Search

Search only in certain items:

Abstract Academy
Abstract Academy
2022 | Abstract Strategy, Card Game
There’s just something about a well-thought out and appealing box cover to really get you into it, am I right? Look at that graphic. The negative space used for the A and Y in AcademY is just sublime! Wait, I recognize those names on the box. Didn’t they also design some other games I enjoy? (1 minute later after consulting BGG) IT’S THE TEAM BEHIND TRUFFLE SHUFFLE, POINT SALAD, AND DOLLARS TO DONUTS?? I love those games! Oh, this is going to be good! AND it’s from Crafty Games? Boom. Gotta be a hit, I just know it. But where is all the food?

Abstract Academy is a card laying, hand management, pattern building game for two to four players. In it, players become art school students trying to impress their teachers. The only problem is that they must share a canvas, as the costs of school allow them very few luxuries. The player who can most effectively build masterpieces and satisfy all tested requirements over three rounds will ace the class and claim victory over the other starving artists.

DISCLAIMER 1: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

DISCLAIMER 2: My current temporary housing did not want me to have great lighting for photos in this review. Please try to ignore the yellow tint; I do not enjoy over-editing game photos.


To setup, shuffle each deck type and place the decks on the table. The rulebook does not specify where, so just throw them wherever. This is a game about art, so be creative. Each player draws a hand of three Canvas cards (with the whitish back and colors on the faces). The starting Teacher’s Pet player will then reveal cards according to the round from the respective decks, per the rules and provided reference cards. Each round will reveal different sets of Assignment and Professor cards. Players also draw one Inspiration card and the game is ready to begin! Paintbrushes at the ready!
Turns could not be simpler: Play a Canvas card, and then Draw a Canvas card. Both of these actions are self-explanatory, but let me expound on this a bit. Once the first Canvas card has been played by the current Teacher’s Pet, each subsequent card must be played orthogonally adjacent to another card on the table. To define the size of the entire project’s canvas, players will be confined to a 4 x 4 grid of cards. Once a column (the cards that would lead a path to the opponent) has been completed with four cards, the rows gain special rules. Firstly, the row closest to each player becomes the “Home Row.” Players may only play cards into their own Home Row, unless the only legal place to play a card is in the opponent’s Home Row. Secondly, the Home Row and the row above it is now consider the Scoring Zone, and will dictate which cards are able to be used to satisfy Inspiration, Professor, and Assignment requirements for VP. Therefore, until the 4 x 4 grid has been solidified, players are unaware which cards may end up in their Home Rows or Scoring Zones!

Victory Points are earned by scoring the special requirements of Inspiration, Professor, and Assignment cards once the entire 4 x 4 grid of Canvas cards is complete. Oftentimes players will need to compare scores to determine which player earns the points. For example, the Moret Professor card states that five VP are earned when the player controls the “most color areas with four or more quadrants.” Each Canvas card is divided into four quadrants, and quadrants are colored with one of the primary colors. A “color area” is simply a connected network of the same color within the player’s Scoring Zone. So, to satisfy Professor Moret, the player who controls the most amount of color areas that are four quadrants or larger.

Assignment cards come in Red, Blue, and Yellow, and pertain to those colors. For example, the red “Get to the Point!” Assignment requires the “most red areas with only one quadrant.” So the assignment is asking players to dapple their canvas with unconnected red quadrants.

In stark contrast, the Inspiration card requirements resemble shapes of quadrants, as opposed to colors or numbers of quadrants. Most of the shapes on these cards are reminiscent of Tetris-style shapes, where players will score their Inspiration cards by building the correct shape of connected quadrants of the same color within their Scoring Zone.


Once these cards are all scored for the round, the Teacher’s Pet sets up for the next round per the rulebook/reference cards. The subsequent rounds will require alternate decks to reveal cards, or choice of decks. When the third and final round has been scored, the points are tallied and the victor is crowned! With a construction paper and macaroni crown, most likely. They ARE starving artists, after all.
Components. This game is a double-card-deck box with 90+ cards and a rulebook. The cards are great quality, but the true hero here is, and appropriately so, the artwork. Every card is very stylish, the Professors are all nods to real artists (well, except maybe not the promo), and it has just a really great look overall. While being played, it just has an amazing table presence. I like that a lot.

I struggled with assigning a score to this one for a few reasons. First, I like so much about this game, and I dislike a few things. I very much enjoy having so many ways to score points each round, as it keeps my mind busy with trying to put the puzzle together. The monkey wrench, though, is that when you start a round, you play cards that may not even end up in your Scoring Zone. As your hand is always three cards, it is difficult to really plan too far in advance to create a perfect Scoring Zone. Is that a bad thing? Maybe, but I think it is also quite necessary to add a little chaos to this specific game. I will explain what I mean in a bit. Perhaps a few points docked for that.

Playing Canvas cards effectively is absolutely the crux of this game, because if a pattern or shape is being built to your benefit, your opponent can easily (and definitely accidentally) ruin your best laid plans with an ill-placed card to wonkify the grid. I think that is both delicious and very very frustrating. You know what? I will decide to give a few points back for this.

The ability for the Teacher’s Pet, a title that can be passed to the other player throughout the game, to choose which two of the three Assignment decks to reveal during Round 3 just adds to the replayability factor of Abstract Academy. True, there are only five cards in each Assignments deck, and there are mathematical or statistical formulae that can calculate the exact number of possible different unique games, the ever-changing grid of cards is what makes this nearly infinitely replayable. Okay, more points earned here.

I guess I judged too harshly, and my true rating is a little lower than perhaps this little game deserves. I absolutely know that I will be playing this a whole lot more – with gamers of all ages and weight preferences. It is easy to teach, keeps the brain engaged throughout, and forces players to step back and truly appreciate that which they have equally built together. I can completely foresee my score for Abstract Academy increasing with more and more plays, so please do not regard a 4 / 6 from Purple Phoenix Games as an absolute and inflexible score.

If you are a gamer who enjoys just a little chaos added to their careful planning, light and quick card games that pack more punch than expected, and some truly awesome table presence, then you most certainly need to grab a copy of Abstract Academy. I am soon to be culling my collection and curating it to only include games I thoroughly enjoy. I have a feeling Abstract Academy is going to make the cut. It checks off so many boxes for me and how I game, and I cannot wait to introduce my kiddos to it when they can grasp the concepts.
  
Behind Closed Doors
Behind Closed Doors
B.A. Paris | 2016 | Fiction & Poetry, Thriller
8
8.0 (18 Ratings)
Book Rating
First of all I want to thank St. Martin's Press for awarding me a copy of this book through their contest on social media. I especially loved all the intriguing materials that arrived after I received the book. It helped to push this book to the top of my TBR pile.

Grace has finally met the man of her dreams(or so she thinks). Jack is attractive, intelligent, kind, and most importantly, adores her sister Millie who has Downs-Syndrome. They are first introduced when Jack starts to dance with Millie at a park they frequent on the weekends Grace spends with her. They had both noticed each other before, unaware that this was the case. They date for a few short months, as both of their jobs keep them very busy and after an even shorter engagement, they are married in a very small ceremony.

After the vows have been said, Jack shows Grace his true colors and strips her of all of her freedoms; her cell phone, her job, the ability to do anything without him, and explains the plans he has for her and especially for Millie when she moves in with them at the end of her school term. Terrified for her life and more so or Millie's, Grace tries as hard as she can to get away from Jack, but it is impossible since he has everyone convinced she has mental problems. Will she be able to get from under his control before Millie moves in or something more serious happens?

I hadn't planned on reading this book until after the first of the year, but after I received a letter and a postcard from Grace, I knew I had to read it right away. The book is told from the Past and the Present and at the end they come together to reveal a harrowing tale of emotional torture I have never read about before. Grace is a character you automatically have empathy for. I'm not sure how she got herself into this situation, but its a hell of a ride to get out. Jack is always two steps ahead of her and no matter what she tries she can't get ahead of him.

I really enjoyed this book. It kept my heart racing and I kept hoping that Grace would eventually find a way out. Jack was even a couple of steps ahead of me when I thought a friend was trying to help her get out. This book is highly recommended. One of the best I have read this year.

See more of my reviews at http://whatchatreadin.blogspot.com
  
Mutants
Mutants
2019 | Card Game, Fighting, Video Game Theme
Boy, we have some crazy ideas when it comes to what the world will look like in the future. Flying cars? Probably. Robot house butlers? Maybe. Mutant fighters that can be formed immediately and placed into battle seconds after “birth?” Now, that’s a stretch. But, embrace the stretch here, because Mutants is all about it.

Mutants is a crazy-themed deck building, hand management, fighting, card game for one to four players. Usually in this instance I would put together a Solo Chronicles review, but I wanted to first get the multiplayer rules down and then delve into solo. In any case, this game pits players against each other in a royal rumble where controlling mutants to fight one another most effectively and efficiently will earn the player riches galore. Come check out the world of Mutants.


To setup, well, there are many steps. The biggest and perhaps most confusing step is creating the decks of mutants that will be used by players throughout the game. I will recommend you follow the rulebook for drafting your team, or simply use one of the provided pre-constructed team suggestions. Otherwise, place the main board on the table, along with the power and scoring tokens for each player. Players choose their player board according to color chosen, take their starting deck, and divide their Advanced Mutant deck into three piles, with the top card flipped face-up. Players draw a hand of six Basic Mutant cards (one of each type initially) and the battle may begin!
Mutants is played over five rounds, tracked on the main board. Each round encompasses three phases: Crush the Competition, Move Active Mutant, and Take Action. As the game progresses, the power tokens for players will be moving up and down the Power Track. If, at the start of the current player’s turn, an opponent’s power token is located in one of the last three Power Track spaces (named the Dread Zone), and the current player’s token is on the Fury Space (furthest along the Track), then the current player will score immediate bonus points by Crushing the Competition.

The first turn will not utilize the Move Active Mutant phase, but on subsequent phases, this will need to be resolved. A player’s board consists of three main slots: Left Mutant, Active Mutant, and Right Mutant. Mutants may only enter the Active Mutant slot in the middle, so if a Mutant is currently placed in that slot, it will need to be moved either to the Left or Right slot, at the player’s discretion. Should all slots be filled, one of the Mutants will need to be moved off the board to make room for the new one. Once this happens, the Mutant’s Leave Ability (at the bottom of the Mutant’s card) will activate. This could give the player more Power, some Attacking abilities, or other unique abilities. Once a card leaves their slot and applies their Leave Ability, it is placed in the Discard space at the bottom of the player board.

Now that the Active Mutant slot is available, the current player may choose from one of the Take Action choices: Deploy Mutant, Breed, or Incubate. To Deploy Mutant, simply play a card from hand to the Active Mutant slot, activating the Deploy Ability once placed. These Deploy Abilities could range from cycling (draw a card from the deck and discard a card from the hand), gaining Power, or even reactionary abilities. Breeding Mutants requires the player to discard two cards from hand whose type icons match those of one of the face-up Advanced Mutant cards atop the player board. Discarding these cards allows the Advanced Mutant to enter play on the Active Mutant slot. Finally, the player may instead choose to Incubate an Advanced Mutant from one on offer by discarding one card (and it does NOT need to match icons) and placing the chosen Advanced Mutant on the Incubator slot on the left side of the board. These incubated Advanced Mutants will be placed atop the draw deck at the end of the round, so it will be drawn during the next round.

If at any time a player needs to draw a card from their draw deck and there are no cards remaining, they will first choose a card from their Discards to Freeze, by placing it in the appropriate Cryo Freezer on the right side of the player board. Frozen cards will be scored at game end, and can really boost a final score.

At the end of the round players will perform a few more tasks and setup for the next round. First, the Power Tokens are scored according to which is in first place along the Track and so on, using the red and black VP numbers printed on the main board. The round marker is advanced one level, and each Mutant in Incubation is moved to the players’ draw decks. Players then draw a new hand of six cards, and Power Tokens are reset according to the previous round’s placement, in reverse order. The player whose Power Token is now furthest behind will be the starting player for the next round.


Play continues in this fashion of moving Mutants around, taking actions, and jockeying for supremacy along the Power Track until the end of the fifth round. At that time, the final VPs are awarded for the Power Track placement, and all cards in the Cryo Freezer are tallied. The player with the most VP at the end of the game is the winner of Mutants!
Components. Okay, I have some thoughts here, and more than just, “oh hey, they are nice.” The game comes with a bevvy of cards, some wooden tokens, and a couple “boards.” I used quotations because only the main board is an actual board. The player boards are slick cardstock and, while functional, feel a little cheap. The cards themselves are all super great and the artwork is appropriate and quite excellent. I have a couple issues with some other components, however. The Power and Score Tokens are the only wooden components in the box and I just do not understand them. They look like Sauron/Spartan helmets, or someone who is crying because they just shoved a fork into the power outlet. Now, there are four of each type in different colors, and though the colors aren’t the primary colors we have grown to accept for our player colors, they have swapped out the green for purple, and I think the game is colorful enough to include more exciting colors. So I’m not a fan of the Power and Score Tokens. Similarly, I don’t really understand the insert that comes with the game. I see that it is setup to hold TONS of cards, and maybe there were/are plans for many many expansions, but the base game can be housed in two of the 14 total card slots provided. Also, I have no idea what is going on in the middle of the insert, but I also don’t own any of the expansions yet, so hopefully those molded spots are actually meant to hold something. Everything else, though, is great!

For me, art and components are very high on my list of items that affect how much I enjoy a game. Now, I can live with the wonky Power and Score Tokens, and I suppose I don’t mind carrying around a giant box of cards, when the game could ALMOST fit inside a box the size of Bohnanza or Point Salad or the like. That said, I have definitely enjoyed my plays of Mutants. The rulebook is a little daunting at first, mostly because the theme is unique and the game style is similarly different to me. Once the game gets into the thick of it, though, strategy and tactics take over so strongly. Each card is carefully considered for its usability as either a card to be played or discarded for varying effects. I love that about this game.

This is certainly more than a “deck builder,” even though deck building and hand management are at the forefront of the mechanics here. You aren’t necessarily building your deck and cycling through it quickly enough for me to consider this a true deck builder alone, but using each card for different purposes certainly increases the replayability with Mutants. When is the best time to freeze a card versus keeping it in the deck for its abilities? Do I move off the Left Mutant or keep it around for another turn? Why did I pick these Advanced Mutants during the draft, when I have crappy supporting cards? Every play of Mutants has been a wonderful challenge of maximizing my deck and choosing just the right opponents to attack with my monstrous creations. Purple Phoenix Games gives this one a horrifically delightful 5 / 6. I hate having to bling out my games, but I think I will probably try to find replacements for the Power and Score Tokens (though maybe a little spray paint will help?), and look into grabbing one or all of the expansions so that I may be able to fill up that confusing insert. I look forward to my next games of this, and to getting the word out on this little gem I finally tried.
  
Fawkes
Fawkes
Nadine Brandes | 2018 | Young Adult (YA)
10
9.5 (4 Ratings)
Book Rating
When history meets magic...
Fawkes by Nadine Brandes is one of those books that draws you into a world, enlightens you with its magic, and then sends you back to reality, so you can enlighten others while you glow!

Nadine used the history of Guy Fawkes and the failed attempt to blow the parliament as a base to her story, that follows Guy Fawkes’s son, Thomas, into an incredible magical journey.

‘’A foundation of truth represents what life was intended to be.’’

Thomas is about to get his mask, that is supposed to make him control one colour. He also happens to be affected with the plague, that turns his face into stone. His family are all Keepers, and he, by default is a keeper too. But things are never that simple. What will happen when he might not get his mask, and the plague is about to kill him?

We follow the journey of Thomas through a first - person perspective. He feels incomplete when he has the plague, and all his life he is waiting to get his mask, and to be able to control a colour. Any colour, even though he prefers Grey.

Only with my mask could I bond with a color.

But on the day when he is about to receive his mask from his dad, he learns that his father is in London, and is not willing to come.

Scared for his life, and angry at his father, he goes into an adventure to find him. His father is Guy Fawkes, a Keeper that is involved in a Gunpowder plot, which will kill the whole parliament, and most importantly, the king of England, who is the cause of the plague!

Thomas joins the plot, knowing that this is the last chance for him to survive the plague! If the king is dead, the plague would be gone. But will it?

I never imagined a single moment of acceptance could reverse a year of bitterness and prejudice.

Through Thomas’s eyes, we see a war between the Keepers and the Igniters. It might be a metaphor for the Catholics and Protestants, but I won’t go into this now. The Keepers were loyal to one color only, and Igniters wanted to control all colors. Igniters used the White Colour as a source to control all power. But White Color doesn’t obey like other colours do - the White Color makes people go crazy for power and glory. Something similar to the ring in Lord of The Rings.

‘’Igniters believe that for each Keeper that dies, one person is cured of the plague’’.

We see Thomas caught between two sides - the keepers want to be free of oppression, and the Igniters want to be free to use color speech as they wanted. On such a crossroad, Thomas wants to find the truth for himself. But there is no time, and not many people that he can trust.

‘’You’ve given me your truth. I have to find it for myself for it to become mine. And curiosity is the first step’’.

On his journey, his relationship with Emma becomes stronger. She is an Igniter, and they share different beliefs, and she also knows he has the plague. But she is still around, and she accepts his as he is. And Thomas, taught to always hide his face, because otherwise he would be killed by the Igniters, is able to relax around Emma. This will teach him to accept Emma as she is, once she tells him her secret.

I loved the character of Emma. She is a strong person, but unable to show her true self due to the fact that she is not like the others, that she is not the same. In this book it is also shown quite well how women were underestimated in the 17th century. How they were thought to be unworthy. The only bit I didn’t like about Emma is that, even though such strong character, she would have never fought for herself if Thomas wasn’t there to ‘’save’’ her.

This book is a lovely story about Thomas, and how he finds his true self, how he is not afraid to stand up for the things he believes in, how he learns that he shouldn't be hiding his true self anymore and embrace his fears, as they might turn out to be the best things that ever happened in his life.

‘’Take a breath, Thomas. There has always been fear. There will always be fear. It’s up to us to stand tall, even when the fear demands we bow to it.’’

So yes, my lovely readers, I loved this book so much! I loved the magical moments, I loved how it turned out to be an amazing plot, based on real history events. I loved Thomas’s character, and I loved Emma. I loved Guy Fawkes as well, especially in the end of the book.

If you happen to love these types of books, please get your copy as soon as you can. You won’t regret it at all!

I have received a complimentary copy of this book from Thomas Nelson through NetGalley. Opinions expressed in this review are completely my own.
  
Pokémon: Detective Pikachu  (2019)
Pokémon: Detective Pikachu (2019)
2019 | Animation, Comedy, Fantasy
Don't Try and Make Sense of it and You'll be Just Fine
With the aid of Detective Pikachu (Ryan Reynolds), Tim Goodman (Justice Smith) is on a mission to find out what happened to his missing father.

Acting: 10

Beginning: 6

Characters: 10
You can’t have a movie centered around Pokemon and not have a bevy of characters to behold. Detective Pikachu does not disappoint pushing the envelope of creativity with the number of characters involved. Every Pokemon you can think of shows up in some form or fashion. I was just happy seeing Jiggly Puff get a small bit of shine. Outside of Pikachu himself, I thought the mime Pokemon was a riot. Seeing him and Pikachu together was probably one of my favorite scenes.

Cinematography/Visuals: 9
I was actually pretty impressed with the visuals here. The film takes place over a number of cool settings, including an MMA-style ring with a raging dragon. The colors are vibrant and help bring each Pokemon to life. I appreciate the attention to detail with this movie trying to incorporate as many characters from the game as possible. No corners were cut here as the characters seem to look true to form.

Conflict: 9

Entertainment Value: 8
I dare you to watch this movie and not at least be entertained by some of the parts. Maybe the action could have been spaced out better to prevent lagging, but there was enough there to keep my attention. Between that and Pikachu cracking me up every few minutes, I was surprised by how little of an effort it was to watch this movie.

Memorability: 7
There are a few scenes that are done extremely well while others could have been left out. Probably what stands out the most to me in terms of memorability is here is a movie that was most likely supposed to fail. Yet, director Rob Letterman managed to prove over and over again that the project had legs. It’s not a movie that over saturates you with great moments, but there is enough of a framework to keep you happy.

Pace: 8

Plot: 1
If they had gotten this part right, I’m looking at the movie in a whole different light. The story was all over the place. It was way too jumbled, a hot mess. There is an objective, then there’s a side objective with all these cheats along the way. I finally just said, “Screw it, I’ll enjoy it for what it is. Not going to try and make sense of it.”

Resolution: 10
The ending almost made up for the shoddy plot. It’s cute and touching, very fitting considering the craziness Pikachu and Tim went through for the duration of the story. Happy with how things shook out.

Overall: 78
Sometimes it only takes one thing to keep a movie from greatness. In this case Pokemon: Detective Pikachu couldn’t stop tripping over itself with its awkward storyline. I still recommend it for one good watch.
  
40x40

Allison Anders recommended Monterey Pop (1968) in Movies (curated)

 
Monterey Pop (1968)
Monterey Pop (1968)
1968 |
(0 Ratings)
Movie Favorite

"Most people think that the concert at Altamont was the antithesis of Woodstock. But one of my students at UCSB recently commented that you could tell a lot about what went wrong at Altamont by watching what went right at Monterey. I couldn’t agree more . . . It’s fascinating to watch both of these films and compare what happened just a few years and less than a hundred miles apart. First off, Monterey Pop, which may be my favorite of all Criterion DVD packages. The booklet is printed on nature-rough hippy-grade paper stock that you would have first encountered on the streets of Haight-Ashbury, in the form of a free press or psychedelic poster on a telephone pole, and later on your thrift-store coffee table with a pile of pot about to be rolled next to it! Yes, it is this evocative! The DVD box set includes amazing outtake performances with Laura Nyro, Quicksilver Messenger Service, TINY TIM (!), and Buffalo Springfield . . . and another DVD, Jimi Plays Monterey and Shake! Otis at Monterey, contains the complete performances by Jimi Hendrix and Otis Redding (with commentary by the ever-enlightening Peter Guralnick, who knows the history of Memphis musicians better than anyone alive). The accompanying doc of a conversation between record producer Lou Adler and filmmaker D. A. Pennebaker is such a coup—not only do you hear how the concert came together and how it was organized during the entire event, but you also get to hear Lou Adler’s story. A lot of people don’t know (although smarty-pants me did) that Adler started his music career with Herb Alpert, as songwriting and producing partners . . . and he has awesome stories of Paul McCartney hanging out at Cass Elliot’s house in Laurel Canyon . . . There’s endless music-nerd gold like that! The color in the film is all that psychedelia had to offer—vibrant, otherworldly, and hyperreal. There’s an innocence throughout Monterey Pop that exceeds the “positive vibes” of Woodstock a few years later and that is of course completely nonexistent in Gimme Shelter. You can also see in Monterey Pop the cops in the crowd (who were replaced by Hells Angels at Altamont) and SEATING! My student pointed out there were folding chairs on the lawns at Monterey—very civilized. Now that wasn’t throughout the concert grounds, but it was more in the tradition of the Newport Folk Festival than the mayhem to follow in Altamont. Also like Newport, the performers were in the audience—they were not in some rarefied backstage area, cut off from the fans or their fellow performers—and you get to see the moment when Mama Cass Elliot in the audience has her mind blown by the powerful performance of young Janis Joplin. There’s a fabulous interview with Papa John Phillips, who cofounded the event with Adler, and a gorgeous photo exhibit by photographer Elaine Mayes. Gimme Shelter director Albert Maysles was one of seven cameramen on Monterey Pop. And I need to point out that you do see a few Hells Angels on the lawn toward the end of Monterey Pop. So the Angels already had a presence at large outdoor rock events that far back. I’ve talked to a lot of people who were at Altamont as performers, friends of bands, and audience members, and the consensus is that nothing in this film was manipulated in the least: the vibe was bad from the very start, and the filmmakers didn’t create that in the editing room. Interestingly, the film is shot much darker than the saturated colors in Monterey Pop—but then again colors were becoming less vibrant in pop culture and fashion at that time too. But interestingly—here you have some of the same players—you have Jefferson Airplane, who are almost humble on the Monterey Pop stage (despite the fact that Grace Slick shows off her powerful rock pipes at Monterey—she was the first true female rock singer and very underrated in my opinion), having to stop their set at Altamont when singer Marty Balin is dragged off the stage and beat up by the Hells Angels. The Grateful Dead play a soothing jam at Monterey and don’t even make it to the stage at Altamont. Chris Hillman with the Byrds plays an evening set to the Monterey audience, and in Gimme Shelter his band, the Flying Burrito Brothers, only get two songs done before the mayhem drives them off the stage at the Speedway. Watching Charlie Watts listening to the interviews with the promoter and with Hells Angel Sonny Barger makes Watts your favorite member of the band if he wasn’t already . . . His quiet devastation over the murder at his band’s concert is profound to witness (and you do feel as though you are let in on a very private event)."

Source
  
Along for the Ride
Along for the Ride
Sarah Dessen | 2009 | Young Adult (YA)
10
7.5 (8 Ratings)
Book Rating
Sarah Dessen caught me by the cover: I’m a bike rider. So I approached this book with eagerness, and it paid. The story was compelling, as Dessen’s novels always are, and they force you to read just one more chapter. I got to the end of the book, and wished there were more chapters. I re-read the last chapter a few times, just because it was so perfect. So so perfect. It solved all the problems in the book, didn’t leave you hanging, and made you smile and whisper to yourself “yes.”

She’s academically focused to the point that she runs to her studies when she’s afraid of choices, she’s developed a sleeping disorder from her parent’s fights before they divorced, and now she’s visiting her dad and his new wife and newborn baby for the summer, simply for lack of anything else to do. But Auden is named after a poet that nobody knows about, has forgotten how to ride a bike, and made a bad first impression with her new co-workers. She meets a quiet boy named Eli with too many secrets and all the right answers. She missed prom because her date was just like her—to school-centered to care about having fun in life. She never had a food fight, she never broke curfew, and she’s never been to a bar (“it’s a rite of passage!”). Eli is astonished that anyone could get through the first eighteen years of their life without going bowling at least once, and sets out to help her experience everything she missed. But now that she has the answers to the things she missed in life, and can see the next step and the decisions she has to make, she has to choose to “get back on that bike,” even when she falls down.

The characters in this story were so relatable. I understood exactly how Auden felt (even though I did build a tree-house in third grade) and could feel her confusion in this strange new social world of hers, the surprise of showing up at work one day and discovering “hey, whoa. How did this happen? I have friends now!” I was blown away when I found out Eli’s mysteries, and loved Maggie even more when she showed her true colors. All characters have their fatal flaws, and these ones do too, but it makes them real people, not just fairy-tales. Her father was a selfish jerk, but he had his commitments—he just needed to prioritize his family over his novel. Her mother was a hard shell—but she could learn to talk about her feelings, and open up. Leah looked like a snob until you got to know her. And Eli… well, I’ll let you discover Eli the way you need to discover him…

I will probably buy this book when it shows up at my little used book store (because I’m too broke to buy it full price) and put it on my bookshelf with my name in the cover, and read it again, and again, and again… because I truly loved it. Thank you, Sarah Dessen, for writing good YA fiction.
  
40x40

Charlie Cobra Reviews (1840 KP) rated Little Monsters (2019) in Movies

Jul 7, 2020 (Updated Oct 26, 2020)  
Little Monsters (2019)
Little Monsters (2019)
2019 | Comedy, Horror
A New Zombie Movie That Proves Zombie Films "Still Have Fresh Brains To Savor"
Contains spoilers, click to show
This movie was pretty good. I enjoyed it quite a bit and even though it had somethings that were predictable and cliché, it really was unique in its own way. It really had me invested in the main character Dave from the beginning because of his situation. After his break up his living on the couch at his sisters and getting in trouble for cussing and being a bad role model for his nephew. He gets in trouble for letting his nephew play violent video games and for taking him out late at night to use him as a prop when his plans to propose to his ex-g/f that goes horribly wrong. That scene was hilarious as his surprise proposal leads to him and his nephew catching his ex having sex with another man and the naked man beating him up. It's kind of slow moving plot wise with all this setup but you get invested in the characters and they mean more to you and you better understand their motivations. Dave winds up taking his nephew to school and when he sees his attractive teacher Miss Coraline played by Lupita Nyong'o he's more than happy to volunteer to chaperone on a field trip when another parent drops out. At the field trip on the farm is when your officially introduced to Josh Gad's character Teddy McGiggle who is filming his children's show there. Teddy winds up being nothing like he pretends to be and shows his true colors when the trouble starts up. The zombies from a U.S. testing facility break free and head straight to the farm attacking anyone and everyone they see. I thought they did a good job on the zombies and make-up/special effects since most scenes happen during the day. There wasn't as much action or blood as I wanted but there were always scenes that built the tension and made sure danger was always present. The character development from Dave was really good and made him one of my favorite characters but Miss Caroline was a real badass. She demonstrated that she would do anything to protect those kids and let Teddy McGiggle know that she would take care of him too if he didn't cooperate. As i mentioned some of it was predictable like there being a facility where there were zombies, and the zombies breaking out, the military not being able to do anything to contain it at first, and it spreading so quickly. But it was unique in bringing the kids into the situation and how Miss Coraline made it into a game so the kids wouldn't be scared, how she got them to focus on her so they didn't look at the zombies alot, and how the zombies started singing along towards the end. Like I said above pretty good movie, I give it 7/10 and my "Must See Seal Of Approval". If you haven't seen this movie you need to check it out.


  
A(
Altered (Crewel World, #2)
10
10.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


First off, I don't think Altered would work as a stand alone novel, so therefore, I'd suggest reading Crewel first so as not to be too confused. Oh, and if you haven't read Crewel, this review may contain some spoilers for it.

I really enjoyed Crewel, the first book in this series. I'd been wanting to read Altered since I finished Crewel. While this book takes a different direction from Crewel, I still really enjoyed it.

I like the title. It suits the book rather well. Even the Earth in this book has been altered from the Earth we know.

I really love the cover! I love the photo off Adelice within the whole sand timer thing. Adelice is running on borrowed time, and the cover depicts this perfectly.

The world building was done fantastically! It is quite a different world then that of Arras. Yes, I know it takes place on Earth, but this is a post apocalyptic type Earth with a sort of alternate history. In fact, there is one famous figure from history who makes an appearance in Altered which I didn't expect.

The pacing was done really well, and I was instantly drawn back into Adelice's world. I never wanted to put the book down!

Again, the plot is very original. I was confused a little bit through out the book, but I think that was because it had been awhile since I had read Crewel (well over a year ago). I had to try to remember how Adelice can weave and her abilities. Saying that though, I did enjoy the whole plot throughout especially the whole alternate history take. The cliff hanger at the end of this book leave it open for another book in the seires (which I will be reading). There's also the whole love triangle with Jost and Eric again. With the last book, I was team Jost, but this book, I was team Eric!

Again, Albin does a fantastic job in writing well developed characters. Adelice feels like she's grown a lot emotionally in this book. She's more of a stronger female lead and less sarcastic in this book. Jost, to me, shows his true colors in Altered. We also get to learn more about Eric and his background. We are also introduced to another baddie in this book named Kincaid. Kincaid is more of a snake in the grass compared to Cormac who was an up front, in your face, sleazeball.

The dialogue is fantastic and never once feels awkward. I don't remember any swear words, and there is minor violence.

Overall, Altered is a much different book from its predecessor, but that's not a bad thing. There's more gritty, fast paced action as well as a whole new cast of characters.

I'd recommend this book to those aged 14+ who are into science fiction and post apocalyptic worlds.

<center><b>I'd give Altered (Crewel World #2) by Gennifer Albin a 4.75 out of 5.</b></center>


(I won this hardback book in a competition. I was not required to write a review).
  
The Front Runner (2018)
The Front Runner (2018)
2018 | Biography, Drama
Candidate for a downfall.
We can all probably rattle off some of the classics movies with US politics as their backdrop. For me, “All the President’s Men”; “Primary Colors”; and “Frost/Nixon” might make that list. In the next tier down there are many great drama/thrillers – “Miss Sloane“; “The Post“; “The Ides of March”; “The American President”; “JFK” – and even some pretty funny comedies – “Dave” and “My Fellow Americans” for example. It’s actually quite difficult to think of many films on the subject that are outright dire, proving it remains a fertile ground for film-makers.

“The Front Runner” fortunately avoids this last category, but it’s certainly not good enough to make it into the ‘classics’ list either.

A true story.
The film is based on the true-story of US presidential hopeful Gary Hart (Hugh Jackman) and if you are NOT aware of the historical background then you might want to skip the rest of this review – and indeed all others – so you can see the film first and let the history come as a surprise to you.

Hart was younger than most candidates: good-looking, floppy-haired and refreshingly matter of fact in his dealings with the public and the press. Any interviews had to be about his politics: not about his family life with wife Lee (Vera Farmiga) and teenage daughter Andrea (Kaitlyn Dever).

Unfortunately, Hart has a weakness for a pretty face (or ten) and his marriage is rocky as a result: “Just don’t embarrass me” is Lee’s one requirement. His “nothing to hide” line to an intelligent Washington Post reporter – AJ Parker (a well cast Mamoudou Athie) – leads to a half-arsed stake-out by Miami Herald reporters and incriminating pictures linking Hart to a Miami pharmaceutical saleswoman Donna Rice (Sara Paxton). As the growing press tsunami rises, and his campaign manager (J.K. Simmons) gets more and more frustrated with him, can his candidacy survive and will his (now very much embarrassed) wife stick by him?

The turns.
Hugh Jackman is perfectly cast here; very believable as the self-centred, self-righteous and stubborn politician. But this central performance is surrounded by a strong team of supporting players. Vera Farmiga is superb as the wounded wife. Sara Paxton is heartbreaking as the intelligent college girl unfairly portrayed as a “slapper” by the media. The scenes between her and Hart-staffer Irene (Molly Ephraim), trying desperately to support her as best she can, are very nicely done. J.K Simmons as campaign manager Bill Dixon is as reliable as ever. And Alfred Molina turns up as the latest film incarnation of The Post’s Ben Bradlee – surely one of the most oft portrayed real-life journalists in film history.

“What did they just say”?
The biggest cause of dissatisfaction I have with the film is with the sound mixing. Was this a deliberate act by director Jason Reitman, to reflect the chaotic nature of political campaigning? Whether it was deliberate or not, much of the film’s dialogue – particularly in the first 30 minutes of the film – is drowned out by background noise. Sometimes I just longed for subtitles!

Just a little bit dull.
The screenplay, by Matt Bai (from his source book), Jay Carson (a Clinton staffer) and director Jason Reitman might align with the history, but the big problem is that the story’s just a little bit dull, particularly by today’s levels of scandal. This suffers the same fate as “House of Cards” (even before the Kevin Spacey allegations) in that the shocking realities of the Trump-era have progressively neutered the shock-factor of the fiction: to the point where it starts to become boring. Here, only once or twice does the screenplay hit a winning beat: for me, it was the scenes between Donna Rice and Irene Kelly and the dramatic press conference towards the end of the film. The rest of the time, the screenplay was perfectly serviceable but nothing spectacular.

When is a politician’s personal life private?
A core tenet of the film is Hart’s view that politics should be about the policies and not about the personality. Looking at the subject nowadays, it’s clearly a ridiculously idealistic viewpoint. Of course it matters. Politicians need to be trusted by their constituents (yeah, like that’s the case in the UK and the US at the moment!) and whether or not they slap their wives around or sleep with farm animals is clearly a material factor in that relationship. But this was clearly not as much the case in the 70’s as it is today, and the suggestion is that the Hart case was a turning point and a wake-up call to politicians around the world. (An interesting article by the Washington Post itself points out that this is also a simplistic view: that Hart should have been well aware of the dangerous game he was playing.)

Fidelity in politics.
Do you think that powerful politicos are driven to infidelity because they are powerful? Or that it is a characteristic of men who have the charisma to become political leaders in the first place? Such was the discussion my wife and I had in the car home after this film. Nature or political nurture? I’m still not sure.

It’s worth pointing out that to this day both Hart and Rice (interestingly, an alleged ex-girlfriend of Eagles front-man Don Henley) stick to their story that they never had sex.

Final thoughts.
The film’s perfectly watchable, has great acting, but is a little bit of a non-event. The end titles came and I thought “OK, that’s that then”…. nothing more. If you’re a fan of this style of historical political film then you probably won’t be disappointed by it; if not, probably best to wait and catch this on the TV.