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The Long Utopia
The Long Utopia
Stephen Baxter | 2016 | Fiction & Poetry
3
3.0 (1 Ratings)
Book Rating
The Long Earth series of books presented an intriguing idea, that of being able to 'step' into parallel Earths, each an untouched wilderness and each one slightly different until they became very different planets. How would this affect people on a personal level and how would it affect the social and political stability of the original 'Datum Earth'?

The second book, The Long War explored the political theme further with the superpowers attempting to control the equivalent populations on the other Earths - and mostly meeting resistance to any governance at all. It also introduced the concept of the Next, a super intelligent sub-species of humanity.

The third book, The Long Mars had further incredible iterations of Earth on display and also did the same thing for Mars on a quest to discover a material to use to make a space elevator. The Next also started to organise and to separate themselves from the rest of humanity.

Each of these took the original concept and gave us more interesting worlds and lifeforms. Although the law of diminishing returns was starting to bite - Earth fatigue if you like - the main interest was in seeing what new ideas the authors could wrestle for each new Earth or Mars.

That is where this book fails. It is almost exclusively interested in only one copy of Earth, which comes under direct threat. All the usual suspects - Joshua, Sally, Lobsang and the Next must join forces to prevent a catastrophe threatening the whole Long Earth. There is also a sub-plot involving Joshua's antecedents which although interesting in itself is essentially a Long Earth short story of no relevance to the rest of the plot.

Whereas the previous books had a sense of wonder at each world, this loses that completely. It is in fact a completely standard science fiction story and probably would have been better told as a stand alone story rather than being shoe-horned into the Long Earth concept, which doesn't actually add anything interesting to it. It reads very much like Baxter wanted to write a story about a Dyson motor and as he was contracted to write a Long Earth novel, that's what was used. Unfortunately even this story is not well told with stilted and flaccid dialogue, zero character development and no dramatic tension at all. It was a real struggle to read in places, there is no zip or flow to the story or writing.

Various bits of the plot don't make a great deal of sense and the ending is very lame indeed with the chain of Long Earth worlds being essentially fixed by just thinking about it. The Next decide that Stan Berg, a newly discovered one of their kind, is the only one to 'fix' this despite basically no contact. They are supposed to be super intelligent and think many moves ahead but this just struck me as absurd.

Overall, I would only suggest that Long Earth completists read this. Those who enjoy the Long Earth for its diversity and novel concepts would be better off leaving this one on the shelf.
  
The Power of the Dog (2021)
The Power of the Dog (2021)
2021 | Drama, Romance, Western
Deep and Layered
If the movie you are watching has a long shot of wheat blowing in the wind, then you are watching a character drama. If that same film also includes a 5 minute scene of someone braiding rope, then you have THE POWER OF THE DOG.

Written and Directed by Jane Campion (THE PIANO) and based on the best-selling novel by Thomas Savage, THE POWER OF THE DOG tells the tale of 2 brothers, talkative and charismatic Phil (Benedict Cumberbatch) and quiet and contemplative George (Jesse Plemons) who are tending their cattle ranch in Montana in the mid-1920’s. As horses give way to horseless carriages, George falls for a widow (Kirsten Dunst) who has an effeminate son (Kodi Smit-McPhee) and this relationship makes Phil face his own feelings - and a changing world.

In the hands of Campion, this film is a quiet, introspective look at how a hard-drinking, hard-living Cowboy deals with a changing world - and his own pent up emotions - and it works well. She weaves a fascinating story that takes its time unfurling it’s pages and the time that the audience takes in steeping themselves in the story and the characters is time well spent, indeed.

This is because the great Benedict Cumberbatch (TV’s SHERLOCK) is on-screen for 95% of the film as Phil and he commands the screen every moment that his presence is known. It is a bravura - though eerily quiet and introspective - performance by Cumberbatch. Campion and Cumberbatch create a memorable character that fills the screen not because he is wide or high or showy, but because he is deep and layered and the film spends most of its 2 hour and 6 minute running time peeling back the layers and digging deep into this character. It is an Oscar-worthy performance and is a shoo-in Oscar nominee and would not be surprising if Cumberbatch finally wins his Oscar for this role.

Plemons and Dunst (who played a couple in the first season of the TV series FARGO) are the catalyst that set the film - and the discoveries - in motion, but, though they are good, they have very little to do besides react to Cumberbatch’s characters’ moves.

Surprisingly, the character that does stand-out and the actor who does go toe-to-toe with Cumberbatch’s Phil is Peter, the son of Rose and played by Kodi Smit-McPhee (NIghtcrawler in X-MEN:APOCALYPSE) who is (at first) befriended by Phil as a joke and becomes closer and closer to him as the film progresses. It is through Peter that we dig through the layers of Phil - and it is a fascinating journey.

This is a gorgeous film to look at - Cinematographer Ari Wegner (THE GIRLFRIEND EXPERIENCE) is a shoo-in for an Oscar nomination as well - and this is good, because Phil (and the audience) spend long stretches looking out in the wilderness, contemplating the world - and change.

Not the fastest moving film you will ever encounter, but if you are in the mood for this sort of thing and can get caught up with discovering the layers of Phil, then you will be rewarded with a layered and deep experience.

Letter Grade: A-

8 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Gareth von Kallenbach (968 KP) rated the PC version of Fallout 76 in Video Games

Feb 8, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Gameplay and Setting (0 more)
Bugs, Level Grinding, Missions can be dull. (0 more)
Fallout 76: Getting Better With Each Update
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.
  
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Gareth von Kallenbach (968 KP) rated the PC version of Fallout 76 in Video Games

Jun 19, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.

This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.

http://sknr.net/2018/12/31/fallout-76/
  
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Hadley (567 KP) rated Jericho's Wall in Books

Sep 14, 2020  
Jericho's Wall
Jericho's Wall
Pamela Young | 2020 | Dystopia
8
9.0 (2 Ratings)
Book Rating
The story (1 more)
Quick read
Some inconsistencies (0 more)
There's a modern relatability in Jericho's Wall, Pamela Young's third novel and possible new series. Set in the future of a government controlled world, where everyone is told what job they can have, how many children they're allowed to have, and where they're allowed to live, Jericho's Wall, as the title suggests, is run by a Lord Jericho Baal. The world now contains android beings known as Monitors who listen and watch everyone to keep an uprising from happening while laser-armed drones keep an eye on everything else.

Our main character Joshlynn, who's going on 16, is preparing to take her Forever Test, which tells her what her permanent profession will be the rest of her life. Everyone has to take this test in this world, and they have no say in what their profession will be, but to Joshlynn's surprise, she gets to become a doctor, something she secretly wanted to do for a living. While receiving this great news, Joshlynn also gets bad news about her mother, someone who has been sick for awhile, collapsed in the fields while working and was taken away by the Removers. These androids (maybe even people - - - it's never specified in the book) take people away when they are no longer of use to the community and kill them, and this is what happened to Joshlynn's mother. At first, Joshlynn is affected by this, but nearing the second day later, it seems as if she just forgets about it. Joshlynn moves on with her life that very night, being taken from a rundown apartment to an uptown apartment by Monitors, where hospital staff are housed- - - this apartment compared to her former one is like moving from living in your car to a fully furnished house.

She begins to intern with a cranky nurse named Magda, learning about medications and herbal remedies that the hospital uses. She also begins to work alongside a doctor named 'Cat' McBride, a nice and likable character, who shows her some of the patients, but memorably, the nursery. This is one of the most emotional parts of the story because, not only are parents not allowed to raise their own children (which they can only have one), but if the child is born with a defect, the doctors are ordered to let the baby starve to-death. Readers learn that the logic of Lord Baal is that a child with a defect is just that and of no use to the community.

But the upside of Joshlynn working at the hospital is that she meets a couple of people who become close friends of her's: Suz, a young woman who has been working at the hospital for nearly two years, and Grif, a trouble-making patient that is staying at the hospital for the time being. Later, Joshlynn finds out that the two are planning to make an escape to the 'wilderness,' which is the wooded areas surrounding the communities that are forbidden to enter by none other than Lord Baal.

There's not much more I can say about Jericho's Wall without giving away major points of the story. It was a very enjoyable quick read that I didn't want to put down, but that didn't make it flawless; like most books, there were inconsistencies here and there, but also there were some things that just didn't make sense. I don't think casual readers will notice these things without really looking for them. I, personally, just don't like inconsistencies in the stories I read.

I think young readers who enjoyed the Maze Runner will like Jericho's Wall.
  
Red Dawn (2012)
Red Dawn (2012)
2012 | Action
5
6.6 (9 Ratings)
Movie Rating
Back in 1984 in the late stages of the Cold War, the movie named “Red Dawn” was released. It starred several young actors and actresses who went on to a variety of success including Patrick Swayze, Charlie Sheen, Jennifer Grey, and Lea Thompson. The film follows a group of high school students who fight to defend their town, families, and country after an invasion of Soviet and Cuban forces occupies mainland America.

Despite being delayed for nearly 3 years due to financial issues, the new version of “Red Dawn” has arrived and also features an impressive young cast of future stars. Chris Hemsworth has gone on to find fame as Thor while Josh Hutcherson has found fame playing Peeta in “The Hunger Games”. The fact that this movie was filmed before either of those actors appeared in their signature roles allows the studio to now benefit from the increased name recognition of the cast.

Instead of a California town, the new film is set in Spokane, Washington where thanks to news clip segments at the beginning of the film, we understand that the country is involved in numerous conflicts around the globe and some question whether or not we have enough forces to secure our borders. Enter Jed Eckert (Hemsworth), who’s just returned home on leave after serving combat duty in the Middle East. His younger brother Matt (Josh Peck), is a quarterback at the local high school team and he bears resentment toward his brother for leaving shortly after the death of their mother. Their father is a well-respected member of the force and does his best to ensure harmony between the brothers as well as their local community.

The brothers are literally shaken awake by an airborne assault as North Korea lands troops throughout their community. Unsure what is happening, Jed, Matt, and several of their friends managed to escape into the wilderness and devise a plan for survival. Further complicating matters is the fact that Matt’s girlfriend Erica (Isabel Lucas), has been taken prisoner. Jed, with his military background quickly assumes control of the group, but Matt finds himself distracted from following orders and missions whenever he sees an opportunity to pursue Erica’s freedom.

The group calls itself “The Wolverines” after the local football team, and engages in a series of hit-and-run tactics against the invading forces. The plan is to make the occupation so costly that they will eventually give up. While they do have initial success, they soon realize that they are fighting against substantial odds not the least of which is their own internal conflicts and agendas as well as diminishing supplies.

When a recon group from the military under the command of Col. Andy Tanner (Jeffrey Dean Morgan), arrives and tells the Wolverines about a device that may hold the key to their victory. The two sides must team up in an all-out assault on enemy headquarters in an effort to save the day.

While the film has plenty of action, the leaps of logic and common sense it requires the audience to take are astronomical. I understand that for a film of this type you must suspend a lot of reality in order for it to work. I’m not supposed asked questions about the logistics of the enemy’s plan and their actions. Suffice it to say that I could think of at least a dozen factors that were not brought into play. While the enemy may indeed have the ability to shut down various electronics and defensive capabilities which enabled the invasion. That does not explain where the military outside of the combat zone is, why our allies and remaining military are not dropping bombs and nukes on North Korea in retaliation, and scores of other inconsistencies. It is essentially left to our imaginations as to why this is not happening and we’re just supposed to accept on blind faith that there’s a good reason for this even though the recon unit manages to infiltrate Spokane in a helicopter and makes mentions of Missouri to Arizona as being free of any enemy influence.

The best thing I can say about the film said if you are willing to overlook the abundance of plot holes and logic gaps, as well as some at times stiff acting and dialogue, there are some enjoyable action seems to be found. The young cast works well with one another and often gave a very energetic and physical performance.

If you are a fan of the original, you may enjoy this film from a nostalgia standpoint, otherwise leave your common sense behind, sit back and enjoy the ride.