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Neon's Nerd Nexus (360 KP) rated The Peanut Butter Falcon (2019) in Movies
Oct 22, 2019 (Updated Oct 22, 2019)
Rule No.1........ Party!
The Peanutbutter Falcon is a heartwarming and charming tale of belonging, ambition and family. I've always loved and admired Shia labeouf and despite all the hate he gets I really do think he is an incredible actor and with how good this movie is I really hope people start to see that. Zak is a person with downs syndrome who escapes from his care home to peruse his dream of becoming a wrestler and upon meeting Shia's character the two form a bond and set of on an adventure together. Seeing these two very different personalities form a friendship is just so beautiful, powerful and endearing with Shia's character tormented/held back by guilt and Zack gottsagen's character desperate to be free to enjoy life, party and be taken seriously. Theres such a great redneck world built here and whilst the film is odd its also so pure with a charming weirdness so realistic you could mistake the film for being a true story. Themes of loss, guilt, motivation, happiness and destiny as well as the line between good and evil. However what I found really interesting was the messages about mental health/learning difficulties/oldage and how we tend to treat people with these conditions like they aren't human too. It even depicts how most people who work in the care industry fail to grasp that these people are just like us and how restricting, patronising and telling them no all the time is inhumane and leads to failing to truly understand them/form a bond with them. Performances are outstanding from both the mains really depicting two different inner struggles and personalities coming together during difficult times thus giving them purpose and hope. Its also stunning to look at too with a perfect soundtrack. If I had to I would liken this movie to Oh brother where art thou and while it does have some great humour it leans more to the serious side most of the time showing us not all families are perfect but no matter how dysfunctional they are the love is no less. Such a lovely film that even made me shed a few tears too.

Hazel (1853 KP) rated This Secret We're Keeping in Books
May 25, 2017
Well-Written
I received this book for free through Goodreads First Reads.
A pupil and a teacher. Is it ever right to break the rules? This is the dilemma which debut author Rebecca Done basis her novel on. This Secret We’re Keeping is set seventeen years after a maths teacher began an inappropriate relationship with a schoolgirl; but did he really deserve what happened to him, after all he loved her and she loved him?
Jess has never got over her love for the teacher she ran away with when she was fifteen. Although she has got her life together: living in Norfolk, freelance catering business, a rich boyfriend; she cannot help but think back to way Mr. Landley, Matthew, made her feel. Suddenly, after a chance encounter, Matthew is back in her life with a new name, Will, and a girlfriend and daughter. Delighted to see each other again, it is not long before they fall back into their illicit affair, however the potential consequences are almost as bad as the previous time.
This Secret We’re Keeping causes the reader to question strong personal beliefs, primarily whether a teacher-student relationship is as wrong as it sounds. If certain events in this novel were to be made public through the media, the majority would instantly hate Matthew, deem him a paedophile, and be satisfied with his punishment. However on reading the situation from his point of view, initial opinions begin to crumble. It appears he genuinely loved Jess, and she him; there were no abusive occurrences, and it was Jess that instigated the relationship in the first place. Did Matthew truly deserve to go to prison for something that would have been legal in a year’s time?
Matthew/Will’s narrative helps to show that it is virtually impossible to pinpoint a single moment that changes a life forever. At which point did he know that he had stepped over the line from right to wrong? In hindsight it is fairly obvious, but at the time the warning signs are not so clear.
Due to the challenging of preset judgments, This Secret We’re Keeping can often be difficult to read. Whilst on the one hand logic will be screaming, “This is wrong!” Done plays with her readers’ sentimentalities to consider the other side of the argument. As the novel progresses it becomes easier to fall in line with Jess and Matthew/Will’s viewpoints, however a brief interaction towards the end forces readers to temporarily reconsider their forgone conclusion. After all, how much can a first person narrative really be trusted?
Having read the blurb I admit I was a bit wary about reading this book. For one, it falls under the genre of Chick Lit, which I am not all that fond of, but secondly the book’s theme appeared rather controversial. On the whole, This Secret We’re Keeping was much better than I was anticipating, however I began to lose interest towards the end as nothing much had changed throughout the present day chapters, and it was already obvious how the past narrative would pan out. The ending is also frustratingly ambiguous, as we never find out whether either of the key characters gets a “happy ever after.”
If you are someone who enjoys Chick Lit, do not let the themes of the book put you off. This Secret We’re Keeping is essentially a romance story, one that is written remarkably well for a first time author. Rebecca Done will be a name to look out for in the world of contemporary literature.
A pupil and a teacher. Is it ever right to break the rules? This is the dilemma which debut author Rebecca Done basis her novel on. This Secret We’re Keeping is set seventeen years after a maths teacher began an inappropriate relationship with a schoolgirl; but did he really deserve what happened to him, after all he loved her and she loved him?
Jess has never got over her love for the teacher she ran away with when she was fifteen. Although she has got her life together: living in Norfolk, freelance catering business, a rich boyfriend; she cannot help but think back to way Mr. Landley, Matthew, made her feel. Suddenly, after a chance encounter, Matthew is back in her life with a new name, Will, and a girlfriend and daughter. Delighted to see each other again, it is not long before they fall back into their illicit affair, however the potential consequences are almost as bad as the previous time.
This Secret We’re Keeping causes the reader to question strong personal beliefs, primarily whether a teacher-student relationship is as wrong as it sounds. If certain events in this novel were to be made public through the media, the majority would instantly hate Matthew, deem him a paedophile, and be satisfied with his punishment. However on reading the situation from his point of view, initial opinions begin to crumble. It appears he genuinely loved Jess, and she him; there were no abusive occurrences, and it was Jess that instigated the relationship in the first place. Did Matthew truly deserve to go to prison for something that would have been legal in a year’s time?
Matthew/Will’s narrative helps to show that it is virtually impossible to pinpoint a single moment that changes a life forever. At which point did he know that he had stepped over the line from right to wrong? In hindsight it is fairly obvious, but at the time the warning signs are not so clear.
Due to the challenging of preset judgments, This Secret We’re Keeping can often be difficult to read. Whilst on the one hand logic will be screaming, “This is wrong!” Done plays with her readers’ sentimentalities to consider the other side of the argument. As the novel progresses it becomes easier to fall in line with Jess and Matthew/Will’s viewpoints, however a brief interaction towards the end forces readers to temporarily reconsider their forgone conclusion. After all, how much can a first person narrative really be trusted?
Having read the blurb I admit I was a bit wary about reading this book. For one, it falls under the genre of Chick Lit, which I am not all that fond of, but secondly the book’s theme appeared rather controversial. On the whole, This Secret We’re Keeping was much better than I was anticipating, however I began to lose interest towards the end as nothing much had changed throughout the present day chapters, and it was already obvious how the past narrative would pan out. The ending is also frustratingly ambiguous, as we never find out whether either of the key characters gets a “happy ever after.”
If you are someone who enjoys Chick Lit, do not let the themes of the book put you off. This Secret We’re Keeping is essentially a romance story, one that is written remarkably well for a first time author. Rebecca Done will be a name to look out for in the world of contemporary literature.

Gareth von Kallenbach (980 KP) rated Rampage (2018) in Movies
Jun 19, 2019
I have long written about the troubled history of bringing video game movies to the screen. For every success such as “Resident Evil” there are failures such as “Super Mario Bros”, “Wing Commander”, “DOOM”, and countless others. In recent years studios have taken more control of films based on their titles and we have seen some better success at least from a financial point. I was on set and very briefly in “Postal” and “Far Cry” and between scenes it was explained to me that with many video game films, you can use names and a basic premise from the game, but visuals, scenarios and such are usually forbidden as they cannot follow past stories or impede on any possible new projects. What is left is usually something with the name of the game and a very loose association.
“Tomb Raider” and “Assassin’s Creed” recently had a solid box office and while “Warcraft” fizzled domestically it did well overseas but not enough to trigger a sequel but showed an upward trend of star power and bigger budgets for game related films.
All of which brings us to “Rampage”; which is based on a classic arcade game which spawned version on multiple gaming platforms and sequels over the years.
The movie stars Dwayne Johnson as Davis Okoye; a former military operative who joined an anti-poaching task force and now resides in San Diego caring for Primates. His associates note that he has a better relationship with the animals in his care than he does the people around him and Davis is more than fine with this.
His favorite animal is an Albino Gorilla named George and Davis has even managed to teach him and other members of the group to speak to him via sign language.
All seems well until debris from a satellite crashes into George’s enclosure one night as well as various locales around the country.
George begins to grow at an alarming rate and shows increased aggression which is troubling to Davis and draws the attention of a genetics company who are involved in a rogue genetics experiment and a disgraced scientist named Dr. Kate Caldwell (Naomie Harris) who strive to help George and get control of the situation. Naturally the people behind the experiment are not going to let this happen and involve Government Agent Russell (Jeffrey Dean Morgan), to transport them all to a secure locale.
Naturally things do not go as planned and with multiple creatures now on the loose and heading to Chicago, and the military powerless to stop the carnage, it is up to Davis to save George and save the day.
The film uses some lavish visuals to depict the creatures and the action scenes are very entertaining. For a game with a very basic premise, it was nice to see the attempt made to flesh out the backstory and characters and not make the film just an extended FX reel.
There are some scenes and lines that would not be appropriate for younger viewers as a couple at our screener seemed to have some issues with the intensity at times. That being said, “Rampage” delivers an over the top, campy, and fully entertaining mix of video games and classic monster movies. The strong cast and great effects make for an enjoyable action film as long as you accept things with a wink and a smile. I hope this is a success as I would love to see a future film in the series and Johnson, Morgan, and Harris were a very winning combination.
http://sknr.net/2018/04/11/rampage/
“Tomb Raider” and “Assassin’s Creed” recently had a solid box office and while “Warcraft” fizzled domestically it did well overseas but not enough to trigger a sequel but showed an upward trend of star power and bigger budgets for game related films.
All of which brings us to “Rampage”; which is based on a classic arcade game which spawned version on multiple gaming platforms and sequels over the years.
The movie stars Dwayne Johnson as Davis Okoye; a former military operative who joined an anti-poaching task force and now resides in San Diego caring for Primates. His associates note that he has a better relationship with the animals in his care than he does the people around him and Davis is more than fine with this.
His favorite animal is an Albino Gorilla named George and Davis has even managed to teach him and other members of the group to speak to him via sign language.
All seems well until debris from a satellite crashes into George’s enclosure one night as well as various locales around the country.
George begins to grow at an alarming rate and shows increased aggression which is troubling to Davis and draws the attention of a genetics company who are involved in a rogue genetics experiment and a disgraced scientist named Dr. Kate Caldwell (Naomie Harris) who strive to help George and get control of the situation. Naturally the people behind the experiment are not going to let this happen and involve Government Agent Russell (Jeffrey Dean Morgan), to transport them all to a secure locale.
Naturally things do not go as planned and with multiple creatures now on the loose and heading to Chicago, and the military powerless to stop the carnage, it is up to Davis to save George and save the day.
The film uses some lavish visuals to depict the creatures and the action scenes are very entertaining. For a game with a very basic premise, it was nice to see the attempt made to flesh out the backstory and characters and not make the film just an extended FX reel.
There are some scenes and lines that would not be appropriate for younger viewers as a couple at our screener seemed to have some issues with the intensity at times. That being said, “Rampage” delivers an over the top, campy, and fully entertaining mix of video games and classic monster movies. The strong cast and great effects make for an enjoyable action film as long as you accept things with a wink and a smile. I hope this is a success as I would love to see a future film in the series and Johnson, Morgan, and Harris were a very winning combination.
http://sknr.net/2018/04/11/rampage/

Purple Phoenix Games (2266 KP) rated Battlestar Galactica: The Board Game in Tabletop Games
Feb 23, 2021
Welcome aboard the Battlestar Galactica, a ship home to the remnants of the human race. After an uprising and near-annihilation by the Cylons (cyborg workers/soldiers created by the humans), the human survivors have taken to space to outrun their mechanical enemies and search for a new world to inhabit. Hardly a walk in the park, this journey through space is filled with many challenges – from fuel and food shortages to mutiny and battles for power. The biggest challenge of all, however, is that the Cylons have advanced to such a high level that they actually appear to be human. Are the Galactica’s misfortunes just bad luck, or are they being orchestrated by a Cylon who has infiltrated the ship and is yet to be discovered? Who can you trust? Which race will end up victorious?
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.
This is the twenty-fourth book in my #atozchallenge! I'm challenging myself to read a book from my shelves that starts with each letter of the alphabet. Let's clear those shelves and delve into that backlist!
Xeni Everly-Wilkins is devastated when her beloved Aunt Sable passes away. The two were less close than she wanted, thanks to Sable's ongoing feud with her sisters (including Xeni's mom), but Xeni loved her nonetheless. Xeni heads to New York to help clean out her aunt's house and learn what she may have inherited. But when Xeni arrives at the lawyer's office, she finds out her inheritance comes with a big catch: she must marry to claim Sable's (sizable) estate. And Sable had someone in mind: local chef Mason McInroy, a handsome Scottish man who just happened to play the bagpipes at Sable's funeral. Mason stands to inherit from this scheme too; he and Sable were close. Xeni and Mason each have their own reasons to say yes to Sable's insane scheme, but neither has any plans to fall in love. Right?
"'In order for either of you to claim any of this, Ms. Everly asked that you to be married. To each other.'"
OK, I have no idea where this book came from, but it was the one "X" book on my shelves. It's a total trip with a ton of crazy story threads going on, but honestly, I enjoyed it! Even with the family drama, the arranged marriage, the mentions of witchcraft, the instalove, the sexy times, and more!
So, yes, the plot for this book is a bit outlandish. You have to roll with it--Xeni and Mason meet at the lawyer's, find out they have to marry quickly to inherit money, and... just get married. A lot of sexual scenes soon ensue--if you do not enjoy sexy times in your books, I would not recommend picking up this one. I was not prepared for, umm, all the detail, but I appreciated how open the author was with bisexuality and sexuality in general.
The instalove (instalust?) between Xeni and Mason is a bit hard to take at first, but truly, they are rather adorable and pretty easy to root for. Mason is just as cute and sweet as can be, and poor Xeni, she's going through a lot. Even though there is not a ton of character development here (why does Xeni believe in witchcraft, for instance?), you can't help but want Mason and Xeni to overcome their obstacles and make this absolutely ridiculous marriage work. Especially if they can spite their sometimes rather awful families. (Sidenote: Xeni's family clearly has a lot of issues, and it bothered me that we never got to see if they were truly resolved.)
Overall, I'm not sure if I would have gravitated immediately toward this book without my #AtoZChallenge, but it turned out to be a pretty fun read. It was silly, but rather beguiling and certainly steamy! It was a good change of pace. 3.5 stars.
Xeni Everly-Wilkins is devastated when her beloved Aunt Sable passes away. The two were less close than she wanted, thanks to Sable's ongoing feud with her sisters (including Xeni's mom), but Xeni loved her nonetheless. Xeni heads to New York to help clean out her aunt's house and learn what she may have inherited. But when Xeni arrives at the lawyer's office, she finds out her inheritance comes with a big catch: she must marry to claim Sable's (sizable) estate. And Sable had someone in mind: local chef Mason McInroy, a handsome Scottish man who just happened to play the bagpipes at Sable's funeral. Mason stands to inherit from this scheme too; he and Sable were close. Xeni and Mason each have their own reasons to say yes to Sable's insane scheme, but neither has any plans to fall in love. Right?
"'In order for either of you to claim any of this, Ms. Everly asked that you to be married. To each other.'"
OK, I have no idea where this book came from, but it was the one "X" book on my shelves. It's a total trip with a ton of crazy story threads going on, but honestly, I enjoyed it! Even with the family drama, the arranged marriage, the mentions of witchcraft, the instalove, the sexy times, and more!
So, yes, the plot for this book is a bit outlandish. You have to roll with it--Xeni and Mason meet at the lawyer's, find out they have to marry quickly to inherit money, and... just get married. A lot of sexual scenes soon ensue--if you do not enjoy sexy times in your books, I would not recommend picking up this one. I was not prepared for, umm, all the detail, but I appreciated how open the author was with bisexuality and sexuality in general.
The instalove (instalust?) between Xeni and Mason is a bit hard to take at first, but truly, they are rather adorable and pretty easy to root for. Mason is just as cute and sweet as can be, and poor Xeni, she's going through a lot. Even though there is not a ton of character development here (why does Xeni believe in witchcraft, for instance?), you can't help but want Mason and Xeni to overcome their obstacles and make this absolutely ridiculous marriage work. Especially if they can spite their sometimes rather awful families. (Sidenote: Xeni's family clearly has a lot of issues, and it bothered me that we never got to see if they were truly resolved.)
Overall, I'm not sure if I would have gravitated immediately toward this book without my #AtoZChallenge, but it turned out to be a pretty fun read. It was silly, but rather beguiling and certainly steamy! It was a good change of pace. 3.5 stars.

BackToTheMovies (56 KP) rated Child's Play (2019) in Movies
Jun 21, 2019
After moving to a new city, young Andy Barclay receives a special present from his mother. A seemingly innocent Buddi doll that becomes his best friend. When the doll suddenly takes on a life of its own, Andy unites with other neighborhood children to stop the sinister toy from wreaking bloody havoc.
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/

Mandy and G.D. Burkhead (26 KP) rated Flightless Falcon in Books
May 20, 2018
Shelf Life – Flightless Falcon Still Glides Pretty Well
Flightless Falcon is a light DAW fantasy by Mickey Zucker Reichert that first came out in paperback in July of 2001. Set in your typical fantasy land – lightly coated in magic but sans any fantastical creatures such as dragons, elves, dwarves, and the like – it follows the sad, luckless exploits of an ex-miner named Tamison made useless after a cave in kills his father and brother and leaves him trapped deep in the mine for a few days.
Afterwards, with a debilitating fear of both the dark and being underground, he’s unable to continue as a miner, yet too unskilled to get any other job. As such, he and his family live in dirt poverty for a decade or so until he finally decides to try stealing what they need instead of earning the money to buy it. Unfortunately he’s just as horrible at this as anything else he tries and ends up in jail for two years.
When he finally gets out, his family’s disappeared, so he adopts a stray dog and lives on the streets for a while. Then one day a guard finds him and tells him, “Hey, I know where your family is, and it’s bad, man, we should go save ’em.” So Tamison saves a fortune teller from some different guards, just for good measure, and the three of them go off to get his family back.
The plot evolves from there – I won’t go into much greater detail because I don’t want to give anything away. And while it’s an entertaining read, it does have its share of snags, though not often or strong enough to derail the overall experience. Still, might was well talk about ’em.
The majority of these moments occur due to the protagonist himself; Tamison’s constant suffering and depression and worthlessness gets a bit irritating after a while (and not a very long while). But you do end up genuinely sympathizing with him, at least for the most part – his self-pitying and constant sobbing are offset, personality-wise, by his intense love and devotion to his family’s welfare (though apparently it still isn’t strong enough for him to suck up his phobia and go back to working in the mines). The end result is a character that, while whiny enough that you want to reach into the pages and smack him, is still believable. The fact that a lot of his misfortune is brought on by bad luck and the overwhelming apathy of the world around him, instead of just his own sad uselessness, also helps save what might have been an otherwise excruciatingly sad-sack protagonist.
But ignore what Miss Reichert and the back cover of the book say – the real star of this story isn’t Tamison, the guard (Dallan), or the fortune teller (Rifkah). It’s the weasely bastard of a con man that Tamison can’t stop running into, the aptly-named Con. This guy’s selfish lack of a moral compass and unwillingness to sugarcoat anything for anyone is a breath of fresh air amidst the hopeful optimism and general boyscout do-goodery of the rest of the starring party, and his quick wit and blunt, sarcastic dialogue are at once impressive and entertaining to read in the circumstances. His back story’s also far more interesting than anything Tamison, Dallan, and Rifkah can come up with.
The story itself also grows past a simple “save some good guys from some bad guys” fetch quest to envelope a degree of political intrigue, subterfuge, loyalty dilemmas, and good ol’ fashion backstabbery. I won’t say anything more past the obvious (there’s a twist, you know there’s gonna be a twist, there’s always a twist) other than to say that the generic good-guy-bad-guy feeling the book’s own synopsis offers slips slowly into a more realistic, more satisfying realm of uncertain grayness that accompanies all conflicts between the world’s two rival governments, the one Tamison belongs to and the one he’s told is harboring his missing family.
Basically, each time you think this book is going to march the plot or one of the characters into Generic Land (and you will occasionally think this multiple times), the direction skews off at the last moment to surprise you. The result is that you end up reading the book in two minds: one for soaking up the story and being entertained, and one with a critical eye turned always on the author’s style, to see where it threatens to stray into unimpressiveness and how it keeps saving itself.
But don’t focus overly much on my criticisms – that’s just how I’ve been trained to talk about good writing, to search for the roughest spots and pick at them in order to see how the whole thing might be polished even more. The reason this book is so easy to criticize is because its weak spots are few and manageable and therefor easy to cover and be done with in the length of a blog post. The overall impression I came away with is still one of a fun, thoughtful, imaginative tale, at times suspenseful, at times moving, and always deeply visual. I didn’t mention the detailed visual descriptions did I? Oh well, I just did. Now you know they’re there.
It’s not going to turn into the next blockbuster fantasy franchise, but if you find it in your used book store, there are less-enjoyable ways to spend your reading time. I recommend Flightless Falcon to anyone who enjoys well-written, character-driven fantasy and doesn’t need it to last through a dozen sequels.
Afterwards, with a debilitating fear of both the dark and being underground, he’s unable to continue as a miner, yet too unskilled to get any other job. As such, he and his family live in dirt poverty for a decade or so until he finally decides to try stealing what they need instead of earning the money to buy it. Unfortunately he’s just as horrible at this as anything else he tries and ends up in jail for two years.
When he finally gets out, his family’s disappeared, so he adopts a stray dog and lives on the streets for a while. Then one day a guard finds him and tells him, “Hey, I know where your family is, and it’s bad, man, we should go save ’em.” So Tamison saves a fortune teller from some different guards, just for good measure, and the three of them go off to get his family back.
The plot evolves from there – I won’t go into much greater detail because I don’t want to give anything away. And while it’s an entertaining read, it does have its share of snags, though not often or strong enough to derail the overall experience. Still, might was well talk about ’em.
The majority of these moments occur due to the protagonist himself; Tamison’s constant suffering and depression and worthlessness gets a bit irritating after a while (and not a very long while). But you do end up genuinely sympathizing with him, at least for the most part – his self-pitying and constant sobbing are offset, personality-wise, by his intense love and devotion to his family’s welfare (though apparently it still isn’t strong enough for him to suck up his phobia and go back to working in the mines). The end result is a character that, while whiny enough that you want to reach into the pages and smack him, is still believable. The fact that a lot of his misfortune is brought on by bad luck and the overwhelming apathy of the world around him, instead of just his own sad uselessness, also helps save what might have been an otherwise excruciatingly sad-sack protagonist.
But ignore what Miss Reichert and the back cover of the book say – the real star of this story isn’t Tamison, the guard (Dallan), or the fortune teller (Rifkah). It’s the weasely bastard of a con man that Tamison can’t stop running into, the aptly-named Con. This guy’s selfish lack of a moral compass and unwillingness to sugarcoat anything for anyone is a breath of fresh air amidst the hopeful optimism and general boyscout do-goodery of the rest of the starring party, and his quick wit and blunt, sarcastic dialogue are at once impressive and entertaining to read in the circumstances. His back story’s also far more interesting than anything Tamison, Dallan, and Rifkah can come up with.
The story itself also grows past a simple “save some good guys from some bad guys” fetch quest to envelope a degree of political intrigue, subterfuge, loyalty dilemmas, and good ol’ fashion backstabbery. I won’t say anything more past the obvious (there’s a twist, you know there’s gonna be a twist, there’s always a twist) other than to say that the generic good-guy-bad-guy feeling the book’s own synopsis offers slips slowly into a more realistic, more satisfying realm of uncertain grayness that accompanies all conflicts between the world’s two rival governments, the one Tamison belongs to and the one he’s told is harboring his missing family.
Basically, each time you think this book is going to march the plot or one of the characters into Generic Land (and you will occasionally think this multiple times), the direction skews off at the last moment to surprise you. The result is that you end up reading the book in two minds: one for soaking up the story and being entertained, and one with a critical eye turned always on the author’s style, to see where it threatens to stray into unimpressiveness and how it keeps saving itself.
But don’t focus overly much on my criticisms – that’s just how I’ve been trained to talk about good writing, to search for the roughest spots and pick at them in order to see how the whole thing might be polished even more. The reason this book is so easy to criticize is because its weak spots are few and manageable and therefor easy to cover and be done with in the length of a blog post. The overall impression I came away with is still one of a fun, thoughtful, imaginative tale, at times suspenseful, at times moving, and always deeply visual. I didn’t mention the detailed visual descriptions did I? Oh well, I just did. Now you know they’re there.
It’s not going to turn into the next blockbuster fantasy franchise, but if you find it in your used book store, there are less-enjoyable ways to spend your reading time. I recommend Flightless Falcon to anyone who enjoys well-written, character-driven fantasy and doesn’t need it to last through a dozen sequels.

Ivana A. | Diary of Difference (1171 KP) rated Pale Blue Scratch in Books
Aug 21, 2018
Full review can be found on: diaryofdifference.com/2018/06/18/pale-blue-scratch-jay-dinitto-book-review/
I was lucky enough to be approached by Jay DiNitto himself, and he sent me a copy of his first novel - Pale Blue Scratch in exchange for an honest review. This is a book unlike anything else I have ever read, and it left me impressed. I dearly enjoyed it, and maybe you will too.
As mentioned above, this is a book unlike any other that I have read. It is a great mix of fiction / action / fast-paced scenes / philosophy / psychology and a little bit of time-travelling.
Even though we have two main characters - Elizabeth and Vincent, this book focused more on Elizabeth, for various reasons.
<img src="https://images.gr-assets.com/books/1455591169l/28919161.jpg"/>
There were times when the scenes were slow, and somewhat a bit dull, but there were also times when there were fast-paced scenes that make me bite my nails. Though, as a whole, I found the story to not quite fit my taste. It felt like Elizabeth didn’t have a great or a strong enough reason to do this adventure.
Elizabeth’s character - now this is something quite amusing! I have never met a character like this - so twisted in a cute hippocrytical way. A nun with an adorable sense of humor, that goes around on a mission to make a time-travel machine, and happens to hurt people on her way… I loved her character in a very weird way (don’t judge!)
Now Vincent didn’t quite hit the mark. He seemed more of a plain character, like a little copy of someone else, somewhere, once upon a time. He gave the impression of a person that, unlike Elizabeth, didn’t quite knew where he belonged and what he’s doing. It felt like it didn’t bother him at all. And that’s alright. The moment when this started to hurt me was at the end - when he didn’t change a bit.
Even though a bit disappointed that I didn’t get to read much about time-travelling as I would want to, this book was quite amusing and it covered various random topics that I quite liked. I loved that variety when one moment you talk about religion, the other moment a great action scene happens, and then here we are again, discussing life philosophy.
All in all, to sum it all up - I greatly enjoyed this book! It was definitely unusual read, and unique in every single way. And if you love fiction / action / a bit of time-travelling / humor and philosophy, this might be easily your new favourite book!
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I was lucky enough to be approached by Jay DiNitto himself, and he sent me a copy of his first novel - Pale Blue Scratch in exchange for an honest review. This is a book unlike anything else I have ever read, and it left me impressed. I dearly enjoyed it, and maybe you will too.
As mentioned above, this is a book unlike any other that I have read. It is a great mix of fiction / action / fast-paced scenes / philosophy / psychology and a little bit of time-travelling.
Even though we have two main characters - Elizabeth and Vincent, this book focused more on Elizabeth, for various reasons.
<img src="https://images.gr-assets.com/books/1455591169l/28919161.jpg"/>
There were times when the scenes were slow, and somewhat a bit dull, but there were also times when there were fast-paced scenes that make me bite my nails. Though, as a whole, I found the story to not quite fit my taste. It felt like Elizabeth didn’t have a great or a strong enough reason to do this adventure.
Elizabeth’s character - now this is something quite amusing! I have never met a character like this - so twisted in a cute hippocrytical way. A nun with an adorable sense of humor, that goes around on a mission to make a time-travel machine, and happens to hurt people on her way… I loved her character in a very weird way (don’t judge!)
Now Vincent didn’t quite hit the mark. He seemed more of a plain character, like a little copy of someone else, somewhere, once upon a time. He gave the impression of a person that, unlike Elizabeth, didn’t quite knew where he belonged and what he’s doing. It felt like it didn’t bother him at all. And that’s alright. The moment when this started to hurt me was at the end - when he didn’t change a bit.
Even though a bit disappointed that I didn’t get to read much about time-travelling as I would want to, this book was quite amusing and it covered various random topics that I quite liked. I loved that variety when one moment you talk about religion, the other moment a great action scene happens, and then here we are again, discussing life philosophy.
All in all, to sum it all up - I greatly enjoyed this book! It was definitely unusual read, and unique in every single way. And if you love fiction / action / a bit of time-travelling / humor and philosophy, this might be easily your new favourite book!
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="http://innahcrazy.tumblr.com/">Tumblr</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a> |

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