
Purple Phoenix Games (2266 KP) rated Saboteur in Tabletop Games
Jun 12, 2019
As I said, this game may be small, it may be older, but it is mighty. If you like that element of a “sabotage character” in board games, then you will love Saboteur. The best part of this game is that being the “sabotage character” isn’t difficult to learn or teach. I remember playing rounds of “The Resistance: Avalon” or “The Resistance” thinking “what the heck am I really supposed to do?” before really understanding the sabotagey (I am making a new word here) role. At times I felt even a little incompetent because I was stuck in this role all by myself. This is where Saboteur REALLY shines! Not only is the sabotage role easy to learn, you get sabotagey FRIENDS to help you out. It only gets better with more and more players too!
So, what is this great little game all about? Well, each player is dealt a role card which is either a regular old (yes, they all have long white beards) dwarf, or a saboteur dwarf (they look slightly more sinister than the rest). Of course, our good dwarfs are on an honest quest to find some gold. (Nothing could go wrong right!?) As our dwarf friends begin to dig further into the cave of golden wonders (in the form of cards seen in the illustration below), they have to navigate to one of 3 specified cards with only 1 truly holding their golden prize. All the while our Saboteur friends, which are not revealed until the end of the game, are making attempts to play pathways and tricks to divert the good dwarves away from the treasure. The winning conditions are simple. If the good dwarves find the gold, they win. If the Saboteurs prevent the good dwarves from finding the gold, they win. Each role is then awarded with gold chunks, which they will keep for a cumulative score after 3 rounds of play. As I said, simple, but SOOOO much fun! I think the most exciting part for our game group has always been turning over the cards at the end of each round to see who the Saboteurs really were.
I think I speak for us all when I say that the excitement level and ease of teaching for this one are through the roof. If there are any drawbacks, it is the quality of the cards themselves. You will want to sleeve them…..trust us. Your game group will be begging to play multiple games in a row, lending to not so sterling looking cards. They get scratched after only a few plays. So, with the money you will save on this cheap little gem, do yourself a favor and splurge the extra $5 and get a nice stack of sleeves! The other drawback you may find frustrating is at the end when you are revealing roles to find out that someone who you thought was a Saboteur was actually a regular dwarf all along with really unfortunate card draws! Such is life, right!? Anyway, until next time, happy gaming everyone!
Purple Phoenix Games gives this a 20 / 24.
https://purplephoenixgames.wordpress.com/2018/12/24/saboteur-review/

BookwormMama14 (18 KP) rated Dawn at Emberwilde (Treasures of Surrey, #2) in Books
Jan 2, 2019
A new story, a new mystery and a new adventure. Dawn at Emberwilde is a charming story of a young woman who is offered a new life. What will she do with the choices laid before her?
"And yet the very sight of her
dislodged his sense of time and space."
- Dawn at Emberwilde
(Location 3620)
About the Book
Isabel Creston has grown up at Fellsworth School, training for a teaching position. Knowing she would someday become a governess. She has resigned to her lot in life, but her spirit wishes to soar free. When an unexpected visitor shows up at Fellsworth School, life as she knew it changed forever. Unknown relatives have been searching for Isabel since the death of her father. They were finally able to track her down and open their home to her. Filled with apprehensions, Isabel and her younger sister, Elizabeth, travel to their new home of Emberwilde. With stories of the Emberwilde Forest being haunted and of her past that differ from her own knowledge, Isabel does not know who or what to believe. When not one, but two men begin to occupy her thoughts, her heart is thrown into a tumult whirlwind. Will she embrace the endearments of Mr. Bradley? Or find comfort in the silent strength of Mr. Galloway? Who is she really? Will she find herself in the forest of Emberwilde?
"The important thing to remember is that no experience is ever wasted. It is being used to fashion you into the person you are meant to be, and to move you to the place where you are supposed to go."
- Dawn at Emberwilde
(Location 3115)
My Thoughts
I have to admit that although I did enjoy the overall story line, I was a bit let down with Dawn at Emberwilde. First of all I was under the impression that this series would have treasures such as gems and jewelry playing a significant role. In the first book (The Curiosity Keeper) we have the mystery of the Bevoy (a giant ruby), which was a thrilling tale! However there is no mystery of that kind in Dawn at Emberwilde. Don't get me wrong though, there is plenty of mystery and devious behavior to make a good story. But of a fashion that I was not quite expecting. I kept waiting for something else into come into play (like a chest of gold). Although, I suppose the treasure itself is supposed to be Isabel Creston. While the outline of this story was good, I felt that the pace could have been a bit quicker. The last 80 pages are full of action and I really couldn't put it down until I finished it. But the first 240 pages or so were not nearly as exciting. This book had a Cinderella feel to it, being a rags to riches type of story. The description of the clothing and styles was extremely detailed. The cover is exceptional, depicting the Emberwilde Forest perfectly! With its sense of haunting and mystery. Recommended if you are looking for a nice book to occupy some down time. These books can stand alone. There was very little reference to The Curiosity Keeper in Dawn at Emberwilde.
I received a free digital copy of The Curiosity Keeper from NetGalley courtesy of Thomas Nelson, Inc. in exchange for my honest review. All opinions expressed are mine alone.

Gareth von Kallenbach (980 KP) rated WALL-E (2008) in Movies
Aug 14, 2019
In this new offering from the same team who brought you Finding Nemo, The Incredibles and Ratatouille, Earth is a virtual wasteland, and no longer inhabited by humans. The humans are all aboard a space colony called Axiom, pampered and waited on in robot-assisted existence. Left behind is WALL*E, a hardworking Waste Allocation Load Lifter – Earth class robot, has done what he was programmed to do, compact trash and stack it neatly, cleaning the planet one trash cube at a time. Apparently the passing of years all alone has given this clunky, rusty, dented and creaky machine, time to develop a sense of curiosity, a playful personality, and a love for “Hello, Dolly” showtunes and choreography. His best friend is a cockroach, he’s managed to amass a treasure trove of junk, is seemingly content, albeit lonely.
Then along came EVE. A sleek, state-of-the art egg-shaped robot deposited on earth by an Axiom spacecraft to scan its surroundings as an Extra-terrestrial Vegetation Evaluator. WALL*E is instantly enthralled and admires EVE’s speed, versatility and gracefulness from a tentative distance. She exudes efficiency and focus and comes with a laser she’s not afraid to use. EVE has a classified directive and WALL*E, after he’s overcome his fear of her laser, befriends her and inadvertently helps EVE achieve her goal. EVE has to return to the Axiom to report her findings, but WALL*E is desperate to build on this new found friendship. Who can blame him? If you’d been alone for 700 years, wouldn’t you be reluctant to say good bye to a new friend? So WALL*E becomes an accidental tourist of the galaxy, embarking on a thrilling adventure that makes him an anxious stowaway aboard a ship of advanced machines and lazy humans.
Under the direction of by Academy Award(r)-winning writer-director Andrew Stanton, the gifted storytellers and artists who brought charm and innovation to The Incredibles and Ratatouille, elevated their game by enabling WALL*E to convey in beeps and tones and soulful eyes a gamut of emotions that captivates the viewer. Limited dialogue was definitely on the menu, at least between robots. Which makes WALL-E all the more enchanting. It’s up to the viewer to draw on simple exchanges and the robots’ varying intonations of each other’s names to interpret their growing affection for one another.
With its breathtaking animation and deft rendering of heartwarming characters, CGI-animated features don’t get much better than this.
A fantastic voyage with an eco-friendly warning wrapped in a poignant love story, WALL*E restored my faith in Pixar’s well-deserved, acclaim.

Gareth von Kallenbach (980 KP) rated Unfriended: Dark Web (2018) in Movies
Jul 8, 2019
Unfriended: Dark Web stars Colin Woodell as Matias, a man in his early twenties who is hard at work on an App that he hopes will allow him to better communicate with his deaf girlfriend Amaya (Stephanie Nogueras). His dedication to the app and his insistence on utilizing technology versus simply learning sign language has driven a wedge in their relationship and that lack of ability to communicate plays an important role in the film.
On what seems to be a typical game night of Cards Against Humanity (played on Skype because it’s too difficult for the gang to meet in person), Matias reveals that he has purchased a “new” laptop off Craigslist. While it is clearer and much faster than his previous computer, it regularly hangs and crashes while they are trying to play the game. While investigating the cause of the hang-ups, Matias uncovers a treasure trove of films that are hidden on the laptop. His curiosity gets the best of him and he begins to watch the films only to realize that he has fallen into a den of horror where people pay a lot of money to kill people off in very specific ways. Unfortunately, not only is he sharing what he has discovered with all his friends, but there are also other participants watching his every move.
Unfriended: Dark Web uses much of the same camera tricks that the original used. The entire movie is shot from the perspective of the audience watching the events unfold on the screen as if each were on their own laptop. The action takes place over Facebook Messenger, Skype, and Google and the fact that most people are familiar with these tools helps the audience feel like they are part of the events even more. By the end of the movie it is clear that you are as much of a participant in the horror that unfolds as the individuals participating via the Dark Web. I enjoyed the use of the various technologies to draw the viewer in as much as I did in the original Unfriended. It’s a very interesting and unique way to tell a story.
Unfriended: Dark Web certainly kept my interest throughout the film. I felt it took a little while to find it’s footing, but like a roller coaster with an extremely high climb, once you get over the hump it’s an exhilarating and fulfilling ride. While the technology used may be a bit exaggerated, it is realistic enough to give you that uneasy feeling that this could really happen. While it would take the uttermost bad luck for the events to happen in the perfect way as they do in the film, I enjoyed watching it all unfold. Even though I am still more afraid of my credit card information being sold on the Dark Web than the events of Unfriended happening, I would recommend this film to anyone who’s a fan of the genre.
What I liked: Interesting premise, Unique perspective
What I liked less: Characters were a bit too stereotypical, Really no connection to the first film other than the name

Gareth von Kallenbach (980 KP) rated As Above So Below (2014) in Movies
Aug 6, 2019
all shaky cam. This found-footage film could also be more aptly titled as
“Lara Croft goes to hell.” The story centers around an excitable young
adventurer with a British accent named Scarlett on a search for the
mythological Philosopher’s Stone. A self-professed scholar of alchemy, she
hopes proving that the stone exists will fulfill her father’s legacy and
prove to the world that he wasn’t crazy. This search leads her and her
partners through the secret areas of the haunted catacombs of Pairs, France
into what could be hell itself. The movie starts with her traveling to Iran
for clues on the location of the Philosopher’s Stone.
The action opens without introductions which I enjoyed, as it gets right
into the action and sets the a good pace for the rest of the film. After
retrieving clues to the location of the stone and narrowly avoiding
security and a cave-in in Iran, our heroine sets off to Paris, France to
gather the rest of the crew for her adventure (the rest of our films
characters). These characters include her old friend Benji, a translator, a
group of French miscreants: Papillion (the leader), Zed and Souxie (the
Banshee, no kidding) all of whom are experts on the secret underground
catacombs. Her loyal documentarian George rounds out the crew who has
followed her around since the film’s opening shot.
Up until this point, the horror element of this film is non-existent. Once
the crew journey into the secret catacombs is when things begin to get
eerie. Plot and circumstance is good and all, but it’s a horror movie, is
it scary? Well, I wasn’t scared at all, neither was my wife whom I saw the
movie with. I’d call it more of a psychological thriller, a slight one at
that. Lots of supernatural happenings occur in the caverns akin to what
you’d find in a haunted house movie. Things like phone’s ringing
inexplicably in an area devoid of electricity and hundreds of feet below
the ground, spooky ghost like figures chanting occult hymns, and dead
drowned children. There isn’t much gore in this film, the little found is
reserved for the last 3rd of the movie. Some fear and wince inducing
moments are supplied via claustrophobia as the group squeezes themselves
through tight corridors and underwater channels. They did a pretty good job
of getting your heart racing. These scenes were reminiscent of a greater
horror entry “The Descent.” If you’ve seen that film, then you know what to
expect when it comes to the 1st person moments of claustrophobia.
Once in the catacombs what follows is a maze of twists and turns and
strange occurrences as the crew tries to solve the mystery of the hidden
Philosopher’s Stone as one by one the crew members get killed off in their
attempt to escape the demonic maze of underground tunnels. As for the
ending? Well prepare to be underwhelmed. The definitive worst part of the
film is its ending. It is so mundane and handled extremely poorly as to
come to an abrupt and seemingly rushed finish without any sense of
accomplishment or endearment to any of the characters or what they have
been through. Although they don’t all make it out alive (naturally this is
a horror film) those that do give off the impression of a group that has
just passed out of the end of a haunted house maze similar to those at the
upcoming Halloween Horror Nights at Universal Studios.

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