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Mario Kart 8 Deluxe
Mario Kart 8 Deluxe
2017 | Racing
Still one of the best
Mario Kart is one of the classics. Despite now on its 8th iteration, it’s still as good as it ever was and is one of the best games out there to play. No matter which version of Mario Kart I’ve played, I never really have a bad word to say about it, and 8 is no different.

The graphics are fantastic, and a great step up to those I was previously used to on the last version available on the Wii. The gameplay is as you’d expect from Mario Kart and this isn’t a bad thing. Why fix what isn’t broken? I also love the fact that you can now play this online properly against anyone in the world - it’s such a great feature and brings a whole new level of fun to the game. It can get a little dull and predictable if you’re playing locally as a couch co-op (or at least that’s what my other half says as I always win ?), but being able to play online multiplayer is so entertaining and we can play it for hours. Yes it is very frustrating, as sadly real players are a lot more ruthless than the computer players you’re up against locally, but it’s still a lot more fun.

My only criticisms about this game are that whilst it has quite a lot of levels/courses, for me it still isn’t enough. They’re not exactly long races and you can get through them all fairly quickly, and there’s only so many times you can do the same courses. And the only other criticism relates specifically to online play. Online play gives you points, but some players have a lot more points than others (i.e. 5k+, 10k+) which indicates they’ve been playing for a lot longer. The online match ups take no account of points and you can potentially end up playing against players with a huge difference in skill and points level. It’d be nice if they could try and match players together within a certain points, as it might make it more of a fairer race and a little more challenging if players are all similarly matched.
  
Escaping Solitude (Escape Trilogy #2)
Escaping Solitude (Escape Trilogy #2)
Sara Dobie Bauer | 2018 | LGBTQ+, Paranormal, Romance
8
8.0 (1 Ratings)
Book Rating
desperately wanted to hear from Edmund!
I was gifted my copy of this book, direct from the author, that I write a review was not required.

Andrew takes Edmund back to civilization, to his home in New Orleans. Andrew's coven has some members who wish to harm Edmund, to take him away from Andrew and Andrew will not have it. To turn Edmund, Andrew needs an Elder so Edmund is let lose in the coven's library to find him. Then Andrew is called home to England, so the trip to find the Elder is put on hold. That is, til a terrible accident on board.

Again, written only from Andrew's point of view, in the first person/present tense, same as book one. Knowing this going in, made it easier to overlook that personal quirk that I don't much care for books written as such.

And of COURSE I wanted to hear from Edmund! There were several keys points along the way that I really needed to hear what he was thinking.

Andrew introduces Edmund to some of his more baser pleasures, several of them, in the club with the red door, and oh that was such a surprise cos I did not see that one coming at me! So bloody hot! He also introduces Edmund to his coven's parties. But rather than Andrew go all ALPHA-protect-what-is-mine, it's Edmund who goes all don't-touch-what-isn't-yours on Felix, the one who touches Edmund. Oh of course Andrew wanted to rip Felix' head off for that, but he left Edmund stake the claim of Andrew, rather than the other way round.

The trip home to England brought some more surprises, but also tragedy, when there is a storm.

And we're left hanging!

Cliff hanger, people, of the highest order! Not QUITE the one I was expecting, but still a massive one, that could still go either way! And I have to wait til Jan next year for the final part, and Lord is that gonna be a wait!!

So, ONLY, only because Edmund doesn't have his say, because I think if he had, this may well have been a 5 star review...

4 stars
  
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Sensitivemuse (246 KP) rated Radical in Books

Nov 5, 2018  
Radical
Radical
E M Kokie | 2018 | Contemporary, LGBTQ+, Young Adult (YA)
6
6.0 (1 Ratings)
Book Rating
Good plot, good character development but disappointing
This one was off to a slow start, and it was pretty much slow throughout. What compelled me to finish this book to the end was wondering whether this Clearview group was legit or if there was something more to them.

You also follow through Bex and her life at home, which doesn’t seem very pleasant to start with. Her mom tries to change her despite her orientation, there’s financial issues at the home, and her brother is, quite frankly, an ahole. You quickly figure out Bex is into guns, and survival training. There’s extensive description on how she takes care of the guns, how she loads them, fires them, and we can go on. It gets tedious and lets the plot slow to a crawl. If you want intrigue and surprises, this isn’t going to happen until much later. Much much later.

There’s also focus on Bex and Lucy. They both seem to compliment each other and there is slight chemistry between the two of them but it’s not a romantic type of love story that you get if that’s what you’re looking for. They’re polar opposites and compliment one another but you also get that feeling it’s nice while it lasts.

There isn’t much to the plot until the last third of the novel, which is disappointing. However it’s jarring to see how much of the concept of survivalism is drilled into Bex and pushes her to the edge to the point of becoming paranoid over every minute detail. It’s sad to see what her parents attempt to make her do, when it comes to the subject of her brother. It’s also disappointing to see hardly any mention of Clearview except for smidgens here and there and although it plays a part in the plot, it’s not what you think and you wish there was more to it. It would have made the book much more interesting.

It wasn’t the best, but not the worst either. I’d suggest to take this out from the library instead of a purchase.
  
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LeftSideCut (3778 KP) rated Titans - Season 1 in TV

Sep 26, 2019 (Updated Jan 7, 2020)  
Titans - Season 1
Titans - Season 1
2018 | Action, Crime, Drama
A silly good surprise
Contains spoilers, click to show
In a world awash with CW shows based on DC comics (don't get me wrong, I have a small space in my heart for the 'Arrowverse'), who would have thought that a live action series based on Teen Titans would absolutely smash it out of the park!?

When the trailers dropped for Titans, I was intrigued, slightly worried that it would be linked to the sub par DCEU - it's not by the way, and it's also seperate from CW universe, allowing Titans to do its own thing, and do it well.

Titans is both gritty and colourful, both humourous and emotional, and hugely enjoyable.
The main cast are introduced slowly, but it doesn't take long for the group to matter to you.
Brenton Thwaites (Robin), Teegan Croft (Raven), Anna Diop (Starfire), and Ryan Potter (Beast Boy) form the core team and are all extremely likable.
Alan Ritchson and Minka Kelly (Hawk and Dove respectively) drop in from time to time to flesh out the team, and provide some of the series more emotional moments. In fact, one episode is dedicated entirely to their origins and how they met, and it's one of the seasons strong points.

Another great episode early on introduced us to the Doom Patrol (who includes bloody Brendan Fraser!) providing the jump off episode for the Doom Patrol spin off show. This episode is probably the funniest episode in the series.

Elsewhere we are introduced to other DC characters such as Jason Todd, Wonder Girl, Trigon, Superboy, and the Nuclear Family, and it shows that Titans has been able to establish a far reaching universe in the space of 11 episodes.
The season finale is a real treat, which is sort of based in Gotham. We are treated to Batman references galore, given glimpses of his rogues gallery, and absolutely crazy climatic action scene involving the Bat himself.

Titans is drenched in bad language, and moments of nasty violence, flexing itself as an adult show from the get go, and it's a huge strength.
I can't wait to see where it goes in the future!
  
1984 Nineteen Eighty-Four
1984 Nineteen Eighty-Four
George Orwell, Duncan Macmillan | 1949 | Film & TV
7
8.1 (104 Ratings)
Book Rating
1984 by George Orwell, one of my favorite literary classic novels to this date! This was a monster to get through but once I finished, I was able to take the novel as a whole and learn from it. And man, what a loaded punch it throws at you. George Orwell is a favorite of mine and his writing style is just exactly what I expect from an author from his era.

1984 is about a government that controls everything a citizen of Oceania does, says, etc. If you rebel, you get kidnapped, tortured and then broken down to the point where they are able to rebuild you into the ideal citizen. That’s pretty much exactly what happens in this 328-page novel. But trust me when I say, this is worth a read through!

Genre: Sci-Fi, Dystopian, Literary Classic

Reading Level: High School +

Interests: Dystopian worlds, politics, science fiction, totalitarian systems.

Difficulty Reading: Like putting butter on a soft piece of bread. Not kidding, 1984 was difficult to read but the meaning behind it is what counts.

Promise: Dystopian, Sci-Fi world with a totalitarian system that runs your life until you are no longer a rebellious individual and instead under their complete control. A bit like being a slave.

Favorite Quotes: “Perhaps one did not want to be loved so much as to be understood.”

“Who controls the past controls the future. Who controls the present controls the past.”

“If you want a picture of the future, imagine a boot stamping on a human face—for ever.”

What Will You Gain: Knowledge on what the world could turn into when the government decides to rule over all a certain way. Where everything you do is controlled and if you do anything differently or that goes against what the government says, you end up dead.

Aesthetics: The entirety of the novel. The cover. How Orwell pretty much has the real world mixed in with a fantasy world. I mean, you just have to read it to know.

“The best books… are those that tell you what you know already.”
  
    Toca Boo

    Toca Boo

    Education and Entertainment

    (0 Ratings) Rate It

    App

    BOO! Did I scare you!? My name is Bonnie and my family loves to spook! Do you want to scare them...

TW
The Weight of Him
9
9.0 (1 Ratings)
Book Rating
40 of 230
Book
The Weight of Him
By Ethel Rohan
⭐️⭐️⭐️⭐️⭐️

In The Weight of Him Billy Brennan undergoes an unforgettable journey in a starting attempt to resurrect his family and reignite hearts, his own most of all.

At four hundred pounds, Billy can always count on food. From his earliest memories, he has loved food's colors, textures and tastes. The way flavors go off in his mouth. How food keeps his mind still and his bad feelings quiet. Food has always made everything better, until the day Billy's beloved son Michael takes his own life.
Billy determines to make a difference in Michael's memory and undertakes a public weight-loss campaign, to raise money for suicide prevention--his first step in an ambitious plan to save himself, and to save others. However, Billy's dramatic crusade appalls his family, who want to simply try to go on, quietly, privately.

Despite his crushing detractors, Billy gains welcome allies: his community-at-large; a co-worker who lost his father to suicide; a filmmaker with his own dubious agenda; and a secret, miniature kingdom that Billy populates with the sub-quality dolls and soldiers he saves from disposal at the toy factory where he works. But it is only if Billy can confront the truth of the suffering and brokenness within and around him that he and others will be able to realize the recovery they need.

Told against the backdrop of rural, contemporary Ireland, The Weight of Him is a big-hearted novel about loss and reliance that moves from tragedy to recrimination to what can be achieved when we take the stand of our lives.

This was not a book I’d normally pick up and it came to me in a box subscription. I’m so glad it did it was so beautifully written and dealt with a some important issues suicide, grief , depression, weight loss and lots more. I loved it I didn’t put it down it had such a sad underlying story. Definitely glad it landed on my tbr.
  
Taco Ninja Adventure
Taco Ninja Adventure
2017 | Card Game, Dice Game, Fighting
Hello, my name is Travis Lopez. I review board games. I am half Mexican and half European mutt. I like tacos. I like ninjas. I like adventures. That all said, I knew I had to try a game entitled Taco Ninja Adventure right away, just because I like all those things mentioned. Did this one bring the salsa, or did it leave me with a soggy bottom mess?

Taco Ninja Adventure is a card battling game for two to six players where each player will control at least one Taco Ninja. It’s a taco head with a bipedal humanoid body. And they know ninjutsu. These ninjas duke it out on the battlefield to display the greatest technical skills and the Taco Ninja team that can deliver the final bite to the opponents will be the winner.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup each team (in my case I played two player so we each controlled two Taco Ninjas) will choose their Taco Ninjas in alternating fashion and begin the game in the Battlefield (near each other on the table). The Item and Attack card decks are to be shuffled and the first three Attack card revealed to create a market row. Each player draws two Item cards to be kept secret from the opposing team and a life tracker with the cube on 30 HP. The death battle may now begin!
On a turn the player will decide whether they would like to stay on the Battlefield to fight or retreat to the Dojo to retool. If they remain on the Battlefield the active Taco Ninja will choose an opponent also on the Battlefield to target. Three Yahtzee-style dice rolls later the attacking Taco Ninja will either deliver damage to the opponent, heal themselves, or draw an Item card to be used on a later turn. Each of these results are compared against a reference card that shows successful attacks for 3 of a Kind, 4 of a Kind, Full House, and 5 of a Kind for maximum damage. Rolling two pairs yields an Item card and either 4 or 5 in a row yields healing to the active Taco Ninja.

Should the Taco Ninja wish to retreat to the Dojo they may instead draw either an Item card, one of the face-up Attack cards, or an Attack card blindly from the top of the deck. Item cards can be played on the owner’s turn or out of turn in some cases. Attack cards usually will add damage to successful attacks if its specific dice roll requirement is met.

Once a Taco Ninja is knocked out from sustaining too much damage they are sent to the Afterlife. While a Taco Ninja exists in the Afterlife they will still take turns rolling. They can roll certain results to heal their teammate still on Earth or even reincarnate if the correct result is rolled.


When one team has sent both of their Taco Ninjas to the Afterlife they are finished and the winning team may devour their remains. If these are actually cannibalistic anthropomorphic tacos.
Components. This game is mostly cards with a few cubes, five dice, and a cloth drawstring bag. The cards are all fine, the cubes of normal quality and brown and orange in color, and the dice are the small dice (maybe 12mm?). The art style throughout is obviously cartoony tacos, so it invokes a feeling of silliness that I appreciate. I do not really know what the bag is for other than to protect the cubes and dice in the box? In the rules it mentions a first-player marker, which I found none of in the box, so I used the bag as that marker. It’s a nice bag. No problems with the components from me.

I do have a slight grumble with the name of the game, however. This is a head-to-head card and dice-based deathmatch. Unfortunately the Taco Ninjas do not actually go out adventuring, just battling and dying. So I think a more apropos title could have been Taco Ninja Crunchfest or On Eating Taco Ninjas. That’s ridiculous and I am sorry for making you read this paragraph.

All in all the game is actually quite a good time. It is very light and simple to learn, but strategizing attacks and when to retreat to grab more Item and Attack cards is great. Yes, at the end of the day all turns are decided by dice rolls, so no amount of strategy should logically work fully, but it is still fun to just roll dice and demolish some tacos in the process. Please do not expect anything more than a nice little filler game here. A game night probably will not revolve around Taco Ninja Adventure, but perhaps several games using different characters or a round-robin tournament could be enjoyable.

That said, Purple Phoenix Games gives this one a delicious 8 / 12. It is highly portable, very light, appetizingly fun, and has a unique theme. If you are looking for a good solid filler game that is a bit different in style and theme than most, I would have you take a look at Taco Ninja Adventure. It might just be the cardboard antipasto you have been seeking.