye so that he could join them in the heavens. Kubo begins running back to the village. The two spirits attack and destroy the village. When they are almost upon him, his mother shows up and uses the last of her magics to activate a totem and to create wings to whisk him away to safety, far away from his blood thirsty aunts. Kubo then wakes up in a vast frozen waste land with a monkey looking after him. The monkey begins to address Kubo, telling him that they need to go on this quest to find a magical suite of armor that his father once wore. So Kubo and Monkey set off on a quest. Kubo is awaken by the monkey, saying that the origami papers that he carried in his pack, were flying around and that in his sleep he created an origami Samurai. The same Samurai from his stories. This little paper guardian, shows them the way to the armor's pieces, which consist of a sword, a breast plate, and a helmet. Along the way they come across a Beetle who was once a Samurai who was cursed to live the rest of his life as a beetle. After that the unlikely foursome come across a cave that has the sword in it. But much like Kubos life, it was not an easy task to retrieve it as it awakened a tall skeleton warrior, which they had to defeat. They then come to a large body of water, which Kubo uses his magic and his Samgen to create a boat made out of leaves. Monkey exclaims to him how his power is growing. As they set sail, the little paper Samurai point out that the breast plate is at the bottom of the water. Kubo remembering a story that his mother told him, of eyes that show you what you want to see most, lived at the bottom of the water. Beetle offers to dive in and look for the breast plate as "beetles can hold their breaths for a really long time under water, and are great swimmers." After quite some time passes Kubo dives in after Beetle and the breast plate. Monkey is then attacked by one of the evil aunts. While Kubo is under the water he finds the breast plate, and the eyes. They show him that the Monkey is actually his mother in the form of a spirit totem (MIND BLOWN)...Becoming dazzled by the eyes, he begins to drowned. Beetle swoops in and begins shooting the eyes and rescues Kubo. During this time Monkey is battling one of the aunts and defeats her. Kubo and the gang then continue their quest to find the helmet, which is back at his fathers fort. Once back at the fort one of the aunts reveals to Kubo and to Monkey that Beetle is actually Kubos father. So Kubo now armed with this new knowledge is able to defeat his aunt, but not after losing both his parents again. Kubo then uses his magic, to fly back to his village to adorn the helmet to complete his suite of armor. He then has to battle his grandfather The Moon King. At which point The Moon King transforms into a giant centipede like demon. Kubo uses his wits, and magic, to defeat his grandfather and makes him mortal. In his mortal state he loses his memories, and the village people tell him how he was a just and honest man, and how he was kind. The story ends on an upswing.
Over all the movie was really good. I love how engaging it was, and all the attention to detail they provided in it since it was a stop motion claymation. I highly recommend this for any family night.
KittyMiku (138 KP) rated Say You're Sorry in Books
May 23, 2019
Contains spoilers, click to show
Say Your Sorry by Melinda Leigh is a suspenseful murder mystery that keeps you guessing up to the very end. With all the characters involved in the story, the secrets and secrets and issues each character has, it isn't hard to find someone to hate, love, or relate to in one way or another. The severity of the crimes can be a little sickening, especially if you sometimes think of how that could happen to your or someone you love, but to watch how an innocent man is convicted the troubles he may face, as well as seeing how the law system can be wrong in some cases, can really bring light to how certain things can go on without anyone even knowing what is actually going on behind the sense.
I found that I really enjoyed watching Morgan and Lance, a private detective, investigate the crimes committed and pinned on a man. It helped solved a missing person's case and get other secrets revealed. In one particular case, a military veteran, who shot at Morgan and Lance, is found to be suffering from some mental issues. To see how killing someone, even though deployed, can really affect the mind of a man and break his spirit, was truly heart wrenching and yet real. It was very interesting to see how something in the news can trigger an onset of guilt and paranoia in such a brave man. It is characters and developments like this, that can make the story feel all to real and even hit close to home in some people. To have such details on how certain things can trigger certain emotions and outcomes in a variety of ways, made Leigh's storytelling a bit chilling.
It wasn't just a single character that made the book feel more life like, it was all the characters, the thoughts and ideas they had, and how they felt so convicted by what they thought and felt. Take Morgan for example, it is clear on many occasions in the beginning that she doesn't every want to be a defense attorney, but when someone she knows is arrested for a crime she believes he couldn't do, she is more than happy to get to the bottom of the story, even if she finds out the person is trying to protect is guilty. To have such strong feelings that you are willing to risk your dream career is truly a human feat as well as a desirable trait to have. I really found her to be someone to admire, even if fictional. It wasn't easy to see her struggle with the case or to even have images in her mind of her own little girls having been the victim, but it was something that made her all the more likeable. I feel that woman who work in law and who see the murder victims and crime photos think the same thing and find that having a character who would show this, makes it all the better. Even though the reader may know that this book was fictional, to have such real life emotions and thoughts put into the characters can make a book all more desirable to read. But it doesn't just stop there.
As the case unfolds, it is easy to see how a community can come together and even be judgmental based on what is said in the news and what is believed by those who are there to serve and protect the community was a pleasant surprised. Even though things were being rushed without a deeper investigation based on a few pieces of planted evidence and just a few ideas, it became clear that maybe things we see on the news or hear happen in our own communities aren't all that them seem to be. I am not dissing law enforcers, as I know they are overworked and spread thin as is, I am just saying sometimes just because something seems one way it isn't always the case. And to see a community go against one of their own because of how the media portrays things was slightly unsettling, even though it was accurate.
I also really enjoyed how there was some love interest between two characters who didn't feel ready for a relationship. We all know how hard it can to do deal with love after a loss of someone, whether the person died, or just left you. So it didn't come as shock to see Morgan struggle with her feelings when she realized they had been there, growing and waiting for her acknowledgment. However, to see someone so invested with taking care of their parent that they don't wish to burden another, was a even more of a delight. Though it was a very long battle of a will they won't they, I found it to be delightful and quite endearing. To want to be loved and cared for a is basic human want and in some case need, but to love someone in a way that you wouldn't want to have anything in your life burden them or create some kind of obstacle for them to hurdle over, was just delightful and pleasant to see.
Needless to say I could probably go on for days about all the things this particular book brings into light. With all the real world problems different characters had and everything else that made it feel all too real to be thought of as fictional, it was an extremely delightful read. I would rate this book 5 stars out of 5 stars for how will it portray how easily humanity can give up on itself and how it can take courage, determination and a bit of stubbornness to do exactly what you feel is right. I would recommend this book to anyone wanting to read a murder mystery.
I found that I really enjoyed watching Morgan and Lance, a private detective, investigate the crimes committed and pinned on a man. It helped solved a missing person's case and get other secrets revealed. In one particular case, a military veteran, who shot at Morgan and Lance, is found to be suffering from some mental issues. To see how killing someone, even though deployed, can really affect the mind of a man and break his spirit, was truly heart wrenching and yet real. It was very interesting to see how something in the news can trigger an onset of guilt and paranoia in such a brave man. It is characters and developments like this, that can make the story feel all to real and even hit close to home in some people. To have such details on how certain things can trigger certain emotions and outcomes in a variety of ways, made Leigh's storytelling a bit chilling.
It wasn't just a single character that made the book feel more life like, it was all the characters, the thoughts and ideas they had, and how they felt so convicted by what they thought and felt. Take Morgan for example, it is clear on many occasions in the beginning that she doesn't every want to be a defense attorney, but when someone she knows is arrested for a crime she believes he couldn't do, she is more than happy to get to the bottom of the story, even if she finds out the person is trying to protect is guilty. To have such strong feelings that you are willing to risk your dream career is truly a human feat as well as a desirable trait to have. I really found her to be someone to admire, even if fictional. It wasn't easy to see her struggle with the case or to even have images in her mind of her own little girls having been the victim, but it was something that made her all the more likeable. I feel that woman who work in law and who see the murder victims and crime photos think the same thing and find that having a character who would show this, makes it all the better. Even though the reader may know that this book was fictional, to have such real life emotions and thoughts put into the characters can make a book all more desirable to read. But it doesn't just stop there.
As the case unfolds, it is easy to see how a community can come together and even be judgmental based on what is said in the news and what is believed by those who are there to serve and protect the community was a pleasant surprised. Even though things were being rushed without a deeper investigation based on a few pieces of planted evidence and just a few ideas, it became clear that maybe things we see on the news or hear happen in our own communities aren't all that them seem to be. I am not dissing law enforcers, as I know they are overworked and spread thin as is, I am just saying sometimes just because something seems one way it isn't always the case. And to see a community go against one of their own because of how the media portrays things was slightly unsettling, even though it was accurate.
I also really enjoyed how there was some love interest between two characters who didn't feel ready for a relationship. We all know how hard it can to do deal with love after a loss of someone, whether the person died, or just left you. So it didn't come as shock to see Morgan struggle with her feelings when she realized they had been there, growing and waiting for her acknowledgment. However, to see someone so invested with taking care of their parent that they don't wish to burden another, was a even more of a delight. Though it was a very long battle of a will they won't they, I found it to be delightful and quite endearing. To want to be loved and cared for a is basic human want and in some case need, but to love someone in a way that you wouldn't want to have anything in your life burden them or create some kind of obstacle for them to hurdle over, was just delightful and pleasant to see.
Needless to say I could probably go on for days about all the things this particular book brings into light. With all the real world problems different characters had and everything else that made it feel all too real to be thought of as fictional, it was an extremely delightful read. I would rate this book 5 stars out of 5 stars for how will it portray how easily humanity can give up on itself and how it can take courage, determination and a bit of stubbornness to do exactly what you feel is right. I would recommend this book to anyone wanting to read a murder mystery.
Lee (2222 KP) rated Ready Player One (2018) in Movies
Mar 20, 2018
A dazzling, geeky feast for the eyes!
I don't really do books. In the last twenty years or so, I've probably only read one book from start to finish, and that book was Ready Player One. And I absolutely loved it, reading it pretty much non stop until I'd completed it. As anyone else who has read the book knows, there's a hell of a lot in there for someone to try and incorporate into any movie adaptation that gets undertaken, not to mention all the rights needing to be obtained for the vast wealth of famous characters, movies and video games that it features and recreates in such intricate geeky detail. Steven Spielberg is probably about a good a choice as any for tackling something like this though, and to say I was excited heading in to the preview screening of this would be a serious understatement.
The movie covers a lot of detail up front in a fairly brisk, but very effective introduction in order to set the scene. It's 2045, and our hero is Wade Watts, living high up in 'The Stacks', towers of trailers crudely stacked and held up together by metal beams in a densely populated urban area of Columbus. As Wade descends from his home, he passes his neighbours, many of whom are wearing some kind of VR headsets, involved in different kinds of online activity that we can't see. Wade tells us that at some point in the past people just stopped trying to fix lifes problems and learnt to just live with them instead. And to make things easier, they have the OASIS. The virtual world that his neighbours, and billions of people around the world, all connect to in order to escape the daily grind of the real world. In the OASIS you can be anyone you want to be, do anything you want to do. There are different worlds you can visit, and coins to be earned in order to upgrade your experience. Wade has all his equipment for connecting to the OASIS hidden away among the nearby piles of scrap cars, and when he puts on his headset, we are introduced to his online avatar, Parzival. He tells us about James Halliday, creator of the OASIS, who died five years ago. He left behind a message, informing the world that within the OASIS he'd hidden an Easter egg. Anyone who could find the three keys needed to unlock the door to that Easter egg, would inherit his entire fortune, and gain complete control of the OASIS. Since then, nobody has even got their hands on the first key. Nobody has their name up on the high score board. So... Ready Player One...
And so it kicks off, in dazzlingly glorious fashion, with a crazy multi-vehicle race through New York city in order to get to the finish line and grab the first key. It's like Mario Kart on steroids, with jumps and hazards throughout. Wrecking balls smashing the road, a T-Rex causing havoc and Kong jumping from building to building, smashing things up and taking players out of the game. But nobody can make it to the finish line. It's a fantastic, dizzy assault on the senses, and the first of many scenes where you find yourself frantically scouring the screen to see how many famous cars and characters you can spot. Parzival himself is driving a DeLorean, obviously. We're also introduced to fellow racer, and legend within the OASIS, Art3mis, who after being rescued by Parzival, becomes a close friend. Along with Art3mis, Parzival has a number of other close friends within the OASIS - Aech, Daito and Shoto, none of whom he has met in real life. As Parzival finds the first key, and begins sharing that knowledge with his friends in order to work together for the rest of the keys, they become known as the High Five, in recognition of their names being top of the scoreboard.
The bad guy of the movie is Nolan Sorrento, who used to work for Halliday. He, along with his army of employees, are out to try and take over the OASIS for monetary gain and will do whatever it takes in order to make that happen. When Sorrento discovers the real world identity of Parzival, things begin to get very difficult for the High Five who now have to struggle to not only find the keys first, but also evade capture in the real world.
I don't remember all of the details from the book, so I can't comment too much on what's been missed. But I do know that the puzzles surrounding the keys differ in the movie from those in the book. There are also some pretty big elements which don't feature in the book at all, but the main thing for me was that the overall spirit of the book definitely carries over to the movie. There is some occasional second half drag, but that's inevitable when there are so many prolonged moments of eye-popping visuals on display in-between. One thing I do remember well from the book is the final act, where Wade calls upon an army of OASIS users to help him and the high five fight Sorrento and his army in order to gain access to the final key. It's something I always imagined while reading as being absolutely epic if it were ever to be recreated on screen. Luckily, it is. Wow, just wow!! And once again, like with much of this movie overall, I sat there, wide eyed and with a big gormless geeky grin on my face.
The movie covers a lot of detail up front in a fairly brisk, but very effective introduction in order to set the scene. It's 2045, and our hero is Wade Watts, living high up in 'The Stacks', towers of trailers crudely stacked and held up together by metal beams in a densely populated urban area of Columbus. As Wade descends from his home, he passes his neighbours, many of whom are wearing some kind of VR headsets, involved in different kinds of online activity that we can't see. Wade tells us that at some point in the past people just stopped trying to fix lifes problems and learnt to just live with them instead. And to make things easier, they have the OASIS. The virtual world that his neighbours, and billions of people around the world, all connect to in order to escape the daily grind of the real world. In the OASIS you can be anyone you want to be, do anything you want to do. There are different worlds you can visit, and coins to be earned in order to upgrade your experience. Wade has all his equipment for connecting to the OASIS hidden away among the nearby piles of scrap cars, and when he puts on his headset, we are introduced to his online avatar, Parzival. He tells us about James Halliday, creator of the OASIS, who died five years ago. He left behind a message, informing the world that within the OASIS he'd hidden an Easter egg. Anyone who could find the three keys needed to unlock the door to that Easter egg, would inherit his entire fortune, and gain complete control of the OASIS. Since then, nobody has even got their hands on the first key. Nobody has their name up on the high score board. So... Ready Player One...
And so it kicks off, in dazzlingly glorious fashion, with a crazy multi-vehicle race through New York city in order to get to the finish line and grab the first key. It's like Mario Kart on steroids, with jumps and hazards throughout. Wrecking balls smashing the road, a T-Rex causing havoc and Kong jumping from building to building, smashing things up and taking players out of the game. But nobody can make it to the finish line. It's a fantastic, dizzy assault on the senses, and the first of many scenes where you find yourself frantically scouring the screen to see how many famous cars and characters you can spot. Parzival himself is driving a DeLorean, obviously. We're also introduced to fellow racer, and legend within the OASIS, Art3mis, who after being rescued by Parzival, becomes a close friend. Along with Art3mis, Parzival has a number of other close friends within the OASIS - Aech, Daito and Shoto, none of whom he has met in real life. As Parzival finds the first key, and begins sharing that knowledge with his friends in order to work together for the rest of the keys, they become known as the High Five, in recognition of their names being top of the scoreboard.
The bad guy of the movie is Nolan Sorrento, who used to work for Halliday. He, along with his army of employees, are out to try and take over the OASIS for monetary gain and will do whatever it takes in order to make that happen. When Sorrento discovers the real world identity of Parzival, things begin to get very difficult for the High Five who now have to struggle to not only find the keys first, but also evade capture in the real world.
I don't remember all of the details from the book, so I can't comment too much on what's been missed. But I do know that the puzzles surrounding the keys differ in the movie from those in the book. There are also some pretty big elements which don't feature in the book at all, but the main thing for me was that the overall spirit of the book definitely carries over to the movie. There is some occasional second half drag, but that's inevitable when there are so many prolonged moments of eye-popping visuals on display in-between. One thing I do remember well from the book is the final act, where Wade calls upon an army of OASIS users to help him and the high five fight Sorrento and his army in order to gain access to the final key. It's something I always imagined while reading as being absolutely epic if it were ever to be recreated on screen. Luckily, it is. Wow, just wow!! And once again, like with much of this movie overall, I sat there, wide eyed and with a big gormless geeky grin on my face.
Great writing (1 more)
Unpredictable
Some typos (1 more)
The mom was a waste of a character
In horror books and movies, we often see dolls as the main source of scares( such as Annabelle or Child's Play). In K.R. Alexander's Bury Me we get another scary doll to add to the list with some pretty good spine chilling moments, too.
We start with Kimberly Rice, who is a kid with a vivid imagination that can imagine up anything her heart desires, but because of this, people don't believe her when strange things begin to happen in Copper Hollow. She has two friends named Alicia and James- - -but Kimberly feels like she doesn't fit in with them because they live in houses while she lives in a trailer. "I wait for them to say, Hey, Kimberly, do you want to come over for dinner? They don't. They never have. It hurt my feelings at first, but I got over it fast. They're still my best and only friends, so I can't really complain when they don't have me over to their houses. It's not like I can really invite them over to mine. " Kimberly explains.
Although she states that they are her best friends, there is another part that may suggest otherwise. At first, we read about Kimberly being ashamed of her home although she states she has never tried to invite her friends over - - - as far as we know - - - but during a scene where Kimberly goes over to Alicia's home for help with this doll, Alicia doesn't invite her inside, which Kimberly points out.
But Kimberly's dysfunctional friendships aren't what the story is about. The book is about a doll that suddenly shows up with the words 'bury me' written across its dress in black ink. The perfect setting for a horror story. Kimberly teams up with her friends, Alicia and James, to figure out what this doll wants.
Alicia convinces Kimberly to do what the doll's dress says: 'bury me.' But even after they do this, the doll somehow shows up again, without having disturbed its burial place. They finally begin to question whether or not the doll is possessed by an evil spirit because the doll's mouth moves on its own, making frowns and even seeming to silently scream at one point, and no matter what they do, the doll always comes back completely intact. Yet, the only one the doll seems to be 'haunting' is Kimberly, although James and Alicia participate in trying to get rid of it. Kimberly is also haunted by dreams that aren't exactly her own, but she doesn't reveal these to her friends- - - which doing so may have helped in the long run. As a result, the friends never really figure out how to get rid of the doll, it seems that only Kimberly's dreams can figure this out (it just takes her nearly the entire book to figure it out).
The horror elements in this story are pretty good, but as the book recommended age states, it's for pre-teens. Yet, Alexander did a better job on this than 'The Collector' when it came to those elements. I honestly really enjoyed this book, even as an adult.
We continue with Alicia and James beginning to question Kimberly, thinking that this is just a prank she has come up with because their town is boring: " 'Did you do this?' Alicia asks, looking straight at me. Once more, my heart throbs- - -but this time, with a note of anger.
'Why would I do something like this?' I ask.
'Because Copper Hollow is boring and you're trying to make it fun with another one of your wild stories?' She doesn't sound accusatory; she sounds like she's running out of options that make sense, and she doesn't like that at all. "
Kimberly also has to deal with a history book on Copper Hollow that only shows blank pages to her, even when she shows it to adults, they seem to go into a daze as if the book doesn't even exist to them. Even when she asks the Mayor about this very book, he has no idea what she's speaking of. " I try to change the subject. 'I finished that book. The one about our history.'
'Book? ' Mayor Couch asks. 'What book?'
'The one I showed you.'
He chuckles. 'You and your imagination. I don't remember you showing me a book. ' "
Readers and Kimberly still have no idea what is going half way through the book. "Something weird is going on with him. It makes me wonder. . . is it linked to the doll? Or maybe he just has some sort of memory loss? "
While Kimberly is going through all of this, her mother seems like a wasted character to introduce. She, who is rarely home and works double shifts throughout the entire book, is never there for Kimberly, but also,Kimberly never goes to her mother for help.
The story starts quickly, getting right into the doll appearing, and by the end, we learn something that was not predictable - - -this is good writing. Bury Me is what YA horror books should be: suspense, unpredictable moments and likable characters. And compared to Alexander's first book, The Collector, his story telling is getting better to the point that I am looking forward to reading his other recent books, but hopefully he sticks to telling stories with children and not adults.
I highly recommend this book to fans of R.L. Stine's 'Goosebumps,' because I truly believe we have our next R.L. Stine. Great story, great writing.
We start with Kimberly Rice, who is a kid with a vivid imagination that can imagine up anything her heart desires, but because of this, people don't believe her when strange things begin to happen in Copper Hollow. She has two friends named Alicia and James- - -but Kimberly feels like she doesn't fit in with them because they live in houses while she lives in a trailer. "I wait for them to say, Hey, Kimberly, do you want to come over for dinner? They don't. They never have. It hurt my feelings at first, but I got over it fast. They're still my best and only friends, so I can't really complain when they don't have me over to their houses. It's not like I can really invite them over to mine. " Kimberly explains.
Although she states that they are her best friends, there is another part that may suggest otherwise. At first, we read about Kimberly being ashamed of her home although she states she has never tried to invite her friends over - - - as far as we know - - - but during a scene where Kimberly goes over to Alicia's home for help with this doll, Alicia doesn't invite her inside, which Kimberly points out.
But Kimberly's dysfunctional friendships aren't what the story is about. The book is about a doll that suddenly shows up with the words 'bury me' written across its dress in black ink. The perfect setting for a horror story. Kimberly teams up with her friends, Alicia and James, to figure out what this doll wants.
Alicia convinces Kimberly to do what the doll's dress says: 'bury me.' But even after they do this, the doll somehow shows up again, without having disturbed its burial place. They finally begin to question whether or not the doll is possessed by an evil spirit because the doll's mouth moves on its own, making frowns and even seeming to silently scream at one point, and no matter what they do, the doll always comes back completely intact. Yet, the only one the doll seems to be 'haunting' is Kimberly, although James and Alicia participate in trying to get rid of it. Kimberly is also haunted by dreams that aren't exactly her own, but she doesn't reveal these to her friends- - - which doing so may have helped in the long run. As a result, the friends never really figure out how to get rid of the doll, it seems that only Kimberly's dreams can figure this out (it just takes her nearly the entire book to figure it out).
The horror elements in this story are pretty good, but as the book recommended age states, it's for pre-teens. Yet, Alexander did a better job on this than 'The Collector' when it came to those elements. I honestly really enjoyed this book, even as an adult.
We continue with Alicia and James beginning to question Kimberly, thinking that this is just a prank she has come up with because their town is boring: " 'Did you do this?' Alicia asks, looking straight at me. Once more, my heart throbs- - -but this time, with a note of anger.
'Why would I do something like this?' I ask.
'Because Copper Hollow is boring and you're trying to make it fun with another one of your wild stories?' She doesn't sound accusatory; she sounds like she's running out of options that make sense, and she doesn't like that at all. "
Kimberly also has to deal with a history book on Copper Hollow that only shows blank pages to her, even when she shows it to adults, they seem to go into a daze as if the book doesn't even exist to them. Even when she asks the Mayor about this very book, he has no idea what she's speaking of. " I try to change the subject. 'I finished that book. The one about our history.'
'Book? ' Mayor Couch asks. 'What book?'
'The one I showed you.'
He chuckles. 'You and your imagination. I don't remember you showing me a book. ' "
Readers and Kimberly still have no idea what is going half way through the book. "Something weird is going on with him. It makes me wonder. . . is it linked to the doll? Or maybe he just has some sort of memory loss? "
While Kimberly is going through all of this, her mother seems like a wasted character to introduce. She, who is rarely home and works double shifts throughout the entire book, is never there for Kimberly, but also,Kimberly never goes to her mother for help.
The story starts quickly, getting right into the doll appearing, and by the end, we learn something that was not predictable - - -this is good writing. Bury Me is what YA horror books should be: suspense, unpredictable moments and likable characters. And compared to Alexander's first book, The Collector, his story telling is getting better to the point that I am looking forward to reading his other recent books, but hopefully he sticks to telling stories with children and not adults.
I highly recommend this book to fans of R.L. Stine's 'Goosebumps,' because I truly believe we have our next R.L. Stine. Great story, great writing.
Gareth von Kallenbach (980 KP) rated The World's End (2013) in Movies
Aug 6, 2019
This summer’s movie lineup has been crammed full of sophisticated robots, vampires and even a recently passed billionaire genius. And then you have The World’s End (“TWE”), which might simply be the best and most creative of the bunch. Having a much smaller budget than these bigger movies, and being set in England, Edgar Wright shows that it’s not all about money and tropics in this hilarious romp.
I cannot honestly think of a better way to wrap up the Cornetto Trilogy then the story told in TWE. For those that don’t know there’s a joke behind the Cornetto name, in that a report brought up that a Cornetto ice cream wrapper was featured in each of the first two movies. Shaun of the Dead and Hot Fuzz make up the first two movies, and TWE rounds out what eventually became the Cornetto Trilogy. Ice cream Easter egg aside, all the films in the trilogy share the same cast and crew. They star Simon Pegg and Nick Frost, written by Pegg and Wright, and directed by Wright. The films are chock full of inside jokes that go back as far as this incredible groups humble beginnings with the TV show Spaced. Beyond these connections, though, each films stands on its own as a unique story.
While Shaun of the Dead was the group’s take on zombie films, and Hot Fuzz visited the buddy cop genre, TWE is a comedic riff on films like Invasion of the Body Snatchers. If you have somehow made it this far without having the full plot spoiled for you, do try and keep it that way. The key things you need to know is that there are robots, creepy “YOLO” kids, and the story centers on Gary King, a man who never quite grew up.
Gary (Pegg) is a disaster of an adult male. He’s wild, rambunctious, trying to constantly relive his youth, and irresponsible to boot. This demeanor has not done any good for him as an adult on the far side of 40, but he’s delusional and is not aware that he has not succeeded in life. This actually adds to his charm.
Gary gets a bug up his you know what, and wants to relive one of his last greatest days of his youth. A day when he and his four best friends decided to celebrate finishing school by tackling the town-famous golden mile. Newton Haven has 12 pubs spread along a mile path that Gary manages to convince his friends Steven (Paddy Considine), Oliver (Martin Freeman), Peter (Eddie Marsan) and former best friend Andrew (Frost) to attempt again just like they did all those years ago. The pub crawl concludes at the film’s namesake: The World’s End.
As the evening goes on, and the beers start going down, the five begin to discover that something is off. Between rounds and pubs, the group starts to discuss whether or not the town has changed, or they have. This leads to a fight with the creepy “YOLO” kids that is reminiscent of Chinese Kung Fu movies the likes of Jackie Chan would be found in. As the mates progress from pub to pub, more and more of the mystery of Newton Haven begins to unravel.
The film starts in a deceiving way and hides its true nature underneath a veil of middle-aged men trying to reconcile their present with their past. Gary very much represents the past as he still dresses the way he did when he was 18, still drives the same car, complete with the same cassette tape of music given to him more than 20 years ago by Steven. Gary is a loser, but thinks he is the hero of every story, which causes a love/hate relationship with the group of friends. Then it all changes! Wright and company manage to do a complete 180 and combine a very believable mid-life crisis film with a robot invasion. And it works!
Pegg absolutely nails the role of Gary, from his movements to his banter with the others in the film. There is an air of desperation hidden under his free spirit persona. But surprisingly, it is Frost that steals the movie this time around. Andrew is the most well-rounded character he has portrayed, even through his transformation from a stiff professional into the atomic elbow dropping fighter he needs to become.
As I mentioned earlier, the fight scenes are very reminiscent Chinese Kung Fu movies. The choreography is amazing and the actors have no problem keeping up with the action and bringing the air of humor that the Kung Fu films bring as well. It is impressive watching Frost, a small man by no means, nimbly dispatch several foes. Meanwhile, Pegg is constantly thwarted by enemies as he unsuccessfully attempt to enjoy a pint. For a film billed as comedy, the few fight scenes are among the best of the summer.
As good and Pegg and Frost are though, it all comes back to the man behind the camera… Wright. He has a style that is distinctive and unique. He has shown his range over the years with shows like Spaced and films like Scott Pilgrim vs. the World. And his attention to detail is bar-none. Nothing is included in a shot if it doesn’t have some sort of meaning. Wright is a master film maker in his own right.
TWE is steeped in originality and creativity, which is sorely lacking in many films that are released these days. Wright is a master of deconstructing a genre film to honor it and make fun of it at the same time. Pegg and Frost have an uncanny knack for translating Wright’s visions to the silver screen. The World’s End is another example of their shining chemistry, and also one of the best films of the summer.
I cannot honestly think of a better way to wrap up the Cornetto Trilogy then the story told in TWE. For those that don’t know there’s a joke behind the Cornetto name, in that a report brought up that a Cornetto ice cream wrapper was featured in each of the first two movies. Shaun of the Dead and Hot Fuzz make up the first two movies, and TWE rounds out what eventually became the Cornetto Trilogy. Ice cream Easter egg aside, all the films in the trilogy share the same cast and crew. They star Simon Pegg and Nick Frost, written by Pegg and Wright, and directed by Wright. The films are chock full of inside jokes that go back as far as this incredible groups humble beginnings with the TV show Spaced. Beyond these connections, though, each films stands on its own as a unique story.
While Shaun of the Dead was the group’s take on zombie films, and Hot Fuzz visited the buddy cop genre, TWE is a comedic riff on films like Invasion of the Body Snatchers. If you have somehow made it this far without having the full plot spoiled for you, do try and keep it that way. The key things you need to know is that there are robots, creepy “YOLO” kids, and the story centers on Gary King, a man who never quite grew up.
Gary (Pegg) is a disaster of an adult male. He’s wild, rambunctious, trying to constantly relive his youth, and irresponsible to boot. This demeanor has not done any good for him as an adult on the far side of 40, but he’s delusional and is not aware that he has not succeeded in life. This actually adds to his charm.
Gary gets a bug up his you know what, and wants to relive one of his last greatest days of his youth. A day when he and his four best friends decided to celebrate finishing school by tackling the town-famous golden mile. Newton Haven has 12 pubs spread along a mile path that Gary manages to convince his friends Steven (Paddy Considine), Oliver (Martin Freeman), Peter (Eddie Marsan) and former best friend Andrew (Frost) to attempt again just like they did all those years ago. The pub crawl concludes at the film’s namesake: The World’s End.
As the evening goes on, and the beers start going down, the five begin to discover that something is off. Between rounds and pubs, the group starts to discuss whether or not the town has changed, or they have. This leads to a fight with the creepy “YOLO” kids that is reminiscent of Chinese Kung Fu movies the likes of Jackie Chan would be found in. As the mates progress from pub to pub, more and more of the mystery of Newton Haven begins to unravel.
The film starts in a deceiving way and hides its true nature underneath a veil of middle-aged men trying to reconcile their present with their past. Gary very much represents the past as he still dresses the way he did when he was 18, still drives the same car, complete with the same cassette tape of music given to him more than 20 years ago by Steven. Gary is a loser, but thinks he is the hero of every story, which causes a love/hate relationship with the group of friends. Then it all changes! Wright and company manage to do a complete 180 and combine a very believable mid-life crisis film with a robot invasion. And it works!
Pegg absolutely nails the role of Gary, from his movements to his banter with the others in the film. There is an air of desperation hidden under his free spirit persona. But surprisingly, it is Frost that steals the movie this time around. Andrew is the most well-rounded character he has portrayed, even through his transformation from a stiff professional into the atomic elbow dropping fighter he needs to become.
As I mentioned earlier, the fight scenes are very reminiscent Chinese Kung Fu movies. The choreography is amazing and the actors have no problem keeping up with the action and bringing the air of humor that the Kung Fu films bring as well. It is impressive watching Frost, a small man by no means, nimbly dispatch several foes. Meanwhile, Pegg is constantly thwarted by enemies as he unsuccessfully attempt to enjoy a pint. For a film billed as comedy, the few fight scenes are among the best of the summer.
As good and Pegg and Frost are though, it all comes back to the man behind the camera… Wright. He has a style that is distinctive and unique. He has shown his range over the years with shows like Spaced and films like Scott Pilgrim vs. the World. And his attention to detail is bar-none. Nothing is included in a shot if it doesn’t have some sort of meaning. Wright is a master film maker in his own right.
TWE is steeped in originality and creativity, which is sorely lacking in many films that are released these days. Wright is a master of deconstructing a genre film to honor it and make fun of it at the same time. Pegg and Frost have an uncanny knack for translating Wright’s visions to the silver screen. The World’s End is another example of their shining chemistry, and also one of the best films of the summer.
KalJ95 (25 KP) rated Marvel's Spider-Man in Video Games
Jun 19, 2020
All Round Performances Are Fantastic. (4 more)
Combat Is Arkham-esque.
New York Sandbox Is The Definition Of Fun.
Story Feels Fresh And Thrilling.
The Webswinging.
Frame Rate Issues. (1 more)
Few Missed Opportunities With The Story.
The Best Superhero Game Ever?
When I was nine years old, I fell thirty feet out of a tree on a British summers day. Coincidently, because of damp moss on a branch. I spent seven days in a hospital, recovering from a punctured lung, caused by impact on my ribs. In that week, I spent most of my time playing Spider-Man 2, a tie in with the Sam Raimi film, on a hospital owned PlayStation 2. Why am I telling you this story? Well, I spent quite a substantial amount of time playing that game, and it slowly made me realise the mechanics and skill that go into making a video game. Spider-Man wouldn't just shoot his web up in the sky and start swinging, like the Spider-Man game previous. Spider-Man would have to attach his webs to buildings he flew by, and this blew my mind and kept me occupied for hours and hours. For me, it encapsulated a feeling of being so immersed within a medium, you forget everything around you, and in my case it just so happened to be bed ridden in a hospital with a punctured lung. Spider-Man games have come and gone since that 2004 classic, but none have ever been as fun to play.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.









