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Kevin Wilson (179 KP) rated the PlayStation 4 version of Soma in Video Games

Jul 13, 2018  
Soma
Soma
2015 | Horror
Interesting concept and story (3 more)
Good length
Creepy atmosphere
Amazing world
Bad AI (2 more)
Awkward acting and diologue
Slow parts
Great game, a few flaws
Contains spoilers, click to show
This is a great game, I loved it but there were a few flaws that knocked the rating down sadly.

First off the concept, story and world were by far the best parts of the game. It lasted me around 10 hours and I wanted to keep coming back to it.

The idea to transfer consciousness to robot has fascinated me for a long time. It's not new, it's been talked about for a long time and this game shows it in a very interesting way.

Basically you have a brain scan. Your creating a digital copy of yourself and that is being transferred into the robot. So it doesn't matter if it's 1 year or 100 years later you will have the brain scan and then wake up in a robot because this version of you is from that moment the brain scan took place (stay with me haha) which means the original "you" could have gone on to live 50 more years for all we know.

It's intriguing but also a scary thought because it does beg the question, is this version actually you? It's a copy so surely it's not you conscious?

So obviously we meet our protagonist, Simon who is suffering a brain injury and goes for a brain scan. He doesnt know what the brain scan is intended for so he is immediately woken up in the far future and feeling very confused and this could have been a very interesting story about him descending into madness and insanity as he begins to realise what he has now become. However this falls flat and when he does find out the truth he is quickly accepting and calm about it all. It wasn't very believable and could have done so much more with it.

There is a 2nd character you meet, Catherine who turns out to be a machine who then gets transfer into your omnitool so you assume will be a constant companion and will talk to you constantly as you walk about. However this is not the case as she only talks when plugged into a console which was too few for my liking. Her acting and diologue also felt too emotionless and wooden which could have been intentional and gradually made her out to be obsessive and manipulative and this would have further showed that if they had her talking as you walked about. But again this was not the case, the game is predictable which was disappointing. The ending was predictable despite a few twists but I still liked it.

The AI was very confusing. I didn't understand what the rules were. Was it attracted to light, movement or sound? It was very unpredictable but thankfully the developer updated the game to add a safe mode which keeps everything the same, and still keeps the creepiness but removes the ability for enemies to harm you which did make the game more enjoyable. Plus trophies still unlock on that mode for those completionests.

Overall game was too good to not play thanks to story and the concept behind it. I loved learning about the world through recordings and terminal. I'd love to learn more in a sequel or prequel but with different characters and location. The atmosphere felt creepy and clostophobic at times. But gameplay was generic. Walk to here, open this door, use this terminal.

I do recommend anyone playing it but the lack of collectibles and multiple endings doesn't give good replayability.
  
Fast & Furious 9 (2021)
Fast & Furious 9 (2021)
2021 | Action, Adventure, Crime
Glossy action (0 more)
Ridiculous storyline (1 more)
Improbable action
Magnetic bulls**t that will no doubt attract Fast-fans
Positives:
- Glossy locations, fast cars and beautiful women: the usual Fast stuff.
- When the stunts are "real", they are good and exciting. But it's often difficult to tell when there's been a 'computer-assist'.

Negatives:
- I complained in my review for "The Hitman's Wife's Bodyguard" about it having a childish and ludicrous plot. This movie makes that look like bl***y Shakespeare! There's an attempt to add a smidgen of family tension into the mix, based on Dom's childhood trauma. But aside from that element, the 'story' (I use the term in its loosest possible sense) bounces (without any rational logic most of the time) from ludicrous situation to ludicrous situation without pause. Most of these are linked by Ramsey (the very British Nathalie Emmanuel) stating a random fact such as "Well, now he's going to need to launch a satellite". And off we go again. (That particular crazy story arc even sees them 'doing a Musk' and flying a car into space: I kid you not!)
- It's not even the 'big stuff' that's unbelievable. Everywhere you look, there are inconsistencies and things that don't make sense.
  -- Tej (played by Ludicris - an appropriate name here) takes dodging a brigade worth of machine gun bullets to nonsensical limits.
  -- Generally, the cast gets blasted, dropped, crashed, burned, and otherwise put through more fatal situations than you can imagine, only to walk out without a scratch.
  -- And if you can show me a single delivery lorry in Edinburgh that has an automatic gearbox, I'll be amazed!
- At one point, Roman (Tyrese Gibson) mutters some line about "Trusting in the physics and the numbers". Well, let me tell you, it's like no physics that I studied on this planet. A lot of the set pieces involve huge magnets attached to trucks and cars. Now - correct me if I'm wrong - but if you turn a massive magnet on in a truck then as well as ripping the car you are chasing through the adjacent building (as if), you will also force the truck to be pulled into that building too. OK, perhaps not as much.... but the lorry ain't going to stay in its driving lane, I know that much! And magnets attract metal - they don't repel it!
- At 145 minutes, this is well over 2 hours of my life I will never get back.

Summary Thoughts on "F9": It's just such a formulaic and contrived piece of fluff that it makes me cross that they can spend $200,000 on a movie and not make it better. Part of this involves the lazy use of CGI to create obviously nonsensical stunts that devalue true action films. Yes, the stunt team was busy, and impressive, here - but always going for "one better" has led to extensive use of CGI. That's why I liked the 2014 'knock-off' film "Need for Speed" - - at least they did all their stunts old-school, in camera, and not in the computer.

But whatever I say here, this movie will unfortunately get its audience. At the time of writing, it's already made nearly $300K at the box office on its $200K budget. Which means there will inevitably be an F10, no doubt involving a driving battle on the planet Mars. Sigh.

By the way, before you dive for the exits to relieve your bladder (it is 145 minutes after all), there is a mid-credits scene that re-introduces an old favourite.

(For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/06/24/f9-magnetic-bullst-that-will-no-doubt-attract-fast-fans/. Thanks).
  
El Camino: A Breaking Bad Movie (2019)
El Camino: A Breaking Bad Movie (2019)
2019 | Drama
When we last saw Jesse Pinkman (Aaron Paul), he was driving away in an El Camino car, having just been freed from six months or so of captivity and slavery. It was the final moments of what is arguably one of the greatest TV shows of all time - Walter White (Bryan Cranston) had come to the aid of his long time friend, and collaborator in the meth business, freeing him from the clutches of a gang of Nazis in what turned out to be a bloodbath. Jesse, clearly a broken man, drove away from it all, into the night, fighting back tears as he let out a scream of pain and relief.

As with all great stories, whether in a book, a movie or a TV show, you do naturally wonder what might have happened next to the characters who have taken you on a journey with them. If the finale is good enough, you can feel satisfied simply by drawing your own conclusions. In the case of Breaking Bad, did Jesse turn a corner, only to be met by a bunch of cops who then lock him up for the rest of his life? Or did he manage to find well deserved peace and solace, a chance to finally live out his days with some kind of normality? Series creator and writer Vince Gilligan clearly had some ideas of his own, and the result is this 2 hour Netflix movie, titled El Camino.

We’ve not been without our fix of the Breaking Bad world since the show ended in 2013 though. Better Call Saul, about to start its fifth season, has acted as a prequel, telling the story of the rise of Saul Goodman, the seedy lawyer who helped Walter and Jesse throughout much of Breaking Bad. It shares much of the same style and tone as Breaking Bad, magnificently scripted and proving to be compulsive viewing. It has also gradually begun weaving other familiar characters from Breaking Bad into the story too, helping us to understand what brought these characters to the point they were at in Breaking Bad, but never (so far) featuring lead characters Walter and Jesse.

El Camino picks up pretty much where Breaking Bad left off. Jesse is clearly a person of interest with the law - not only for his drug crime days, but also because they know that someone fled the scene where a machine gun massacre took place, resulting in nine dead bodies. It’s neither an immediate capture, or an escape to a happy ending though. Instead, we’re treated to something that’s a little in between, and El Camino closely follows Jesse to show us just how that all plays out for him.

There was some big news recently when it was revealed that a large number of Breaking Bad characters would be appearing in El Camino and speculation was rife as to who those characters would be. They appear either in flashback form, or in present day situations, and all justifiably serve to drive the story forward, whether it be as a moment of reflection and poignancy, an aid to understanding Jesse’s current actions, or just as a cool little Easter egg for fans of the show. I must admit though, I had to resort to Google to try and remember how some of the characters fitted into the Breaking Bad show, but that could just be down to my lousy memory!

El Camino is packed full of the steady, confident, detailed pacing that we know and love from Breaking Bad and Better Call Saul. Action, drama, emotion, it’s all there as a determined Jesse tries to acquire enough money to be able to start over. There’s a constant feeling throughout though that this is a story we didn’t really need, but it is certainly a welcome one, and a real joy to be back in this world and in the company of these great characters once again, if only for a short while.
  
Death Race (2008)
Death Race (2008)
2008 | Action, Mystery, Sci-Fi
5
7.1 (12 Ratings)
Movie Rating
In 1975, legendary B-movie producer Roger Corman showed audiences a look at the near future with a biting film that deftly blended action and political commentary and satire. The film was “Death Race 2000” and starred David Carradine and featured a pre-“Rocky” Sylvester Stallone as bitter rivals in a brutal cross country race where finishing first was second only to the amount of death and carnage a driver left in their wake.

The film became a cult hit, and paved the way for films such as “Rollerball”, “Arena”, and countless other films that featured bloodlust sporting events for the masses a la Rome in the age of gladiators at the coliseum. Thirty-three years later, audiences are given the new and upgraded “Death Race” which benefits from a bigger budget with more carnage than the original film that inspired it ever dreamed of.
The film opens with an eerie warning of today’s troubled economic times, stating that the U.S.
economy collapses in 2012 and record unemployment and crime sweep the nation. With prisons overcrowded, corporations run correctional facilities for a profit and soon offer caged matches between inmates for the viewing pleasure of the nation. At first the matches are a huge success but soon lose their appeal to an audience that is eager for even bloodier sport.

In an effort to keep the cash flowing, the Death Race is created which pits convicts against one another in a brutal mix of speed, firepower, and death which in a few years surpasses even the Super Bowl as the most watched sporting event in the world.

Jason Statham stars as Jensen Ames, a former race driver who is framed for the murder of his wife and faces the prospect of life in prison while his daughter is raised by strangers. With the Death Race losing some if its audience, its creator, and warden of the prison, Hennessey (Joan Allen), offers Jensen a solution to both of their problems. If Jensen will pose as the masked Frankenstein for the race and win, he will be granted his freedom. It is learned that the real Frankenstein has finally succumbed to the numerous injuries he has incurred racing, and rather than risk losing his vast legions of fans who drive the ratings, it is easier to replace him than lose him, especially since recent races without Frankenstein had not garnered the same ratings as his past races.

It is explained that should a driver win five death races, they will be set free. Since Frankenstein has won four races, all Jensen has to do is win the race and stay alive to earn his freedom. Jensen is faced with an menacing list of adversaries including the deadly Machine Gun Joe (Tyrese Gibson), who is the biggest threat to Jensen with an absolute hatred for Frankenstein. Gun Joe is a cold-blooded killer who wants nothing more than two more race wins to earn his freedom and will stop at nothing to get it.

Jensen is assisted by the talented Coach (Ian McShane), who dispenses wisdom while overseeing the crew that outfits Jensen’s suped up, armor-plated, and very heavily armed racer. Assigned to ride with Jensen as his Navigator is Case (Natalie Martinez), a female prisoner who, like many of her fellow navigators, sees the race as a chance to earn their freedom and other special perks which makes risking their lives a worthwhile endeavor.

As the race unfolds in three stages, Jensen is tasked with not only surviving the threats Machine Gun Joe and the other racers aim his way, but surviving the twisted scheme that has him in its grasp.
The action of the film is fast, brutal, and unforgiving and is easily the highlight of the film. Sadly there are plenty of scenes with stiff and uninspired characters, numerous plot holes and leaps of logic, and clichés that bog the film down.

Statham is his usual soft talking hard man, a character he has made a career out of playing in such films as the “Crank” and the “Transporter” series. But unlike those films, he is not given much material to work with here. Statham has done solid work in the past but Jensen is a paper thin character who never fully given a chance to develop nor be embraced by the audience.

The same is true for the rest of the cast, a talented ensemble left to languish in want of better material. The film is directed by Paul W.S. Anderson of the “Resident Evil” series who once again shows that he has an eye for action, but still has issues with pacing and unsympathetic characters. This is a shame as the premise of the film is solid, but unlike the original, lacks the social and political commentary needed to balance the carnage and mayhem.

With a little more time in shop and tinkering, this could have been a solid action film, instead it stalls at the starting line badly in need of a tune up.
  
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Gareth von Kallenbach (968 KP) rated the PC version of BioShock Infinite in Video Games

Jun 19, 2019  
BioShock Infinite
BioShock Infinite
2013 | Shooter
After a few delays the third game in the Bioshock series has arrived from 2K Games and he continues the amazing legacy of the series in grand style. Playing as Booker DeWitt players embark on an epic rescue adventure to the floating city of Columbia in the early 1900s.

Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.

The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.

An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.

Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.

Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.

Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.

The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.

The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.

Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.

http://sknr.net/2013/04/02/bioshock-infinite/
  
Terminator: Dark Fate (2019)
Terminator: Dark Fate (2019)
2019 | Action, Adventure, Sci-Fi
Natalie Reyes - a kick-ass non-white female hero (1 more)
Arnie's drapes
Linda Hamilton - acting didn't work for me (1 more)
Confusing storyline (as a continuation of T2)
Enjoyable Hokum
Natalia Reyes plays young Mexican Dani Ramos. Out of the blue she faces danger and tragedy when a ‘Rev 9’ Terminator (Gabriel Luna) zaps itself back in time to Mexico City to dispose of her. But, as in “Terminator 2: Judgement Day”, a protector is on hand. This time it’s in the ripped form of ‘enhanced’ human Grace (Mackenzie Davis). She’s there to protect Dani and maintain whatever key to the future that she holds.

Dani is assisted by Sarah Connor (Linda Hamilton), a vigilante Terminator-fighter wanted in all 50 US States for wanton destruction of property. But even this dynamic duo are no match for the unstoppable force of the Rev 9. So they must turn to an old nemesis from Sarah’s past for assistance.

James Cameron is heavily involved with this one. The decision was made to ‘reboot’ the series as if all the dodgy Terminator movies of the intervening years (after #2) had never happened. (That’s not to say that *I* necessarily found them all dodgy. I quite liked “Terminator 3: Rise of the Machines” for example, with it’s grim and downbeat ending).

Now I went into this flick understanding that premise. So a flashback scene in the first few minutes of the film left me mightily confused. How on earth did this link to the ‘thumbs up’ scene at the end of “Terminator 2”? #baffled.

But if you ignore this issue, the film settles into what I thought was a nice “Logan“-style modus operandi. There’s an exciting chase sequence along a Mexican highway, but it never overwhelmed the ongoing development of character and motive.

Unfortunately, this didn’t last. Overall, the script lacked momentum, showing a general lack of narrative drive. This is the result, I suspect, of the familiar malaise of ‘team-input’. There are a total of SIX writers contributing to the story and/or screenplay. For example, an opportunity to take a poke at Trump’s Mexican wall isn’t taken; neither are scenes in the topically newsworthy detention centre. It’s as if the “better not: we’ll upset people” button was pressed in either the writing room or by the studio.

Trying to make up for this wallowing second reel, the movie – on boarding a military transport plane – goes to extremes of unbelievable action, both in the sky and below the water. That “Logan-esque” start seems a long way away now.

There’s another element of the movie that confused the hell out of me. The ‘Rev 9’ is able to jump out of it’s “skeleton” which could then pursue actions on its own. Given the Terminator gets FLATTENED – skeleton and all – during certain scenes of the film, this makes little sense unless the skeleton is made of the same ‘liquid metal’ as the body. In which case, why not just have liquid metal that can assume multiple different forms and attack the target from all sides? Perhaps that came in with the “Rev 10”!

But it’s not as bad as I’ve made it sound. This is in no way a terrible movie. As a ‘brain at the door’ piece of sci-fi hocum I really quite enjoyed it. The cast in particular is nicely of our time. There’s a Colombian (not Mexican), feisty and successful female lead in the form of the relatively unknown Reyes. And she has two strong female characters in support. Arnie Schwarzenegger has top billing, but his is really a supporting role.

Natalia Reyes I thought was particularly impressive. The girl has real screen presence, and I look forward to seeing what she does next.

Mackenzie Davis is also terrific as the kick-ass cyborg. I particularly liked the way she executed a neat plot device. Grace has a ‘war-machine’ design… she’s designed for incredible bursts of activity over short periods, but then becomes next to useless as her body crashes and needs ‘rebooting’.

I don’t want to be mean, but there’s probably a reason Linda Hamilton hasn’t been in more mainstream movies since T2. Her acting here is adequate at best and didn’t really cut it for me. The script has delivered her a number of humorous lines – including the iconic “I’ll be back’ – but none of them really land in the delivery.

Instead , it’s Arnie who has the best lines in the movie, delivered with dead-pan wit. His “cover” identity – and particularly his chosen profession – deliver some laugh out loud dialogue.

All in all, I found this a big step up on other Terminator films in the series. The director is Tim Miller, he of “Deadpool“. It’s not bloody Shakespeare, but I found it – warts and all – an enjoyable night out at the movies.

For the full graphical review, check out https://bob-the-movie-man.com/2019/11/10/one-manns-movies-film-review-terminator-dark-fate-2019/
  
Scythe (Arc of a Scythe #1)
Scythe (Arc of a Scythe #1)
Neal Shusterman | 2016 | Science Fiction/Fantasy, Young Adult (YA)
10
9.0 (22 Ratings)
Book Rating
<a href="https://diaryofdifference.com/">Blog</a>; | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a>; | <a href="https://twitter.com/DiaryDifference">Twitter</a>; | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a>; | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>;

#1 <a href="https://www.goodreads.com/review/show/2656699288">Scythe</a>; - ★★★★★
#2 <a href="https://www.goodreads.com/review/show/2998629500">Thunderhead</a>; - ★★★★★
#3 <a href="https://www.goodreads.com/review/show/3080800725">The Toll</a> - ★★★★★

<img src="https://i2.wp.com/diaryofdifference.com/wp-content/uploads/2019/09/Book-Review-Banner-22.png?resize=768%2C432&ssl=1"/>;

Scythe by Neal Shusterman is my favourite read for 2019 so far! I had this book on my TBR shelf since last Christmas, I don’t even know why I waited so long to read it!

<b><i>“2042 is the year we conquered death, and also the year we stopped counting. Sure, we still numbered years for a few more decades, but at the moment of immortality, passing time ceased to matter.”</i></b>

In a perfect world, where immortality exists, the only way to die is to be gleaned by a scythe. Citra and Rowan are both living different normal lives, when they both have separate encounters with Scythe Faraday that will change their lives. They are both chosen to be his apprentice, a role neither of them wants to have.

<b><i>“Every child is told from the day he or she is old enough to understand that the scythes provide a crucial service for society. Ours is the closest thing to a sacred mission the modern world knows.”</i></b>

They have no choice, but to learn the art of gleaning – a word that has replaced killing many centuries ago, as it sounds better. Citra and Rowan are on their way to find out about the world of scythes, and what it takes to be one, and take on the terrifying responsibility of choosing their victims.

In a perfect world though, corruption still exists, and Citra and Rowan will have to join forces to defeat it. But one day, they are told that one of them has to kill the other…

<img src="https://scontent-lht6-1.xx.fbcdn.net/v/t1.0-9/49756919_2262745213737085_5615474919803453440_n.jpg?_nc_cat=110&_nc_oc=AQkoqPoPl1eisjDoqn31z6Y15KstI6wZhbP5LJjjiyvG8OGBdP1ohu5FEv41nMNGD_CnITluEVGXyf5agIA-vyE5&_nc_ht=scontent-lht6-1.xx&oh=22d38a236c494f78f4c3ac26c8d31a2a&oe=5E2F74A8"/>;

Neal Shusterman is a maestro with his words and world building. He managed to create this dystopian world where good and evil exist, where we have beaten immortality and a big machine called the Thunderhead controls everything – apart from death. Because death is an act that must be performed by another human.

Every scythe must reach of quota of number of people to glean, and within that number there must be diversity and percentages met (a few fisherman, one Latino woman, one child, etc.) Each scythe has all the weapons available and all means in order to perform the gleaning, and it is up to them to choose the ways to do it. Some scythes are compassionate, and some scythes are brutal. And every day, all the scythes have to write an entry in their diary of their day, and this information is available to the public. And through Scythe Faraday, Scythe Curie and Scythe Goddard, we learn different personalities and see this responsibility, this gift (or is it a curse) from different points of view.

<b><i>“Was there ever a time when people weren’t plagued with boredom? A time when motivation wasn’t so hard to come by?”</i></b>

It is a great responsibility, deciding who lives and who dies, and performing the gleaning itself. That is why not everyone becomes a scythe. Not everyone can handle this responsibility.

I loved how through Citra and Rowan we learn a lot about the Scythe world, but also learn a lot about compassion and caring, about love and respect. And even though Citra and Rowan have different qualities, we can see them connect over at least one – compassion!

With an incredible plot, incredible world-building and unexpected plot twists – this is a book that has left me speechless many times. I don’t often highlight pages and quotes in books, but I did here. It left me wanting for more, and I couldn’t put it down until very late in the night. I was so engrossed by the whole Scythedom world, that I cannot wait to read the next one!

If you love Young-Adult Series, dystopian worlds, many amazing characters, love stories, quotes to remember for life and a little bit of spookiness – this is the book for you. This is what you have been waiting for all along. Go and grab it!

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Gareth von Kallenbach (968 KP) rated the PC version of Fallout 76 in Video Games

Feb 8, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Gameplay and Setting (0 more)
Bugs, Level Grinding, Missions can be dull. (0 more)
Fallout 76: Getting Better With Each Update
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.
  
40x40

Gareth von Kallenbach (968 KP) rated the PC version of Fallout 76 in Video Games

Jun 19, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.

This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.

http://sknr.net/2018/12/31/fallout-76/
  
Neofeud
Neofeud
Puzzle & Cards
Some of the most popular games to be released in the mid 80’s to mid 90’s were the point and click adventure games. Sierra Online ruled the 80’s with games such as Kings Quest and Leisure Suit Larry, while the 90’s was dominated by Lucasarts with their release of titles such as Day of the Tentacle and Full Throttle. These games were puzzle driven stories, where the main character interacted with their environment by clicking on items, pressing a button, and occasional mini games to complete the level. Sadly, except for very few remastered greats, there has been little to be excited about in this once popular and well-loved genre. This is where Neofued hopes to fill the gap with its mix of Blade Runner and District 9 storyline.

Neofeud is set in the not too distant future, a dystopian society where 1% of the wealthy Pureblood human megacorporation’s live in floating cities, and the other 99%, a mix of humans (Pure or otherwise), cyborgs and androids are barely able scrape by. Purebloods (those completely human) hold down low wage jobs, where those from the mechanical genepool (robots, androids, etc.) are treated as lower class citizens, living in Section 8 housing and off government food stamps.

You are Karl Carbon, a dishonorably discharged cop who now makes a living as social worker for Sentient Services. Karl is tasked by his boss (who for better or worse looks and sounds a lot like Emilio Estevez) to travel to a local ghetto to checkup on Johnny, an at-risk youth (artificial person). This will catapult Karl into an adventure, with a gangsta robot named Proto-J and Princess Cybil, a wealthy aristocrat who believes in equality for all sentient beings. Karl also travels to “The Arcade”, where robot gangsters and drug dealers hang out, and will even do a little time-traveling, but not more than 24 hours.

The game play is standard fare for this type of genre. The cursor can be changed from an eye icon to look at an item or object, hand icon to use an item, you get the idea. You collect various items that you then use on something in the environment to advance the story. Find a door knob on the ground? There will certainly be a door missing a knob to use it on. For any who have played point and click games in the past, the controls will be second nature to you.

The visuals are good, they aren’t great, but they are vibrant and gritty. There is a mix of 2D and 3D objects in the environment to tell the story. You will see lots of nods to the 80’s if you look close enough…”You made a time machine out of a DeLorean?”, Yes Marty, he did. I feel that someone familiar enough with classic 80’s movies will get more out of these little quips than those less familiar. That isn’t to say you can’t appreciate the game without this knowledge, you’ll just be missing a lot of the inside jokes that abound.

The voice acting is a mixed bag here. Some of the characters nail the dialog and help with character development. Unfortunately, the main character Karl tends to deliver an inconsistent performance which can seriously distract you during key moments in the game. That being said though, all the characters are voiced (no reading endless dialog boxes as you did in the 80’s) which is an achievement for any game. So while the voice acting isn’t always amazing, it’s still preferred to reading line after line of text when the characters speak.

The game clocks in around 15 hours, which is a pretty astonishing feat when you realize that the story, gameplay and art work was all done by one guy.

Is the game worth $14.99 on Steam? That depends on your nostalgia for a point and click adventure with a lot of references to 80’s films. The story is interesting, albeit a bit convoluted at times, and the characters range from likeable to annoying, but still have you rooting for them until the end.

http://sknr.net/2017/11/16/neofued/