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Funkoverse Strategy Game: Harry Potter 100
Funkoverse Strategy Game: Harry Potter 100
2019 | Fighting, Miniatures
Because I haven’t given my readers enough insight into my nerdiness, here are a few more things I’m into: Harry Potter, the MCU, and Doctor Who. I also have several Funko Pops! characters somewhere here in this house: the Tenth Doctor, the Twelfth Doctor, Captain America, Ms. Marvel, Ant-Man, and Dr. Strange to name a few. So when I heard that a game was coming out where I could possibly use my Funkos for something other than sitting on my armoire, I got excited. Oh, also it’s Harry Potter themed? COUNT ME IN!

Funkoverse Strategy Game: Harry Potter (which I will now refer to as HP Funko) is a tactics-based strategy game where effectively using Action Points is the determining factor in victory. Each player will take charge of a 2- or 3-character team engaged in one of four included scenarios to gain VP (the awesome teal shards). This is done in different fashions, and for this review we used the “Territories” scenario.

DISCLAIMER: The Tenth Doctor and Dr. Strange are not included in the game, I supplied them. In the box are discs to represent a generic Auror (Ten) and Death Eater (Strange). If you choose to use a supplementary Funko Pop! please know that they may be much larger in size and difficult to maneuver on the board. Also, I will not be detailing every rule in the rulebook as there are just too many. For full rules, download the rulebook today or pick up a copy at your FLGS! -T


To setup follow the instructions in the rulebook and the chosen scenario. For Territories, it will look similar to the setup below, but the characters may not be facing a camera, as mine are. Once the players are satisfied with setup, the first player token is flipped coin-toss style to see which team will lead the first round. The game is now underway!
Turns are somewhat simple: each character can do two actions, which include: Move, Challenge, Interact, Assist, Rally, and Use Ability/Items. Movement is two squares, with diagonals allowed, but not through any part of an obstruction. In fact, obstructions and line-of-sight are big parts of the game, as several pages of the rulebook are devoted to them. To Challenge another character is the combat of the game. The attacker will typically throw two dice to initiate an attack and the defender will use as many dice as is printed on their character card. However, this is a Harry Potter game, so Challenges will also allow characters to use magic spells to augment their attacks or inflict other debilitations or statuses on their targets. Simple majority of successful results rolled wins the Challenge. Characters may be knocked down as a result of a Challenge, and if already knocked down and successfully attacked again, may also be knocked out of the game for a certain number of rounds (usually one).

To Interact with a token on the board a character will need to position themselves either directly on the token or one space adjacent. These tokens could be merely points on the board that earn points, as in the current scenario.

If adjacent to a downed ally, a player could use an Assist action to stand up the ally. However, a character may stand themselves up on their turn by using both actions to Rally. This is the character’s entire turn worth of actions, but may be necessary to avoid being knocked out and placed on the Cooldown Track.

Lastly, characters may need to spend actions to use an ability or an item in their possession. Each ability and item will have its own instructions written on their respective cards. These will be instantly recognizable to fans of the HP universe and will use Ability Tokens or require the user to place the Item Card on the Cooldown Track to be used on a future turn.


After alternating characters on each team has exhausted every character, the round ends. Players will refresh their characters and move all tokens or cards down a space on the Cooldown Track. Should end of turn activities score teams VPs, they will claim the shards for their collection. Once the scenario’s objective has been met a player will be crowned victor and forced to cast Riddikulus on their opponent(s).
Components. This game does not ship with a ton of components, but the bits and pieces contained in the box are wonderful. The cardboard map and pieces are nice, the cards are good quality, and all the tokens are great as well. I really enjoy the VP shards and of course the smaller Pops! that are the main characters. They are a bit smaller than all the Pops! I have, but I’m not really a huge Pops! collector, so that may be the norm nowadays. The art throughout is really well-done and evocative of the theme. Overall the components are brilliant.

I am no fan of Mage Wars style games, as I typically find those types of tactical games tiresome. I usually end up just moving around and casting a spell every once in a while, but then it’s just a tedious game of cat and mouse that I just don’t feel like ever playing. However, with the scenarios provided with HP Funko I feel like I have a mission other than knocking out my opponents. Yes, I could still do that during a scenario, but that’s not the main focus. I like that quite a bit. In fact, there are generic tokens in the game that would even allow players to create their own scenarios. I might be interested in creating my own to play with a younger crowd even.

Moving those big heads around is fun and makes me giggle a bit, especially when they knock into each other and fall down because of the elephantitis of the noggin. I also like being able to send in my Tenth Doctor to use his Sonic Screwdriver to take out he-who-must-not-be-named whilst Dr. Strange looks on in amusement. Being able to use your own Pops! is a great twist and I am definitely a fan.

I guess I DO like tactical move-around-the-board-and-do-stuff games after all! I just needed a little direction and a good theme to pull me into the genre. I also have the expandalone for the HP version of this that includes Malfoy and Ron, and can’t wait to add those in as well. And let me tell you how much I need the next expandalone that includes Dumbledore, Hagrid, Snape, and Umbridge. I need, like, I NEED to deal some damage to that pink witch SO MUCH. In any case, Purple Phoenix Games gives this one a patronus-fueled 10 / 12. If you are on the fence about this gimmicky-looking game, then let me help you – get it. Play it a lot and play it with lots of other people (when possible). Extra points to Hufflegriffinsnake if you yell out the spell names a la Harold Potter in the movies.
  
The Other Boleyn Girl
The Other Boleyn Girl
Philippa Gregory | 2003 | Fiction & Poetry, Romance
4
7.6 (23 Ratings)
Book Rating
Going into <b>The Other Boleyn Girl</b> I already knew that the historical details weren't very factual, but I had this laying around and needed something both light and set in the past, so I figured this would do nicely. The writing itself is perfectly fine, and mostly, I did enjoy the book. Although, for the first half, it seemed as if everyone only wore red and by the end I got so sick of hearing about Anne's "B" for Boleyn necklace I could scream.

Mary Boleyn, the narrator, is a strange character: sympathetic and of reasonable intelligence one minute, a moronic irritant the next. Personality-wise she went up and down and back and forth. First she was fine not being the King's favorite anymore and seeming to want to leave the court life for the country to be with her children, then she was jealous of a title Anne received, years after the affair between Mary and Henry was over. Possibly this was put in as part of the rivalry between the sisters, but it didn't contextually fit. Her development could have used more work and she didn't mature or change much throughout the whole book, especially between the years 1522 to 1533. I seriously got tired of everybody's patronizing and calling her a fool all the time. They should have just named the book, <b>The Foolish Boleyn Girl</b>. I find it hard to believe Mary was so ignorant the king would have continued to have her as mistress for four years, give or take. She had to offer something other than good looks and being great in the bedroom. Anne herself sure was a piece of work, and even though she was pretty much evil throughout the book, I did still feel sorry for her at the end. Jane Parker was a one-dimensional malicious harpy who wasn't given a reason why she was that way; she was just the resident baddy to the Boleyns. To me, it felt like defamation of character.

Politics and the separation of the Church of England from the Catholic Church were merely mentioned in passing as court life and its primary players took center stage. The whole incest plot, I could have done without. Now if it were the absolute truth then it'd be okay, but since it's highly debatable and based on hearsay, I found it unnecessary and gratuitous. Around the two-thirds mark, the pace let up and it became more sluggish and boring, and it wasn't until the last sixty pages that it recaptured my attention again.

As long as readers know going into this book that the history has been twisted around and invented for pure sensation, then it's fine as a fictional read, but take any "facts" with a grain of salt. While it was an okay read, I didn't love it, but it managed to divert my attention for a few days.

One last note dealing with the fourth question in the Q&A with Philippa Gregory in the back of the book:

<blockquote>How about Mary and Anne's brother, George? Did he really sleep with his sister so that she could give Henry a son?

<i>Nobody can know the answer to this one. Anne was accused of adultery with George at their trials and his wife gave evidence against them both. Most people think the trial was a show trial, but it is an interesting accusation. Anne had three miscarriages by the time of her trial, and she was not a woman to let something like sin or crime stand in her way--she was clearly guilty of one murder. I think if she had thought that Henry could not bear a son she was quite capable of finding someone to father a child on her. If she thought that, then George would have been the obvious choice.</i></blockquote>
Obvious? How in the world is that obvious? You cannot be serious, Ms. Gregory. Now I'm far from an expert in Tudor England, but I cannot imagine that being a common practice. Maybe someone more knowledgeable about this time could tell me if that ever happened, because it just boggles my mind that George would be the "<i>obvious choice</i>." Not to mention, who the hell did Anne supposedly kill? I hadn't heard that anywhere. Even my searches are coming up blank.
  
Cold Pursuit (2019)
Cold Pursuit (2019)
2019 | Action, Drama, Thriller
Neeson's best film in years
Yes, we all know the jokes. Liam Neeson’s spiral into revenge thriller territory is one of the most meme-worthy things in film, except maybe John Travolta and Battlefield Earth. Starting with Taken and its, let’s be honest, dreadful sequels, the Irish actor has made a name for himself as the go-to guy to rough someone up after a spate of bad-luck.

He’s had kids killed, kidnapped and spouses murdered in cold blood, he’s even been framed for hijacking a jumbo jet – if anyone deserves a break, it’s Liam Neeson. Unfortunately, his films have ranged from great (Taken, Non-Stop), to middling (Run All Night, The Commuter), to downright dreadful (Taken 2, Taken 3) and that’s how the meme-worthiness was born. Nevertheless, Neeson is back for yet another revenge thriller in Cold Pursuit. But how does it stack up?

Nels Coxman’s (Neeson) quiet life as a snowplough driver comes crashing down when his beloved son (Micheál Richardson) dies under mysterious circumstances. His search for the truth soon becomes a quest for revenge against a psychotic drug lord named Viking (Tom Bateman) and his sleazy henchmen. Transformed from upstanding citizen to cold-blooded vigilante, Coxman unwittingly sets off a chain of events that includes a kidnapping, a series of deadly misunderstandings and a turf war between Viking and a rival boss called White Bull.

Let’s get the elephant in the room out of the way first. This is not a review biased by Neeson’s, shall we say, ill-worded rant on his former life. We all have our own opinions on the matter, but that should not detract from individuals going to see a movie in the cinema. In fact, Cold Pursuit is Neeson’s most accomplished film in years, helped by stylish directing from Swedish director Hans Petter Moland. It’s worth noting that Cold Pursuit is in fact a US remake of Swedish film, In Order of Disappearance and there’s a tasteful nod to the film’s roots in the end-credits.

With a dark, comedic edge, Cold Pursuit is as funny as much as it is gory and it is this hybridity of genres that remains the film’s trump card. The script, penned by Moland himself, is witty and sharp, filled with fantastic line-delivery by the entire cast who look like they’re having a cracking time. There are twists and turns and even a gay-romantic subplot – how very contemporary.

Apart from Neeson, Tom Bateman is an absolute stand-out as the film’s primary antagonist. Allowing him to be a presence in the film from the outset allows the audience to fully feel his character and there’s no doubt that he is a despicable human-being. Neeson performs in typical Liam Neeson fashion. He snarls and growls his way through the film but allows a softer side to creep in than we’re used to, helped in part by that comedic script.

Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre
It’s not perfect however. Laura Dern is a massively underused presence throughout and disappears completely from the film about 1-hour in with no other references to her character. This is a real shame as her chemistry with Neeson is good and they make a believable couple, especially when they’re dealing with the ramifications of their son’s death.

Dern continues to prove her acting prowess and it would have been nice to see her continue to be a feature throughout the film. The pacing is a little off too. At 118 minutes long, the film plods a little as it gets going and then doesn’t stop until the fun and entirely ridiculous finale.

However, it’s good to see the special effects are up to scratch for the genre. Revenge thrillers rarely have the budget for flashy CGI or top-notch practical effects but Cold Pursuit is one of the better in the genre. With a relatively modest budget of $60million, it appears that was well spent with clever editing and cinematography masking any less-than-stellar visuals.

Overall, Cold Pursuit is a fun, if forgettable revenge thriller that features some delicious dark comedy mixed with an intriguing story. It’s certainly Neeson’s best film since Non-Stopand marks a return to form for the Irish actor. Unfortunately, these type of flicks are ten-a-penny nowadays and I’m unsure whether snappy one-liners and beautiful snow-capped peaks are enough to differentiate it in a crowded marketplace.

https://moviemetropolis.net/2019/03/01/cold-pursuit-review-neesons-best-film-in-years/
  
I have never wanted to move to Louisiana, ever. The bugs, the swamps, the heat and humidity, ugh. But after reading this latest installment by Ms Nicholas, I may just have to pack my bags and head south. Ohhhweeee this is a scorcher.

Tori was in New Orleans for Mardi Gras last year, her first vacation in a very long time. While in town she went to a bar where she met Josh. Josh was a typical southern boy, sweet talking, flirt that knew his way around a woman. Thinking his interest in her was just a game he was playing made flirting with him easy as she knew it would go no where, but it was too quick to have these kinds of feelings right? When he suggests meeting back in the same spot in one year if they were both still interested, to show her it wasn’t just about a one-night stand, she accepts. Now it is Mardi Gras one year later and she is in town for her best friend Andrews wedding. Should she expose herself and see if he shows?

Josh has been mooning over Tori for a year and is making his way to the bar he worked at last year to see if she shows. He hopes she shows up, she has to, there is no other option. Making his way down Bourbon Street is another story though. At this rate he is going to use up his whole break just making it the few short blocks he needs to walk. Please be there!!!

Tori heads to the bar, with her Mardi Gras mask in place and sees who she thinks is Josh also with a mask on. He sees her and heads her way, calling out to her just before she kisses him. But wait, the kiss though familiar isn’t the spark fire kiss that Josh gave her last year. She pulls back to find Andrew under the mask. After apologizing and explaining who she was looking for she finds out the Josh doesn’t work there anymore but the let her know where she can find him. She heads out the next day to see if he is still interested in her.

Josh never imagined Tori would come looking for him after she failed to show up at the bar last night. When she arrives at his business he realizes she did show but they missed each other. He also learns about the mistaken kiss and why she is really in town. He doesn’t care either way, he is just beyond the moon that Tori is back. He will do whatever it takes to make sure she never goes back to Iowa again.

Tori is used to being “handled” by Andrew, she tends to be irrational and embarrassing (well at least according to Andrew and her father) so when he tries to reign her in she goes along with it. Knowing Paisley (Andrew’s fiancé) has it in for her as well thinking she is secretly in love with Andrew isn’t helping the situation at all. I won’t go in to too much with Paisley and Andrew but I wanted to jump in the book and punch them both. Andrew preys on Tori’s vulnerability and makes her doubt herself constantly throughout the book. Josh knows he will need to make a big declaration to get Tori to just be herself and accept him and the life he wants to give her.

This book starts a new series, Boys of the Bayou which spins off from Boys of the Big Easy. You do not have to read these books in any order, they are good as standalones but there are character overlaps and some back stories mentioned that if you like to keep things in chronological order may irk you if read out of order. Once again the author give me a 5 star book to consume in rapid fashion. There are so many laugh out loud and real life moments in this book I couldn’t even start listing them or this review would be 10 pages long. Just know that the secondary characters are all hysterical and I would love to follow them around in real life 24/7/365. I voluntarily read and advance reader copy without expectations for review. Any and all opinions expressed are my own. You are doing yourself a great disservice by not adding this to your bookshelf, ebook or however you get your next great reads in your hands. Go, go now, go quickly and enjoy.
  
Bad Boys II (2003)
Bad Boys II (2003)
2003 | Action, Comedy, Mystery
Decent but Definitely the Worst of the Trilogy
Narcotics detectives Mike Lowrey (Will Smith) and Marcus Burnett (Martin Lawrence) are back getting into a heap of shit as they try and take down an ecstasy ring.

Acting: 9
You have to love the performances of Lawrence and Smith as they know how to carry a movie between the two of them. Their chemistry is amazing and they do a wonderful job of balancing each other out, particularly in this film were Smith is more of a shoot-first type while Lawrence’s role is about finding peace and zen. Joe Pantoliano makes a return as Captain Howard, making me crack up everytime he opens his mouth to yell at Lowrey and Burnett for screwing up yet again.

The one role I just couldn’t let sneak past was Jordi Molla playing Johnny Tapia. Terrible doesn’t even begin to describe his performance. It feels too cliche and way overdone, detracting from important scenes at times. Wasn’t a fan in the slightest.

Beginning: 7
While I did appreciate the action at the beginning of the movie, there was just too much going on for me to really settle in and get into it. It’s hard to really understand up from down in the first ten minutes which carries on as the movie progresses as well. Less can be more sometimes, but it feels like in this instance, director Michael Bay called for more of everything.

Characters: 9

Cinematography/Visuals: 6
Bad Boys II has its moments cinematically. The mortuary scene and the scene in the abandoned house are two that really stand out for me. They were shot in such a way that they are hard to forget. From an overall standpoint, I am not a fan of the overdose of slowmo that Bay loves to do. It becomes tedious to the brain and drags the movie out longer than it needs to be. And this movie already has enough time constraints as it is.

Conflict: 10
Action abounds in this second installment from shootouts to car chases to explosions on top of explosions. If you are an action junky, this movie will not disappoint. As much as I rag on Bay (and, no he’s not my favorite director), he knows how to make a scene pop and make traditional action sets feel extremely original. Even as I’m typing this, I can’t forget the highway scene where the bad guys have hijacked a car-carrying truck and they start to release the cars as they speed down the highway. It’s absolute calamity.

Entertainment Value: 7

Memorability: 8

Pace: 7
Bay does his best to keep things fresh, but it’s hard to hide from the fact that this is all about action then dialogue then right back to action. It gets a bit repetitive at times, but I will also admit that it may have something to do with the fact that I’ve watched a shit ton of movies recently (what else is new?). When Cuba gets mentioned and you realize the movie is only two thirds of the way over when it should be finished, that’s when things really slowed down for me even more. You can absolutely cut thirty minutes from this movie and it would be phenomenal, possibly a classic.

Plot: 6
Decent enough story, but nothing that’s going to win an Oscar. I felt corners were cut in spots as there were times where I was trying to figure out, “Why the hell is this happening now?” I also didn’t appreciate some of the cheats, which is a term I use to refer to spots in the movie that conveniently happen for the sake of it being a good scene. Again, cut a half hour of this movie and I might be feeling differently overall.

Resolution: 4
The end was not only mad corny, but it didn’t feel like a real resolution. Not sure what they were going for here, but it didn’t work. The end didn’t really justify the length of what it took to get there.

Overall: 73
I know I know. You read through this review and it almost sounds like I hated Bad Boys II. Truth is, it wasn’t terrible. Would it be the first action movie I recommend? Absolutely not. On the flipside, I can definitely think of many that were worse. At the risk of losing all credibility (as if I had any to begin with), I actually enjoyed this movie more than I did The French Connection. Fight me.
  
Super 8 (2011)
Super 8 (2011)
2011 | Action, Sci-Fi
Writer/Director/Producer JJ Abramas is one of film and televisions hottest talents. With credits that include Lost, Fringe, Alias, “Mission Impossible 3“, “Cloverfield“, and “Star Trek” on his resume and several projects in the works, Abrams is one of the shining young talents in Hollywood.

For his new film “Super 8” Abrams uses a small Ohio town in the summer of 1979 to set the stage for his tale about a group of friends who while shooting a zombie film project make a discovery that will shake the foundation of their rural community.

Following the tragic death of his mother in a mill accident, Joe Lamb (Joel Courtney), is deep in dispair over his loss. His father deputy Lamb (Kyle Chandler), is focused on his work and with this own grieving that he has no time to bond with his son.

When summer break arrives deputy Lamb thinks that Joe would be better off spedning a few weeks at a baseball camp instead of associating with his friends and making what he believes is a stupid zombie film.

Wishing to stay with his friends, Joe works to help his friend Charles (Riley Griffiths), finish his Super 8 film for a contest by providing the makeup for the film. When the group of friends sneak out one evening to film scenes at a train platform they are thrilled to have a local girl named Alice (Elle Fanning), on board the production. Joe has long had interest in Alice and the fact that she has borrowed her fathers car to drive them despite having her license is a big plus.

The filming is going well when they notice a truck driving into the path of an oncoming train and setting off a spectacular derailment and series of explosions.
When the smoke clears the friends learn that the truck was driven by their high school biology teacher who warns them not to say a word as their lives as well as their families lives will be in danger .

The friends return to town and keep quiet about what they have seen even when the military shows up and is clearly hiding something from the local population. When a series of bizzare events start to unfold it becomes clear that something has escaped from the train wreckage, and it is something that the military will go to any lengths to recover and are not about to let anyone stand in their way.
Caught between the military and a creature on the loose, Joe and his friends must find a way to get to the truth and save their town and friends before its to late.

The film moves at a very steady pace that does not lend itself to an action film. The movie is a character driven film about the youngsters and their coming of age relationships with one another as they are faced with a situation beyond their comprehension.

There is a good amount of humor in the film and the youngcast does very well with one another. I especially liked the character of Cary (Ryan Lee), who is obsesses with explosives and blowing things up. He provided plenety of light moments in the film as did other cast members who brought humanity to their parts with their foibles like having a weak stomach in times of stress.

My biggest issue with the film was that as good as the cast was the pacing was to slow as there was not enough action and suspense to sustain the films premise. The reveal of the creature was fairly matter of fact and lacked any real tension or surprise.

The film also suffered from having the adults in the film for the most part come across as incompetant individuals which forced the children to take action.

While this can be overlooked, I think the film could have used some more action and suspense as well as a tighter transition and pacing to the films final act as it came across as all to familiar with very little in the way of suspense or thrills.

“Super 8” played out as JJ Abrams nostalgic homage to the Steven Spielberg (who produced the film) movies of his childhood which so clearly influenced him. I saw many elements of Spielberg directed or produced classic such as the shadowy authority figures, child heroes, and the sense of wonder and growing up that made such fims as “E.T”, “Close Encounters of the Third Kind”, “Gremlins” and “The Goonies” such beloved films.

That being said, “Super 8” is a fun and entertaining summer film that is enjoyable if not original. The nostalgic soundtrack and look of the era is captured well and provides for a pleasant summer distraction.
  
Set a Watch
Set a Watch
2019 | Adventure, Card Game, Fantasy
Purple Phoenix Games Solo Chronicles
I love a good fantasy-themed game. We’ve all, at some point in our lives, probably dreamed of being adventurers – traveling across the land, fighting monsters, and saving all of humanity. Sounds like it could maybe be fun to me. So whenever I see a game that emulates that theme, I am drawn to it. Such was definitely the case when I stumbled across Set a Watch as I was perusing Kickstarter one day, and the rest is history.

The kingdom is under attack. Hoards of creatures are amassing at locations around the realm in an attempt to resurrect ancient Unhallowed monsters. Their ultimate goal? To take control of the world. You and your fellow adventurers have been tasked with stopping this uprising. By traveling to these various locations, you will attempt to clear the area of evil-doers and maintain peace in the kingdom. Keep a vigilant watch, and your team will be successful. But if you wane for even a moment, all could be lost.

DISCLAIMER: This review uses the Deluxe version of Set a Watch that we backed on Kickstarter. Some components may differ from components found other versions. -T

Set A Watch is a cooperative game for 1-4 players in which players must secure nine locations around the realm to prevent the release of the deadly Unhallowed monsters. The party always consists of 4 adventurers, regardless of actual player count. In each round, one adventurer will stay back at camp, resting and taking strategic actions, while the other 3 adventurers take watch and fight off the creatures attempting to infiltrate the camp by using special abilities and powers to aid in battle. The game ends in victory if the adventurers have successfully secured all locations. If, at the end of a round, all adventurers on watch are exhausted, the camp is overrun and the game is lost.

So how does solo play differ from multiplayer games? It doesn’t! A solo game of Set A Watch plays identically to a multiplayer game – the solo player just controls all 4 adventurers at once instead of being split up among the players. Obviously, as a solo player, you have to make all of the decisions, which is sometimes nicer than playing with other people. You get to play whatever strategy YOU want to, without having to compromise with other players. On the flip side, that could be treacherous if your strategy is too bold/too meek or if you get in a tight spot and are at a loss for what to do next. Other than the aspect of solo decision-making, the gameplay remains unchanged. One adventurer still rests at camp while the other 3 stand watch and battle monsters.

Typically, I am not a fan of solo games in which you are forced to play multiple characters. That just feels like kind of a cop-out way to say ‘Yeah, we have a solo mode’ when in reality you’re still playing a multiplayer game, just by yourself. That being said, I actually don’t mind this aspect in Set A Watch. Why? Because there really are no ‘turns’ to track. One adventurer stays at camp and acts first, but the other 3 go to battle and act whenever/however they want. There is no real turn order. I make the characters act when and how I want them to, and that really opens the rounds up to a lot of freedom. I don’t have to sacrifice special powers/abilities because it wasn’t that character’s ‘turn’ – I can come up with some sweet combos, utilizing whichever characters I need to, to really do some damage. The lack of turns makes this a truly cooperative game, even when playing solo.

Overall, I love Set A Watch. It was, admittedly, a little intimidating at first, but once I got the hang of it, it plays great! The components are nice and sturdy, the box transforms into the game board, and the artwork is very nicely done. Set A Watch is a game I would definitely play either multiplayer or solo, and not as a last resort. The gameplay is engaging, the strategic options give you a different game every play, and the theme itself is just exciting to me. I am very happy with this Kickstarter purchase, and I look forward to any expansions/reimplementations that could be in the works!
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
Another film ruined by Endgame's splendour
Contains spoilers, click to show
The Rise of Skywalker

Some endings are welcomed whilst others are heart-breaking and sudden, then there is this movie that closes a curtain that’s older than my very bones. In the time from 1977 there has been highs, lows and Jar Jar Binks a plenty and lots and lots of toys, lunchboxes and soap sets in all shapes of droids. The film itself opens and quickly reintroduces all the main characters and sets up the plot lines for each person and they embark on a path that is destined for them all to meet later. Kylo Ren is on a solo Gooniesesque mission to retrieve something darker than One Eyed Willies rich stuff with the aid of a Toblerone shaped virtual map. Helmetless and emotionless he encounters the Emperor you in fact is not dead but just chilling out with many engineers, Sith corpses and a big evil throne that he may use to do dark side Sudoku. Kylo Ren must kill Rey and then he and Palpatine might both crack a smile and take turns on the evil throne as all powerful rulers.
Is it a bird? Is it plane? Well its half bird in name alone it’s the Millennium Falcon doing what it does best and being chased and escaping for the numerous time but this time they are light speed jumping even though they are told not to, naughty naughty. Po and Finn get some gossip and head to the planet the Rebels are all hiding on to share their news. Enter the heroine its Rey in a new outfit and floating up high but failing to entice the Jedi spirits to appear but why would they this early on in a film. The hero’s all use the gossip from the Empire spy and Rey, Finn, Poe, Chewbacca, BB-8, and C-3PO depart in the Millennium Falcon. Space trip!!!
They head for a Space desert that is like Mardi Gras with sand, it’s so lucky that these sandy terrains are common in space like they are common on Earth as Star Wars loves these arid landscapes. They get into a scrape as they always seem to do but with Stormtroopers being inept and despite being airborne, they now fail on both land and air to do anything other than being a source for explosions. C3-PO finally gets the chance to be of actual use but in his golden and splendid way he is unable to translate a Sith message orally and it remains unheard and unseen in his memory banks. Kylo Ren mentally Skype calls Rey and she forgets to turn off her location settings and he turns up. In the ensuing melee Rey turns up the bad ass levels and destroys an Empire ship containing the Wookie we all fell in love with Chewbacca. In a big fiery furball of fire he is gone, Rey is beside herself with regret and they all escape on board Not the Millennium Falcon. Another planet another mission to add to the collection sees the group hoping to find a brain surgeon to extract the Sith message from C3-PO. On planet Jim Henson we see a large collection of weird and wonderful puppets and cosplay experts. The downside of the brain surgery is it will format C3-PO to the factory settings so he can learn to be annoying to everyone all over again. A little shaved Mogwai turns out to be the master surgeon and he completes the job easily enough and they retrieve the message, but the worst fears are realised as C3-PO remembers no one.
From the furry flames Chewbacca, we find out is not dead but merely being pampered in the Empires many hair and nail bars. Sensing this fashion disaster waiting to happen Rey organises a rescue mission and they break into the Star Destroyer with relative ease until Poe, Finn are caught and assigned to death. Rey is on her own mission and breaks into Kylo Ren’s bachelor pad and has a look around and gets the Sith dagger and another Skype call from Kylo Ren is taken where he tells her some missing parts of her childhood and about her true lineage as a pesky Palpatine. The age-old Star Wars family is not who you think it is trope is wheeled out once more. Learning from her previous failures of her location services she refuses to tell Kylo but when the melted helmet of the original absent father Darth Vader falls at Kylo’s feet he knows she is in his room. Enraged in case he left any interspace porn lying around his room he quickly makes a run for his awesome ship.

With certain execution facing Poe, Finn and the now unlucky Chewie and the blasters set to wipe them out General Hux turns Rouge One and saves the heroes at the last second. With his turncoat and spy status ensured he shows his true childish colours and he wants Kylo Ren to lose because he has longer and hair on the darker side of black (maybe). Before allowing them to escape he asked for a blaster wound to give his story of them overpowering the guards some weight, surely a fool proof plan with your boss being able to mind read. He takes a blaster to the knee before hobbling to explain himself before being shot as the traitorous Rebel scum he is. If only he had lived long enough, he may have seen his wish come true. They well-travelled hero’s travel to space Astoria for another Goonies part of the quest where they see the remnants of the second Death Star and use the dagger doubloon to perfectly line up where the way finder is located. A big source of luck as the waves that engulf the planet and are crashing all around the wreck of the Deathstar have avoided any damage over the years. It’s deemed impossible to traverse the giant waves until morning but when Rey sees her opportunity she sails over the waves with relative ease while the rest of the heroes are chatting to a local about zero hour Strom trooper contracts and a lack of a good sickness benefit policy. As Rey makes it to the wreckage, she is met with Kylo Ren and they have a lightsaber battle after he smashes the way finder and asks her to join him in getting rid of Papa Palpatine and being the Sith power couple. Kylo seems to be building up the anger in Rey and trying to temp her to give in to her rage. Some great action shots and some force leaps make this a memorable fight scene until Leia ‘force times’ Kylo distracting him enough for Rey to become the victor. This is the last stand for Leia as she gives up the ghost and therefore becomes one of those ghost Jedi figures. With a sudden change of heart and with the wound barely open Rey uses her force healing abilities to fill Kylo’s hole right up before stealing his ship and leaving him stranded on Goonieland. With all this free time Kylo throws away his lightsaber and becomes Ben Solo once more and squeezes in a catch up with his old dad Han in dreamworld or memoryland.
Rey is now on a mission to destroy the Sith and the Emperor on the hidden planet now she has the map but only after setting Kylo’s sweet spaceship on fire and then realising her error. This impulsive nature may be leading to the dark side!! She heads to Exegol the Sith planet just as Palpatine is setting his sights on getting on with ending the Rebellion once and for all. If a job is worth doing its worth doing it yourself and orders the destruction of planet by a weapon that’s on each Star Destroyer. When Rey catches up with the Emperor, he is happy to see her and he invites her to strike him down, probably to become more powerful than we can imagine. Rey leaves a trail of cosmic breadcrumbs and she is followed by the resistance and they have a plan to take on the Final Order by destroying a central communication tower, so again a rather simple way to stop some heavy duty weaponry; the old classics are the best!!! It becomes a bit Star Wars of the Rings with space horses appearing and galloping to the rescue, not since the ill-fated days of the Phantom Menace has wildlife shocked me in such a manner. Back to the will she, won’t she, Rey and the Emperor are still wanting different things and Palpatine has invited the ghosts of Sith past to witness his greatest triumph. Rey has a choice of lightsaber’s due to Leia giving her an extra, maybe there was a reason for this!! Oh, wait Ben Solo has arrived lightsaberless what a stroke of luck!! Palpatine has had enough and he decides to drain both the Jedi’s of their life force and levels ups and gets back to rage mode and gets his lightning on. He dispatches Ben and then takes out the full resistance fleet with an impressive lightning show. Rey in her weakened state finally perfects the connection with the Jedi spirits that she failed at early in the film. Armed with the x-factor of crossed lightsabers she pushes the Emperor back and turns his own electricity and his face is melted off Raiders of the Lost Ark style. Ben then comes back into the mix and repays the force healing from earlier and gives Rey the gift of life followed by a kiss. This is a kiss of death literally and he fades away into nothingness. In scenes not seen since the Avengers help arrives when all hope is gone, and the fight is won by the good guys again.

I felt that this film was too fast paced and had too many storylines that were quickly explored and this was at a detriment to what could have been. Maybe on repeat viewing there will be the chance to slow down and explore the potential of the film. Some scenes were for the older generation and some were for the newbies to the galaxy far, far away and this again was at a cost to the whole experience. This all being said the watch was enjoyable and had its genuine emotional moments and humour was used to break the tension at times with C3-PO having a few choice lines for once.
  
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Paul Chesworth (3 KP) created a post

Feb 20, 2018  
OSTURA – THE ROOM

Six years is a long time between album releases. A lot can happen in that time, the biggest issue being the fan-base. In today's throwaway music era, where songs are disposed for having a 20 second intro by the ‘millennials’, but thankfully us rock fans are of a more discerning disposition and made of sterner stuff. Six years is nothing in the scale of rock bands, but I had to admit that even I was a bit worried that this album would never see the light of day. It was written immediately after the debut ‘Ashes Of The Reborn) from 2013 up and through to 2016…..and here it is (finally) in 2018! Top marks to Ostura for not losing faith and getting ‘The Room’ out there. I for one am bloody glad that they have persevered.


They probably feel like a cat with 10 lives, as it has been picked up by Universal Music MENA, when it could have literally gone south and not got released at all. There have been some Ostura casualties along the way. Gone are Tony Ghanem (vocals) and Chris Naimeh (drums), and in comes Alain Ibrahim (guitars), and Alexander Abi Chaker (drums – live, and additional percussions, and he wrote all the drum parts for The Room’). For the album, Thomas Lang is behind the kit and has quite an extensive CV; and I have to say, he IS ON FIRE here.

The 12 songs were written in chronological order and work as a score for an equally cinematic storyline about a social recluse girl who takes refuge in a room. Locked in with her thoughts, fears and ambitions, the girl’s imagination turns the room into an endless universe where she is the creator. Soon after, the creation gains the ability to create and ask the right questions. The story tackles the notions of fear, perfection, social anxiety, ambitions, rage, power, and the struggle between the creator and the creation.

'The Room' is a massive production with performers from 12 countries, alongside the City of Prague Philharmonic Orchestra and the core band. The premise has a lot to live up to. So, do Ostura live up to this high bar they have set for themselves?

Emphatically, yes! Where the debut was more ‘Metal’, and a mix between something like Avantasia and Kamelot, ‘The Room’ is a different experience entirely. The sound now is more cinematic and falls partly on the side of Ayreon. The sound (track) is like that of a film, it’s filled out and sounds huge, partly due to the involvement of The City of Prague Philharmonic Orchestra, a choir, string quartet, and an electric triangle (one of these isn't true). The whole concept has been so carefully constructed that the Orchestra and band are not overwhelming each other or jockeying for position. It’s a perfect balance of band and orchestra coming together for probably THE release of the year.

After a very long wait, I can wholeheartedly, 100% state that ‘The Room’ is worth it, and then some! Opening track ‘The Room’ starts with this pulsating and growing riff that explodes into action. The contrast in vocals between Erosion (Monsef) and The Girl (Jreissata) works a treat, you have the roughness/industrial vs. the angelic, its light vs. dark, and they also have the wonderfully melodic metal vocals of Utopia (Michael Mills, Toehider). ‘Escape’ has hall the hallmarks of symphonic metal that you could wish for. Mills proves to be the Ace in the pack as his vocals are ear-splittingly phenomenal. The Room is more than just Within Temptation with a couple of extra sets of balls, as Ostura throw everything into the mix, both vocally and musically, there is even the daddy of them all, a Hammond organ.

In case you are worried, the three-pronged (trident) vocal assault that was seen on the debut is still here. Only this time, Monsef and Jreissata have seriously upped their game, and have in Mills a singer of the highest quality. Mills is immense, his vocals are up there with early Queesnryche’s Geoff Tate. Its not just the Mills show - Monsef glides from low to high with ease, and Jreissati' vocals are just simply divine. The three together are pure perfection.

‘Beyond’ is where the cinematic soundtrack comes to the fore. Alan Ibrahim’s and Marco Sfogli’s guitar playing collides with the PSO – electric vs. an orchestra, industrial riffs dueling against violins (An orchestra is just the heavy metal of the 1600s to the present day, without a Marshall), all coming together for this huge soundscape of noise. ‘Erosion’ is one of those songs that I wish I could play through a PA. It’s a track that you just can’t play loud enough. It mixes the brutality of guitars that Dream Theater used to do so well, with a male baritone choir! Ostura have so much faith in what they are doing that the orchestra parts come to the fore and throw in a choir for good measure adding further to the already pomp-tastic sound.

‘Mourning Light’ is the first chance to catch your breath as its just The Girl, and a small accompaniment in comparison. We have just witnessed the beautiful calm and serenity of The Girl, you know there’s something sinister just around the corner. It doesn’t half deliver with ‘Deathless’. It’s the kind of intro that you would see on a film like Godzilla, or Cloverfield, dark and looming with a sense of impending danger. The final third of ‘The Room’ has two of the biggest songs in both ‘Darker Shape Of Black’ in which Ostura have roped in 'he who shall not be named!' The other being a 12-minute magnum opus ‘Duality’. 'The 'International Man of Mystery's' style is so distinctive that it is bound to draw comparisons. The song has everything – huge riffs, against a Middle Eastern backdrop, and with the orchestra adding an overall massive sound. The filling in the middle of these two monsters is ‘The Surge’ and is solely a vehicle for ‘Erosion’ and Monsef to take centre stage.

In fact I’m going to leave it right there. It would be a poor read if all I did was wax lyrical about every song in a similar manner. I blame Danny Bou-Maroun and Elia Monsef. Its their bloody fault that the ‘The Room’ is so damn good!

I simply cannot fully express in words how good ‘The Room’ is. If you’re a fan of Ayreon, and I know there are quite a few of you out there, you absolutely positively need this in your collection. There’s a lot to absorb here, as ‘The Room’ will require several listens as its like being bombarded with a wall of sound. You will pick up on things you didn't hear the first time, and so on. The end result though is seriously worth the wait. In the world of cinematic rock, Ostura stand-alone, no one can touch them. Purely as an album it is up there with Ayreon’s ‘01011001’ and possibly Dream Theater’s ‘Metropolis Pt. 2: Scenes From A Memory’. I'm not kidding.

Credit also needs to go to Jens Bogren. Ostura have a hell of a lot going on here, and to get the production so ‘right’ has taken one huge effort. To mix the sound and multiple layers are not an easy task to make it sound as good as this, and he has done a superb job, where others could easily have failed.

Honestly, very few albums hit my inbox that are this good. If anything peaks this in 2018 whether it be metal, prog, AOR and everything in between, I will be very surprised indeed. This is without doubt, awesome!

NOTE – Universal are not releasing this on CD as it’s a dying format. This is a shocking decision considering they have a potential ‘Ostura’ of an album in their possession. Criminal. Here’s hoping the band can offer up something via a Pledge campaign.

Score – Awesome!

Tracklisting –
The Room
Escape
Beyond (The New World)
Let There Be
Erosion
Mourning Light
Deathless
Darker Shade Of Black
The Surge
Duality
Exit The Room

Ostura
Youmna Jreissati – Vocals as ‘The Girl’
Elia Monsef – Vocals as ‘Erosion’ Charango, Additional Acoustic Guitar, Programming, Engineering, Media
Danny Bou-Maroun – Piano, Keyboards, Orchestration, Programming, Cubase Operation, Additional Percussions
Alain Ibrahim – Acoustic guitar, Rhythm Guitars, Guitar Co-arrangements
Alexander Abi Chaker –Additional percussions, Drums Co-arrangements on tracks (1,2,4,5,8)

Guest Musicians

Michael Mills – Vocals as ‘Utopia’
Thomas Lang – Drums
Dan Veall – Bass
Marco Sfogli – Lead Guitar on tracks (1.2.3.5.8.11)
He who shall not be named, yet!! – Lead Guitar on Track 9
Ōzgūr Abbak – Lead Guitar on Track 6
The City Of Prague Philharmonic Orchestra Conducted by Danny Bou-Maroun
The Lebanese Filmscoring Ensemble – Choirs, String Quartet
Yamane Al Hage – Violin Solo on Tracks (3,8,9)
Jokine Solban – Violin Solo on Track 2
Nobuko Miyazaki – Flutes on Tracks (9,11)
Mohannad Nassar - Oud on Tracks (5,10)
Roger Smith – Cello on Tracks (1,10,12)

Mixed, mastered and re-amped by Jens Bogren at fascination Street Studio, Sweden
Alexandre Moreira – Editing
All vocals, piano, violins, percussions, recorded at the Citadel, Dlebta, Lebanon

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