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Faza
Faza
2020 | Science Fiction
You know those fantasy dreams you have where an alien race comes to Earth and tries to take over the world and terraform it to match their homeland? Just me? Well, this is awkward. Okay, how about the ones where you are a freedom fighter trying to save the world from those aliens and you only have three friends to help you in your impossible mission? That one is better? Okay! Then you are in for a treat with Faza, no matter which dream is yours.

Faza is a sci-fi, grid movement, modular board, purely cooperative board game for one to four players. In this review I will be addressing it from a solo player’s viewpoint. In my plays I have used the full complement of four characters and controlled them all simultaneously.

In Faza, players take on the roles of four Faction Zeta members tasked with saving Earth from the Faza alien race. They will accomplish this by using each character’s skills effectively and efficiently, killing alien drones invading the town tiles, and attacking motherships using the help of turncoat rebel Faza. Only one path to victory lies ahead with several ways to lose. Do you got the GUTS? DO YA??

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup a game of Faza, each player will choose a character to control throughout the game. These characters are medical, political, tactical, or technological in nature, and there are two of each from which players may choose. The map of the town is comprised of 16 tiles, and once randomly setup in a 4×4 grid players will place their color-matched meeples on the appropriate Outpost tiles along with two rebels (purple fazeeples). Each of the three mothership standees will be placed on tiles corresponding to rulebook placement along with three drones and two drones per orthogonally adjacent tiles. The Faza deck is to be shuffled and placed aside, along with the remaining drones and rebels. Each player places out their character action cards in numerical order and the game may now begin in earnest!
On a player’s turn… well, there aren’t any turns in this game. In fact, the game is played over several phases: the Team Phase and the Faza Phase. During the Team Phase players may use several free actions and one action pertaining to each of their four player action cards. Each of these cards offer the player a choice of two actions. Perhaps one side is movement and the other a bazooka. Or one is an airplane while the other is a raygun, for example. As actions are spent cards are twisted 90 degrees to keep track.

During the Team Phase players may play their actions in any order that would benefit the team best. This also includes fighting drones and sending rebels to damage the motherships. However, with every damage to the mothership taken a Faza card is drawn and put into play. These could be real bad news for the heroes, or even reward cards. They can be devastating or not so bad at all. Once players have finished the Team Phase, the action now turns to the Faza.

During the Faza Phase the Mothership Activation Tracker will move to the next mothership in sequence and activate their abilities. The motherships will typically move, do something bad to the terrain or drop more drones or destroy something, and then pass play onto the players again.


Each mothership starts the game with 4 HP and once players send enough rebels and encounter the same number of Faza cards the mothership is downed and less powerful when their ability card is activated. However, players will win once all three motherships have been defeated! On the other hand, players will lose when any one player dies of injuries from unsuccessful battles, the players run out of drones to be placed on the board when needed, all of the Outpost tiles have been terraformed by the Faza motherships, or all rebels have been removed from the board in Hard Mode.
Components. When contacted about reviewing the game I first turned to the website and watched a how to play video by Jon Gets Games. He did a great job explaining the rules clearly and succinctly. Then I happened to get a notification on BGG that Marco Arnaudo posted a video on Faza, so I watched it as well. In his video he complains that though the components are all very nice (which they are for sure) the color palette is not great. I can certainly see why he would say such a thing, but orange is my favorite color, so to see so much of it on a game is a big plus for me. Yes, having the orange drones sitting atop an orange town tile can maybe make for unpleasant color contrast, I happen to find it tolerable and enjoyable. The quality of the components is wonderful and the box has a nice heft to it. No complaints from ME about the components. Did I mention the rebels are an amazing purple color as well? No secret here that we love the color purple! Maybe even more than Oprah!

The gameplay is where it’s at for me. Marco too. We both love this little gem! The ability to sandbox your entire turn and just have one character do one action, then switch over to another character to do one or more actions, then back to the original is just so much fun. Each character has a special ability and four action cards. Even when an injury must be sustained, actions are still available, but at a much lesser potency. That’s a great way to negatively affect the players without having to completely debilitate them. To sustain an injury the player will flip their lowest-numbered action card to the back side, and once all four of their action cards are injured they are dead. D-E-D dead.

As a solo game Faza really delivers the goods. Being able to control two to four characters by oneself and determine the best order to activate abilities and move meeples around is delicious. Having certain tiles offer combat bonuses to matching characters is excellent and a great way to thin the herd of pesky drones. I really cannot say enough great things about the game. If you have never heard of this one, please don’t worry. I really hadn’t either until the designer contacted me about reviewing it. And I am certainly glad he did because this is a marvel of a game. I am looking forward to my next play against the Faza and increasing the difficulty to really bash my confidence on this one.

If you are looking for a game that is relatively quick to play and offers so many great choices, while using a wonderful art style and color palette, I urge you to check out Faza by visiting the website and ordering your copy right away. The Earth needs you to ward off the invaders and you need to play this game of mostly orange with a dash of purple.
  
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Haley Mathiot (9 KP) rated You in Books

Apr 27, 2018  
Y
You
6
6.0 (1 Ratings)
Book Rating
While reading—and after finishing—You, I really had no idea what to say about it. I let it sit in my brain for a while, and I think I’ve decided how I feel. It’s a funny book though, because honestly, you have to be the right kind of reader for it. I’m not yet sure what that kind of reader is.

First, as you can see above, I can’t really say what genre it was. It wasn’t really young adult, though I’m sure some young people will enjoy it. It’s not really adult either though, because it’s about a group of people who play videogames for a living. So I wasn’t sure what category to put it into for my brain.

There was some fantasy aspects, because the videogame they made was fantasy. The videogame characters would come to visit Russell, the main character, in his dreams or daydreams. Once he took one of them on a date. That was kind of weird.

Then there was the plot. They’re making this game, another game in the series, and there’s a bug that’s causing all sorts of problems. They have to play the game to get rid of the bug. Now I’m not a game designer but that doesn’t seem very probable to me personally. I’d do a control search for the line of problem code, and just take it the hell out. But like I said, I’m not a designer.

The subplot to the bug mystery had something to do with the past, the founder of the company, a mysterious death, and an “ultimate game.” It was all very vague, and not a lot of it was wrapped up.

Finally, I didn’t particularly like the conclusion. Suffice to say I thought the whole novel would take a different turn than it did, and it wasn’t what I wanted.

But the good parts were good! The writing was funny and descriptive, the characters were well developed—I loved Lisa so much!—and it was fast paced.

Personally, I liked it. I didn’t love it, I didn’t hate it, but I probably wouldn’t read (or listen to) it again.

Content/recommendation: some language, no sex. Ages 16+
  
Believe Me
Believe Me
J.P. Delaney | 2018 | Fiction & Poetry
8
8.8 (4 Ratings)
Book Rating
Claire Wright is an actress from the UK. She has a student visa to do acting school in the United States, but she isn't able to work. She is able to find odd jobs that help her to stay alive. One of her jobs is trying to catch cheating husbands in the act. When one husband, Patrick, doesn't take the bait, Claire has to explain this to his wife. Later, the wife ends up dead and the police suspect Claire, but she didn't do it. Then they team her up with the husband to find the real killer. But are the police after Claire or Patrick? Who is telling the truth and who is using their acting skills to the best of their ability?

Thank you to NetGalley & Ballantine Random House for the opportunity to read and review this book.

This book kept me on my toes the entire time. I didn't know what was going to happen next. I'm not a person who understands the visa process in the US. So knowing the difference between a student visa and a work visa, I have no idea. I don't know how I would have survived if I was not able to work while I was in school. So I can understand Claire trying to find work where she can in order to survive.

Being a professional cheater catcher is not something I would ever do, but sometimes you have to do what you have to do to get by. But when one husband doesn't take the bait that Claire throws at him, first she is shocked and then she is happy for the wife. But the wife is not happy and seems scared. She has good reason because she winds up dead. Claire is determined to clear her name as the person who didn't kill her. She agrees to work with the police to find the real killer. But are the police in her corner or working with the husband who they also think may have killed the wife?

You never know who to trust in this book. Who killed the wife and why? Is the husband innocent? Is Claire? What about the police, can they be trusted?
  
Tag (2018)
Tag (2018)
2018 | Comedy
Pretty Funny
A group of friends' have relied on a monthly game of Tag to stay in contact with each other. The friends must come together to take down Jerry (Jeremy Renner), the only one in their circle who has never been tagged. Sound stupid? Sure. However it's a lot less cornier and a lot funnier than you might imagine.

Acting: 10
This star-studded cast really came to play, pun-intended. I can only imagine how challenging it would be to take a role like this so seriously while trying to have fun at the same time, but each of the actors/actresses managed their roles perfectly and brought their own style to the game. Isla Fisher was my personal favorite playing the role of Anna Malloy who desperately wants to be initiated into the Tag group but has to settle for (aggressively) helping her husband win. Her intensity cracks me up in every scene she plays in.

Beginning: 8

Characters: 10
I loved that these characters weren't flat, but fleshed out, which made for even better comedy in the longrun. Aside from Anna, you've got Susan Crosby (Leslie Bibb), a perfectionist who wants to keep the Tag game away from her perfect wedding. Jerry's character is a flat-out masterpiece, a bit of Pink Panther meets Sherlock Holmes. Every character brings their own uniqueness to the game.

Cinematography/Visuals: 10
Speaking of Sherlock Holmes, I loved the Holmes-esque cinematics used when capturing Jerry's aversion tactics. Straight out of an action film, watching him duck and dive without breaking a sweat while all the other players destroy themselves is hilarious. The slo-mo captures are perfect, something akin to a Michael Bay or John Woo film.

Conflict: 5

Genre: 7

Memorability: 8

Pace: 10

Plot: 8

Resolution: 8
Somewhat cheesy, it still manages to get the job done. Considering how preposterous the rest of the film is, the ending works just fine.

Overall: 84
The comedy is up and down, but overall, Tag is solidly funny. With a unique concept and a great cast, this is a film that will definitely keep you entertained.
  
Prison Break  - Season 1
Prison Break - Season 1
2005 | Action
A well thought out and intelligent series. (0 more)
Non - stop tv!
Contains spoilers, click to show
I have to confess that I came across Prison break only recently. Despite a number of recommendations from friends to watch the series, I had never quite gotten around to it. The only thing that stops me regretting this, is that I am now able to binge watch the series as a box set.


Wentworth Miller acts the role of Michael expertly, the slightly eccentric brother, who aims to break his brother out of prison. Soon joined by characters such as T-bag and Sucre, all having their own complex backgrounds, we are teased throughout into trying to decide whether these characters are going to double cross Michael at any point in time. The writers play on our emotions as to whether the criminals with whom Michael connects are actually good at heart or nasty individuals.


In the background, we also have the relationship between Michael and Sara developing, which adds yet a further element to the story. Realising all along, that if Michael’s plan is ever to succeed, he will at some point have to double cross Sara, we are gripped as to how the plot line will play out. We also have Lincoln’s legal team, slowly unravelling the story as to Lincoln’s wrongful arrest and the murder of his ex-wife, and subsequent criminalisation of his son, extending the plot line from the walls of the prison.


The series itself has so many twists and turns, that you feel like you cannot take your eyes off the screen for a minute without missing an element of the plot. The series has been well wrote and intelligently thought out, from the use of Michaels tattoo’s to map out the prison, to the fooling of Lincoln’s electrocution with a dead rat, I couldn’t help but be hooked.


I effect, the writers have us routing for Michael and Lincoln to escape from prison, despite the fact that this will mean that they will also need to take some hard level criminals with them. I can’t wait to see what season 2 brings.
  
Hunt for the Wilderpeople (2016)
Hunt for the Wilderpeople (2016)
2016 | Action, Comedy
9
9.0 (8 Ratings)
Movie Rating
Characters – Ricky is a rebellious teenager that has bounced through the foster system, now he must go into farm life away from the street problems he has found himself in. when he goes off into the wilderness he wants to prove himself to everyone and Hec. Hec is the father figure that adopts Ricky only to take him under his wing after his wife died, he is a reluctant protector and guide who would rather be with at one with nature. Paula is the child welfare officer that is trying to find Ricky, she does want what is best for the children but can take things too far.

Performances – Sam Neill easily gives one of his best performances of his career here, showing the heart the character needs along with the determination to do the right thing too. Julian Dennison is fantastic in this role, he has the innocent side while also showing the front of toughness that the character requires.

Story – The story is a coming of age tale, between a foster kid and his reluctant new father who wasn’t prepared for the responsibility placed upon him. The two go on an adventure through the wilderness which gathers national news and a nationwide manhunt. It shows how two different people from different backgrounds of different ages can work together, teaching each other important life lesson, in what is one of the most enjoyable stories you will see.

Adventure/Comedy – The adventure takes us through the New Zealand wilderness, seeing sights of wonder along the way. The film is told in a comic tone that will make you laugh plenty of times along the journey.

Settings – The wilderness of New Zealand makes for the stunning settings being used, nearly all the scenes have a breath-taking view.


Scene of the Movie – The last run.

That Moment That Annoyed Me – Certain slang turns can go over your head.

Final Thoughts – This is one of the most fun coming of age movies I have ever seen, the adventure is fantastic, the comedy hits and the pairing works all day long.

 

Overall: Must watch cinema for the family.
  
The Grimm Masquerade
The Grimm Masquerade
2019 | Bluff, Card Game, Deduction, Fantasy
Have you ever been to a proper masquerade? I have not, though I would enjoy it, I think. I would enjoy it even more if I were competing against the other attendees to figure out who is who (and avoid having to do those Victorian square dances). But what if I were actually fairytale folk cavorting around with others trying to gain artifacts that speak to me while refusing any artifacts that may hurt me. Well now you understand my plight and the premise of this game.

The Grimm Masquerade is a hidden role competitive bluffing game for two to five players. In it player take on the roles of well-known fairytale folk attending a magical masquerade thrown by The Beast (I mean, he has a name, right? Not just “The Beast…”). Attendees are tasked with trying to unmask other attendees while earning magical roses in the process. The winner is the player who can earn the most roses at the end of three rounds of bluffing and guessing, unless one player is able to earn 10 roses before the end.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. Also, this review concentrates on the two-player variant for the game as I played it mostly with my wife. -T


To setup, place the main board showing all the fairytale folk in the middle of the table. Each player will receive two (one if playing multi-player rules) Character cards, all Evidence Markers of their chosen color, and Reference cards. Around the board is placed the remaining Character cards, the Artifact deck, the stack of Broken Mirror tokens, the pile of roses, and the Action Board with two random Action cards revealed on either side. For the two-player game six Artifact cards are revealed in a line and each player will choose one Artifact for each of their two characters they are playing. The unchosen Artifacts will form the discard pile near the Artifact draw pile. Whomever most recently wore a costume will be the lead player and the game may begin!
The game is played in rounds, with each turn of a round consisting of two steps. First, the active player draws an Artifact card and decides to keep it in their face-up tableau of Artifacts for all to see or give the Artifact to another player. Then the active player will draw a second card and either keep or give, whichever is opposite of their first choice. For example, should the first card drawn be kept, the next card would need to be given away. Each character has one Boon suit (which they love), and one Bane suit (which they despise). If at any time a character receives a card to create a matching pair in their tableau they must indicate whether that Artifact is in fact their Bane suit or not. They do this by placing one of their Evidence Markers on the character who owns that suit’s Bane value. However, if the player is actually the character who has that suit as their Bane, they have been unmasked and will play their other character in hopes of winning with them.

Should a player receive a card that would cause a set of three matching suit cards, they must indicate that they have either won the round or that they are not the character that matches that suit’s Boon value. For example, should a player receive their third Treats card they must declare they have won the round (if they happen to be Red Riding Hood), or that they are not indeed Red Riding Hood by placing an Evidence Marker on Red Riding Hood.

After this card play at the beginning of their turn the active player may choose to discard a matching pair of Artifact cards in order to activate an Action available (optional step). The Actions available are on the revealed Action cards on either side of the Action Board (which also shows an always-available Action of Point the Finger). So by discarding a pair of Crowns, for example, a player could utilize the Action card Eavesdrop in order to force the other player(s) to place Evidence Markers on characters they are NOT. This gives the active player more insight into who the other player(s) may actually BE.


Once cards have been drawn and the optional Actions taken, play passes to the next player. Players win the round by collecting three matching Boon Artifact cards or by unmasking all other characters in play. Whichever player wins the round also takes the Rose Trophy depending on which of the three rounds was just completed (value 1 for the first round, 3 for the second, and 5 for the third). At the end of the third round players count up their total roses (unless one player has earned 10 or more at the end of a previous round) and whomever has collected the most is the winner of The Grimm Masquerade!
Components. I have to say, every game I have played by Druid City Games has had amazing components, and this one is certainly no different. All the cardboard pieces, the cards, and the wooden discs are all excellent quality. But what I want to concentrate on here is the perfect choice to employ Mr. Cuddington for the art. Every time I see Mr. Cuddington on the credits for a game I know I am going to love looking at it on the table. They just have amazing style and everything is so detailed and perfectly matched for the setting. This FEELS like a Grimm’s Fairy Tales game for sure, and I love it.

It is definitely no secret that I love this one. I enjoy hidden role games to begin with (The Resistance: Avalon also being one of my favorites), and this setting feels excellently matched to the genre and the execution is wonderful. I really have a great time sussing out who is who and giving those final Artifacts in order to unmask players that are perceived to be leading is so fulfilling. Being able to spend matching cards in order to use Actions is also great design, especially when you can bluff by discarding your Boon cards to throw opponents off your trail. So much deceit in a fun package.

If you have few hidden role games and you want something with a light theme and relatively quick playtime, please do yourself a favor and check out The Grimm Masquerade. Purple Phoenix Games gives this one a playful 15 / 18. If you are like us and enjoy games where you control some information and can guess other players’ identities, but also like games where you can still play on even when you have been found out, this one is for you. If only this could support even more players, I could see it unseating Avalon for me. As it is, I may still end up using this one more often than Avalon unless I have a larger group of people at the table. That is a big statement from me as Avalon is a proven winner and has been a staple of my collection for years. But The Grimm Masquerade is that good. Play it and let me know if you agree.
  
10,000 Days (2014)
10,000 Days (2014)
2014 | Sci-Fi
2
5.0 (2 Ratings)
Movie Rating
Story: 10,000 Days starts as we enter the world 27-years after a comet struck Earth putting the survivors into a permanent ice age, we follow two groups of survivors, once together now at war, William Beck (Schneider) on one side, Remy Farnwell (Wingfield) on the other.

As the Beck’s discover moments of truth about the disaster and a potential cure, Remy is playing his attack to take their base, the race against time for human survival is on.

 

Thoughts on 10,000 Days

 

Characters – William Beck runs one of the clans in the frozen land, he has kept his people safe, always searching for the next way to survive, hopefully peacefully even against his enemy, he knew the world before the disaster and now he wants to return to it. Remy Farnwell leads the rival clan, living on the ice he fell out with the Beck’s wanting revenge for the betrayal as he sees it. He doesn’t mind killing people in the battle which he has made too personal. We do have a lot of characters in this film, William has three sons that all look exactly the same, we have the scientist figures which seems to be three different female characters, a pilot who failed to stop the comet who still lives with the nightmare. We get so many characters it truly is hard to keep up or invest in any of them.

Performances – The performances, well this is difficult because nearly all the actors and characters look the same, it is difficult to figure out who the lead is, nobody has any sort of emotional factor or strong moments to stand out.

Story – The story is the end of the world happened, we are now in an ice age which could be coming to an end, but two war driven clans want control of the best location. This sounds interesting enough, you would be wrong, we have moments of discovery, moments of war, though this just never knows which one is the most important. Sadly, this only ends feeling boring, we don’t get invested in the characters and for some reason the film kind of just ends with a massive cliff hanger.

Sci-Fi – The world has ended and now an ice-age has hit, well that is the sci-fi side of the film.

Settings – The film give us generic location which include ice area or cold looking warehouse.

Special Effects – The effects here are just terrible and look completely fake.


Scene of the Movie – The concept should work.

That Moment That Annoyed Me – The Effects.

Final Thoughts – This is a poor sci-fi movie that just doesn’t become interesting at any point in the film.

 

Overall: Boring throughout.

https://moviesreview101.com/2019/05/28/10000-days-2014/
  
 If Beale Street Could Talk (2018)
If Beale Street Could Talk (2018)
2018 | Crime, Drama, Romance
Starts slow...and then slows down...
Director/Writer Barry Jenkins scored an unexpected Oscar upset a few years ago when his film MOONLIGHT won the Best Picture Oscar (besting LA LA LAND), so it was with much anticipation that his follow-up film was coming out, just in time for Oscar consideration this year - and the Oscar Buzz was loud. So, I decided to check it out...

And...I'm glad I did, so I can warn you to stay away for IF BEALE STREET COULD TALK starts slow and then...slows down even more...and, if that isn't slow enough for you, kicks it down a couple of notches before finishing up on an even slower note.

Based on the best selling book by James Baldwin and telling the tale of a wrongfully incarcerated African-American man and his family, BEALE STREET is a languidly paced meditation on the constant living in fear of the African-American community in NYC in the early 1970's, and when "the system" fails this family, they are afraid of doing more for it might just make things worse.

The film starts out winningly enough when the 2 sets of parents of our young lovers get together to discuss the unexpected coming of a grandchild into this world. The 4 parents (Regina King, Coleman Domingo, Michael Beeach and Aunjanue Ellis) start out civilly, if coldly, but things quickly escalate into a crackling scene that explodes on-screen and I was looking forward to more of this foursome combating with each other for the rest of the film.

Unfortunately, the rest of the film focuses on the two young lovers (Kiki Layne and Stephan James) and these two are not charismatic or charming enough to hold the audience's attention during low-key scene after low-key scene.

Blame for this must go to Jenkins, who is making a very personal, intimate film, but - unlike something like ROMA - the world that this personal pastiche is thrown into is not interesting enough to hold interest nor are the pictures rich enough to look at, they are mostly washed out and boring.

Regina King is being touted as a "sure-fire" Academy Award nominee (and front runner to win the Best Supporting Actress Oscar) and I just don't see it. She was "fine" but nothing more in an underwritten role that was just as low-key and uninteresting as the rest of the film.

Give me the 4 parents feuding and we just might have an interesting film.

If you are looking for a low-key, moody film, check out ROMA, you can skip BEALE STREET.

Letter Grade: C

5 stars (out of 10) and you can take that to the Bank (of Marquis)
  
Show all 4 comments.
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Lee (2222 KP) Jan 22, 2019

Thanks. It's high on my Netflix watchlist, definitely need to watch soon.

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Lee (2222 KP) Mar 14, 2019

So, I still haven't seen ROMA but I checked out this movie last night (completely forgetting about your review!) and I think you were quite generous with your score. What an absolutely awful movie. Completely agree with you about the coming together of the two sets of parents near the start literally being the best thing in the whole movie!

Without a Paddle (2004)
Without a Paddle (2004)
2004 | Comedy
7
6.2 (5 Ratings)
Movie Rating
Verdict: Enjoyable

Story: Without a Paddle starts as three best friends Tom (Shepard), Jerry (Lillard) and Dan (Green) return home after the sudden death of their fourth member Billy, spending time together they remember a promise they once made when they were children about searching for D.B. Cooper Bounty.
The three head off into the wilderness following a map that Billy left them, on an adventure they couldn’t imagine, search for a treasure and learning the importance of life.

Thoughts on Without a Paddle

Characters – Jerry has become a businessman, he isn’t enjoying this career choice, he likes to surf and isn’t the most committed in remember important dates in his relationship, he must bring the guys back together for the funeral, he is on the edge of a mid-life crisis, which will get the focus of his decision making process on this adventure. Tom is the lose cannon of the friends, he has always got a story from what he has been doing in his life, while most seem to be tall tales, which often get them in trouble. Dan has become a doctor that is nervous in life, he keeps everything safe and this adventure is completely against his lifestyle, where he spends most of his time worried about what happens.
Performances – Matthew Lillard, Seth Green and Dax Shepard are the three friends, they do have great chemistry, they play into their comedy strengths and make this movie more enjoyable with their performances.
Story – The story follows three friends that go on an adventure in the woods in search for D.B. Cooper’s treasure in memory of their friend who passed away. This is a story that is about finding themselves, learning to overcome their fears in life, learn their place in life and making the most of the life they are given. While some of what happens is silly and plays into parodies of many films, it is an enjoyable story that shows the strength of friendship through the good times and the bad.
Adventure/Comedy – The adventure shows us how friends will need that moment in life where the can be together even through the adult struggles in life. The comedy can be silly at times, which does take away from the serious time of the story.
Settings – The film is set in the wilderness, which sees how the different locations from the river rapids to the cannabis farm they stumble along, it plays into the fears of going into the wild.

Scene of the Movie – The treehouse of memories.
That Moment That Annoyed Me – Some of the comedy.
Final Thoughts – This is a fun adventure about finding yourself in life, the cast has a great chemistry only for the comedy to come off slightly short at times.

Overall: Fun Adventure.