
Undertown Chase - Ben 10 Omniverse Running Game
Games and Entertainment
App
Help Ben and Rook escape from the clutches of the galaxy’s most dangerous hunter in UNDERTOWN...

Dukan Diet Pro - Recipes to Lose Weight
Food & Drink and Health & Fitness
App
New year, new you! Dukan Diet Pro provides hundreds of dukan food recipes to help you lose weight...

Madame Tussaud: A Novel of the French Revolution
Book
The world knows Madame Tussaud as a wax artist extraordinaire . . . but who was this woman who...

Sounds: The Pronunciation App
Education and Reference
App
The ultimate interactive English pronunciation tool, for both students AND teachers. Sounds helps...

Bob Mann (459 KP) rated The Many Saints of Newark (2021) in Movies
Oct 5, 2021
Positives:
- Like any good mafia story, there's a nicely developed sense of place for the action. The film is set in the late 60's / early 70's, and the score and the production design nicely portray the period. The rise of black factions to challenge the white status quo, even in the crime world, make this a nice companion piece to "Judas and the Black Messiah" .
- Although he's been in films like "American Hustle" and "Selma", I wouldn't have been able to pick Alessandro Nivola out of a line-up. But he did a great job portraying the different sides of Dickie: both caring uncle and psychopathic gangster. And Odom Jnr is again impressive: I've not yet seen him deliver any role that's been sub-par.
- It's also impressive that they had Michael Gandolfini to play the younger self of his late father's role. Although I kept being distracted by how much he looks and acts like a young John Cusack!
Negatives:
- The story is told over many years and the script came across as quite uneven. There are regular cut-aways to Dickie visiting his uncle "Hollywood Dick" (Ray Liotta) in prison, which a lot of the time, to me, felt disconnected from the main plot.
- Whilst most of the ensemble cast do a good job, some of the portrayals felt like forced caricatures of "Goodfellas" characters.
- As a "Sopranos" virgin, I could tell that there were lots of Easter Eggs and in-jokes in the movie (e.g. The baby Christopher crying whenever Anthony talked to him). WIth "Sopranos" regulars Alan Taylor and David Chase in charge, that's not surprising. But I'm afraid all of these went right over my head.
Summary Thoughts on "The Many Saints of Newark": This wasn't a complete bust for me, which it might have been if it had been a sequel rather than a prequel. Indeed there are the occasional flashes of brilliance with certain scenes. But neither did I find it so engrossing that it's going to trouble my top 20 for the year.
I guess is that if you are a "Sopranos" fan, then you would get a lot more out of this than I did. But it's still an interesting way to spend a couple of hours.
(For the full graphical review, please check out #oemannsmovies on the web, Facebook or Tiktok. Thanks.)

Hadley (567 KP) rated The Amazing Crime and Trial of Leopold and Loeb in Books
Apr 13, 2019
If you mentioned the names Leopold and Loeb today, many people wouldn't know who you were talking about, but if you had mentioned them just thirty years ago, many people would recall the 'murder of the century.'
If you are a fan of the True Crime genre, you'll come across the case of two wealthy Chicago boys who thought they could get away with murder. (The trial is probably the most talked about trial to-date because this is the first time that psychology was brought before a court room.)
For a good part of the late 1920's, Leopold and Loeb were household names for good reason: they came from millionaire families, they were college graduates before they were 18-years-old, and their trial was the first time in history that the world saw psychology put in front of a judge. The trial was even more unforgettable due to a closing speech given by famous defense attorney, Clarence Darrow, which is reprinted in its entirety,spanning a hefty 93 pages.
Nathan Leopold, Jr. and Richard Loeb were two people who should have never met, according to the courtroom. The two met at about the age of fifteen, soon after they began to embark on criminal acts together, ranging from theft to arson. It's stated in 'the Amazing Crime and Trial of Leopold and Loeb' that Loeb had created a fantasy world where he was a crime ringleader that was too smart for the police to catch. Readers get to judge for themselves whether or not they believe Loeb was the cause of their crimes, or if Leopold was the one really in charge.
After robbing Loeb's fraternity house together, Leopold and Loeb came up with a plan to kidnap a wealthy child that they could then ransom. "They began to devise elaborate plans for this kidnapping, and soon the planning became the all-important thing. They gave up the idea of kidnapping this particular person [a young man named William], and settled on the idea of kidnapping anyone who would fit in their kidnapping plans." Throughout the book, we find out that the boys were pretty desperate for a kidnapping victim, that they even thought about kidnapping one of their close friends:
"The plan of kidnaping Dick Rubel was given up because Dick Rubel's father was so tight we might not get any money from him."
Leopold and Loeb discussed everything from how they would receive the ransom, what weapons they would use, how they would get the victim inside a rented vehicle, and what they would do with the body afterwards. "In March, 1924, the patient [Loeb] conceived the idea of securing the money by having it thrown off a moving train. This idea was discussed in great detail, and gradually developed into a carefully systematized plan. As time wore on the plan became greatly modified from the original one. They discussed at considerable length the choice of a suitable subject for kidnapping. The patient's companion [Leopold] suggested that they kidnap a young girl instead of a boy, but the patient [Loeb] objected to this. His companion [Leopold] also suggested that they kidnap the patient's [Loeb] younger brother, but the patient apparently did not seriously consider doing this. They then considered half a dozen boys, any one of whom would do, for the following reasons: that they were physically small enough to be easily handled and their parents were extremely wealthy and would have no difficulty or disinclination to pay ransom money."
During the trial, Leopold and Loeb's psychological evaluations became the forefront of their guilty plea, stating that they were not responsible for their actions due to their upbringing and environment. "I submit the facts do not rest on the evidence of these boys alone. It is proven by the writings; it is proven by every act. It is proven by their companions, and there can by no question about it." Clarence Darrow explains in his famous closing statement. "We brought into this courtroom a number of their boy friends, whom they had known day by day, who had associated with them in the club house, were their constant companions, and they tell the same stories. They tell the story that neither of these two boys was responsible for his conduct."
'The Amazing Crime and Trial of Leopold and Loeb' contains the portions of the psychiatric evaluations that were submitted in court,but the testimony of character witnesses is omitted. For a factual telling of a real life trial, this book is okay. If the reader pays attention, they may notice that some of the book contradicts itself, such as one page states that the car robe used to wrap up Franks' body was found buried near Lake Michigan,but then pages later, the book states it had been burned at Loeb's home.
The psychiatric reports are very repetitive,just using different words to describe the same things. Yet, these reports are the backbone of the trial and well worth a read. The evaluations and Darrow's extensive speech were what saved Leopold and Loeb from a death sentence.
There are very few books written about the 'murder of the century,' and even less about the 'lawyer of the century.' Leopold and Loeb, as well as Darrow, have faded into the obscurity of the True Crime genre, but because the boys' mental state was brought into question, we now accept forensic science/psychology in the court room today. I feel that only people who are truly interested in True Crime, or even have a fascination for the court room are the only ones who will enjoy 'The Amazing Crime and Trial of Leopold and Loeb.'

Purple Phoenix Games (2266 KP) rated Tiny Epic Pirates in Tabletop Games
Dec 28, 2021
Disclaimer: I do not intend to rehash the entire rulebook in this review, but rather provide a general overview of the rules and gameplay. -L
Tiny Epic Pirates is a competitive game in which players take on the roles of pirate captains sailing the seas, engaging in combat, trading at various ports, and trying to bury some treasure. Played over a series of rounds, the game ends once a player has buried their 3rd treasure chest. To setup, follow the instructions as detailed in the rulebook – there are simply too many to outline here concisely. Two unique aspects of setup are that the Map cards are shuffled and randomly placed in a 4×4 grid, ensuring a variable setup for each game. The other is that each player will also randomly assign Order tokens on their Wheel (rondel), which means that no two players will have the same setup for a game. Once the Sea has been created, players have prepared their appropriate mats, a market for Booty and Crew have been setup, and tokens/Ships are placed on the map, the game is ready to begin!
Each turn is broken down into 5 steps: Captain’s Order/Deckhands, Sail, Execute Captain’s Order, Trigger Bonus Actions, and Crossing the Ship Line. The first part of every turn is to move your Captain meeple clockwise on your Wheel to select your Captain’s Order for this turn. Moving to the next adjacent space is free, but to skip spaces you must place Deckhand meeples onto the skipped spaces. In future turns, you may have Deckhands coming off the wheel, and you will assign those to other tasks during this step. The next step is to Sail your ship. Every player begins the game with a base speed of 1 Map card, and this can be enhanced throughout gameplay. During this step, you may Sail your ship across Map tiles up to your total allowed distance. After having Sailed, it is time to Execute Captain’s Order. To do this, refer back to your Wheel to see which action your Captain is on, and perform it. Possible actions are to Plunder (steal Booty from settlements), Trade (trade Booty for $ at markets), Crew Up (add up to 4 Crew members to your Ship), Search (gain a one-time benefit from un-searched Map cards), Attack (attack opposing Pirates or Merchant ships at sea), or Hide Out (rest at a Cove and reassign all Deckhands). You may only perform the action that was selected in the Captain’s Order step, regardless of if your placement on a Map card has other actions available.
Once your selected action has been performed, the next step is to Trigger Bonus Actions. Looking at your Captain and Crew cards, if their leftmost icon matches your current Captain’s Order, you may trigger the listed bonus actions. Some bonus actions allow you to perform duplicate Captain’s Orders, but others will earn you money, let you reassign Deckhands, exchange Booty at a different rate, and bury treasure. You don’t need to perform every Bonus Action listed if you so choose, but they may only be performed when their card icon matches your Captain’s Order. The very last step of your turn is to see if you have Crossed the Ship Line. Check your Wheel and see if you have moved from space 5 across the Ship Line to start another circle around the Wheel. If you did not cross the line, then your turn ends and play moves to the next Pirate. If you did cross the Ship Line, then the Merchant and Navy ships will sail a set amount of distance. Merchant ships are simply trying to deliver goods to port, and will be traversing the sea throughout the game. The Navy ship is hunting down Pirates, and will move to attack the current player any time the Ship Line is crossed. When a player has buried their third and final treasure, the round finishes as normal and the game ends. The player who buried all 3 treasures is the winner! In the case of a tie, check the rulebook. 😉
As with most of the Tiny Epic games, I will first start by saying that the size of the box may be small, but the gameplay inside is enormous. There is so much strategy in this one, I think it’s the ‘heaviest’ one in the series so far. You have so many different choices when it comes to strategy, and the gameplay will feel different every time. You could choose to take the offensive and be the aggressor, attacking any and all Ships that you can. Winning combat against Merchant Ships earns you Booty and other resources, while winning combat against opposing Pirates earns you Legend Levels. Your current Legend Level dictates how many spaces you are allowed to Sail, as well as how many dice you can roll during combat. So increasing that level results in better benefits. Maybe you just want to be an honest Pirate and do all of your trading at legal markets, avoiding contact with others and trying to skirt around combat. Maybe you want to try a little of both? The point is, you have choices, and must be able to adapt them based on your opponents’ decisions as well.
A neat element I touched on earlier about this game is the variable setup for each individual player and their Wheel. This really factors into your strategy because you have to know when to use which actions. Do you use a Deckhand to skip a space, or do you burn a turn moving for free to keep that Deckhand right where you want him? And remember, Bonus Actions are only triggered when the matching Captain’s Order is selected, so maybe you have to sacrifice acting in a turn (not being able to perform the selected Captain’s Order) in order to trigger your desired Bonus Action. It’s all about strategy, and that keeps the gameplay engaging at all times.
Just a word of warning though, there is a bit of a learning curve, as there are so many steps and items to consider each turn. Thus the gameplay felt pretty daunting and slow-going my first few plays. But as I became more comfortable with the turn structure and the iconography, it became easier to know what comes next. Another thing to consider is player count. Playing Tiny Epic Pirates at 2 players didn’t really feel that immersive or engaging. With only 2 players on a 4×4 grid, it can be easy to completely avoid each other and skirt around, essentially playing by yourself in a way. With 3 and 4 players, there are more Ships on the map and more opportunities for player interactions and engagement. So it all comes down to what kind of gameplay you want, when selecting your player count.
Components. Again, so far all the Tiny Epic games have had awesome production quality and Tiny Epic Pirates is no exception. The artwork is bright and colorful, the cards and cardboard tokens are sturdy, the meeples are cute, and the actual ships are fun to play with. My only qualms are that two of the player colors – black and blue – are visually similar so in setup it can be tricky to tell them apart. Another qualm is that two of the Booty types (teehee) are a tan and gray color, and the iconography for both on the Map cards are similarly colored. The first few plays I found myself trading the wrong Booty at market because I didn’t check the icon closely enough. These are not game-breakers by any means, but just a heads up so you’re paying attention! As this was a Kickstarter, I did opt for the add-on Pirate Skull dice, and have to honestly say that I prefer the regular game dice better. The ‘knots’ on the corners of the skull dice stop them from continuing to roll, so I felt like I wasn’t really getting a real roll on them. Maybe that’s just my personal opinion, but the regular ol’ game dice are perfectly fine.
How does Tiny Epic Pirates fare in the lineup of the Tiny Epic games? Fairly well, I would say. It’s not one that I would pull out to play with just anybody, as it is a bit of a heavier game, but it is one that I know I would enjoy with my game group. There are a lot of neat elements and mechanics at play here that really work well together and make for an engaging and kind of brain-burning (in a way) game. Although Tiny Epic Pirates might not get as much playtime for me as others in the series, it’s a good one to have and it really embodies the tiny (small box, check) and epic (sweet and strategic gameplay) parts of the title. Purple Phoenix Games gives this one a seaworthy 4 / 6.

honingwords (32 KP) rated After Mrs Hamilton in Books
Jul 5, 2018 (Updated Jul 6, 2018)
Ever.
In any genre.
Normally when I recommend a book to a friend I’ll drop it into conversation. If I really like it I’ll send you a link to a review and follow up a few days later with a question on how you got on with it.
With this one I bought you your own copy, cos you ain’t getting mine, I opened it at the beginning and thrust it into your hands, I took your phone off the hook AND I rang your boss to tell her you won’t be in tomorrow morning.
Here’s a duvet for you too - you’ll be under it until the end.
Did I say favourite book?
Of all time.
And quite rightly so. It’s an absolute masterpiece.
This was my Book Club’s book of the month and it was suggested to me at a time when I was becoming jaded with the sheer number of books set in America, which I’d been reading up to then. It opened me up to an author I’d never heard of before, who sets her books in England and Wales. One who has come up with an original plot that starts off gently unfolding, before twisting and turning to a most unpredictable ending.
I absolutely devoured it.
I wanted to re-open it immediately the last page closed, but forced myself to wait using the interim to read Clare Ashton’s other books in quick succession. I had to see if the absolute need to re-immerse myself in her addictive, easy to read, rich in description, style would continue to be as strong. Also, I needed a clear period of time in front of me to allow for the fact the characters would take over my life again.
After over ten years of reading lesfic Clare Ashton is now the one I use to compare all other authors. I’m slightly worried that I can’t decide which of her novels is my favourite, but as this is the first one I read, it probably takes pride of place.
I’d say there are five or six characters to pay attention to but Clo is the main one. The plot revolves around her friends and family but, more specifically, it is woven around a web of coincidences. Coincidences about people who each have secrets and who may have known each other in the past, coincidences about where they lived and met, coincidences about how their pasts and futures may be intertwined.
Coincidences which prove just how small the world really is, especially if you ever lived in Middle Heyford.
Clare deals with two taboo subjects. The first is that Clo works for Marella as an escort to women. (“Prostitution. You can call it what it is,” says Clo.) She uses the income to allow her to care for her arthritic grandmother Amelia.
The second taboo subject I will let you find out for yourself, but for the record, I am not squeamish about it and think Clare was extremely brave to include it. I found myself nodding along with Clo’s reaction.
The novel begins with Marella interviewing her new client, Mrs Hamilton. Marella is the lynch pin to everything, yet we learn little about her throughout the book and she isn’t in many scenes. She is vitally important; there would be no story without her, yet Clare manages to allow Marella to stay mainly in the shadows. I would very much like to see future stories with her in them and think it is a huge shame Clare has no plans to visit this storyline again.
Clo knows Laura from university and Susan from living in Middle Heyford. Clo’s grandmother Amelia is the mother of Alice who has a special page all to herself in my imaginary book “People I’d Like To Punch In The Face” and Helen is Susan’s dead Mother’s sister. The intricate relationships between the characters are all explained as you go along but it is difficult to keep them all straight in your head, unless you either pay very good attention, or draw an L Word type chart for them, which is what I ended up doing.
Mrs Hamilton tells us she is fifty-four and throughout the book Clare refers to her, and certainly Mrs Hamilton thinks of herself, as an older woman. Clo meets with her professionally at the beginning and it is their mutual attraction which is explored throughout the rest of the book. There is an age difference there but it is not an issue for either of them.
There is a little part of me which wants to rebel against the idea that fifty-four is old though, and I wonder now that since the publication of the book was in 2012, and Clare is five years closer to Mrs Hamilton’s age now, would she still consider fifty-four year old skin to be ageing and mottled?
On that point, with me coming along five years after publication, I have to say there is nothing in the novel to date it. It is as fresh today as it would have been back then. Five years isn't long enough to notice too much, but I’m going to predict that readers in another twenty years will be saying this novel is ‘timeless.’
By necessity, there are a few back stories to wade through - the two main sets of characters could, possibly, have been dealt with in two books instead of one. At 308 pages this is a fairly long book, at the beginning it flows a tad more slowly than in the later chapters, but I’m sticking with my first impressions on it, and I wouldn’t have wanted Clare to have handled it any other way.
I like all the main characters. Amelia is so important to Clo and I am relieved when she returns home after a trip away and want to hug her! I like Laura, but feel she may be a high maintenance friend! I think Susan and I would be friends in real life. Clo’s father, Edward is a frustrating coward of a man, but is in an important scene with Clo’s lover and I melted a little towards him when she blurts out “I’m in love with your daughter’” and he says “Well I had gathered that.” Other than Clare’s well-written sex scenes this, and the few paragraphs leading up to it, would be my favourite part of the book.
One character has to deal with what I would suggest is a ‘betrayal by omission’ - others, those closest to her, know facts about her but don’t let her in on the secret. When it all comes out she seems able to accept this, after only a very short time adjusting. This isn't something I could have coped with and this is the one thing that made me uncomfortable during the book and the time mulling it over immediately after.
There are three points in this story when I spoke out loud. There was an
Oh!
A
Huh!
And finally an
OH MY GOD!
There is a split at the end - one side gets their happily ever after and the other story is one where we are left with a total absence of a conclusion. It was about a day later before I realised I didn’t know what happened with that story line and had to go back and reread the ending! Yup, there is nothing - we are left to make our own minds up!
Clare has been known to say that she is in denial about her breast obsession, but there are no fewer than 50 times the word ‘breast’ is used in this book and I loved every single one of them! I’m hoping she continues to not have any breast obsession in her future work!
After finishing the book the first time I added a category to help me rate books I am reviewing. I added “Should this be made into a film?” because it was a most definite YES! for After Mrs Hamilton.
The second time round I am about to add another category: Would I cherish a signed copy of this book? Errr YES!
My advice is to read this once. Then, with the knowledge you have at the end, go and read it again. Clare has so many clues and references cleverly placed throughout which you may think are just lovely details at the time, but they are actually very important to being able to fully understand the book.
It’s nearly impossible to sleep until this story is fully unravelled. Read it during a weekend when you have no work to worry about because otherwise you will want to pull a sickie.

Daniel Boyd (1066 KP) rated Kingsman: The Golden Circle (2017) in Movies
Oct 3, 2017
The first movie was released with no hype behind it and for most people was a pleasant surprise. This film has a lot more to live up to and unfortunately it doesn't quite get there. Although the movie does feel like a sequel, it's not the worst sequel I've ever seen and it's not the worst sequel released this year.
Julianne Moore plays the antagonist in the movie and whilst her motivations for what she was doing were questionable, you could tell she was having fun with the character and it was a fun performance to watch. The action scenes were as fast paced and as fun as you would want them to be and although they do feel cartoony, there are a few crazy set pieces that you can’t help but grin at.
This movie also introduces the Statesman, an American version of the Kingsman who work out of a whisky factory rather than a tailor’s shop. Jeff Bridges and Halle Berry don’t get much screen time, which is fine, but Channing Tatum is hardly in the movie at all, despite appearing on a lot of the marketing for the film. I think he is onscreen in Hateful Eight for longer than he is in this.
Ok, spoiler time. If you haven’t seen the movie yet, don’t read on past this point. I mean if you have seen any of the trailers for the movie then you already know that they have brought Colin Firth back from the dead.
The explanation for this is sort of anti-climactic. Essentially, The Statesman have came up with a cure to gunshot wounds to the head and any other fatal wound that you may sustain, the process involves wrapping the wound in a gel strip and then inflating it with two syringes. Sure, you can argue this is a heightened reality where crazy stuff like this is entirely possible, but my problem with it, is that it immediately lowers all of the stakes. If anyone can be brought back from the dead, then how is there any peril left for the characters in the franchise?
After this whole revelation, they kill off Merlin, the character played by Mark Strong. His death is really pathetic and something that could have easily been avoided. Eggsy accidentally steps on a landmine, (even though they specifically point out that they are using a minesweeper,) then Merlin sprays the mine with a freeze gel so that Eggsy can step off of the mine and Merlin takes his place, then he distracts some guards and gets blown up. What I’m left wondering is the limit of what can be fixed with the regeneration strip. Surely if a bullet to the head can be walked off, then getting blown up by a landmine is fair game? Could they not have tried piecing him together like a jigsaw a wrapping him in the magic gel strips? I guess they could bring him back in the next movie and I’m sure if they do, we will know when the first trailer for Kingsman 3 is released.
Overall this isn’t a bad movie, it’s just disappointing. There are some entertaining action scenes, but rubbish dialogue and ridiculous plot elements make this inferior to the first Kingsman movie and pretty mediocre overall.