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The Spy Who Dumped Me (2018)
The Spy Who Dumped Me (2018)
2018 | Action, Comedy
Mila Kunis and Kate McKinnon make a good team (0 more)
Not enough comedy (1 more)
Drags on way too long
More action spy movie than comedy
In recent years, whenever I go to watch a comedy at the cinema, I come away totally disappointed, and end up going off on a rant about the state of movie comedies these days when I review them afterwards. Mostly, these movies have a very simple plot premise, which they then just try and plaster over with a tonne of gross out scenes or poorly written 'comedy' set-pieces. Other times they feature a bit more story and plot, with the humour being more of an add-on. The Spy Who Dumped Me veers more towards the latter, ending up as more of an above average action spy movie than a comedy.

Mila Kunis is Audrey, celebrating her birthday in a bar. Only her celebrations have been ruined somewhat by the fact that her boyfriend Drew (Justin Theroux) recently dumped her. By text! She's with best friend Morgan (Kate McKinnon), and as they complain about Drew, we see that he's in a spot of bother of his own over in Europe - taking out bad guys in a market shootout, getting chased through somebody's apartment while the owners watch TV, jumping out of a window onto a truck, and casually strolling out of a building as it explodes behind him. But when Audrey sends him yet another text, this time threatening to burn all of his stuff, Drew quickly gets in touch with her. Turns out that a small trophy in among his little box of dirty undies and other possessions is the key to saving a lot of people, and the bad guys want to get their hands on it at all costs. So, Audrey and Morgan unwittingly become involved in the world of spies and villains, traveling around Europe and bumbling their way through all manner of problems to ensure that the trophy finds its way into the right hands.

As mentioned earlier, every effort has been made to make sure that this is a high action spy movie along the lines of the Bourne and Mission Impossible movies. The aforementioned escape from the bad guys, a huge restaurant shootout, a deadly villain, a high speed street chase involving cars, motorbikes and guns, not to mention almost as much double crossing/who can you trust shenanigans than MI: Fallout recently, are all present and presented really well. All the while, Audrey and Morgan bring lighthearted relief and humour to it all. Kunis and McKinnon doing exactly what we're used to from their separate movie comedies but coming together here as a really likeable team and with a good supporting cast too.

Overall, The Spy Who Dumped Me isn't too bad, but it isn't too great either. It also seemed to drag on way too much for my liking and I would have preferred a much tighter movie, with a few more laughs. Still fairly enjoyable though.
  
Once You Go This Far
Once You Go This Far
Kristen Lepionka | 2020 | Mystery, Thriller
9
9.0 (1 Ratings)
Book Rating
Probably my favorite book in the series and that's saying *a lot.*


Private investigator Roxane Weary is out for a stroll when another hiker, Rebecca Newsome, falls to her death on a nearby trail. Her daughter, Maggie, doesn't think it was an accident, and she hires Roxane to look into the the incident, believing strongly that Rebecca's ex-husband, Keir, a former cop, was responsible. Roxane learns quickly that Keir is a bit of a jerk, but did he kill his ex? Roxane soon finds herself driving between Detroit and Canada, following the path of Rebecca's last days. Soon she's embroiled in the Fellowship, a mega-church founded by Joel Creedle and talking to Constance Archer, a wealthy businesswoman who is now running for office. Roxane's running herself so ragged she can barely make time for herself, let alone Tom, her sometimes romantic interest. Not to mention, things are heating up in her case, and she may find herself in danger, yet again.


"Only bad things happened when it was cold out, as it was becoming now."


This is one of the best detective serious out there, hands down, and I wish that Kristen Lepionka and Roxane Weary were household names. I adore these books and this one may be my favorite yet, which is high praise, as I've loved every book since the first.


"That was the thing about mysteries--no one ever deviated from the routine until the moment they did."


Roxane is her own person--a witty, intelligent private investigator who, oh yeah, just happens to be bisexual (and not a side character or the villain of our tale). Book four finds her working on a perplexing case, but also dealing with some personal growth: having to confront emotions and relationships, dreaded words in Roxane's world. I loved the balance of the mystery and Roxane's personal life in this one.


"Not knowing was hard for me. It always was."


Reading these books is like falling back with familiar friends--Lepionka captures Roxane and her crew perfectly: her brothers and mom; her on again/off again boyfriend Tom and ex-girlfriend, Catherine; her work partners; and more. She expertly portrays Roxane's wonderful sarcasm and her inability to commit. Here, we see Roxane dealing with a bombshell about her father's past--poor Roxane: she can never quite escape the shadow of her father, a former cop.

But, of course, we also read for the mystery, and this is a great one--Lepionka takes us in the world of an Evangelical church while delving into Rebecca Newsome's past, her relationship with her daughter, Maggie, and the many secrets Roxane uncovers. She also throws in Rebecca's wonderful spunky elderly neighbor who keeps things lively. This was an excellent mystery that kept me guessing (and worrying for Roxane's safety)--it's timely, interesting, and suspenseful.

Highly recommend this book and the entire Roxane Weary series. 4.5 stars.
  
Sonic the Hedgehog 2 (2022)
Sonic the Hedgehog 2 (2022)
2022 | Action, Adventure, Comedy
Knuckles (3 more)
How detailed the special effects are
Most of the action sequences
Jim Carrey
Anything involving any human character that isn't Robotnik is just awful (0 more)
Sonic the Hedgehog 2 is a bit of a weird sequel. It improves upon the original film in just about every way, but it also features some of the most unbearable material in any film released so far this year.

Dr. Robotnik (Jim Carrey), who is now bald and sports a mustache that is almost 100% video game accurate, hatches a plan to escape The Mushroom Planet and return to Earth to get his revenge on Sonic. As his plan unfolds almost exactly as he planned, Robotnik encounters a red echidna named Knuckles (voiced by Idris Elba). With a deep rooted history, Knuckles also has Sonic in his vengeful sights but also believes Sonic knows where the Master Emerald is; the seven Chaos Emeralds unite to form the Master Emerald (they existed separately in the games).

Meanwhile, Sonic has been trying to use his super speed as a hero on Earth. As Robotnik and Knuckles arrive and gang up on him, Sonic is saved by a fox with two tails named Miles Prower; better known as Tails (voiced by Colleen O’Shaughnessey). Sonic and Tails team up to try to find the Master Emerald before Robotnik and Knuckles as they travel around the world searching for something that Sonic always believed was just a myth.

It seems like the general consensus about the original Sonic the Hedgehog film was that there wasn’t enough Sonic. In the sequel, the Sonic sequences outweigh anything revolving around any human character that isn’t Robotnik. However, this doesn’t change the fact that just about anything that isn’t entirely focused on Sonic, Tails, or Knuckles is just outright trash. Tom (James Marsden) and Maddie (Tika Sumpter) travel to Hawaii for Maddie’s sister Rachel’s (Natasha Rothwell) wedding. Tom spends most of his time trying to impress Rachel’s fiancé Randall (Shemar Moore) and his groomsmen; who are all generic machismo obsessed characters.

The two sisters, Maddie and Rachel, end up out classing an entire army of federal agents in the second half of the film with the only reason being that the bride was scorned on her wedding day. The human characters in these two Sonic films seem to be trying too hard. It may just be the way they’re written because Wade (Adam Pally) is seriously dumber than anything just because.

That’s not to say the humans don’t serve their purpose. Sonic the Hedgehog 2 is mostly about family; discovering that you’ve been a part of one all along and figuring out that you can choose who is a part of your tight knit group whenever you’re away from home. Most of the characters are trying to find their confidence; Sonic finding his footing as a hero and Tails learning to be a confident adventurer. Even though some may view you as a, “weird freak,” those unusual quirks that are unlike anyone else are what make you unique. It basically feels like Sonic is a teenager here. He’s technically still a kid, but he’s at that age where he feels like he’s an adult and wants to be treated as one.

The dance fight sequence is probably raising a few eyebrows here. The sequence begins as a train wreck since it seems to highlight the only reason they put people in movies where a CGI creature is the star; to act like a donkey that’s dressed as and acts like a clown to try to get laughs. Naturally the dance fight begins as a pile of puke with very few redeeming qualities until it suddenly isn’t. Seeing Sonic and Tails together even if they’re just dancing to Bruno Mars just unlocks these pivotal moments of your childhood.

While this doesn’t work for most, it is an element Jim Carrey has always thrived in. Carrey recently said in interviews that he is looking to retire from acting. If this is his last film or one of his last, then Robotnik is the perfect send off for the Canadian born actor. Carrey is completely hamming it up as Robotnik. His performance is over exaggerated, outrageous, and over the top and you can tell that Jim Carrey is having a blast the entire time.

Audiences are going to love Knuckles. He takes dialogue at face value and is far too serious, but his ignorance regarding how things work on Earth is what makes the character so entertaining. The entire snowboarding sequence down the mountain where Sonic is dodging lasers is pure cinematic bliss and the Sonic and Knuckles fight in the temple is straight out of the second and third Sonic the Hedgehog video games. The final twenty minutes of the film including the after credits sequence are stunning and goosebump-inducing. Robotnik is menacing, Sonic and his friends unite in a formidable way, and it’s a visual feast with solid writing. Apart from a few sequences that were likely done during crunch time, the CGI in Sonic the Hedgehog 2 is top notch. Sonic’s wet quills after he falls in the lake at the beginning of the film as well as the sand granules after him and Knuckles wash up on the beach near the end of the film are prime examples of how detailed the special effects can be.

Sonic the Hedgehog 2 embraces the nostalgia of Sega Genesis and the essence of the 90s with a film that is fun for absolutely everyone of all ages. Audiences will adore the new characters, the action is a memorable throwback to what we loved about the games the films are based on, and the special effects are top notch. Even with its flaws, Sonic the Hedgehog 2 may be the best video game adaptation ever.
  
Hit the Silk!
Hit the Silk!
2021 | Bluff, Card Game, Deduction, Party Game
Ok here’s the deal. You and your buddies have gone in deep with the casino and they are out to ice you if you don’t pay up. You have secured the funds to repay your debts and have hijacked the plane needed to get back to settle up. There’s just one problem: there are 3-6 of you and only 2-5 parachutes on board this plummeting aircraft. With whom to ally and can you make it off the plane with enough parachutes and money to make this run worth it?

Hit the Silk! is a semi-cooperative game about hidden information, strong and weak alliances, bluffing, and negotiation in the skies where the plane WILL go down. Players will be trading information with others in order to figure out which players they will unite with and which they will deceive to win the game. Not all players can win, and some players may not even survive the flight. WHO DO YOU TRUST?

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. For this preview I will be describing the Standard game mode. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, place the Altimeter board on the table and set the needle to the correct altitude per number of players. The card organizer board is setup near the Altimeter with the Flannel cards on the Laundry space, the draw deck on the left space, and the discard pile between the two. Four cards are randomly placed face-down onto the Lockbox space on the Altimeter board, and six cards are dealt to the players. They will choose four to keep and discard the other two. Place all remaining components on the table. A first player is chosen and the game is setup to begin!
On a turn a player may do any or all of the following: Change a card, Take actions, Trade with another player. To change a card the current player will choose one card from their hand, either discarding face-up to the discard pile or to the Laundry if it is a Flannel card, and then drawing a number of cards pertaining to the altitude level on the Altimeter board (the higher the plane the less cards can be drawn). The player chooses one card to keep and discards the others.

Many cards will be action cards, so during a turn the active player can use as many action cards as they wish. To take an action the player simply notes any altitude adjustments printed on the card, adjusts the Altimeter needle by that much, then plays the card for its action. Some action cards allow players to Steal cards from another player (blocked by a Knife card), Spy another player’s hand, Handcuff two players together (or a player to a briefcase of money), use Key cards to unlock Handcuffs or to pilfer one card from the Lockbox on the Altimeter board, Poison another player (cured with the Antidote card), kick a weapon out of a player’s hand by using a Kung Fu card, or blatantly attacking a player by using both a Pistol and a Bullet card. Players will take one wound from the first bullet and will be permanently slain by taking another bullet wound.

The final action that can be taken on a turn is trading with another player. This is a risky action to take as players are not bound by their verbal agreements. Therefore, a player may offer to trade a Bullet and a Knife in exchange for a $10,000 and a Key card. However, neither player is REQUIRED to trade these exact items during the trade, and alliances weaken over trade disputes.

Intermittently throughout the game, as altitude drops, players are given the task to vote whether to keep flying or to hit the silk (which means to jump out of the plane with a parachute in hand)! Should players vote by majority to continue playing the game keeps going as before. If the players vote by majority to hit the silk!, then all players with parachutes reach the ground safely and pool together their money in hopes of reaching the goal amount determined at the start of the game. Those who jump without a parachute sadly perish, but those who are able to stay on the plane without being handcuffed to a jumping player may attempt the very difficult task of landing the plane (which involves the dice shown, but I will let you discover the method on your own).


Should the landing party have gathered enough money to pay the debt, those players win! If the player lands the plane correctly they win! If a player dies, well, they lose.
Components. Again, this is a prototype copy of the game, so components shown are probably going to look differently as the result of a successful Kickstarter campaign. That said, I want to first applaud Escape Plan Board Games for their usage of “eco-conscious production.” The component materials we received are certainly unlike any I have felt or played with in the past. They feel different, and I assume it is due to this new eco-friendly material they are using. I also want to point out the art style of Hit the Silk! It is fabulous and definitely gives off that jetset vibe. I love it! I do hope the dice will be getting an upgrade in the final version, as stickered dice are rarely in style. I have not seen or heard of any plans for upgrades or final components, but I hope a nice eco-friendly upgrade option exists for this game.

So here’s the rub. I truly like this game quite a bit. I do have issues with player elimination games, personally, because for whatever reason I am always the first to be targeted for elimination. While it’s funny at first, I despise having to be left out of the rest of the game. That said, I still very much enjoy this game. Yes, I don’t like being targeted, but I am able to take one for the team, and then ask players to try a different strategy the next playthrough. Being able to make loose alliances and just break trades by giving the other player two Flannels instead of the Parachute and Key is just fun times. I enjoy the ever-decreasing altitude of the plane that stresses players to get things done quickly without having the needle dip too far for comfort. I like that a lot.

I wish the dice were used more in the game (at least in Standard mode), as I love nice chunky dice, but I can look past this because the rest of the gameplay is so solid. I still have yet to figure out the best way to use the Handcuffs, but the weapons and Kung Fu are just so ridiculous and amazing simultaneously that I like using them as soon as I get them in hand. So if you, like me, have a hole in your collection for a game taking place in the skies featuring a gang of casino-chased hoodlums, then I urge you to take a look at Hit the Silk! Just know that if you handcuff yourself to me, you can bet on me making some very inappropriate comments.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
Another film ruined by Endgame's splendour
Contains spoilers, click to show
The Rise of Skywalker

Some endings are welcomed whilst others are heart-breaking and sudden, then there is this movie that closes a curtain that’s older than my very bones. In the time from 1977 there has been highs, lows and Jar Jar Binks a plenty and lots and lots of toys, lunchboxes and soap sets in all shapes of droids. The film itself opens and quickly reintroduces all the main characters and sets up the plot lines for each person and they embark on a path that is destined for them all to meet later. Kylo Ren is on a solo Gooniesesque mission to retrieve something darker than One Eyed Willies rich stuff with the aid of a Toblerone shaped virtual map. Helmetless and emotionless he encounters the Emperor you in fact is not dead but just chilling out with many engineers, Sith corpses and a big evil throne that he may use to do dark side Sudoku. Kylo Ren must kill Rey and then he and Palpatine might both crack a smile and take turns on the evil throne as all powerful rulers.
Is it a bird? Is it plane? Well its half bird in name alone it’s the Millennium Falcon doing what it does best and being chased and escaping for the numerous time but this time they are light speed jumping even though they are told not to, naughty naughty. Po and Finn get some gossip and head to the planet the Rebels are all hiding on to share their news. Enter the heroine its Rey in a new outfit and floating up high but failing to entice the Jedi spirits to appear but why would they this early on in a film. The hero’s all use the gossip from the Empire spy and Rey, Finn, Poe, Chewbacca, BB-8, and C-3PO depart in the Millennium Falcon. Space trip!!!
They head for a Space desert that is like Mardi Gras with sand, it’s so lucky that these sandy terrains are common in space like they are common on Earth as Star Wars loves these arid landscapes. They get into a scrape as they always seem to do but with Stormtroopers being inept and despite being airborne, they now fail on both land and air to do anything other than being a source for explosions. C3-PO finally gets the chance to be of actual use but in his golden and splendid way he is unable to translate a Sith message orally and it remains unheard and unseen in his memory banks. Kylo Ren mentally Skype calls Rey and she forgets to turn off her location settings and he turns up. In the ensuing melee Rey turns up the bad ass levels and destroys an Empire ship containing the Wookie we all fell in love with Chewbacca. In a big fiery furball of fire he is gone, Rey is beside herself with regret and they all escape on board Not the Millennium Falcon. Another planet another mission to add to the collection sees the group hoping to find a brain surgeon to extract the Sith message from C3-PO. On planet Jim Henson we see a large collection of weird and wonderful puppets and cosplay experts. The downside of the brain surgery is it will format C3-PO to the factory settings so he can learn to be annoying to everyone all over again. A little shaved Mogwai turns out to be the master surgeon and he completes the job easily enough and they retrieve the message, but the worst fears are realised as C3-PO remembers no one.
From the furry flames Chewbacca, we find out is not dead but merely being pampered in the Empires many hair and nail bars. Sensing this fashion disaster waiting to happen Rey organises a rescue mission and they break into the Star Destroyer with relative ease until Poe, Finn are caught and assigned to death. Rey is on her own mission and breaks into Kylo Ren’s bachelor pad and has a look around and gets the Sith dagger and another Skype call from Kylo Ren is taken where he tells her some missing parts of her childhood and about her true lineage as a pesky Palpatine. The age-old Star Wars family is not who you think it is trope is wheeled out once more. Learning from her previous failures of her location services she refuses to tell Kylo but when the melted helmet of the original absent father Darth Vader falls at Kylo’s feet he knows she is in his room. Enraged in case he left any interspace porn lying around his room he quickly makes a run for his awesome ship.

With certain execution facing Poe, Finn and the now unlucky Chewie and the blasters set to wipe them out General Hux turns Rouge One and saves the heroes at the last second. With his turncoat and spy status ensured he shows his true childish colours and he wants Kylo Ren to lose because he has longer and hair on the darker side of black (maybe). Before allowing them to escape he asked for a blaster wound to give his story of them overpowering the guards some weight, surely a fool proof plan with your boss being able to mind read. He takes a blaster to the knee before hobbling to explain himself before being shot as the traitorous Rebel scum he is. If only he had lived long enough, he may have seen his wish come true. They well-travelled hero’s travel to space Astoria for another Goonies part of the quest where they see the remnants of the second Death Star and use the dagger doubloon to perfectly line up where the way finder is located. A big source of luck as the waves that engulf the planet and are crashing all around the wreck of the Deathstar have avoided any damage over the years. It’s deemed impossible to traverse the giant waves until morning but when Rey sees her opportunity she sails over the waves with relative ease while the rest of the heroes are chatting to a local about zero hour Strom trooper contracts and a lack of a good sickness benefit policy. As Rey makes it to the wreckage, she is met with Kylo Ren and they have a lightsaber battle after he smashes the way finder and asks her to join him in getting rid of Papa Palpatine and being the Sith power couple. Kylo seems to be building up the anger in Rey and trying to temp her to give in to her rage. Some great action shots and some force leaps make this a memorable fight scene until Leia ‘force times’ Kylo distracting him enough for Rey to become the victor. This is the last stand for Leia as she gives up the ghost and therefore becomes one of those ghost Jedi figures. With a sudden change of heart and with the wound barely open Rey uses her force healing abilities to fill Kylo’s hole right up before stealing his ship and leaving him stranded on Goonieland. With all this free time Kylo throws away his lightsaber and becomes Ben Solo once more and squeezes in a catch up with his old dad Han in dreamworld or memoryland.
Rey is now on a mission to destroy the Sith and the Emperor on the hidden planet now she has the map but only after setting Kylo’s sweet spaceship on fire and then realising her error. This impulsive nature may be leading to the dark side!! She heads to Exegol the Sith planet just as Palpatine is setting his sights on getting on with ending the Rebellion once and for all. If a job is worth doing its worth doing it yourself and orders the destruction of planet by a weapon that’s on each Star Destroyer. When Rey catches up with the Emperor, he is happy to see her and he invites her to strike him down, probably to become more powerful than we can imagine. Rey leaves a trail of cosmic breadcrumbs and she is followed by the resistance and they have a plan to take on the Final Order by destroying a central communication tower, so again a rather simple way to stop some heavy duty weaponry; the old classics are the best!!! It becomes a bit Star Wars of the Rings with space horses appearing and galloping to the rescue, not since the ill-fated days of the Phantom Menace has wildlife shocked me in such a manner. Back to the will she, won’t she, Rey and the Emperor are still wanting different things and Palpatine has invited the ghosts of Sith past to witness his greatest triumph. Rey has a choice of lightsaber’s due to Leia giving her an extra, maybe there was a reason for this!! Oh, wait Ben Solo has arrived lightsaberless what a stroke of luck!! Palpatine has had enough and he decides to drain both the Jedi’s of their life force and levels ups and gets back to rage mode and gets his lightning on. He dispatches Ben and then takes out the full resistance fleet with an impressive lightning show. Rey in her weakened state finally perfects the connection with the Jedi spirits that she failed at early in the film. Armed with the x-factor of crossed lightsabers she pushes the Emperor back and turns his own electricity and his face is melted off Raiders of the Lost Ark style. Ben then comes back into the mix and repays the force healing from earlier and gives Rey the gift of life followed by a kiss. This is a kiss of death literally and he fades away into nothingness. In scenes not seen since the Avengers help arrives when all hope is gone, and the fight is won by the good guys again.

I felt that this film was too fast paced and had too many storylines that were quickly explored and this was at a detriment to what could have been. Maybe on repeat viewing there will be the chance to slow down and explore the potential of the film. Some scenes were for the older generation and some were for the newbies to the galaxy far, far away and this again was at a cost to the whole experience. This all being said the watch was enjoyable and had its genuine emotional moments and humour was used to break the tension at times with C3-PO having a few choice lines for once.
  
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Alice (12 KP) rated Revenger in Books

Jul 3, 2018  
Revenger
Revenger
Alastair Reynolds | 2016 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
What can I say about <i>Revenger</i>?

It was my first ever Space Opera and it has opened my eyes to a whole new genre.

It was my first ever Space Opera and it has primed my taste-buds for more.

It was my first ever Alastair Reynolds and now I want more.

Revenger itself was amazingly well written. As mentioned above this was my first book from Alastair Reynolds and it was just the kind of book I could get into again and again; the writing style flowed with a shocking ease and the plot line was very Firefly-esque with a hint more action and a smidge more ‘oh-shit’ factor.

Revenger follows the story of Adrana and Arafura Ness – two sisters from Mazarile whose sick father had made some very poor choices in business – as they embark on a journey into space to end all journeys.

It begins with Adrana convincing her younger sister Arafura to escape into Neural Alley for a reading by Madam Granity. There’s aliens, robots and weird looking men with bad attitudes and then there’s Captain Rackamore. Pol Rackamore is the captain of the Monetta’s Mourn – a sunjammer spaceship – and he’s in need of a new Boney on his ship as his current one is getting too old to ‘read the bones’ and I mean that in the literal sense of the word.

Adrana convinces Cap’n Rack to take both her and Arafura on board the Monetta in the position of new Bone Readers (with the aide of Cazaray the current Boney) and that is where the story really begins. We’re introduced to the rest of the crew and the Monetta sails off into the Empty in search of baubles. As they sail towards their first bauble Arafura becomes a lot closer to the rest of the crew while I feel that Adrana is doing her best to stay away from them all even though she’s front and center.

Story progresses and little hints are dropped about Bosa Sennen and Cap’n Rack’s long lost daughter. There’s several shocking deaths, a mad woman, a kidnapping or two and a young girl bent on revenge.

Around the mid way mark Arafura changes, subtly at first and then a lot more drastic and she becomes Just Fura. This is where the story becomes a lot darker and a lot less like Firefly and a lot more like the Firefly from hell; the second half of this book is based around Fura getting Revenger on Bosa Sennen for what she did and the things that Fura puts herself through to get where she needs to be? She started off as a little timid and shy but after the 50% mark she changed completely and became hard and unyielding.

You know how they say that the future is bright? That brightness is swallowed by the Empty and the future is dark and full of terrors (oh yeah I went there) there’s a doctor with a God complex, a father with a total lack of regard for his daughters, a totally bad ass soldier robot with logic barricades and all sorts of other people.

I think I loved the world building the most about Revenger it was such a smooth transition from place to place and from time to time that it was almost seamless; my second favourite thing was the characters – hands down they were some of the best characters I’ve ever read and I’d love to see if AR takes this book any further as it was seemingly left open for another book but we shall see.

The book gave off a distinctly pirate feeling but with the space element it felt more like Firefly than it did Pirates of the Caribbean which as a fan of both was saying something. Pirates sailing the high skies rather than the high seas! Some of the characters left much to be desired – Bosa, Adrana and Dr Moonface I’m looking at y’all – but the likes of Rack, Prozor and Paladin more than made up for them.

The dialogue was great and the story wasn’t overly scientific which sometimes can be an issue for me, I like my books to be a little less science fact and a bit more science fiction but with Revenger, I felt like AR was giving us regular folk an explanation without going overboard on the description.
  
The Invisible Man (2020)
The Invisible Man (2020)
2020 | Horror, Sci-Fi
When the trailers for this landed I knew I needed to see it, despite a large reservation it looked good and I was excited to see what they'd done with the story.

Cecilia has made the break from her abusive boyfriend and is trying to retake her life. It isn't easy when she's worried he'll be waiting for her or following the people she knows. That all changes when her sister tells her that he's been found dead, she can finally come out of hiding.

It's liberating, but she soon feels like his death might not have been as final as everyone thought. The creak of a floorboard, a noise in the next room, she's not alone. As terrible things start to befall her can she prove there's something to her claims or will everyone just think she's lost her mind?

I was not disappointed by this film, it really was a thrilling watch. It amazed me that you can achieve things like this on a (relatively) teeny tiny budget. I haven't seen or gone looking for details on how they did the invisible bits of the Invisible Man yet but my first instinct would be a morph suit and some wires (if you know please do let me know in the comments)... I'm guessing that inventing a real invisible suit was definitely out of their budget.

The effects never looked bad, there was one moment where it didn't entirely look real but that was during the very first physical interaction with him and I'm inclined to put it down to my surprise. I do want to go and see this again though so we'll see how it fairs then. I'm going to skip to another topic that crosses with this one...

The scares... normally I find horror films with obvious jump scares easier to deal with, it's a classic, and mainly predictable, device. There were a lot of times I was scared during the screening, but not in the way I expected. Those jump scares were there and I was feeling rather confident I'd do fine... I didn't do fine. They managed to scare me in a way I've never quite experienced before. Even the moment we see in the trailer where Cecilia is peering out of the attic got me. The build up to all these moments and the anticipation made them so much more than simple jumps and that really impressed me. The moments where he's revealed from behind his invisibility blend in really well with everything despite the fact your brain is telling you it isn't possible... or is it?!

I loved the camerawork. You'd pan out to an empty space and wonder if it was really empty, a doorway, an empty corridor... the way we zoom out to view the whole room with the realisation that he could be anywhere is an excellent way to make the audience as paranoid as she is.

When Cecilia makes her escape from Adrian she is taken in by James and his daughter Sydney, played by Aldis Hodge and Storm Reid. The dynamic the three of them have together is great, James is such a strong person when it comes to trying to help Cecilia get back to a normal life. That was a great thing to see and Hodge plays it perfectly. I'm also relieved that in the whole film we're never made to see a romance between the two, it's friendship and survival, nothing more.

Elisabeth Moss in the lead role had been my initial hesitation, I'm not really a fan. She was good, if she hadn't been I wouldn't have enjoyed the movie so much, but I felt like she managed to make Cecilia a little too manic at times. Occasionally that worked, and since I saw the film I've been wondering what sort of difference it would have made had she not been that way.

I liked that there were nods to things throughout the film, those little references were fun to look for but I wish they'd kept it out of the trailers. The bandaged man had no context in the trailer apart from a little flag for people who know previous versions. I can see trying to appeal to them with it but I'm not convinced the rest of the trailer would have anyway so what was the point?

The Invisible Man was much more that I had hoped for, it created so much suspense out of an empty room and some clever angles that I was just ever so slightly paranoid by the time I got home.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/the-invisible-man-movie-review.html
  
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Jamie Towell Cook (13 KP) rated the PlayStation 4 version of Resident Evil 2 (Remake) in Video Games

Apr 6, 2020  
Resident Evil 2 (Remake)
Resident Evil 2 (Remake)
2019 | Horror
September 29th 1998
Raccoon City, home to the worlds leading pharmaceutical company, the Umbrella Corporation. This is the day that the city and its inhabitants would never forget.

It's been 21 years since the original release of the second installment of the Resident Evil franchise and I can honestly say time (and Capcom) have been incredibly kind to this game. Using the new RE engine that we saw in Resident Evil 7, this remake of what was already a legend of a game, gets a complete modern makeover. Now it's not just the graphics that have been pushed into the modern era: Capcom are a company who grows and learns and they have obviously listened to a lot of fan feedback. The controls are very similar to early installments of the game such as RE4, RE5 and RE6, giving you the over the shoulder perspective and the ability to aim freely, unlike RE5 and 6 though they have managed to amp up the scare tactics, taking Resident evil all they way back to its roots of being a survival horror game and not an action game (*cough, cough* RE4, 5 & 6).

The game story, if you don't already know, or are just too young to have been around for its original release, centres on two characters who by chance both meet at a gas station on that fateful night just outside the city limits. There is the rookie cop, Leon S. Kennedy, who, unluckily for him has decided to enroll into the RPD (Raccoon Police Department) or you can choose College student, motorcyclist and all round badass Claire Redfield, who has gone to Raccon City to find her brother, Chris. Who fans are bound to know if they have played basically any of the other titles out there.
  Soon after Leon and Claire arrive this gas station (separately), both soon realize that there is something very strange happening. Upon investigating, they soon find out what that is.
  Yep, zombies!
  Now any normal people out there at this point would be running as far away as possible leaving a trail of wee behind them as they did so, that is if you aren't eaten first. However Leon and Claire hop in a car a decide heading into the city is the best course of action (SERIOUSLY??) Anyways, that's how the story sets its pace and trust me when I say, wear clean underwear when you start this game and maybe change them a few times because Capcom have learnt how to use those scare tactics quite effectively now. So fasten your seat belts, kids, it's going to be a bumpy night!

The story remains essentially the same as the original from 1998: things have been moved around slightly and some cut scenes extended but it does stay true to the masterpiece that it was for its day and age. Obviously now though, the graphics are just a beauty to behold; both Claire and Leon look amazing in their HD splendour, and the police station entrance, which has got to be the most iconic moment of the game, will take your breath away.
  Although why Raccoon City has the world's most fancy police station is beyond me...
  Not only have our protagonists and surroundings had the HD makeover but so have all the enemies too. Zombies, zombie dogs (Why just dogs though) and other abominable creatures that are lurking in the shadows also look truly amazing as well.

Now back in the day when Resident Evil 2 first came out it was spread out over two discs. One disc solely focused on Leon's series of events and the other on Claire's. The game's story was split into two different versions: you had Scenario A and Scenario B. Basically if you played A as either character then B would be what the other character was doing at that same time. The remake follows the same principle, allowing you to play through two different sequences of events. Completing all scenarios will give you access to the true ending and the fourth survivor mini story. The fourth survivor follows the story of an Umbrella secret service agent known as HUNK. The fourth survivors tale begins in the sewers of the forsaken city and is essentially a mini mission to escape to an extraction point and flee the city.

In addition to the main game and fourth survivor mode, there is also another mode called Ghost Survivors. Ghost survivors tells the story of different characters that are encountered in one way or another throughout the main games story and is a `what if` telling of events from their perspectives. The game play itself follows the same principles as fourth survivor mode in that timed, get from point A to point B kind of style. By playing through these modes you can unlock some extremely random accessories to make the modes more interesting.

For me, Resident Evil 2 was one of the first survival horror games i had ever played back on the PS1. I have some very fond memories of playing this game and of teaching my little brother how to play this game as well. I had my doubts when a remake was announced but i can honestly say without a shadow of a doubt that this remake is a work of art. Doing more than justice to its original and even surpassing it.

This is a title that should most definatley be in any gamers arsenal.
  
Mary Poppins Returns (2018)
Mary Poppins Returns (2018)
2018 | Family
Disney knocks it out of the park
It was 1964 when the world was introduced to a practically-perfect British nanny in Walt Disney’s Mary Poppins. Back then, Julie Andrews starred as the eponymous character alongside Dick van Dyke and David Tomlinson. It was an instant hit and became one of Disney’s most-loved feature films.

That is, by everyone apart from the author of Mary Poppins, PL Travers. So incensed by what she felt was Disney’s misunderstanding of her source material, she banned all future work with the studio.

So, 54 years later and with Travers’ estate finally agreeing to a sequel (I wonder how much Disney executives had to pay for that), we get a sequel that no-one was really asking for. Mary Poppins Returns brings the titular character back into the hearts of newcomers and fans alike, but is the film as practically-perfect in every way like its lead? Or is it a bit of a dud?

Now an adult with three children, bank teller Michael Banks (Ben Whishaw) learns that his house will be repossessed in five days unless he can pay back a loan. His only hope is to find a missing certificate that shows proof of valuable shares that his father left him years earlier. Just as all seems lost, Michael and his sister Jane (Emily Mortimer) receive the surprise of a lifetime when Mary Poppins (Emily Blunt), the beloved nanny from their childhood, arrives to save the day and take the Banks family on a magical, fun-filled adventure.

Emily Blunt as Mary Poppins? You’re right to be sceptical. After all, how can an American actress bring to life a character so quintessentially British? Remarkably, she does it, with a cracking British accent to match. Blunt is, as she is in all her films, picture-perfect and oozing charisma. In fact, the entire cast is fabulous with the likes of Colin Firth and Meryl Streep joining the party as a sneaky bank manager and Mary Poppins’ cousin respectively. We’ve also got Julie Walters popping up every now and then as Ellen the housekeeper.

The new Banks children are absolutely wonderful. Pixie Davies, Nathanael Saleh and Joel Dawson show a range of emotions that would make seasoned actors blush, but here they thrive and look like they were having a blast. And that’s a trait clearly shared by the entire cast. Lin-Manuel Miranda’s plucky lamp-lighter, Jack, is obviously having the time of his life and this makes the whimsical nature of Mary Poppins Returns even more apparent.

In its hey-day, Mary Poppins was a technical revolution. Mixing live-action with colourful animation made the screen burst alive with imagination. Of course, special effects have moved on in the 50+ years that Mary has been away from our screens, but you’ll be pleased to know that each sequence feels just as magical.

From under the sea adventures to topsy-turvy houses, the ‘action’ scenes are beautifully filmed by director Rob Marshall. One scene in particular, involving hundreds of lamp-lighters is absolutely astounding and exquisitely choreographed.

The finale is typical sickly-sweet Disney, but in a movie populated by cartoon penguins, Irish dogs and the meaning of childhood, why shouldn’t it be?
The setting of Depression-era London lives and breathes before your very eyes. The CGI and practical effects used to create the capital in 1935 is astonishing, and testament to the teams behind the film. That £130million budget was clearly very well spent.

Then there are the songs. We all know the masterpieces from the original, but will there be any here that children will still be singing along to when they grow older? That’s debatable, but there are three or four that have the potential to be future classics. Look out for Trip the Light Fantastic, which makes up part of the film’s best scenes.

The finale is typical sickly-sweet Disney, but in a movie populated by cartoon penguins, Irish dogs and the meaning of childhood, why shouldn’t it be? The world is filled with such atrocities, it’s nice to sit back, relax with the family and enjoy a film that allows you to escape into your own imagination.

Any downsides? Well, while the pacing is nearly spot on, there’s no denying that Mary Poppins Returns is a long film by family film standards. At 130 minutes, it feels like this sequel is perhaps more for fans of the original than the children that the older film was clearly made for.

But these are small gripes in a sequel that pleasantly surprises on each and every turn. While lacking in the typical Disney poignancy, the film’s message is read loud and clear. There’s no doubt that Mary Poppins Returns is yet another hit for the studio and you’re sure to leave the cinema with a huge smile on your face. Mary is back and she means business.

https://moviemetropolis.net/2018/12/23/mary-poppins-returns-review-disney-knocks-it-out-of-the-park/