Search
Vultures: Evolution, Ecology and Conservation
Book
This book reexamines current knowledge on the evolution, ecology, and conservation biology of both...
Lyndsey Gollogly (2893 KP) rated The Watchers in Books
Nov 5, 2023
165 of 235
Kindle
The watchers
A.M. Shine
⭐️⭐️⭐️
You can't see them. But they can see you.
This forest isn't charted on any map. Every car breaks down at its treeline. Mina's is no different. Left stranded, she is forced into the dark woodland only to find a woman shouting, urging Mina to run to a concrete bunker. As the door slams behind her, the building is besieged by screams.
Mina finds herself in a room with a wall of glass, and an electric light that activates at nightfall, when the Watchers come above ground. These creatures emerge to observe their captive humans and terrible things happen to anyone who doesn't reach the bunker in time.
Afraid and trapped among strangers, Mina is desperate for answers. Who are the Watchers, and why are they keeping the humans imprisoned, keen to watch their every move?
It was a decent read. A really creepy creature feature. It is quite similar to a lot of these sorts of books that I’ve read and nothing really stood out as different really but still an enjoyable read.
Kindle
The watchers
A.M. Shine
⭐️⭐️⭐️
You can't see them. But they can see you.
This forest isn't charted on any map. Every car breaks down at its treeline. Mina's is no different. Left stranded, she is forced into the dark woodland only to find a woman shouting, urging Mina to run to a concrete bunker. As the door slams behind her, the building is besieged by screams.
Mina finds herself in a room with a wall of glass, and an electric light that activates at nightfall, when the Watchers come above ground. These creatures emerge to observe their captive humans and terrible things happen to anyone who doesn't reach the bunker in time.
Afraid and trapped among strangers, Mina is desperate for answers. Who are the Watchers, and why are they keeping the humans imprisoned, keen to watch their every move?
It was a decent read. A really creepy creature feature. It is quite similar to a lot of these sorts of books that I’ve read and nothing really stood out as different really but still an enjoyable read.
Lee (2222 KP) rated Frozen II (2019) in Movies
Nov 25, 2019 (Updated Nov 25, 2019)
Just as enjoyable as the original
I'm sure you don't need me to tell you how big a hit 2013 movie Frozen was. For a long while after it was released, you couldn't go on social media, or even turn on a TV, without seeing mention of Frozen in some form. And you couldn't really avoid hearing somebody bash out their rendition of 'Let It Go', arguably one of the biggest and most recognisable songs of this decade. Frozen became the highest-grossing animated film ever and a sequel was always inevitable. But, with any sequel, there's always a high chance that they'll fail to live up to the original, simply coming across as nothing more than a cash grab. Frozen 2 had a lot to live up to!
Following the events of the first Frozen movie, Arendelle is once again a calm, happy and carefree place. Elsa and Anna are close sisters once more. Anna and Kristoff are a couple, although in a running theme throughout the movie, Kristoff is now keen to try and propose to Anna. Meanwhile, some magic from Elsa means that Olaf now has a permafrost, no longer needing his own snow cloud and able to freely go around without fear of melting. He's also extremely keen to learn - becoming more thoughtful and aware of the world, asking existential questions, and sharing new found facts with his friends.
An early scene shows a young Elsa and Anna being told a bedtime story by their parents. The story involves an enchanted forest and their grandfather, who went to the forest as king in order to make peace with it's inhabitants, the Northuldra, and to sweeten the deal by building them a shiny new dam. But a betrayal caused the elemental forces of the forest - air, earth, fire and water - to become angered, resulting in a fierce battle and the entire forest being sealed for all time beneath a magical shield of mist. Clearly this story is being told in order to set the scene for a major plot point in this sequel, so it's not long before present day Elsa begins to hear voices - a mysterious siren, beckoning her with a beautiful melody. And when the terrifying elemental spirits strike the town of Arendelle, forcing its residents to flee for safety, she remembers the story we've just heard and heads off to the enchanted forest to look for answers and a resolution, closely followed by Anna, Kristoff, Sven and Olaf.
What follows is an epic adventure involving all of the main characters as they work together, or separately at times, to try and regain order and peace to this expanding world we're being introduced to. It becomes a quest to uncover the sisters ancestry and an attempt to undo damage caused by past generations with each character deals with their own personal transformation and growth. It's all beautifully animated, as you'd expect, full of peril, action and fun. And Olaf still manages to generate big laughs in pretty much every scene he's in!
Once again, Frozen 2 boasts an impressive soundtrack of songs. At least one is extremely powerful and catchy, knocking loudly at the door of 'Let It Go' in terms of memorability (admittedly, I've already listened to it a few times since leaving the cinema!), and there are more fun songs for Olaf to sing too. Kristoff comes up short though, getting dealt the worst of the songs, but that's not to say they're not still enjoyable.
Like Toy Story 4 earlier this year, Frozen 2 is a sequel that wasn't really necessary. But, as with Toy Story, it is still wonderful to be back in the company of such great characters. Having re-watched the original Frozen the day before seeing Frozen 2, I can honestly say that the sequel for me was just as enjoyable and entertaining as the first. Highly recommended.
Following the events of the first Frozen movie, Arendelle is once again a calm, happy and carefree place. Elsa and Anna are close sisters once more. Anna and Kristoff are a couple, although in a running theme throughout the movie, Kristoff is now keen to try and propose to Anna. Meanwhile, some magic from Elsa means that Olaf now has a permafrost, no longer needing his own snow cloud and able to freely go around without fear of melting. He's also extremely keen to learn - becoming more thoughtful and aware of the world, asking existential questions, and sharing new found facts with his friends.
An early scene shows a young Elsa and Anna being told a bedtime story by their parents. The story involves an enchanted forest and their grandfather, who went to the forest as king in order to make peace with it's inhabitants, the Northuldra, and to sweeten the deal by building them a shiny new dam. But a betrayal caused the elemental forces of the forest - air, earth, fire and water - to become angered, resulting in a fierce battle and the entire forest being sealed for all time beneath a magical shield of mist. Clearly this story is being told in order to set the scene for a major plot point in this sequel, so it's not long before present day Elsa begins to hear voices - a mysterious siren, beckoning her with a beautiful melody. And when the terrifying elemental spirits strike the town of Arendelle, forcing its residents to flee for safety, she remembers the story we've just heard and heads off to the enchanted forest to look for answers and a resolution, closely followed by Anna, Kristoff, Sven and Olaf.
What follows is an epic adventure involving all of the main characters as they work together, or separately at times, to try and regain order and peace to this expanding world we're being introduced to. It becomes a quest to uncover the sisters ancestry and an attempt to undo damage caused by past generations with each character deals with their own personal transformation and growth. It's all beautifully animated, as you'd expect, full of peril, action and fun. And Olaf still manages to generate big laughs in pretty much every scene he's in!
Once again, Frozen 2 boasts an impressive soundtrack of songs. At least one is extremely powerful and catchy, knocking loudly at the door of 'Let It Go' in terms of memorability (admittedly, I've already listened to it a few times since leaving the cinema!), and there are more fun songs for Olaf to sing too. Kristoff comes up short though, getting dealt the worst of the songs, but that's not to say they're not still enjoyable.
Like Toy Story 4 earlier this year, Frozen 2 is a sequel that wasn't really necessary. But, as with Toy Story, it is still wonderful to be back in the company of such great characters. Having re-watched the original Frozen the day before seeing Frozen 2, I can honestly say that the sequel for me was just as enjoyable and entertaining as the first. Highly recommended.
Murder on Mistletoe Lane
Book
American heiress Stella Kendrick and her husband, British aristocrat Viscount “Lyndy” Lyndhurst,...
Purple Phoenix Games (2266 KP) rated Robin Hood: Hero of the People in Tabletop Games
Jun 13, 2019
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.
Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T
As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.
Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!
The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.
You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!
Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.
The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!
If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!
So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…
There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.
I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…
Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T
As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.
Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!
The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.
You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!
Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.
The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!
If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!
So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…
There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.
I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…
Lee (2222 KP) rated Rose: A Love Story (2020) in Movies
Oct 14, 2020
Married couple Sam (Matt Stokoe) and Rose (Sophie Rundle) are living a quiet, simple life in a remote woodland farmhouse. While Rose spends her days indoors, tapping out a novel on a typewriter, Sam is out in the peaceful, snow-covered woods, setting traps and hunting animals. But, right from the outset, it’s clear that this is anything but a relaxing couples retreat.
As Sam cautiously goes about his work, rifle in hand, it’s obvious that he is alert and on edge, flinching at the slightest sounds that come from beyond the trees. Persistent, ominous music also informs us that something isn't quite right and succeeds in putting us quickly on edge too. And when Sam does return to the farmhouse, we learn that Rose has been locked inside, with all the windows boarded up, only the slightest slivers of light entering the gloomy rooms.
Sam and Rose are clearly a couple in love, their actions and conversations appearing genuine and normal. But occasionally the topic of conversation veers towards the unusual, and we continue to be drip-fed even more sinister clues as to what’s actually going on in their lives. When Rose cuts herself while preparing dinner, black veins pulse throughout her finger. Meanwhile, Sam heads off to an ultraviolet-lit room, where he attaches leeches to his body, casually sitting to read a book while they set to work, gorging on his blood. When the couple head outside for a walk one night, Rose wears a face mask while Sam doesn’t. And she talks of “a poison inside her”. You have a fairly good idea of what's going on, but the answers to any questions you have don't come easy, and we're constantly left guessing at which direction the movie is going to take.
Jennifer Sheridan’s feature directorial debut has a wonderfully claustrophobic feel to it, perfectly capturing the feeling of isolation against the beautiful backdrop of a Welsh forest in Winter. Questions hang throughout - how did Rose get this way, what kind of life did the couple lead beforehand, what actually is this illness doing or going to do to her? We're kept in suspense throughout and even when a young runaway called Amber stumbles across the couple, and stays with them overnight, the answers still don’t come easy. Amber just has to accept the fact that Sam is dropping his trousers in front of her in order to attach leeches to himself. And that she must sleep with the ultraviolet light on in her room...
As we neared the very end of the movie, I began to wonder if any of those answers would ever come, or if we would be left to make our own minds up. But thankfully a quick and frantic last-minute change of pace changed all of that, and still managed to end on something of a cliffhanger!
Writer Matt Stokoe (who also plays Sam) says of ‘Rose’ that while watching traditional vampire movies he was struck by the macabre, horror aspects of the vampire genre and the general avoidance of emotional depth shown in the figure of the ‘monster’. The result of his observations is a beautifully simple movie that focuses more on the love of a married couple than the monster that threatens to overpower their relationship. Sam shows that he will do anything for Rose as they struggle with her life-altering illness. Theirs is indeed a true love story.
As Sam cautiously goes about his work, rifle in hand, it’s obvious that he is alert and on edge, flinching at the slightest sounds that come from beyond the trees. Persistent, ominous music also informs us that something isn't quite right and succeeds in putting us quickly on edge too. And when Sam does return to the farmhouse, we learn that Rose has been locked inside, with all the windows boarded up, only the slightest slivers of light entering the gloomy rooms.
Sam and Rose are clearly a couple in love, their actions and conversations appearing genuine and normal. But occasionally the topic of conversation veers towards the unusual, and we continue to be drip-fed even more sinister clues as to what’s actually going on in their lives. When Rose cuts herself while preparing dinner, black veins pulse throughout her finger. Meanwhile, Sam heads off to an ultraviolet-lit room, where he attaches leeches to his body, casually sitting to read a book while they set to work, gorging on his blood. When the couple head outside for a walk one night, Rose wears a face mask while Sam doesn’t. And she talks of “a poison inside her”. You have a fairly good idea of what's going on, but the answers to any questions you have don't come easy, and we're constantly left guessing at which direction the movie is going to take.
Jennifer Sheridan’s feature directorial debut has a wonderfully claustrophobic feel to it, perfectly capturing the feeling of isolation against the beautiful backdrop of a Welsh forest in Winter. Questions hang throughout - how did Rose get this way, what kind of life did the couple lead beforehand, what actually is this illness doing or going to do to her? We're kept in suspense throughout and even when a young runaway called Amber stumbles across the couple, and stays with them overnight, the answers still don’t come easy. Amber just has to accept the fact that Sam is dropping his trousers in front of her in order to attach leeches to himself. And that she must sleep with the ultraviolet light on in her room...
As we neared the very end of the movie, I began to wonder if any of those answers would ever come, or if we would be left to make our own minds up. But thankfully a quick and frantic last-minute change of pace changed all of that, and still managed to end on something of a cliffhanger!
Writer Matt Stokoe (who also plays Sam) says of ‘Rose’ that while watching traditional vampire movies he was struck by the macabre, horror aspects of the vampire genre and the general avoidance of emotional depth shown in the figure of the ‘monster’. The result of his observations is a beautifully simple movie that focuses more on the love of a married couple than the monster that threatens to overpower their relationship. Sam shows that he will do anything for Rose as they struggle with her life-altering illness. Theirs is indeed a true love story.
TheDefunctDiva (304 KP) rated Unearthly in Books
Sep 27, 2017
Ethereal and Intelligent
Contains spoilers, click to show
Clara Gardener has a vision, and a purpose. Her realizing that purpose is the main focus of the tale Unearthly. Clara has been blessed: she is genetically one quarter angel. And being part angel is more common than one might think. Clara has a brother, also an angel-blood. She also has a life in California before fate and the story take us to Wyoming.
The focus of Clara’s vision is a young lad named Christian Prescott, who is the McDreamy of Jackson Hole High School. In the vision, they meet and she flies him away from a raging forest fire. Part of the book is devoted to the mystery surrounding this seemingly simple supernatural event. The other parts have Clara honing her holier skills, such as flying.
Clara definitely has feelings for Christian. These feelings are complex because of his place in her alleged destiny. Yet there’s another boy threatening to capture her attention, potentially putting her purpose in jeopardy.
I found this book to be very insightful. Elements of the plot hearken back to a time when I was young and thought love could change everything. Hand easily incorporates elements of teenage angst and high school life without ever being cliché. The book touches on the aspect of religion without going overboard and drowning the reader in dogma. The idea of God is discussed, but not dissected. I applaud the author’s decision not to be so heavy-handed in this regard.
Hand evokes beautiful imagery, especially in her descriptions of the angels’ wings. The descriptions of the Wyoming scenery are also beautiful. The narrative informs us of the basics of angelology without getting too terribly geeky. The plot thickens with every chapter, and Hand’s descriptive writing style helps keep the reader engaged. There is a bit of a plot twist at the end. That, and the artfully crafted love triangle, will leave you anxiously awaiting the next book in the trilogy.
This book is a must-read for anyone who’s ever considered liking Twilight. The plot is in a bit of the same vein, as this book falls into the paranormal romance genre. But the descriptions of Clara’s experiences are far more intense and thought-provoking. The vision of Clara’s purpose mystifies and overwhelms her at times, and also makes her infinitely more interesting a heroine than Bella Swan.
In the end, it seems even those with vision do not have all of the answers. I am elated to see the author’s success and look forward to passing these books down to my daughter.
The focus of Clara’s vision is a young lad named Christian Prescott, who is the McDreamy of Jackson Hole High School. In the vision, they meet and she flies him away from a raging forest fire. Part of the book is devoted to the mystery surrounding this seemingly simple supernatural event. The other parts have Clara honing her holier skills, such as flying.
Clara definitely has feelings for Christian. These feelings are complex because of his place in her alleged destiny. Yet there’s another boy threatening to capture her attention, potentially putting her purpose in jeopardy.
I found this book to be very insightful. Elements of the plot hearken back to a time when I was young and thought love could change everything. Hand easily incorporates elements of teenage angst and high school life without ever being cliché. The book touches on the aspect of religion without going overboard and drowning the reader in dogma. The idea of God is discussed, but not dissected. I applaud the author’s decision not to be so heavy-handed in this regard.
Hand evokes beautiful imagery, especially in her descriptions of the angels’ wings. The descriptions of the Wyoming scenery are also beautiful. The narrative informs us of the basics of angelology without getting too terribly geeky. The plot thickens with every chapter, and Hand’s descriptive writing style helps keep the reader engaged. There is a bit of a plot twist at the end. That, and the artfully crafted love triangle, will leave you anxiously awaiting the next book in the trilogy.
This book is a must-read for anyone who’s ever considered liking Twilight. The plot is in a bit of the same vein, as this book falls into the paranormal romance genre. But the descriptions of Clara’s experiences are far more intense and thought-provoking. The vision of Clara’s purpose mystifies and overwhelms her at times, and also makes her infinitely more interesting a heroine than Bella Swan.
In the end, it seems even those with vision do not have all of the answers. I am elated to see the author’s success and look forward to passing these books down to my daughter.
Go F*ck Yourself, Cian!
Book
Go F*ck Yourself, Cian! is a laugh-out-loud alternative relationship guide by Facebook's favourite...
Humor Comedy Memoir Youtube Celebrity Relationships
Lottie disney bookworm (1056 KP) rated Frozen 2: Dangerous Secrets: The Story of Iduna and Agnarr in Books
Dec 29, 2020
Dangerous Secrets is the greatly anticipated prequel to Frozen II which, for the first time in forever, shines the spotlight onto King Agnarr and Queen Iduna of Arendelle.
The 2019 film undoubtedly revealed some of these secrets, such as Iduna being Northuldra and saving Agnarr as a child as well as the two of them venturing to Ahtohallan to find the answers behind Elsa’s powers. Unfortunately, thanks to the film, we also know that they never completed their journey.
Cue Mari Mancusi who expertly bring the monarchs back to life through her writing and forms these little-known characters into best friends, young lovers and torn parents, always just trying to do the next right thing.
The back stories of Agnarr and Iduna are nothing short of brilliant: the reader meets both characters in the Enchanted Forest on the fateful day of the dam celebration and we experience the wonder of both worlds colliding, along with the following danger and confusion from a first-person perspective.
I thoroughly appreciated how Mari Mancusi didn’t have to explain what had happened between the Arendellian forces and the Northuldra: Mancusi knows that the reader already knows the true turn of events from the movie. All throughout Dangerous Secrets this “inside knowledge” is used beautifully: allowing us to experience events as our protagonists do, but without diluting the tension and excitement with explanations.
The reader grows up alongside the future King and Queen, seeing their friendship blossom and experiencing their respective heartbreaks and secrets. The Northuldra are widely believed to be enemies of Arendelle due to the King’s death and the rumours surrounding it. Iduna’s hardship of hiding her true identity is matched only by her grief of losing the only family she has ever known. Similarly, Agnarr has lost a father, his best friend General Matthias and now has to learn how to be a King. Even when they find solace in their friendship and the later romance that this grows into, Iduna is not royalty: their love is doomed from the start…isn’t it?
Regular readers of my reviews will know I loved Jen Calonita’s “Let it Go” but felt that towards the end the writing emulated the movie verbatim in places. I found Kamilla Benko’s “Forest of Shadows” interesting and unique but ultimately it tried too hard to insert different elements into the Frozen universe that we know and love.
In my opinion, Dangerous Secrets contains none of these criticisms.
Elements of the movie are included, of course they are! Agnarr and Iduna’s reading tree is taken straight out of Elsa’s/Ahtohallan’s ice memories; Oaken’s trading post and sauna is briefly mentioned as a rest stop during one of the couple’s adventures and the wonder of chocolate is something Elsa and Anna definitely inherited from their parents!
The difference with this novel is that any references to the movie are easter eggs: elements that we love to spot; they are not brash and in-your-face; they are subtle and add to the story rather than creating it entirely. For example, I loved the inclusion of Grand-Pabbie and the trolls. I also suspect we may have met Kristoff’s mother – perhaps opening the door to another book from Mari Mancusi?
Of course, Dangerous Secrets can only end with the fateful voyage made by the royal couple and, true to form, this made me cry my little heart out. I know from the author’s note that Mari Mancusi is a mother herself but I feel that I would have known this anyway through the sheer heartbreak she portrays through Iduna, and later Agnarr. From their first discovery of Elsa’s powers; to Anna’s accident; to acknowledging that they were endangering Elsa by asking her to “conceal, don’t feel” right up until the couple’s realisation that they will never see their daughters again: the writing is powerful, hard-hitting and, with Ahtohallan’s last gift, stunningly beautiful.
This is a five-star glimpse into the King and Queen of Arendelle and a must-read for any fan of Frozen.
Will Mancusi reveal the secret of the ice-gatherer woman’s identity next?
Only Ahtohallan knows.
The 2019 film undoubtedly revealed some of these secrets, such as Iduna being Northuldra and saving Agnarr as a child as well as the two of them venturing to Ahtohallan to find the answers behind Elsa’s powers. Unfortunately, thanks to the film, we also know that they never completed their journey.
Cue Mari Mancusi who expertly bring the monarchs back to life through her writing and forms these little-known characters into best friends, young lovers and torn parents, always just trying to do the next right thing.
The back stories of Agnarr and Iduna are nothing short of brilliant: the reader meets both characters in the Enchanted Forest on the fateful day of the dam celebration and we experience the wonder of both worlds colliding, along with the following danger and confusion from a first-person perspective.
I thoroughly appreciated how Mari Mancusi didn’t have to explain what had happened between the Arendellian forces and the Northuldra: Mancusi knows that the reader already knows the true turn of events from the movie. All throughout Dangerous Secrets this “inside knowledge” is used beautifully: allowing us to experience events as our protagonists do, but without diluting the tension and excitement with explanations.
The reader grows up alongside the future King and Queen, seeing their friendship blossom and experiencing their respective heartbreaks and secrets. The Northuldra are widely believed to be enemies of Arendelle due to the King’s death and the rumours surrounding it. Iduna’s hardship of hiding her true identity is matched only by her grief of losing the only family she has ever known. Similarly, Agnarr has lost a father, his best friend General Matthias and now has to learn how to be a King. Even when they find solace in their friendship and the later romance that this grows into, Iduna is not royalty: their love is doomed from the start…isn’t it?
Regular readers of my reviews will know I loved Jen Calonita’s “Let it Go” but felt that towards the end the writing emulated the movie verbatim in places. I found Kamilla Benko’s “Forest of Shadows” interesting and unique but ultimately it tried too hard to insert different elements into the Frozen universe that we know and love.
In my opinion, Dangerous Secrets contains none of these criticisms.
Elements of the movie are included, of course they are! Agnarr and Iduna’s reading tree is taken straight out of Elsa’s/Ahtohallan’s ice memories; Oaken’s trading post and sauna is briefly mentioned as a rest stop during one of the couple’s adventures and the wonder of chocolate is something Elsa and Anna definitely inherited from their parents!
The difference with this novel is that any references to the movie are easter eggs: elements that we love to spot; they are not brash and in-your-face; they are subtle and add to the story rather than creating it entirely. For example, I loved the inclusion of Grand-Pabbie and the trolls. I also suspect we may have met Kristoff’s mother – perhaps opening the door to another book from Mari Mancusi?
Of course, Dangerous Secrets can only end with the fateful voyage made by the royal couple and, true to form, this made me cry my little heart out. I know from the author’s note that Mari Mancusi is a mother herself but I feel that I would have known this anyway through the sheer heartbreak she portrays through Iduna, and later Agnarr. From their first discovery of Elsa’s powers; to Anna’s accident; to acknowledging that they were endangering Elsa by asking her to “conceal, don’t feel” right up until the couple’s realisation that they will never see their daughters again: the writing is powerful, hard-hitting and, with Ahtohallan’s last gift, stunningly beautiful.
This is a five-star glimpse into the King and Queen of Arendelle and a must-read for any fan of Frozen.
Will Mancusi reveal the secret of the ice-gatherer woman’s identity next?
Only Ahtohallan knows.
Lottie disney bookworm (1056 KP) rated Promises and Pixie Dust in Books
Jun 17, 2021
Thank you to the gorgeously talented Elle and Robin for granting me the opportunity to read their beautiful book in exchange for an honest review.
Promises and Pixie Dust is the first Thumbelina retelling I have seen in the current MASSIVE trend of retellings.
Initially this magical tale featured within the Enchanted Kingdoms collection of retellings but Elle and Robin have now released Lina upon the world as the debut novel in “The Unfabled Series”.
Naturally, a Thumbelina story by Elle and Robin is never going to be your average retelling and, when the story opens on "Lina" drinking pints in 'The Poisoned Apple', it is safe to say that this novel will be just as brilliant as their other works.
At a whole 12 cm tall, Lina has never entirely fit in with the world around her. Everything she owns is adapted to fit her size and she has never met anyone similar to herself. After the death of her mother Lina is determined to find someone else of her kind and, along with her childhood friend Edrich, journeys into the Enchanted forest in search of answers.
Edrich is an unwilling companion to put it mildly and the relationship between him and Lina is very intriguing for the reader. Elle and Robin purposefully drip feed us information regarding the friends and the challenges they have faced up to this point but the undercurrent of tension between the pair make it clear that there is more than friendship and obligation at play here.
This doesn't mean that the reader is not entirely unsympathetic to Edrich's frustration with Lina though. She is often sickeningly chirpy and optimistic with no sense of danger. At the end of the day though, a tiny woman whose mood shows on her skin and rides a hedgehog is a winner in any story.
Promises and Pixie Dust also hints heavily at a recent backstory involving Edrich as he experiences flashbacks and guilt linked to his current line of work. I really hope Edrich gets the chance to tell his own story as I know Piper and Neira will.
I really appreciated the little changes between the Enchanted Kingdoms story and The Unfabled series version. Poor Edrich was very difficult to love in the previous version but has definitely been hit with the empathy stick in recent months! Once his circumstances are (forcibly) changed Edrich almost has a newfound respect for Lina and even before this he isn’t as condescending as his Enchanted Kingdoms counterpart was – I no longer want to punch him in the face anyway so that’s a bonus!
Elle and Robin also developed the world of the fairies a little more, providing more of an insight into their dependence on woodland creatures and even inventing a new sport! The imagery here was so beautiful that I was desperate for illustrations to accompany it.
If you are a fan of retellings, Once Upon a Time, fairies and friends to lovers storylines then this is the tale for you. Promises and Pixie Dust has a freshly manicured hedgehog, a villain with a heart and the best curse words ever imagined.
Frolicking centaurs it's a good read!
Promises and Pixie Dust is the first Thumbelina retelling I have seen in the current MASSIVE trend of retellings.
Initially this magical tale featured within the Enchanted Kingdoms collection of retellings but Elle and Robin have now released Lina upon the world as the debut novel in “The Unfabled Series”.
Naturally, a Thumbelina story by Elle and Robin is never going to be your average retelling and, when the story opens on "Lina" drinking pints in 'The Poisoned Apple', it is safe to say that this novel will be just as brilliant as their other works.
At a whole 12 cm tall, Lina has never entirely fit in with the world around her. Everything she owns is adapted to fit her size and she has never met anyone similar to herself. After the death of her mother Lina is determined to find someone else of her kind and, along with her childhood friend Edrich, journeys into the Enchanted forest in search of answers.
Edrich is an unwilling companion to put it mildly and the relationship between him and Lina is very intriguing for the reader. Elle and Robin purposefully drip feed us information regarding the friends and the challenges they have faced up to this point but the undercurrent of tension between the pair make it clear that there is more than friendship and obligation at play here.
This doesn't mean that the reader is not entirely unsympathetic to Edrich's frustration with Lina though. She is often sickeningly chirpy and optimistic with no sense of danger. At the end of the day though, a tiny woman whose mood shows on her skin and rides a hedgehog is a winner in any story.
Promises and Pixie Dust also hints heavily at a recent backstory involving Edrich as he experiences flashbacks and guilt linked to his current line of work. I really hope Edrich gets the chance to tell his own story as I know Piper and Neira will.
I really appreciated the little changes between the Enchanted Kingdoms story and The Unfabled series version. Poor Edrich was very difficult to love in the previous version but has definitely been hit with the empathy stick in recent months! Once his circumstances are (forcibly) changed Edrich almost has a newfound respect for Lina and even before this he isn’t as condescending as his Enchanted Kingdoms counterpart was – I no longer want to punch him in the face anyway so that’s a bonus!
Elle and Robin also developed the world of the fairies a little more, providing more of an insight into their dependence on woodland creatures and even inventing a new sport! The imagery here was so beautiful that I was desperate for illustrations to accompany it.
If you are a fan of retellings, Once Upon a Time, fairies and friends to lovers storylines then this is the tale for you. Promises and Pixie Dust has a freshly manicured hedgehog, a villain with a heart and the best curse words ever imagined.
Frolicking centaurs it's a good read!