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Sarah (7800 KP) created a post in Bookworms

Apr 3, 2018  
A couple of years ago Goodreads posted a list of their 100 Books to Read in a Lifetime, as voted by users. We may have moved on a little, but personally I think this list still stands.

What do you think? How many have you read?


1. To Kill a Mockingbird - Harper Lee
2. Pride and Prejudice - Jane Austen
3. The Diary of Anne Frank - Anne Frank
4. 1984 - George Orwell
5. Harry Potter and the Philosopher's Stone - JK Rowling
6. The Lord of the Rings - JRR Tolkien
7. The Great Gatsby- F Scott Fitzgerald
8. Charlotte's Web - EB White
9. The Hobbit- JRR Tolkien
10. Little Women - Louisa May Alcott
11. Fahrenheit 451 - Ray Bradbury
12. Jane Eyre- Jane Austen
13. Animal Farm - George Orwell
14. Gone with the Wind - Margaret Mitchell
15. The Catcher in the Rye - JD Salinger
16. The Book Thief - Markus Zusak
17. The Adventures of Huckleberry Finn - Mark Twain
18. The Hunger Games - Suzanne Collins
19. The Help - Kathryn Stockett
20. The Lion, the Witch and the Wardrobe - CS Lewis
21. The Grapes of Wrath - John Steinbeck
22. The Lord of the Flies - William Golding
23. The Kite Runner - Khaled Hosseini
24. Night - Elie Wiesel
25. Hamlet - William Shakespeare
26. A Wrinkle in Time - Madeleine L'Engle
27. Of Mice and Men - John Steinbeck
28. A Tale of Two Cities - Charles Dickens
29. Romeo and Juliet - William Shakespeare
30. The Hitchhiker's Guide to the Galaxy - Douglas Adams
31. The Secret Garden - Frances Hodgson Burnett
32. A Christmas Carol - Charles Dickens
33. The Little Prince - Antoine de Saint-Exupery
34. Brave New World - Aldous Huxley
35. Harry Potter and the Deathly Hallows - JK Rowling
36. The Giver - Lois Lowry
37. The Handmaid's Tale - Margaret Atwood
38. Where the Sidewalk Ends - Shel Silverstein
39. Wuthering Heights - Emily Bronte
40. The Fault in Our Stars - John Green
41. Anne of Green Gables - LM Montgomery
42. The Adventures of Tom Sawyer - Mark Twain
43. Macbeth - William Shakespeare
44. The Girl with a Dragon Tattoo - Stieg Larsson
45. Frankenstein - Mary Shelley
46. The Holy Bible: King James version
47. The Color Purple - Alice Walker
48. The Count of Monte Cristo - Alexandre Dumas
49. A Tree Grows in Brooklyn - Betty Smith
50. East of Eden - John Steinbeck
51. Alice in Wonderland - Lewis Carroll
52. In Cold Blood - Truman Capote
53. Catch-22 - Joseph Heller
54. The Stand - Stephen King
55. Outlander - Diana Gabaldon
56. Harry Potter and the Prisoner of Azkaban - JK Rowling
57. Enders Game - Orson Scott Card
58. Anna Karenina - Leo Tolstoy
59. Watership Down - Richard Adams
60. Memoirs of a Geisha - Arthur Golden
61. Rebecca - Daphne du Maurier
62. A Game of Thrones - George RR Martin
63. Great Expectations - Charles Dickens
64. The Old Man and the Sea - Ernest Hemingway
65. The Adventures of Sherlock Holmes - Arthur Conan Doyle
66. Les Miserables - Victor Hugo
67. Harry Potter and the Half Blood Prince - JK Rowling
68. Life of Pi - Yann Martel
69. The Scarlet Letter - Nathaniel Hawthorne
70. Celebrating Silence: Excerpts from Five Years of Weekly Knowledge - Sri Sri Ravi Shankar
71. The Chronicles of Narnia - CS Lewis
72. The Pillars of the Earth - Ken Follett
73. Catching Fire - Suzanne Collins
74. Charlie and the Chocolate Factory - Roald Dahl
75. Dracula - Bram Stoker
76. The Princess Bride - William Goldman
77. Water for Elephants - Sara Gruen
78. The Raven - Edgar Allan Poe
79. The Secret Life of Bees - Sue Monk Kidd
80. The Poisonwood Bible - Barbara Kingsolver
81. One Hundred Years of Solitude - Gabriel Garcia Marquez
82. The Time Travelers Wife - Audrey Niffenegger
83. The Odyssey - Homer
84. The Good Earth - Pearl S Buck
85. Mockingjay - Suzanne Collins
86. And Then There Were None - Agatha Christie
87. The Thorn Birds - Colleen McCullough
88. A Prayer for Owen Meany - John Irving
89. The Glass Castle - Jeanette Walls
90. The Immortal Life of Henrietta Lacks - Rebecca Skloot
91. Crime and Punishment - Fyodor Dostoyevsky
92. The Road - Cormac McCarthy
93. The Things They Carried - Tim O'Brien
94. Siddhartha - Hermann Hesse
95. Slaughterhouse-Five - Kurt Vonnegut
96. Beloved - Toni Morrison
97. Cutting for Stone - Abraham Verghese
98. The Phantom Tollbooth - Norton Juster
99. The Brothers Karamazov - Fyodor Dostoyevsky
100. The Story of My Life - Helen Keller
  
Show all 14 comments.
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Angelicalynnn (21 KP) Jul 6, 2018

I’ve read 30 not to bad but still plenty I would love to read!

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iamsara (130 KP) Jul 19, 2018

14 ?

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Abyss
Abyss
2014 | Card Game, Mythology, Science Fiction
I am not a great swimmer. For several years of my life I would avoid water at all costs. I have since grown to love it, but would still freak out a bit if a crab came towards me. I’m kind of a baby like that. I do so love underwater scenes and the wildlife, so I was bound to enjoy Abyss. Throw in some of the most amazing artwork in all of gaming and you have a hit, right?


Abyss is a push your luck, set collection, hand management, fantasy card drafting game for two to four players. In it players are attempting to gain the most Influence Points to rule the underwater kingdom by recruiting allies and Lords, and controlling locations. The game ends once a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled.
To setup, lay out the board, shuffle the Exploration cards (starfish backs) and place in the upper left corner. Shuffle the Lord cards (trident backs) and place the deck in the lower left corner. Reveal Lords to each of the spaces drawn to the right of the deck. This is the Court. Shuffle the Monster tokens and place in a messy pile near the board. Next to these place all the Key tokens. Display the Threat Tracker board with the Threat token on the first space. Shuffle the Location tiles into a stack and reveal the first one. Give each player a pearl in a shell cup and the game is ready to begin!

On a player’s turn they will follow the basic structure of Plotting at Court (by spending pearls to reveal more Lords), Taking One Action (by Exploring the Depths, Requesting Support from the Council, or Recruiting a Lord), and Controlling a Location.

Plotting at Court is simply paying pearls to reveal more Lords at Court.

The action choices begin with Exploring the Depths. This is the push your luck portion of the game where players will reveal cards from the top of the Exploration deck one by one, offer the card to their opponents for purchase (payable to the active player in pearls), and then deciding to continue or take into hand. These cards include members of five allied races of underwater species numbered in strength from one to five and monsters. Fighting monsters is an auto-win and the spoils are what is reflected on the Threat Tracker. If players decide to pass, they will move the Threat token down by one level and improve the treasure won when destroying a monster. Any allies that are undrafted will be sorted by family and placed on the appropriate space on the board.

To Request Support from the Council players will take the entire stack from one family on the board. Again, these are made up of the cards that were undrafted from previous Exploring the Depths actions.

Finally, Recruiting a Lord players will be spending their Exploration cards to combine strength values and family types to appease the Lords they wish to recruit. Players will analyze the strength needed on the bottom left of the Lord card along with the number and color of bubbles above the strength number to determine from which families cards will need to be paid. Lords will have special powers that can be used throughout the game until you use them to Control Locations.

Lords and monster tokens afford players keys, and once players accumulate three keys they MUST Control a Location. To Control a Location players will draft a face-up Location tile or draw one to four tiles and draft one of them. Also, players will sacrifice their Lords (and their special powers) to, well, lord over Locations as super powerful property managers. This is done by covering up the special Lord powers with the Location tiles.


Play continues in this fashion of quick turns until a player recruits their seventh Lord or if the Lords cards run out before the Court can be refilled during a Plot at Court action.
Components. As I mentioned in my open, Abyss boasts some of the most magnificent art ever to grace a board game. The aesthetic coupled with the theme makes for a gorgeous game on the table. The cardboard is all good quality and thick, the cards are good quality as well. The black plastic shells and pearls they hold are so nice to play with and I find myself rolling those pearls as fast as I can within the shells and inevitably spilling them everywhere.

The game play is also quite solid. I like drafting games quite a bit and this delivers a lot of drafting in different locations. You draft Exploration cards and Location tiles to beef up your mini empire. Using the Lords as special power cards but having to cover them up to help control a Location is a clever mechanic and helps with any sort of runaway leader issue. I did not touch on a couple rules because they can be a little confusing to new players (ie the affiliation of allies), but even new gamers can appreciate what Abyss does and how beautifully it accomplishes its task.

I cannot overstate how gorgeous this game is and how much I enjoy being able to pull it off the shelf and set it up to people who have never seen it. I mean, even just the box cover, which is a giant face and no text, is very impressive and helps set the tone for the dark but interesting experiences held within. Purple Phoenix Games gives Abyss a boding 14 / 18. Pick it up, post a picture of which box cover you received, and tag us in the post so we can compare.
  
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