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The 5th Wave: Book 1
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*NOW A MAJOR FILM by Sony Pictures, starring Chloe Grace Moretz* 'Wildly entertaining ...I couldn't...
A Visit from the Goon Squad
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Jennifer Egan's spellbinding novel circles the lives of Bennie Salazar, an ageing former punk rocker...
The Shelbourne Ultimatum
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After his brush with death Ross O'Carroll-Kelly - schools rugby legend, award-winning author and...
ClareR (5726 KP) rated Bone China in Books
Aug 19, 2019
Bone China by Laura Purcell is a gothic novel set in Cornwall. Hester Why has travelled to Cornwall to take up a post as a Lady’s maid - and also to escape her past. But if she thinks she’s going to have an easy time of it, she has another thing coming! Morvoren House has its own secrets, not helped by the very strange Creeda, who believes that fairies will spirit Miss Rosewyn (the ward of Miss Pinecroft, the elderly woman that Hester is looking after) away.
We also get to see some of Hester’s past before Cornwall - and the reason why she has ended up in Morvoren House; and that of Louise, some 40 years before Hester’s arrival.
Unsurprisingly, bone china features prominently in this story, and I was delighted to hear the story of the willow pattern again - a story that my own grandmother used to tell me when showing me her willow pattern tea service.
Louise’s story tells of the time after her mother and siblings have died of phthisis (or tuberculosis), and her father, who was a doctor, deciding that he will find a cure for it. Prisoners from the local prison are kept in caves beneath the house, the theory being that the fresh air would strengthen their lungs. I know! Horrifying!!
I didn’t find the jumping between timelines at all confusing, and I really enjoyed the way it did this. The unreliability of Hester’s narrative due to gin and laudanum was also really well done. I never knew if what was happening was due to the gin, laudanum, actual reality or the fairies!
And the landscape and sights of Cornwall were beautifully described. I love Cornwall - it’s one of my most favourite places. The rawness of the coast is a pleasure to read about, and instantly took me to the cliffs by the sea.
I tried to make this book last longer, but had no luck at all because I was desperate to know what was going to happen! And that ending - I’m still in shock!!!!
Many thanks to NetGalley and the publisher for my copy of this completely absorbing book! It was a pleasure to read.
We also get to see some of Hester’s past before Cornwall - and the reason why she has ended up in Morvoren House; and that of Louise, some 40 years before Hester’s arrival.
Unsurprisingly, bone china features prominently in this story, and I was delighted to hear the story of the willow pattern again - a story that my own grandmother used to tell me when showing me her willow pattern tea service.
Louise’s story tells of the time after her mother and siblings have died of phthisis (or tuberculosis), and her father, who was a doctor, deciding that he will find a cure for it. Prisoners from the local prison are kept in caves beneath the house, the theory being that the fresh air would strengthen their lungs. I know! Horrifying!!
I didn’t find the jumping between timelines at all confusing, and I really enjoyed the way it did this. The unreliability of Hester’s narrative due to gin and laudanum was also really well done. I never knew if what was happening was due to the gin, laudanum, actual reality or the fairies!
And the landscape and sights of Cornwall were beautifully described. I love Cornwall - it’s one of my most favourite places. The rawness of the coast is a pleasure to read about, and instantly took me to the cliffs by the sea.
I tried to make this book last longer, but had no luck at all because I was desperate to know what was going to happen! And that ending - I’m still in shock!!!!
Many thanks to NetGalley and the publisher for my copy of this completely absorbing book! It was a pleasure to read.
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Darren (1599 KP) rated From Dusk Till Dawn 3: The Hangman's Daughter (2000) in Movies
Sep 2, 2019
Thoughts on From Dusk till Dawn 3: The Hangman’s Daughter
Characters – Johnny Madrid is one of the most feared outlaws in the west, about to be executed, he is rescued and returns to his gang to continue his life of crime, he will kill some people, while protecting others, making him a morally confusing figure. Ambrose Bierce has come from America where he has survived a shooting, he wants peaceful life only to find himself in the middle of the battle. The Hangman is trying to eliminate the threats in the gang world including Johnny, mostly to protect his daughter, only it isn’t for him to choose. Esmeralda is his daughter that has been getting controlled for too long and is in love with Johnny, she goes on the run with him only to be left questioning his choices.
Performances – The performances here are poor once again, Marco Leonardi overplays is role in the film, while Michael Parks does the best he can with his role. We do end up meeting too many random characters that just seems to make everything struggle to get going in the performance side of the film.
Story – The story does return to the original format only in the western era, we have the outlaws, the victims and the authorities all ending up in the bar which is crawling with vampires and must put their difference aside to survive. This style did work first time, it doesn’t fail this time, but it is hard to become invested in the characters. the build up before the bar is a lot of filler because we do have a lot of people to learn their place and mentality which makes it hard to figure out who is the good and bad guys for the piece. We try to have a connection to the original movie with the creation of one of the vampires which better than the last time out too.
Horror/Western – The horror involved in the film is returning to the vampire outlet which again doesn’t feel scary as it could have been. The western side of the film just uses the criminal side of the last one only making it a prequel to the original.
Settings – The film is set in the western area, we do eventually hit the saloon made famous from the first film and this time we get to dive into the larger scale of the building.
Special Effects – The effects in the film are not at the best, we do get a couple of good moments only nothing that reaches the levels of the first film.
Scene of the Movie – Escape.
That Moment That Annoyed Me – To many characters.
Final Thoughts – This is a solid enough prequel, at least it does feel connected to the previous film which helps build on the legacy of the bar.
Overall: Simple prequel.
Characters – Johnny Madrid is one of the most feared outlaws in the west, about to be executed, he is rescued and returns to his gang to continue his life of crime, he will kill some people, while protecting others, making him a morally confusing figure. Ambrose Bierce has come from America where he has survived a shooting, he wants peaceful life only to find himself in the middle of the battle. The Hangman is trying to eliminate the threats in the gang world including Johnny, mostly to protect his daughter, only it isn’t for him to choose. Esmeralda is his daughter that has been getting controlled for too long and is in love with Johnny, she goes on the run with him only to be left questioning his choices.
Performances – The performances here are poor once again, Marco Leonardi overplays is role in the film, while Michael Parks does the best he can with his role. We do end up meeting too many random characters that just seems to make everything struggle to get going in the performance side of the film.
Story – The story does return to the original format only in the western era, we have the outlaws, the victims and the authorities all ending up in the bar which is crawling with vampires and must put their difference aside to survive. This style did work first time, it doesn’t fail this time, but it is hard to become invested in the characters. the build up before the bar is a lot of filler because we do have a lot of people to learn their place and mentality which makes it hard to figure out who is the good and bad guys for the piece. We try to have a connection to the original movie with the creation of one of the vampires which better than the last time out too.
Horror/Western – The horror involved in the film is returning to the vampire outlet which again doesn’t feel scary as it could have been. The western side of the film just uses the criminal side of the last one only making it a prequel to the original.
Settings – The film is set in the western area, we do eventually hit the saloon made famous from the first film and this time we get to dive into the larger scale of the building.
Special Effects – The effects in the film are not at the best, we do get a couple of good moments only nothing that reaches the levels of the first film.
Scene of the Movie – Escape.
That Moment That Annoyed Me – To many characters.
Final Thoughts – This is a solid enough prequel, at least it does feel connected to the previous film which helps build on the legacy of the bar.
Overall: Simple prequel.
Rachel King (13 KP) rated The Angel Experiment (Maximum Ride, #1) in Books
Feb 11, 2019
Right from the beginning, this book was like one high-intensity climax after another. After less than 100 pages in, all I wanted the characters to do is sit around and stare at each other for awhile, let me breathe. The basic premise of the plot was hide from the bad guys, run when they found you, escape and retaliate when they caught you... and repeat. Things did not seem to get really interesting until after page 200, when the group of winged kids started discovering new abilities.
There are lots of things that don't get explained - which I understand some lack of explanation is necessary to draw out a series - but these kids don't know anything about themselves or even why they exist. The oldest one, Max, is 14, and she can't even deduce that the chip in her arm is how to Erasers keep finding them. I probably would have enjoyed this book much more if the reader could have been privy to the mind of Jeb Batchelder, who was once-acting father of this group of kids and keeps claiming throughout the book that he is one of the good guys. By the end of the book, the kids have cross the U.S. in flying distance, but have yet to really solve any of their problems or get any significant question answered, unless you count parentage.
Another thing that really annoyed me was the length of the chapters, which were no more than 4 pages in length. I get that this is a YA novel, but a 400 page book with 134 chapters is kind of absurd. Mostly, the chapter breaks were used to switch viewpoints between the various characters, and lengthening the chapters in favor of cutting the quantity of chapters would not have harmed this.
There were some touching moments in the book that I wish could have been drawn out, such as Max being with the Rodriguez family, Fang and Nudge interacting with the birds, or the kids being in the New York City toy store, but these moments seemed to be grossly overshadowed by the action and suspense.
Normally, I am a big fan of YA literature, but I think this one is a bit too young even for me.
There are lots of things that don't get explained - which I understand some lack of explanation is necessary to draw out a series - but these kids don't know anything about themselves or even why they exist. The oldest one, Max, is 14, and she can't even deduce that the chip in her arm is how to Erasers keep finding them. I probably would have enjoyed this book much more if the reader could have been privy to the mind of Jeb Batchelder, who was once-acting father of this group of kids and keeps claiming throughout the book that he is one of the good guys. By the end of the book, the kids have cross the U.S. in flying distance, but have yet to really solve any of their problems or get any significant question answered, unless you count parentage.
Another thing that really annoyed me was the length of the chapters, which were no more than 4 pages in length. I get that this is a YA novel, but a 400 page book with 134 chapters is kind of absurd. Mostly, the chapter breaks were used to switch viewpoints between the various characters, and lengthening the chapters in favor of cutting the quantity of chapters would not have harmed this.
There were some touching moments in the book that I wish could have been drawn out, such as Max being with the Rodriguez family, Fang and Nudge interacting with the birds, or the kids being in the New York City toy store, but these moments seemed to be grossly overshadowed by the action and suspense.
Normally, I am a big fan of YA literature, but I think this one is a bit too young even for me.
Hazel (1853 KP) rated A Grimm Curse (Grimm Tales #3) in Books
Dec 17, 2018
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review </i>
Janna Jennings’ latest book, <i>A Grimm Curse</i>, is set long before the previous two novellas in <i>A Grimm Tales</i> series. Rather than focusing on Andi, a girl from the “real” world, this is a story about the characters in the fairytales – most importantly Cynthia or, whom readers may know her better as, Cinderella.
As in the traditional tale, Cynthia works as a slave for her horrible stepmother and stepsisters – a fate she succumbed to after the death of her father. There is also an upcoming ball at the palace for the prince who is seeking a bride. This, however, is where the similarities end. As well as <i>Cinderella</i>, other fairytales make their appearance, particularly <i>The Frog Prince </i>and <i>Rapunzel</i>. But something is unsettling the characters; they are experiencing bad dreams. Or are they memories?
Cynthia is a much more admirable character than the original Cinderella. She is clever, determined and independent – she does not need a fairy godmother for a start! Neither has she any interest in the prince. If she is going to escape from servitude it will be by her own dexterity, rather than her reliance on someone else to save her.
<i>A Grimm Curse</i> can work as a prequel to the first in the series as it sets the scene that Andi will come across. It can also survive as a stand alone as there is no reference to the events of the other books, however knowledge of these will help the ending make more sense.
Personally I preferred <i>A Grimm Curse</i> to the stories that Jennings’ previously wrote. I had misgivings about the author’s use of fairytales that were not one of those collected by the <i>Brothers Grimm</i>. The tales in this book were, however, so therefore fit better with the title.
I strongly recommend this story to readers – adult and adolescent – who are still in love with fairytales or retellings. It is as though it is written with feminism in mind as the heroine does not need a man to rescue her, thus is in keeping with modern times rather than the time period of the originals.
Janna Jennings’ latest book, <i>A Grimm Curse</i>, is set long before the previous two novellas in <i>A Grimm Tales</i> series. Rather than focusing on Andi, a girl from the “real” world, this is a story about the characters in the fairytales – most importantly Cynthia or, whom readers may know her better as, Cinderella.
As in the traditional tale, Cynthia works as a slave for her horrible stepmother and stepsisters – a fate she succumbed to after the death of her father. There is also an upcoming ball at the palace for the prince who is seeking a bride. This, however, is where the similarities end. As well as <i>Cinderella</i>, other fairytales make their appearance, particularly <i>The Frog Prince </i>and <i>Rapunzel</i>. But something is unsettling the characters; they are experiencing bad dreams. Or are they memories?
Cynthia is a much more admirable character than the original Cinderella. She is clever, determined and independent – she does not need a fairy godmother for a start! Neither has she any interest in the prince. If she is going to escape from servitude it will be by her own dexterity, rather than her reliance on someone else to save her.
<i>A Grimm Curse</i> can work as a prequel to the first in the series as it sets the scene that Andi will come across. It can also survive as a stand alone as there is no reference to the events of the other books, however knowledge of these will help the ending make more sense.
Personally I preferred <i>A Grimm Curse</i> to the stories that Jennings’ previously wrote. I had misgivings about the author’s use of fairytales that were not one of those collected by the <i>Brothers Grimm</i>. The tales in this book were, however, so therefore fit better with the title.
I strongly recommend this story to readers – adult and adolescent – who are still in love with fairytales or retellings. It is as though it is written with feminism in mind as the heroine does not need a man to rescue her, thus is in keeping with modern times rather than the time period of the originals.
Sophia (Bookwyrming Thoughts) (530 KP) rated Gamer Girl in Books
Jan 23, 2020
I was in the process of getting another book entirely at the library when I noticed Mari Mancusi's Gamer Girl peeking out from its hiding place between two other books. Being the occasional gamer myself (though currently I'm being a little too scholarly to even focus on gaming), I could definitely relate to the title (not so much the synopsis).
There's much to love about Gamer Girl: the synopsis made the book sound like a very happy book something that I've been on the hunt for awhile. The cover is simplistic and gorgeous it definitely puts down the entire idea of the book with the drawing of the main character, Maddy, and the avatar she uses in a game (Fields of Fantasy) she gets for her birthday shortly after her parents divorce. The interior is just as gorgeous as the cover the chapter headings depict Maddy's main emotions she's feeling by the end of the chapter.
Mancusi's writing style and use of Maddy's voice is great as well Maddy is a very relatable character and she has an attitude that isn't annoying, making the book feel perfectly paced as Maddy gets to know SirLeo in Fields of Fantasy and falls in love with him. For awhile it probably feels as though Maddy will find out SirLeo is really an online predator.
Much as I really loved Gamer Girl and Mancusi's writing style, the book feels as though it's aimed more toward middle grade than a high schooler my age. The book is stereotypical with Maddy being bullied by the "Royal Court" as soon as she starts a new school and Maddy tries to escape from the troubles of her reality by entering the gaming world and playing Fields of Fantasy with an elfin character named Allora, someone she would rather be. It all leads to a very cute and adorable ending with the popular guy falling for the outcast very happy and light-hearted, and certainly not something you're likely to come across in real life, compared to the realistic drama of Margo Kelly's Who R U Really.
----------------
Review originally posted at <a href="http://bookwyrming-thoughts.blogspot.com/2015/01/review-gamer-girl-by-mari-mancusi.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png" /></a>
There's much to love about Gamer Girl: the synopsis made the book sound like a very happy book something that I've been on the hunt for awhile. The cover is simplistic and gorgeous it definitely puts down the entire idea of the book with the drawing of the main character, Maddy, and the avatar she uses in a game (Fields of Fantasy) she gets for her birthday shortly after her parents divorce. The interior is just as gorgeous as the cover the chapter headings depict Maddy's main emotions she's feeling by the end of the chapter.
Mancusi's writing style and use of Maddy's voice is great as well Maddy is a very relatable character and she has an attitude that isn't annoying, making the book feel perfectly paced as Maddy gets to know SirLeo in Fields of Fantasy and falls in love with him. For awhile it probably feels as though Maddy will find out SirLeo is really an online predator.
Much as I really loved Gamer Girl and Mancusi's writing style, the book feels as though it's aimed more toward middle grade than a high schooler my age. The book is stereotypical with Maddy being bullied by the "Royal Court" as soon as she starts a new school and Maddy tries to escape from the troubles of her reality by entering the gaming world and playing Fields of Fantasy with an elfin character named Allora, someone she would rather be. It all leads to a very cute and adorable ending with the popular guy falling for the outcast very happy and light-hearted, and certainly not something you're likely to come across in real life, compared to the realistic drama of Margo Kelly's Who R U Really.
----------------
Review originally posted at <a href="http://bookwyrming-thoughts.blogspot.com/2015/01/review-gamer-girl-by-mari-mancusi.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png" /></a>
Gareth von Kallenbach (980 KP) rated Vader Immortal VR in Video Games
Oct 8, 2020
The classic V.R. Series Star Wars: Vader Immortal has finally arrived for the Playstation V.R. and it is without a doubt the most immersive Star Wars experience available short of taking a trip to Star Wars: Galaxy’s Edge.
From the opening moments where players have to make the jump to Hyperspace I was hooked Flipping the switches and using the lever to make the jump was like a dream come true for someone who grew up on the original films in an era when Star Wars gaming was not really an option due to the technology of the time.
Players end up in Mustafar where they encounter Vader and must escape from Imperial detention. Along the way players will obtain a Lightsaber which will come in handy for defense as well as helping with various obstacles.
Players will have to climb, manipulate objects, hack, and fight I a fully immersive V.R. setting. Aside from stunning visuals the game also features an engaging original storyline which sets the stage for the next two chapters of the series and also keeps players immersed in the action and lore.
While it did at times take some getting used to in terms of navigation as my Droid companion had an issue with blocking my view at times in dark areas or various objects taking some work to get close enough to manipulate; I was hooked from the start.
Using the Lightsaber to deflect bolts back at Imperial Stormtroopers was great fun as was exploring the Star Wars universe in a new way. I do not want to spoil more about the game but let me just say it is fantastic and gives players new looks at Vader as well as the Star Wars Universe as a whole.
I played the game with the Playstation earbuds that came with the PSVR and had fantastic sound quality to go with the eye-popping visuals. I was delayed in my review as one of our Playstation Move controls malfunctioned and I had to wait for Sony to exchange it but once that was done I was back in the game and could not get enough.
The game is a must own for Star Wars fans and a great example of V.R. gaming done right.
From the opening moments where players have to make the jump to Hyperspace I was hooked Flipping the switches and using the lever to make the jump was like a dream come true for someone who grew up on the original films in an era when Star Wars gaming was not really an option due to the technology of the time.
Players end up in Mustafar where they encounter Vader and must escape from Imperial detention. Along the way players will obtain a Lightsaber which will come in handy for defense as well as helping with various obstacles.
Players will have to climb, manipulate objects, hack, and fight I a fully immersive V.R. setting. Aside from stunning visuals the game also features an engaging original storyline which sets the stage for the next two chapters of the series and also keeps players immersed in the action and lore.
While it did at times take some getting used to in terms of navigation as my Droid companion had an issue with blocking my view at times in dark areas or various objects taking some work to get close enough to manipulate; I was hooked from the start.
Using the Lightsaber to deflect bolts back at Imperial Stormtroopers was great fun as was exploring the Star Wars universe in a new way. I do not want to spoil more about the game but let me just say it is fantastic and gives players new looks at Vader as well as the Star Wars Universe as a whole.
I played the game with the Playstation earbuds that came with the PSVR and had fantastic sound quality to go with the eye-popping visuals. I was delayed in my review as one of our Playstation Move controls malfunctioned and I had to wait for Sony to exchange it but once that was done I was back in the game and could not get enough.
The game is a must own for Star Wars fans and a great example of V.R. gaming done right.