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Rated 5 stars and loved by thousands of users! Unlike traditional complicated budgeting apps, Daily...
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Firefly - Season 1
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Firefly is an American space western drama television series created by writer and director Joss...
Firefly Serenity Joss Whedon Browncoats TV Series Fox
Becca Major (96 KP) rated Love O2O in TV
Jan 21, 2019
The story follows university students Bei Weiwei and Xiao Nai, who are computer technology majors at Qing University and both have a passion for game design. One day Weiwei has to log into her preferred MMORPG from a public computer and is spotted by Nai. He later finds her in-game and they begin a relationship between their characters. It isn’t long before Weiwei and Nai begin to develop real feelings, and Nai goes out of his way to pass by Weiwei in real life. Their eventual official IRL meeting is sufficiently exciting.
The best part is that Xiao Nai, while ruffling a few of my feathers for his more stalker-y actions, is not an asshole! He is nice to Weiwei from the start and is a devoted and engaged boyfriend. Weiwei herself is smart and sassy, though aloof online. One of my favorite scenes involves her putting her ex-in-game-husband in his place once they meet IRL. It also doesn’t help that these two are practically the perfect couple.
All of the characters, in fact, are fairly interesting. Both sets of roommates have different but very dynamic relationships with each other; it feels very organic. My personal favorites were K.O, Hao Mei, and Weiwei’s roommate Erxi. Though my attachments may be because they are the central characters to my favorite side-plots. If there was a character I had to choose to dislike, it would probably be Nana, the character who does the most bad in the plot but doesn’t suffer any real consequences for her actions.
I don’t want to spoil the ending for you, but most of my criticisms concern how the story wraps up, so if you want to watch the series, then go for it! It is a very simple, easy story that hits all the right buttons if you just finished a heart-wringer.
|SPOILERS|
My main points of contention with Love O2O stem almost entirely from the way the series ends. As a brief summary, Xiao Nai’s game development company goes head to head with a rival, more established company, over the right to develop a particular game that both companies really really want, and (extra spoilers) they win. The side-plot of Erxi and Cao Guang comes to a head as the two realize the misunderstanding that’s been happening for the last few months. And Hao Mei still doesn’t realize that K.O has a huge crush on him!
Ordinarily, I wouldn’t mind this ending because it flows with the narrative, every story thread is tied, and it ends on a happy note with the main couple en-route to a wedding. It’s just… Where are the stakes?! The tension, where it exists, doesn’t stem from Xiao Nai or Weiwei or their relationship with each other, like what happens in most other dramas that I watch. Almost all of that drama and tension seemed to be relegated to other characters.
Everything is wrapped up so easily, the antagonists (for what little they did to advance the plot) simply admitted to the leads that they were wrong and they’re sorry. Additionally, the final “threat” that Xiao Nai and Weiwei face is meeting Weiwei’s parents, in which Weiwei’s father doesn’t like Nai because of course he doesn’t; and that is solved easily by Nai reminiscing with his future father-in-law about Weiwei as a child and how adorable their future children will be.
I wish I could have enjoyed this series a lot more than I did, but the ending means a lot for me because it’s the last thing I tend to remember, and the emotions that go with those endings tend to stick. So, yes I enjoyed this series, but the ending left a disappointing aftertaste.
Landscape Jigsaw Puzzles
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Relax your mind with landscape puzzles! Nature puzzle for stress-free zone! Revitalize and reduce...
Adam Colclough (3 KP) rated Harry's Game in Books
Mar 6, 2018
For the most part thrillers are the literary equivalent of Danish pastry, enjoyable but not made to last. A few, and ‘Harry’s Game’ is one, are more substantial fare, food for the mind that may give you indigestion.
On one level it is a book in the tradition established by Frederick Forsythe, fiction played out as fact allowing the author to draw on his journalistic background. Seymour goes beyond this by creating characters who aren’t simply stock heroes and villains. Instead they are human beings engaged in a struggle that is squalid and futile rather than heroic and purposeful.
This combines to give a grimly believable picture of daily life in Northern Ireland at a time when a single word or action out of place could have deadly consequences. He also writes well about the machinations behind the scenes on both sides, with the British political and military establishment struggling to fight an undeclared war they don’t understand; and the IRA high command masking the brutality of their actions behind misty eyed romanticism.
Brutal, believable and still relevant more than forty years after it was first published this is a novel that is very much worth reading, even if doing so can be unsettling.

