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Star-Crossed Negotiations
Star-Crossed Negotiations
Tessa McFionn | 2022 | Romance, Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
I loved EVERY word!
STAR-CROSSED NEGOTIATIONS is a hard-hitting story of love and betrayal, of wars fought and peace wanted. It is everything I have come to expect from a Tessa McFionn book and I loved every word!

Vanysha and Kieran were young lovers, torn apart by a disapproving parent and the events that followed were kept secret. Move forward six years and they meet again by chance when the ship Kieran is using to take him to another planet is the one Vanysha bought. Everything that could go wrong, does go wrong, but they still make it to Hexaka. What they find there is nothing that they expected but turns into something even more.

I really felt for Van and Kieran in this story. Neither of them deserved what happened to them, especially Van. They are well-rounded characters with understandable pain and anguish. There wasn't a single thing about them that could have been better.

The supporting cast is just as good - both on the ship and planet-side! I adore H'reeh and I really hope his children get a story of their own! In fact, I hope we return to Hexaka. It is a much nicer world than Central! Plus, I need to see how Van and Kieran getting on.

Steadily paced, this novel gives the characters time to adjust to circumstances, and that made the steamy time even hotter. Definitely worth the wait.

This is definitely a Royal Jan-star this author's crown! Please tell me we're returning, please!!! HIGHLY recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books
  
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Merissa (14086 KP) rated Cupcakes & Christmas in Books

Nov 27, 2020 (Updated Aug 14, 2023)  
Cupcakes & Christmas
Cupcakes & Christmas
RJ Scott | 2020 | Contemporary, LGBTQ+, Romance
8
8.5 (2 Ratings)
Book Rating
CUPCAKES & CHRISTMAS is a sweet, seasonal romance that actually takes place for the most part in October. Stick with me, it does make sense, I promise.

Justin and Brody are both chefs and have been asked to take part in a charity show that is featuring six season's winners. Justin won season one and although he still bakes, most of his time now is being an 'influencer'. He has imposter syndrome and doesn't think he'll be able to stay past week one. Oh, and he also had a crush on Brody when he watched season four. Brody is, as you may have guessed, the winner from season four. He has had his self-confidence severely knocked by his ex-husband and doesn't feel like he should be there, even though he desperately wants to win. Oh, and he had a crush on Justin from season one!

These two connect in an adorably sweet and awkward way. I loved how Justin stood up for himself against Erin. Both of them need to find themselves and they both help the other with that. Along with the aid of a magical snowman called Jeremy!

The pace is fast but both our guys know what they want. There are flies in the ointment but nothing is going to come in between Brody and Justin. I have never watched GBBO or been to Banff but this book made me want to do both.

A book guaranteed to give you the warm fuzzies in time for the Yuletide season, CUPCAKES & CHRISTMAS is a story I definitely recommend.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Nov 27, 2020
  
Shadow Hunters
Shadow Hunters
2005 | Adventure, Bluff, Card Game, Deduction, Horror
Playing board games has enlightened me so much and given me wishes to follow career paths I would not have considered otherwise. One career I would NOT want to take on is that of a Shadow Hunter: the warriors who seek out and destroy beings from the demon realms walking in our midst. I’d rather stay blissfully ignorant to their existence and simply hope we can be friends. However, in board game worlds I will seek and destroy like a good little Shadow Hunter does.


Shadow Hunters is a hidden identity survival card game for groups of 4-8 players. Each player’s drawn persona will belong to the Shadows, the Hunters, or Neutrals (common bystanders). The goals of the players may all be completely different and the game may end at any time due to fulfilling personal agendas. Players may even win when their characters are dead!
To setup place the board on the table and randomly populate the card spaces on the board with the Area Cards. Shuffle the White Cards, Black Cards, and Hermit Cards (why didn’t they just name these the Green Cards?) into their own stacks and place them on the side of the board in their slots. Players choose their preferred colors, take the boards and pieces with that color, and place one of their wooden markers on the No Damage space on the board. The other wooden marker will be used for movement on the board Area cards. Shuffle and deal each player one Character Card to be kept secret from the other players. Determine start player and the game is ready to begin!

On a player’s turn they will be completing at least one task and then possible other tasks. First, the active player will roll both the 1d6 and 1d4 together to arrive at a number between two and 10. The player will place their marker on the matching Area card on the board. Should a player roll a seven they may choose any location other than the space they are on and move. Each location will have an action printed on its card that a player may choose to complete. These could be drawing cards from the White, Black, or Hermit decks, damaging other players, or stealing equipment cards from them. Lastly, the active player may straight up attack another player within the same Area range (the three different areas are two cards linked together, so either the card the marker shares or the one that is linked).


As soon as a character has suffered damage equal to or greater than the HP shown on their Character Card, that character dies. Once a character dies, the owning player flips the Character Card over to reveal the character and, more importantly, their faction to which they belong. If this causes one player to fulfill their character’s goals, they must announce that the game is over. If not, play continues in this fashion until a player’s goal has been achieved to end the game. This could mean the Shadow team or Hunter team wins as a group, or that one player wins alone.
Components. Oddly, this edition of Shadow Hunters is now almost 10 years old, so it fall within the “older games” group. That said, the components are still excellent quality, even by today’s standards. The cards have a faint linen finish, the cardboard components are all thick and matte finished, the wooden player markers are chunky and fun to move around. The only issues I have with components are that I wish the colors matched more on the wooden markers and the player boards. Not a huge deal, but something that makes me cringe just a little inside. The other issue I have is most definitely a personal preference: the numbers on the d4 are on the bottom and I prefer them on the top. I know, purely personal preference and I’m dumb for even mentioning it.

This is a game I love but irks my wife. And not even because she doesn’t like the game. It irks her because of how I play it. Until I use the Hermit Cards to try to help figure out which player is on my team I will certainly be attacking everyone I can every chance I get. That’s not the best way to make friends, and I get it, but I’m not taking that chance of allowing a potential opponent to get a leg up on me. That bothers my wife because many times I’m attacking my teammates. Oh well.

I have played this game so many times with different groups and have had great success with it almost every single time. It’s an easy teach, the theme makes sense, and having different end goals is something that many people can rally behind. I know there are about 3,000 hidden identity games out there, but I consider this one of the best. Even 10 years later it sill holds that sheen and gives us a little different experience than just spamming The Resistance: Avalon every time. Purple Phoenix Games gives this one a hot 17 / 24. Pick this one up if you find it in the wild and want a different feel for your hidden identity collection. I love it and you might too.
  
FI
Fantasy in Death (In Death, #30)
J.D. Robb | 2010
8
8.0 (4 Ratings)
Book Rating
<i>Fantasy in Death</i> is an interesting take on the death-by-gaming plot that has previously been done by a couple of fantasy and science fiction authors, most notably in Niven and Barnes' Dream Park series. I doubt that most of Robb's readers will be familiar with the other books, as they're probably coming from the romance world (crossing over from her Nora Roberts titles) instead of the science fiction genre.

What hit me the most, though, was nostalgia for the dot com boom. The portrayal of the hot start-up company with its open, cheerful offices full of tech toys and energy, well-paid employees on fire with ideas and enthusiasm happily burning the midnight oil to work on exciting projects&mdash;I remember those days! Okay, the technology wasn't as advanced as the stuff in the book, but I can relate.

I always enjoy the portrayal of Dallas and Roarke's relationship as a mature partnership. It is a bit clich&ecuted at this point that every case has some aspect that justifies bringing in Roarke as a civilian consultant, but it's part of the formula. The sex is somewhat paint by numbers by now, too, but as prolific as Robb/Roberts is, I'm wondering if she has templates for different series and she has her own <a href="http://en.wikipedia.org/wiki/Stratemeyer_Syndicate">Stratemeyer Syndicate</a>-type operation going on somewhere. (I've never read anything but the Eve Dallas books, so please take that as the joke it's meant to be!)

I was a little disappointed in the reveal, as I felt that the bad guy was too obvious. I won't say more, as I don't want to give anything away. I'll probably continue reading the series, but I'm past feeling an urgent need to grab them as soon as they come out, and this definitely isn't one of the few series that I could re-read and enjoy.
  
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John Bradley recommended The Producers (1967) in Movies (curated)

 
The Producers (1967)
The Producers (1967)
1967 | Classics, Comedy

"In terms of the first film that I remember having a real visceral connection with me, it’d be The Producers, the original Producers, with Mel Brooks. There was something about such a rich movie, in terms of the richness of the ideas and the power of the quality. If you take the two central performances of Gene Wilder and Zero Mostel, they’re such powerful performances. And you think that they’d both be almost too much for the screen because they both put in so much detail and they both bring so much energy. And they’re both such ballsy and powerful performances, you’d think that the screen wouldn’t be able to contain it. Especially because I was watching it on a TV screen, you think no screen is big enough to contain these two’s performance. But there’s something about the way they work together and the way their styles complement each other and the suitedness of those characterizations, the detail that they both put in. There was something about that. When you get two performers that are so beautifully in sync with each other, it’s like a jigsaw. Whatever one of them’s missing, the other kind of fills in with a perfectly compatible performance. It’s like listening to an opera, listening to those two perform with each other. I feel that way a lot about Mel Brooks in general, in terms of the way he writes and directs. There’s such musicality to that comedy. It’s so specific, and it reads like a musical score. You have to be able to play that absolutely precisely. There’s almost not enough room for interpretation on it. And for actors, they have to be able to say the lines. But the thing about Zero and Gene Wilder is they nail the musicality of it so perfectly and yet manage to layer all of this beautiful character on top of it as well. And they really attacked it. The chemistry and the musicality between them was something that really made me sit up and take notice when I was a young kid. It was very powerful, I remember it very vividly, seeing that for the first time."

Source
  
Shelter in Place
Shelter in Place
Nora Roberts | 2018 | Contemporary, Romance, Thriller
4
7.6 (5 Ratings)
Book Rating
I bought two chucky paperbacks by Nora Roberts at the same time a few months ago, this and Come Sundown.

This one starts with Simone and her two friends going to the cinema to watch a film together. Simone goes to the toilet and minutes later hears screams and gunshots coming from the room she'd just left. She phones the police as three people go through the mall, killing as many people as they can. Simultaneously, Reed is working at one of the restaurants in the mall and as the shooters begin their killing spree he comes to the rescue of a little boy who's crying for his mum and keeps him safe until the cops arrive and take out the shooters.
Fast forward several years and survivors of the attack start to be killed off one by one and it seems Simone and Reed are on the killers list

I will start by saying that romantic suspense's are not my favourite genre. It has taken me about a month and a half to finish this. The romance definitely felt like an afterthought since it only kicked in about the half way point by which point I was just reading to see them take down the bad guy - whose POV we saw regularly throughout - and whose comeuppance felt like a bit of a disappointment. It all happened within about five pages from them making themselves known to Simone to them being incapacitated.

It's a 500+ page book! The first half was the two main survivors growing up and finding their calling in life - and I was rather bored, hence it taking me over a month to read! - the second half was a really played down romance while the killer made her way through the rest of the survivors on her meandering journey to them on Tranquillity Island.

I normally really enjoy reading Nora Roberts' books but I think I'll stick to her traditional romances and away from romantic suspense's in the future. Come Sundown and this one will be making there way to a charity shop for others to enjoy.
  
Original Review posted at <a title="The Ambrose Beacon by Alena Gouveia" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-ambrose-beacon-by-alena-gouveia.html">Bookwyrming Thoughts<a/>

Note: Formatting is lost due to copy and paste, along with pictures and captions
<i><b>Disclaimer:</b> Review copy provided by author for review</i>
 
     Let me blunt about The Ambrose Beacon: it was boring. It also became the third unfortunate book that lands into my DNF list and the first fantasy book – oh wait. Not exactly the first... does the Caster Chronicles count as Fantasy, or does it count as Paranormal? If it counts as paranormal, then The Ambrose Beacon became the unfortunate first fantasy book I didn't finish.

      So essentially, I give fair warning: I rated and reviewed it based on what I could manage to read so far. Which, I think I was being a bit lenient about, but I didn't throw the book against the wall, so it certainly didn't deserve a lower rating.

      Now allow me to tell why I found it boring, and my general thoughts on it:

      Larry and Jerry. They sound so similar (they rhyme as well), that I was befuddled and mistakenly read Jerry as Larry and vice-versa when it was really the other way around. They're best friends and one of them is the main character. How confusing can that get?

     The characters don't seem to be in depth. While I get the why for Harper and Arianna, the other characters simply seem virtually pancake-like (no offense). Add to the fact that it suddenly switches POVs without some sort of sign. One minute it's Cole, the next? Dinah, Jerry, Harper, Vaughn, etc. >_<

      Fairies. Probably one of my favorite things to read about, and it's not because they're sparkly and pretty and whatnot. But I was actually interested in Gouveia's take on fairies when the word was
mentioned in the earliest parts of the book.

      Unfortunately, it doesn't seem to be well written, nor realistic. I mean, doing magic in public. In front of human eyewitnesses. That doesn't sound like the typical faery to me that tries to not let the human world find out about them because then it's all, "IT'S THE APOCALYPSE. I must be seeing things," or maybe, "HOLY MONKEYS. FAIRIES EXIST" *rubs eyes to make sure it's not an illusion.* But the fairies here seem like a bounce off of Fantastic Four (even though I haven't watched the movie). More like superheroes than the sidhe.
 
     The same thing is repeated, but in different variations. Oh hooray. Demons, demons and more demons. Same kind of demon, which isn't a problem for me, but the very fact that they tend to be doing the same thing over and over and over again throughout the entire book, which is the main reason why I stopped (I really did stop at exactly 50%). There's not a lot going on, although maybe if I had the time and gave the book further chances, there might be other things going on rather than "OMG, THERE'S A DEMON THAT WANTS MY HEAD ON A PLATTER. RUN." (or in the case here, it's fight to the death.)

     Generally I like fantasy. I love the creative worlds and character and creatures made up that gives me a free ticket to travel – okay, that applies to any book really – without having to move a single inch, and the very fact that you can't exactly buy a plane ticket to the area in the first place. Someone tell me if we can really buy a plane ticket to the Faery Realms if you so disagree on that fact. Of course... I wouldn't exactly try and mess with fairies in the first place.

      I tried liking the story. I thought first thought it was because of reading The Jungle, which is dreadfully boring, and it may have influenced my thoughts on this one. Then I read Allegiant for awhile and came back to it. It didn't work out well either (and Allegiant didn't bore me).

      So simply put, The Ambrose Beacon is not really my cup of tea.

      *eats a biscuit and avoids unsweetened tea*

      I really hate giving bad reviews. Especially DNFs.