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What Lies Within
What Lies Within
Robert Smith | 2017 | Fiction & Poetry, Philosophy, Psychology & Social Sciences, Thriller
6
6.0 (1 Ratings)
Book Rating
For more reviews please visit https://bbookinspector.wordpress.com

When I read the description of this book, I found it very catchy, and it got me really intrigued of what this book can offer. I had this ARC for a while now, and I am not sure was anything edited before publication, so this review is my opinion of the copy the author sent me.

The main character in this book is Tyler, along with his younger brother Devil, they are killing child abusers, who have been released by police due to lack of evidence. Unfortunately, their “good deeds” don’t get unnoticed by the police, and the chase begins. I really liked Tyler as a character, I liked his personality, his manners, and his way of thinking was very amusing and interesting to follow throughout the book. I really loved his complex relationship with Devil, and wish to adjust in society. This novel was told from multiple perspectives – Tyler’s and Police investigators. I preferred Tyler’s parts, I think they opened his character very nicely and was more interesting to read than the police investigation.

The plot of this novel was appealing but not fully utilized. I think this book has lots of potentials, and by adding some deeper parts about Devil’s identity, where he came from, it would’ve been better. I think Smith did a good job by incorporating Devil, but the truth was given away too early. Another thing which disappointed me was the investigation, I was not very happy with how detectives were working, I didn’t feel the suspense breathing through the pages, and I think they could’ve done better. However, I think this book would make a pretty interesting film because it has the right amount of action and a riveting suspect. There were some interesting turns and twists in this novel, which kept my interest going. What really struck me, was the topics which Smith was discussing in this book, such as child abuse; how mental illness affects children, when there is nobody to help; children homelessness; survival and adjustment in the society.

This book was very easy to read, and the language used in this novel was not complicated. It has short chapters and it got me binge-reading all the way through. These short chapters kind of made me keep going to find out, what else Tyler has planned. The ending of this novel is unexpected, but absolutely impossible and compromises what detectives said, once they entered Tyler’s flat. I was very pleasantly surprised, that at the end, the author gave a little description of all the characters who were mentioned in this book. I think it was pretty awesome. So, to conclude, I think this novel has a really engrossing message to share with the world, through these intense characters and the struggle between what is good and what is bad in this world. I do recommend to read it and to figure out for yourselves, how people try to cope in this world after something horrible has happened to them in the past.

I would like to throw in a disclaimer, there is murders, violence, child abuse scenes in this book.
  
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Quests & Cannons
Quests & Cannons
2021 | Adventure, Animals, Exploration, Fantasy, Nautical
Fantasy Yarharrr! The isles have been borne and offer wondrous resources, but only for one o’ ye. Gather yer factions and fight for control and survival, or suffer a fate worse than death… which, in this case, is extinction! Okay, this is way less dramatic, but the stakes are high when bunnies, eagles, and piggies battle on the high seas for control of the islands and assurance of their race’s survival.

Quests & Cannons is a giant melting pot of mechanics rolled up into a cute little package with an interesting modular board with multiple setup options. In it, players take control of one of the aforementioned animal races and board their ships to claim islands and exploit their resources. The first player to amass 15 or 20 prosperity (VP) by the end of the game will reign victorious!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


There are so many steps to setup, and about a thousand bits and pieces, so I will save both your eyes and my fingers explaining. However, once setup, it should look somewhat similar to the photo below. Each player receives their own upgradeable ship board to track resources, action points, and other game-necessary components, along with a specific character and matching boat token.
On a turn, players will have three action points they may spend in any order on the following actions: Movement, Gather, Attack. Movement is one nautical hex in any direction per action point used, unless a player uses one of their sails. Sails add one hex to a movement and is spent for the rest of the round. The thing to keep in mind with movement is that different tiles affect movement in different ways, so luckily reference cards are included in the game. Once a ship discovers a new island, the player receives one coin and a Quest card in addition to flipping over the question mark Island Feature Tokens. These tokens show specific resources, which Quest cards require to be completed, at specific locations on the board.

Players can spend an action point to Gather resources from an island. Players are able to fill up their ships’ holds with as much of the resource as they wish, and it can be replaced with other resources on future turns.

Map Clues are cards that can be worked on during play, similar to Quest cards, and usually require an action point to be spent. These are special circumstances, and the action points are not available to be spent on every turn. Similar special circumstances include visits to Outposts, Trading Posts, and Starting Spaces. These spaces allow players to buy and sell items, and upgrade and repair ships.

The last option for action point spending is by attacking. A player may Attack another player when they share the same space on the board. The attacking player spends an action point to fire their cannons equipped on their ship. The ammo is tracked and represented by ammo dice. Once rolled, the attacker scores hull damage for every four pips rolled. If the ship takes as many or more hull damage than they have HP hearts, their ship sinks. Fortunately, this does not eliminate the player, but they lose many resources and coins, and will need to respawn at their starting location.


The player who earns 15 or 20 prosperity (depending on game mode) from attacking players, completing Quest and Map Clue cards, and possibly some other secret methods, will win Quests & Cannons and leads their race to eternal glory!
Components. Again, this is a prototype copy of the game, but I’ll tell you what, if the finished project comes with even slightly better components, it will be a monumental accomplishment. This is one of the highest-quality home-made prototypes I have ever received. I know most art and many items are final, but everything is on the table for upgrades, with a successful Kickstarter campaign. The colors are great, the art is fantastical and amazing, and it looks phenomenal on the table. I really enjoy the different characters with their unique special powers, and the double-layer ship player mats. Everything has its place and is organized beautifully. I am very excited to see the final product that Short Hop Games achieves!

This kind of game is really right up my alley: head-to-head combat (without player elimination), exploration, and pick-up-and-deliver. The only thing this is missing to be the perfect Travis game is a deck building element, but that certainly wouldn’t fit here. Quests & Cannons is chocked full of mechanics that, I believe, work really well together to provide a great game experience without adding a ton of complexity. The hexploration is strong, and the pick-up-and-deliver mechanic is tasty. All the mechanics, components, and artwork synergize so well that I am surprised this is a title from first-time designers and publisher.

What I like most is that though the rules are plentiful, once you get them down you have a wonderfully fun versatile game that can be played with many different group permutations and modes. The variety in setup options are endless, and the rulebook offers nine or ten different setups. The game also comes with lots of extra map bits, so any player could dream up several unique setup options at any time. The Quests are great, and the Loot cards (though I didn’t mention them in the overview) offer lots of ways to improve players’ strategies. With the abundance of upgrades available and unique special powers, this one is a big winner for me.

If you are in the market for something a little different, with a great theme and interesting combination of mechanics, then Quests & Cannons is certainly worth a look. I am very excited to follow the progress and the campaign for this one. I think backers will be receiving an incredible game with excellent components and tons of replayability. Now to challenge my wife so she can mop the poop deck with me.
  
A Portable Shelter
A Portable Shelter
Kirsty Logan | 2016 | Fiction & Poetry
9
8.0 (3 Ratings)
Book Rating
Cute little stories about real life (0 more)
Took a while to get in to (0 more)
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
‘…there’s no other way to give you the truth except to hide it in a story and let you find your own way inside.’
Kirsty Logan’s first collection of short stories, The Rental Heart and Other Fairytales, published by Salt in 2014, won the Polari First Book Prize in 2015. A Portable Shelter is her second collection. Set in a small cottage in the rural north coast of Scotland, Ruth and Liska are expecting their first child. The couple believe that their unborn baby will have a better chance of survival away from the harshness of suburban life. They make a pact with one another, that they will only ever tell their child the truth. Yet while Liska is asleep or Ruth is at work, each whispers secret stories to their unborn child. Delving into fantastical tales about people from their past and re-telling stories that span from generation to generation, the couple unfold the horrors of the real world. Whilst these tales, laced in myth and legend, and fattened with the magic of the imagination, demonstrate the art of oral storytelling, Logan reaches further to show the reader why storytelling is important.
While this book is primarily a collection of short stories, its novel like structure frames each story with a preceding monologue from either Ruth or Liska. The monologues offer delightful morsels of description that bring the harshness of Mother Nature into the safety of the couple’s bedroom, “right now our home is speaking to you. The walls creak their approval in the wind. The rain applauds on the roof. The lighthouse beam swoops, swoops, swoops. The tide breathes loud and slow like a giant. If you listen carefully, perhaps you can even hear the moon hum.” The pace of these sentences, combined with the delicacy of language demonstrates Logan’s skill at describing the sublime spirit of the natural world, which brings the narrative to life.
Most impressive though, is Logan’s poetic language and carefully crafted sentences which create the most beautiful imagery. In ‘Flinch,’ for example – James is a fisherman struggling with his identity, yet his affiliation with the land is locked into his first-person point of view where the reader gets to closely experience what he sees, “The sky is pinkish-grey like the insides of shells. Speckled bonxies wheel overhead. Seals loll on the rocks, fat as kings. The rising mist is cool and milky.” Any of these lines could easily be arranged into a poem and with sentences that are squeezed tight; they create a wonderful poetic rhythm. Logan uses this technique throughout her novel, demonstrating the precision and craft in her work. There are definite similarities in her writing style to fellow Scottish novelist and poet Jenni Fagan. Both authors use rich language, which is well crafted and smattered with vernacular. Furthermore, combining this with the reoccurring theme of identity, the oral storytelling tradition, landscape, folklore, and myth, it is clear to see why these authors contribute to the growing canon in Scottish literature.
This is a book that I will read over and over again because I know that in each reading, I will find something new. A Portable Shelter, I feel, deserves a place on my ‘keep’ book shelf.
A Portable Shelter, Kirsty Logan, London: Vintage, 2015
  
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Hazel (1853 KP) rated The Giver in Books

May 28, 2017  
The Giver
The Giver
Lois Lowry | 2012 | Children
9
8.5 (84 Ratings)
Book Rating
An imperfect perfect future
October 2014 Book of the Month

I received this book for free through Goodreads First Reads.

It has been over twenty years since Lois Lowry’s controversial children’s story The Giver was published and it certainly deserves its status as an essential modern classic. Jonas has grown up in the perfect world of the Community whose survival relies on strict rules and rituals. Adults are assigned spouses and children (one boy and one girl) as they take up their role within the society. At the beginning of the book Jonas is approaching then end of his eleventh year and feeling apprehensive about the Ceremony of Twelve where he will be assigned a job for him to do for the rest of his adult life. Jonas gets selected as the Receiver of Memory – a very rare position – and begins to experience memories from humans who lived a long time ago. For Jonas this is exciting until he begins to see the flaws in his perfect world.

Dystopian literature has become popular over the past few years and it would not be surprising if it were The Giver that inspired these contemporary works. Lowry claims that she did not intend for The Giver to have a sinister feel about it; she was writing an adventure story and exploring the concept of the importance of memory, but it turned out to be something much more thought provoking. As the children’s novelist Margaret Mahy (The Haunting) pointed out, up until the publication of this novel in 1993 Lowry was best known for her funny stories about Anastasia Krupnik resulting in The Giver being even more shocking and unexpected.

The Giver highlights that attempting to produce perfection can often result in the loss of good things as well as the bad. The notion of the ideal world may seem like a wonderful proposal, but in order to achieve it humans would have to do away with free choice as in ironing out the inequalities and injustices of the present world would result in everything becoming the same for each individual.

This is a difficult concept to grasp, particularly for a child. Although intended as a children’s series, The Giver and its following installments are more suitable for young adults and older. The only issue with this is that the writing style was target at a younger audience meaning that the overall story is short and lacks depth. If it were to have been written for older readers then there would have been the scope for it to become a much lengthier novel.

There are a lot of mixed reviews surrounding this book although they have changed greatly since the original publication. To begin with The Giver was banned in some areas however the dystopian theme has become accepted in today’s society. What many people comment on now is the oversimplification of such strong ideas. Then again, as already mentioned, it needs to be emphasized that this book was aimed at children, thus the language reflects the reading skills of its target audience.

The Giver is a gem of a book that not only is enjoyable but also can educate the reader on the dangers of attempting a utopian society and why it is important to retain human memories – even the bad – in order that wisdom can exist. Those who have become fans of contemporary dystopian novels, for example Divergent by Veronica Roth or Delirium by Lauren Oliver, will be sure to love this series.
  
Kingsman: The Golden Circle (2017)
Kingsman: The Golden Circle (2017)
2017 | Action, Comedy
Welcome back, chaps
Kingsman: The Secret Service was one of the surprise hits of 2014. Marketed poorly by an unassuming set of trailers, the end result was a film as big a surprise as Guardians of the Galaxy was.

We all know what happened. Kingsman senior grossed over $400million worldwide and a sequel was soon greenlit with a much bigger budget and a marketing effort worth of the first film.

But has some of that old-school charm been lost in the transition to high-budget movie event of the summer?

With their headquarters destroyed and the world held hostage by a villainous drug lord (Julianne Moore), members of Kingsman find new allies when they discover a spy organization in the United States known as Statesman. In an adventure that tests their strength and wits, the elite agents band together to battle a ruthless enemy and save the day, something that seems to be a bit of a habit for Eggsy (Taron Egerton) of late.

Thankfully, I’m pleased to tell you that Matthew Vaughn’s follow-up, while not bettering its predecessor, manages to stay away from many of the sequel pitfalls we tend to see nowadays.

Opening with a fantastically filmed cab ride through London’s narrow streets, the first sequence sets up the movie perfectly. This is a rollercoaster ride – loud, at times exhausting but completely and utterly exhilarating.

That familiar cast we grew to love in the first film return including the not-so-secret return of Colin Firth’s Harry. It’s disappointing to have seen the big reveal of his survival from Samuel L Jackson’s bullet in the trailers, but it’s still a welcome return and a smart move by the writers – even if the circumstances surrounding his well-being are a little farfetched.

Taron Egerton is once again on top form and Mark Strong is ever-reliable as intelligence agent, Merlin. Of the newcomers, Channing Tatum, Halle Berry and Jeff Bridges make a small, but noticeable impact on proceedings though I would’ve liked to have seen them a little more throughout the 140-minute runtime.

You’re right to gasp. Kingsman: The Golden Circle is a good 10 minutes or so longer than its predecessor and while the action is choreographed to the same exceptional standard of its forbearer, it does feel like a long film.

Nevertheless, if there’s one thing Matthew Vaughn knows how to direct, it’s action. The increased budget this time around means our heroes embark on a globetrotting mission that includes Cambodia, Italy, the US and of course Blighty. The cinematography is wonderful with the Cambodian lair of our main villain being a particular highlight.

Speaking of which, Julianne Moore is absolutely sublime. Described by Vaughn himself as “Martha Stewart on crack”, she is right up there with Samuel L Jackson’s outlandish Richmond Valentine. Watch out for a surprise turn from Elton John that will have you in stitches whenever the film switches to Moore’s mountain-top lair.

With this and President Alma Coin from The Hunger Games on her CV, she’s proving a great choice to play wicked characters – she’s certainly got the acting chops for it.

Overall, there’s far too much in Kingsman: The Golden Circle to talk about in one review, but it’s fair to say this sequel is a big success. With beautifully choreographed action and some cracking performances, it’s more than a candidate for best film of the year. Flawed? Yes. But you’ll be having too much fun to notice. Bring on the sequel.

https://moviemetropolis.net/2017/09/21/kingsman-the-golden-circle-review/