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The Wanderers (The Wanderers, #1)
6
6.0 (1 Ratings)
Book Rating
<b><i>I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
Kate Ormand takes a unique twist in <i>The Wanderers</i>, following a group of nomad shapeshifters traveling under the guise of a circus. Flo has been part of the circus ever since she was young but has always thought of what the world would be like if she were not a part of the circus. When she accidentally reveals what the circus really is to the public, shapeshifter hunters attack and take away everything she has ever known.

There aren't a lot of shapeshifter books out there – all the ones I've come across so far typically have characters that shift into wolves (<i>technically</i> werewolves are like shapeshifters. They're interchangeable). <i>The Wanderers</i>, on the other hand, don't really have wolves (I don't think there are any here). Ormand takes the concept and expands the idea of shapeshifter to include all kinds of animals – bears, seals, tigers, horses, etc. It's a breather to have all kinds of animals instead of the usual furry four-legged ones. Have I mentioned there's a shapeshifting parrot? Uber-cool.

Flo (I started imagining her as that Progressive chick) has elements of a good character – she's realistic and brave, even though she's watching her back constantly for hunters. She has a constant inner battle with a desire and curiosity to see the world outside of the circus but has no clue if she wants to take that opportunity when she's old enough to be offered a life outside. But Flo is a bit of a mystery to me, and so are most of the shifters.

<i>The Wanderers</i> feels more like a discovery book – no one aside from the "elders" know how the circus originated in the first place. Flo and the other shifters seem as though they've been there all their lives – they all have a similar past and their way to the circus are all similar. The book becomes more of a survival book after the attack and the remaining shifters work together (albeit the tolerable tension some have towards Flo) to escape the clutches of the hunters going after them. In the midst of it all, Flo discovers a disturbing plot and sets about breaking it before other shifters get hurt as well.

Ormand pulls off an ending similar to <a title="Killer of Enemies by Joseph Bruchac" href="https://bookwyrmingthoughts.com/review-killer-of-enemies-by-joseph-bruchac/"; target="_blank" rel="noopener">Bruchac's in <i>Killer of Enemies</i></a> – there's a solid ending, but it's very open-ended and lots of things could potentially happen. The ending to <i>The Wanderers</i> feels very fitting with the story considering the title and the concept. Even though I'm not a huge fan of this book, Ormand has certainly left a mark with just the entire idea.

<a href="https://bookwyrmingthoughts.com/arc-review-the-wanderers-by-kate-ormand/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
A Series of Unfortunate Events  - Season 1
A Series of Unfortunate Events - Season 1
2017 | Drama, Fantasy
The latest adaptation of the thirteen books comprising ‘A Series of Unfortunate Events’ makes its way onto Netflix, the last being the 2004 film starring Jim Carrey. I haven’t read any of the books, or seen the movie. However my daughter has, and she loves them (the books, not so much the movie). So, we sat down together to watch season 1, which covers the first four books in the series, with two episodes devoted to each book.

The unfortunate events all involve three children – Violet, Klaus and Sunny Baudelaire, whose parents are killed in a fire at the beginning of the story. They inherit a vast fortune, which will not come into their possession until Violet comes of age, and are placed in the care of Count Olaf, supposedly their only living relative. Olaf is only concerned with getting his hands on the Baudelaire fortune though and the story covers his hilarious attempts to do so, quite often involving ridiculous disguises and usually involving further unfortunate unpleasantness for the children. The children initially escape Olaf, moving between a succession of guardians and locations for each book, only for him to catch up with them once more.

Quite simply, the show is excellent. I have to admit that the first episode took me a little while to settle into but from the opening credits, urging you to ‘look away’, through to the big budget Burtonesque sets and vibrant colours, the attention to detail is simply incredible. Partick Warburton is Lemony Snickett, our narrator, wryly and brilliantly interjecting at various points to explain details and guide us through the story. Neil Patrick Harris is Count Olaf, in full on pantomime villain mode, and I absolutely loved the humour he brought to every single scene he’s in, whether he’s as himself or disguised as a scientist/sailor/woman! My only gripe is that he’s never quite villainous or evil enough, more along the lines of a harmless Dick Dastardly as each desperately elaborate scheme is so easily foiled. He’s aided along the way by a group of oddball goons, who are all part of his theatre group – more creepy than scary – but it doesn’t detract from the shows overall enjoyment, and I guess this is a family show after all! There are also a few good cameos along the way – Don Johnson as owner of the Miserable Mill, and Rhys Darby as his downtrodden partner, for example. All of the supporting cast are all brilliant, however the main stars of the show are the children. Superb young actors, right down to little baby Sunny who cutely talks in baby speak (subtitled for us to understand!), gnawing her way through anything she can get her hands on and surviving all manner of unfortunate events the children find themselves in.

Things get a little formulaic after a while – the children settle in with a new guardian, Count Olaf appears in a new guise and with a new plot, the children foil his plan and move on again. However, things change slightly for the final few episodes and throughout the season we gradually discover a deep background of secrets and conspiracies, which I’m sure will help keep the story moving for the remainder of the seasons to come. And there are a few twists and turns along the way too. Overall I was hugely impressed with the show, as was my daughter. It appears to be a very faithful adaptation of what is a hugely popular series of books, and I’m very much looking forward to what’s to come next.
  
Ready Player One
Ready Player One
Ernest Cline | 2011 | Fiction & Poetry
8
8.9 (161 Ratings)
Book Rating
Easy to read (0 more)
Moments of deus ex machina (0 more)
As a set of 80s references it was great, as a story in its own right it was OK
I am disappointed with myself for not reading this sooner. Not because it was a life-changing read, but because I now look to be jumping on the bandwagon with the film coming out. I had planned to read this about 3 years ago, before I knew there was a film but never quite got round to it.
The book tells the story of an online world people enter to escape the disaster the real world has become, and shows them spending money they don't have on things they don't need (outfits for their avatar etc), but sadly doesn't take this too far (see Black Mirror for more of a doom-laden version of this world) and tracks the progress of the world's egg-hunters ("gunters") looking to solve epic puzzles and hope to win the ownership of this online world after its creator dies and bequeaths it to the victor.
There are a slew of 80s references in the early pages, and these are mostly enjoyable (unless like me you hate things like the breakfast club and haven't seen many of the films referenced) but thereafter the references are almost solely coin-op video games based, with occasional nods to movies and music. For me, you can get more enjoyable 80s references from one of those talking heads shows ("here, do you remember rubix cubes, what were they all about?!").
The solving of the puzzles (a fairly large part of the story) seemed a little clumsy to me, as if all of a sudden people would make a connection several years after working at it and then just bash on and solve it. This was none more present than in the very final puzzle, there was no logic as to why the solution was what it was. I kind of felt like Cline was desperate for the toilet when he was writing it, twitching on the edge of his seat and just quickly finished it off before he soiled himself.
There were a few twists and turns in the book, and they were mostly enjoyable though I felt there were a few missed tricks (the identity of "Aech" for example - I would put money on Cline planning this to be some Artificial Intelligence reincarnation of Halliday, the world's creator but he wussed out if it).
All in all, I enjoyed reading this, the prose flows quite nicely and easily, and the journey is enjoyable enough. I just felt there could have been more effort on the story and less on squeezing 80s references in ad nauseam.
  
The Seventh Cross
The Seventh Cross
Anna Seghers | 2018 | Fiction & Poetry, History & Politics
10
10.0 (1 Ratings)
Book Rating
This remains a lesson for us all
I was keen to read this translation, as I had originally read it during my German degree, in German. In fact, this book was a central part of my dissertation and was one of three Anna Seghers novels. They were all set in the National Socialist period of 1933-1945 (or thereabouts). I remember the German version being a very dense, challenging book - but that’s not necessarily a bad thing for me! I like a book that makes me think, and there’s plenty of food for thought here.

This story is jam packed with characters from all sides of the German story: National Socialists, Communists, the SS and the ordinary working German,

Georg Heisler (I’m using the German derivative of his name; I have no idea why his name was anglicised to ‘George’ whilst other characters kept their German names) escapes from a fictitious concentration camp (Westhofen) along with six other men. This is pre World War II, this is what the National Socialists did to their own countrymen and any dissent.

The story follows the recapture of the other six, Georg’s escape and all those who help him. Persecution on this scale is still happening today, and whether or not it is happening, we should still read about it and remember, in order to ensure that it doesn’t happen again.

I’ve touched on the language and style. It’s not easy. It wasn’t easy to read and understand in German, and it can be hard going in English. It seems quite detached from emotion, and I think this is a deliberate device. If we look at the historical context, people clearly disengaged froma large part of what was happening around them. One of the SS soldiers refers to “Sarah’s”; the men in the concentration camp are there being starved and tortured due to their political ideology, and people live within hearing distance, hear the shouting, crying and the pain of the prisoners and do nothing: an embarrassed shrug, a closing of their ears.

This is the part that we should never forget: inaction, and the necessity to stop these things in their tracks at the beginning, rather than before it’s too late.

Georg has his helpers, those who risk their lives to save his (just as Seghers and her husband, both communist Jews had their helpers). The startling thing to me about this novel, is the normalcy: the countryside stays the same, the relationships, work. All seemed normal in the face of such evil. This is a novel to remember and learn from. It has as many lessons for us today as it did seventy years ago,
  
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Gareth von Kallenbach (977 KP) rated the PC version of Crysis Remastered in Video Games

Oct 8, 2020  
Crysis Remastered
Crysis Remastered
2020 | Shooter
Back in 2007 EA released Crysis which touted a new gaming engine and state of the art technology. The game inspired sequels but many people found the game ran clunky on their PCs as the new engine had some pretty hefty technology requirements.

In the age of remasters gamers now can experience the game with remastered graphics which brings the graphics in the game to a more modern level.

Players play a member of an elite unit who wear specialized Nano Suits during high-risk missions. The suits can make the wearer invisible, move faster, and armor up to absorb energy. The biggest issue is that those abilities do take a considerable amount of power and can only be used for brief increments so players will have to use them strategically.

When a mission goes wrong players must attempt to battle hordes of North Korean troops and other threats to achieve various goals and mission objectives.

Players will be able to utilize an arsenal of weapons ranging from pistols, shotguns, machine guns, grenades, and their fists and must make sure to use ammunition wisely as the supply is not infinite and players will have to recover weapons from enemies when they deplete their ammunition or resort to using their fists until they can find resupply options.

While the game does look more modern, the gameplay is still jerky especially in combat. Compared to modern shooters the smoothness and speed factor is lacking and it at times has a herky-jerky gameplay to it. Being able to cleanly shoot an enemy is erratic as some are real bullet sponges while others in the same class go down fairly easily.

The game also uses a checkpoint save system so failing to complete an objective will have players trying a scenario repeatedly until they are successful.

Players will also be able to utilize vehicles that they find which can help when they need to make a fast escape from a location or if they opt to make a direct assault.

The sound and graphics of the game are solid but the gameplay was decidedly retro and had many of the issues that bothered me with the original release. I had hoped for a total redo but in many ways it was like slapping a new coat of paint on an old car and expecting top of the line performance.

Crysis: Remastered is a nice trip down memory lane but pails when compared to more modern games in terms of enjoyment as I think a new game in the series would have been better. Perhaps this is a way to test what the current demand for the franchise is. For now the game is a nice piece of updated nostalgia.
  
Alfred: And The Underworld
Alfred: And The Underworld
7
7.0 (1 Ratings)
Book Rating
“Yes Alfred, that is it. I love you. I love you so much. And I am worried. I, we, your father and I, and even Tirnalth – we chose this life for you. We fled for you. A great magic was unleashed to help us, for you Alfred. It helped us escape a world fallen to darkness”

Alfred and the Underworld is the second volume of Alfred: The Boy King series by author Ron Smorynski. Published on November 2017, this book continues Alfred’s journey as the King of Westfold. After spending some time back with his mother in the human world researching and preparing, he goes back to his people. Things are not going well, and Alfred has a lot of work to do to help his people get back on their feet and defend themselves from the darkness that surrounds them.

In this book, Smorynski continues not only with this adventure-filled story but has continued to build up his fantasy world. Alfred encounters several new magical creatures, both good and bad around his kingdom. We also get a further building of the magical system and who has access to magic, which adds to the world and what is possible within it. Another interesting aspect was the history and politics that took a forefront position in this book. We are given a better grasp of the world outside of Alfred’s little kingdom. There are more players in the game now some that could be allies and some that have allied themselves with the evil in the land.

I really enjoyed that in this book we get to see different perspectives. While mostly told from Alfred’s point of view, we also get sneak peaks into both his mother’s mind and the enemies Alfred, and his people are fighting. This was interesting because these other characters are privy to information Alfred does not have access to and helps build the intrigue of the story. I particularly liked the chapters focused on Alfred’s mother. Through the excitement of Alfred building up his kingdom and the thrill of preparing for battle and defeating enemies, the mother is a reminder of a big picture and a deeper mystery. Throughout the first book we were given pieces of the life that she left behind when she brought Alfred to our world, and slowly those pieces are coming together.

I greatly enjoyed this book and am excited about the third book in the series Alfred and the Quest of the Knights. Alfred and the Underworld was an exciting, fun, and interesting story on its own, but it also set up nicely for the next installment. Between the big bad that is Gorbogal the witch and the truth bomb that was dropped on Alfred in the last sentence as a cliffhanger, this book as left me desperately waiting for more.
  
The Croods (2013)
The Croods (2013)
2013 | Action, Animation, Comedy
7
7.3 (21 Ratings)
Movie Rating
When seeing the trailers for this film it seemed like so many other stories that have come before (Ice Age: Continental Drift for example). I figured that this was just the next shameless animated money grab by studios attempting to cash in on those parents who take their young children to each new animated film no matter what it is. That being said, the trailer for this film does not do it justice. Seriously, 20th Century Fox is doing Dreamworks Animation a disservice by not providing better trailers and promotion for The Croods. While the complete package of this film is not the best animated film, it is more than just a mere money grab.

The film opens with Eep, voiced by Emma Stone who introduces us to her cave family led by her overly protective father Grug (Nicolas Cage) and shares her rebellious desire to follow her curiosity and see more of the world. The scene quickly shifts to the family’s quest to find some food that plays like a fast paced prehistoric game of football that clues us in on each of the characters’ strengths and weaknesses. From this point forward the film does a fantastic job of keeping a steady pace that will keep both parents and young children’s interest. As I am sure most parents know, you can always tell how good a children’s movie is based on how fast the young ones lose interest and start to become fidgety. Right from the start, my girlfriend’s three year-old son was attentively glued to his seat. Also I did not notice any of the other children in the theater talking or making noise which is usually a sign of a good children’s film.

Keeping with the fast paced action we are introduced to Guy voiced by Ryan Reynolds. Guy is traveling to high ground in an effort to escape the end of the world caused by earthquakes and lava. Unlike The Croods who are simple minded cavemen, Guy has a brain and is constantly introducing the family to new ideas like fire, shoes and umbrellas. His adventurous spirit is a foil to Grug’s living in constant fear of the unknown in order to stay alive. And while the family starts to fall for Guy’s spirit, they go on an adventure not only to find safety but to finally live.

The voice acting is solid across the board. Emma Stone really shines as the rebellious teenager and Nicolas Cage gives one of his better performances in years. Ryan Reynolds is accompanied with his sloth sidekick “Belt” who provides some of the most memorable comedic moments in the film. Together, along with the other supporting actors in this film, you have several inspired performances. It is these performances that appeal to the adults in the audience and make the film memorable and fun for all ages.
  
The Adventures of Tintin: The Secret of the Unicorn (2011)
The Adventures of Tintin: The Secret of the Unicorn (2011)
2011 | Action, Animation, Family
8
6.9 (19 Ratings)
Movie Rating
From director Steven Spielberg who brought us “E.T.” and the producer of “The Lord of the Rings” trilogy Peter Jackson, comes the fabulous “The Adventures of Tintin”. The film is based upon the popular European comic books which were created by Belgian artist Georges Remi and tells the story of Tintin (Jamie Bell) , a young journalist and his canine Snowy who are always seeking to find a one of a kind story to write about.

One afternoon at an outdoor market the two come across a small replica of the three-masted Unicorn sailing ship being sold at a very good price. Tintin then starts to be pressured into selling his replica to a sketchy man Ivan Sakharine (Daniel Craig) who tries very hard to purchase the ship by offering him double than what was originally paid. Without luck, Sakharine leaves and is soon followed by another man who also attempts to purchase the ship, only this time he warns Tintin about what he has gotten himself into. Tintin starts to think that maybe there is a secret about this ship and he is determined to get to the bottom of it. After returning home following a scuffle between Snowy and a neighboring cat, the ship is accidentally broken and concealed in one of the masts is a cylinder that later is revealed to contain directions to hidden treasure.

After being bitten by the curiosity bug, Tintin decides to investigate at the house of Sakharine and ends up discovering a second replica that holds another clue. He becomes captured by Sackharine and imprisoned on a ship headed to find the third and final Unicorn replica. Tintin is imprisoned with the Captain of the ship, Captain Haddock (Andy Serkis). Who learn that they must escape and collect all three of the clues to assemble the directions that will lead them to the treasure.

Both are racing to get to the treasure before Sakharine as there is a history between he and the Captain which further complicates the issues at hand.

After what seemed to be a very long and drawn out opening, the film jumps right into the action with lots of adventure, pirates, comedic moments and realistic scenes. This proves that you really can‘t judge a book by the cover as I have never been a fan of stop motion film at all, in fact it has always been creepy to me.

Knowing that this movie was filmed with that technology, I was extremely hesitant in even giving it a chance but I am very glad I did. The film is very well written and executed and truly delivers. The 3D is also outstanding and makes you feel as if you are a part of the epic adventure. I recommend this film to all ages and if you have your doubts, please trust me and give it a chance. You will not be disappointed.
  
Rio (2011)
Rio (2011)
2011 | Action, Animation, Comedy
8
6.7 (25 Ratings)
Movie Rating
As the very colorful birds of the jungle in Rio de Janeiro are partying it up with singing and aeriel dancing some humans crash the party and capture some of the birds, one of them being a very young blue macaw. From there they are flown to the U.S. with final destinations unknown. Thanks to some poor driving habits the crate containing the young blue macaw is left stranded in the freezing snow of Minnesota but he is soon saved by a young girl named Linda who names him Blu (I know not very original).

Fast forward 15 years, Linda and Blu run a bookstore and even though he has never learned to fly he loves the indoor domestic lifestyle and has never thought of returning to Rio. That is until Dr. Barbosa arrives and informs them that Blu is the last known male blue macaw in the world and that at his bird sanctuary in Rio he has the last known female blue macaw, named Jewel. After some hesitation they decide it is species saving time and go with Dr. Barbosa to Rio. As Blu and Jewel get to know each other (that’s not an euphemism), Dr. Barbosa and Linda decide they should give them some alone time and leave. But while the humans are away making a connection of their own, someone breaks into the bird sanctuary and abducts Blu and Jewel.

The two blue macaws soon find themselves shackled together and locked away with many other birds to be taken to final destinations unknown (hmmm, deja vu). Blu and Jewel are able to escape from their captors but not from the shackles that bind them and thus begins their epic journey to freedom from the shackles. Along the way they befriend some very interesting characters who do their best to help them along the way. Will Jewel and Blu be free of the shackles? Will Blu and Linda ever be reunited? Will Blu ever learn to fly? What about the bookstore?

While the story is very predictable and at least once I could tell the kids were losing interest during a scene, the animation is beautiful and amazing, the humor is great and I saw many of the kids in the theater bobbing their heads along to the songs. They could not have done any better with the incredible voice cast: Blu and Jewel are voiced by Jesse Eisenberg and Anne Hathaway and Leslie Mann voices Linda. The incredible supporting cast voices iniclude Wanda Sykes, Lane Lynch, Jamie Fox, Will.I.Am and George Lopez.

Overall, regardless of age, everyone in the theater seemed to enjoy the film as much, if not more, as I did. But just to be sure I brought along a friend’s 10 year old to get his perspective and posed a few questions. I was very happy to mostly get more than one word answers:
  
Bloodborne: The Card Game
Bloodborne: The Card Game
2016 | Card Game, Fantasy, Horror, Video Game Theme
Teamwork (3 more)
Deck building (to an extent)
Pressing your luck
Planning required
Even in card form...f*ck these monsters! (0 more)
Easy to learn and really fun to play!
So I can't say that I've played this game completely right because I actually had to make some house rules so that it would work for 2 players. However, me and my friend played to the best of our ability to stick to the main rules of the game such as dying and losing blood echoes and the monsters escape if you don't kill it.

From what I learned during my playthrough, this game is super fun and I can't wait to get my other friends to play it so we can play a proper 3-5 player game with the Hunters Nightmare Expansion including penalties to trophies etc.

This game requires tactics, teamwork and also careful planning to try and make sure your fellow hunters don't win. You can do this by using certain abilities of certain weapons that allow you to deal damage to the hunter yourself, allow the monster to deal damage or double damage to the player, or ensuring that you take little to no damage from the monster and allowing the other hunters to take the hit and/or fall. The game is very sneaky and you have to make sure that with the 7 card limit you have, that in the hunters dream you choose the right upgrades and new weapons and discard any others you won't need, but make sure that the cards you choose help kill the monster as well as hinder your fellow hunters.

However, you can choose to simply play the game and be fair to see who comes out on top by playing the right cards to hurt the monster more and not harm each other...but where's the fun in that?

If you've played the video game, then you'll love the card game as it has all your favourite elements such as blood echoes, weapons, health vials, molotovs, and of course the monsters! Including mini bosses and a single Final Boss card who's effects are apparent throughout the entire game. For example, the Vicar Amelia boss card, cuts players health's down from the maximum of 8, to the new maximum of 6 during the entire game no matter what other cards are played. If you have a card that says return to Max health, your new Max health is 6 which makes the game harder but also makes you think more strategically, and you have to ask yourself that one question each turn "Am I willing to take the risk?"

The payoff as in the video game, is sweet and the fall also as in the game, is bitter, especially if you took that chance whilst holding unbanked blood echoes.

My only issue with the game is that I believe there could have easily been some form of the game that allowed for just two players, but instead Myself and others like me on the internet have to come up with hosuerules, and be careful not to take away the fun of the game, as well as being careful not to drift to far from the original rules so that it doesn't become too easy. Because again, where's the fun in that?

I highly recommend this game and it's expansion to those who have the friends willing to play and not lose their sh*t when things don't go their way :')