Wildlands
Tabletop Game
The great evil has fallen, and has taken the capital with it. Where once there was a kingdom, there...
Boardgames WallaceGames MinatureGames
Last Day on Earth: Survival
Games
App
Last Day on Earth is a zombie survival game, where all survivors are driven by one goal: stay alive...
Zombies
Dan Lacey (7 KP) rated the Xbox One version of ARK Survival Evolved in Video Games
Feb 26, 2020
This is a game I fell in love with and at the very same time detested the game in its entirety. It is a very strange feeling to enjoy a game so so much that you hate it's very existence.
Allow me to explain, Ark is a survival game in case the name didnt give that away in which you start stranded on an island with nothing but your underwear and a dream. The early game very quickly becomes a nightmare comprising of being mauled to death by Raptors or being beaten to a pulp by another player. The aim of the game is to build your base, fortify your base and tame the vast amount of creatures ark has to offer to enable you to progress further in the game by defeating boss monsters and learning the story of the arks.
Taming creatures of the game is so much fun each one has it's own stats abilities and a way to tame it. Most can even be bred to improve its stats via mutations which also can change the colours of the creature. There is a vast interconnected system with all creatures each one is good at something and may lack at something else. There is no better feeling than the very first time you successfully tame a tyranosaurus rex and plop a saddle on it's back, then hop on and March off into battle. The feeling you get when after a few days you place your first set of turrets around your little shack in the hope that when you log on again the next day you will still have everything untouched is a feeling of dread and satisfaction.
There are two game modes pvp (player vs player) and pve (player vs environment) this review will mainly focus on the pvp side as that is the mode I am most familiar with. One of the biggest draws to this game is the amount of content there is available due to the many dlcs. The flipside is that due to the constant need by the developers to sell more digital content they have neglected the many many many many MANY problems the game has which allows players to cheat their way to the top.
The game is riddled with toxic players who will exploit anything on a massive scale if it puts them to the alpha status all players strive to achieve. The game has been plagued by players under meshing (going under the game map) and being able to destroy other players work without worry of being killed by the many forms of defences there are. Players also have various ways in which to duplicate full inventories of items and tames. The developers however turn a blind eye to this at the same time saying they are going to fix it.
Yet here we are in 2020 and I'm some 3.5k hours into the game still complaining still hating the game and at the same time in total love with it. The game is like a drug that you want to give up but at the exact same time you tell yourself you can quit when you want believing the potential this game had and still has will one day shine through and it will all be worth it.
So to sum it up, Ark is like taking a shower in lemon juice while covered in papercuts. It's painful but at the end of the day you smell lemony fresh so the pain is mostly worth it for the pleasures you get in the end.
Sheridan (209 KP) rated the Xbox One version of Shadow Of The Tomb Raider in Video Games
Sep 27, 2018
Matthew Krueger (10051 KP) rated the Xbox One version of Outlast in Video Games
Nov 7, 2020
The game revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital named Mount Massive Asylum, located deep in the mountains of Lake County, Colorado.
Outlast, the player assumes the role of investigative journalist Miles Upshur, as he navigates a dilapidated psychiatric hospital in Leadville, Colorado that is overrun by homicidal patients. The game is played from a first-person perspective and features some stealth gameplay mechanics. The player can walk, run, crouch, jump, climb ladders and vault over objects. Unlike most games, however, the player doesn't have a visible health bar on the screen and is unable to attack enemies. The player must instead rely on stealth tactics such as hiding in lockers, sneaking past enemies, staying in the shadows and hiding behind or under things in order to survive. Alternatively, the player can attempt to outrun their pursuer. If the player dies, the game will reset to the most recent checkpoint.
Most of the hospital is unlit, and the only way for the player to see while in the dark is through the lens of a camcorder equipped with night vision. Using the night vision mode will slowly consume batteries, forcing the player to scavenge for additional batteries found throughout the asylum. Outlast makes heavy use of traditional jump scares and audio cues, which alert the player if an enemy has seen them.
GameSpot gave the game a positive review as well stating that "Outlast isn't really a game of skill, and as it turns out, that makes sense. You're not a cop or a soldier or a genetically enhanced superhero. You're just a reporter. And as a reporter, you don't possess many skills with which you can fend off the hulking brutes, knife-wielding stalkers, and other homicidal maniacs who lurk in the halls of the dilapidated Mount Massive Asylum. You can't shoot them, or punch them, or rip pipes from the walls to clobber them with. You can only run and hide".
The aslyum setting is creepy, horrorfying, scary and terrorfying.
Its a excellent survival horror game.
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