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Becoming His Perfect Daddy (Unlikely Daddies #1)
Becoming His Perfect Daddy (Unlikely Daddies #1)
Lincoln Mercer | 2024 | LGBTQ+, Romance
10
10.0 (1 Ratings)
Book Rating
bloody LOVED this book!
Independent reviewer for GRR, I was gifted my copy of this book.

Let me just put this out there, Ok?? I'm a straight cis woman, on the wrong side of 50. I read a lot of MM books, and have read some with trans main characters. I have not ever read a T4T (my apologies if this is incorrect, but I'm trying!) book, never. So I went into this with an open mind and an open heart and an open book brain.

But let me tell you about this book!

There is a bit at the beginning of this book, that the author wrote. I don't usually bother with those, unles my book feelings tell me to read it, so I did and it gave me a much better insight into Sam and Cameron, but also into this author, as some of this book is their story. (again, apologies is this is incorrect, but I couldn't find your preferred pronouns, so went with the best option!)

And what that bit does, my good peeps, is set it all out for you, in a way a lay person like myself can understand the terms, words and difficulties being a trans person comes with.

While this book is set over a long period of time, over a year, I was surprised at the speed at which things moved for Sam, once he made the decision to become himself. I know in the UK these take a long, LONG time, so that surprised me.

Sam and Cameron are perfect for each other! Cameron has already transitioned, and Sam has the dawning realisation that he is not in the right body after reading one of Cameron's books. That CAMERON makes him see who he really should be, a man and a Daddy. These two are absolutely perfect for each other, they really are! Loved how the D/b relationship developed.

I will be honest, I wasn't sure the smexy times would work, I don't know WHY I thought that, but you know me and my book brain, but bloody hell! They work, trust me! Super spicy smexy times!! Loved that!

You get deep into the psyche of being trans with these two. The emotions are deep and heavy in places. Made me cry in some places, it really did, the weight of feelings that these men have about themselves. It's really painful reading in parts, and I think you need to be aware if you have any triggers regarding body dysmophia.

I LOVED this book, in case I didn't say it yet!

I see two pairings among the side characters, one set have their book next and I will be reading that book, and any more that come along! I also found that this is only the author's second book, with a short before this one. And bloody hell, they smashed it out the park!

I cannot give it anything other than. . .

5 full and super shiny stars

*same worded review will appear elsewhere
  
Twilight's Dawn (The Black Jewels, #9)
Twilight's Dawn (The Black Jewels, #9)
Anne Bishop | 2011 | Fiction & Poetry
10
6.5 (4 Ratings)
Book Rating
Anne Bishop's newest addition to the Black Jewels series is a collection of four novellas that fill in a few gaps in the growing storyline, as well as answering the question of what happens after certain central characters are gone from the series.
The first story, "Winsol Gifts", takes place a year after Daemon Sadi and Jaenelle Angelline have been married and after the events in Tangled Webs (Black Jewels, Book 6). It is a sweet story that explores Daemon's new roles as the Warlord Prince of Dhemlan, as well as Tersa's relationship with both Daemon and Lucivar. The question of whether Jaenelle can ever take back the Ebony - and if she will - is also answered, which was very satisfying for me.
The second story, "Shades of Honor", centers on Prince Falonar and the on-going damage he causes from his own prejudices. Surreal and Rainier's recoveries from injuries sustained from the evil haunted house are also central to the story. It also answers the question of how Rainier came to work for Daemon Sadi. Lucivar is also forced to learn how to better run Ebon Rih, which allows the reader to learn a bit more about Eyriens. This story also sparked my curiosity about the Dea al Mon, Surreal's heritage, since the story ended with her going to stay with them.
The third story, "Family", is about what happens to Sylvia, Saetan's lover and wife, and her sons. Through her story, the reader gets a clearer picture of what life is like for the demon-dead, as well as a glimpse of the kind of power that Tersa can wield. The reader also gets to find out if Jaenelle will ever take on the role of a Queen again, as well as how Daemon and Jaenelle deal with the issue of no children.
The final story, "The High Lord's Daughter", spans a period of decades in the telling. This story is both the most tragic and the most promising of the four novellas, as two main characters pass on, while the next generation of the SaDiablo family opens up brand-new story lines for Bishop to explore, should she decide to do so. While it was pretty obvious from the cover description that Jaenelle would die in this story, I was not satisfied with the explanation as to why she could not become demon-dead. I did find it both believable and realistic that Daemon would need to marry again, despite his own grief and stubbornness, and I was very happy that he married the woman he did, as I saw their unique bond long before this book came along. Their daughter also made me quite happy, as I can see how she could continue the magic of "dreams made flesh". I was also happy for Marian and Lucivar, as they finally got their daughter. Of course, now I have a new question that will drive me nuts until the next book - if a person's Birthright Jewel is Twilight's Dawn, then what stone does she descend to?
  
The Witches (2020)
The Witches (2020)
2020 | Adventure, Comedy, Family
Well, here we are... I'm not really sure I remember the original, but I suspect that's a bit of a blessing.

When a young boy encounters a strange and frightening woman his grandmother tells him about the existence of witches. In an attempt to hide from the woman, they take a trip that accidentally drops them in the middle of a witch convention led by the Grand High Witch.

At 1 hour 46 the witches feels like a short film to watch, but on reflection that runtime seems incredibly long for what was actually presented. The opening feels long, while somehow empty. There's obviously a need to get the backstory out, but I'm not sure I enjoyed the Chris Rock voiceover combined with the condensed story from Grandma.

I don't think there's a whole lot to grumble about with the storyline, witches exist, they hate children, plan to obliterate them all... blah blah blah. While I'm not entirely convinced there's a place for some of Roald Dahl's stories these days, but this sort of kids in peril and magic plots are fairly easy ones to get along with.

I love seeing Octavia Spencer in things, though I refuse to accept her as a grandmother. There were some moments with her that I really enjoyed, but there were quite a few scenes where the reactions didn't feel right for the situation. This wasn't something isolated to Spencer's performance, a combination of odd script and strangely edited transitions and effects left me with a lot of moments to pause.

Jahzir Bruno as Hero Boy was very good once the setting moved to the hotel, and I loved his reactions to hearing his gran explaining how to identify a witch.

Let's talk about the Grand High Witch shall we? Anne Hathaway definitely felt like the only one who was all in on their performance... and that's maybe the only positive thing I have to say about it. It was so incredibly difficult to understand what was being said half of the time, you can take an educated guess, but that doesn't really help when you're watching a film.

While all the witches have effects on them it's mainly Hathaway that had the screen time with it. As a scary creation it's pretty good, the mouth and teeth give a very sinister vibe... but at times I felt like it was overused. There were times when the effects really shone. The Grand High Witch's features looked spookily realistic, and here movements flowed seamlessly. But then you got the throwing of objects, and the animals, and it falls apart. The cat in particular reminded me of early, dubious, Harry Potter effects. (And that's not the only Harry Potter element I felt, there are strong Dudley vibes too.)

This reimagining of The Witches may have enough rodent action and face-pulling for the kids to get some enjoyment out of it, but this empty feeling film left me with little to remember apart from the negatives.

Originally posted on: https://emmaatthemovies.blogspot.com/2021/03/the-witches-movie-review.html
  
Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood
Action/Adventure
just got done playing Assassin's Creed Brotherhood and I'll level with you, the ending did cause me to have a what the heck is going on moment. The ending is abrupt and leaves you with a cliffhanger, only drawing forth more questions, and leaves one feeling a bit disappointed and frustrated. However, it does open up many possibilities for the story and for another Assassin's Creed game.
 Cliffhanger ending aside, Brotherhood does not disappoint. You get to play as Ezio Auditore once again fighting against the Borgia clan. Ezio is now a leader and you can recruit assassins throughout the city of Rome and build up assassin signals to take out guards, enemies, and even send them out on contract missions. There are many great side quests, including one with Ezio's old friend Leonardo Da Vinci. Leonardo's Machines was one of my favorite side quests because not only was it fun to play, but it was interesting to see all the great designs spring to life for the various missions. The tank was my favorite by far! The rebuilding quest is back, only this time you rebuild Rome and there are many great rewards with it.
 Brotherhood isn't completely perfect as there are a few bugs that the developers seem to have missed. One frustrating bug was if you went through one of the hidden tunnels before you were formally introduced to it in the game, you would spawn in front of it and desynchronize repeatedly. There was nothing to do about it, except start a new game. Another bug was a design graphic error with the cinematic of when you recruit an assassin to your cause. The new recruit was just a floating head with a body following it, and their neck was missing. There is also a bug where the game will freeze during game play for no reason at all and the only thing you can do is reboot everything. I only had this happen to me once, but a couple of my friends had it freeze up on them two or three times during missions.
 Overall, the game was a blast to play and I did love that all you had to do was whistle or make a hand motion to call on several assassins to take out all your enemies. The historical notes are informative as well and the artwork and music enhance the experience of playing the main missions and the side ones. There's great downloadable content also to add to the fun. I will definitely be playing through it again and have a great time doing it. If you haven't picked up Assassin's Creed Brotherhood yet, I suggest you do so because it is a game that definitely entertains.
  
Note to Self
Note to Self
7
7.0 (1 Ratings)
Book Rating
Genre: Contemporary, LGBTQ

Goodreads rating: 3.73 out of 5 stars

My rating: 3.5 out of 5 stars

Anna never considered herself bisexual or a lesbian. She’s totally in love with her husband and happy with her life as a wife, mother, and cop. But that all changes when she meets Susan, a pretty, feminine doctor, who turns Anna’s world upside down. Confused and full of guilt from thinking erotic thoughts about Susan while married to Nick, Anna turns to her journal to sort it all out.

Okay, once this story gets going, it’s great. But in the beginning it is so damn boring. Journal or not, Anna does not get to the frigging point for like four or five pages! I was tempted to go wash the dishes at least twice in the beginning of the book. When the dishes are pulling me away from a book, and not the other way around, something is very wrong.

However, it does read like a real diary, so kudos on that.


Once Anna gets her shit together and actually starts telling what happened, the story gets a lot better. Her inner turmoil is relatable and realistic and makes me like her alot. Susan’s character is also great. Being very girly, Susan has a nice contrast with Anna, and that makes their time together that much sweeter. I always love it when characters are developed, even for short erotica pieces like this one.

I do have a problem with Anna being married, though. Her husband is a great guy who is very supportive of her and their son. He showed up to their son’s kindergarten barbecue, doesn’t mind his wife being “one of the guys”, and doesn’t even get jealous from other men’s stares at her.

It’s really clear that they are still very much in love and unless it becomes clear in the sequel that he’s a serial cheater or hiding huge secrets, (like, “I killed my boss and embezzled five million dollars” type of secret. Not “that purple dress really did make you look like Barney and I didn’t tell you even though I knew pictures were going on Facebook” type of secret) then I’m never going to like Anna’s and Susan’s relationship as much as I could.

Lesbian relationship? No problem. More power to ya. Cheating on a very sweet person? Huge problem. Shouldn’t happen. Burn in hell.

You can read Note to Self on Smashwords for free. I recommend you check it out if it sounds like your cup of tea. Speaking of tea, take some time to read with a cup of it. The holidays are coming up, and you need some relaxation before your life dissolves into chaos. Take care!
  
Tiny Epic Tactics
Tiny Epic Tactics
2019 | Fantasy, Fighting, Medieval
One of the neatest things about the Tiny Epic game series is how they manage to fit so much game into such a small box. But alas, boxes are not always just mere storage devices – in Tiny Epic Tactics, they are components of the game! These nesting boxes will create a 3D terrain on which players will be moving across, over, and through on their way to victory! But how does this game fit into the Tiny Epic series overall? Keep reading to find out!

Disclaimer: There are 5 different modes of play in Tiny Epic Tactics. In this review, I will be focusing on the 2-4 Player Competitive mode. There are also expansions for this game, but this review will not cover those materials. I also do not intend to rehash the entire rulebook, but rather provide a general overview of the rules and gameplay. For a more in-depth look at the rules, pick up a copy of the game from the publisher or at your FLGS. -L

Tiny Epic Tactics is a game of strategy and combat in which players will lead their teams of 4 heroes to fight opponents and attempt to gain control of a number of areas in the realm. To setup the game, unroll the map scroll and place the boxes onto their corresponding spaces. Randomly deal each player 1 Unit card from each class (Fighters, Wizards, Rogues, and Beasts), and give them 4 Unit tokens (meeples) in their chosen color, as well as tracker tokens for Health, Ammo, and Mana. Players will select their 4-space starting location, and will place all 4 of their Units on the map. Shuffle the deck of Tactic cards, and deal 2 to each player. Players will look at the cards and select one to keep in hand, discarding the other. Place the Tactic card deck in reach of all players, and place the Control Card nearby, with the 3 Flag tokens on the Start space. The game is ready to begin!

Over a series of rounds, players will take turns performing actions until either one player has had all of their Units captured or one player has captured the final Flag token (based on player count). The remaining players will take one final turn, and then the game ends, VPs are tallied, and the player with the most VPs is the winner! A game turn is made up of four steps, the first of which being to check for Majority Control. To see if you hold a Majority Control over any of the Control Areas on the map, count the number of Units in each triggered Control Area – if your Units make up the majority of Units in that area, advance the corresponding Flag token on the Control card, and if you do not hold the majority, then nothing happens. Once a Flag has been advanced to the final space, it is given to the player who holds Majority Control.


The next step of your turn is to take up to 3 actions with your Units. Possible actions are: Movement, Melee Attack, Missile Attack, and Cast a Spell. All Units have a printed value on their cards for Movement, as well as either Melee Attack, Missile Attack, or Spell Attack value, based on the Unit’s class. All of these actions are pretty self-explanatory, with a couple of extra components – use of Ammo/Mana, rolling dice, advantages/penalties based on Elevation, etc. – that make the gameplay strategic and challenging. The third turn step is to remove Weakened tokens (more on this later), and the final step is to draw a Tactic Card. Look at the card, and either keep it in hand or discard it – you may only ever have 2 Tactic Cards in hand. Play continues in this fashion until the end of the game is triggered, either when a single player has had all 4 of their Units captured or a player has taken the final Flag token. All other players take one more turn and then VPs are tallied for final scoring.
Ok so first thing I want to talk about is the use of boxes to create a 3D map. It is SO COOL. It’s such a unique idea, and one that I honestly haven’t seen before. The added aspect of Elevation in regards to movement and range for attacks really ups the strategic gameplay for me. Want to climb to a higher peak? Ok, that costs +1 movement. Don’t have enough movement to climb up this turn? Then you’re outta luck. Your strategy must always be changing based on where Units are located on the map.

Speaking of strategy, there are several different game elements that you can base your gameplay on – there is no ‘right’ way to play! Maybe you really want to focus on getting Flag tokens, so you try to protect that area and maintain majority at all costs. Maybe you don’t care about the Flags and it’s all about combat to you – you’re on the hunt for enemy Units and Area Control means nothing to you. Or maybe your aim is to complete your Tactic Cards, which will then allow you to perform a special/bonus action upon completion. There are different ways to play this game, and that makes it engaging and entertaining as you must constantly adapt your strategy while trying to figure out how your opponents are playing too!

Another neat element of Tiny Epic Tactics is that on each turn you only have 3 actions – and a single Unit may only perform one action per turn! So you can’t just spend all 3 actions moving and attacking with the same Unit, they must be spread across all of your heroes. That adds to the strategy because you have to set your Units up in advance for certain actions, but must quickly adapt based on the movements of your opponents. You can have a Unit perform a second, different, action on the same turn, but it will then become Weakened. When Weakened, a Unit cannot perform any actions on the next turn, and will have the Weakened condition removed at the end of said turn. Or, on your next turn, you may choose to pay 2 Health to remove the Weakened token and be able to act in that same turn. It’s kind of a gamble – how far are you willing to push your Units, and are you able to sacrifice their abilities for an entire turn in order to removed the Weakened token?


Let’s touch on components for a minute. These components are great, as is to be expected of the Tiny Epic series. The art is colorful and unique, the boxes are sturdy, the cards are nice and thick, and the wooden components are quality. No real gripes from me regarding production quality of this game! The gripe I do have is about the gameplay – specifically a 2-player game. When playing a 2-player game in competitive mode, the game end is triggered after 1 Flag token has been secured. This really can negate any need for strategy or player interaction, because each player starts near a Control Area, and can simply just move there and camp out to take the Flag. In my first games at a 2-player count, I found the gameplay to be kind of bland and not engaging because of this. At higher player counts, you have to interact with opponents on the map as you try to capture Control Areas. If at a 2-player count, you were required to secure 2 Flag tokens, or maybe just mandate that the secured Flag must be the one located in the center of the map, it would encourage more interactions between the players, and thereby elevate the strategy and gameplay in my opinion. Just something to consider.
Overall, I think that Tiny Epic Tactics is a solid game in this series. It is not my favorite by any means, but the gameplay and mechanics fill a gap left by the other Tiny Epics. The strategy required can be high-level, but the simplicity of the physical gameplay makes it feel accessible and inviting to all types of gamers. If you’re looking for a great 2-player Tiny Epic, maybe keep looking, but for a 3-4 player game, Tiny Epic Tactics hits the spot. Purple Phoenix Games gives it a tactical 8 / 12.
  
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BookishWoo (317 KP) rated Impervious in Books

Jul 12, 2020  
Impervious
Impervious
A.J. Hartley | 2020 | Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
When I agreed to take part in the Love Books Group book tour, I honestly thought that I would be immersing myself in a new Fantasy fiction. That one genre I hold close to my heart, where I can truly lose myself in the pages and is my escapism from everyday life. Where the hero’s and heroines win through and live happily every after.

Don’t get me wrong, on the face of it, Impervious is a Fantasy story. You find yourself wrapped up in a Quest with cleverly thought out nods to legends we oh so love. King Arthur, Excalibur and The Lady of the Lake, are those that struck me the most. With bone chilling monsters thrown into the mix.

As I got further into it, I realised there is something underlying, running parallel that you need to scratch, no dig under the surface to find.

It’s that scab that you just have to pick at (no intentions to gross anyone out there, but its the best analogy I can think of at the moment)

It’s not until close to the end that I had that Eureka moment. It was at that moment my heart was wrenched from my chest and the full force of the story hit me like a ton of bricks.

I have no doubt that some of you will have you “Ah Ha” moment a lot earlier than me. I was so wrapped up in the quest that I literally could not see the woods for the trees. But that’s OKAY! I am glad I didn’t figure it out, it kinda would have spoilt it for me.

Trina our protagonist, who pretty much has the full focus throughout, with reason, is just so god damn likeable. Lets give it up for Girl Power!

She takes everything in her stride, or so you are led to believe. Im having to be so careful I don’t give anything away here!

With that said, I am going to just leave you with this……….

This is a well written book, with a truly intricate plot within a plot. Delving into the Psyche and coping mechanisms of a teenage girl. A story with a deep message!

I received my copy from Love Books Group, A.J. Hartley and Uclan Publishing in exchange for an honest review.
  
Bad Rebound (Billionaire's Club: Bad Brothers #1)
Bad Rebound (Billionaire's Club: Bad Brothers #1)
Elise Faber | 2022 | Contemporary, Romance
8
8.0 (1 Ratings)
Book Rating
Who doesn't love a perfectly flawed hero?
BAD REBOUND is the first book in the Billionaire's Club: Bad Brothers series. We met Theresa in Bad Best Friend and it is now time for her own story. Rafe and Cora are on hand to help and to provide insight into how Theresa works. This is a good thing because Jeremy doesn't actually know her that well, even after all this time. He likes what he sees, but he doesn't see the whole picture; choosing to be blind to the things he doesn't want to acknowledge.

Jeremy is the perfect flawed hero. He will do anything for anyone and thinks 100% he is doing the right thing, showing them how much he cares. He is also human and makes mistakes. Sometimes those mistakes are smothering the person he is trying to care for. Luckily for him, he had Theresa, his mum, and Melody to set him straight and make him take a good long look at himself. What makes him even better is he acknowledges how he went wrong and tries to correct himself.

Theresa - now here's a heroine that is harder to like. I get her back story, I do, but I was so glad when her mum shot her down. She never asked if it was the life her mum wanted, she just assumed, and we all know how that works out. To me, she was so condescending about anyone's dreams if they differed from her own. Her behaviour, although explained, left a lot to be desired in places. I still liked her though. I just thought she needed knocking down a peg or two as she was so quick to point out Jeremy's faults without looking at her own.

I loved this book and can't wait for the series to continue. I need Melody and Asher's story!!! I know it's going to tear me apart before it gets to the HEA and that's absolutely fine by me! A great start to a new series and definitely recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
Nerve (2016)
Nerve (2016)
2016 | Adventure, Mystery, Thriller
Great Film
I watched this with my friend as a one off. We wasn't sure what to expect from it but we had already sat down to eat and thought why on earth not. At first, I thought it was going to be a cheesy stereotypical film about teenagers online. Especially with all the internet searching screens at the beginning. I restrained from rolling my eyes. But as the film developed I became hooked. It was a light thriller almost. The type where it has you on the edge of your seat because of the suspense and horrors of what is happening. It had just the right amount of love interest for me. It did not entirely dominate the film, nor did it take away from the story line, but it did happen fairly quickly. Another oddity I found was one of the characters, Tommy. I liked this character. He was interesting and funny. But I did not understand his passiveness in the film. It was clear he is interested in Vee (the protagonist) but does nothing to show his interest and stop her falling for Ian. As well as that, he just randomly knows these computer hacker internet websters? There is nothing to indicate why he knows them yet they become crucial towards the end of the film. It would be nice to have a little background on them.

Other than that, I enjoyed watching the film. I believe it raised awareness about the dangers of anonymity on the internet. It also shows that sometimes risks should be taken. We should do things that scare us and push us out of our comfort zones every-now-and-then. But do not go too far. It could be a very dangerous game.
  
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Dean (6927 KP) rated the Xbox One version of Friday the 13th : The Game in Video Games

Feb 16, 2019 (Updated Feb 16, 2019)  
Friday the 13th : The Game
Friday the 13th : The Game
2017 | Action
Good graphics (2 more)
Shows the love for the films
Easy to play
Some minor flaws (0 more)
So young, so pretty.... Kill them all Jason!
A very good game based on the film franchise that came about via the kickstarter website. You can tell this was created by fans of the franchise, one of the biggest backers is a playable character in the game. The attention to detail is great. I've watched the first 4 films again recently and the layouts for the maps are the same as the films. Little details like the look of the cabins and interiors are true to the films as well.
I've read that Kane Hodder did some motion capture for the Jason character and SFX expert Tom Savini had an input on some of the kills.
The game is simple survive and try to escape as a counsellor or kill them all as Jason. The graphics are good with the moonlight and thunderstorms at night looking realistic. As with the film the music adds great tension, even better on surround sound during the storm!
There are a few offline challenges, closely taken from the film scenarios. Also a virtual cabin which acts as a museum of sorts with details about the films.
There are a couple of flaws, wait times for a lobby can be annoying, quitters, time it takes to level up and unlock some items. Also sometimes getting stuck on scenery when shifting. All these are quite minor though.
Overall you can sense the love and detail that has gone into this game, a great achievement for a crowd funded venture. Time to go camping... Think I'll take this old hockey mask with me.
  
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p3anut (62 KP) Feb 20, 2019

Good review. I.myself was very disappointed with how the game ended, all because of that stupid lawsuit. I was really looking forward to more characters and a single player story mode. I was an early adopter of this game so playing it through all the glitches and bugs and server issues (more than there are now) Was well worth the wait for where it is now. But I'm still left wanting more.

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Dean (6927 KP) Feb 20, 2019

Yes it's a shame, there was a recent update to fix some bugs. Hopefully fixed wait times for games. Still good fun to play.