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What Did Jesus Drive?: Crisis PR in Cars, Computers and Christianity
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What Did Jesus Drive, Is mostly about crises in the car industry, but then it's so much bigger! It's...
Sarah (7798 KP) rated Sonic the Hedgehog (2020) in Movies
Dec 22, 2020
Not as bad as expected
Sonic the Hedgehog is a legend, a gaming institution, and adapting him for the big screen was always going to be a tall order. This was proved when the trailer for this 2020 release first dropped in 2019 - the original appearance of Sonic faced such outcry and derision that studio Paramount did the unexpected and completely overhauled Sonic's looks. The result in the final film released in February of this year is a character that looks very much like the Sonic we know and love, but in a storyline and film that is sadly rather lacking.
Sonic the Hedgehog was directed by Jeff Fowler and stars James Marsden and Jim Carrey as the humans, with Ben Schwartz voicing the animated Sonic. The plot unfortunately is the entirely predictable buddy story you'd expect when a CGI character gets thrown into the real world - Sonic befriends a human, experiences all the fun earth has to offer before being hunted by an evil villain, and at the end everyone learns the value of friendship. So far, so generic and for me this was the biggest disappointment about this entire film. The script, the plot, the animation, it was all just so average.
Having seen the surprisingly good Detective Pikachu the previous year, which managed to seamlessly blend the real world with animated characters in a better than average story, I'd hoped Sonic would follow in the same vein but I'm sad to say it didn't. Yes Sonic looks a million times better than he did initially (the teeth in the original version are the stuff of nightmares), but he still looks too animated and cartoonish for the real world. The Pokémon in Warner Bros' film looked real, but Sonic just looks out of place. He isn't helped with Ben Schwartz's rather unconvincing voice which feels ill-fitting too, personally I think they should've done a Pikachu and Ryan Reynolds and gone with a completely outlandish OTT voice. It's a shame as the rest of the scenery and action based CGI are actually quite good, although the slow motion scenes have been done before and so much better (X-Men: Days of Future Past).
To be fair, despite a sometimes dodgy script, the human cast do at least do their best. James Marsden has surprisingly good chemistry with an animated hedgehog, although it's Jim Carrey as Dr Robotnik that steals the show. Whilst his Robotnik isn't quite the rounded Eggman of the games, Carrey's performance is wonderfully wacky, sinister and completely over the top, and is responsible for virtually all of the laughs here. He's having an absolute whale of a time and this really draws us in as viewers and makes us have fun too. He's the Carrey we know from the 90s, his performance so akin to those of Ace Ventura and The Mask that you can't help but love the exaggerated show he gives here.
Paramount has also done a good job of including some nostalgic nods to the games, from the gold rings in the opening Paramount logo to Sonic's red sneakers. Even the final battle between Sonic and Robotnik had me squealing with joy at how much it reminded me of the actions you undertake to defeat the boss battles. There are some aspects of the games that are missing, most noticeably the Badniks (Robotnik's creature like robots) and Sonic's friends, who have sadly been left for a blatant sequel baiting end credits scene for a sequel we may never see. I also found Robotnik's machines and vehicles to be a little too technologically advanced and was disappointed not to see some that were more reminiscent of the wacky contraptions from the games.
This adaptation of Sonic the Hedgehog isn't the best, and to be frank it could have been done so much better. That said, it still held my attention for its 100min run time and could never be called dull, even if it was a little too puerile to be anything better than average.
Sonic the Hedgehog was directed by Jeff Fowler and stars James Marsden and Jim Carrey as the humans, with Ben Schwartz voicing the animated Sonic. The plot unfortunately is the entirely predictable buddy story you'd expect when a CGI character gets thrown into the real world - Sonic befriends a human, experiences all the fun earth has to offer before being hunted by an evil villain, and at the end everyone learns the value of friendship. So far, so generic and for me this was the biggest disappointment about this entire film. The script, the plot, the animation, it was all just so average.
Having seen the surprisingly good Detective Pikachu the previous year, which managed to seamlessly blend the real world with animated characters in a better than average story, I'd hoped Sonic would follow in the same vein but I'm sad to say it didn't. Yes Sonic looks a million times better than he did initially (the teeth in the original version are the stuff of nightmares), but he still looks too animated and cartoonish for the real world. The Pokémon in Warner Bros' film looked real, but Sonic just looks out of place. He isn't helped with Ben Schwartz's rather unconvincing voice which feels ill-fitting too, personally I think they should've done a Pikachu and Ryan Reynolds and gone with a completely outlandish OTT voice. It's a shame as the rest of the scenery and action based CGI are actually quite good, although the slow motion scenes have been done before and so much better (X-Men: Days of Future Past).
To be fair, despite a sometimes dodgy script, the human cast do at least do their best. James Marsden has surprisingly good chemistry with an animated hedgehog, although it's Jim Carrey as Dr Robotnik that steals the show. Whilst his Robotnik isn't quite the rounded Eggman of the games, Carrey's performance is wonderfully wacky, sinister and completely over the top, and is responsible for virtually all of the laughs here. He's having an absolute whale of a time and this really draws us in as viewers and makes us have fun too. He's the Carrey we know from the 90s, his performance so akin to those of Ace Ventura and The Mask that you can't help but love the exaggerated show he gives here.
Paramount has also done a good job of including some nostalgic nods to the games, from the gold rings in the opening Paramount logo to Sonic's red sneakers. Even the final battle between Sonic and Robotnik had me squealing with joy at how much it reminded me of the actions you undertake to defeat the boss battles. There are some aspects of the games that are missing, most noticeably the Badniks (Robotnik's creature like robots) and Sonic's friends, who have sadly been left for a blatant sequel baiting end credits scene for a sequel we may never see. I also found Robotnik's machines and vehicles to be a little too technologically advanced and was disappointed not to see some that were more reminiscent of the wacky contraptions from the games.
This adaptation of Sonic the Hedgehog isn't the best, and to be frank it could have been done so much better. That said, it still held my attention for its 100min run time and could never be called dull, even if it was a little too puerile to be anything better than average.
Gareth von Kallenbach (980 KP) rated The Space Between Us (2017) in Movies
Jul 12, 2019
Gardner Elliot (Asa Butterfield) is a 16 year old boy who has never set foot on Earth. His mother found out she was pregnant on while on a mission to live on Mars for four years. Just after arriving on the red planet his mother gave birth and then sadly passed away. Since his birth was an unplanned surprise to his mother, NASA and Genesis, the private company that made the trip to Mars possible, they all decide to keep his existence a classified secret. So for the next 16 years he was raised on Mars by a revolving crew of a dozen or so scientist who stayed on the space station called East Texas. Gardner relishes the chance to be known and to travel to Earth. On Mars all he has is his self-proclaimed best friend is an artificial intelligent robot named Centaur (voiced by Peter Chelsom) and a couple of people who he can call friends. One is Kendra (Carla Gugino), a mother figure who watches over and tries to protect him. The other is Tulsa (Britt Robertson), a teenage school girl from Earth, who he chats online with every chance he gets and desperately wants to meet.
Gardner finds a box of his mother’s things in a storage room and a photo of who he believes to be his father. His urge to go to Earth and meet his father and Tulsa is to the point he will do almost anything. Kendra seeing the pain that Gardner is in she decides to reach out to Genesis Director Chen (BD Wong) and founder Nathaniel Shepherd (Gary Oldman) and requests they allow him to come to Earth. Shepherd is against it. Pointing out that, due to the reduced gravity of Mars, Gardner’s bones will be weaker and more brittle and his heart will be enlarged. Almost assuredly making living on Earth impossible. Determined to make it to Gardner goes through painful operations to strengthen his bones and intense training to improve his muscles. After 16 years he is finally allowed to travel to Earth. Only to be quarantined and battered with tests upon arrival. Undeterred, he breaks out of the facility and heads out to find Tulsa. He finds her and convinces her to help him find his father. So they head out cross country to find his family and seem to be finding love along the way. But Kendra and Shepherd are hot on their heels. They rush to track Gardner down before his health deteriorates and is unable to survive in Earth’s environment.
The Sci-Fi story is a heartwarming one in The Space Between Us. It is a futuristic love story of two teens who are worlds apart, literally in this instance, but both find the one person in the universe who is meant for them. Butterfield does a good job of playing Gardner and showing how someone removed from this world can be awkward and out of place but also be amazingly honest and forthright. Robertson performance is okay as the tough product of a foster system teen that has a rough exterior but longs for a family. The love story and interaction between these two characters is definitely the bright spot. The rest of the cast is good and the overall story had some original concepts, such as the first human born on Mars. But there are times that are a little cheesy for my personal taste. Also the ending in my opinion was predictable and a forgone conclusion. How the film was presented visually was hit and miss for me. There would be beautiful shots of mountain passes, the ocean or the desert that really captured the beauty of Earth as if they were being seen for the first time. Then there were times when the shot was blurry and you could tell the people, vehicles or aircraft was out of place. The shots of space were very much the same some good some bad.
Overall the movie was good but not really something I would want to go back and see again. It definitely had the feel of a movie you could take the whole family to, very wholesome. I wish it was more constant visually.
Gardner finds a box of his mother’s things in a storage room and a photo of who he believes to be his father. His urge to go to Earth and meet his father and Tulsa is to the point he will do almost anything. Kendra seeing the pain that Gardner is in she decides to reach out to Genesis Director Chen (BD Wong) and founder Nathaniel Shepherd (Gary Oldman) and requests they allow him to come to Earth. Shepherd is against it. Pointing out that, due to the reduced gravity of Mars, Gardner’s bones will be weaker and more brittle and his heart will be enlarged. Almost assuredly making living on Earth impossible. Determined to make it to Gardner goes through painful operations to strengthen his bones and intense training to improve his muscles. After 16 years he is finally allowed to travel to Earth. Only to be quarantined and battered with tests upon arrival. Undeterred, he breaks out of the facility and heads out to find Tulsa. He finds her and convinces her to help him find his father. So they head out cross country to find his family and seem to be finding love along the way. But Kendra and Shepherd are hot on their heels. They rush to track Gardner down before his health deteriorates and is unable to survive in Earth’s environment.
The Sci-Fi story is a heartwarming one in The Space Between Us. It is a futuristic love story of two teens who are worlds apart, literally in this instance, but both find the one person in the universe who is meant for them. Butterfield does a good job of playing Gardner and showing how someone removed from this world can be awkward and out of place but also be amazingly honest and forthright. Robertson performance is okay as the tough product of a foster system teen that has a rough exterior but longs for a family. The love story and interaction between these two characters is definitely the bright spot. The rest of the cast is good and the overall story had some original concepts, such as the first human born on Mars. But there are times that are a little cheesy for my personal taste. Also the ending in my opinion was predictable and a forgone conclusion. How the film was presented visually was hit and miss for me. There would be beautiful shots of mountain passes, the ocean or the desert that really captured the beauty of Earth as if they were being seen for the first time. Then there were times when the shot was blurry and you could tell the people, vehicles or aircraft was out of place. The shots of space were very much the same some good some bad.
Overall the movie was good but not really something I would want to go back and see again. It definitely had the feel of a movie you could take the whole family to, very wholesome. I wish it was more constant visually.
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Lee (2222 KP) rated The Hitman's Bodyguard (2017) in Movies
Aug 16, 2017
The double act bickering of Reynolds and Jackson (1 more)
Salma Hayek!
Surprisingly Good
I wasn't sure what to make of The Hitman's Bodyguard when I first saw the poster. Movies which try to squeeze some comedy out of two people being thrown together who don't really like each other generally tend to suck. But then I saw the trailer, which made it look entertaining and worth a watch. However, if it hadn't been for the fact that I was away on holiday last week I may well have read some of the early negative reviews and thought about giving it a miss. Luckily though, I was on holiday, I didn't read any reviews and I ended up watching one of the funniest action packed movies I've seen in a while.
Ryan Reynolds is Michael Bryce, a 'Triple-A' bodyguard with a hot girlfriend, nice house, nice car and a smart suit. He likes to make sure that the protection of his clients runs like clockwork (boring is best, as he likes to remind his team!). So when things go badly wrong on a job, Bryce suddenly finds himself way back down the ladder when it comes to landing quality bodyguard roles. Consequently, his expensive lifestyle takes a big hit and we join him 2 years down the line, unshaven and peeing into a bottle while sitting in his beat up car before heading into a job.
Meanwhile, Samuel L Jackson is Darius Kincaid, a hitman being escorted by Interpol from Manchester to testify in Holland at The Hague. The man he is testifying against is warlord Vladislav Dukhovich (Gary Oldman, suitably evil). A nasty piece of work determined to take out anyone with the potential to put him behind bars. So when the escort accompanying Kincaid takes a hit, it becomes clear that someone in Interpol has been leaking their route, and Bryce ends up landing the role of escorting Kincaid for the rest of his trip to The Netherlands. Turns out though that Bryce and Kincaid have history, with Kincaid nearly killing Bryce on 28 previous occasions, so their initial meeting doesn't go too well. Eventually the pair reach enough of an understanding so that they can head out on the road together, down through the English countryside. It's their constant bickering on this road trip that then provides a lot of the humour for the movie. Bryce is pretty particular when it comes to how smoothly these things should be handled, whereas Kincaid just likes to get things done and screw the consequences. The word 'motherfucker' gets used to great effect A LOT by Jackson (as Bryce puts it, “This guy single-handedly ruined the word ‘motherfucker’”) and Bryce continues to be frustrated and amazed at just how 'un-killable' Kincaid appears to be.
It's not very long before the bad guys are on their tail though, leading to a succession of more and more complex action sequences. These hit a real high when everyone reaches The Netherlands, with an exciting chase through the streets and canals of Amsterdam kicking things off nicely. The only complaint with this, and the rest of the action in the movie, is that there does appears to be a never ending supply of bad guys lining up to take them out. Just when you think we're down to the final few, another wave of vehicles appears, all full of weapon waving maniacs! I loved all of the action in the movie, but because of this it does constantly run the risk of seeming a little too dragged out. It's a very fine line.
Before I forget, a special mention to Salma Hayek who stars as the wife of Kincaid. Despite being locked in a cell for the entire movie, she gets more than her fair share of funny lines and action, mainly in flashbacks where we get to see just how much of a foul mouthed bad ass she really is. Taking no crap from anyone, she's brilliant.
Although there's nothing really here that hasn't been done before, it was the brilliant double act of Reynolds and Jackson that really made this worth seeing for me. That, along with the hugely entertaining action sequences. Judging by other reviews though, I think it's just my taste in these movies that's different from most others. I actually hated last years 'The Nice Guys', while everyone else seemed to love it so I guess I'm just going to be in the minority when it comes to this movie too!
Ryan Reynolds is Michael Bryce, a 'Triple-A' bodyguard with a hot girlfriend, nice house, nice car and a smart suit. He likes to make sure that the protection of his clients runs like clockwork (boring is best, as he likes to remind his team!). So when things go badly wrong on a job, Bryce suddenly finds himself way back down the ladder when it comes to landing quality bodyguard roles. Consequently, his expensive lifestyle takes a big hit and we join him 2 years down the line, unshaven and peeing into a bottle while sitting in his beat up car before heading into a job.
Meanwhile, Samuel L Jackson is Darius Kincaid, a hitman being escorted by Interpol from Manchester to testify in Holland at The Hague. The man he is testifying against is warlord Vladislav Dukhovich (Gary Oldman, suitably evil). A nasty piece of work determined to take out anyone with the potential to put him behind bars. So when the escort accompanying Kincaid takes a hit, it becomes clear that someone in Interpol has been leaking their route, and Bryce ends up landing the role of escorting Kincaid for the rest of his trip to The Netherlands. Turns out though that Bryce and Kincaid have history, with Kincaid nearly killing Bryce on 28 previous occasions, so their initial meeting doesn't go too well. Eventually the pair reach enough of an understanding so that they can head out on the road together, down through the English countryside. It's their constant bickering on this road trip that then provides a lot of the humour for the movie. Bryce is pretty particular when it comes to how smoothly these things should be handled, whereas Kincaid just likes to get things done and screw the consequences. The word 'motherfucker' gets used to great effect A LOT by Jackson (as Bryce puts it, “This guy single-handedly ruined the word ‘motherfucker’”) and Bryce continues to be frustrated and amazed at just how 'un-killable' Kincaid appears to be.
It's not very long before the bad guys are on their tail though, leading to a succession of more and more complex action sequences. These hit a real high when everyone reaches The Netherlands, with an exciting chase through the streets and canals of Amsterdam kicking things off nicely. The only complaint with this, and the rest of the action in the movie, is that there does appears to be a never ending supply of bad guys lining up to take them out. Just when you think we're down to the final few, another wave of vehicles appears, all full of weapon waving maniacs! I loved all of the action in the movie, but because of this it does constantly run the risk of seeming a little too dragged out. It's a very fine line.
Before I forget, a special mention to Salma Hayek who stars as the wife of Kincaid. Despite being locked in a cell for the entire movie, she gets more than her fair share of funny lines and action, mainly in flashbacks where we get to see just how much of a foul mouthed bad ass she really is. Taking no crap from anyone, she's brilliant.
Although there's nothing really here that hasn't been done before, it was the brilliant double act of Reynolds and Jackson that really made this worth seeing for me. That, along with the hugely entertaining action sequences. Judging by other reviews though, I think it's just my taste in these movies that's different from most others. I actually hated last years 'The Nice Guys', while everyone else seemed to love it so I guess I'm just going to be in the minority when it comes to this movie too!
Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops 4 in Video Games
Jun 19, 2019
The latest in the popular Call of Duty series has arrived with Call of Duty: Black Ops IIII. The game has made the controversial decision to forgo the traditional campaign in favor of a Battle Royale mode known as Blackout and a more expansive online experience which includes more Zombie modes and a greater emphasis on gameplay.
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
Gareth von Kallenbach (980 KP) rated Borderlands 2 - Tiny Tina's Assault on Dragon Keep in Video Games
Jun 19, 2019
Fans of the award-winning Borderlands 2 will be thrilled with the latest downloadable content adventure (DLC) Tiny Tina’s assault on Dragon Keep. This is the fourth downloadable adventure for the game and while it is not necessary to own or have played the previous adventures it is required that you own the full version of Borderlands 2 in order to enjoy the game.
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/
As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.
The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.
The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.
There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.
The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.
There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.
http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/
Gareth von Kallenbach (980 KP) rated War of the Worlds (2005) in Movies
Aug 14, 2019
In a summer season of grand blockbusters, War of the Worlds” is perhaps the biggest dud in years, and is a failure of epic proportions. The film is a remake of the classic 1953 film of the same name which like the new one is inspired from the H.G. Wells novel of 1898.
The new version is directed by Steven Spielberg, and stars Tom Cruise as Ray Ferrier, a divorced dockworker who is spending some time with his estranged children, Robbie (Justin Chatwin), and Rachael (Dakota Fanning), while his ex-wife and her new husband take a trip.
The children are very cold to Ray as they feel they were dumped on their mother as Ray only cares about himself. When a series of freak electrical storms hits various cities around the world, Ray attempts to comfort his children who are disturbed by the storm as well as the fact that all electronic devices have ceased to function.
Ray leaves the children at home and ventures into the neighborhood and is soon facing a waking nightmare as giant machines burst from the ground laying waste to everything in their paths.
Ray gathers his family and flees in a working vehicle trying to stay one step ahead of the alien machines in an attempt to find safety and reunite the children with their mother in Boston.
As basic as the above plot outline is, it is pretty much the entire plot of the film. There is little else to it aside from a few interruptions such as the family seeking shelter in a couple of houses or facing an angry mob as they attempt to reach a ferry.
While a thin plot can be excused for many action films, what cannot be excused are the painfully bad lack of any excitement in the film and the lack of any compelling action or suspense.
We are supposed to believe that the world is being destroyed by the alien’s but aside from a few blasted bridges, and small buildings, we see a surprising lack of carnage. There are no sequences of classic landmarks being reduced to rubble, there are no scenes of vast armies locked in a desperate struggle against the invaders.
Instead, we get a sequence of helicopters firing, and a line of soldiers firing, but they never show us what they are shooting at, nor do we see the alien retaliation behind a bright explosion and a few vehicles emerging on fire. This is particularly frustrating when you consider that the 1954 version at least showed a few tanks being blasted outright.
Another issue I had with the film was the painfully obvious superimposed backdrops as during the films limited action scenes; the background was clearly inserted into the shot as it was so fuzzy that it did not fit in with the events in the foreground.
While I am willing to dismiss this as stylistic nitpicking what cannot be ignored is that for most of the films running length, the cast does little more than stand around waiting for something to happen.
There are no great segments of character development, no insight into why the aliens waited all this time to attack when they could have done so centuries earlier, why they want the planet, and numerous other plot holes, some of which are so glaring. One of my favorites was the guy who was able to use a video camera to record the opening attacks when it was clearly shown that all electronic devices were rendered useless.
Much has been made of Cruise’s recent off screen actions and I must say that those have been far more interesting and engaging than his performance here. Cruise spends the majority of the film in a wide-eyed gaze or frantically moving and yelling. His character like his annoyingly bratty daughter are so unsympathetic, I found myself hoping that the aliens would take them out and end our suffering.
I hate stated prior that I thought this film may have problems as in light of films such as “ID4”, the story would seem bland to modern audiences unless the action was increased and there was a dynamic story with interesting characters. Sadly all of those are missing from a film that also has one of the worst endings in recent history.
There is no build up, no final confrontation, no moment of high tension to get to the payoff; it just ends with a whimper. One would think that a grand battle or an effects royale is in store instead, it plays out in a very matter of fact fashion with shockingly little action or suspense.
I could go on and on, but suffice it to say that between the weak acting, tired, thin plot, and infrequent and underwhelming action and effects, this is a film that exists only due to the talents of Cruise and Spielberg., That being said, I have to wonder how and why they could not have picked a better product than this stale offering.
The new version is directed by Steven Spielberg, and stars Tom Cruise as Ray Ferrier, a divorced dockworker who is spending some time with his estranged children, Robbie (Justin Chatwin), and Rachael (Dakota Fanning), while his ex-wife and her new husband take a trip.
The children are very cold to Ray as they feel they were dumped on their mother as Ray only cares about himself. When a series of freak electrical storms hits various cities around the world, Ray attempts to comfort his children who are disturbed by the storm as well as the fact that all electronic devices have ceased to function.
Ray leaves the children at home and ventures into the neighborhood and is soon facing a waking nightmare as giant machines burst from the ground laying waste to everything in their paths.
Ray gathers his family and flees in a working vehicle trying to stay one step ahead of the alien machines in an attempt to find safety and reunite the children with their mother in Boston.
As basic as the above plot outline is, it is pretty much the entire plot of the film. There is little else to it aside from a few interruptions such as the family seeking shelter in a couple of houses or facing an angry mob as they attempt to reach a ferry.
While a thin plot can be excused for many action films, what cannot be excused are the painfully bad lack of any excitement in the film and the lack of any compelling action or suspense.
We are supposed to believe that the world is being destroyed by the alien’s but aside from a few blasted bridges, and small buildings, we see a surprising lack of carnage. There are no sequences of classic landmarks being reduced to rubble, there are no scenes of vast armies locked in a desperate struggle against the invaders.
Instead, we get a sequence of helicopters firing, and a line of soldiers firing, but they never show us what they are shooting at, nor do we see the alien retaliation behind a bright explosion and a few vehicles emerging on fire. This is particularly frustrating when you consider that the 1954 version at least showed a few tanks being blasted outright.
Another issue I had with the film was the painfully obvious superimposed backdrops as during the films limited action scenes; the background was clearly inserted into the shot as it was so fuzzy that it did not fit in with the events in the foreground.
While I am willing to dismiss this as stylistic nitpicking what cannot be ignored is that for most of the films running length, the cast does little more than stand around waiting for something to happen.
There are no great segments of character development, no insight into why the aliens waited all this time to attack when they could have done so centuries earlier, why they want the planet, and numerous other plot holes, some of which are so glaring. One of my favorites was the guy who was able to use a video camera to record the opening attacks when it was clearly shown that all electronic devices were rendered useless.
Much has been made of Cruise’s recent off screen actions and I must say that those have been far more interesting and engaging than his performance here. Cruise spends the majority of the film in a wide-eyed gaze or frantically moving and yelling. His character like his annoyingly bratty daughter are so unsympathetic, I found myself hoping that the aliens would take them out and end our suffering.
I hate stated prior that I thought this film may have problems as in light of films such as “ID4”, the story would seem bland to modern audiences unless the action was increased and there was a dynamic story with interesting characters. Sadly all of those are missing from a film that also has one of the worst endings in recent history.
There is no build up, no final confrontation, no moment of high tension to get to the payoff; it just ends with a whimper. One would think that a grand battle or an effects royale is in store instead, it plays out in a very matter of fact fashion with shockingly little action or suspense.
I could go on and on, but suffice it to say that between the weak acting, tired, thin plot, and infrequent and underwhelming action and effects, this is a film that exists only due to the talents of Cruise and Spielberg., That being said, I have to wonder how and why they could not have picked a better product than this stale offering.
Bob Mann (459 KP) rated Misbehaviour (2020) in Movies
Sep 28, 2021
A film guide on how to sit on the fence.
It’s only 50 years ago, but the timeframe of Misbehaviour feels like a very different world. Although only 9 years old in 1970, I remember sitting around the tele with my family to enjoy the regular Eric and Julia Morley ‘cattle market’ of girls parading in national dress and swimsuits. We were not alone. At its peak in the 70’s over 18 million Britons watched the show (not surprising bearing in mind there were only three channels to choose from in 1970… no streaming… no video players… not even smartphones to distract you!)
The background.
“Misbehaviour” tells the story of this eventful 1970 Miss World competition. It was eventful for a number of reasons: the Women’s Lib movement was rising in popularity, and the event was disrupted a flour-bombing group of women in the audience; the compere Bob Hope did an appallingly misjudged and mysoginistic routine that died a death; and, after significant pressure against the apartheid regime in South Africa, the country surprised the world by sending two entrants to the show – one white (Miss South Africa) and one black (Miss Africa South).
The movie charts the events leading up to that night and some of the fallout that resulted from it.
A strong ensemble cast.
“Misbehaviour” has a great cast.
Leading the women are posh-girl Sally Alexander (Keira Knightley) and punk-girl Jo Robinson (Jessie Buckley). I’m normally a big fan of both of these ladies. But here I never felt either of them connected particularly well with their characters. In particular, Buckley (although delivering as a similar maverick in “Wild Rose“) always felt a bit forced and out of place here.
On the event organisation side is Rhys Ifans, almost unrecognisable as Eric Morley, and Keeley Hawes as Julia Morley. Ifans gets the mannerisms of the impresario spot-on (as illustrated by some real-life footage shown at the end of the film). Also splendid is funny-man Miles Jupp as their “fixer” Clive.
Less successful for me was Greg Kinnear as Bob Hope. Hope clearly has such an unusual moon-shaped face that it’s difficult to find anyone to cast as a lookalike.
Just who is exploiting who here?
There’s no question in my mind that the event, in retrospect, is obscenely inappropriate – even though, bizarrely, it still runs to this day. But my biggest problem with the movie is that it never seems to pin its colours to any particular mast. It clearly illustrates the inappropriateness of Hope’s off-colour jokes and the instruction from host Michael Aspel (Charlie Anson), asking the swimsuit models to “show their rear view” to the audience, is gobsmackingly crass.
However, the script then takes a sympathetic view to the candidates from Grenada, South Africa, etc. who are clearly ‘using their bodies’ to get a leg-up to fame and fortune back in their home countries. (Final scenes showing the woman today, clearly affluent and happy, doesn’t help with that!)
As such, the movie sits magnificently on the fence and never reaches a ‘verdict’.
The racial sub-story.
Equally problematic is the really fascinating racial sub-story: this was an event, held in a UK that was racially far less tolerant than it is today, where no black person had EVER won. Indeed, a win was in most peoples’ eyes unthinkable. This was a time when “black lives didn’t matter”. Here we have Miss Grenada (an excellent Gugu Mbatha-Raw) and the utterly captivating Miss Africa South (a debut performance by Loreece Harrison) threatening to turn the tables . There was surely potential to get a lot more value out of this aspect of the story, but it is generally un-mined.
Perhaps a problem here is that there is so much story potential around this one historical event that there is just too much to fit comfortably into one screenplay. The writers Rebecca Frayn and Gaby Chiappe end up just giving a few bursts on the liquidizer and getting a slightly grey mush.
Nostalgia – it’s not what it used to be.
All this is not to say the movie was a write off. It’s a perfectly pleasant watch and for those (like me) of a certain age, the throwback fashions, vehicles and attitudes deliver a burst of nostalgia for the flawed but rose-coloured days of my first decade on the planet.
But it all feels like a bit of a missed opportunity to properly tackle either one of the two key issues highlighted in the script. As a female-led project (the director is Philippa Lowthorpe) I really wanted this to be good. But I’m afraid for me it’s all a bit “meh”.
If asked “would you like to watch that again?”… I would probably, politely, show my rear view and decline.
The background.
“Misbehaviour” tells the story of this eventful 1970 Miss World competition. It was eventful for a number of reasons: the Women’s Lib movement was rising in popularity, and the event was disrupted a flour-bombing group of women in the audience; the compere Bob Hope did an appallingly misjudged and mysoginistic routine that died a death; and, after significant pressure against the apartheid regime in South Africa, the country surprised the world by sending two entrants to the show – one white (Miss South Africa) and one black (Miss Africa South).
The movie charts the events leading up to that night and some of the fallout that resulted from it.
A strong ensemble cast.
“Misbehaviour” has a great cast.
Leading the women are posh-girl Sally Alexander (Keira Knightley) and punk-girl Jo Robinson (Jessie Buckley). I’m normally a big fan of both of these ladies. But here I never felt either of them connected particularly well with their characters. In particular, Buckley (although delivering as a similar maverick in “Wild Rose“) always felt a bit forced and out of place here.
On the event organisation side is Rhys Ifans, almost unrecognisable as Eric Morley, and Keeley Hawes as Julia Morley. Ifans gets the mannerisms of the impresario spot-on (as illustrated by some real-life footage shown at the end of the film). Also splendid is funny-man Miles Jupp as their “fixer” Clive.
Less successful for me was Greg Kinnear as Bob Hope. Hope clearly has such an unusual moon-shaped face that it’s difficult to find anyone to cast as a lookalike.
Just who is exploiting who here?
There’s no question in my mind that the event, in retrospect, is obscenely inappropriate – even though, bizarrely, it still runs to this day. But my biggest problem with the movie is that it never seems to pin its colours to any particular mast. It clearly illustrates the inappropriateness of Hope’s off-colour jokes and the instruction from host Michael Aspel (Charlie Anson), asking the swimsuit models to “show their rear view” to the audience, is gobsmackingly crass.
However, the script then takes a sympathetic view to the candidates from Grenada, South Africa, etc. who are clearly ‘using their bodies’ to get a leg-up to fame and fortune back in their home countries. (Final scenes showing the woman today, clearly affluent and happy, doesn’t help with that!)
As such, the movie sits magnificently on the fence and never reaches a ‘verdict’.
The racial sub-story.
Equally problematic is the really fascinating racial sub-story: this was an event, held in a UK that was racially far less tolerant than it is today, where no black person had EVER won. Indeed, a win was in most peoples’ eyes unthinkable. This was a time when “black lives didn’t matter”. Here we have Miss Grenada (an excellent Gugu Mbatha-Raw) and the utterly captivating Miss Africa South (a debut performance by Loreece Harrison) threatening to turn the tables . There was surely potential to get a lot more value out of this aspect of the story, but it is generally un-mined.
Perhaps a problem here is that there is so much story potential around this one historical event that there is just too much to fit comfortably into one screenplay. The writers Rebecca Frayn and Gaby Chiappe end up just giving a few bursts on the liquidizer and getting a slightly grey mush.
Nostalgia – it’s not what it used to be.
All this is not to say the movie was a write off. It’s a perfectly pleasant watch and for those (like me) of a certain age, the throwback fashions, vehicles and attitudes deliver a burst of nostalgia for the flawed but rose-coloured days of my first decade on the planet.
But it all feels like a bit of a missed opportunity to properly tackle either one of the two key issues highlighted in the script. As a female-led project (the director is Philippa Lowthorpe) I really wanted this to be good. But I’m afraid for me it’s all a bit “meh”.
If asked “would you like to watch that again?”… I would probably, politely, show my rear view and decline.
Mothergamer (1546 KP) rated the PC version of Dead Island in Video Games
Apr 3, 2019
I really wanted to love Dead Island. After seeing many fantastic pictures and reading up about the game months before it came out, I was excited. Friends and family know I am very much a zombie fan. Ever since that Halloween night when I was 12, and watched Romero's Night Of The Living Dead, I have genuinely enjoyed all forms of zombie multimedia. Some of it has been great, some of it filled with schlock, and some of it just plain fun. So I was excited about Dead Island and had high hopes for it. Some of my expectations were met, but others not so much. This included the discovery that the game is in the first person view (I have issues with vertigo and first person view games), but I found that I could play the game for short periods of time because the camera did not bounce around the way it does for so many other first person games I've experienced. There are good things about this game, but there are bad things as well.
Welcome To Paradise!
You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.
Just a girl and her axe, waiting for some zombies.
The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.
Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.
Welcome To Paradise!
You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.
Just a girl and her axe, waiting for some zombies.
The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.
Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.