Search

Search only in certain items:

The Princess Diarist
The Princess Diarist
Carrie Fisher | 2017 | Biography
4
7.5 (22 Ratings)
Book Rating
Carrie Fisher's latest memoir details a behind the scenes look of the first <i>Star Wars</i> film. Motivated by the recent discovery of the journals she wrote while filming <i>Star Wars</i> in the late 1970s, Fisher discusses her naive nineteen-year-old self: not yet famous (though with famous parents) and unprepared for the juggernaut that would become the <i>Star Wars</i> franchise. She also covers her now famous co-star, Harrison Ford, and their relationship during the three months of filming. Fisher presents excerpts from her discovered journals and ponders on her life and the fame and notoriety that playing Princess Leia has brought her.

I am new to the <i>Star Wars</i> fandom, having only recently discovered the films myself in the past two years or so. My four-year-old daughters love them (and Leia), so I was intrigued by the idea of Fisher's memoir. While I like the films, I don't consider myself a fanatic by any stretch of the imagination. Still, I was interested in hearing some behind the scenes tidbits about filming. And Fisher starts out with such facts, explaining how an early scene was re-written due to the physical limitations of Peter Mayhew, who played Chewbacca. It's that sort of information that I find fascinating--and imagine other <i>Star Wars</i> fans would as well.

And, I won't lie, I was also fascinated by Fisher's reported relationship with Harrison Ford, who is about 15 years her senior (and was married while they were filming). Her portrayal of Harrison in the book seems spot on and is actually quite humorous at times. Unfortunately, her actual detail of the relationship is scant at best, and we really don't get much insight into their romance. What we do get is a lot of particulars about Fisher's own insecurities about herself, her body, her acting, etc.

She includes actual excerpts of the journals she found in the middle of the book, and I confess, I eventually started skimming them, because they were just agony to read. I can understand how they resonate from the perspective of a lovestruck teenager (because, truly, she was just that at the time), but so many years later, they just seem like a lot of bad poetry and ramblings that make no sense out of context. And beyond a few stories about Harrison, we really get nothing in the book that explains them, which is unfortunate, as Fisher seems witty and interesting (albeit insecure, but hey, so am I). I understand her angst from the journals, I really do, but I'm not honestly sure I wanted to read it in such form.

Plus, after that section of the book, we move on to Fisher discussing her fans and how "being Leia" has affected her life. And, again, I get it: we all forget how no one expected <i>Star Wars</i> to be so big. You wouldn't at nineteen realize what you were getting into, and I'm sure this character has absorbed much of her identity. And maybe it was reading this on the heel of Anna Kendrick's memoir, but I can only take so much of celebrities complaining about their fame and lives. The second half of Fisher's book, basically, is her capturing "conversations" with awestruck fans explaining how much Leia and <i>Star Wars</i> meant to them. But, really, it's mocking them and illustrating how tiresome the "lap dance" (her words) of signing autographs and appearing at various conventions can be. But, you know, as she states, it's worth it for the money. You can't help but feel a little offended on the part of these devoted, crazy fans, and a little less sorry for Fisher, even if she was not included on merchandising shares for <i>Star Wars</i>.

Sigh. Overall, I'm a bit conflicted on this one. Bits and pieces were very interesting. But I would have enjoyed hearing more about the actual set and her interactions with the other actors beyond Harrison Ford. While I also didn't mind hearing about Fisher's impressions of how Leia impacted her life, the fandom sections just rubbed me the wrong way. 2.5 stars.
  
The Brothers Grimsby (2016)
The Brothers Grimsby (2016)
2016 | Comedy
5
6.7 (3 Ratings)
Movie Rating
It's grim in England (apparently)
It’s probably accurate to say that Sacha Baron Cohen’s sense of humour is a little like marmite, it’s a love or hate kind of affair. Offering up characters like Borat and Bruno to the unsuspecting public has proved beneficial to him over the years; with the outlandish antics of those personalities drawing in massive audiences.

His latest offering, English football hooligan Nobby Butcher, promises to be one of his most controversial roles to date, but does the corresponding film, simply titled Grimsby, push the boundaries a little too far?

Cohen’s beer-drinking, benefit-swindling character stars alongside his long-lost brother Sebastian, played by an incredibly wasted Mark Strong. It just so happens that Seb is a secret agent, on the run after an incident at a global health event. What ensues is a formulaic Cohen comedy that utilises every orifice known to the human body – this is definitely low-brow humour.

After getting over the truly horrific portrayal of life up north, and the appalling representation of a town that is no-where near as bad as is reflected, Grimsby is actually a reasonably funny spy caper – not in the league of last year’s Spy – but certainly better than say Johnny English: Reborn or to some extent, Get Smart.

A talented cast bolsters Cohen and Strong with Nobby’s girlfriend Dawn, played by Rebel Wilson, providing some of the film’s funniest moments, despite her lack of screen time.

Elsewhere, Penelope Cruz’s role is a wasted opportunity and she suffers the same fate here as she did in Zoolander 2. Isla Fisher, Ricky Tomlinson and Johnny Vegas are unfortunately all underused as Clash of the Titans director Louis Leterrier focuses on the main pair.

Leterrier’s work on big blockbusters also helps move Grimsby through its ridiculously swift run time. At less than 90 minutes, the story is stretched to the brink, though there are some clever scenes, including a brilliantly choreographed chase through tight urban streets at the beginning.

Unfortunately, the gags miss their targets more than they hit. Your individual views on toilet humour will ultimately decide whether or not Grimsby is funny and some of the comedic elements intermittently cross the line, an ill-timed HIV joke being one of them.

It’s fair to say you’ll be cringing one minute, and roaring with embarrassed laughter the next.

Nevertheless, Cohen has promised time and time again that he has no time for personal opinions on his films and with each new character; he continues to deliver on that promise. Whether or not his target audience is getting tired is another story completely.

Overall, Grimsby is a movie that is unapologetic with what it is trying to achieve. From homophobic comments, casual racism and a grim depiction of life in Northern England, it’s everything we should despise in modern film-making. However, there’s just something about Cohen’s brazen attitude that keeps us coming back for more.

If you’re reading this Sacha, don’t visit Grimsby for a while, there’s a bounty on your head.

https://moviemetropolis.net/2016/02/27/its-grim-in-england-apparently-grimsby-review/
  
Ramen Assassin (Ramen Assassin #1)
Ramen Assassin (Ramen Assassin #1)
Rhys Ford | 2019 | Contemporary, LGBTQ+, Mystery
10
10.0 (1 Ratings)
Book Rating
Fabulous new series from Ford!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

When Trey witnesses a dead body being dragged into a van, and then he gets shot at, he never thought the guy who has invaded his dreams would be the one to save him. He makes noodles all day, how can the man possibly pack more fire power than the bad guys, huh? Kuro thought he had left all that behind in the blaze of bullets that followed him to the embassy. But no, here he is, standing over the cute guy who comes in most days, shooting at the bad guys trying to shoot Trey. And then someone shoots at him. And Kuro sees red. Someone has to stand up for Trey, cos his own sister won't!

You never EVER know, from reading a Ford blurb, which way a book will go. You all do it, you read a blurb and your brain goes, Yup, thats what is gonna happen and then you start reading and whatever you had in mind goes right up in smoke!

so, Devastating? check. Emotional? check. Deadly? Murderous? check. Sexy? check, check and check!

I loved Kuro and Trey, both together and seperately. The way their stories mesh together is brilliant. I loved that they had both been eyeing each other up, but neither one wanted to make a move. The fact that Kuro let Trey sit at the back table every time he came in, had not gone unnoticed by his staff. The eyes Trey made at Kuro had not gone unnoticed either.

Trey's history could be any child star in today's world. A rise to fame, from a very young age, and a meteoric fall from grace that left him in everyone's bad books, his family especially. I hated his sister! She was so mean to Trey right when Trey needed her, and when Kuro takes up his case, Kuro gives Trey's sister such a piece of his mind, it's a wonder the woman wasn't reduced a pile of goo!

The whodunnit is a long winded (and long planned out!) and complicated plot, and I loved how it all went down!

This is billed as book one in the Ramen Assassin series. I have no idea whether Kuro and Trey will be the centre of each book, or some of Kuro's associates will be, I don't really care, to be honest! I just wanna read them!

And oh! The food! The food Kuro cooks sounds so yummy! Even when he does what I would call a "cupboard dinner" basically, whatever was in Trey's cupboards and fridge, it was yum! I was drooling, for God's sake! I can only hope Ms Ford does some sort of recipe thing with the book tour, I will have to switch the ramen for rice noodles, but Lord, PULEEEEZE let there be recipes!

I love Rhys Ford, you know I do, and I have so MISSED the way she spins her tales! One sitting read, 200 odd pages, 2.5 hours, and boom! More, I need more!

5 full and shiny stars

**same worded review will appear elsewhere**
  
Kubo and the Two Strings (2016)
Kubo and the Two Strings (2016)
2016 | Action, Animation, Sci-Fi
A great film for any family night
Contains spoilers, click to show
Kubo and the two strings is a heart warming, coming of age movie, for the whole family. Adults, you will appericate the story line and the plight that Kubo undergoes. Kids will love the animation and the characters. From the moment that the movie started, I fought back the tears. You see a mother and baby in the middle of the ocean one moment and the next, you see them ship wrecked on a beach. You skip forward a few years to when Kubo is about the age of ten. He is now a caregiver for his mother who you come to understand as mentally ill, with something like alzheimer's or dementia. Daily young Kubo goes into the neighboring village and tells fantastic stories of a Samurai Knight, and how he battles the evil Moon King and his army, all while playing his Sangen (a Japanese Guitar) and creating Origami creatures for the story. But as the bells ring for night to come forth, Kubo runs home.

It seems that his mother only "comes to life" when its night time. And then shortly there after returns to a catatonic state. One day while in the village an old beggar woman who befriended him tells him a story of how she speaks with her dead husband at night during a certain ritual. Kubo, who is confused and longing to know anything about his father who was said to be the greatest Samurai, goes to the ancestral resting place and tries to summon his father.

Time gets away from him and night befalls rather quickly. Soon two masked spectral spirits appear, and tell him that they are his aunts. Kubo is then told the reason he is missing an eye is due to his grandfather who only wanted to have his other eye so that he could join them in the heavens. Kubo begins running back to the village. The two spirits attack and destroy the village. When they are almost upon him, his mother shows up and uses the last of her magics to activate a totem and to create wings to whisk him away to safety, far away from his blood thirsty aunts. Kubo then wakes up in a vast frozen waste land with a monkey looking after him. The monkey begins to address Kubo, telling him that they need to go on this quest to find a magical suite of armor that his father once wore. So Kubo and Monkey set off on a quest. Kubo is awaken by the monkey, saying that the origami papers that he carried in his pack, were flying around and that in his sleep he created an origami Samurai. The same Samurai from his stories. This little paper guardian, shows them the way to the armor's pieces, which consist of a sword, a breast plate, and a helmet. Along the way they come across a Beetle who was once a Samurai who was cursed to live the rest of his life as a beetle. After that the unlikely foursome come across a cave that has the sword in it. But much like Kubos life, it was not an easy task to retrieve it as it awakened a tall skeleton warrior, which they had to defeat. They then come to a large body of water, which Kubo uses his magic and his Samgen to create a boat made out of leaves. Monkey exclaims to him how his power is growing. As they set sail, the little paper Samurai point out that the breast plate is at the bottom of the water. Kubo remembering a story that his mother told him, of eyes that show you what you want to see most, lived at the bottom of the water. Beetle offers to dive in and look for the breast plate as "beetles can hold their breaths for a really long time under water, and are great swimmers." After quite some time passes Kubo dives in after Beetle and the breast plate. Monkey is then attacked by one of the evil aunts. While Kubo is under the water he finds the breast plate, and the eyes. They show him that the Monkey is actually his mother in the form of a spirit totem (MIND BLOWN)...Becoming dazzled by the eyes, he begins to drowned. Beetle swoops in and begins shooting the eyes and rescues Kubo. During this time Monkey is battling one of the aunts and defeats her. Kubo and the gang then continue their quest to find the helmet, which is back at his fathers fort. Once back at the fort one of the aunts reveals to Kubo and to Monkey that Beetle is actually Kubos father. So Kubo now armed with this new knowledge is able to defeat his aunt, but not after losing both his parents again. Kubo then uses his magic, to fly back to his village to adorn the helmet to complete his suite of armor. He then has to battle his grandfather The Moon King. At which point The Moon King transforms into a giant centipede like demon. Kubo uses his wits, and magic, to defeat his grandfather and makes him mortal. In his mortal state he loses his memories, and the village people tell him how he was a just and honest man, and how he was kind. The story ends on an upswing.

Over all the movie was really good. I love how engaging it was, and all the attention to detail they provided in it since it was a stop motion claymation. I highly recommend this for any family night.
  
40x40

Ryan Hill (152 KP) rated Suicide Squad (2016) in Movies

May 9, 2019 (Updated May 26, 2019)  
Suicide Squad (2016)
Suicide Squad (2016)
2016 | Action
Margot Robbie as Harley Quinn Will Smith as Deadshot Jai Courtney as Captain boomerang Viola Davis as Amanda waller The actual suicide squad team The soundtrack (0 more)
Lack of Joker scenes Messy plot Enchantress was an awful villain Belly dancing Lackluster action scenes Third act was forgettable (0 more)
"Oh, I'm not gonna kill you... I'm just gonna hurt you really, really bad."
Suicide Squad, aka Suicide Squandered, was one of my most anticipated movies of 2016. It would bring back to the big screen one of the most iconic comic book characters, Mr. J, and Harley Quinn would make her long awaited movie debut. It also promised to offer a different approach on the superhero genre, as it would star the villains instead of the good guys.

However, the movie delivers much less than what it teases. It begins on a high note, by introducing some characters in a fun, energetic and fast-paced way, in spite of the messy editing that makes these segments look like mini trailers. It goes downhill from there, showing only a couple of scenes more that could justify all the love these superhero movies get. Ultimately, what distinguishes these sequences from the mediocre ones are the characters in them and whether the audience cares for them or not.

Displaying some information on the screen about certain characters or telling their backstory doesn't necessarily contribute to their development, nor to the knowledge the viewer has about them. Therefore, it's impossible to care about all the characters and only those who are played by the (more) famous actors have any meaning to the audience.

Will Smith's Deadshot is the best of the bunch. Smith has this unique ability to deliver comedic lines that many comedians wish they had. His charisma drives most of the movie and so does his character's motivation. Right now, he could be the only character capable of leading a franchise of his own. Deadshot ended up establishing a mildly interesting dynamic with Joel Kinnaman's forgettable Rick Flag.

Margot Robbie's Harley Quinn is the other character we end up caring about. Robbie provides a fantastic performance and hits all the right notes. Her amazing backstory is only slightly explored and it has potential for a future psychological thriller movie. With the right script and direction, it could be an incredible film. People have already talked about her body and I can only add that she could possibly be right below Kate Hudson's Penny Lane on the sexiest female movie characters. She could.

I love all sorts of crazy and psychotic performances on screen. In fact, one of my favourites is Gary Oldman's in Leon. Jared Leto delivers another one of those performances. It's truly stellar, I loved his interpretation of the Joker and I believe Leto can still receive high praise for his extraordinary efforts. It could happen in the form of that Batman movie, by Matt Reeves.

Just to conclude my thought on the performances, I would like to add that Viola Davis is an excellent Amanda Waller, even more menacing that Cara Delevingne's witch, more on that later. Jai Courtney was great , he got all the best jokes. Jay Hernandez sounds a lot like Jon Bernthal's Frank Castle, doesn't he? His Diablo is the best character, out of the less interesting ones. I love Katana from CW's Arrow and it was disappointing to see that the screenwriters didn't care about her, even more so because Karen Fukuhara seems perfect for the role. Killer Croc has the best entrance on water ever.

A movie is as good as its villain, right? Indeed. Cara Delevingne's Enchantress could very well be the worst movie villain ever. Malekith is relegated to second place. Honestly, I don't know who's to blame. Sure, Delevingne's acting isn't top-notch, but the screenwriters made her dance (?) in a weird way and her voice is laughable. The final result is ridiculous and by far the worst aspect of the movie.

While Batman v Superman: Dawn of Justice was a dark film and proud to 'own that shit', Suicide Squad is ashamed to exhibit that dark side, which results in confusing tone shifts. One moment, it's clearly a DC movie, and another, it is a Marvel family friendly one. Therefore, the comedy sometimes doesn't land, at all. Besides, I also didn't find anything special about the way the action was shot. It was generic stuff, mostly.

Suicide Squad is a huge waste of potential, that could have benefited from some character development and sharp editing. Its greatest strenght is undoubtedly the work done by the talented cast. Could a different cut fix some of these issues? Probably, yes. I was going to attribute 6 stars to this, but a second watch didn't help, either. By the way, what was your favourite sequence? Spoiler alert: mine was the one in which Joker jumps into the acid to Harley.
  
Batman Begins (2005)
Batman Begins (2005)
2005 | Action, Mystery, Sci-Fi
In the dark of night, a young man’s life is about to be forever changed. Young Bruce Wayne, son of wealthy industrialist Dr. Thomas Wayne (Linus Roache), is about to be orphaned in a random act of street violence.

The act will forever scar the younger Wayne, and will install and fuel a dark fire to stop crime and corruption wherever they may be. Fast forward years later and Bruce (Christian Bale), is interned in and Asian prison as a result of his desire to stop crime and an unfortunate series of events that made him flee Gotham City to find himself. Hope arrives one day in the form of a visitor named Henri Ducard (Liam Neeson), who arranges not only to free Bruce, but to train him for his destiny.

High atop a rocky, snow-covered peak, Bruce undergoes rigorous physical and mental training to hone his body and mind into the ultimate tool to combat crime. As time passes, Bruce eventually is ready to go out into the world. That is until an unexpected situation arises that forces him to decide which path he wishes to select.

The aftermath of this decision has Bruce returning home to Gotham City, where he is again under the care of the trusted family servant Alfred (Michael Caine), who informs him that crime and corruption is rampant in Gotham because the crime leader Carmine Falcone (Tom Wilkinson), has many members of the police force and judicial system under his influence.

While touring his father’s company, Bruce meets Lucius Fox (Morgan Freeman), who makes all manners of high-end experimental military weaponry and armor available to Bruce. Inspired, Bruce begins to craft his alter ego Batman, and takes to the nights to disrupt Falcone and the criminal activities in Gotham.

Unknown to Bruce/Batman, an evil villain known as the Scarecrow (Cillian Murphy), is plotting to destroy Gotham, and with Batman being wanted by the police as a vigilante his attempts to cleanse the city are hindered as Bruce/Batman must fight a war on different fronts.

For most films this would be more than enough plot to carry a summer action film, but for Batman Begins, it is only the setup as the depth of the story is surpassed only by the depth of the intensity and emotion of the film as this is not Tim Burton or Joel Schumacher’s campy takes on the tale of the Dark Knight.

Director Christopher Nolan takes the gloves off and shows that his triumphant work in “Memento” was not a fluke. He has crafted a complex, dark, and emotional film that is more of a drama than a comic book caper. Bale does a masterful job portraying the angst and anger of his character without ever being hammy or over the top. He portrays Wayne as a very normal, yet disturbed soul, who clearly has a method to his madness and is not a shallow once dimensional character. When Bruce is not out fighting crime, he is not above cracking jokes, squiring the ladies about town, and spending time with long time friend (and the one who got away) Rachael Dawes (Katie Holmes).

The film takes many twists and never gets sappy as far too many comic based films do. In fact, the intensity of the film keeps going up until the town literally explodes into frenzy of violence and chaos. Parents should note that this Batman is a very intense film filled with dark images and as such may be too intense for younger viewers as this is a film that is aimed towards a more mature audience.

As I sat through the films nearly two and a half hour running time, I was captivated as the film holds your attention throughout, and is filled with great performances and action. The chase scene with the new Batmobile is one of the best car chase sequences in recent memory and the action scenes move with a crisp and steady pacing. Bale, as I mentioned, does great work, but so do Neeson, Caine and Gary Oldman in a supporting role as Police Officer Gordon. They take supporting characters and infuse them with a touch of humanity that enables them to come across as real people rather than the thin constructs that are far too often passed on as characters in films of this type.

The only real quibble I had with the film, and it is very minor, would be that Holmes was not given a chance to show more to her character other than the duality of the damsel in distress and the passionate Assistant D.A. Her scenes with Bale seem to lack the spark and chemistry of someone who is supposed to have been a close friend of Bruce since they were children.

That being said, the mature nature and gripping and deep storyline, as well as the standout performances and action, make this film a true classic and rivals “Spider-Man” as the best and most faithful adaptation of a comic book.
  
40x40

Hadley (567 KP) rated The Haunted in Books

Jun 23, 2019  
The Haunted
The Haunted
Danielle Vega | 2019 | Horror, Mystery, Paranormal
6
6.5 (4 Ratings)
Book Rating
Ghosts (0 more)
A lot of inconsistencies (1 more)
Stereo-typical characters
A murder begins the story of 'The Haunted,' where Vega starts with every parent's nightmare:
 a little girl named Maribeth is killed in the cellar of the Steele House by an unseen force. We jump to three years later, where our main character, Hendricks, is moving into this house with her parents and baby brother- - - a family that is unaware of the murder that took place in the cellar. Vega does a wonderful job of steering the paranormal aspects away from the usual ones that most readers are used to. But although the story is good, the writing is poorly executed.

Starting with the teenaged girl Hendricks, she tells us that she refuses to be a stereo-type, but her first thoughts on the ride to school are of her ex-boyfriend, Grayson. But this is a young adult book, so a young girl obsessing over her ex is to be expected. Yet, when Hendricks gets to her new high school, she quickly begins to stereo-type everyone she meets by what they are wearing. Unfortunately, every character in this story, including Hendricks parents, are stereo-types. Eddie, who wears nothing but black clothing, is the outcast; Portia, who wears too short of skirts and too tight of shirts, is the makeup obsessed girly-girl; Raven, who tries to be funny, is the sporty best friend, and, Connor, who seems to be the only character that Vega tried to keep away from his stereo-type, is a friendly jock who loves his large family.

Readers learn early on that Hendricks' break-up with her ex, Grayson, was a traumatic event for her- - - as Hendricks releases more and more memories, it's soon easy to see that the relationship was an emotional abusive one; from Grayson telling her how to dress to him influencing the way she acted around other people, including who she was allowed to be around. In the middle of all this, Hendricks begins to learn the history of the Steele House, and we find out that Maribeth may not have been the only one murdered there. When Hendricks isn't trying to drink alcohol in almost every chapter, she begins experiencing strange things in the house, including one very similar to Maribeth's experience, but sadly, the paranormal aspect is the only good part of this book.

'The Haunted' could have been a great story, but there are so many inconsistencies, some even on the very next page. Such as, on page 44, Hendricks sees a singing doll waking up her baby brother inside his room (Vega literally states 'in the middle of his room'), but the very next page, Hendricks is suddenly scooping up the doll outside of her brother's room to put it away. On page 157, Hendricks is being pinned against a wall in the cellar by an unseen force, one of her arms is against her back, but suddenly she is able to use both hands to push off the wall, but it was never stated that her arm became unpinned.

One of Vega's biggest mistakes in 'The Haunted' was using the same handful of descriptions for emotions with every single character throughout the entire book. Such as, if a character was trying to make a decision, they always bit their lip; if a character was confused, they always furrowed their brow; if a character was embarrassed, they always had a reddening face. Vega never took advantage of other body language to convey these emotions, causing the story to come up short.

As I have said, the only good part of this book was the paranormal aspect, and the ghosts happen to be the only interesting characters. If I had to choose my favorite part of this story, I would have to choose when Eddie and Hendricks bring in the occult store owner, Ileana. Following this chapter, the best part of the paranormal aspects happen, but I don't want to spoil that for anyone who may want to read this. Vega is crafty in keeping up the suspense throughout this entire time, this is apparently where her strength in writing occurs. She amazingly describes scenes where readers can easily imagine them happening in reality. Her take on hauntings is one that is rarely seen and I think should be utilized in paranormal fiction more often.

'The Haunting' just didn't add up for me. It seems the story was written too hastily that beginning writer mistakes were made and overlooked, but most young adult readers may be able to look past this. Like Stephen King, Vega has great story-telling power in the horror genre, but in 'The Haunting,' I don't feel she was fully able to display this because the focus on Hendricks' life drama took over most of it. If I were to recommend this to anyone, I would only recommend it to people who like teenaged drama mixed in with a ghost story.
  
40x40

Chris Sawin (602 KP) rated Black Swan (2010) in Movies

Jun 21, 2019 (Updated Jun 23, 2019)  
Black Swan (2010)
Black Swan (2010)
2010 | Horror, Thriller
Darren Aronofsky has been circling movie news sites pretty frequently as of late. He recently signed on to direct the stand-alone sequel to Wolverine (appropriately titled The Wolverine). He also developed a rather large and devoted fanbase over the course of directing fantastically surreal films such as Pi, Requiem for a Dream, and The Wrestler, but his psychological thriller Black Swan has also been gaining quite a bit of steam leading up to its December 3rd release. Despite Aronofsky's already well-established reputation and the rather high anticipation for the film, Black Swan still delivers a product that is even better than expected.

Like most ballerinas, Nina (Portman) lives, breathes, and is completely devoted to dance. Artistic director Thomas Leroy (Cassel) is preparing a new spring production of his interpretation of Swan Lake. Nina is next in line to become prima ballerina after the former dancer to hold that spot, Beth Macintyre (Ryder), reluctantly retires. Everything seems to be shifting in that direction until a rather unorthodox, provocative, and unstable (in a dangerous kind of way) dancer named Lily (Kunis) arrives. Lily seems to have an eye for Nina's spot as soon as she walks through the door. Thomas begins to see Nina as the White Swan, which signifies innocence and perfection and Lily as the Black Swan, which is more sensual and deceptive. The problem is that one dancer is required to play both parts. Other than the stiff competition she has to deal with, The Swan Queen role begins to take its toll on Nina who begins to think Lily wants even more than her spot in the production. Nina's obsessive behavior leads to her releasing her dark side that she must now struggle to control.

Aronofsky has always had an exceptional eye for cinematography in his films. His use of micro-photography in The Fountain made the entire film a visually stunning spectacle that will stand the test of time while something like a someone's pupil dilating or a drug deal gone bad in Requiem for a Dream is memorable because of the way and angle Aronofsky shot it rather than relying on its disturbing content to make the scene a classic. Black Swan is no different. Being placed behind Nina whenever she heads to the dance venue gives the viewer a rather unique third person perspective that also gives the impression that you're walking right behind the main character of the film. The intense dream sequences are also shot in a way that flawlessly blur the line between reality and hallucination. Is this really happening or is it all a figment of Nina's deteriorating imagination? Figuring that out is half the film's charm.

The extraordinary main cast is the main ingredient to the film being as great as it is though. The key players all seem to have this twisted side to them that is nearly the exact opposite of the way they first appear to be, which coincides with the Swan Lake theme. Winona Ryder steals most of the screen time she's given whether she's trashing her dressing room, yelling obscenities in Portman's face, or sitting in a hospital room. Even though Mila Kunis seems to play nothing more than her role in Forgetting Sarah Marshall to the most extreme degree on the surface, it's the edge she's given that results in unpredictablity for her character. While Vincent Cassel's performance is strong thanks to his sensual reputation with his dancers and Barbara Hersey is both charming and disturbing as Nina's mother who seems to secretly be trying to live in her daughter's dance shoes after a missed opportunity in her past, it's no surprise to hear that Natalie Portman is the heart of the film. Nina is so consumed with dance that she keeps pushing herself even when her mind and body begin to show her that she's had enough. Her breakdowns are heartbreaking and engaging to watch while her transformation by the end of the film can best be described as a monstrous beauty. It's all thanks to Portman's powerful, phenomenal, tour de force performance.

While some might not be surprised that Aronofsky has created another masterpiece, this may be his most solid and well-rounded film to date. Black Swan is a beautiful, disturbing, and captivating work of art that features gorgeous camera work, an excellent and mindbending story, and one of Natalie Portman's best performances.
  
40x40

Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Bulletstorm: Full Clip Edition in Video Games

Jun 19, 2019  
Bulletstorm: Full Clip Edition
Bulletstorm: Full Clip Edition
2017 | Shooter
When it was first released in 2011; Bulletstorm earned solid reviews and became a cult hit in large part to the over the top action and winning mix of characters, settings, and humor. Sadly though the game never did sell that well which made it a commercial failure and pretty much ended any hopes for a sequel.

Thankfully the developer People Can Fly has teamed with Gearbox to bring us Bulletstorm: Full Clip Edition which returns the game with upgraded graphics and framerates to let it take advantage of the new generation of gaming platforms, as well as the ability to play the campaign and online content as Duke Nukem.

 Bulletstorm: Full Clip Edition combines action, humor, and enjoyable gameplay to create a winning product. The game was tells the story of privateer Grayson Hunt who has spent the last ten years of his life on a mission of revenge against a corrupt general who has wronged him and his crew. When the opportunity for revenge arises, Grayson crashes his own ship in order to bring the generals ship down which strands them on the hostile world of Stygia. Stygia used to be a resort world and now scores of mutants, monsters, dangerous plants, and more roam the landscape making short work of all they encounter.

With his friend Sato in need of medical care following the crash, Grayson and Sato set out to find the general in order to get off the planet and to get Sato proper medical care less his cyborg implants take over his body. Along the way Grayson and Sato must face many challenges and battle against never ending hordes of bad guys. Thankfully they have some awesome firepower at their disposal ranging from shotguns to assault rifles as well as sniper rifles and rocket launchers. The game requires players to purchase new weapons and ammo as well as the ability to upgrade your weapons from dropships which are scattered throughout the landscape.

The more bad guys you dispatch and the more creative you are with your kills earns you more points to spend on your arsenal. One of my favorite weapons is the sniper rifle which allows you to steer your fired shot into your enemies, which comes in handy considering how much cover they like to take. Should you run out of ammo, you can always send a bad guy flying, thanks to a kick from Grayson who has no issue with kicking hordes of bad guys into various obstacles. The game awards you for being creative with your kills like kicking someone to impale them on an object which gets you a Voodoo Doll reward as does sending an enemy into an electrical field or sending them into the jaws of a deadly plant.

There are so many ways to take out enemies half the fun is finding out new ways to do so. I also liked being able to supercharge my weapon and vaporize any underlings that got in my way. The game also allows players a leash which fires an electrical tether to manipulate objects. I love latching onto enemies and pulling them into harms way, or towards me so I could kick them into harms way, or unleash a fury of bullets upon them.

The graphics of the game are solid as the Unreal engine has taken what was a great looking game and made it look even better and has brought it up to modern standards even in areas where the graphics may seem a bit dated. From scenic landscapes to epic monsters the game deftly handles them all. An early chase from a gigantic mining wheel is still awesome as it encompasses the depth of the landscape and surroundings of Stygia. The language in the game is very sharp. Characters will unleash salvos of profanity that would make a drill sergeant cringe, but they are often done in very funny and unique combinations.

The multiplay modes of the game shine as well. You can really enjoy teaming up for unique kills. The control system of the game is good as I was easily able to move between movement and fire modes without any issues which allowed me to concentrate on the game and its challenges rather than having to fight a control system. Bulletstorm is also very clever with the locations of the game as one minute I am flying in an airship taking on a gigantic creature whereas another time I was guiding a giant robotic dinosaur through an amusement park to dispatch the bad guys. I also enjoy playing the Echoes mode which requires players to complete various locales and creatively dispatching enemies to earn points which will unlock new levels.

Being able to play as Duke Nukem in both the campaign and online was fun as it allowed me to experience the game from a new perspective and it is always great to see Duke in action.

From the winning mix of action and humor to the numerous variations the gameplay offers Bulletstorm is a winner from top to bottom. Some may find the solo play campaign a bit short and may say that some of the boss battles were overly tricky. I prefer to see the game as a great action romp which is set up perfectly for a sequel and is still one of the best action shooters in recent history.

http://sknr.net/2017/04/10/bulletstorm-full-cliip-edition/
  
High Noon
High Noon
2021 | American West, Fighting
Howdy partners, and welcome to the (fictional) state of Saratoga. There’s 4 main posses ’round these parts, and they’re all willing to fight to the bitter end to settle scores and collect gold. Who will y’all side with in this cut-throat town, and who will come out victorious? Only time will tell, and I reckon that time to be High Noon.

Disclaimer: We were provided with a copy of the game for the purposes of this preview. This is a finalized production copy, and the components you see pictured are those you will receive in your own game! Also, we were provided the 4-player starter set – the game is playable with more people when expansions are included. -L


High Noon is a game of action points, grid movement, and fighting, played over a series of 12 rounds, in which players take on the roles of various posses in the Wild West who are battling to collect the most gold in town. To setup for the game, each player selects a posse and receives their corresponding deck of cards, character sheets, and minis. Character sheets are placed in front of each player, and a red Poker Chip is placed on each to track the Health of each character. Setup the map tiles as shown in the rulebook, or players may create their own map layout using at least 7 of the map tiles. Shuffle the Loot decks and place them to the side within reach of all players, and create a pool of Gold tokens and Poker Chips. The Loot Crate tokens are shuffled and randomly placed on the green squares of the board, and then players will take turns each placing 3 more Loot Crates following certain placement restrictions. All minis are placed on their starting squares on the map tiles, players draw 6 cards from their own posse decks, a starting player is selected, and the game is ready to begin!
Each turn is broken into 3 phases: Movement, Action, and Draw Cards. During the Movement phase, players may move any/all of their minis on the map up to the Speed value listed on their respective Character Sheets. Movement is always in straight lines, or can be diagonal. Diagonal movement costs 2 squares of movement though, so keep that in mind! The map tiles have various obstacles as well, and navigating over obstacles costs 2 squares of movement as well. After a player has moved their minis, they now move to the Action phase. In this phase, each individual character of your posse is allowed one action: Play a Card, Loot a Crate, Loot a Body, Equip an Item, Pass an Item, or Drop an Item. To Play a Card, select a card from your hand, perform the action listed on it (either an Attack or Special Action), and discard it. It is important to note that a character may only ‘Play a Card’ if you have one of their cards in your hand! Each posse deck is made up of action cards for the various posse members – so you might not always have a card in hand for every character. In order to Loot a Crate or Loot a Body, your mini must be in an adjacent square to the item to pick it up. Any Loot that is picked up is placed with the corresponding character’s Character Sheet – each character may only hold a specific amount of Loot! Certain Loot items need to be equipped, and thus you may make that character equip an item in lieu of any other actions this turn. Loot cards have various uses: Weapons, Consumables, or Ammunition. These can provide extra Attack damage, Healing powers, or Defense bonuses to characters. Loot is highly coveted!

Passing an Item allows you to hand off Loot between posse members, or Dropping an Item (a free action) removes that Loot from your Character and is discarded. After all of your characters have acted (if possible), your turn then moves to the Draw Cards phase. You will draw 3 cards from your posse deck. Once you have 12 cards in hand, you must discard 3 cards in order to draw 3 cards. You must always draw 3 cards at the end of your turn. The game then proceeds to the next player, and continues as such until the end of 12 rounds. So how do you win? By collecting Gold, of course! And the way to do that is by attacking your rival posses. Any time one of your characters deals at least 1 point of damage to an opponent, you collect 1 Gold token. Any time you kill an opposing character (reducing their Health on their Character Sheet to 0), you collect the amount of Gold listed on the deceased character’s Character Sheet. At the end of 12 rounds, the player/posse that has amassed the most Gold is the winner!

Ok, so I know that seems like a lot, but I promise that the gameplay is pretty streamlined once you actually get going. The Movement phase is very straightforward and simple to perform. The Action phase is logical, and the options are clear. Drawing cards is a no-brainer at the end of your turn. The real nitty-gritty part of play is in the strategy. You earn Gold by dealing damage or killing opponents, so naturally Combat is where the crux of the gameplay is centered. All characters are armed with weapons that have finite range. You may only ever attack opponents who are in direct Line-of-Sight – in a straight line away from you, or diagonally, each square costing 2 squares of range. If an opponent is not in either of those 2 directions from your character, you may not attack them! So movement and character placement becomes a lot more strategic and important in gameplay. There is also the concept of obstacles impeding the attacks of players. It makes logical sense, and I feel like the damage adjustments to incorporate obstacles feel realistic. When a player is attacked, they may choose to play a card from their hand to defend against some of the damage being dealt. As mentioned above, though, a character may only ever play a card that is specified for him! (Ex. Col. Rodgers cannot defend if you have no Col. Rodgers cards in hand) Are you willing to risk your only Leroy Gang card to defend 2 points of damage instead of using it to attack for 3 points of damage on your turn? You have to figure out exactly how to play the combat, and that strategy can turn in the blink of an eye.


Honestly, for me, the trickiest part of the gameplay was keeping track of which character acted each turn. I ended up grabbing some of the extra Poker Chips and placing them on a Character Sheet once he had acted each turn. Not necessarily a knock on the game, just on my inability to control multiple characters I guess! Let me touch on components for a minute. The copy of the game that I received is a finalized production copy. There may be some updates to the rulebook, but component-wise, what you see is what you get. And what you get is pretty great. The posse and Loot decks are nice sturdy cards, and the cardboard chits (Poker Chips, Loot tokens, and Gold) are thick, if not a little too small for my taste. The Character Sheets are big, easy to read, and clear in their iconography. The map tiles are some nice thick card stock-like material that definitely will hold up to numerous plays. And the minis. They are so cool! Each posse has a designated color, and they are just fun to play with and move around the board. At first, I found it difficult to tell certain posse members apart, since some of the minis look alike. But then I realized that each mini has a number of nicks in the base to help players identify which mini corresponds to which character. That was definitely a lifesaver for me in my plays. The components make this feel like a luxury game, and that helps make it more exciting to play!
So all in all, how does High Noon fare? In my opinion, pretty well! The map grid and combat are reminiscent of Dungeons and Dragons, but with a Wild West theme that feels novel and unique. And according to the box, it can be played with more than 4 players if you incorporate expansions into the base game. So you can really turn this into an all-out Western showdown! The gameplay is smooth, the strategy ever-changing, and the concept and rules are fairly simple to learn and teach. High Noon definitely gets some high marks from me!