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Gaslands Refuelled
Gaslands Refuelled
2019 | Game System, Miniatures
Super cheap miniatures game (3 more)
Easy to get into
Fun rules
Unlimited modelling options
No official pre-made pre-painted miniatures (1 more)
Print off your own templates or buy from 3rd parties
A brilliantly written and illustrated book for a tabletop game of post-apocalyptic racing – fast cars with big guns – Mad Max in miniature.
It’s tons of fun and easy to play the basics straight away. After that, there is more depth to the rules to explore and building teams to keep things interesting and have long term playability. To get started, you can use templates copied and printed from the book and normal dice, or like I have done, you can get plenty of third-party companies selling templates, scenery and ‘skid’ dice.

One of the main reasons I picked this game up, apart from the raving reviews I’d seen online, was the DIY modelling aspect of the game. As a long time mini-gamer of things like Warhammer and Star Wars FFG, I’m used to my miniatures burning a big hole in my pocket. Re-modelling and repainting HotWheels cars (Super cheap – a couple of quid vs about £30 for a Star Wars ship) is the best part of this game for me, you can use standard cars if you want to, but there are no official pre-made pre-painted ‘cars’ which may be a negative, if you’re not into modelling.

Fun is the main priority and my favourite rule is that if a rule is unclear, you choose whichever option results in the most carnage for all concerned … This is ‘The Rule of Carnage’.

Highly recommended – if you want a different mini game that’s fun and won’t break the bank, check this out!
  
Terraforming Mars
Terraforming Mars
2016 | Business / Industrial, Economic, Environmental, Science Fiction, Territory Building
Terraforming Mars is one of the current hallmarks of today's tabletop gaming. It's based around building an engine to turn Mars into a livable land using cards. As a sci-fi lover, its theme is fantastic. Its art.... Is mostly stock pictures, which doesn't bother me too much, but could be a nitpick for other folks. It's component quality is okay, but the player boards, thanks to the squares that are your primary tokens/markers, can easily be bumped and ruin your board. I highly recommend getting 3rd party player boards that have recesses to solve this problem.

Every turn, every player draws cards and decides which ones they want to keep. Then use resources to either terraform mars or improve their engine using cards. The game length can be highly dependent on group. I've talked to people who have games last up to four hours as people focus solely on engines versus terraforming Mars actually. My personal meta has it around 1.5 hours (with expansions). The early game can be very slow and sometimes you just never draw the cards you need for your planned engines.

Still though, I love this game for its heavy emphasis on theme and on how good a powerful engine can be.