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Sarah (7798 KP) rated Up (2009) in Movies

Nov 16, 2020  
Up (2009)
Up (2009)
2009 | Action, Animation, Comedy
The best Pixar film?
I have recently purchased a ‘100 Movies Bucket List’ scratch off poster, with the intention of finally crossing off all of the classic films I’ve never seen before. However with the current and ongoing COVID lockdowns, now seemed like a perfect time to watch all of the 100 films on this list including those I know and love. These will be watched in no particular order, and will be highly dependent on my mood and film availability. First on my list is Up.

Up (2009) is a Disney/Pixar animation that follows widower Carl, as he, his house and intrepid wilderness explorer Russell go on an adventure to Paradise Falls.

Up is definitely “up” there as one of the best ever Disney/Pixar films, if not THE best. It has all of the hallmarks that you’d come to expect from such a film and they are executed to perfection. From the opening sequence, which is by far one of the most heartwarming and heart-wrenching things you will ever watch (and this is coming from a studio that killed Bambi’s mother). If you’re not bawling your eyes out after the first 15 minutes, there is something seriously wrong with you.

Once we’ve recovered from the opening scenes, we’re introduced to Carl the widower (Ed Asher) and he’s still tugging on the old heart strings as he goes about his life on his own. He’s your typical grouchy old man, in a rather funny and adorable way, and watching his interactions with others is both sad and entertaining to watch. After a rather unfortunate event, Carl takes his house to the skies and it’s here where the film really starts to get going with stowaway Russell, as they arrive in Paradise Falls and encounter mysterious bird of paradise Kevin, Charles Muntz and his dogs.

As soon as Carl sets off on his journey, this becomes a spirited and fun adventure film. There is never a dull moment and is full of wonder, joy and a fair few laughs, as well as a surprising amount of dark tension generated by famous explorer Muntz (Christopher Plummer). For a kids film, Muntz is an unusually threatening figure and the fear of him is only exacerbated by the fact that half of this film is set at a quite a scary height. Even during the fight scene with Carl towards the end of the movie, Muntz is still intimidating despite the very amusing nods to old age that are thrown in.

For me though, the star (and stars) of Up are Dug and Muntz’s pack of dogs. Disney/Pixar have this amazing knack of writing funny sidekick animals, with the majority of laughs coming from simple observations about how these animals behave in real life (something The Secret Life of Pets should have take more notice of). Up so easily works dogs being dogs into the narrative of this story with ease, and talking dogs are just so funny. From the cone of shame to their attitude towards squirrels and tennis balls, and the fact that they refer to Russell as “the small mailman” – this is pure genius and makes me laugh no matter how many times I see it.

Disney/Pixar films fall into two categories: Very Good and Brilliant. Up has what all Disney/Pixar films have – a wonderfully balanced story full of adult and child appropriate laughs and heartwarming emotional ‘feels’, and some top notch animation. But what brings Up into the “Brilliant” category is it is a beautiful tale of love and friendship, with a touching and rather moving message about life. This is a classic tale that is done flawlessly in a way that only Disney/Pixar can.

Note: whilst I love the film, I’m so far not impressed with my poster itself. Scratched it as you would a scratch card and part of the picture has come off (see attached evidence)… best be more careful next time.
  
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Sarah (7798 KP) Nov 18, 2020

Thanks! Yours looks great. Has it taken you a while to get through them all?

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Dean (6926 KP) Nov 18, 2020

Most were ones I've already seen, not been in a rush to hunt the others down but will try and get around to them when I can.

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Finding your feet (2018)
Finding your feet (2018)
2018 | Comedy, Drama, Romance
6
6.6 (5 Ratings)
Movie Rating
Foot tapping and Tear Jerking.
There are some films whose trailers really don’t properly represent their contents. The trailer for the new ‘grey-pound’ film “Finding Your Feet” promised a light hearted and witty foray into an elderly dance-club. And, yes, you get some laughs. But it’s very much a bitter sweet comedy, and the bitterness is ladled on by the bucketload leading to more tears than smiles through the majority of the running time.

Sandra (Imelda Staunton, “Pride“) – now Lady Sandra, after her husband’s latest knighthood – is in a predictable, sex-free but reasonably happy marriage to legal beagle Mike (John Sessions, “Denial“, “Florence Foster Jenkins“) when her world is shaken to its core on discovering that Mike has been having a five-year affair with her best friend Pamela (Josie Lawrence). Moving in with her Bohemian sister Bif (Celia Imrie, “Bridget Jones Baby“), she struggles to integrate into her decidedly lower class lifestyle and find common ground with Bif’s dance club friends Charlie (Timothy Spall, “Denial“, “Mr Turner”), Ted (David Hayman) and Jackie (Joanna Lumley, “The Wolf of Wall Street“).

Can Sandra turn her downward spiral around and find love and happiness again? Well, the posters scream “The Feel Good Film of the Year” so you don’t need to be a rocket scientist to know the answer to that! But it’s a bumpy journey for sure.

Getting all the acting honours is Timothy Spall, who is far too good to be buried away in this small British rom com. To watch him do “ordinary bloke doing ordinary things” is an absolute delight. He adds class and distinction to every scene he’s in, especially for those concerned with his truly tragic and upsetting back-story. Running a close second is Celia Imrie who has a wicked smile off to perfection and adds a lot of emotional depth to her performance: and she needs the range, since she too is on a pretty emotional journey through the second half of the film.

John Sessions and Josie Lawrence – old compatriots of course from the original version of TV’s “Whose Line Is It Anyway” – also deliver marvellous cameo performances, as does Phoebe Nicholls (“The Elephant Man”, “Downton Abbey”) as the tennis playing friend Janet.

Less convincing for me was Imelda Staunton, particularly in the first half of the film: for me she never quite pulls off the icy cold emotional wreck of Sandra, but is much better once the thaw has set in.

The film is written by Meg Leonard (in a debut script) and Nick Moorcroft (who did the “St Trinians” scripts). And there are some funny lines in there, although it has to be said that there are not enough of them. The majority of the best ones in fact are in the trailer, never bettered by Joanna Lumley’s zinger…. “My last marriage ended for religious reasons…. he thought he was God and I didn’t”! There’s not much more room for comic lines, since the rest of the script is stuffed with the dramatic outcomes from various flavours of old-age malady. Fortunately I was one of the younger members of the generally grey-haired audience, but for those further up the scale it must have been like staring into the void!

The film will win no awards for choreography, since the dance scenes are gloriously inept and out of sync. But this all rather adds to the charm of the piece.

Directed by Richard Loncraine, director of the equally forgettable Brit-flick “Wimbledon” and the rather more memorable “Brimstone and Treacle”, this is as Douglas Adams would have said “Mostly Harmless”: a film that most over-50’s will find a pleasant way to spend two hours. But go in expecting a drama with comic moments, rather than the hilarious comedy predicted by the trailer, and you will be better prepared.

(I should comment that the rating below is my view: my illustrious wife declared it a triumphant chick-flick and gave it FFFFf).
  
The Founder (2017)
The Founder (2017)
2017 | Drama
These days McDonalds is everywhere. You don’t have to travel too far before you see those familiar golden arches – in fact, there are three of them within a two mile radius of my home! I’m not personally a big fan of them, but that’s not to say I haven’t enjoyed the odd meal occasionally when in a hurry. It’s one of those things that’s just always been there in life, taken for granted without much of a thought as to how it all came to be so huge. Turns out there’s a pretty interesting story to be told involving a couple of pioneering brothers, and the guy who eventually completely screwed them over…

Michael Keaton is Ray Kroc, a hardworking salesman who always seems to be on the road while his bored wife (Laura Dern) is at home. Repeatedly getting the brush off from restaurant owners who don’t want to buy his amazing new five-spindled milkshake machine and frustrated by the slow, unreliable service from the drive-ins where he goes to get his lunch. For this part of the movie, we’re actually pretty sympathetic with Ray as he struggles in his lonely, boring, unfullfilling job, listening to motivational records in motel rooms as he drifts off to sleep. And then he gets a call from two brothers, Dick and Mac McDonald. They don’t just want to buy one of his milkshake machines, they want to buy at least six in order to cope with demand in their restaurant. Ray puts down the phone and his mind immediately goes into overdrive – what kind of restaurant have these guys got that’s producing this kind of demand? He pulls out a map and looks them up – they’re in San Bernadino California, so he heads off in his car to pay them a visit.

When he arrives, the place is packed with customers queuing for food. As Ray joins the queue a woman assures him that he won’t have to wait long and sure enough, after placing his 15 cent order for a burger, fries and soft drink (bargain!), he promptly gets his order within 30 seconds – served in a paper bag, no plates, no cutlery. He thinks there must be some mistake and it’s pretty amusing to see the bemused look on his face as he struggles to accept the concept that we now all take for granted. Fast, cheap food that you can eat absolutely anywhere you want – in your car, at the park, it’s up to you.

Ray offers to take the brothers out to dinner so that he can hear their story. It’s a wonderful, captivating story too, one that could so easily have been the entire movie. The brothers have such a good rapport as they passionately talk about what they’ve worked to achieve. Moving their restaurant to where it is now, developing their own machines for applying perfect amounts of ketchup and mustard into each bun and spending six hours sketching out potential restaurant layouts on a tennis court while their restaurant staff choreograph their optimised cooking routines. Everything has been tweaked to perfection, even down to the exact cooking time and temperature for their fries. After sleeping on all this information, Ray goes back to the brothers early the next morning and offers them the idea of franchising. But, it’s something they’ve dabbled in before and gave up on, having felt that they had no control over the quality and attention to detail that they pride themselves on in their own restaurant. Eventually Ray wins them over though and a contract is drawn up. The brothers get final say on everything and get half a percent of the profits but it’s up to Ray to setup the franchises and find the people to run them.

It’s a slow, hard process though and although Ray does setup a few successful restaurants, he soon becomes frustrated at the lack of money he seems to be making and the lack of control he has on the decision making process whenever he wants to save costs. The McDonald brothers just seem to keep saying ‘no’! But after he receives some business advice, telling him he should be concentrating on buying the land that the restaurants are on rather than the burgers being cooked, the tide begins to turn. He eventually becomes powerful enough to overpower the brothers, trademark their name, and generally take credit for everything the brothers worked for and built, eventually putting them out of business.

Kroc becomes ruthless, and a complete arsehole. The brothers did eventually make some decent money out of their final deal with Ray, but it certainly wasn’t the 100 million dollars a year they could have been making if they’d been treated right. You really feel for them, as they completely lose control of everything. But you can’t help wondering if things would have worked out that much different for them if they had never met Ray at all. Their restaurant will certainly have continued to do well for a while, but by focusing on just their one restaurant, how long before somebody else stole their idea and ran with it, somebody with the drive and vision to make real money like Ray, leaving them with no money settlement at all? After all, as the motivational LP that Ray listens to clearly pointed out at the start of the movie, “Nothing in the world can take the place of persistence, talent will not, nothing is more common than unsuccessful men with talent …”.
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Injustice 2 in Video Games

Oct 17, 2017 (Updated Oct 3, 2018)  
Injustice 2
Injustice 2
2017 | Fighting
Technically sound (1 more)
Good online functionality
Naff character redesigns (1 more)
Lack of character motivations
Gods & Monsters
Quick disclaimer before I start the review, I am not a huge online gamer. Whilst playing through Injustice 2, I dabbled in a few online fights and played a few co op games with my better half, but for the most part, this is a review of the single player story portion of the game.

I was so pleasantly surprised when I played the first Injustice game. I am a big DC fan, but fighting games aren’t one of my preferred genres in gaming, yet this fighting game set in the DC universe blew me away. The story was intriguing, the characters were diverse and it was a unique taste on a beloved universe. Therefore, the sequel had a fair amount to live up to and while it is still a fun fighting game with a multitude of colourful characters, it doesn’t feel anywhere near as special as Gods Among Us did.

The setup this time around revolves around Brainiac descending upon the earth in search of Kal-El and Kara, the last two remaining Kryptonians and eliminating them. Since the events of the last game, Batman has been keeping Superman in a special prison that suppresses his powers and the world has remained relatively free of crime, however Brainaic’s arrival changes all this. From here onwards we have our superhero story, which sees epic battles occur and mortal enemies being forced to work together against a common evil.

Most importantly, the game is fun. Gameplay feels pretty tight, which is both a positive and a negative when compared to Gods Among Us. The controls feel more solid and purposeful, but also feel more restrictive and less forgiving since the last time. This makes button bashing a void method and forces you to learn intricate button sequences if you want to pull off a decent combo. Thankfully, the super-moves are really fun to watch and make you feel awesome when you manage to successfully pull them off.

 I’m going to delve deeper into the game’s story mode, so if you want to avoid spoilers, I would skip this paragraph. I was so looking forward to the story mode in this game, I loved the story mode in the first game and was relying on this one to deliver also, unfortunately I found it jarring and hard to swallow, even as a lifelong comic book fan. The story in Gods Among Us was controversial amongst DC fans, as it turned a number of iconic characters on their head, causing them to fight on the opposing side from what we are used to seeing. In that game though, I thought it worked, character motivations were clear and there was context given for the heroes and villains who switched sides. This time around, characters switch sides faster than a tennis ball at Wimbledon and half the time, there is no apparent reason for it. The most jarring moment came when Wonder Woman turned on Kara. In the mission that preceded it, Wonder Woman inhales Scarecrow’s toxin and through a hallucination and it is revealed that her worst fear is turning on her friends, yet in the mission immediately after this sequence, she turns on her friends in reality! With no apparent motive to do so other than she is unconditionally on Superman’s side, making no moral decisions for herself. It came across so awkwardly and felt lazy, it’s as if the writers totally forgot about the last scene that illustrated that the last thing that Wonder Woman wants to do is turn on her friends.

I did appreciate the graphics in the game. Netherealm have really stepped up their game since the first Injustice and there are some truly stunning moments throughout Injustice 2 and I don’t just mean the cut-scenes. The area transitions are gorgeous to look at, the super-moves are very visually impressive and the detailed locations where the fights take place are also effective. The multiple unique environmental hazards present in each environment add an extra layer of unpredictability and opportunity to the fights and they do a good job of helping a player on the back foot start a comeback against their opponent. Facial animations and voice acting across the stable of characters are also solid.

Although the game is technically sound and the graphics are good looking, I wasn’t a fan of the character design overall this time around. The last game updated a few character designs, but for the most part followed the traditional style that the characters are portrayed in. This time, a lot of the character’s costumes look goofy and come off looking like toy armour rather than something a superhero would realistically wear. Also the redesign of the Joker makes no sense. Not only did it look like they were trying too hard to make him look edgy, but in this universe, Joker was killed at the beginning of the first Injustice game and he didn’t look like that when he died. In this game he appears to Harley through one of Scarecrow’s hallucinations and looks similar to the Jared Leto version of the character, but why? As far as we know, he has never looked like that in this universe during the time he was alive and if you are going to redesign him, don’t base it on Leto’s Joker, (AKA the worst version of the character.)

The co-op is as much fun as you would expect and certain matchups are more interesting than others. As with the first Injustice, pulling off combos and super-moves on someone that is physically sitting next to you is a lot more satisfying than doing it to some AI or an online player thousands of miles away. There is nothing quite like the couch co-op experience when it comes to a fighting game. Injustice 2 is a lot of fun to play in a group as well, setting up a tournament and throwing in real life forfeits also makes things more interesting.

As for the online play, the few matches I did play ran pretty well, there were no sudden glitches present throughout my time, the lag time between the player pressing a button and the character executing the corresponding move wasn’t that noticeable and matchmaking was fairly quick.

In summary, other than some jarring moments in the story, unclear character motivations and some naff character redesigns, there is a fun fighting game here buried underneath all of the nonsense, it’s just a pity that you have to put up with all of these hindrances to get to it. If you are a fan of the first game, then sure, I would recommend you picking this up and playing through it, but if you aren’t familiar with the series and are looking to jump into it and are considering grabbing the latest entry, I would highly encourage you to avoid it. You would be much better served picking up the first game. It will be a great deal cheaper than the latest version, the character designs are better and it’s a lot simpler and more fun overall.