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Red Sparrow (2018)
Red Sparrow (2018)
2018 | Mystery, Thriller
Better Than I Hoped
Red Sparrow is one of those films where I respectfully disagree with the overall opinion of the critics. It's not perfect but it gets a lot of things right and is definitely worth your time if you're thinking of checking it out. After Dominika Egrova (Jennifer Lawrence) takes a career-ending fall during a ballet routine, she has to turn to seedier means of keeping her family afloat.

Acting: 10

Beginning: 10
Red Sparrow doesn't take long to take off, giving you just enough to keep you intrigued. You're introduced to Dominika who is just trying to do what she needs to do to take care of her mom. You see the world through her eyes and you feel her struggle.

Characters: 10

Cinematography/Visuals: 10

Conflict: 10
A lot of moving parts succeed as a whole to keep the film's hooks in you. You're trying to piece together just what the hell is happening and you can't turn away in fear you might miss something. The action won't overwhelm you with its frequency, but there is an underlying intensity from the stakes and the possibilities of what could happen.

Genre: 6
As a dramatic film, I've seen better, but I've also seen a lot worse. If I'm comparing this to other films, movies like The Girl With the Dragon Tattoo come to mind. Dragon Tattoo would get the nod for me because of a stronger, cohesive story. I didn't leave saying it was the best drama I had ever seen, but it was pretty solid nonetheless.

Memorability: 10
There is a gritty realism about this film that will probably keep a lot of its images in my head for a long time to come. Its sensual in an unsettling, predatory kind of way. The twists will leave you guessing until the very end. Just when you think you've got something figured out, you're hit from another angle.

Pace: 9
The only time the film really trips over itself is when it starts to overthink things and get too confusing. Those brief moments created a pace slowdown that took me out of the enjoying the film for a bit. For the most part, the film moves at a consistent, solid pace.

Plot: 6
One of the weaker aspects of the film from an entirety standpoint. Not saying there were holes, but certain parts made it hard to figure out what was currently happening. Sure, I figured it out eventually but not before thinking of the number of different ways they could have presented the same information in an easier fashion.

Resolution: 5
Loved the ending. Hated it at the same time. Hard to explain without spoiling it so I won't go into too much detail here, but I'll just say that it connects to tying up loose ends. I felt that, compared to the rest of the film, the ending could have served to be a little less sloppy.

Overall: 86
Red Sparrow currently sits at a 47% on Rotten Tomatoes right now. While it's not the perfect film, there are solid moments of action and intrigue that will keep you engaged from beginning to end. Thumbs up in my book.
  
The Princess of Aenya
The Princess of Aenya
Nick Alimonos | 2019 | Fiction & Poetry
Genre: Fantasy

My rating: 4 out of 5 stars

Princess Radia is struggling to rule Aenya, a once-mighty kingdom now all but cut off from the rest of the world. But her adopted brother, Zaibos, leader of Aenya’s army, rebels against her until she’s forced to go into hiding while he rules as a sadistic tyrant. Now Radia and her bodyguard Demacharon have to hide until they can take back Tyrnael. But Radia isn’t all that she seems. She might possess power greater than anything she or her allies imagined.

The Princess of Aenya by Nick Alimonos was a good book, but I think I would enjoy it more reading it a second time. From the beginning, there’s an onslaught of action and story coming from multiple characters at once. The main storyline follows Radia and Demacharon as they fight to survive. But Hugo and Esse, a soldier and a servant, are introduced, as well as Ugh, a Bogren, and Eros, an assassin hired to kill Radia.

Through alternating chapters, the reader has to follow all of these storylines before they eventually intertwine in the end of the book and, for me at least, this was difficult. Don’t get me wrong, I still enjoyed the individual storylines and characters.

Hugo and Esse deserve their own book. I would love for a companion novel to be made about them leading the rebellion in Tyrnael while Radia had to be in hiding. Esse was bred to be a servant, someone designed to not stand out or aspire to anything more than serving others. But she fought against that lifelong training to lead a rebellion against a sadistic tyrant. Before Zaibos, Tyrnael was at peace for a thousand years. No one had any experience protesting or rebelling because there wasn’t a need. But Esse stepped up and started to lead! Honestly, her story is just as fascinating as Radia’s, and a lot more relatable. I love stories about people who take their fate into their own hands so Esse’s story would be a great one.

I really liked Eros as well. He represents the dark side of Tyrnael. Just because there was peace doesn’t mean everyone was happy. Sexual intercourse is forbidden in Tyrnael. Eros was born from sexual intercourse so he and his mother were branded and ostracized. He was forced to become an assassin to support and protect his mother. Honestly, I wanted him to fail and succeed at the same time because succeeding meant killing Radia but it also meant the brand getting lifted from his mother.

However, while I enjoyed the characters and could follow and enjoy the plot overall, there’s still a lot I’m confused about. There are five storylines to juggle, six if you count Demarchon’s flashbacks. Not only are we following Radia, but we are also following Eros, Ugh, Esse, and Zaibos through their stories. It’s a lot to take in and keep straight.

The Princess of Aenya was an enjoyable read and the ending was satisfying. However, I would get a lot more out of the story if I reread it.

Get The Princess of Aenya on Amazon.
  
Samurai Spirit
Samurai Spirit
2014 | Animals, Fantasy, Fighting
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

As a Samurai, you spend your life traveling across the land to help those in need. Most recently, you and a handful of other Samurai have been contracted by a small village to defend them against a clan of invading raiders. Only by working together, and by using your extensive training, will you succeed in keeping this village safe!

Samurai Spirit is a cooperative game of press-your-luck. Players take on the role of a Samurai, each with a unique power, and take turns drawing cards and fighting off the invaders or offering support to your fellow Samurai. Invaders can have recurring negative effects, so strategize wisely on how best to combat them and see how far you can push your luck each round. If you are able to survive through 3 rounds (waves) of invaders with at least one surviving farmstead and family, the Samurai are victorious and the village is saved! If any of the Samurai are killed, or the village has been completely destroyed by invaders, then the game is lost. As a solo game, Samurai Spirit plays essentially the same as in group play, with only 2 main differences – the solo player controls 2 Samurai instead of 1, and the support tokens from the unused Samurai are each available for use once during the game.

For such a neat theme, this game falls short for me. It seems simple enough, but there are areas of ambiguity in the rules that lead to some confusion. For starters, the text size is so small that I am not able to find any information at a quick glance! The text itself is not always clear either – like when, at the end of a round, the rules say to collect all cards used this round, does that include cards that have been discarded due to Samurai abilities? How about the cards of the Intruder stack that are presumably discarded after being revealed? The rulebook offers no clarification, and I honestly still don’t know the right answer.

The order/layout of the rules feels mismatched too – relevant information is not always grouped together, and I find myself flipping between several pages at a time trying to figure out one single thing. For example, in the ‘Fight’ action description, it says that if you reach your Kiai value exactly, you can activate your Kiai ability. You have to turn the page to a different section to see exactly what activating that ability means, and then you have to flip an additional 2 more pages to see what each individual Kiai ability is! Why not just put them all in one place? It would certainly be easier to understand if all relevant information was grouped together.

The prominent mechanic of Samurai Spirit is press-your-luck, and I would definitely say that this game is very luck-based. When setting up the game, the initial deck of cards is randomly selected and that can impact whether or not you are able to complete certain requirements each round – if there aren’t enough hat/farm/doll cards for each Samurai, you are guaranteed to incur a penalty at the end of every round. Actual gameplay is very luck-based too, and for me it feels like there are no good ways to strategize – your choices are all dependent on the luck of the draw. You can push your luck to draw more cards and use special abilities, but since you are suffering from recurring penalties each turn, it feels futile to keep going at a certain point.

For me, Samurai Spirit is repetitive and kind of boring – suffer penalty, draw card, and repeat until you eventually pass or the deck runs out. It’s like a too-complicated version of blackjack in which the deck is stacked against you. It’s such a bummer because the theme and artwork are neat, and the gameplay (in theory, at least) should be effective. But the actual execution is too reliant on luck to be successful.

I do quite a bit of solo gaming, but this game is never one that I willingly decide to play. I honestly only broke it out recently as a refresher for this review. Perhaps it is better at higher player counts, but since that is not where most of my gaming occurs, Samurai Spirit is a dud for me.

https://purplephoenixgames.wordpress.com/2019/02/06/solo-chronicles-samurai-spirit/
  
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Kristy H (1252 KP) rated Rodham in Books

May 21, 2020  
Rodham
Rodham
Curtis Sittenfeld | 2020 | Contemporary, Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
Curtis Sittenfeld's engaging novel looks at Hillary Rodham's life through this prism: what if she hadn't married Bill Clinton? In 1971, as Hillary Rodham graduates from Wellesley, she delivers a commencement speech that gains national prominence. She heads to Yale Law school--an intelligent woman, filled with the desire to help those in need. It is there she meets Bill Clinton, a fellow law student. The connection between the two is instant--for the first time, Hillary feels she has found someone who appreciates her both emotionally and physically. In real life, Hillary and Bill head to Arkansas. He proposes three times, and she finally accepts, becoming Hillary Rodham Clinton.


"The first time I saw him, I thought he looked like a lion."


But here, in this imaginative and powerful novel, Hillary does not accept Bill's third proposal. Devastated, she leaves Arkansas and embarks on a different life. The pair's paths cross again (and again) in the years ahead, causing Hillary to sometimes doubt her decision.

I found this to be such an interesting read and oddly hopeful somehow, as if Sittenfeld read my brain and created the world I dreamed of--what a great book to read during these dismal times. It takes a little time to get into the flow of the writing: the first-person narrative certainly places you in the action, but I needed to adjust to switching back and forth between time periods (Hillary's past and present). And, funnily enough, you have to remember that this is and isn't Hillary--the first quarter of the book or so loosely follows Hillary's real life, so sometimes you have to recall who is truly speaking. I am not actually reading a Hillary memoir.

I loved how this book rewrites history--and with zero apologies. Bill Clinton does not always come off looking good here, though the love and chemistry between the two is clearly palpable. You find a variety of other characters from real life, so to speak, who sometimes play their actual roles, or re-imagined versions, and it's so fun. And, why yes, even Donald Trump has a place here. What a wonderful place it is, too. If you love politics, or political satire, there's a lot to love here.


"'If Bill Clinton was my boyfriend, I'd keep an eye on him too.'"


The Hillary of Sittenfeld's world is so real, so true, and so vulnerable and lovable. (And whoa, are there sex scenes, guys.) Even better, Sittenfeld doesn't make her perfect by any stretch; she's flawed and fallible, too. It doesn't take long to see history's actual Hillary taking this path, and sometimes, oh sometimes, I longed for her to do so. Sittenfeld excels at telling a tale from another person's perspective, somehow putting herself in their shoes. I got so caught up in this Hillary's world that I read the last half of the book in one take, desperate to know what happened to her. She felt real to me, and I needed to know how her life turned out. Please, Hillary, let it all work out this time.

This book is different, yes. It might not be for everyone, politically. But I found it fascinating to think about such a thing--how the choices we make in life affect so much. Not just saying yes to a marriage proposal, but all the other actions we take on any given day. This is a smartly written book, cementing Sittenfeld as a brilliant writer and storyteller. 4 stars.
  
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Hadley (567 KP) rated Chosen Ones in Books

Jul 21, 2021  
Chosen Ones
Chosen Ones
Veronica Roth | 2020 | Dystopia, Mystery, Science Fiction/Fantasy
5
7.5 (4 Ratings)
Book Rating
The idea was intriguing (0 more)
Writing (3 more)
Inconsistencies
Constantly stopping the story
Stereo-typical character
What usually draws readers into a hero versus villain story is to see the hero's fight to victory. The struggle, the refusal to back down - - - we usually put ourselves into this character and root for them to win at any cost. But the Chosen Ones starts us off after our heroes are victorious in the battle against the villain. The heroes are trying to cope with every day life after achieving the most important thing they would ever accomplish, but memories of the war against the Dark One keep them from returning to that normal life.

Sloane is our main character - - - one of the five heroes that was picked by a prophecy years ago to take down the Dark One. One of the effects of battling the villain for her is she now endures PTSD-induced nightmares. We meet her in the midst of one of these nightmares, where she nearly stabs her boyfriend, Matt (also one of the five heroes), with a kitchen knife. And this isn't the first time this has happened: it happens enough that Sloane was put on medication to help with her PTSD, as well as going to therapy.

But with the ten year anniversary of the Dark One's defeat looming ahead, life seems to be getting even harder for the heroes. All the heroes want is to move on and forget the war had ever happened - - - but then something happens that causes them to relive the Dark One's fight all over again.

The heroes end up on a magic-using world called Genetrix where a man going by the name the Resurrectionist is causing the same destruction as the Dark One did on their world. Disoriented and curious, the heroes have no choice but to believe the two main magic users who brought them there, Aelia and Nero. The two seem to be the ones in charge of finding the chosen one to take down the Resurrectionist. But soon after the heroes agree to take down this world's Dark One, they begin to believe that Aelia and Nero are hiding information from them.

The heroes decide to focus on learning to use magic, so they can defend themselves on this world. With the help of siphons, the heroes are able to begin practicing magic for their fight with the Resurrectionist. . . but for Sloane, she is unable to get her siphon to work, instead, she contains an ability that came from a cursed object from their world, a cursed object that wants her back.

This book contains a lot of the problems that went on during 2020, possibly too many of them. Unlike most books released last year, Chosen Ones didn't do a well enough job of hiding reality in plain sight. Chosen Ones also made the mistake of cutting up the story with intermissions of newspaper articles and government reports. Divergent author Veronica Roth disrupted the flow of the story by doing such that it felt like the story continuously came to a stand still.

Chosen Ones also plays up the Young Adult genre tropes. The relationship between Sloane and Mox happens so quickly that it isn't believable to the reader, and the result is awkward to the point of embarrassing. Also, the friendship between the heroes is very flat, so much so that when conflict arises, I was left believing that no one cared if the other one died.

But it was the idea of the story that hooked me as a reader - - - movies, television shows, and other novels normally focus on the heroes during the great fight with the villain, allowing readers to live the war and pick the fighter they want to win. In this novel, the connection with the heroes is severely lacking, especially when the only character development happens to Sloane. Very reminiscent of Mira Grant's 'Feed,' I couldn't bring myself to like the main character. Sloane tries too hard to be a strong and independent woman, she comes off as a teenager trapped in an adult woman's body, even Ines, one of the other female heroes, is a more well-put together character than Sloane is. This is the trope that is killing lead female characters in the Young Adult genre, but I suppose it's better than having the stereo-typical ditzy female lead characters most adult novels have.

Although the synopsis caused me to buy this book, I was really disappointed with the path in which Roth took it down. The biggest issue was how much of 2020's problems were shoved into one book because it took away from what this story could have been. The heroes are blatantly fighting Donald Trump aka the Dark One, and this subject has been done to-death so much that I couldn't get fully immersed into the story. They also fight against people who can do magic, including people who are apparently Wiccans - - - but Roth labels them as 'evil. ' Having known actually Wiccans in my life, I know that they believe in harming none. Roth's stereo-typing of anyone who is not her heroes shows a shallowness that is becoming more prevalent, unfortunately, in female writers.

Chosen Ones could have been so much more than what it was because it just ends up being another empty story that takes on today's problems just to sell a book. With inconsistencies and bad writing throughout, I can't recommend this book to anyone, but if you love YA tropes, then you'll love this one.
  
Dodekka
Dodekka
2014 | Card Game
I am eagerly growing into a big Andy Hopwood fan. He has designed family favorites like Daring Dustbunnies, Mijnlieff, and Niche. Playing one of his games is like playing an old classic with a new coat of paint and some killer new rims. Dodekka may seem familiar when playing, and I will disclose my comp at the end of this review, but again has a special twist. Obviously my family loves the game, but why?

Dodekka is loosely named after the Greek prefix for 12, Dodeca. Twelve is a big aspect of this game. In it players are attempting to score a large value of cards from one suit while keeping other suits to a minimum, as they are negative points at the end of the game. The player with the most points at the end of the game will be crowned the winner.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup shuffle the main deck of cards and reveal three near the deck. The game may now begin! Note: this may be the easiest setup of any game I have played.
Dodekka is played in turns where each player will take one of a choice of two actions: take a card or add a card. When a player decides to take a card they simply take the card closest to the deck into their hand. Should they wish to add a card the player will simply reveal a card from the deck and add it to the end of the line. Easy, right? Well that’s not much of a game, admittedly. Where’s the catch?

When players add cards to the end of the line they must take care not to increase the total value of the cards within the line past 12. Each suit contains cards numbered zero through four, so adding a card to the line can be quite a gamble if the total value of the cards in the line is already in double digits. Many times players will be forced to take the card closest to the deck out of fear of busting the line total. When a players busts they must take ALL the cards in the line and a new set of three will be revealed to form a new line.

However, there is a catch to this catch. A catch-ception! Should the line bust when adding a card, but the newly added card is of the matching value of the card already at the end of the line (for example adding a three when the last card is already a three) then the bust is delayed until another player brings the total value down by taking a card or busts on a failed gamble.


Play continues in this fashion of players collecting cards of certain suits to earn points or pressing their luck by adding cards to the line until the deck runs out of cards. At that point players will add up the values of the suit with the most points in their hand and subtract the NUMBER of non-scoring cards. Using the photo below for example, should the player choose to score blue they would have five points. However, they would need to subtract the number of cards from the non-scoring suit, which also equals five (two purple cards and three green cards). This will be a net zero score. The player with the most points wins!
Components. This game is a bunch of cards. The cards are all great quality and feature minimal art. The numbering text on the cards are ancient Greek-themed and work for me. I actually like that the art gets out of the way of the cards and allows the numbers and suit colors to shine. Although, I try to be conscious of our colorblind friends and Dodekka is also considerate here by the addition of different art for each suit to help these players be successful. I have no qualms with any of the components here.

All in all, this game is quite similar to another favorite of ours: No Thanks! In each, players are trying to keep away from gaining a bunch of cards that will negatively impact their final scores. Also in each is the element of press your luck that I find simply delicious. You try to wait as long as possible sometimes so as not to get stuck with the bad card(s) but sometimes that gamble blows up in your face. I just love it!

What I like better in Dodekka than I do in No Thanks! is that there is so little to setup that this can be taken almost anywhere and played without any real concern for losing or damaging components. Being solely cards and setup just being a deck with three exposed cards is so simple that players I have introduced to Dodekka are floored that they don’t receive any cards or have anything at setup. It is just refreshing to start a game that can be setup in 10 seconds or less, depending on shuffling skills.

I really don’t want to say this because I love No Thanks! but I may have found its replacement. Dodekka is light, fast, and gives the same level of heart-racing excitement when you need to add a card to the line when it is at 11 already and showing a three at the end. Can you risk pulling a 0, 1, or 3 to remain cool, or will a 2 or 4 be your downfall and cause you to take the lot? It’s wonderful! If you are looking for a small card game that is an excellent little filler and has interesting twists on familiar mechanics, I recommend you grab a copy of Dodekka. Purple Phoenix Games gives this one an under-the-radar 10 / 12. Go grab your trusty dodecahedrons (or borrow mine – my Monk doesn’t use it for anything) and get Dodekka to the table!
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
"Satisfying Enough" Conclusion
I am a fan of the STAR WARS films. Ever since I first went to a place A LONG TIME AGO IN A GALAXY FAR, FAR AWAY I have enjoyed the adventures of the ragtag group of rebels taking on the evil Galactic Empire. Like most folks, I was blown away by the first STAR WARS film, LOVED the sequel, THE EMPIRE STRIKES BACK, thought the concluding film in the original trilogy, RETURN OF THE JEDI was "good enough", hated the prequels and have been cautiously optimistic when both THE FORCE AWAKENS and ROGUE ONE were good films. Finally, of course, I was disappointed (like everyone else) with THE LAST JEDI and SOLO. So...I was going to go to THE RISE OF SKYWALKER no matter what anyone else says.

And...I was satisfied.

STAR WARS: THE RISE OF SKYWALKER is an above average, "good enough" conclusion to the Skywalker saga of Star Wars, bringing enough action, energy, adventure and character moments - and character cameos - to satisfy my appetite for all things Star Wars.

Directed by returning Director J.J. Abrams, ROS picks up events after the events of THE LAST JEDI. Rey is training to be a Jedi and Poe, Finn, Leia and Chewie are fighting Kylo Ren and the First Order. The film starts out rapidly - perhaps too rapidly - as multiple events take place with action pieces and fast pacing that does leave you slightly breathless - it also feels just a bit rushed, as if J.J. is trying to pack 10 lbs. of movie into a 5 lb bag. By gosh, he was not going to accused of delivering a film that was not "fast-paced".

The performances of the leads are strong - Daisy Ridley (Rey), Adam Driver (Kylo), John Boyega (Finn) and Oscar Isaac (Poe) all know their characters by now and they are able to play in them well. Joined by the expected CGI and costumed droids and aliens (C3PO, R2D2, BB8 and good ol' Chewie), I was happily entertained to see them all together on screen - along with "veterans" like Lando (Billy Dee Williams) and General (not Princess) Leia (the late Carrie Fisher). The filmmakers put a loving tribute to her in this film that is effective (though I could see where they had to use a body double in places), but it is still well done. And, of course, there are plenty of callbacks and cameos to make any StarWars afficianado happy.

Ultimately, the emotional stakes of the denouement fell a bit short for me (as the "big bad" in this didn't have the emotional heft of Darth Vader), but it was a "good enough" emotional ending buried in an above average "final space battle" to have me leave the film satisfied.

And...that's all you can ask for from the 9th film of a series...enough to keep you "satisfied".

Letter Grade: B+

8 (out of 10) stars and you can take that to the Bank (ofMarquis)
  
Coven Deception
Coven Deception
D. H. Davis | 2019 | Paranormal, Romance, Thriller
4
6.7 (3 Ratings)
Book Rating
I enjoyed how Brooke found it in herself to stand up to her father and the Elders when she discovers they are hiding things from her. (0 more)
Honestly how similar this book was to Twilight was a definite downside to me. (0 more)
Honest Review for Free Copy of Book
Coven: Deception by D. H. Davis is very similar to Twilight by Stephenie Meyer in the fact that it is largely a supernatural teen romance. Add in the threat of the coven being under attack and exposed, and it becomes an interesting read.

 Brooke Lesley is in training to become the leader of her coven once she turns eighteen but it is not that easy. She must deal with an overbearing father, mastering incantations, and learning history from Elders who are hiding things from her. Being super stressed out Brooke decides to take a walk during lunch and ends up witnessing two men trying to rob an old lady. Brooke steps in to help her only to find Jessie, a boy from her school has the same idea. As it turns out he is a vampire which means that their friendship is forbidden.

 Soon strange things start happening all over town and an Elder from another coven is killed. The coven Brooke is from ignores all the signs and lets their long-standing hatred for vampires cloud their investigations. Brooke and her friends notice that not only is this unnamed threat an issue but also the Elders are hiding the truth about the feud with the vampires. It will take cunning and rule-breaking on their part but is up to Brooke and her friends to find out what really is going on, and to try to stop it.

 I enjoyed how Brooke found it in herself to stand up to her father and the Elders when she discovers they are hiding things from her. The fact that her mother encourages her to do what she must in order to make changes the coven desperately needs instead of following blindly behind her husband was also surprising considering the coven dynamics. Honestly how similar this book was to Twilight was a definite downside to me. The whole forbidden love with a vampire seems kind of overused and when the wolf attacked the school I was just waiting for Brooke to say it was a shapeshifter and start talking to it.

 Young adults and teens will enjoy this book the most. It might even be safe for most middle school students. Fans of the Twilight series will either love this book because of how similar it is or hate it, calling it a rip-off. I give this book a 2 out of 4 rating. I found it to be a good midrange young adult book. It might not have been the best supernatural teen romance but it was certainly far from the worst. I would recommend it to fans of the genre looking for a quick read.

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Second Place (Matchmakers #3)
Second Place (Matchmakers #3)
G.R. Lyons | 2016 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
Second Place (Matchmakers #3) by G.R. Lyons
Second Place is the third and final book in the Matchmakers series - set in a world similar yet different to our own. We finally get to have Danny's story, and find out just what's going on with Eric and Bryan, and it's not at all what I was expecting!

Now, I was a bit worried about this one for a couple of reasons. I don't like reading about cheating per se. If it happened in the past, and the cheater is sorry, and it's relevant to the story, then I don't mind. And I really don't like love triangles. Threesomes/multi-partners are different, but triangles/squares/whatever, I don't do them. So going into this one, I knew that Danny had cheated, and Bryan was with Eric. Red flag warning for me.

I WAS WRONG! Any misconceptions I may have had went flying out the window once I started reading this story. It's angsty, it's heart-breaking, it's not at all what you might think. My admiration for Danny went sky high when he made a promise and kept it, years in the making, and walking through hell too. My heart really went out to him. I will say that I cried at this one. And it was f'ugly crying too. My heart was breaking for Bryan, and yet I still held hope because of Ellidan. So when Bryan goes to someone else, who does have first-hand knowledge of what it's like to lose a husband, I couldn't believe what I was reading. I may or may not have shouted at my kindle at that point, much to my children's confusion.

This is one helluva roller-coaster of a book, that will take you high and drop you down low. We still get to see Chance and Remy, and Shain and Ellidan, who continue to make my day whenever I read about them. Exceptionally well written, with no editing or grammatical errors, this book is an amazing finale to the series. Highly recommended by me.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comment here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
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Daniel Boyd (1066 KP) rated Mary Poppins Returns (2018) in Movies

Jan 9, 2019 (Updated Jan 9, 2019)  
Mary Poppins Returns (2018)
Mary Poppins Returns (2018)
2018 | Family
Emily Blunt & Lin-Manuel Miranda (1 more)
An Incredible Animated Sequence
Practically Perfect In Every Way?
I've never been a big Mary Poppins fan, but I went to see this because my girlfriend is and we both enjoyed it. I didn't go in expecting much, but this was a charming, harmless, family friendly time and I had fun with it. I think the fact that I am not a huge fan of the original was actually a benefit going in, because I wasn't constantly comparing the film to the OG.

First off, Emily Blunt did a sublime job in the title role. I am a huge fan of hers and she nails this role. To be honest from what I can remember from seeing the original when I was young, I think I prefer her to Julie Andrew's take on the character. Regardless, I don't think that there is any other actress working today that could have done a better job than she did.

Lin-Manuel Miranda is also fantastic as the Dick Van Dyke type character and does a good job of keeping the energy up and the plot moving forward throughout the movie. The lamp lighting sequence that he lead was one of the best in the film. The rest of the cast also do a decent job, except from the vastly overrated Meryl Streep, she was excruciatingly annoying and she felt unnecessarily shoehorned into the movie for no apparent reason.

The highlight for me though, was the beautiful and dynamic animated sequence that happens within the porcelain bowl. This whole sequence was incredible and really blew me away. I found it particularly mind blowing as an animator myself. There were many times that I was left asking myself how they managed to pull off certain things and it left me extremely impressed.

Overall, this is a fun, family friendly romp that in my opinion surpasses the original. It is in some aspects a soft reboot, but there enough call-backs and homages to the OG version that it works as a sequel and will please long time fans of the first movie, but it will also hopefully entertain a whole new generation and Emily Blunt fills the big shoes left by her predecessor remarkably well.