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Otway93 (580 KP) rated the PlayStation 4 version of LEGO Star Wars: The Skywalker Saga in Video Games
Apr 26, 2022
Character Roster (2 more)
Humour
Gameplay
Character Skins (3 more)
Collectibles
Replayability
Crashing
The Force was with them...mostly.
Contains spoilers, click to show
After 2 years of waiting, it's finally here, and for the most part, we are not disappointed! As someone who was there for the release of the original Lego Star Wars in 2005, I can say things have got better, and things have got worse. It balances out pretty well.
The game allows us to play through one of the most important and popular cinematic sagas in history, never missing a moment as far as I've noticed, and not forgetting that hilarious Lego video game humour that we've come to love over the years.
With around 380 characters (kind of, I'll get to that) to unlock and play as, from the most beloved characters to the guy you forgot existed and still don't really remember from the films, you have character choices aplenty, with different skills and upgrades to keep you going for a long time.
So that's the positives, so far so good. But now, alas, some quite big negatives.
Firstly, as I mentioned, you can unlock around 380 characters to play as...kind of. The term "character" here is a bit misleading. There's plenty of characters, yes, more than you could really want, but with some characters they have multiple skins to show off their wardrobe from across the saga. Luke Skywalker for example has 17 different skins all classed as a separate character.
Secondly, the collectibles. In this game, the blue bricks that have featured in the free roam of previous games, have reached a new high in terms of quantity. Over 1,100 to be found, all can be found via a number of repetitive tasks.
Thirdly, crashing seems to be a huge issue on the PS5 version. The game for me has crashed and closed over a dozen times since day one while using the character selection. That plus the lack of a manual save feature makes for some frustrating moments and wasted time.
And finally, and perhaps most disappointingly, replaying levels. The entire game has 45 main story levels, 5 per episode, These levels are really only highlights, just the most memorable parts, you can't go back and enjoy everything from the beginning. Level 1 for example would see you instantly speeding away from the giant fish as you leave the Gungan city, while level 2 puts you straight into the Podracing.
Overall, this is a great game that I would recommend to any Star Wars fan, but it was far from perfect in terms of design.
The game allows us to play through one of the most important and popular cinematic sagas in history, never missing a moment as far as I've noticed, and not forgetting that hilarious Lego video game humour that we've come to love over the years.
With around 380 characters (kind of, I'll get to that) to unlock and play as, from the most beloved characters to the guy you forgot existed and still don't really remember from the films, you have character choices aplenty, with different skills and upgrades to keep you going for a long time.
So that's the positives, so far so good. But now, alas, some quite big negatives.
Firstly, as I mentioned, you can unlock around 380 characters to play as...kind of. The term "character" here is a bit misleading. There's plenty of characters, yes, more than you could really want, but with some characters they have multiple skins to show off their wardrobe from across the saga. Luke Skywalker for example has 17 different skins all classed as a separate character.
Secondly, the collectibles. In this game, the blue bricks that have featured in the free roam of previous games, have reached a new high in terms of quantity. Over 1,100 to be found, all can be found via a number of repetitive tasks.
Thirdly, crashing seems to be a huge issue on the PS5 version. The game for me has crashed and closed over a dozen times since day one while using the character selection. That plus the lack of a manual save feature makes for some frustrating moments and wasted time.
And finally, and perhaps most disappointingly, replaying levels. The entire game has 45 main story levels, 5 per episode, These levels are really only highlights, just the most memorable parts, you can't go back and enjoy everything from the beginning. Level 1 for example would see you instantly speeding away from the giant fish as you leave the Gungan city, while level 2 puts you straight into the Podracing.
Overall, this is a great game that I would recommend to any Star Wars fan, but it was far from perfect in terms of design.

Kyera (8 KP) rated Ready Player One in Books
Jan 31, 2018
Despite the fact that I didn't experience the 80's, I was surprised by the number of references that I understood. Although this book is likely most enjoyable for people who grew up in that decade or teen boys who love video game/sci-fi/fantasy-elements, I believe that this story is accessible to everyone. It will appeal most to gamers and sci-fi fans. I wouldn't want anyone to decide they don't want to give it a chance because it was a really enjoyable book.
Beyond the incredible amount of 80's references dropping over the course of this novel is <i>the plot</i>. The year is 2044 and the world spends most of its time inside OASIS, a virtual reality world that allows the masses to escape from the horrors of the real world. Upon the death of its creator, a contest is launched that could change someone's life and the entire world becomes obsessed. Players are tasked with testing their knowledge and skills of the creator's favourite era, the 80's - upon completion of all tasks they win the creator's entire fortune.
We are introduced to Wade Watts, a teen boy with a poor home life and lack of interest in school, but an overwhelming obsession with all things 80's. He is our introduction to the world of OASIS and the wonders that it can hold. His life isn't great and he's not happy, but I never felt that he drew the book down with him. He recognized the way the world was and adapted to combat it. I felt that he was very easy to relate to and didn't suffer from being the "Chosen One".
I really enjoyed getting to know his friends in OASIS and felt that they were well developed. Each had their own struggles, flaws, and strengths. The way their relationships developed over the course of the novel felt authentic because they struggled and questioned. They were all competitors and didn't know who to trust, yet at the end of the day, they put the well-being of everyone over their own success.
While sometimes I felt that the worlds being described were using the method of telling, rather than showing - overall I thought that the millions of worlds inside OASIS were detailed. I felt that I received enough information to see a detailed, yet rough structure of the world and then fill in most of the details myself. There were some scenes however that were very vividly described.
Overall, I was completely drawn into this book within a few chapters and didn't want to put it down. I kept picking it up every opportunity that I had and just needed to know what happened next.
Beyond the incredible amount of 80's references dropping over the course of this novel is <i>the plot</i>. The year is 2044 and the world spends most of its time inside OASIS, a virtual reality world that allows the masses to escape from the horrors of the real world. Upon the death of its creator, a contest is launched that could change someone's life and the entire world becomes obsessed. Players are tasked with testing their knowledge and skills of the creator's favourite era, the 80's - upon completion of all tasks they win the creator's entire fortune.
We are introduced to Wade Watts, a teen boy with a poor home life and lack of interest in school, but an overwhelming obsession with all things 80's. He is our introduction to the world of OASIS and the wonders that it can hold. His life isn't great and he's not happy, but I never felt that he drew the book down with him. He recognized the way the world was and adapted to combat it. I felt that he was very easy to relate to and didn't suffer from being the "Chosen One".
I really enjoyed getting to know his friends in OASIS and felt that they were well developed. Each had their own struggles, flaws, and strengths. The way their relationships developed over the course of the novel felt authentic because they struggled and questioned. They were all competitors and didn't know who to trust, yet at the end of the day, they put the well-being of everyone over their own success.
While sometimes I felt that the worlds being described were using the method of telling, rather than showing - overall I thought that the millions of worlds inside OASIS were detailed. I felt that I received enough information to see a detailed, yet rough structure of the world and then fill in most of the details myself. There were some scenes however that were very vividly described.
Overall, I was completely drawn into this book within a few chapters and didn't want to put it down. I kept picking it up every opportunity that I had and just needed to know what happened next.

Hazel (1853 KP) rated How to Draw Anything in Books
Dec 17, 2018
Author/artist Mark Linley believes that anyone can learn to draw and inspires everyone to pick up a pencil and create a work of art. Unlike many ‘how to draw’ books – those that provide step by step visual aids but no further insight – Linley goes into a lot more written detail.
First of all an artist needs to be able to look properly. Without studying the subject or object properly, no one would be able to produce an accurate sketch. Starting with landscapes, Linley tells the reader how to and what to look for when beginning a drawing in order to get a basic outline. It is only after this is down on paper that specific details can be added.
Linley explains various methods of shading and line marks to give a suggestion of perspective, and emphasises that an illustration does not need to be 100% accurate – that is what cameras are for. After landscapes, Linley takes the reader/future artist through plants, animals, people and cartoons in a similar manner.
Each chapter provides the reader with a few assignments to undertake based on what they have read, or the example illustrations. Many of these tasks are to copy Linley’s own examples, however he stresses that the outcome does not need to – or rather should not – look exactly like his. Each artist needs to develop their own style.
I found <i>How To Draw Anything</i> a lot more useful than the ever popular step-by-step guides that most people gravitate to. In those types of books we are NOT taught to draw, we are taught to copy. You may be able to accurately draw the same cat as the artist/author of the book, but you would not know where to start when face with a real life cat. Linley tells us what to look out for and where to start in these situations – you feel like you are actually learning something.
Mark Linley comes across as a humorous individual – his writing is full of puns and quips, intending to make the reader smile or laugh out loud, thus making them feel more relaxed about the subject. Linley does not only attempt to teach people how to draw, he tries to make each of us feel more comfortable about our abilities and encourages us to keep on trying.
Before reading this book I had already begun developing my own illustration style, however I gave a few of Linley’s assignments a try (see <a href="https://hazelstainer.wordpress.com/2016/02/19/how-to-draw-anything-a-review/">here</a>). I am pleased with my outcomes and feel inspired to try more landscape drawings in the future.
First of all an artist needs to be able to look properly. Without studying the subject or object properly, no one would be able to produce an accurate sketch. Starting with landscapes, Linley tells the reader how to and what to look for when beginning a drawing in order to get a basic outline. It is only after this is down on paper that specific details can be added.
Linley explains various methods of shading and line marks to give a suggestion of perspective, and emphasises that an illustration does not need to be 100% accurate – that is what cameras are for. After landscapes, Linley takes the reader/future artist through plants, animals, people and cartoons in a similar manner.
Each chapter provides the reader with a few assignments to undertake based on what they have read, or the example illustrations. Many of these tasks are to copy Linley’s own examples, however he stresses that the outcome does not need to – or rather should not – look exactly like his. Each artist needs to develop their own style.
I found <i>How To Draw Anything</i> a lot more useful than the ever popular step-by-step guides that most people gravitate to. In those types of books we are NOT taught to draw, we are taught to copy. You may be able to accurately draw the same cat as the artist/author of the book, but you would not know where to start when face with a real life cat. Linley tells us what to look out for and where to start in these situations – you feel like you are actually learning something.
Mark Linley comes across as a humorous individual – his writing is full of puns and quips, intending to make the reader smile or laugh out loud, thus making them feel more relaxed about the subject. Linley does not only attempt to teach people how to draw, he tries to make each of us feel more comfortable about our abilities and encourages us to keep on trying.
Before reading this book I had already begun developing my own illustration style, however I gave a few of Linley’s assignments a try (see <a href="https://hazelstainer.wordpress.com/2016/02/19/how-to-draw-anything-a-review/">here</a>). I am pleased with my outcomes and feel inspired to try more landscape drawings in the future.

Ross (3284 KP) rated Doors: Twilight in Books
Mar 24, 2021
Great idea, poorly executed
The idea behind the Doors books is that of three different versions of a story with a shared beginning, but the stories diverge when the characters go through one of three (actually five but two are ignored as far as I'm aware!) doors. A team of people, each hired for their own area of expertise, are tasked with rescuing a rich German man's daughter who has wandered down into the mysterious cellar of their former family home, where a series of doors are believed to lead to strange new places.
The first quarter of these books is identical, with the damsel in distress being introduced and the team coming together and being given their tasks. At this stage, there is next to no organisation around their approach, it really is simply a bunch of people heading into the unknown and being drastically under-prepared. When the team quickly find the missing and take her back to the surface, the reader is left somewhat taken aback at the speed with which it was resolved. This is nothing compared to how the reader feels when the team go back looking for the real missing woman, simply based on their employer's assistant's momentary mistake that the woman's eyes were the wrong colour. This is not challenged by anyone in the team, who head back downstairs. It's a bigger WTF moment than the Batman vs Superman 'Martha' fiasco.
As with some of Heitz's Dwarves books, I think this suffered from fairly poor translation, as a number of phrases and words just are not clear. At no point did i really know where the team were heading, forwards or backwards, which door they went through etc.
And the promise of heading into the future was very much an empty one. Some members of the team briefly find themselves in near-future Frankfurt and there is a short section of the book which adds no value and has no connection to the rest of the book whatsoever. Thereafter, there is just some cliched mysterious dark maze adventures, with some unexplained conspiracy around the use and beginnings of the doors and their purpose. (I am currently around 80% of the way through the 'Colony' book, having mercifully skipped the first, repeated, quarter, and am starting to realise that there is likely to be an overall story arch that only becomes clear once the reader has read all three books).
This book, and the series as a whole, offered so much potential and teased so much, but this one at least completely failed to deliver for me.
Advance copy received from NetGalley and the publishers in exchange for an honest review.
The first quarter of these books is identical, with the damsel in distress being introduced and the team coming together and being given their tasks. At this stage, there is next to no organisation around their approach, it really is simply a bunch of people heading into the unknown and being drastically under-prepared. When the team quickly find the missing and take her back to the surface, the reader is left somewhat taken aback at the speed with which it was resolved. This is nothing compared to how the reader feels when the team go back looking for the real missing woman, simply based on their employer's assistant's momentary mistake that the woman's eyes were the wrong colour. This is not challenged by anyone in the team, who head back downstairs. It's a bigger WTF moment than the Batman vs Superman 'Martha' fiasco.
As with some of Heitz's Dwarves books, I think this suffered from fairly poor translation, as a number of phrases and words just are not clear. At no point did i really know where the team were heading, forwards or backwards, which door they went through etc.
And the promise of heading into the future was very much an empty one. Some members of the team briefly find themselves in near-future Frankfurt and there is a short section of the book which adds no value and has no connection to the rest of the book whatsoever. Thereafter, there is just some cliched mysterious dark maze adventures, with some unexplained conspiracy around the use and beginnings of the doors and their purpose. (I am currently around 80% of the way through the 'Colony' book, having mercifully skipped the first, repeated, quarter, and am starting to realise that there is likely to be an overall story arch that only becomes clear once the reader has read all three books).
This book, and the series as a whole, offered so much potential and teased so much, but this one at least completely failed to deliver for me.
Advance copy received from NetGalley and the publishers in exchange for an honest review.

Gareth von Kallenbach (980 KP) rated Dusk in Video Games
May 10, 2021
I am late to the party with this one but DUSK is a game that I have been aware of since it was first announced but only recently had a chance to play. For fans of First Person Shooters and especially those who played early genre classics like DOOM, DOOM 2, and The Wolfenstein series; the recent trend of Indie developers making retro-looking shooters has been growing. While most have been fairly mediocre; there have been some such as Ion Fury which captured the Pixelated action that players embraced before 3D cards became widely used and eventually a necessary part of gaming.
DUSK lovingly blends old and new as it even has a DOS-like startup menu while the game loads to provide plenty of loving nostalgia.
The game is broken down into three chapters and tasks players to survive a dangerous cult and the various creatures and enemies they encounter. The gameplay is fairly simple as players gather weapons, ammunition, health, and other items and dispatch enemies as they race through a level to find various keys needed to open locked doors and advance to the end of the level.
Players will have an impressive arsenal at their disposal from pistols, shotguns, machine guns, hunting rifles, a Rivet gun, grenade launchers, and a sword. All of which will come in handy as there are multiple enemy types that lurk in the darkness.
Players will have a flashlight as well but be warned; there are maps where it will not be functional in certain parts and having to fire guns to provide temporary lighting in order to find a well-hidden path to advance will test your patience.
Players will also be able to double down on some weapons and dual Shotguns can be very enjoyable but may not have the rate of fire that players need.
There are also power-ups along the way that can speed up a player’s rate of fire and other enhancements to help move things along.
Levels were generally very fun and engaging and provided plenty of solid gameplay and enjoyable moments. There is a multiplayer aspect that features the old Deathmatch format but I was unable to find anyone in any of the games during the times I checked.
DUSK was a winning mix of nostalgia and action and had some very clever map designs and sequences such as one frustrating one where gravity was upturned and forced players to be very patient and creative.
I hope we see a DUSK 2 in the near future as the game is a winner and can show bigger studios how to make an engaging shooter that gamers will love without the mega-budget bells and whistles.
DUSK lovingly blends old and new as it even has a DOS-like startup menu while the game loads to provide plenty of loving nostalgia.
The game is broken down into three chapters and tasks players to survive a dangerous cult and the various creatures and enemies they encounter. The gameplay is fairly simple as players gather weapons, ammunition, health, and other items and dispatch enemies as they race through a level to find various keys needed to open locked doors and advance to the end of the level.
Players will have an impressive arsenal at their disposal from pistols, shotguns, machine guns, hunting rifles, a Rivet gun, grenade launchers, and a sword. All of which will come in handy as there are multiple enemy types that lurk in the darkness.
Players will have a flashlight as well but be warned; there are maps where it will not be functional in certain parts and having to fire guns to provide temporary lighting in order to find a well-hidden path to advance will test your patience.
Players will also be able to double down on some weapons and dual Shotguns can be very enjoyable but may not have the rate of fire that players need.
There are also power-ups along the way that can speed up a player’s rate of fire and other enhancements to help move things along.
Levels were generally very fun and engaging and provided plenty of solid gameplay and enjoyable moments. There is a multiplayer aspect that features the old Deathmatch format but I was unable to find anyone in any of the games during the times I checked.
DUSK was a winning mix of nostalgia and action and had some very clever map designs and sequences such as one frustrating one where gravity was upturned and forced players to be very patient and creative.
I hope we see a DUSK 2 in the near future as the game is a winner and can show bigger studios how to make an engaging shooter that gamers will love without the mega-budget bells and whistles.

BookInspector (124 KP) rated The Belles: The Belles Book 1 in Books
Sep 24, 2020
The protagonist of this novel is Camellia, she is one of few Belles, who has the ability to make people beautiful by altering their bodies, from hair colour to bone structure. Being favourite is the ultimate goal of all Belles. They get recognition and exceptional treatment from the government. When Camellia arrives at the palace, one of her main tasks is to treat royals, and especially, to help princess Sophia, who is an absolute nightmare…
I really enjoyed, how the author picked the characters for this book. She offered a very wide variety to choose from, levelling the balance between positive and negative ones. All the characters have a unique set of characteristics that make this book very diverse and colourful. My favourite character was, of course, Camellia, as a reader I really got to know her personality, her thoughts and wishes, and I think she is a really nice girl, however, she is too weak to be a lead rebel, she needs more fire in her. My least favourite was, of course, Sophia, she is psychotic and an absolute nutter.
The narrative is told from Camellia’s perspective, and I did miss the input from other characters. I think it would’ve been more exciting if there would’ve been Sophia’s thoughts as well. It was a quite slow burner for me, to be honest, the transition between chapters was not very smooth and it did lack pace and adventure. The Belles sometimes felt like plastic surgeons or beauticians, I would’ve liked to see more magic or some unexpected powers. It kind of felt like an introduction to something, because not many things were happening throughout this book. In this novel author is praising women, the country is run by women, and some of the characters are even indulged in lesbian relationships. 🙂
The setting of this novel was absolutely amazing. The author wrote down the surroundings so detailed, that my imagination was working overtime. I would absolutely love to see this book on screen, I think the characters, dresses, atmosphere, all the things and buildings would look amazing in the Netflix series. It sounds so magical and absolutely stunning when you read it. The chapters were pretty short, and the language used was easy to read. I could feel this french breeze from time to time as well, especially with some of the product or food names… The ending was very exciting, and after reading this book, I hope that the second part will bring more adventure and that Camellia will deserve to be the rebel of this series.
So, to conclude, it is an interesting story, filled with very unique characters, and if you like books about beauty and evil princesses, I think you might quite enjoy this read.
I really enjoyed, how the author picked the characters for this book. She offered a very wide variety to choose from, levelling the balance between positive and negative ones. All the characters have a unique set of characteristics that make this book very diverse and colourful. My favourite character was, of course, Camellia, as a reader I really got to know her personality, her thoughts and wishes, and I think she is a really nice girl, however, she is too weak to be a lead rebel, she needs more fire in her. My least favourite was, of course, Sophia, she is psychotic and an absolute nutter.
The narrative is told from Camellia’s perspective, and I did miss the input from other characters. I think it would’ve been more exciting if there would’ve been Sophia’s thoughts as well. It was a quite slow burner for me, to be honest, the transition between chapters was not very smooth and it did lack pace and adventure. The Belles sometimes felt like plastic surgeons or beauticians, I would’ve liked to see more magic or some unexpected powers. It kind of felt like an introduction to something, because not many things were happening throughout this book. In this novel author is praising women, the country is run by women, and some of the characters are even indulged in lesbian relationships. 🙂
The setting of this novel was absolutely amazing. The author wrote down the surroundings so detailed, that my imagination was working overtime. I would absolutely love to see this book on screen, I think the characters, dresses, atmosphere, all the things and buildings would look amazing in the Netflix series. It sounds so magical and absolutely stunning when you read it. The chapters were pretty short, and the language used was easy to read. I could feel this french breeze from time to time as well, especially with some of the product or food names… The ending was very exciting, and after reading this book, I hope that the second part will bring more adventure and that Camellia will deserve to be the rebel of this series.
So, to conclude, it is an interesting story, filled with very unique characters, and if you like books about beauty and evil princesses, I think you might quite enjoy this read.

Gareth von Kallenbach (980 KP) rated Gemini Man (2019) in Movies
Oct 13, 2019
In the world of Covert Ops; Henry Brogan (Will Smith) is the go to man. He is a highly-skilled assassin who answers the call when he is asked to dispatch dangerous individuals that threaten the peace and stability of the world.
Henry is so skilled that he takes on impossible tasks and completes them as if they were routine as he was recruited from the Military as he stood out as a unique and talented soldier.
When a successful mission does not go as precise as he would have liked; Henry decides to retire much to the chagrin of his supervisor who wishes him well despite being upset over losing such a highly-valued asset.
Henry meets with an old friend from the military who has done very well for himself financially since his service days. He tells Henry that his last target was not a dangerous threat to the population but rather a respected genetics worker. Henry has some misgiving but realizes there may be some truth to what is being told to him and agrees to meet with a contact of the departed scientist in Hungary.
Henry’s meeting does not go unnoticed as he soon has teams of soldiers attacking him and he is forced to flee with his undercover surveillance Danny (Mary Elizabeth Winstead) as they are pursued by deadly agents at every turn.
As the pair make their way to Columbia to try to plan their next move; an elite assassin makes a move on Henry and it takes all of his skills to barely survive and encounter which leaves them scrambling for answers. As suspicions mount, Henry and his team look for answers and what the eventually discover rocks the core of their very foundation.
Henry soon finds himself facing his most dangerous enemy yet as his past has come back to haunt him and there may be no escaping the threat it poses.
The film is directed by Ang Lee and while fairly linear in plot and character development and progression; the movie does offer a fresh take on some Science Fiction staples and does raise some interesting questions in the process.
The action sequences are solid and allow for the film at moments to break into a frantic pace before throttling back. The cast is solid and Will Smith continues his impressive comeback and it was nice to see him playing a more hardened and world-weary individual despite the occasional lapses into his normal screen persona.
In the end “Gemini Man” offers some flawed but entertaining escapist entertainment that delivers all the best of what fans have come to expect from Will Smith and more.
3.5 stars out of 5
http://sknr.net/2019/10/11/gemini-man-2/
Henry is so skilled that he takes on impossible tasks and completes them as if they were routine as he was recruited from the Military as he stood out as a unique and talented soldier.
When a successful mission does not go as precise as he would have liked; Henry decides to retire much to the chagrin of his supervisor who wishes him well despite being upset over losing such a highly-valued asset.
Henry meets with an old friend from the military who has done very well for himself financially since his service days. He tells Henry that his last target was not a dangerous threat to the population but rather a respected genetics worker. Henry has some misgiving but realizes there may be some truth to what is being told to him and agrees to meet with a contact of the departed scientist in Hungary.
Henry’s meeting does not go unnoticed as he soon has teams of soldiers attacking him and he is forced to flee with his undercover surveillance Danny (Mary Elizabeth Winstead) as they are pursued by deadly agents at every turn.
As the pair make their way to Columbia to try to plan their next move; an elite assassin makes a move on Henry and it takes all of his skills to barely survive and encounter which leaves them scrambling for answers. As suspicions mount, Henry and his team look for answers and what the eventually discover rocks the core of their very foundation.
Henry soon finds himself facing his most dangerous enemy yet as his past has come back to haunt him and there may be no escaping the threat it poses.
The film is directed by Ang Lee and while fairly linear in plot and character development and progression; the movie does offer a fresh take on some Science Fiction staples and does raise some interesting questions in the process.
The action sequences are solid and allow for the film at moments to break into a frantic pace before throttling back. The cast is solid and Will Smith continues his impressive comeback and it was nice to see him playing a more hardened and world-weary individual despite the occasional lapses into his normal screen persona.
In the end “Gemini Man” offers some flawed but entertaining escapist entertainment that delivers all the best of what fans have come to expect from Will Smith and more.
3.5 stars out of 5
http://sknr.net/2019/10/11/gemini-man-2/
Pirates and Swearing
I received this book for free through Goodreads First Reads.
Citadel is a personal account of one man’s war against the pirates of Somalia. Jordan Wylie grew up in Blackpool and joined the King’s Royal Hussars as soon as he left school. Unfortunately, a back injury restricted the tasks he was able to perform meaning he had to leave the army behind him. However, his skills as a non-commissioned officer came in handy in his new position in maritime security. Jordan became a security guard for merchant ships that had to make the dangerous journey through Pirate Alley, i.e. Somalia. In this book, Jordan tries to encapsulate his experience aboard these ships and his encounter with the licentious pirates.
Somali pirates are not the typical figures from pantomimes, dressed in tricorn hats and frock coats, complete with pet parrot on the shoulder yelling “Avast me hearties!” Instead, they are young African men of a bellicose nature, some barely out of their teens, wielding guns with the intention of taking over ships and demanding extortionate ransoms.
Jordan was rather fortunate with his brush with pirates and never experienced being captured or attacked. Nevertheless, the occasions when Somalis attempted to take over were extremely nerve-racking, especially because Jordan and the crew had horror stories of other ships’ fates fresh in their minds. In these instances, Jordan had to remain calm and professional, relying on his army background and personal bravery to keep everyone safe.
The title, Citadel, refers to the name of the safe room the crew were required to lock themselves in should pirate attack become imminent. In some instances, entire ship crews would be locked in these rooms for days or longer, desperately awaiting rescue. Jordan’s brief exposure to the citadel was enough for him to realise how truly awful being locked below decks for a lengthy period of time would be.
Citadel lacks synchronicity and often jumps from Jordan’s own experiences to stories he has heard of other ships. He also talks about his family back home in England, including his wife and young daughter. Being away from home for months at a time is very difficult but the pay cheque of a maritime security guard is too appealing to turn down.
Unfortunately, Jordan’s narrative is ruined through his use of unnecessary expletives. Ironically, Jordan writes about telling off other security guards for swearing because it upsets the native sailors, yet, he does not think about the readers he may be irritating.
Overall, Jordan’s book Citadel brings to attention the dangers sailors face whilst shipping our everyday commodities. Most of us are unaware of the events occurring in the Middle East and the state of the lives of Somali families that force children to grow up to become pirates. Citadel is eye-opening in more ways than one and will interest readers with interest in the armed forces, security management and so forth.
Citadel is a personal account of one man’s war against the pirates of Somalia. Jordan Wylie grew up in Blackpool and joined the King’s Royal Hussars as soon as he left school. Unfortunately, a back injury restricted the tasks he was able to perform meaning he had to leave the army behind him. However, his skills as a non-commissioned officer came in handy in his new position in maritime security. Jordan became a security guard for merchant ships that had to make the dangerous journey through Pirate Alley, i.e. Somalia. In this book, Jordan tries to encapsulate his experience aboard these ships and his encounter with the licentious pirates.
Somali pirates are not the typical figures from pantomimes, dressed in tricorn hats and frock coats, complete with pet parrot on the shoulder yelling “Avast me hearties!” Instead, they are young African men of a bellicose nature, some barely out of their teens, wielding guns with the intention of taking over ships and demanding extortionate ransoms.
Jordan was rather fortunate with his brush with pirates and never experienced being captured or attacked. Nevertheless, the occasions when Somalis attempted to take over were extremely nerve-racking, especially because Jordan and the crew had horror stories of other ships’ fates fresh in their minds. In these instances, Jordan had to remain calm and professional, relying on his army background and personal bravery to keep everyone safe.
The title, Citadel, refers to the name of the safe room the crew were required to lock themselves in should pirate attack become imminent. In some instances, entire ship crews would be locked in these rooms for days or longer, desperately awaiting rescue. Jordan’s brief exposure to the citadel was enough for him to realise how truly awful being locked below decks for a lengthy period of time would be.
Citadel lacks synchronicity and often jumps from Jordan’s own experiences to stories he has heard of other ships. He also talks about his family back home in England, including his wife and young daughter. Being away from home for months at a time is very difficult but the pay cheque of a maritime security guard is too appealing to turn down.
Unfortunately, Jordan’s narrative is ruined through his use of unnecessary expletives. Ironically, Jordan writes about telling off other security guards for swearing because it upsets the native sailors, yet, he does not think about the readers he may be irritating.
Overall, Jordan’s book Citadel brings to attention the dangers sailors face whilst shipping our everyday commodities. Most of us are unaware of the events occurring in the Middle East and the state of the lives of Somali families that force children to grow up to become pirates. Citadel is eye-opening in more ways than one and will interest readers with interest in the armed forces, security management and so forth.

Gareth von Kallenbach (980 KP) rated Alien: Blackout in Video Games
Jun 19, 2019
FoxNext and D3 Go have presented Alien fans a new game for mobile devices entitled Alien: Blackout. When it was first announced; many fans thought it was the Alien Shooter that had been announced earlier in 2018 but that is to come at a later date according to FoxNext.
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/

Becs (244 KP) rated An Unholy Magick in Books
Dec 2, 2019
the enemies to lovers (3 more)
the plot
the characters are relatable
there are not any "good guys" or "heroes"; everybody is a "bad guy" or "villain"
An enthralling read that will leave you wanting more
You can also find this review on my blog: bookingwayreads.wordpress.com
“The desire for power is a murderer.”
Trigger Warnings: death, injury, murder, gore, loss of a parent(s), talk of enslavement, crucification, talk of torture, talk of war, beheading, violence
Thoughts:
I haven’t read many “dark fantasy” books and An Unholy Magick really makes me want to start reading more. It was gruesome, it had gore, it was dark, and it was witchy. Everything I love in a book!
Now, this isn’t your typical “main character is the hero” sort of story. Elena Salas was a complicated, morally gray protagonist with a dark past. You could almost say she was a bit villainous with the career she took: assassin-for-hire. Elena wasn’t likable at times but with everything she had been through, she and her actions were relatable.
One thing I really liked about this story’s plot was that there was no standard “hero” or “good guys.” Everybody was considered a “bad guy” or a “villain” in their own way. This really made the whole story more realistic. More relatable to today’s standard’s. And with the tasks and complications Elena encounters at what seems like every turn, it makes it seem like the plot is out to tear her down. This causes an extremely headstrong protagonist to form in a mere few chapters.
Now, if you are anything like me and always crave a bit of romance in a fantasy book, you totally get it with An Unholy Magick. There’s a bit of a love triangle and enemies to lovers situation between three (3) of the main characters – Elena, Matvey, and Zoran. I was seriously rooting for all of them and I absolutely despise love triangles. So that was a bit of a first for me! All three of these characters also shared a common theme: pain. At some point in their lives, they had something traumatic happen to them. To me, this just really put the icing on the cake. Even making these three characters along with Elena’s brother, Jamie, all the more likeable, relatable, and realistic.
An Unholy Magick was imaginative, fun, and unique. The world was constructed beautifully and kept making me want more of it. The magick system was also constructed in a way that made it understandable from the get go. The only reason why I didn’t rate this enchanting book a five out of five stars, is due to the beginning being a bit difficult to get into because it read awfully slow. Also, because the format I received the book in was all wanky and hard to read at times. It was an eARC, so that could be why. But other than that, this complex and unique read is one that I feel most will enjoy!
“The desire for power is a murderer.”
Trigger Warnings: death, injury, murder, gore, loss of a parent(s), talk of enslavement, crucification, talk of torture, talk of war, beheading, violence
Thoughts:
I haven’t read many “dark fantasy” books and An Unholy Magick really makes me want to start reading more. It was gruesome, it had gore, it was dark, and it was witchy. Everything I love in a book!
Now, this isn’t your typical “main character is the hero” sort of story. Elena Salas was a complicated, morally gray protagonist with a dark past. You could almost say she was a bit villainous with the career she took: assassin-for-hire. Elena wasn’t likable at times but with everything she had been through, she and her actions were relatable.
One thing I really liked about this story’s plot was that there was no standard “hero” or “good guys.” Everybody was considered a “bad guy” or a “villain” in their own way. This really made the whole story more realistic. More relatable to today’s standard’s. And with the tasks and complications Elena encounters at what seems like every turn, it makes it seem like the plot is out to tear her down. This causes an extremely headstrong protagonist to form in a mere few chapters.
Now, if you are anything like me and always crave a bit of romance in a fantasy book, you totally get it with An Unholy Magick. There’s a bit of a love triangle and enemies to lovers situation between three (3) of the main characters – Elena, Matvey, and Zoran. I was seriously rooting for all of them and I absolutely despise love triangles. So that was a bit of a first for me! All three of these characters also shared a common theme: pain. At some point in their lives, they had something traumatic happen to them. To me, this just really put the icing on the cake. Even making these three characters along with Elena’s brother, Jamie, all the more likeable, relatable, and realistic.
An Unholy Magick was imaginative, fun, and unique. The world was constructed beautifully and kept making me want more of it. The magick system was also constructed in a way that made it understandable from the get go. The only reason why I didn’t rate this enchanting book a five out of five stars, is due to the beginning being a bit difficult to get into because it read awfully slow. Also, because the format I received the book in was all wanky and hard to read at times. It was an eARC, so that could be why. But other than that, this complex and unique read is one that I feel most will enjoy!