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Kristy H (1252 KP) rated Cool for the Summer in Books
May 13, 2021
A simply wonderful book about finding yourself and love
Larissa "Lara" Bogdan has had a crush on one person for her entirety of high school: Chase Harding, the handsome, beloved football quarterback. But it's not until she comes back from a summer at the Outer Banks that he seems to take real notice of Lara. Like, flirting, asking her out notice. Now, she suddenly has everything she's ever wanted. But Lara can't seem to shake her memories of that Outer Banks summer and the girl she spent it with: Jasmine. Those memories come back in full force when Jasmine unexpectedly shows up at Lara's school on the first day and sees Chase flirting with Lara. Lara finally has Chase now. So why can't she stop thinking about Jasmine?
"How do you tell people who've listened to you babble about your crush on a guy for a thousand years that whoops, you spent the summer fooling around with a girl?"
Oh goodness, this was a great book. I'm so jealous there are so many wonderful YA LGTBQIA books out there now, which I would have devoured as a teen, yet incredibly happy too. I absolutely loved Lara as a character. She's sweet and bookish (addicted to romances) and in that stage where she's finding herself and coming out. It's hard not to relate to that. Adler's characters pop onto the pages--Lara, her mother, Jasmine, and Lara's cast of funny, overbearing, and loving friends. And even Chase, who is truly a good guy. (I appreciated that it wasn't "bad guy" versus "good girl" but two good kids, with their own personalities and flaws, whom Lara had to choose from.)
The book is told in a then and now format, starting out with Lara in high school and then flashing back to her summer in the Outer Banks with Jasmine. As someone who has spent some time in the Outer Banks, I loved the beachy setting, and the book just felt fun, summery, and exciting. You could feel the thrill of Lara and Jasmine falling for each other. It's so rare that we get this in our literature, and it brought back memories of my own first love and that fun, scared, happy feeling, along with all that uncertainly of realizing you were feeling these things for another girl. Adler captures it all so perfectly.
"If I somehow got Jasmine back--if I even wanted her back--what would it mean losing when everyone else found out the truth?"
The premise for this book is fascinating and lovely. Lara suddenly has everything she wants: she has pined after Chase for THREE YEARS. She comes back from vacation with a tan, a new haircut, and a newfound confidence (which no one knows the source of) and he suddenly takes notice of her. She should be in heaven--her friends certainly think so. Faced with having to make all these monumental life decisions, to realize whom she loves, and what she is--it's a lot. The book does such an excellent job of portraying bisexuality and the journey of figuring out who who you are. It's very well done, but also funny and witty. All the characters seem real and, for the most part, true to their age.
Overall, I loved this one. It portrays the queer community very well and does an excellent job capturing teens. The story is fun, sweet, and captivating. I feel like it would speak well to teens and adults who remember that spark of falling in love. I have to go read everything else by Adler now... 4.5 stars.
"How do you tell people who've listened to you babble about your crush on a guy for a thousand years that whoops, you spent the summer fooling around with a girl?"
Oh goodness, this was a great book. I'm so jealous there are so many wonderful YA LGTBQIA books out there now, which I would have devoured as a teen, yet incredibly happy too. I absolutely loved Lara as a character. She's sweet and bookish (addicted to romances) and in that stage where she's finding herself and coming out. It's hard not to relate to that. Adler's characters pop onto the pages--Lara, her mother, Jasmine, and Lara's cast of funny, overbearing, and loving friends. And even Chase, who is truly a good guy. (I appreciated that it wasn't "bad guy" versus "good girl" but two good kids, with their own personalities and flaws, whom Lara had to choose from.)
The book is told in a then and now format, starting out with Lara in high school and then flashing back to her summer in the Outer Banks with Jasmine. As someone who has spent some time in the Outer Banks, I loved the beachy setting, and the book just felt fun, summery, and exciting. You could feel the thrill of Lara and Jasmine falling for each other. It's so rare that we get this in our literature, and it brought back memories of my own first love and that fun, scared, happy feeling, along with all that uncertainly of realizing you were feeling these things for another girl. Adler captures it all so perfectly.
"If I somehow got Jasmine back--if I even wanted her back--what would it mean losing when everyone else found out the truth?"
The premise for this book is fascinating and lovely. Lara suddenly has everything she wants: she has pined after Chase for THREE YEARS. She comes back from vacation with a tan, a new haircut, and a newfound confidence (which no one knows the source of) and he suddenly takes notice of her. She should be in heaven--her friends certainly think so. Faced with having to make all these monumental life decisions, to realize whom she loves, and what she is--it's a lot. The book does such an excellent job of portraying bisexuality and the journey of figuring out who who you are. It's very well done, but also funny and witty. All the characters seem real and, for the most part, true to their age.
Overall, I loved this one. It portrays the queer community very well and does an excellent job capturing teens. The story is fun, sweet, and captivating. I feel like it would speak well to teens and adults who remember that spark of falling in love. I have to go read everything else by Adler now... 4.5 stars.
Purple Phoenix Games (2266 KP) rated Quad City Killers in Tabletop Games
Jan 30, 2021
So I am going to cut right to the chase here. I am from the Quad Cities, the area of Iowa and Illinois where the Mississippi River flows East-West instead of its normal North-South. Admittedly, the name given to the area is the Greater Quad City Area and includes around 18 actual towns and cities. I have a love for my hometown and defend it to all who think we are just cornfields and unexciting. That said, when I saw a game was being produced about serial killers roaming my own stomping grounds, I knew I had to preview it.
Quad City Killers (or QCK) is a competitive game of moving around a map and eliminating points of interest by using resources from hand. Or, in actual gamespeak, stalking the streets of the QC murdering prey by using weapons, modifiers, and scenario cards to adjust the winds of chance for success.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign ending March 5, 2021, or through any retailers stocking it after fulfillment. -T
To setup place the large map (an actual map that you would find in your grandparents’ Oldsmobile) on the table. Shuffle the Prey deck and the Resources deck separately and place them in their spots on the map. Place the Heat tokens on the lowest space in each city. Keep the three dice nearby for all players’ use. Each player will choose a serial killer profile mat, a color of skull mover token, and Dexterity token to track progress. Each player will also draw five Resource cards from the deck and one Prey card to place on the board in a city along with their skull mover token. The game may now begin!
The first thing each player will do on their turn is perform a Hunt action by drawing and placing on the map the top card of the Prey deck. Most Prey are color-coded to be placed in a matching city, but some are not and may be placed in any city on the map. Next, the player may perform any three actions from the following: Hunt, Travel, Attack, Scenario, Discard.
Hunt works the same as the action performed at the beginning of each turn: draw a Prey card and place it on the board. In order to Travel to a new city the player will roll the dice. For a value of 1+ the player may travel to any city within their current state. For a value of 2+ the player may cross the Old Man to the other side (preferably using the half-finished under-construction new I-74 bridge). A player may play a Scenario card from their hand, and if it shows the Action icon they will spend one of their three actions to play and resolve it. A player may also choose to Discard two cards from their hand and replace them with cards drawn from the Resource deck for an action.
The game would not be named Quad City Killers if killing was not involved somehow. As the final option of action to be taken on a turn a player may choose to Attack a Prey card in the same city in which the player’s token resides. To Attack, the player will consult the Prey card’s printed defense value for their target number. The player will then combine any Resource cards they may have in hand with their current Dexterity score (tracked on their player mat) and the roll of the three dice. If the end result matches or exceeds the Prey’s defense value the Prey is eliminated. The player collects the Prey card for a trophy and for its Notoriety value (victory points) at game end.
Resource cards come in different flavors: Weapons, Scenarios, Modifiers, and Ego. Weapon cards are just that: weapons. They may be used once for an attempted kill and then are discarded. Scenarios may mess with opponent tactics, allow players to move Prey cards to different cities, or other various activities. Modifiers may also adjust the current Advantage enjoyed by the player or be played on a Prey card to lower its defense value. Ego cards (and also some Weapon cards) will have an M.O. icon on them and may be placed directly on the player mat. These M.O. cards offer a once-per-turn advantage for the player and are very powerful.
The game continues in this fashion of taking turns moving around the map, hunting prey and killing them, and using Resources to adjust the difficulty of the murder. Once a player has increased their Dexterity token to the end of the track the game ends and the players count up Notoriety values (VP) of all slain Prey cards to arrive at the greatest serial killer the Quad Cities has ever seen (which, being from the QC would be saying something – I don’t remember ANY serial killers here).
Components. Okay, this was a super cool game to open up in the mail. Inside the mailer box was this strange Evidence bag. I have never seen an Evidence bag in my life so I wasn’t quite sure what was inside. But when I opened it and saw it was the components for the game I immediately smiled at how cool that was to include. It certainly made an impression. Now, please remember that this is a prototype copy of the game, and the finished version will have slightly different and improved components. That said, what we were provided is very close to final quality (and better than some games I have in my collection!). The cards are all fine, the dice are dice, and the tokens are well-designed and interesting. The best component, for me, is the excellent map of the QCA. It folds/unfolds like an old map would (prior to GPS) and has my hometown right on it! Luckily I live in a suburb(?) of the Metropolitan QCA so my house is nowhere to be found on the map, but it is very strange and exciting to play a game on a map of your home.
The game as a whole is pretty good. Though the estimated time to finish the game is quoted at 90-180 minutes (and maybe with the full compliment of players), my plays with my wife were well under an hour each time. We both enjoyed the game quite a bit once we got over the whole premise of it. The theme is obviously dark and macabre, but in the end it is still just a game.
I felt very engaged for every second of the game as I watched my wife nail roll after roll during her Attack actions while I fail to manage even a roll of 2+. Yes, I am unable to roll 2+ on THREE DICE. My issues aside, the dice really do add a layer of chance (obv) that all the accounting and cardplay just will not cover. I like that. I like chance in my games, even when it goes against me. I also enjoyed having five actions from which to choose three on my turn, but I could also use the same action all three times if I wished. More options is usually good, and having more than one obvious route or strategy is a huge bonus for me.
All in all I really did enjoy this game quite a bit. Again, the theme may be off-putting for some, and I will not play this game with my children until they are probably older than the suggested 13+ but I can definitely see myself breaking this out with a group of adults who are itching for something completely different from what they are accustomed to playing. If you are like me and need something just absolutely jarring in your collection, I urge you to take a look at Quad City Killers, on Kickstarter now until March 5, 2021. Just stay out of Milan (pronounced MY-lin) and we will be fine.
Quad City Killers (or QCK) is a competitive game of moving around a map and eliminating points of interest by using resources from hand. Or, in actual gamespeak, stalking the streets of the QC murdering prey by using weapons, modifiers, and scenario cards to adjust the winds of chance for success.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign ending March 5, 2021, or through any retailers stocking it after fulfillment. -T
To setup place the large map (an actual map that you would find in your grandparents’ Oldsmobile) on the table. Shuffle the Prey deck and the Resources deck separately and place them in their spots on the map. Place the Heat tokens on the lowest space in each city. Keep the three dice nearby for all players’ use. Each player will choose a serial killer profile mat, a color of skull mover token, and Dexterity token to track progress. Each player will also draw five Resource cards from the deck and one Prey card to place on the board in a city along with their skull mover token. The game may now begin!
The first thing each player will do on their turn is perform a Hunt action by drawing and placing on the map the top card of the Prey deck. Most Prey are color-coded to be placed in a matching city, but some are not and may be placed in any city on the map. Next, the player may perform any three actions from the following: Hunt, Travel, Attack, Scenario, Discard.
Hunt works the same as the action performed at the beginning of each turn: draw a Prey card and place it on the board. In order to Travel to a new city the player will roll the dice. For a value of 1+ the player may travel to any city within their current state. For a value of 2+ the player may cross the Old Man to the other side (preferably using the half-finished under-construction new I-74 bridge). A player may play a Scenario card from their hand, and if it shows the Action icon they will spend one of their three actions to play and resolve it. A player may also choose to Discard two cards from their hand and replace them with cards drawn from the Resource deck for an action.
The game would not be named Quad City Killers if killing was not involved somehow. As the final option of action to be taken on a turn a player may choose to Attack a Prey card in the same city in which the player’s token resides. To Attack, the player will consult the Prey card’s printed defense value for their target number. The player will then combine any Resource cards they may have in hand with their current Dexterity score (tracked on their player mat) and the roll of the three dice. If the end result matches or exceeds the Prey’s defense value the Prey is eliminated. The player collects the Prey card for a trophy and for its Notoriety value (victory points) at game end.
Resource cards come in different flavors: Weapons, Scenarios, Modifiers, and Ego. Weapon cards are just that: weapons. They may be used once for an attempted kill and then are discarded. Scenarios may mess with opponent tactics, allow players to move Prey cards to different cities, or other various activities. Modifiers may also adjust the current Advantage enjoyed by the player or be played on a Prey card to lower its defense value. Ego cards (and also some Weapon cards) will have an M.O. icon on them and may be placed directly on the player mat. These M.O. cards offer a once-per-turn advantage for the player and are very powerful.
The game continues in this fashion of taking turns moving around the map, hunting prey and killing them, and using Resources to adjust the difficulty of the murder. Once a player has increased their Dexterity token to the end of the track the game ends and the players count up Notoriety values (VP) of all slain Prey cards to arrive at the greatest serial killer the Quad Cities has ever seen (which, being from the QC would be saying something – I don’t remember ANY serial killers here).
Components. Okay, this was a super cool game to open up in the mail. Inside the mailer box was this strange Evidence bag. I have never seen an Evidence bag in my life so I wasn’t quite sure what was inside. But when I opened it and saw it was the components for the game I immediately smiled at how cool that was to include. It certainly made an impression. Now, please remember that this is a prototype copy of the game, and the finished version will have slightly different and improved components. That said, what we were provided is very close to final quality (and better than some games I have in my collection!). The cards are all fine, the dice are dice, and the tokens are well-designed and interesting. The best component, for me, is the excellent map of the QCA. It folds/unfolds like an old map would (prior to GPS) and has my hometown right on it! Luckily I live in a suburb(?) of the Metropolitan QCA so my house is nowhere to be found on the map, but it is very strange and exciting to play a game on a map of your home.
The game as a whole is pretty good. Though the estimated time to finish the game is quoted at 90-180 minutes (and maybe with the full compliment of players), my plays with my wife were well under an hour each time. We both enjoyed the game quite a bit once we got over the whole premise of it. The theme is obviously dark and macabre, but in the end it is still just a game.
I felt very engaged for every second of the game as I watched my wife nail roll after roll during her Attack actions while I fail to manage even a roll of 2+. Yes, I am unable to roll 2+ on THREE DICE. My issues aside, the dice really do add a layer of chance (obv) that all the accounting and cardplay just will not cover. I like that. I like chance in my games, even when it goes against me. I also enjoyed having five actions from which to choose three on my turn, but I could also use the same action all three times if I wished. More options is usually good, and having more than one obvious route or strategy is a huge bonus for me.
All in all I really did enjoy this game quite a bit. Again, the theme may be off-putting for some, and I will not play this game with my children until they are probably older than the suggested 13+ but I can definitely see myself breaking this out with a group of adults who are itching for something completely different from what they are accustomed to playing. If you are like me and need something just absolutely jarring in your collection, I urge you to take a look at Quad City Killers, on Kickstarter now until March 5, 2021. Just stay out of Milan (pronounced MY-lin) and we will be fine.
graveyardgremlin (7194 KP) rated Nightmares: A New Decade of Modern Horror in Books
Feb 15, 2019
Shallaballah by [a:Mark Samuels|679023|Mark Samuels|https://images.gr-assets.com/authors/1485638875p2/679023.jpg]
Weird and I didn't completely understand it. I'm not big on surreal-like stories.
1.5 stars
Sob in the Silence by [a:Gene Wolfe|23069|Gene Wolfe|https://images.gr-assets.com/authors/1207670073p2/23069.jpg]
I liked it okay, but wasn't wowed. I feel like there was a missed opportunity and that the ending was too abrupt.
3 stars
Our Tun Too Will One Day Come by [a:Brian Hodge|167606|Brian Hodge|https://images.gr-assets.com/authors/1326937946p2/167606.jpg]
Folklore and horror equal an interesting tale. I'd read more from Brian Hodge.
4 stars
Dead Sea Fruit by [a:Kaaron Warren|1207458|Kaaron Warren|https://images.gr-assets.com/authors/1303270263p2/1207458.jpg]
So far the best in the book. Perfectly paced and pretty darned creepy.
4.5 stars
Closet Dreams by [a:Lisa Tuttle|38313|Lisa Tuttle|https://images.gr-assets.com/authors/1296860221p2/38313.jpg]
Haunting. That's the first word that popped into my head when I finished this story. Also, disturbing, sad, and devastating. Trigger warning: <spoiler>pedophilia and abduction, although not described in any kind of detail</spoiler>
5 stars
Spectral Evidence by [a:Gemma Files|765702|Gemma Files|https://images.gr-assets.com/authors/1266869494p2/765702.jpg]
I had a hard time with this, especially at the beginning since it's written as a case study with footnotes. Had this been written as a regular short story, I do believe the horror is there for a good tale, but as it stands it didn't feel at all scary or nightmarish.
2.5 stars
Hushabye by [a:Simon Bestwick|2830642|Simon Bestwick|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
This was...okay. It sorta fit the book, but it also sorta didn't. The story almost felt noir, but not quite, plus everything was rather vague. Not bad, but fine.
3 stars
Very Low-Flying Aircraft by [a:Nicholas Royle|20435|Nicholas Royle|https://s.gr-assets.com/assets/nophoto/user/m_50x66-82093808bca726cb3249a493fbd3bd0f.png]
The only horror in this is the fact that it's included in a horror anthology. I'm not even sure what the point was.
1.5 stars
The Goosle by [a:Margo Lanagan|277536|Margo Lanagan|https://images.gr-assets.com/authors/1361153347p2/277536.jpg]
Meh. An even more twisted sequel of sorts to Hansel and Gretel sans Gretel. While it's gory, it didn't bother me but I didn't love it.
3 stars
The Clay Party by [a:Steve Duffy|376166|Steve Duffy|https://images.gr-assets.com/authors/1329037438p2/376166.jpg]
A take on the Donner Party told through diary entries and a letter at the end.
4 stars
Strappado by [a:Laird Barron|466494|Laird Barron|https://images.gr-assets.com/authors/1446325324p2/466494.jpg]
This didn't do anything for me; it was just too vague.
2 stars
Lonegan's Luck by [a:Stephen Graham Jones|96300|Stephen Graham Jones|https://images.gr-assets.com/authors/1458951688p2/96300.jpg]
Interesting, the writing and pace was good. The MC is a conman of the old(?) West. I didn't understand why he did what he did exactly, like were there circumstances of something that happened to the country as a whole, but it's not such a big thing. I only hoped he'd get a taste of his own medicine, so to speak.
3 stars
Mr. Pigsny by [a:Reggie Oliver|518983|Reggie Oliver|https://images.gr-assets.com/authors/1477924368p2/518983.jpg]
An odd, creepy little tale.
4 stars
At Night, When the Demons Come by [a:Ray Cluley|4446653|Ray Cluley|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
Perfectly told, perfectly paced, with a horrible-ish ending. Definitely memorable.
4.5 stars
Was She Wicked? Was She Good by [a:Mary Rickert|7344680|Mary Rickert|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png] (as M. Rickert)
Meh. Not bad, but not great either. I don't really have much to say about it.
3 stars
The Shallows by [a:John Langan|58413|John Langan|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
I honestly don't even remember this one so it must not have been all that bad or good.
2 stars
Little Pig by [a:Anna Taborska|4343515|Anna Taborska|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
Horrific only in the way of what you might do to for the survival of those you love. A quirky start with an powerful ending.
4 stars
Omphalos by [a:Livia Llewellyn|2966042|Livia Llewellyn|https://images.gr-assets.com/authors/1298571003p2/2966042.jpg]
Well-written but definitely not one for everybody. It's sick, a little too descriptive with the incest. I don't need an actual scene with explicitness. While I felt sorry for the MC and her brother, the story made me sad for actual victims. Possibly the point, but it's an upsetting story that some should probably skip. Also, what happened in the end? I get some of it, but it was so confusing and vague that I didn't fully comprehend the conclusion. It doesn't matter much, but I'm getting tired of vague endings or other scenes in these stories.
3.5 stars
How We Escaped Our Certain Fate by [a:Dan Chaon|16560|Dan Chaon|https://images.gr-assets.com/authors/1241719844p2/16560.jpg]
Interesting and thoughtful zombie tale. Slightly melancholy.
3.5 stars
That Tiny Flutter of The Heart I Used to Call Love by [a:Robert Shearman|128037|Robert Shearman|https://images.gr-assets.com/authors/1363523036p2/128037.jpg]
Strange. I'm not sure exactly what I thought of this tale, and I'm not sure I totally get what happened at the end, but that seems to be my lot with some of these stories.
3 stars
Interstate Love Song (Murder Ballad No. 8) by [a:Caitlín R. Kiernan|4798562|Caitlín R. Kiernan|https://images.gr-assets.com/authors/1491390729p2/4798562.jpg]
I liked this story. It was....interesting to say the least. Not my favorite but solid.
3.75 stars
Shay Corsham Worsted by [a:Garth Nix|8347|Garth Nix|https://images.gr-assets.com/authors/1207583754p2/8347.jpg]
3.5 stars
The Atlas of Hell by [a:Nathan Ballingrud|2957979|Nathan Ballingrud|https://images.gr-assets.com/authors/1354770124p2/2957979.jpg]
4.5 stars
Ambitious Boys Like You by [a:Richard Kadrey|37557|Richard Kadrey|https://images.gr-assets.com/authors/1252945001p2/37557.jpg]
4 - 4.5 stars
Okay, I kinda ran out of reviewing steam near the end, but the last two stories were excellent.
Weird and I didn't completely understand it. I'm not big on surreal-like stories.
1.5 stars
Sob in the Silence by [a:Gene Wolfe|23069|Gene Wolfe|https://images.gr-assets.com/authors/1207670073p2/23069.jpg]
I liked it okay, but wasn't wowed. I feel like there was a missed opportunity and that the ending was too abrupt.
3 stars
Our Tun Too Will One Day Come by [a:Brian Hodge|167606|Brian Hodge|https://images.gr-assets.com/authors/1326937946p2/167606.jpg]
Folklore and horror equal an interesting tale. I'd read more from Brian Hodge.
4 stars
Dead Sea Fruit by [a:Kaaron Warren|1207458|Kaaron Warren|https://images.gr-assets.com/authors/1303270263p2/1207458.jpg]
So far the best in the book. Perfectly paced and pretty darned creepy.
4.5 stars
Closet Dreams by [a:Lisa Tuttle|38313|Lisa Tuttle|https://images.gr-assets.com/authors/1296860221p2/38313.jpg]
Haunting. That's the first word that popped into my head when I finished this story. Also, disturbing, sad, and devastating. Trigger warning: <spoiler>pedophilia and abduction, although not described in any kind of detail</spoiler>
5 stars
Spectral Evidence by [a:Gemma Files|765702|Gemma Files|https://images.gr-assets.com/authors/1266869494p2/765702.jpg]
I had a hard time with this, especially at the beginning since it's written as a case study with footnotes. Had this been written as a regular short story, I do believe the horror is there for a good tale, but as it stands it didn't feel at all scary or nightmarish.
2.5 stars
Hushabye by [a:Simon Bestwick|2830642|Simon Bestwick|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
This was...okay. It sorta fit the book, but it also sorta didn't. The story almost felt noir, but not quite, plus everything was rather vague. Not bad, but fine.
3 stars
Very Low-Flying Aircraft by [a:Nicholas Royle|20435|Nicholas Royle|https://s.gr-assets.com/assets/nophoto/user/m_50x66-82093808bca726cb3249a493fbd3bd0f.png]
The only horror in this is the fact that it's included in a horror anthology. I'm not even sure what the point was.
1.5 stars
The Goosle by [a:Margo Lanagan|277536|Margo Lanagan|https://images.gr-assets.com/authors/1361153347p2/277536.jpg]
Meh. An even more twisted sequel of sorts to Hansel and Gretel sans Gretel. While it's gory, it didn't bother me but I didn't love it.
3 stars
The Clay Party by [a:Steve Duffy|376166|Steve Duffy|https://images.gr-assets.com/authors/1329037438p2/376166.jpg]
A take on the Donner Party told through diary entries and a letter at the end.
4 stars
Strappado by [a:Laird Barron|466494|Laird Barron|https://images.gr-assets.com/authors/1446325324p2/466494.jpg]
This didn't do anything for me; it was just too vague.
2 stars
Lonegan's Luck by [a:Stephen Graham Jones|96300|Stephen Graham Jones|https://images.gr-assets.com/authors/1458951688p2/96300.jpg]
Interesting, the writing and pace was good. The MC is a conman of the old(?) West. I didn't understand why he did what he did exactly, like were there circumstances of something that happened to the country as a whole, but it's not such a big thing. I only hoped he'd get a taste of his own medicine, so to speak.
3 stars
Mr. Pigsny by [a:Reggie Oliver|518983|Reggie Oliver|https://images.gr-assets.com/authors/1477924368p2/518983.jpg]
An odd, creepy little tale.
4 stars
At Night, When the Demons Come by [a:Ray Cluley|4446653|Ray Cluley|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
Perfectly told, perfectly paced, with a horrible-ish ending. Definitely memorable.
4.5 stars
Was She Wicked? Was She Good by [a:Mary Rickert|7344680|Mary Rickert|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png] (as M. Rickert)
Meh. Not bad, but not great either. I don't really have much to say about it.
3 stars
The Shallows by [a:John Langan|58413|John Langan|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
I honestly don't even remember this one so it must not have been all that bad or good.
2 stars
Little Pig by [a:Anna Taborska|4343515|Anna Taborska|https://s.gr-assets.com/assets/nophoto/user/u_50x66-632230dc9882b4352d753eedf9396530.png]
Horrific only in the way of what you might do to for the survival of those you love. A quirky start with an powerful ending.
4 stars
Omphalos by [a:Livia Llewellyn|2966042|Livia Llewellyn|https://images.gr-assets.com/authors/1298571003p2/2966042.jpg]
Well-written but definitely not one for everybody. It's sick, a little too descriptive with the incest. I don't need an actual scene with explicitness. While I felt sorry for the MC and her brother, the story made me sad for actual victims. Possibly the point, but it's an upsetting story that some should probably skip. Also, what happened in the end? I get some of it, but it was so confusing and vague that I didn't fully comprehend the conclusion. It doesn't matter much, but I'm getting tired of vague endings or other scenes in these stories.
3.5 stars
How We Escaped Our Certain Fate by [a:Dan Chaon|16560|Dan Chaon|https://images.gr-assets.com/authors/1241719844p2/16560.jpg]
Interesting and thoughtful zombie tale. Slightly melancholy.
3.5 stars
That Tiny Flutter of The Heart I Used to Call Love by [a:Robert Shearman|128037|Robert Shearman|https://images.gr-assets.com/authors/1363523036p2/128037.jpg]
Strange. I'm not sure exactly what I thought of this tale, and I'm not sure I totally get what happened at the end, but that seems to be my lot with some of these stories.
3 stars
Interstate Love Song (Murder Ballad No. 8) by [a:Caitlín R. Kiernan|4798562|Caitlín R. Kiernan|https://images.gr-assets.com/authors/1491390729p2/4798562.jpg]
I liked this story. It was....interesting to say the least. Not my favorite but solid.
3.75 stars
Shay Corsham Worsted by [a:Garth Nix|8347|Garth Nix|https://images.gr-assets.com/authors/1207583754p2/8347.jpg]
3.5 stars
The Atlas of Hell by [a:Nathan Ballingrud|2957979|Nathan Ballingrud|https://images.gr-assets.com/authors/1354770124p2/2957979.jpg]
4.5 stars
Ambitious Boys Like You by [a:Richard Kadrey|37557|Richard Kadrey|https://images.gr-assets.com/authors/1252945001p2/37557.jpg]
4 - 4.5 stars
Okay, I kinda ran out of reviewing steam near the end, but the last two stories were excellent.
Emma @ The Movies (1786 KP) rated Pokémon: Detective Pikachu (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
The answer to the above is "yes" by the way... it's always yes.
When Tim gets to Ryme City and finds Pikachu, who was presumed dead along with his father, a mystery presents itself. Where is Harry Goodman? And why can Tim understand Pikachu? With an accidental encounter with a substance called R, and a reporter/intern sniffing around for a story, the sleuthing duo realise there's something bigger going on.
This really is a kids' version of Deadpool. I was even abbreviating "DP" in my notes.
I don't quite know where to start. My knowledge of Pokémon is very limited and as such, it hadn't occurred to me that Pokémon don't generally speak English. Had I remembered that fact then I probably would have guessed the ending very quickly. (Also, there's a point on this that is a spoiler that has since wound me up.)
It's not a great film, but it's an amusing one. I'm stumped as to who it is actually aimed at, it's not a kids films and it's not a adults film. It hovers somewhere overhead trying to get a slice of all the action. The kids were entertained but it was generally cooing at the animated characters when they appeared or laughing at physical humour. I was actually quite surprised that Pikachu's script has bad language in it considering it was a PG and always going to attract family viewers.
One of the many things that didn't fit for me was the very beginning of the film. While I love Karan Soni, I would have cut out the whole first scenes for a shorter and slightly more logical lead into the film. It felt a little forced as it's the only sighting of a Pokéball. I get it, you think Pokémon you see the ball, but with the city's introduction as a place where humans and Pokémon co-exist without battles you really didn't need to jam it in there.
Pikachu's animation was really good, particularly when we see him with wet fur. Consistency with the characters was a little hit and miss though and occasionally I felt like some scenes had missed a step compared to the rest of the film.
Generally the animation to real life interactions were good, generally. I can't get over how bad the full bar scene is that we see in the trailer. When Pikachu turns and his tail slaps Tim in the face... if you can't line it up well then why do it? I also found it very frustrating that Justice Smith never seemed to be looking at him properly, and it was more than just the ignoring him as was established earlier in the scene.
Kathryn Newton as Lucy Stevens... Now, I know there is always someone hyperactive in these things, but oh my. She also seemed a little surplus to requirements. Her only real purpose seemed to be as an awkward (sort of) love interest. Everything she brought to the story could easily have been achieved in other more relevant ways.
My absolute favourite part of the film is again, something that was slightly covered in a trailer, but the whole cut is wonderful if a little extreme if you over think it. Tim, Pikachu and Mr Mime. The interrogation scene is so funny... slightly sinister at the end but fun. I won't go on anymore because I don't want to spoil it for you.
I genuinely don't know how much the acting in this actually affects the overall film. Had you replaced any of the on-screen actors then you probably would have come out with the same film, without Ryan Reynolds, I'm not so sure.
As I said at the beginning, I don't know a massive about Pokémon, but even to me it doesn't seem like it matches with the franchise, perhaps that's the point. Will there be another? I don't know, but I suspect there's scope for it even though [SPOILER].
What you should do
It's amusing and I'm sure it'll be on for a while so perhaps see it when the hype has passed.
Movie thing you wish you could take home
Well obviously I want a Pokémon, but do I want a Pikachu or a Growlithe?
When Tim gets to Ryme City and finds Pikachu, who was presumed dead along with his father, a mystery presents itself. Where is Harry Goodman? And why can Tim understand Pikachu? With an accidental encounter with a substance called R, and a reporter/intern sniffing around for a story, the sleuthing duo realise there's something bigger going on.
This really is a kids' version of Deadpool. I was even abbreviating "DP" in my notes.
I don't quite know where to start. My knowledge of Pokémon is very limited and as such, it hadn't occurred to me that Pokémon don't generally speak English. Had I remembered that fact then I probably would have guessed the ending very quickly. (Also, there's a point on this that is a spoiler that has since wound me up.)
It's not a great film, but it's an amusing one. I'm stumped as to who it is actually aimed at, it's not a kids films and it's not a adults film. It hovers somewhere overhead trying to get a slice of all the action. The kids were entertained but it was generally cooing at the animated characters when they appeared or laughing at physical humour. I was actually quite surprised that Pikachu's script has bad language in it considering it was a PG and always going to attract family viewers.
One of the many things that didn't fit for me was the very beginning of the film. While I love Karan Soni, I would have cut out the whole first scenes for a shorter and slightly more logical lead into the film. It felt a little forced as it's the only sighting of a Pokéball. I get it, you think Pokémon you see the ball, but with the city's introduction as a place where humans and Pokémon co-exist without battles you really didn't need to jam it in there.
Pikachu's animation was really good, particularly when we see him with wet fur. Consistency with the characters was a little hit and miss though and occasionally I felt like some scenes had missed a step compared to the rest of the film.
Generally the animation to real life interactions were good, generally. I can't get over how bad the full bar scene is that we see in the trailer. When Pikachu turns and his tail slaps Tim in the face... if you can't line it up well then why do it? I also found it very frustrating that Justice Smith never seemed to be looking at him properly, and it was more than just the ignoring him as was established earlier in the scene.
Kathryn Newton as Lucy Stevens... Now, I know there is always someone hyperactive in these things, but oh my. She also seemed a little surplus to requirements. Her only real purpose seemed to be as an awkward (sort of) love interest. Everything she brought to the story could easily have been achieved in other more relevant ways.
My absolute favourite part of the film is again, something that was slightly covered in a trailer, but the whole cut is wonderful if a little extreme if you over think it. Tim, Pikachu and Mr Mime. The interrogation scene is so funny... slightly sinister at the end but fun. I won't go on anymore because I don't want to spoil it for you.
I genuinely don't know how much the acting in this actually affects the overall film. Had you replaced any of the on-screen actors then you probably would have come out with the same film, without Ryan Reynolds, I'm not so sure.
As I said at the beginning, I don't know a massive about Pokémon, but even to me it doesn't seem like it matches with the franchise, perhaps that's the point. Will there be another? I don't know, but I suspect there's scope for it even though [SPOILER].
What you should do
It's amusing and I'm sure it'll be on for a while so perhaps see it when the hype has passed.
Movie thing you wish you could take home
Well obviously I want a Pokémon, but do I want a Pikachu or a Growlithe?
Emma @ The Movies (1786 KP) rated Thunder Force (2021) in Movies
May 23, 2021
I love Octavia Spencer's versatility, so a superhero type of film was intriguing, and the combination of her and Melissa McCarthy felt right. Then they throw in Bobby Cannavale and Jason Bateman too? There appears to be a lot to love about this film.
Lydia and Emily, once the best of friends, are brought back together by a school reunion. But things take a turn as the serum devised by Emily to help their city ends up accidentally changing their lives in a way they hadn't planned for.
We start with a wonderful comic book opening that give a very succinct review of how the whole has shaped the tale we're about to hear. That then drops us into Lydia and Emily's friendship. I really did enjoy this part, and the young Lydia's were particularly good. It gave a solid start to the film and I was feeling optimistic about what was to come after having enjoyed the trailer.
But at this point it starts to show a few issues.
Grown-up Emily (Spencer) feels a little inconsistent. She's reserved initially but it fluctuates a lot throughout, which doesn't feel right for a woman in her position.
Lydia seemed to be much more believable, and the outlandish behaviour was quite amusing while still cementing the caring person that she is, and what we can expect from her going forward.
Spencer and McCarthy do work well together, and the back and forth when it's there is really good, but Emily is never as strong in scenes that they share.
Bobby Cannavale as The King makes an excellent baddie, and Pom Klementieff as a henchwoman is too. They're backed by some wonderfully comedic "muscle", and as a team they work well together. But... while every character is a little quirky, The Crab is where my problems begin. Jason Bateman acts well during the "serious" scenes, but the humour that is attached to his character just didn't land. I was pleased they added in crab-like characteristics, but its amusement was short-lived.
The main problem with the humour in Thunder Force is something I see in other Melissa McCarthy films. It rushes up to the line of going too far, stops briefly, and the crab scuttles straight across it and far off into the distance. Why make one joke when you can make five in a row? This is particularly evident in Lydia and The Crab's interactions, and its repetition became a little tiresome.
The script didn't just mess with these characters, it also ruined a perfectly good (though mildly inexplicable) scene where The King and Laser come face to face with Lydia and Emily. It was going so well and then it jumped over that line. It does do some good things though. There's an ongoing joke with Lydia and her training that did land well every time, and it had some lovely moments of bonding with Tracy and Lydia. How all these things made it into the same film I don't know.
My time watching this didn't feel wasted, but I don't think I'd need to watch it again anytime soon. And that's a shame, because there's a really good film hiding in Thunder Force.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/05/thunder-force-movie-review.html
Lydia and Emily, once the best of friends, are brought back together by a school reunion. But things take a turn as the serum devised by Emily to help their city ends up accidentally changing their lives in a way they hadn't planned for.
We start with a wonderful comic book opening that give a very succinct review of how the whole has shaped the tale we're about to hear. That then drops us into Lydia and Emily's friendship. I really did enjoy this part, and the young Lydia's were particularly good. It gave a solid start to the film and I was feeling optimistic about what was to come after having enjoyed the trailer.
But at this point it starts to show a few issues.
Grown-up Emily (Spencer) feels a little inconsistent. She's reserved initially but it fluctuates a lot throughout, which doesn't feel right for a woman in her position.
Lydia seemed to be much more believable, and the outlandish behaviour was quite amusing while still cementing the caring person that she is, and what we can expect from her going forward.
Spencer and McCarthy do work well together, and the back and forth when it's there is really good, but Emily is never as strong in scenes that they share.
Bobby Cannavale as The King makes an excellent baddie, and Pom Klementieff as a henchwoman is too. They're backed by some wonderfully comedic "muscle", and as a team they work well together. But... while every character is a little quirky, The Crab is where my problems begin. Jason Bateman acts well during the "serious" scenes, but the humour that is attached to his character just didn't land. I was pleased they added in crab-like characteristics, but its amusement was short-lived.
The main problem with the humour in Thunder Force is something I see in other Melissa McCarthy films. It rushes up to the line of going too far, stops briefly, and the crab scuttles straight across it and far off into the distance. Why make one joke when you can make five in a row? This is particularly evident in Lydia and The Crab's interactions, and its repetition became a little tiresome.
The script didn't just mess with these characters, it also ruined a perfectly good (though mildly inexplicable) scene where The King and Laser come face to face with Lydia and Emily. It was going so well and then it jumped over that line. It does do some good things though. There's an ongoing joke with Lydia and her training that did land well every time, and it had some lovely moments of bonding with Tracy and Lydia. How all these things made it into the same film I don't know.
My time watching this didn't feel wasted, but I don't think I'd need to watch it again anytime soon. And that's a shame, because there's a really good film hiding in Thunder Force.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/05/thunder-force-movie-review.html
Beckie Shelton (40 KP) rated The Art of Hiding in Books
Oct 6, 2017
Right, I'm going, to be honest here and say that I really struggled with this book and it was only the last few chapters that bumped this up to a three star for me.
Until then It was a two all the way, so sorry.
I'm obviously in a minority here in regards to how The art Of Hiding was perceived by myself as I've seen many positive reviews singing its praises and this is a well-written story it just personally wasn't really my cup of tea.
So I'm going to try and pinpoint what wasn't working for me as there was never one major thing that stood out specifically and also what was actually floating my boat.
So first things first I've never read anything by Amanda Prowse before, so was going in blind here.
Well, my initial impression was that The Art Of Hiding was really well written, the words flowed easily and the writing style was one that was easy to get lost in.
But here comes my main problem, the actual story itself, I found it a bit boring and somewhat one-dimensional.
I also wondered whether the author herself has ever lived on the breadline or was this her portrayal of what she thinks it would be like to be in that scenario.
I thought to myself why wasn't Nina McCarrick with no income not down the job centre and putting in an application, dare I say it for housing benefit.
She was meant to be on her arse after all.
It also annoyed me how living on the breadline was initially portrayed all doom and gloom and shitty childhoods, I didn't find it a realistic portrayal of how the other half lives it was very stereotypical in the way it depicted the rich and the poor.
I found it so hard to connect with the characters especially Nina who I found very whiny and almost childlike in some of her reactions.
Thank god for Tiggy, she was a breath of fresh air and also very forgiving considering the way she has been treated by her sister over the past few years.
I was so glad we had tiggy to add a bit of realism to this tale, I needed her as She was the one character I actually liked completely.
So a brief description of The Art Of Hiding is Nina McCarrick has the perfect life.
Until that is her husband Finn dies in a car crash leaving Nina and their Two sons in a mountain of debt and their whole lives unravelling.
Nina moves her boys back to the streets of Southampton where she grew up and The Art Of Hiding is really the story of how Nina and her children cope and grow as individuals as their world implodes.
As I said earlier I couldn't initially connect, but then a bit before the end I felt it and this is mainly what made me bump this up a star, I had a lump in my throat as Nina and her kids visit their former home with Tiggy, it was very poignant and sentimental and after pages of just reading, I actually started to feel the words written.
Overall though this book didn't make me feel good, On finishing, I felt rather sad and deflated and I like my fiction to leave me feeling rejuvenated, an emotional wreck, happy even sad, but not deflated and down that's a no-no.
I really do think I would enjoy other works of Amanda Prowse's as I really did like the writing style It was just the Art Of Hiding just didn't quite hit the mark for me.
So, In conclusion, this is a well-written story hence the three stars, It just personally wasn't quite for me, yourself well we are all diverse in our likes and dislikes so give it a go, I would so love to hear your take on this.
I would like to thank Netgalley, the publisher and the author for providing me with an arc of The Art Of Hiding By Amanda Prowse, this is my own voluntary, honest opinion.
Arc Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
Until then It was a two all the way, so sorry.
I'm obviously in a minority here in regards to how The art Of Hiding was perceived by myself as I've seen many positive reviews singing its praises and this is a well-written story it just personally wasn't really my cup of tea.
So I'm going to try and pinpoint what wasn't working for me as there was never one major thing that stood out specifically and also what was actually floating my boat.
So first things first I've never read anything by Amanda Prowse before, so was going in blind here.
Well, my initial impression was that The Art Of Hiding was really well written, the words flowed easily and the writing style was one that was easy to get lost in.
But here comes my main problem, the actual story itself, I found it a bit boring and somewhat one-dimensional.
I also wondered whether the author herself has ever lived on the breadline or was this her portrayal of what she thinks it would be like to be in that scenario.
I thought to myself why wasn't Nina McCarrick with no income not down the job centre and putting in an application, dare I say it for housing benefit.
She was meant to be on her arse after all.
It also annoyed me how living on the breadline was initially portrayed all doom and gloom and shitty childhoods, I didn't find it a realistic portrayal of how the other half lives it was very stereotypical in the way it depicted the rich and the poor.
I found it so hard to connect with the characters especially Nina who I found very whiny and almost childlike in some of her reactions.
Thank god for Tiggy, she was a breath of fresh air and also very forgiving considering the way she has been treated by her sister over the past few years.
I was so glad we had tiggy to add a bit of realism to this tale, I needed her as She was the one character I actually liked completely.
So a brief description of The Art Of Hiding is Nina McCarrick has the perfect life.
Until that is her husband Finn dies in a car crash leaving Nina and their Two sons in a mountain of debt and their whole lives unravelling.
Nina moves her boys back to the streets of Southampton where she grew up and The Art Of Hiding is really the story of how Nina and her children cope and grow as individuals as their world implodes.
As I said earlier I couldn't initially connect, but then a bit before the end I felt it and this is mainly what made me bump this up a star, I had a lump in my throat as Nina and her kids visit their former home with Tiggy, it was very poignant and sentimental and after pages of just reading, I actually started to feel the words written.
Overall though this book didn't make me feel good, On finishing, I felt rather sad and deflated and I like my fiction to leave me feeling rejuvenated, an emotional wreck, happy even sad, but not deflated and down that's a no-no.
I really do think I would enjoy other works of Amanda Prowse's as I really did like the writing style It was just the Art Of Hiding just didn't quite hit the mark for me.
So, In conclusion, this is a well-written story hence the three stars, It just personally wasn't quite for me, yourself well we are all diverse in our likes and dislikes so give it a go, I would so love to hear your take on this.
I would like to thank Netgalley, the publisher and the author for providing me with an arc of The Art Of Hiding By Amanda Prowse, this is my own voluntary, honest opinion.
Arc Reviewed By Beckie Bookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
Hazel (1853 KP) rated My Sister's Keeper in Books
Dec 7, 2018
“If you use one of your children to save the life of another, are you being a good mother or a very bad one?”
<i>My Sister’s Keeper </i>was the first Jodi Picoult novel I read. (I have since read all Picoult’s books to date) I was not expecting much when I first picked it up, especially as I was reading it for a medical ethics module at college. Yet this book rekindled my love of reading and suddenly, after only reading one story, I was asking for Jodi Picoult books for my birthday.
Many people may be familiar with the storyline, even if they have not read the book, as <i>My Sister’s Keeper</i> shot to fame when the film version hit the cinemas. Thirteen-year-old Anna Fitzgerald was Rhode Islands first genetically engineered baby, created with the purpose of providing her older sister Kate with the means to survive acute promyelocytic leukemia. However over the next few years Kate relapses resulting in Anna going under numerous procedures, such as bone marrow extraction, in order to save Kate’s life. Now things have got so bad that Kate will die unless Anna gives up one of her kidneys, yet unwilling to do this Anna hires a lawyer, Campbell Alexander, to sue her parents for the rights of her own body.
From reading a synopsis the reader can already see that <i>My Sister’s Keeper</i> is going to be an emotional story, but what was it that made me love the author so much?
The story was told from six points of view: Anna, Jesse (older brother), Sara (mother), Brian (father), Campbell and Julie (guardian ad litem). Notice that Kate was not one of the narrators, which leads us to speculate from the very start that Anna wins the case and Kate dies. Despite the six main characters there is no antagonist – unless you count cancer – and in all of them the reader can find something relatable.
In one of the chapters, Jesse pronounces that Kate is the martyr, Anna the peacekeeper and himself the lost cause. With Anna we can recognize the struggle to follow the decisions laid down for us by other people – a time when we have no choice of our own. Jesse represents the times when we have been ignored and forgotten because of bigger or more important events, thus resulting in attention seeking behaviour. Brian, the firefighter, the man who wants to save everyone, cannot put out the metaphorical fire that is his family. Sara, whose narrative starts in the past rather than present day, shows us how easy it is to get wrapped up in one problem (or daughter), ignoring everything (or everyone) else.
One thing that is great about all Picoult’s novels is that they are not focused on one storyline. Granted this book is focused on the trial and Kate’s illness, but the inclusion of Campbell and Julia’s voices provide an interesting subplot. Julia is not exactly thrilled to discover that she will be working alongside Campbell, a person she knew from school that she had a difficult past with. Since then Julia has found herself unlucky in love and blames Campbell for this. Campbell on the other hand has been having trouble of his own and now needs a service dog with him at all times. Yet he is self conscious about people knowing the true reason behind this and often comes up with creative lies to stop people from asking questions. “Maybe if God gives you a handicap, he makes sure you’ve got a few extra doses of humor to take the edge off.”
Another reason Picoult’s books are so great is that the reader learns something every time. <i>My Sister’s Keeper</i> is full of medical and legal jargon, which may go over some people’s heads, but it is also bursting with random bits of knowledge, for example the way a fire should be treated, facts about astronomy and many other interesting details that the characters use as metaphors to describe their experiences.
Without taking into account Picoult’s novels and writing style as a whole, <i>My Sister’s Keeper</i> is a story that will stay in people’s hearts and minds for a long time. It is never revealed who the narrator of the prologue was, but we immediately assume that it is Anna and that she wants Kate to die. By the end, we are still unsure who the character was but if it was Anna we see it in a completely different light. This is not a book about whether it is ethical for Anna to be Kate’s donor; it is not a story about cancer. Instead it is a message about the right for each person to have choices in regards to their lives.
A warning to potential readers: this book could break your heart, shock you or leave you in tears. <i>My Sister’s Keeper</i> is full of irony. Some of that makes up part of the story line, for instance Jesse’s experimentation with arson – fires that are then put out by his father. But the biggest sense of irony, the biggest shock is the ending (FYI this is the complete opposite to the film ending). After everything that has been achieved, devastating circumstances result in the same conclusion that it would have had Anna sat back and done nothing. Yet this does not make it a pointless story, despite Anna’s actions almost tearing the family apart, it also wakes them from the stupor that Kate’s illness has put them in and makes them realise how precious everything else in their life is too.
I highly recommend this book to everyone, and if you have not read a Jodi Picoult novel before I strongly suggest you begin with this one. It is suitable for adult and adolescent readers, especially those who like to think about hypothetical, moral questions. <i>My Sister’s Keeper</i> definitely gets you questioning your own choices and actions within your own life and may even make you view the world slightly differently.
<i>My Sister’s Keeper </i>was the first Jodi Picoult novel I read. (I have since read all Picoult’s books to date) I was not expecting much when I first picked it up, especially as I was reading it for a medical ethics module at college. Yet this book rekindled my love of reading and suddenly, after only reading one story, I was asking for Jodi Picoult books for my birthday.
Many people may be familiar with the storyline, even if they have not read the book, as <i>My Sister’s Keeper</i> shot to fame when the film version hit the cinemas. Thirteen-year-old Anna Fitzgerald was Rhode Islands first genetically engineered baby, created with the purpose of providing her older sister Kate with the means to survive acute promyelocytic leukemia. However over the next few years Kate relapses resulting in Anna going under numerous procedures, such as bone marrow extraction, in order to save Kate’s life. Now things have got so bad that Kate will die unless Anna gives up one of her kidneys, yet unwilling to do this Anna hires a lawyer, Campbell Alexander, to sue her parents for the rights of her own body.
From reading a synopsis the reader can already see that <i>My Sister’s Keeper</i> is going to be an emotional story, but what was it that made me love the author so much?
The story was told from six points of view: Anna, Jesse (older brother), Sara (mother), Brian (father), Campbell and Julie (guardian ad litem). Notice that Kate was not one of the narrators, which leads us to speculate from the very start that Anna wins the case and Kate dies. Despite the six main characters there is no antagonist – unless you count cancer – and in all of them the reader can find something relatable.
In one of the chapters, Jesse pronounces that Kate is the martyr, Anna the peacekeeper and himself the lost cause. With Anna we can recognize the struggle to follow the decisions laid down for us by other people – a time when we have no choice of our own. Jesse represents the times when we have been ignored and forgotten because of bigger or more important events, thus resulting in attention seeking behaviour. Brian, the firefighter, the man who wants to save everyone, cannot put out the metaphorical fire that is his family. Sara, whose narrative starts in the past rather than present day, shows us how easy it is to get wrapped up in one problem (or daughter), ignoring everything (or everyone) else.
One thing that is great about all Picoult’s novels is that they are not focused on one storyline. Granted this book is focused on the trial and Kate’s illness, but the inclusion of Campbell and Julia’s voices provide an interesting subplot. Julia is not exactly thrilled to discover that she will be working alongside Campbell, a person she knew from school that she had a difficult past with. Since then Julia has found herself unlucky in love and blames Campbell for this. Campbell on the other hand has been having trouble of his own and now needs a service dog with him at all times. Yet he is self conscious about people knowing the true reason behind this and often comes up with creative lies to stop people from asking questions. “Maybe if God gives you a handicap, he makes sure you’ve got a few extra doses of humor to take the edge off.”
Another reason Picoult’s books are so great is that the reader learns something every time. <i>My Sister’s Keeper</i> is full of medical and legal jargon, which may go over some people’s heads, but it is also bursting with random bits of knowledge, for example the way a fire should be treated, facts about astronomy and many other interesting details that the characters use as metaphors to describe their experiences.
Without taking into account Picoult’s novels and writing style as a whole, <i>My Sister’s Keeper</i> is a story that will stay in people’s hearts and minds for a long time. It is never revealed who the narrator of the prologue was, but we immediately assume that it is Anna and that she wants Kate to die. By the end, we are still unsure who the character was but if it was Anna we see it in a completely different light. This is not a book about whether it is ethical for Anna to be Kate’s donor; it is not a story about cancer. Instead it is a message about the right for each person to have choices in regards to their lives.
A warning to potential readers: this book could break your heart, shock you or leave you in tears. <i>My Sister’s Keeper</i> is full of irony. Some of that makes up part of the story line, for instance Jesse’s experimentation with arson – fires that are then put out by his father. But the biggest sense of irony, the biggest shock is the ending (FYI this is the complete opposite to the film ending). After everything that has been achieved, devastating circumstances result in the same conclusion that it would have had Anna sat back and done nothing. Yet this does not make it a pointless story, despite Anna’s actions almost tearing the family apart, it also wakes them from the stupor that Kate’s illness has put them in and makes them realise how precious everything else in their life is too.
I highly recommend this book to everyone, and if you have not read a Jodi Picoult novel before I strongly suggest you begin with this one. It is suitable for adult and adolescent readers, especially those who like to think about hypothetical, moral questions. <i>My Sister’s Keeper</i> definitely gets you questioning your own choices and actions within your own life and may even make you view the world slightly differently.
Kristy H (1252 KP) rated The Guest Cottage in Books
Feb 13, 2018
Sophie leads a calm and predictable life, but not necessarily a happy and fulfilling one, especially in the love department. When her husband announces he's leaving her, she decides to rent a cottage on Nantucket for the summer, along with her kids, Jonah and Lacey. At the same time, Trevor Black, a young widower with a four-year-old son named Leo, decides to rent a cottage on Nantucket, hoping it will get Leo (and himself) away from the memories of Leo's late mother.
All is well until Sophie and Trevor arrive on the island and realize they've rented the same house. The two decide to share the large house for the summer and quickly become fast friends. But are Sophie and Trevor destined to become more than friends?
I usually enjoy the occasional book like this, where the plot is predictable, but comfortable and sort of cozy. However, I just couldn't get into this one, especially the first half or so. In fact, I almost gave up, which I rarely ever do on a book. I couldn't find myself empathizing with Sophie or her predicament - she came across as a bland character, who gave you little reason to root for her. Also, while I know these books are based a bit on absurdity and implausibility, this one seemed particularly so. The fact that Sophie and Trevor so easily melded together in the house was amazing and that Sophie's older kids played so well with his younger one. Hmm. I can't imagine going on vacation and just agreeing to share my rental with another family!
The book picked up a little over halfway through, when Sophie took more control over her life and we finally found more about her back-story. Still, the book uses Sophie's piano-playing as a sort of backdrop, but it rings hollow at times, and is a little strange. I couldn't get into it - but that may just be me. I did enjoy the second half of the book more than the first and it certainly went faster and was more what I was expecting. Sophie became a bit more engaging and likable.
Overall, though, if you're looking for a light and fluffy beach read, there are definitely better ones out there.
(Note: I received an advanced copy of this book in return for an unbiased review.)
All is well until Sophie and Trevor arrive on the island and realize they've rented the same house. The two decide to share the large house for the summer and quickly become fast friends. But are Sophie and Trevor destined to become more than friends?
I usually enjoy the occasional book like this, where the plot is predictable, but comfortable and sort of cozy. However, I just couldn't get into this one, especially the first half or so. In fact, I almost gave up, which I rarely ever do on a book. I couldn't find myself empathizing with Sophie or her predicament - she came across as a bland character, who gave you little reason to root for her. Also, while I know these books are based a bit on absurdity and implausibility, this one seemed particularly so. The fact that Sophie and Trevor so easily melded together in the house was amazing and that Sophie's older kids played so well with his younger one. Hmm. I can't imagine going on vacation and just agreeing to share my rental with another family!
The book picked up a little over halfway through, when Sophie took more control over her life and we finally found more about her back-story. Still, the book uses Sophie's piano-playing as a sort of backdrop, but it rings hollow at times, and is a little strange. I couldn't get into it - but that may just be me. I did enjoy the second half of the book more than the first and it certainly went faster and was more what I was expecting. Sophie became a bit more engaging and likable.
Overall, though, if you're looking for a light and fluffy beach read, there are definitely better ones out there.
(Note: I received an advanced copy of this book in return for an unbiased review.)
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Atari Flashback Classics Volume 1 in Video Games
Jun 19, 2019
As a child I fondly remember going to Arcades and how exciting it was to see new games arrive. IN the pre-Internet days, you would only learn of new games through word of mouth, a magazine article, or seeing them in an arcade, so naturally gamers would check out a few locales on a regular basis to help ensure that they were up to date with all of the gaming options available to them.
Atari established itself early and often as one of the leading companies for Arcade Games and classics such as Asteroids, Centipede, Missile, Command, Tempest, and countless others always drew eager gamers who would place their quarters down to experience what the company had to offer.
In time Atari released the Atari 2600 system which allowed gamers to play 100s of titles at home even though the graphics and gameplay were far from the standards of the Arcade Games and were comically primitive by today’s gaming standards.
Atari released subsequent systems but never gained the impact on the market that their original system did largely due to increased competition, the decline of the Arcades, and the rise of PC gaming, but many fondly remember that era of gaming well and the classics that installed an early love of gaming in us.
Thankfully a good dose of nostalgia and fun has arrived for the Nintendo Switch in the form of the Atari Flashback Classics Collection. While there have been other collections of classic Atari games before, this collection offers 150 games taken from the best of their Arcade, Atari 2600, and Atari 5200 catalogs. Being able to play Arcade versions of beloved classics like Lunar Lander and the blister inducing Trac-Ball games like Football and Baseball is a nostalgic trip down memory lane.
The games are faithfully captured but do require some patience as in the mobile version; the gaming screen is often only a portion of the screen leaving gaps on either side. Some games as well also must be played vertically which requires some adjustments.
The controls can take some getting used to as some are too responsive which makes controlling the games an exercise in patience and frustration. It does help to change the sensitivity but I can see how some players will not want to do this for each game they encounter issues with.
With a collection this large some titles did not make the cut as I would have loved to have seen Battlezone and Kangaroo be included as I think gamers should truly be able to have every Atari Arcade game in one collection but of course there are often numerous reasons behind their absence so we can only hope that the collection will prove popular enough to spawn a second collection down the road.
For now the Atari Flashback Collection offers an impressive collection of beloved and obscure Atari games from the days of old which is a must-own for fans of that era and those who love retro gaming.
http://sknr.net/2019/01/05/atari-flashback-classics/
Atari established itself early and often as one of the leading companies for Arcade Games and classics such as Asteroids, Centipede, Missile, Command, Tempest, and countless others always drew eager gamers who would place their quarters down to experience what the company had to offer.
In time Atari released the Atari 2600 system which allowed gamers to play 100s of titles at home even though the graphics and gameplay were far from the standards of the Arcade Games and were comically primitive by today’s gaming standards.
Atari released subsequent systems but never gained the impact on the market that their original system did largely due to increased competition, the decline of the Arcades, and the rise of PC gaming, but many fondly remember that era of gaming well and the classics that installed an early love of gaming in us.
Thankfully a good dose of nostalgia and fun has arrived for the Nintendo Switch in the form of the Atari Flashback Classics Collection. While there have been other collections of classic Atari games before, this collection offers 150 games taken from the best of their Arcade, Atari 2600, and Atari 5200 catalogs. Being able to play Arcade versions of beloved classics like Lunar Lander and the blister inducing Trac-Ball games like Football and Baseball is a nostalgic trip down memory lane.
The games are faithfully captured but do require some patience as in the mobile version; the gaming screen is often only a portion of the screen leaving gaps on either side. Some games as well also must be played vertically which requires some adjustments.
The controls can take some getting used to as some are too responsive which makes controlling the games an exercise in patience and frustration. It does help to change the sensitivity but I can see how some players will not want to do this for each game they encounter issues with.
With a collection this large some titles did not make the cut as I would have loved to have seen Battlezone and Kangaroo be included as I think gamers should truly be able to have every Atari Arcade game in one collection but of course there are often numerous reasons behind their absence so we can only hope that the collection will prove popular enough to spawn a second collection down the road.
For now the Atari Flashback Collection offers an impressive collection of beloved and obscure Atari games from the days of old which is a must-own for fans of that era and those who love retro gaming.
http://sknr.net/2019/01/05/atari-flashback-classics/
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