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BankofMarquis (1832 KP) rated Rocketman (2019) in Movies
Jun 11, 2019
Strong Lead Performance
I have to admit, I thought the Freddy Mercury bio-pic BOHEMIAN RHAPSODY was just "meh" and that Rami Malek was "just o'k" as the Queen frontman (personally, I would have given the Oscar to Christian Bale for his portrayal of Dick Cheney in VICE) so I was not rushing to the multi-plex to check out the Elton John musical film ROCKETMAN. And the fact that the release of this film was "buried" in the summer and not right before "Oscar Season" gave me room to pause.
And...I would be wrong...for ROCKETMAN is a fun, fantastical fantasy musical depicting the rise and fall (by drug and alcohol abuse) of one of rock's most flamboyant showman of the 1970's.
Following the "Jukebox Musical" blueprint of something like JERSEY BOYS, Rocketman follows a young Reggie Dwight as he discovers his musical talent and grows into the Global Superstar known as Elton John.
I was happy that the filmmakers went this route (vs the bio-pic route that BOHEMIAN RHAPSODY went) for they were able to use the vast catalog of Elton John/Bernie Taupin tunes to their fullest advantage, when it made sense to drive the narrative forward - or to give the storytelling a shot of adrenaline.
This film had Elton John's blessings and he was not kind to a few people in his life - most notably his mother (an almost unrecognizable Bryce Dallas Howard in a strong turn), his father (Steve Mackintosh, who I had never seen before) and his Manager, John Reid (Game of Throne's Richard Madden). All 3 are pretty one-dimensional villains that help contribute to Elton's drug and alcohol abuse.
On the other side of the coin is his writing partner, Bernie Taupin (Jamie Bell, the original BILLY ELLIOT in a performance that I think is the best of his career) and his Grandmother, Ivy (good ol' Gemma Jones BRIDGET JONES DIARY and Madam Pomfrey in the Harry Potter films). Both of these characters are generally positive influences on Elton's life, trying to understand and support our hero on his journey.
As for our hero, Taran Egerton (the KINGSMAN films) embodies Elton with panache and zeal while showing an underlying shyness and insecurity that helps lead to his abuse issues. Egerton is EXCELLENT in this role - both in acting and singing. He doesn't so much imitate Elton John but embodies the essence of Sir Elton and his performance is quite effective. If Rami Malek deserved his Oscar for playing Freddy Mercury in BOHEMIAN RHAPSODY then Taran Egerton better be in the Oscar conversation this year.
The film was Directed by Dexter Fletcher (who was brought on to finish BOHEMIAN RHAPSODY once Bryan Singer was fired from that film for his on-set behavior), so he puts to good use his experience on the Queen movie, keeping the action moving fast, the characterizations simple (but satisfying) enough while showcasing just enough music to fill a "Best of" Album.
While BOHEMIAN RHAPSODY was a "meh" movie with a buffo ending (the recreation of the LIVE AID concert was amazing), ROCKETMAN suffers from just the opposite problem. Starting off strong and growing weaker until it ends in "meh" fashion. The fact that this film musical fantasy decided to end with a faithful recreation of the I'M STILL STANDING music video is at the heart of the issue. I understand the implied underlying meaning of this song selection, but it just doesn't pack the punch that a live concert appearance would have.
Come for the music, stay for Egerton's performance and you'll be glad you did.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
And...I would be wrong...for ROCKETMAN is a fun, fantastical fantasy musical depicting the rise and fall (by drug and alcohol abuse) of one of rock's most flamboyant showman of the 1970's.
Following the "Jukebox Musical" blueprint of something like JERSEY BOYS, Rocketman follows a young Reggie Dwight as he discovers his musical talent and grows into the Global Superstar known as Elton John.
I was happy that the filmmakers went this route (vs the bio-pic route that BOHEMIAN RHAPSODY went) for they were able to use the vast catalog of Elton John/Bernie Taupin tunes to their fullest advantage, when it made sense to drive the narrative forward - or to give the storytelling a shot of adrenaline.
This film had Elton John's blessings and he was not kind to a few people in his life - most notably his mother (an almost unrecognizable Bryce Dallas Howard in a strong turn), his father (Steve Mackintosh, who I had never seen before) and his Manager, John Reid (Game of Throne's Richard Madden). All 3 are pretty one-dimensional villains that help contribute to Elton's drug and alcohol abuse.
On the other side of the coin is his writing partner, Bernie Taupin (Jamie Bell, the original BILLY ELLIOT in a performance that I think is the best of his career) and his Grandmother, Ivy (good ol' Gemma Jones BRIDGET JONES DIARY and Madam Pomfrey in the Harry Potter films). Both of these characters are generally positive influences on Elton's life, trying to understand and support our hero on his journey.
As for our hero, Taran Egerton (the KINGSMAN films) embodies Elton with panache and zeal while showing an underlying shyness and insecurity that helps lead to his abuse issues. Egerton is EXCELLENT in this role - both in acting and singing. He doesn't so much imitate Elton John but embodies the essence of Sir Elton and his performance is quite effective. If Rami Malek deserved his Oscar for playing Freddy Mercury in BOHEMIAN RHAPSODY then Taran Egerton better be in the Oscar conversation this year.
The film was Directed by Dexter Fletcher (who was brought on to finish BOHEMIAN RHAPSODY once Bryan Singer was fired from that film for his on-set behavior), so he puts to good use his experience on the Queen movie, keeping the action moving fast, the characterizations simple (but satisfying) enough while showcasing just enough music to fill a "Best of" Album.
While BOHEMIAN RHAPSODY was a "meh" movie with a buffo ending (the recreation of the LIVE AID concert was amazing), ROCKETMAN suffers from just the opposite problem. Starting off strong and growing weaker until it ends in "meh" fashion. The fact that this film musical fantasy decided to end with a faithful recreation of the I'M STILL STANDING music video is at the heart of the issue. I understand the implied underlying meaning of this song selection, but it just doesn't pack the punch that a live concert appearance would have.
Come for the music, stay for Egerton's performance and you'll be glad you did.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
Darren (1599 KP) rated Skinwalkers (2007) in Movies
Jul 25, 2019
Story: Skinwalkers starts as Varek (Behr) leads the hunt for a young boy for his werewolf pack, joined by Sonja (Malthe) he learns the location of Timothy (Knight) which takes him to small town to collect him.
Varek didn’t count on Timothy being under the watch of another prepared werewolf pack led by Jonas (Koteas) and his daughter-in-law Rachel (Mitra) who wasn’t ready to learn the truth that on Tim’s 13th birthday everything changes in the battle.
Thoughts on Skinwalkers
Characters – Varek is the leader of the werewolf pack that wants Timothy dead to stop the event he will cause, he hunts calmly through the film knowing how to get ahead of his enemies, though he is unaware of his connection to the child. Jonas has been protecting his nephew for years now, knowing what he means to the species, he has built the team his truss around him to make sure he is safe. Rachel is the mother of Timothy, she thinks he is just a normal kid and that she lives in a normal town, he must learn fast how to cope in this world filled with werewolves and protect her son. Sonja is the deadliest fighter on Varek side of the war, she enjoys hurting people and we see her take pleasure in this.
Performances – Jason Behr as the conflicted werewolf is good to watch, he shines on the bad boy side of this story, though when he must show the other side of the emotions we see him struggle at times. Elias Koteas is strong for his role which is one that we often see him in. Rhona Mitra does well in the reluctant heroes being the strong need to learn to battle mother figure in the film. everyone else in the film is fine without needing to be anything special, they fit their roles well to help the story flow.
Story – The story here follows two warring werewolf packs that know the importance of a child for both their existences, so basically something we have seen before only with a modern style to it. The fact the story does feel like an introduction to a much big world building idea is promising and while it isn’t the film’s fault we didn’t see the next chapter, it does show us how story telling can think ahead of time. If we are being honest this is a by the book storyline, it doesn’t bring us anything new to the werewolf mythology it just tries to keep it in the modern world.
Action/Fantasy/Horror – The action sequences are mixed bag because we have shoot-out which are routine and lack the peril for certain characters, while the fights show the effects that two werewolves fighting would have on each other. The fantasy world of werewolves living among humans is nicely done, showing two sides to them, though the horror does seem weak because we never feel terrified by what we are seeing.
Settings – The film uses the settings in a mix of quality and generic, the small town gets the big surprise with everyone being part of the protection, then we hit the road and its nothing we haven’t seen before.
Special Effects – The effects for the werewolves and wounds look nice, its just most are hidden from the full effect of the shock.
Scene of the Movie – Town stand off.
That Moment That Annoyed Me – There are a few blink and you miss it moments.
Final Thoughts –This is a by the book werewolf film, it has good moments, it has forgettable moments and ends up feeling like the pilot for a television show.
Overall: The werewolf genre done safely.
Varek didn’t count on Timothy being under the watch of another prepared werewolf pack led by Jonas (Koteas) and his daughter-in-law Rachel (Mitra) who wasn’t ready to learn the truth that on Tim’s 13th birthday everything changes in the battle.
Thoughts on Skinwalkers
Characters – Varek is the leader of the werewolf pack that wants Timothy dead to stop the event he will cause, he hunts calmly through the film knowing how to get ahead of his enemies, though he is unaware of his connection to the child. Jonas has been protecting his nephew for years now, knowing what he means to the species, he has built the team his truss around him to make sure he is safe. Rachel is the mother of Timothy, she thinks he is just a normal kid and that she lives in a normal town, he must learn fast how to cope in this world filled with werewolves and protect her son. Sonja is the deadliest fighter on Varek side of the war, she enjoys hurting people and we see her take pleasure in this.
Performances – Jason Behr as the conflicted werewolf is good to watch, he shines on the bad boy side of this story, though when he must show the other side of the emotions we see him struggle at times. Elias Koteas is strong for his role which is one that we often see him in. Rhona Mitra does well in the reluctant heroes being the strong need to learn to battle mother figure in the film. everyone else in the film is fine without needing to be anything special, they fit their roles well to help the story flow.
Story – The story here follows two warring werewolf packs that know the importance of a child for both their existences, so basically something we have seen before only with a modern style to it. The fact the story does feel like an introduction to a much big world building idea is promising and while it isn’t the film’s fault we didn’t see the next chapter, it does show us how story telling can think ahead of time. If we are being honest this is a by the book storyline, it doesn’t bring us anything new to the werewolf mythology it just tries to keep it in the modern world.
Action/Fantasy/Horror – The action sequences are mixed bag because we have shoot-out which are routine and lack the peril for certain characters, while the fights show the effects that two werewolves fighting would have on each other. The fantasy world of werewolves living among humans is nicely done, showing two sides to them, though the horror does seem weak because we never feel terrified by what we are seeing.
Settings – The film uses the settings in a mix of quality and generic, the small town gets the big surprise with everyone being part of the protection, then we hit the road and its nothing we haven’t seen before.
Special Effects – The effects for the werewolves and wounds look nice, its just most are hidden from the full effect of the shock.
Scene of the Movie – Town stand off.
That Moment That Annoyed Me – There are a few blink and you miss it moments.
Final Thoughts –This is a by the book werewolf film, it has good moments, it has forgettable moments and ends up feeling like the pilot for a television show.
Overall: The werewolf genre done safely.
Darren (1599 KP) rated Swingers (1996) in Movies
Nov 24, 2019
Verdict: Reality Check Comedy
Story: Swingers starts when two friends Trent (Vaughn) and Mike (Favreau) head from LA to Las Vegas for a night to try and help Mike shake off his breakup with his girlfriend. Trent does have a way with women, which he is trying to teach Mike for their return to LA. Joined with Rob (Livingston) the three struggling actors talk shop about how they haven’t gotten their big break yet.
We continue to follow the friends around the town as they try to help Mike rebound from his breakup, pushing him to take risks, despite the group of aspiring actors just going through the same routine, not partying till late and Mike wanting to get back together with his ex.
Thoughts on Swingers
Characters – Mike is one of the aspiring actors, he has had the most gigs of the rest of the friends, he is struggling with a break up which has been holding him back for 6 months and now, the friends are trying to help him break out of his shell, as he always ends up getting nervous about everything whenever he is put on the spot. Trent is the confident ladies man, he is always trying to teach Mike about how to pick up women, showing his confidence through any chatting up situation. Rob is the friend that followed Mike, he looks up to him and wants to follow in his footsteps despite the constant job rejections. Sue is another one of the group, he has a different attitude which could see them getting into trouble. Between the three of them of the friends they all want to help Mike in their own way.
Performances – Jon Favreau as the down on his luck actor is great to watch in this role, he makes us understand why he feels life isn’t going his way. Vince Vaughn brings all the energy to his role, showing that he was always going to be great to watch in the fast-talking roles. Ron Livingston bring gravity to his role, showing a man with his feet on the ground, while Patrick Van Horn brings a mix of the three while not knowing his own motivation.
Story – The story here follows four struggling actors as they look for women every night which sees them trying to help one of them get over their blues of a breakup, each has their own style which they try to imprint on the others. This story mixes up the styles of helping a friend with a breakup and highlights how difficult it is to make it as an actor in Hollywood. We might spend a lot of time just watching the guys party, which is mean to highlight their struggles and watching them all give advice to Mike shows that friends will always be there for you, but you will need to make the biggest step in changing your future.
Comedy – The comedy in the film comes from the mishaps that happen to the guys on their adventures through the night showing how not every plan is as well exercised as the next.
Settings – The film is mostly set in LA, it shows the bars that people would go to hoping for a late night party, the ones that only the locals would truly know about.
Scene of the Movie – The awkward phone, mainly because it is and can be so real for people.
That Moment That Annoyed Me – It doesn’t show any of their acting lives.
Final Thoughts – This is a comedy that shows the struggles being an actor really are, while also trying to highlight the party lifestyle people in LA like.
Overall: Strong Look at Hollywood Lifestyle.
Story: Swingers starts when two friends Trent (Vaughn) and Mike (Favreau) head from LA to Las Vegas for a night to try and help Mike shake off his breakup with his girlfriend. Trent does have a way with women, which he is trying to teach Mike for their return to LA. Joined with Rob (Livingston) the three struggling actors talk shop about how they haven’t gotten their big break yet.
We continue to follow the friends around the town as they try to help Mike rebound from his breakup, pushing him to take risks, despite the group of aspiring actors just going through the same routine, not partying till late and Mike wanting to get back together with his ex.
Thoughts on Swingers
Characters – Mike is one of the aspiring actors, he has had the most gigs of the rest of the friends, he is struggling with a break up which has been holding him back for 6 months and now, the friends are trying to help him break out of his shell, as he always ends up getting nervous about everything whenever he is put on the spot. Trent is the confident ladies man, he is always trying to teach Mike about how to pick up women, showing his confidence through any chatting up situation. Rob is the friend that followed Mike, he looks up to him and wants to follow in his footsteps despite the constant job rejections. Sue is another one of the group, he has a different attitude which could see them getting into trouble. Between the three of them of the friends they all want to help Mike in their own way.
Performances – Jon Favreau as the down on his luck actor is great to watch in this role, he makes us understand why he feels life isn’t going his way. Vince Vaughn brings all the energy to his role, showing that he was always going to be great to watch in the fast-talking roles. Ron Livingston bring gravity to his role, showing a man with his feet on the ground, while Patrick Van Horn brings a mix of the three while not knowing his own motivation.
Story – The story here follows four struggling actors as they look for women every night which sees them trying to help one of them get over their blues of a breakup, each has their own style which they try to imprint on the others. This story mixes up the styles of helping a friend with a breakup and highlights how difficult it is to make it as an actor in Hollywood. We might spend a lot of time just watching the guys party, which is mean to highlight their struggles and watching them all give advice to Mike shows that friends will always be there for you, but you will need to make the biggest step in changing your future.
Comedy – The comedy in the film comes from the mishaps that happen to the guys on their adventures through the night showing how not every plan is as well exercised as the next.
Settings – The film is mostly set in LA, it shows the bars that people would go to hoping for a late night party, the ones that only the locals would truly know about.
Scene of the Movie – The awkward phone, mainly because it is and can be so real for people.
That Moment That Annoyed Me – It doesn’t show any of their acting lives.
Final Thoughts – This is a comedy that shows the struggles being an actor really are, while also trying to highlight the party lifestyle people in LA like.
Overall: Strong Look at Hollywood Lifestyle.
Emma @ The Movies (1786 KP) rated Dora and the Lost City of Gold (2019) in Movies
Jun 20, 2020
The trailer for Dora looked like fun but I went in cautious, luckily I came out having really enjoyed myself. Dora is the step before the new Jumanji films, it's packed with fun daft stuff and it's difficult to hold anything against it.
Dora and her parents live in the jungle where they can explore and learn about everything around them. When her best friend Diego leaves for the city she's left with only Boots, a cheeky monkey, to go on a daily adventure with.
Years later after a breakthrough with their research Dora's parents send her to stay with Diego and his family in the city as they go off looking for their lost Inca civilisation. High school is a bit like a jungle, but not like the one Dora is used to, she muddles through the best she can trying to stay positive.
When the school goes on a field trip to the museum Dora and her friends get cornered by a strange group of people and trapped in a packing crate headed back to the jungle. Dora isn't the only one wanting to know where her parents are, this group of mercenaries are after them too, and the treasure.
Something great about Dora And The Lost City Of Gold is that it doesn't take itself too seriously. The TV series was after my time but it's one of those things you still know about. I was pre-worried about the terrible animation on Boots, it didn't exactly look ground-breaking in the trailer, but once the cute little thing got going I didn't really care. Obviously there are lots of things that happen in the cartoon that don't really lend themselves to the big screen. Possibly the most amusing one is Dora breaking the fourth wall to ask if we can say "delicioso", the reaction from everyone in the scene is hilarious and I'm impressed they decided to do it that way.
Isabela Moner made an excellent impression earlier this year in Instant Family and seeing her name on this was brilliant. The age difference to the show makes sense and I love the way they handled it. There's infectious enthusiasm that it was difficult not to succumb to. Having to act with things that aren't there is incredibly difficult to do realistically but you wouldn't know it to watch her in this.
Dora's parents are played by Michael Peña and Eva Longoria, it seems like an odd pairing but they were really fun together. You know I love Michael Peña, and he's so goofy and fun in this that it made me very happy. His extended rave music piece was thankfully better than the short clip in the trailer. Eva Longoria was much more down to earth and sensible and the dynamic between them worked really well.
The film managed to incorporate the cartoon in quite a fun way. I'm not sure how they expect parents to explain what happened but that's not my problem so I'm purely entertained by it all. I briefly mentioned the animation of Boots, it's not good but the character is amusing, Swiper the fox has a similar animation issue. He's more annoying to watch and see other characters interact with him, but a fox that talks and walks on his hind legs isn't going to be great in this style of film whatever way you try.
Dora And The Lost City Of Gold really feels like it brings together all the values that the show tries to put across, friendship, learning and good behaviour. It has captured it all in a bright and engaging format while keeping the content amusing and suitable for everyone. I'm very pleased I got to see this it's one of the more amusing releases this year.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/dora-and-lost-city-of-gold-movie-review.html
Dora and her parents live in the jungle where they can explore and learn about everything around them. When her best friend Diego leaves for the city she's left with only Boots, a cheeky monkey, to go on a daily adventure with.
Years later after a breakthrough with their research Dora's parents send her to stay with Diego and his family in the city as they go off looking for their lost Inca civilisation. High school is a bit like a jungle, but not like the one Dora is used to, she muddles through the best she can trying to stay positive.
When the school goes on a field trip to the museum Dora and her friends get cornered by a strange group of people and trapped in a packing crate headed back to the jungle. Dora isn't the only one wanting to know where her parents are, this group of mercenaries are after them too, and the treasure.
Something great about Dora And The Lost City Of Gold is that it doesn't take itself too seriously. The TV series was after my time but it's one of those things you still know about. I was pre-worried about the terrible animation on Boots, it didn't exactly look ground-breaking in the trailer, but once the cute little thing got going I didn't really care. Obviously there are lots of things that happen in the cartoon that don't really lend themselves to the big screen. Possibly the most amusing one is Dora breaking the fourth wall to ask if we can say "delicioso", the reaction from everyone in the scene is hilarious and I'm impressed they decided to do it that way.
Isabela Moner made an excellent impression earlier this year in Instant Family and seeing her name on this was brilliant. The age difference to the show makes sense and I love the way they handled it. There's infectious enthusiasm that it was difficult not to succumb to. Having to act with things that aren't there is incredibly difficult to do realistically but you wouldn't know it to watch her in this.
Dora's parents are played by Michael Peña and Eva Longoria, it seems like an odd pairing but they were really fun together. You know I love Michael Peña, and he's so goofy and fun in this that it made me very happy. His extended rave music piece was thankfully better than the short clip in the trailer. Eva Longoria was much more down to earth and sensible and the dynamic between them worked really well.
The film managed to incorporate the cartoon in quite a fun way. I'm not sure how they expect parents to explain what happened but that's not my problem so I'm purely entertained by it all. I briefly mentioned the animation of Boots, it's not good but the character is amusing, Swiper the fox has a similar animation issue. He's more annoying to watch and see other characters interact with him, but a fox that talks and walks on his hind legs isn't going to be great in this style of film whatever way you try.
Dora And The Lost City Of Gold really feels like it brings together all the values that the show tries to put across, friendship, learning and good behaviour. It has captured it all in a bright and engaging format while keeping the content amusing and suitable for everyone. I'm very pleased I got to see this it's one of the more amusing releases this year.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/dora-and-lost-city-of-gold-movie-review.html
BankofMarquis (1832 KP) rated Wrath of Man (2021) in Movies
Jun 16, 2021
Surprising Depth of Character and GREAT action
I am always up for a good “B” action flick - something mindless that shows a macho hero (usually seeking revenge) taking out a boatload of faceless/nameless bad guys. So it was with much anticipation that I settled back into my chair to clear my head and catch Jason Statham doing what he does best.
What I got was something much, much more.
Directed by Guy Ritchie (LOCK, STOCK AND TWO SMOKING BARRELS), WRATH OF MAN tells the tale of seemingly innocent, meek, quiet man who takes a job with an Armored Car Company. Of course, since this meek man is played with a steely-eyed gaze by Jason Statham, there is something more to him. In the course of this film, of course, we find out.
Ritchie is a seasoned veteran Director of these sorts of films (LOCK STOCK…, SNATCH and the recent THE GENTLEMEN being examples of his ability) and this film nicely showcases his skill. He sets up the characters and the action scenes deftly and he does something that I really love to see in a film - he shows the same action scene from 3 different character's’ perspectives, every time we view the same scene from a different point of view it adds some depth to the scene (and the characters). It is this aspect of the film - the depth of character - that I was not expecting to see.
Statham, of course, is perfectly cast as the mysterious “H”. He has a strength of character (as well as a physical strength) needed to drive this story forward. I believed his motivations as a character while eagerly anticipating his “turn on a dime” change from “meek and mild” to “action hero”. In lesser hands, it would have seemed corny, but with Statham (and the direction of Ritchie), it is not.
Ritchie, of course, fills this world with a “rogues gallery” of tough guys, henchmen, unlikely heroes and villians. Standouts of this group were veteran character actor Holt McCallany (a veritable “that guy” actor) who plays a fellow armored car driver, Jeffrey Donovan (TV’s BURN NOTICE) and Scott Eastwood (Clint’s son) as a couple of “bad guys” and Darrell D’Silva (a veteran of European films who was heretofore unknown to me) as one of Statham’s allies. Whenever D’Silva was on the screen, he would draw my attention (in a good way). I’ll be keeping an eye out for him in future films.
Also along for the fun are the great Eddie Marsan (as the Manager of the Armored Car Company) and a gravelly voiced Andy Garcia (as a shadowy person from Statham’s past). They both know exactly what type of film they are in and look like they are having fun with their roles. Oh…and there is also a Josh Hartnett sighting (the “it” actor of the early ‘2000’s). His character of another Armored Car Driver is the weakest written and least realized of the characters in this film - but it was fun to see him on screen again.
But…all of these fine qualities rise or fall on the Direction of the action sequences and in the capable hands of Guy Ritchie, these scenes succeed greatly. He sets up and choreographs the fights (both hand-to-hand and gun fights) in such a way that the audience is never confused about what is going on (unless it is a deliberate choice) and he eschews the quick-cut editing that (I feel) is a sign of a weakly conceived and choreographed fight.
I was pleasantly surprised by how much I enjoyed this film - not only for the action, but for the depth of character and quality that was put up on the screen.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
What I got was something much, much more.
Directed by Guy Ritchie (LOCK, STOCK AND TWO SMOKING BARRELS), WRATH OF MAN tells the tale of seemingly innocent, meek, quiet man who takes a job with an Armored Car Company. Of course, since this meek man is played with a steely-eyed gaze by Jason Statham, there is something more to him. In the course of this film, of course, we find out.
Ritchie is a seasoned veteran Director of these sorts of films (LOCK STOCK…, SNATCH and the recent THE GENTLEMEN being examples of his ability) and this film nicely showcases his skill. He sets up the characters and the action scenes deftly and he does something that I really love to see in a film - he shows the same action scene from 3 different character's’ perspectives, every time we view the same scene from a different point of view it adds some depth to the scene (and the characters). It is this aspect of the film - the depth of character - that I was not expecting to see.
Statham, of course, is perfectly cast as the mysterious “H”. He has a strength of character (as well as a physical strength) needed to drive this story forward. I believed his motivations as a character while eagerly anticipating his “turn on a dime” change from “meek and mild” to “action hero”. In lesser hands, it would have seemed corny, but with Statham (and the direction of Ritchie), it is not.
Ritchie, of course, fills this world with a “rogues gallery” of tough guys, henchmen, unlikely heroes and villians. Standouts of this group were veteran character actor Holt McCallany (a veritable “that guy” actor) who plays a fellow armored car driver, Jeffrey Donovan (TV’s BURN NOTICE) and Scott Eastwood (Clint’s son) as a couple of “bad guys” and Darrell D’Silva (a veteran of European films who was heretofore unknown to me) as one of Statham’s allies. Whenever D’Silva was on the screen, he would draw my attention (in a good way). I’ll be keeping an eye out for him in future films.
Also along for the fun are the great Eddie Marsan (as the Manager of the Armored Car Company) and a gravelly voiced Andy Garcia (as a shadowy person from Statham’s past). They both know exactly what type of film they are in and look like they are having fun with their roles. Oh…and there is also a Josh Hartnett sighting (the “it” actor of the early ‘2000’s). His character of another Armored Car Driver is the weakest written and least realized of the characters in this film - but it was fun to see him on screen again.
But…all of these fine qualities rise or fall on the Direction of the action sequences and in the capable hands of Guy Ritchie, these scenes succeed greatly. He sets up and choreographs the fights (both hand-to-hand and gun fights) in such a way that the audience is never confused about what is going on (unless it is a deliberate choice) and he eschews the quick-cut editing that (I feel) is a sign of a weakly conceived and choreographed fight.
I was pleasantly surprised by how much I enjoyed this film - not only for the action, but for the depth of character and quality that was put up on the screen.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
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Purple Phoenix Games (2266 KP) rated Abyss in Tabletop Games
Aug 5, 2021
I am not a great swimmer. For several years of my life I would avoid water at all costs. I have since grown to love it, but would still freak out a bit if a crab came towards me. I’m kind of a baby like that. I do so love underwater scenes and the wildlife, so I was bound to enjoy Abyss. Throw in some of the most amazing artwork in all of gaming and you have a hit, right?
Abyss is a push your luck, set collection, hand management, fantasy card drafting game for two to four players. In it players are attempting to gain the most Influence Points to rule the underwater kingdom by recruiting allies and Lords, and controlling locations. The game ends once a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled.
To setup, lay out the board, shuffle the Exploration cards (starfish backs) and place in the upper left corner. Shuffle the Lord cards (trident backs) and place the deck in the lower left corner. Reveal Lords to each of the spaces drawn to the right of the deck. This is the Court. Shuffle the Monster tokens and place in a messy pile near the board. Next to these place all the Key tokens. Display the Threat Tracker board with the Threat token on the first space. Shuffle the Location tiles into a stack and reveal the first one. Give each player a pearl in a shell cup and the game is ready to begin!
On a player’s turn they will follow the basic structure of Plotting at Court (by spending pearls to reveal more Lords), Taking One Action (by Exploring the Depths, Requesting Support from the Council, or Recruiting a Lord), and Controlling a Location.
Plotting at Court is simply paying pearls to reveal more Lords at Court.
The action choices begin with Exploring the Depths. This is the push your luck portion of the game where players will reveal cards from the top of the Exploration deck one by one, offer the card to their opponents for purchase (payable to the active player in pearls), and then deciding to continue or take into hand. These cards include members of five allied races of underwater species numbered in strength from one to five and monsters. Fighting monsters is an auto-win and the spoils are what is reflected on the Threat Tracker. If players decide to pass, they will move the Threat token down by one level and improve the treasure won when destroying a monster. Any allies that are undrafted will be sorted by family and placed on the appropriate space on the board.
To Request Support from the Council players will take the entire stack from one family on the board. Again, these are made up of the cards that were undrafted from previous Exploring the Depths actions.
Finally, Recruiting a Lord players will be spending their Exploration cards to combine strength values and family types to appease the Lords they wish to recruit. Players will analyze the strength needed on the bottom left of the Lord card along with the number and color of bubbles above the strength number to determine from which families cards will need to be paid. Lords will have special powers that can be used throughout the game until you use them to Control Locations.
Lords and monster tokens afford players keys, and once players accumulate three keys they MUST Control a Location. To Control a Location players will draft a face-up Location tile or draw one to four tiles and draft one of them. Also, players will sacrifice their Lords (and their special powers) to, well, lord over Locations as super powerful property managers. This is done by covering up the special Lord powers with the Location tiles.
Play continues in this fashion of quick turns until a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled during a Plot at Court action.
Components. As I mentioned in my open, Abyss boasts some of the most magnificent art ever to grace a board game. The aesthetic coupled with the theme makes for a gorgeous game on the table. The cardboard is all good quality and thick, the cards are good quality as well. The black plastic shells and pearls they hold are so nice to play with and I find myself rolling those pearls as fast as I can within the shells and inevitably spilling them everywhere.
The game play is also quite solid. I like drafting games quite a bit and this delivers a lot of drafting in different locations. You draft Exploration cards and Location tiles to beef up your mini empire. Using the Lords as special power cards but having to cover them up to help control a Location is a clever mechanic and helps with any sort of runaway leader issue. I did not touch on a couple rules because they can be a little confusing to new players (ie the affiliation of allies), but even new gamers can appreciate what Abyss does and how beautifully it accomplishes its task.
I cannot overstate how gorgeous this game is and how much I enjoy being able to pull it off the shelf and set it up to people who have never seen it. I mean, even just the box cover, which is a giant face and no text, is very impressive and helps set the tone for the dark but interesting experiences held within. Purple Phoenix Games gives Abyss a boding 14 / 18. Pick it up, post a picture of which box cover you received, and tag us in the post so we can compare.
Abyss is a push your luck, set collection, hand management, fantasy card drafting game for two to four players. In it players are attempting to gain the most Influence Points to rule the underwater kingdom by recruiting allies and Lords, and controlling locations. The game ends once a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled.
To setup, lay out the board, shuffle the Exploration cards (starfish backs) and place in the upper left corner. Shuffle the Lord cards (trident backs) and place the deck in the lower left corner. Reveal Lords to each of the spaces drawn to the right of the deck. This is the Court. Shuffle the Monster tokens and place in a messy pile near the board. Next to these place all the Key tokens. Display the Threat Tracker board with the Threat token on the first space. Shuffle the Location tiles into a stack and reveal the first one. Give each player a pearl in a shell cup and the game is ready to begin!
On a player’s turn they will follow the basic structure of Plotting at Court (by spending pearls to reveal more Lords), Taking One Action (by Exploring the Depths, Requesting Support from the Council, or Recruiting a Lord), and Controlling a Location.
Plotting at Court is simply paying pearls to reveal more Lords at Court.
The action choices begin with Exploring the Depths. This is the push your luck portion of the game where players will reveal cards from the top of the Exploration deck one by one, offer the card to their opponents for purchase (payable to the active player in pearls), and then deciding to continue or take into hand. These cards include members of five allied races of underwater species numbered in strength from one to five and monsters. Fighting monsters is an auto-win and the spoils are what is reflected on the Threat Tracker. If players decide to pass, they will move the Threat token down by one level and improve the treasure won when destroying a monster. Any allies that are undrafted will be sorted by family and placed on the appropriate space on the board.
To Request Support from the Council players will take the entire stack from one family on the board. Again, these are made up of the cards that were undrafted from previous Exploring the Depths actions.
Finally, Recruiting a Lord players will be spending their Exploration cards to combine strength values and family types to appease the Lords they wish to recruit. Players will analyze the strength needed on the bottom left of the Lord card along with the number and color of bubbles above the strength number to determine from which families cards will need to be paid. Lords will have special powers that can be used throughout the game until you use them to Control Locations.
Lords and monster tokens afford players keys, and once players accumulate three keys they MUST Control a Location. To Control a Location players will draft a face-up Location tile or draw one to four tiles and draft one of them. Also, players will sacrifice their Lords (and their special powers) to, well, lord over Locations as super powerful property managers. This is done by covering up the special Lord powers with the Location tiles.
Play continues in this fashion of quick turns until a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled during a Plot at Court action.
Components. As I mentioned in my open, Abyss boasts some of the most magnificent art ever to grace a board game. The aesthetic coupled with the theme makes for a gorgeous game on the table. The cardboard is all good quality and thick, the cards are good quality as well. The black plastic shells and pearls they hold are so nice to play with and I find myself rolling those pearls as fast as I can within the shells and inevitably spilling them everywhere.
The game play is also quite solid. I like drafting games quite a bit and this delivers a lot of drafting in different locations. You draft Exploration cards and Location tiles to beef up your mini empire. Using the Lords as special power cards but having to cover them up to help control a Location is a clever mechanic and helps with any sort of runaway leader issue. I did not touch on a couple rules because they can be a little confusing to new players (ie the affiliation of allies), but even new gamers can appreciate what Abyss does and how beautifully it accomplishes its task.
I cannot overstate how gorgeous this game is and how much I enjoy being able to pull it off the shelf and set it up to people who have never seen it. I mean, even just the box cover, which is a giant face and no text, is very impressive and helps set the tone for the dark but interesting experiences held within. Purple Phoenix Games gives Abyss a boding 14 / 18. Pick it up, post a picture of which box cover you received, and tag us in the post so we can compare.
Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Devastation in Video Games
Jun 19, 2019
The second of four planned content packs for Call of Duty: Ghosts has arrived and offers more than a way to tide fans over until the release the next pack and highly anticipated release of Call of Duty: Advanced Warfare in November. Following the established formula of previous releases, the new collection offers four new maps, a new weapon, and a new episode for the alien themed Extinction gameplay mode.
The following maps are included in the collection.
Behemoth
This is set in a large excavation tool in Columbia where stairs, narrow corridors, and fast action are the order of business. Think of a cross between an oil rig and excavation machine and you have an idea what’s in store.
The upper levels of the map provide plenty of fast action and the interior locales get plenty of opportunity for close quarter combat. Running on the main deck may make you a favorite of snipers, but there are plenty of opportunities for players to duck out of harms way if they’re willing to jump over a ledge.
I have to say that this is my favorite of the new maps because I just really enjoyed the run and gun style of playing and this one suits me perfectly.
COD Ghosts Devastation_Behemoth Environment
Ruins
Set in Mexico, this map combines a jungle locale with plenty of temples. At first it was very frustrating as due to the excessive amounts of foliage and varying terrain levels, it was a campers paradise. I lost count of how many times I was spawn camped at the beginning of my play sessions but I soon developed instincts as to where opponents preferred to set up and hide. There is plenty of opportunity for fast and intense combat here as long as you’re willing to put up with the numerous snipers and campers that will letter the map.
When a player reaches a certain level of kill streak, they will become The Predator from the film series and this allows them to hunt opposing players using the heat vision of character as well as his wrist blades and plasma cannon. Should a player be lucky enough to take down this creature, he often gets the final laugh courtesy of his self-destruct mechanism which complete with sound effects from the film has devastating results.
COD Ghosts Devastation_Predator vs the Volcano
Unearthed
Set in a classified location this is often the most frustrating of the new maps for me. It is like a combination of Dome and a couple of other maps from previous games which forces combat to flow along and excavation site. There are some impressive things such as automatic doors and underground areas to fight within. However the central hub and elevated catwalk also lead to lots of sniping and camping. I had been spawn camped on this map more than any of the other maps combined but if you’re willing to lob a few grenades into the central hub, you can often be rewarded with some very impressive kill streaks.
COD Ghosts Devastation_Unearthed Environment
Collision
This New York based map is cluttered and dangerous as it is set aboard a crashed freighter that is mingled with the bridge and has all manner of vehicles and cargo containers aboard. Sniping is common here but the multilevel map and numerous interiors allow for a nice mix of gameplay styles. I remember recent session where I completed the final kills for our team by jumping down upon three passing enemies firing as I jumped. I have also racked up some very enjoyable kill streaks on this map that resulted in rocket strikes being called in. The detail level is good from the standing water in the lower sections of the ship to the cargo netting and containers that letter the upper levels. Seeing the wrecked New York City taxis was a nice touch as well as some of the more personal details in the crew quarter areas of the ship.
COD Ghosts Devastation_Collision Environment
The new weapon is called the Ripper and I found it to be a very interesting mix of submachine gun an assault rifle as it escaped will changing between the two on-the-fly. It is very high rates of fire which will rip opponent to shreds in short order hence how the weapon got its name. The high rate of fire though does go through your ammunition quickly so short bursts or plenty of time to reload is always recommend.
The final part of the collection is the Mayday episode of the alien themed Extinction. For players work with one another to infiltrate and clear a locale that is been overrun by the alien menace. Players purchase weapons upgrades based on the amount of enemies they dispatch and will also earn skill points based on their performance. Said skill points will let them do things such is offer ammunition upgrades to teammates and bring in electronics ranging from Sentry guns and other advanced weaponry. My first time through we made excellent progress as we seem to be well synced to take out the aliens and guard our drill that was required for advancement into the game.
This was short-lived as after several successful encounters we came across a group that had our number and dispatch us in quick succession which left no one to revive the fallen members. While it is a bit frustrating batch when this happens you must replay the entire session over the graphics and gameplay are definitely a very nice touch and I’m very happy to see that they have moved this to an episodic format because the narrative and back story bring a whole new level of enjoyment.
While not perfect, the collection is to me more enjoyable than many that maps the game shipped with at launch and therefore one that I can easily recommend. Those looking for the best value will want to purchase a season pass is that will get you all for the map packs at the discounted price which is certainly a is better than paying the going rate to get them à la carte.
http://sknr.net/2014/05/20/call-duty-ghosts-devastation-dlc/
The following maps are included in the collection.
Behemoth
This is set in a large excavation tool in Columbia where stairs, narrow corridors, and fast action are the order of business. Think of a cross between an oil rig and excavation machine and you have an idea what’s in store.
The upper levels of the map provide plenty of fast action and the interior locales get plenty of opportunity for close quarter combat. Running on the main deck may make you a favorite of snipers, but there are plenty of opportunities for players to duck out of harms way if they’re willing to jump over a ledge.
I have to say that this is my favorite of the new maps because I just really enjoyed the run and gun style of playing and this one suits me perfectly.
COD Ghosts Devastation_Behemoth Environment
Ruins
Set in Mexico, this map combines a jungle locale with plenty of temples. At first it was very frustrating as due to the excessive amounts of foliage and varying terrain levels, it was a campers paradise. I lost count of how many times I was spawn camped at the beginning of my play sessions but I soon developed instincts as to where opponents preferred to set up and hide. There is plenty of opportunity for fast and intense combat here as long as you’re willing to put up with the numerous snipers and campers that will letter the map.
When a player reaches a certain level of kill streak, they will become The Predator from the film series and this allows them to hunt opposing players using the heat vision of character as well as his wrist blades and plasma cannon. Should a player be lucky enough to take down this creature, he often gets the final laugh courtesy of his self-destruct mechanism which complete with sound effects from the film has devastating results.
COD Ghosts Devastation_Predator vs the Volcano
Unearthed
Set in a classified location this is often the most frustrating of the new maps for me. It is like a combination of Dome and a couple of other maps from previous games which forces combat to flow along and excavation site. There are some impressive things such as automatic doors and underground areas to fight within. However the central hub and elevated catwalk also lead to lots of sniping and camping. I had been spawn camped on this map more than any of the other maps combined but if you’re willing to lob a few grenades into the central hub, you can often be rewarded with some very impressive kill streaks.
COD Ghosts Devastation_Unearthed Environment
Collision
This New York based map is cluttered and dangerous as it is set aboard a crashed freighter that is mingled with the bridge and has all manner of vehicles and cargo containers aboard. Sniping is common here but the multilevel map and numerous interiors allow for a nice mix of gameplay styles. I remember recent session where I completed the final kills for our team by jumping down upon three passing enemies firing as I jumped. I have also racked up some very enjoyable kill streaks on this map that resulted in rocket strikes being called in. The detail level is good from the standing water in the lower sections of the ship to the cargo netting and containers that letter the upper levels. Seeing the wrecked New York City taxis was a nice touch as well as some of the more personal details in the crew quarter areas of the ship.
COD Ghosts Devastation_Collision Environment
The new weapon is called the Ripper and I found it to be a very interesting mix of submachine gun an assault rifle as it escaped will changing between the two on-the-fly. It is very high rates of fire which will rip opponent to shreds in short order hence how the weapon got its name. The high rate of fire though does go through your ammunition quickly so short bursts or plenty of time to reload is always recommend.
The final part of the collection is the Mayday episode of the alien themed Extinction. For players work with one another to infiltrate and clear a locale that is been overrun by the alien menace. Players purchase weapons upgrades based on the amount of enemies they dispatch and will also earn skill points based on their performance. Said skill points will let them do things such is offer ammunition upgrades to teammates and bring in electronics ranging from Sentry guns and other advanced weaponry. My first time through we made excellent progress as we seem to be well synced to take out the aliens and guard our drill that was required for advancement into the game.
This was short-lived as after several successful encounters we came across a group that had our number and dispatch us in quick succession which left no one to revive the fallen members. While it is a bit frustrating batch when this happens you must replay the entire session over the graphics and gameplay are definitely a very nice touch and I’m very happy to see that they have moved this to an episodic format because the narrative and back story bring a whole new level of enjoyment.
While not perfect, the collection is to me more enjoyable than many that maps the game shipped with at launch and therefore one that I can easily recommend. Those looking for the best value will want to purchase a season pass is that will get you all for the map packs at the discounted price which is certainly a is better than paying the going rate to get them à la carte.
http://sknr.net/2014/05/20/call-duty-ghosts-devastation-dlc/







