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Kirk Bage (1775 KP) rated Coco (2017) in Movies

Mar 3, 2020 (Updated Mar 3, 2020)  
Coco (2017)
Coco (2017)
2017 | Adventure, Animation
As part of my project to compile a coffee table book called 21st Century cinema: 200 Unmissable Films, I have found it interesting, but not surprising, that almost 10% of the list since the year 2000 are animated features. It is an art form that Pixar and Disney especially, but many smaller studios, are excelling in, because of technological advances, and the free range of realising an imaginative vision. The trouble often is that they aren’t my first port of call anymore now I don’t have a kid around to watch them with. So it takes me some time to catch up on the good ones these days.

Also, for every good one there are several really lame ones, designed to get families into cinemas and take their money without much concession to a good script. It only takes the bad experience of a couple of those to put you off the genre as an adult. It can be hard to remember that some are made only with 6 year olds in mind. Frozen, for example. They have their place, and the phenomenon of which ones kids are drawn to is a different study altogether. For the purposes of my list, I am looking for the ones that can entertain young and older audiences at the same time. And, to date, no one has done that better than Pixar.

The benchmark, for me, remains Monsters Inc, The Incredibles and the Toy Story series. The latter especially, have a great knack of pleasing all generations. The key is always the writing. Animation styles and techniques can impress the eye, but it is always the theme, the relationships and the words that make an animated film enduring. Music also plays a big part; as does the level of humour. Both incredibly intangible arts that you can’t just buy.

I watched Coco on a Sunday morning – the perfect time to watch an animated film, by law! Chances are you will be a little hungover (I was) and susceptible to the inevitable sentimentality you are about to experience. The first thing that struck me was the colours! Embracing a Latin American cultural canvas, I don’t think I have ever seen such a vivid rainbow attacking my senses. From the naked flames of the candles, to the warm tones of the sunlight and the almost neon glow on display around the dead and the world of the afterlife, it was a visual treat I can honestly say I have never experienced before.

Oh, yes, Coco is about dying, if you didn’t know! And to say more about the genius of their approach to it, would be classed as a spoiler! The action takes place on Diá de Muertos (the day of the dead), when family members can revisit their loved ones, as long as they have been remembered. Our hero, young Miguel, loves music. But his family have banned him from listening to, or playing, it because of the shame surrounding a long dead ancestor. The magic of the day leads him to the underworld of the dead, to find out the truth and save the day.

Of course, once there, he meets all sorts of strange characters, and is lead on a fateful journey with lots of unexpected twists. Again, we won’t go into who, or why for the sake of spoilers. Suffice to say, the ideas, emotion and sense of righteousness flow, stirred up in the mix of constant moments of humour, some that land, some that don’t quite, at a pace fitting, and demanded, by young audiences. The ultimate aim being to reveal the truth behind the family story and to allow the dead to be remembered for their real worth.

On the negatives first: it is all pitched at quite a young audience, in the same way one of Pixar’s less successful films, Cars, is. Which means a lot of the humour lacks the sophistication needed to make it a classic. Also, for a film about the love and joy of music, the songs are only OK, and not especially memorable, although the Oscar winning main theme “Remember Me” serves its purpose very well in the climax. There are also one or two dips in the pacing of scenes that break the spell; surely the cornerstone rule of animated films: don’t drop the ball! Something both Wall-E and Up do at points, spoiling the overall impression of something so glorious in their best moments.


The power of Grandmas
To be more positive, we have to acknowledge the very, very high bar that Pixar set themselves. From an animation point of view, if this film had been released in 2001, we’d be in raptures about it! It is beautiful to look at! And the attention to detail is extraordinary, allowing for many re-watches, just to see the things they have put in there to largely amuse themselves. As a vision of an idea brought to life it is a consummate success! It is, essentially, so likeable. And at its heart, once again, right on the money.

It isn’t called Miguel. It isn’t called The Day of the Dead. It is called Coco. And by the end, you realise why that is important. Death is sad. Dementia is also an awful, awful thing. The strength of Coco is taking these difficult subjects and shining a meaningful light on them, that not only comments intelligently on them, but breaks the heart with the truth of it all. It takes a while to get there with this one, but the pay-off is sublime, yet again! Remember me, a simple sentiment that goes a long, long way!

As a side note, there is a controversial, but massively effective medical technique being utilised in the real world, with alzheimers sufferers, that uses music to trigger memory. It’s application and results are astonishing, for their ability to bring people “back to life”. Which, naturally, moved me immensely. To think the best moment of Coco isn’t just wish fulfilment in a sentimental world, but a real thing that can be done!

Sentimentality aside, Coco is a good film, in every sense of the word. As a parent, I would revel in the opportunity to show this to a child, for the positive conversations it might invoke. The aspects of cinema magic needed to make it an experience worth having are all there. To fault it is only to be unnecessarily picky. Better to go on the journey and enjoy it for what it is. Which, increasingly, is my mantra for watching anything. Who would not hope that someone chooses to celebrate life, with the thought “Remember Me”?
  
Spider-Man: Into the Spider-Verse (2018)
Spider-Man: Into the Spider-Verse (2018)
2018 | Action, Animation, Sci-Fi
Out of this world
#spidermanintothespiderverse isn't just an incredible film its also hands down THE best #Spiderman film period & a film fans of the #webhead simply must see. Wow what an intense, #nostalgic & visually breath taking movie, its downright #gorgeous with a dazzling & explosive colour pallet, great dimensional pop, slick smooth unique #animation & some of the most absolutely insane/creative camera angles ive seen all year. This film had my eyes constantly opening wider, searching around the screen trying to take in the immense/painstaking detail literally crammed into every scene. So much attention to detail & #love for years of spiderman material has gone into the making of this film that its honestly just a complete joy to behold. Story wise its a complete breath of fresh air too with constantly shocking plot twists a new spin on origins & extremely informative catch up scenes. Characters are all extremely likable & really well fleshed out & human that have to deal with some really tuff adult problems that i was not expecting to delve into in an #animated #film. Themes are vast here & my favourite explored how none of our #hero's really want the burden or responsibility of doing this as a job but understanding its their purpose/#destiny keeps them dedicated to it. There's also alot on commitment, loss, #courage, inner #demons, fate & #fear which again was awesome to see. Score & soundtrack wise it also shines with all the music intensifying & complimenting not only the tension but the obscure telltale visual style too. Speaking of tension its top notch too, there were scenes that had me sweating & sat on the edge of my seat in suspense & action so energetic, fluid & busy i felt goosebumps on my arms. While also absolutely #laugh out loud #hillarious the film can also be emotionally heavy at times too & i was surprised at just how often the film quickly got dark with either a surprising character death or deep philosophical dialog. Do yourself a favour see this in cinemas & in 3d we need #sony to realise this is the high quality spiderman we want more of. Simply stunning. #marvel #spidergwen #stanlee #mcu #comic #spiderpig #milesmorales #odeon #filmbuff #superhero
  
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Lumos (380 KP) rated Book Catalogue in Apps

Jan 29, 2018  
Book Catalogue
Book Catalogue
Book
9
8.3 (3 Ratings)
App Rating
Fast to add books (0 more)
So easy!
Holy pickles! I can not say enough about this app! I have been looking for a way to better categorize my books for years. I recently rearranged my loving room (where all my books live) and I needed to take all my books from the shelves to move the book cases I have. It was quite a process but I figured, since all the books needed to come off the shelves anyway, I might as well put them away in a much more organized fashion.

 Luckily, I was able to find this wonderful app. It was SO easy to use! All I needed to do was scan the ISBN on my books and it loaded them onto my virtual bookshelves. It must pull the information from the internet somewhere because when you add a new book, it provides so much information for you (if it is part of a series, who published it, a description, a picture of the cover, how many pages). It also allows you to edit the books on your shelves. You can give a rating, note if you read the book, indicate when you started and finished the book, and you can note if you loaned the book to a friend! The best part is that you can organize your books in SO many different ways (author’s last name, unread books first, title, series, genre, publication date, date added, etc).

This app is such a life saver! It took me just over an hour to scan all 488 books I own and mark them read. It made the process of putting them all back on the shelves so much faster because it was all listed in the order that I wanted. Also, it provided a picture of the cover of the book so I knew what I was looking for when trying to find them to put back on the shelf. I love that it tells you if you have already entered the book when you scan one in… that way you don’t make the mistake of buying extra copies of books, unless you intend to.
  
The Black Witch
The Black Witch
Laurie Forest | 2017 | Science Fiction/Fantasy, Young Adult (YA)
10
9.6 (7 Ratings)
Book Rating
Wow! This story, these characters... just wow. Seriously got me right in the feels. There's quite a bit of controversy surrounding this book and i think it's for the wrong reasons. This book isn't racist or any of the other things it's been called, not in and of itself. Does it contain racism, misogyny, homophobia, xenophobia? in spades! Religious zealots, oppression, and just plain ignorant prejudice and discrimination? Oh, absolutely! At times heartbreaking and difficult to read? Definitely! But at its core this is a book about hope. It's about moving past preconceived notions of others based on any of the labels used to divide and coming together. It's about looking beyond outward appearance and seeing the person inside. There are obvious parallels between the book and reality because the author was trying to make a point, not that she or her story are racist or condone these behaviors but the exact opposite, that it is wrong and that we could do amazing things if we quit using labels that divide us, whether it's race, religion, gender, sexuality, occupation, ability, class, country of origin, political affiliation, etc. Those are only labels, they don't define any of us nor should they.

This book is beautifully written, with very well developed characters that u come to love and plenty u despise, in a world very similar to our own in different ways. It's emotional. It's wonderful. It has an important message. I am so glad that I read it for myself instead of just going on the negative reviews and jumping on the hate bandwagon. Thinking for yourself instead of believing what you're told about something is a pretty strong message in the story as well. I absolutely loved it and was disappointed when I got to the end. I implore everyone to please take the time to read it yourself and see how it makes you feel instead of avoiding it on some misguided principle after reading a bad review written by someone who either didn't get the obvious messages within The Black Witch or was already prejudiced against it themselves. Seriously, it's worth it.
  
    Vanido

    Vanido

    Education

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    App

    Learn to sing and improve your ear with Vanido. It’s engaging, fun, and free! Vanido is...

The Other Side of Mrs Wood
The Other Side of Mrs Wood
Lucy Barker | 2023 | Fiction & Poetry, Paranormal
10
10.0 (1 Ratings)
Book Rating
I’ve read a couple of books recently with mediums front and centre, and I really enjoyed The Other Side of Mrs Wood.

Mrs Violet Wood is one of the best known mediums in London, if not the whole country. People come to her for solace and pure entertainment, and the local Mediums meet up regularly to practice their skills on one another. Feeling her age (bearing in mind she’s not 40 yet - and this really got my goat, if I’m completely honest!), Mrs Wood agrees to take on an apprentice who has been standing outside her seances, hoping to be noticed. Emmie Finch is a very keen pupil. Or is she?

We all know that seances are pure showmanship, and highly unlikely to actually make contact with the dead, but these women really believe what they’re doing - even as they set up the room to cheat those who were paying for their services. The seances where the mediums are there on their own would make anyone think that they believed 100% in what they were doing. Clearly they had their own moral codes, and no one appeared to be cheated out of money (but if you have someone paying you regularly for work that isn’t genuine, are you cheating them?!).

I did feel for Mrs Wood as she was pushed out of her position by the upstart Emmie, and could understand how she worried about losing her livelihood and her house. Mrs Wood descends into a bad place and pushes all of her friends away for a time. This seems out of character, but she’s being pushed to her limit. She doesn’t have the backstop of a husband to save her if everything goes wrong. Self-sufficient women of means were probably few and far between at this time, and if you lost everything it was a long fall.

I read this with The Pigeonhole, who again helped me with my NetGalley reads (I do like reading along with everyone else on there, it really adds a different perspective to the books I read). Many thanks to the author, Lucy Barker, Fourth Estate and to The Pigeonhole for serialising this fascinating book.
  
Tiny Epic Mechs
Tiny Epic Mechs
2019 | Abstract Strategy
I am someone who loves strategy. It is fun for me to create elaborate plans and see them through to either success or failure. Ok, it’s fun to see them succeed, not so much fail. BUT either way – I like to have a plan. So when Tiny Epic Mechs launched on Kickstarter, I was a little wary. Action programming? Can’t that effectively negate any strategy you have set up? I was on the fence. But I backed it anyway. So was my investment a good one, or did my programmed action of picking up this game backfire and leave me KO’d?

Disclaimer: I do not intend to rehash the entire rulebook in this review, but give a general overview of turns and gameplay. For a more in-depth look at the rules, pick up a copy of the game from the publisher or your FLGS! -L

Tiny Epic Mechs is a game of action programming in which players take on the roles of Mech pilots competing in an arena-style battle royale event. Through the purchase of new weapons, powering up into Mech suits, combat with opponents (either face-to-face, or through the deployment of mines and turrets), and controlling different zones of the arena, players are trying to earn the most Victory Points by the end of 6 rounds of play. To begin, follow the setup instructions for the arena, based on the player count. Each player receives a player card (to track resources, and also acts as a reference card), a Pilot card, components in their chosen player color, and 1 Basic Weapon card to equip on their Pilot. Set the Round Tracker to round 1, create a market row of Advanced Weapons, place the Mighty Mech suit on it’s corresponding zone card, and the game is ready to begin!

Each round consists of 3 phases: Program, Execution, and Scoring. During the Program phase, players will secretly choose 4 Program Cards from their hand to represent their 4 moves/actions for this round. The chosen Program Cards will be laid out in order above the player card, and will immediately be covered by a face-down unused Program Card. (There are 8 Program Cards total, only 4 of which are used each round). It is important to note that the orientation of the Program Cards matters – Program Cards must be played parallel to the zone cards of the arena. Since they dictate the directions in which you move, you must place them exactly as you want to move. During the second phase, Execution, players will take turns revealing their Program Cards, one at a time and in order, and resolving the actions. To Execute a Program Card, you will first move your Pilot in the direction of the card’s arrow, and then resolve the action listed on the card. Movement is a must and cannot be skipped.

After Movement, you may perform the action on your card – Collect Resources, Purchase a Weapon, Deploy a Mine or a Turret, or Power Up. The first three of these are pretty self-explanatory. The Power Up action allows your Pilot to either heal themselves or upgrade into a Mech suit. Now to discuss crux of the game – combat. During the Execution phase, if you enter into the same zone as another player, you must immediately begin Combat. You will use your equipped weapons to battle your opponent, in hopes of knocking them out or forcing them to retreat. Weapons will deal base damage, or Power Attack damage, based on the circumstances of the combat. To attack with a weapon, you will deal the base damage immediately to your opponent. After your attack, the weapon you used is Exhausted and cannot be used again this combat. Your opponent then has the chance to attack back – either regularly or via Power Attack (I’ll leave that for you to discover on your own). Combat continues, alternating between players, until either a player is KO’d, or is forced to retreat because all of their weapons have been Exhausted. Initiating combat, dealing damage, and defeating your opponent all earn you VP, so combat is a vital part of the game!


After all players have revealed and performed their final Program Card, the round ends. At the end of the 2nd, 4th, and 6th round, players will perform a Scoring phase, earning points for any zones occupied by their own mines, turrets, or Pilot. At the end of the 6th and final round, scoring takes place as stated above, but players will also earn VP for all weapons they have purchased throughout the game. The player with the highest VP is the winner!
I have to admit that I am not a person who generally enjoys the mechanic of action programming. I like to really think through my strategy, and execute it exactly as I want. Action programming makes strategizing more difficult because your success or failure depends on the actions selected in advance by your opponents. You can’t really adapt mid-round, you kind of just have to deal with what’s happening. That being said, Tiny Epic Mechs, in my opinion, has a good balance of combat and actions/resource management. Your entire strategy can’t be based on combat – you need to upgrade weapons, climb into your Mech suit, etc. – and the ability to vary combat with individual upgrades makes the gameplay feel more strategic. Yes, your opponents might still mess up some of your best-laid plans, but you have to be prepared for any situation.

The overall gameplay can feel calculated or chaotic simply based on the player count. In a 2-player game, obviously there are only 2 people, and you have more opportunities to really focus on your individual Pilot before necessarily traipsing into combat. In a game with 3 or 4 players, interactions between players are inevitable and can really make the action programming mechanic stand out/feel more random/etc. Especially with a small play arena, Pilots will be crossing paths at probably every turn, and you may be forced into more combats that you anticipated. With only 2 players, there are interactions between players, but it feels a little more calm overall, and you can really work with a strategy instead of having to adapt to sudden changes in the arena.


Let’s touch on components for a minute. As always, this Tiny Epic delivers on quality components. The cards are colorful and sturdy, the text easy to read. The wooden components for tracking health/resources are good, but maybe just a little too small, even for my regularly-sized hands. The ITEMeeples, Mech suits, and weapons are always fun to play with, and sturdy enough to hold up to lots of plays. All in all, great work from Gamelyn Games once again.
For being a game of action programming, I have to admit that I enjoyed Tiny Epic Mechs more than I thought I would. At least at a 2-player count. Anything more feels too chaotic and random to me. The elements of programming and combat are engaging and elevate the gameplay, but it’s just not my favorite mechanic. Will I keep this game? Definitely. For what it is, I think it does a good job. Will I get more action programming games in the future? Probably not. I’d say Tiny Epic Mechs fills that spot for me, and that is all good in my book. Check this one out if you’re looking for something fun and relatively simple that utilizes this mechanic. Purple Phoenix Games gives it a mechanical 7 / 12.
  
    Plan Monitor

    Plan Monitor

    Finance and Utilities

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    SAVE A LOT OF MONEY ON YOUR PHONE BILL. 4 BASIC TOOLS IN 1 APP! DO NOT MISS THE OPPORTUNITY This...