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Hazel (2934 KP) rated The Lost Children (DCI Matilda Darke #9) in Books
Sep 11, 2022
I have run out of superlatives to say how good this series is so I will just say ... wow, Mr Wood you have done it again and written an absolute corker.
At the very start of the book, Mr Wood gives a clear warning that this novel deals with child abuse and historical child abuse. I went into it wondering whether it was going to be too much to read about such abhorrent behaviour but whilst it was difficult, I feel Mr Wood did it with honesty but without over-doing it.
DCI Matilda Darke and her team are called to the truly horrific murder of a prominent property developer in his home. It, quite literally, sickens many of those attending the scene but this appears to be personal rather than your run-of-the-mill murder and as the Team start to investigate and delve deeper into the life of the victim, it becomes clear that someone doesn't want them to but what transpires, no one saw coming.
This is a fast paced, gripping, tense and quite emotional book. Yes, it's dark, gritty and, at times, a difficult read but it is done with care and compassion and that same care and compassion drives the determination from DCI Darke and her team to bring those responsible for heinous crimes against children to justice regardless of who the perpetrators are and the consequences to their own careers and futures.
Mr Wood has created the characters of DCI Darke and her team with such strength that you really get attached to them and the more books in the series you read, the stronger that attachment gets. I know they aren't real people but the strength of their development makes them feel like they are.
What this books reminds us of is that child abuse has happened and continues to happen; unfortunately, all too often those disgusting people who do this get away with it but we must remember that the perpetrators are just as likely to be "respectable" people in power as they are to be the 'dirty old men' we are warned about as children as this book highlights.
I have no hesitation whatsoever in recommending this book and the rest of the series to others who enjoy cracking good crime novels that don't shy away from difficult subjects and I must thank HarperCollins UK, One More Chapter and NetGalley for enabling me to read and share my thoughts of The Lost Children.
I can't wait to read number 10!
At the very start of the book, Mr Wood gives a clear warning that this novel deals with child abuse and historical child abuse. I went into it wondering whether it was going to be too much to read about such abhorrent behaviour but whilst it was difficult, I feel Mr Wood did it with honesty but without over-doing it.
DCI Matilda Darke and her team are called to the truly horrific murder of a prominent property developer in his home. It, quite literally, sickens many of those attending the scene but this appears to be personal rather than your run-of-the-mill murder and as the Team start to investigate and delve deeper into the life of the victim, it becomes clear that someone doesn't want them to but what transpires, no one saw coming.
This is a fast paced, gripping, tense and quite emotional book. Yes, it's dark, gritty and, at times, a difficult read but it is done with care and compassion and that same care and compassion drives the determination from DCI Darke and her team to bring those responsible for heinous crimes against children to justice regardless of who the perpetrators are and the consequences to their own careers and futures.
Mr Wood has created the characters of DCI Darke and her team with such strength that you really get attached to them and the more books in the series you read, the stronger that attachment gets. I know they aren't real people but the strength of their development makes them feel like they are.
What this books reminds us of is that child abuse has happened and continues to happen; unfortunately, all too often those disgusting people who do this get away with it but we must remember that the perpetrators are just as likely to be "respectable" people in power as they are to be the 'dirty old men' we are warned about as children as this book highlights.
I have no hesitation whatsoever in recommending this book and the rest of the series to others who enjoy cracking good crime novels that don't shy away from difficult subjects and I must thank HarperCollins UK, One More Chapter and NetGalley for enabling me to read and share my thoughts of The Lost Children.
I can't wait to read number 10!
Lovely book that gets you thinking
Liberty "Libby" Hazlett is the oldest six kids (soon to be seven). She is part of an evangelical Christian family who practices the Quiverfull lifestyle--having as many kids as God deems they should. The father is the head of the family and his wife and children (especially the girls) should do everything he says, no matter what. Libby and her siblings are home-schooled and rarely see anyone outside of their family and church. So when a new family moves next door, it's a pretty big deal. Zo and her family are not exactly in the same vein religiously or politically as Libby's family. Still, Libby and Zo become fast friends--a friendship that may be cursed from the start. Spending time around Zo's family is eye-opening for Libby. But no one challenges Libby's father or their religion in her family. What does it mean for Libby that she's questioning her faith? And what will the repercussions be?
"It's all over the Bible--'be fruitful and multiply' and then there's Psalm 127 that says that children are like a warrior's arrows and 'blessed is the man whose quiver is full of them.' Some families like ours call themselves Quiverfull for that reason."
This was a really interesting, eye-opening, and sometimes scary novel. It was very well-written, and I really enjoyed it. A huge thanks to LibraryThing to introducing me to Julia Watts and her work. This novel is told in varying viewpoints between Libby and Zo, highlighting the stark contract between their upbringing and the way the two girls look at the world. It does an excellent job at showing how religion shapes your thought.
For Libby, her religious family is basically her entire life. We see how differently boys and girls are treated in her family, with the girls serving as helpmates in every way. She is not allowed any independent thought and is completely indoctrinated in her family's evangelical religion. Any thoughts she has that differ from her family's way of life make her feel strange and scared--and stepping out of line in any way means punishment. Even worse, she can't see any way out. Even though she doesn't want to, her future is set: getting married and having babies in the name of God.
Libby was so wonderfully written, and my heart ached for her. Watching her confront what she was taught, seeing her yearn for a different life--it really opened my eyes to how hard it must be for so many kids raised in religious homes. It's so easy to be derisive about religious views with which you don't agree, but the book did such an excellent job showing how Libby didn't have a choice: religion was such a part of her life from the moment she was born.
Zo's character was great, too. She didn't always seem as fleshed out to me, but it was refreshing to see a gender fluid character in YA literature. She was very down-to-earth, and it was nice to see her sexuality not be her defining characteristic. I also enjoyed how very feisty she was:
"The fact that Mr. Hazlett justifies his dictatorship through religion makes me think of all the families and communities and countries that have been torn apart because of people who claimed to be acting in the name of God."
This was a lovely book, which even had some surprises. It made me want to cry at times and laugh at others. It's very well-written and so beautiful to read. The subject matter is different, well-worth reading, and wrapped up in a very entertaining and interesting story. It certainly gets you thinking, plus it's very hard not to fall for Libby and Zo, too.
I received a copy of this novel from LibraryThing and Three Room Press in return for an unbiased review - thank you!
"It's all over the Bible--'be fruitful and multiply' and then there's Psalm 127 that says that children are like a warrior's arrows and 'blessed is the man whose quiver is full of them.' Some families like ours call themselves Quiverfull for that reason."
This was a really interesting, eye-opening, and sometimes scary novel. It was very well-written, and I really enjoyed it. A huge thanks to LibraryThing to introducing me to Julia Watts and her work. This novel is told in varying viewpoints between Libby and Zo, highlighting the stark contract between their upbringing and the way the two girls look at the world. It does an excellent job at showing how religion shapes your thought.
For Libby, her religious family is basically her entire life. We see how differently boys and girls are treated in her family, with the girls serving as helpmates in every way. She is not allowed any independent thought and is completely indoctrinated in her family's evangelical religion. Any thoughts she has that differ from her family's way of life make her feel strange and scared--and stepping out of line in any way means punishment. Even worse, she can't see any way out. Even though she doesn't want to, her future is set: getting married and having babies in the name of God.
Libby was so wonderfully written, and my heart ached for her. Watching her confront what she was taught, seeing her yearn for a different life--it really opened my eyes to how hard it must be for so many kids raised in religious homes. It's so easy to be derisive about religious views with which you don't agree, but the book did such an excellent job showing how Libby didn't have a choice: religion was such a part of her life from the moment she was born.
Zo's character was great, too. She didn't always seem as fleshed out to me, but it was refreshing to see a gender fluid character in YA literature. She was very down-to-earth, and it was nice to see her sexuality not be her defining characteristic. I also enjoyed how very feisty she was:
"The fact that Mr. Hazlett justifies his dictatorship through religion makes me think of all the families and communities and countries that have been torn apart because of people who claimed to be acting in the name of God."
This was a lovely book, which even had some surprises. It made me want to cry at times and laugh at others. It's very well-written and so beautiful to read. The subject matter is different, well-worth reading, and wrapped up in a very entertaining and interesting story. It certainly gets you thinking, plus it's very hard not to fall for Libby and Zo, too.
I received a copy of this novel from LibraryThing and Three Room Press in return for an unbiased review - thank you!
Debbiereadsbook (1849 KP) rated Forged Futures (Tribal Spirits #4) in Books
May 30, 2019
my fav of the four!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is book four in the Tribal Spirits series, and I would STRONGLY recommend you read books one through three first. There is an ongoing story arc that rears its ugly head again, and you need to know the devastation this has caused before now.
Lana’s husband was killed by the Landsliders last year, and she is existing. She isn’t surviving, or living, just existing. When those Landsliders come after Lana, Lucas, of the East Coast Tribe, is back in town to find out why. To get the shaman who has been at the right hand of the man who betrayed The Tribe. Having to stay in Lana’s house though, wasn’t in the plan but the tiger within Lucas demands he stay, to keep her safe. When they realise the Landsliders are looking for a device that Lana’s dead husband stole from them, the Red River and Silver Springs packs prepare for all-out war on the Landsliders. But what about after? Lucas will leave and Lana will be left alone again. Won’t they?
Like I said, book 4 in the series, and I think, maybe my favourite of the four so far. Can’t tell you why, though, but that’s my feeling and ya’ll know I’m ALL about the book feelings!
Lana is just about getting by. As a cat, she needs that physical connection and since her husband’s death, she gets it only from her friend, Ally. Which, while lovely, it doesn’t quite help, you know? Lana’s attraction to Lucas was as unexpected as it was unwanted. Lana feels guilty for cheating on her husband, even though he is gone. Once Gavin’s friends are made to see how much she needs this with Lucas, she jumps all in.
As Tribe, Lucas moves around, having only his family home as a base. Staying with Lana makes him see what he has been missing. Coming home to someone who gets him, on a deep level that no one, not even his Tribe mates, do. Lana SEES Lucas, she really does.
But what I particularly loved about this one, what made it stand out, was there was none of that MINE thing that usually comes with shifter mates. There was attraction, and feelings and emotions, yes, and these grew over time, but that immediate MINE moment? Nothing, not until they were fully mated, and it was a kind of “OH!” moment for Lana and Lucas and I really loved that. While they were taking comfort in each other, the mating bonds formed and neither realised til that moment. Loved that!
There are many secrets that come out here, and poor Lana bears the brunt of them.
Sierra and Dax; Jer and Raven play a huge part here, but Finn and Navi are only mentioned.
With one half of the head of the Landsliders now disposed of, lets hope in the next book they can get rid of them entirely. And I believe that Drew, the Landslider who turned against them, gets his story next. The bad boy does turn good here, fighting for the packs and there are some mahoosive clues (unless I’m totally dense and misread them totally wrong!) as to who might be Drew’s mate. I hope I did not read them wrong, cos the cat in question clearly has feelings for Drew and vice versa, and they are no clearer then when they are “stuck” So, please let it be her!
5 full and shiny stars.
**same worded review will appear elsewhere**
This is book four in the Tribal Spirits series, and I would STRONGLY recommend you read books one through three first. There is an ongoing story arc that rears its ugly head again, and you need to know the devastation this has caused before now.
Lana’s husband was killed by the Landsliders last year, and she is existing. She isn’t surviving, or living, just existing. When those Landsliders come after Lana, Lucas, of the East Coast Tribe, is back in town to find out why. To get the shaman who has been at the right hand of the man who betrayed The Tribe. Having to stay in Lana’s house though, wasn’t in the plan but the tiger within Lucas demands he stay, to keep her safe. When they realise the Landsliders are looking for a device that Lana’s dead husband stole from them, the Red River and Silver Springs packs prepare for all-out war on the Landsliders. But what about after? Lucas will leave and Lana will be left alone again. Won’t they?
Like I said, book 4 in the series, and I think, maybe my favourite of the four so far. Can’t tell you why, though, but that’s my feeling and ya’ll know I’m ALL about the book feelings!
Lana is just about getting by. As a cat, she needs that physical connection and since her husband’s death, she gets it only from her friend, Ally. Which, while lovely, it doesn’t quite help, you know? Lana’s attraction to Lucas was as unexpected as it was unwanted. Lana feels guilty for cheating on her husband, even though he is gone. Once Gavin’s friends are made to see how much she needs this with Lucas, she jumps all in.
As Tribe, Lucas moves around, having only his family home as a base. Staying with Lana makes him see what he has been missing. Coming home to someone who gets him, on a deep level that no one, not even his Tribe mates, do. Lana SEES Lucas, she really does.
But what I particularly loved about this one, what made it stand out, was there was none of that MINE thing that usually comes with shifter mates. There was attraction, and feelings and emotions, yes, and these grew over time, but that immediate MINE moment? Nothing, not until they were fully mated, and it was a kind of “OH!” moment for Lana and Lucas and I really loved that. While they were taking comfort in each other, the mating bonds formed and neither realised til that moment. Loved that!
There are many secrets that come out here, and poor Lana bears the brunt of them.
Sierra and Dax; Jer and Raven play a huge part here, but Finn and Navi are only mentioned.
With one half of the head of the Landsliders now disposed of, lets hope in the next book they can get rid of them entirely. And I believe that Drew, the Landslider who turned against them, gets his story next. The bad boy does turn good here, fighting for the packs and there are some mahoosive clues (unless I’m totally dense and misread them totally wrong!) as to who might be Drew’s mate. I hope I did not read them wrong, cos the cat in question clearly has feelings for Drew and vice versa, and they are no clearer then when they are “stuck” So, please let it be her!
5 full and shiny stars.
**same worded review will appear elsewhere**
Mothergamer (1658 KP) rated the PC version of Dragon Age II in Video Games
Apr 3, 2019
I finished Dragon Age 2 and let's just say I am feeling conflicted. I absolutely loved Origins and Awakening. The story was well thought out and throw in the factor of every choice you made had a consequence of being good, evil, or in a gray area, it really made you pay attention and think about what you wanted to do throughout the story line. There was also more to explore on the map, and there was some depth to the design, such as the forests of Ferelden, the Dalish elves camp, and Orzammar.
I was extremely excited about Dragon Age 2 and even got the signature edition. You get a lot of great items and cool downloadable content like The Black Emporium shop and The Exiled Prince quest. However, playing Dragon Age 2 I couldn't help but notice a lot of glaring flaws throughout it with the battle system and with some of the map designs. There are also for me, some issues with parts of the story and this does include some of Hawke's story.
First, let me start with why I had a problem with Hawke's story. There are parts of it that seem rather pointless, as if Hawke is going through the motions and not really driven the way the hero was in Origins and Awakening. There's a lack of intensity. There is also a glaring lack of tough choices. I love a great story and with Origins and Awakening, there were choices that could be made that would affect the story, take it down a different path, and everything you decided had consequences. With Dragon Age 2, it seems the story was only written one way and no matter what the player does or decides, they become the Champion the same way and go through the same events. It falls flat when you think about the intricacies and plot twists of the previous two games.
I did like the interactions with the members of your party and there were even characters I genuinely liked. I found that my top three were Varric, Fenris, and Isabela. Hawke has a voice, so some of these interactions had a little more emotion to them, but frankly it seemed like the companions were far more interesting and witty. Even their quests and stories were more interesting to me. There was one part of Hawke's story that really had me going and to the person who wrote that, I say great job. As for the rest, it just felt dull. Sure, the ending has a fantastic pivotal point to the story line, but it felt like a chore to get to it at certain points in the game.
Overall, I had no problem with the battle system. It was much easier to navigate, the action is fast and fluid, and the AI is pretty spot on when it comes to the other party members, making for a pretty exciting furious battle. Yet, there was a problem. Let me be clear with all my friends who told me I could change the difficulty setting to casual if a battle was too hard, I DID. I then tried various tactics and party set ups and got annihilated eight times or more. I'll give everyone a moment to let that sink in. Now, maybe it's a crazy concept, but the casual setting on a video game means you don't have lots of dead party members and game over screens. Yes, it's still a battle, but not quite so difficult. When a battle is hard on the EASY setting, that's a huge problem for me. Factor in the 30 second cool down timer for healing potions, and healing spells, it borders on ridiculous.
While I understand that the gist of this idea was it makes you plan out and think carefully about strategies for quests, boss battles, and random fights a 30 second heal timer does not work. I could understand having a timer, but 30 seconds can make or break a quest or story oriented battle in Dragon Age 2. I played as a rogue for the first play through, and I found myself kiting things a hell of a lot waiting for the timer to be up and hoping I wouldn't die before I could heal. Needless to say, it got incredibly frustrating quite a few times!
Finally, we have the sheer laziness of the map and dungeon designs. It was as if there was just one prototype for everything when it came to the buildings in Kirkwall. The "poor house" design, and the "rich mansion" design came across as bland and was a telling sign of how rushed this game was. There's also one map for the sewers, the Deep Roads, one mine, one mountain, and one cave. You basically go back and forth with five different locations on the world map. Compared to the other maps in the Dragon Age games, this is shameful. The map is ridiculously tiny, but it's as if they were lazy and couldn't be bothered with making the locations stand out and be unique from each other.
I liked Dragon Age 2, but I didn't love it the way I did Origins and Awakening. I can honestly say, it's a good game, but not a great one. There's too many predictable points in some of the story telling and it's quite obvious to see where certain things were rushed especially with certain cut scenes where the characters were blinking in and out of frame. I can not in good conscience give Dragon Age 2 a stellar review as an amazing game, because it isn't. Believe me, that kills me because I absolutely love the Dragon Age series, but with that many flaws, it's not worth full price.
I was extremely excited about Dragon Age 2 and even got the signature edition. You get a lot of great items and cool downloadable content like The Black Emporium shop and The Exiled Prince quest. However, playing Dragon Age 2 I couldn't help but notice a lot of glaring flaws throughout it with the battle system and with some of the map designs. There are also for me, some issues with parts of the story and this does include some of Hawke's story.
First, let me start with why I had a problem with Hawke's story. There are parts of it that seem rather pointless, as if Hawke is going through the motions and not really driven the way the hero was in Origins and Awakening. There's a lack of intensity. There is also a glaring lack of tough choices. I love a great story and with Origins and Awakening, there were choices that could be made that would affect the story, take it down a different path, and everything you decided had consequences. With Dragon Age 2, it seems the story was only written one way and no matter what the player does or decides, they become the Champion the same way and go through the same events. It falls flat when you think about the intricacies and plot twists of the previous two games.
I did like the interactions with the members of your party and there were even characters I genuinely liked. I found that my top three were Varric, Fenris, and Isabela. Hawke has a voice, so some of these interactions had a little more emotion to them, but frankly it seemed like the companions were far more interesting and witty. Even their quests and stories were more interesting to me. There was one part of Hawke's story that really had me going and to the person who wrote that, I say great job. As for the rest, it just felt dull. Sure, the ending has a fantastic pivotal point to the story line, but it felt like a chore to get to it at certain points in the game.
Overall, I had no problem with the battle system. It was much easier to navigate, the action is fast and fluid, and the AI is pretty spot on when it comes to the other party members, making for a pretty exciting furious battle. Yet, there was a problem. Let me be clear with all my friends who told me I could change the difficulty setting to casual if a battle was too hard, I DID. I then tried various tactics and party set ups and got annihilated eight times or more. I'll give everyone a moment to let that sink in. Now, maybe it's a crazy concept, but the casual setting on a video game means you don't have lots of dead party members and game over screens. Yes, it's still a battle, but not quite so difficult. When a battle is hard on the EASY setting, that's a huge problem for me. Factor in the 30 second cool down timer for healing potions, and healing spells, it borders on ridiculous.
While I understand that the gist of this idea was it makes you plan out and think carefully about strategies for quests, boss battles, and random fights a 30 second heal timer does not work. I could understand having a timer, but 30 seconds can make or break a quest or story oriented battle in Dragon Age 2. I played as a rogue for the first play through, and I found myself kiting things a hell of a lot waiting for the timer to be up and hoping I wouldn't die before I could heal. Needless to say, it got incredibly frustrating quite a few times!
Finally, we have the sheer laziness of the map and dungeon designs. It was as if there was just one prototype for everything when it came to the buildings in Kirkwall. The "poor house" design, and the "rich mansion" design came across as bland and was a telling sign of how rushed this game was. There's also one map for the sewers, the Deep Roads, one mine, one mountain, and one cave. You basically go back and forth with five different locations on the world map. Compared to the other maps in the Dragon Age games, this is shameful. The map is ridiculously tiny, but it's as if they were lazy and couldn't be bothered with making the locations stand out and be unique from each other.
I liked Dragon Age 2, but I didn't love it the way I did Origins and Awakening. I can honestly say, it's a good game, but not a great one. There's too many predictable points in some of the story telling and it's quite obvious to see where certain things were rushed especially with certain cut scenes where the characters were blinking in and out of frame. I can not in good conscience give Dragon Age 2 a stellar review as an amazing game, because it isn't. Believe me, that kills me because I absolutely love the Dragon Age series, but with that many flaws, it's not worth full price.
Joe Julians (221 KP) rated A Quiet Place (2018) in Movies
Apr 9, 2018
Well, that was an experience. A Quiet Place is one heck of a ride that rarely eases up on the tension throughout. You know those moments in horror where you know that something bad isn’t just about to happen? The moments where you can breathe and relax for a minute? This really doesn’t have many of those- perhaps only about four of five. The rest of the time is spent fully in the middle of the horrors of this world and it’s an almost breathless experience.
We don’t really get much background to the characters or the situation that has unfolded on the planet when these creatures arrive. As such, it’s a disorientating experience to be dropped in almost in the middle of the story. That disorientation works to the movie’s effect though. We, the audience, are playing catch up and trying to piece together what is happening. That makes the first appearance of one of the creatures that much more frightening. As for the creatures, they’re a great design and whilst we don’t spend too much time with them, they’re wonderfully effective. These are the sort of creatures that I don’t want to be explained, I don’t want any backstory or sequels delving further into them; the mystery makes them far scarier.
And boy is this film scary. It’s not a typical horror movie that’s filled to the brim with jump scares (though it does have them). Instead, it’s a movie that uses its premise to make a terrible situation that much worse. Given that noise is what attracts these creatures (and they do attack within seconds of hearing something), it is to be expected that a lot of A Quiet Place would involve not making much noise. What I didn’t expect was for there to be almost none throughout the entire thing. Characters don’t really talk here and when they do it’s extremely rare. They all communicate via sign language that I assume they all learned due to having a deaf child in the family. If they do talk, it’s normally at such a whisper that subtitles are needed to let us know what they are saying. That makes the whole film so much more tense and suspenseful. When we do hear a noise, we know that something bad will most likely be descending on them in a matter of moments. I actually found myself scanning the rooms they were in, checking for things that could fall. One thing I noticed from having next to no dialogue was how much I was able to hear all the other sounds. Everything was heightened as a result and that only made the tension that much worse.
As great as all this is, it would be nothing if there wasn’t a great cast to anchor it. A Quiet Place definitely has that. All four leads are superb and they are pretty much the only human characters for the entire running time. Everyone needed to bring their A game and that they did. Krasinski and Blunt are both fantastic actors and this is some of their best work. The two obviously have a head start when it comes to having chemistry and the ease they have with one another makes the characters come across as real and genuine people. As for the kids, well there are two stars in the making here. Both of them are given some really serious material to work with and they absolutely pull it off. Nothing is oversold by anyone here. Every second of fear and terror is played perfectly and as such, I found myself sharing these emotions alongside each one of them.
A Quiet Place does have a few issues. It’s never clear what the ultimate plan is for the family, particularly with a baby on the way. What are they planning to do with it in the long term when it’s born? Babies are known for crying and not being quiet, so it was a little distracting to not have that addressed. There is also a moment to do with that pregnancy that felt extremely glossed over, but I’ll avoid specifying exactly what at the risk of spoilers. These are minor niggles though. This is a great movie that is a blast to watch. I do have a feeling that there are some that may find the ending to be a little frustrating, for me though, I thought it was perfect.
Oh, and as for John Krasinski who was on starring and directing duties, this is a great project for him that he comes out of brilliantly on both counts. This could be the film that throws him into A-list movie status and whether it’s in front or behind the camera, I’m eager to see what he does next.
We don’t really get much background to the characters or the situation that has unfolded on the planet when these creatures arrive. As such, it’s a disorientating experience to be dropped in almost in the middle of the story. That disorientation works to the movie’s effect though. We, the audience, are playing catch up and trying to piece together what is happening. That makes the first appearance of one of the creatures that much more frightening. As for the creatures, they’re a great design and whilst we don’t spend too much time with them, they’re wonderfully effective. These are the sort of creatures that I don’t want to be explained, I don’t want any backstory or sequels delving further into them; the mystery makes them far scarier.
And boy is this film scary. It’s not a typical horror movie that’s filled to the brim with jump scares (though it does have them). Instead, it’s a movie that uses its premise to make a terrible situation that much worse. Given that noise is what attracts these creatures (and they do attack within seconds of hearing something), it is to be expected that a lot of A Quiet Place would involve not making much noise. What I didn’t expect was for there to be almost none throughout the entire thing. Characters don’t really talk here and when they do it’s extremely rare. They all communicate via sign language that I assume they all learned due to having a deaf child in the family. If they do talk, it’s normally at such a whisper that subtitles are needed to let us know what they are saying. That makes the whole film so much more tense and suspenseful. When we do hear a noise, we know that something bad will most likely be descending on them in a matter of moments. I actually found myself scanning the rooms they were in, checking for things that could fall. One thing I noticed from having next to no dialogue was how much I was able to hear all the other sounds. Everything was heightened as a result and that only made the tension that much worse.
As great as all this is, it would be nothing if there wasn’t a great cast to anchor it. A Quiet Place definitely has that. All four leads are superb and they are pretty much the only human characters for the entire running time. Everyone needed to bring their A game and that they did. Krasinski and Blunt are both fantastic actors and this is some of their best work. The two obviously have a head start when it comes to having chemistry and the ease they have with one another makes the characters come across as real and genuine people. As for the kids, well there are two stars in the making here. Both of them are given some really serious material to work with and they absolutely pull it off. Nothing is oversold by anyone here. Every second of fear and terror is played perfectly and as such, I found myself sharing these emotions alongside each one of them.
A Quiet Place does have a few issues. It’s never clear what the ultimate plan is for the family, particularly with a baby on the way. What are they planning to do with it in the long term when it’s born? Babies are known for crying and not being quiet, so it was a little distracting to not have that addressed. There is also a moment to do with that pregnancy that felt extremely glossed over, but I’ll avoid specifying exactly what at the risk of spoilers. These are minor niggles though. This is a great movie that is a blast to watch. I do have a feeling that there are some that may find the ending to be a little frustrating, for me though, I thought it was perfect.
Oh, and as for John Krasinski who was on starring and directing duties, this is a great project for him that he comes out of brilliantly on both counts. This could be the film that throws him into A-list movie status and whether it’s in front or behind the camera, I’m eager to see what he does next.
Purple Phoenix Games (2266 KP) rated Canvas in Tabletop Games
Feb 3, 2021
I do not have any natural talent for art. That doesn’t stop me from enjoying it, though! Whether it’s coloring, painting, or crafting, I like to let my artistic side run free. So imagine my surprise as I was perusing Kickstarter one day and happened upon Canvas. A game about ‘painting’ and creating unique, brilliant, and one-of-a-kind pieces of artwork, all without having to worry about my lack of actual artistic talent?? I was immediately sold! Now that I have the game in hand and have gotten the opportunity to play it, will it withstand the test of time, like a classic masterpiece?
Canvas is a game of card drafting and set collection in which players are trying to layer their cards to create unique pieces of artwork that will earn them Ribbons (VP) at the local art festival. To begin, set up the canvas mat, 4 random Scoring Cards, Ribbon tokens, and Art cards in their corresponding locations in the play area. Each player receives 3 sleeved Background cards and 4 Inspiration tokens. Select a starting player, and the game is ready to begin!
Playing over a series of rounds, players will take turns either Taking an Art Card or Completing a Painting. If you choose to Take an Art Card, you select an Art Card from the canvas mat and take it into your hand. The card furthest from the draw deck is free, but subsequent cards must be ‘purchased’ by spending Inspiration. Place 1 Inspiration token on every card preceding the one you take into hand. If you select an Art Card that has an Inspiration token on it, you collect that token for future use!
If you have at least 3 Art Cards, or a maximum of 5 Art Cards in hand, you must Complete a Painting. You will select 3 of your Art Cards to be sleeved with one of your starting Background cards. You may layer the Art Cards in any order you choose – but remember, only visible icons are used for scoring! Once you have Completed a Painting, you immediately score that piece. Compare the visible icons on your final painting to the Scoring Cards, taking any corresponding Ribbon tokens for successfully meeting their requirements. Play continues in this manner until all players have completed their 3 paintings. Players count up their cumulative scores from all paintings, and the player with the most points is the winner!
The gameplay seems simple enough, right? Yes! It is very straightforward since you only have 2 options for each turn. Either draft a card, or complete a painting. Teaching time is minimal and the gameplay can move quickly. But THAT is where the simplicity ends, my friends. The heart of Canvas is in its strategy. Each game has 4 random Scoring Cards, which define how you will earn points. And each transparent Art Card has a number of icons at the bottom that will affect how you resolve each Scoring Card. By layering your Art Cards, you will cover some icons, while letting others remain visible. The possibilities are truly endless when it comes to how to layer your cards, but are you clever enough to layer them for maximum points? Admittedly, the various layering possibilities coupled with 4 different Scoring Cards can lead to some analysis paralysis, as players try to figure out every combination they have to see what could earn the most points. But all in all, I have found the that the gameplay is never really at a standstill, because as one player is taking their turn, all others can be strategizing with their own cards.
Let’s talk about components. First off, I love the canvas mat – it really brings the theme to life and is good quality! The Art Cards are colorful and sturdy, and they really are clear enough to see even when layered upon each other. (I should say that I did remove the plastic film from the manufacturing process.) The Scoring and Background cards are nice, big, and easy to read and understand. My deluxe copy of Canvas has Wooden Ribbons and Inspiration tokens instead of the standard cardboard, and they are nice, chunky, and fun to play with. There are even 5 small wooden easels on which players can display their masterpieces! All in all, the deluxe components are great quality and really elevate the gameplay. AND the game box literally has a hole in the back so it can be hung on the wall, like a real piece of art! Such a creative and immersive approach to the game, that just puts a smile on my face.
If you’ve read this far in my review, I think you can tell that I really love Canvas. The theme is creative, the gameplay is simple, but extremely strategic, and the high quality components really make it feel deluxe. Is there anything I don’t like about it? Maybe that it makes my brain hurt sometimes when trying to figure out the best layering combo of my Art Cards. But seriously, this game is a new and unique twist on some of my favorite mechanics. Canvas is quickly making its way towards my Top 10 list, and this is one I will definitely be pulling out at game nights pretty often. Purple Phoenix Games gives this one an eccentric 11 / 12. Give it a shot, I don’t think you’ll be disappointed.
Canvas is a game of card drafting and set collection in which players are trying to layer their cards to create unique pieces of artwork that will earn them Ribbons (VP) at the local art festival. To begin, set up the canvas mat, 4 random Scoring Cards, Ribbon tokens, and Art cards in their corresponding locations in the play area. Each player receives 3 sleeved Background cards and 4 Inspiration tokens. Select a starting player, and the game is ready to begin!
Playing over a series of rounds, players will take turns either Taking an Art Card or Completing a Painting. If you choose to Take an Art Card, you select an Art Card from the canvas mat and take it into your hand. The card furthest from the draw deck is free, but subsequent cards must be ‘purchased’ by spending Inspiration. Place 1 Inspiration token on every card preceding the one you take into hand. If you select an Art Card that has an Inspiration token on it, you collect that token for future use!
If you have at least 3 Art Cards, or a maximum of 5 Art Cards in hand, you must Complete a Painting. You will select 3 of your Art Cards to be sleeved with one of your starting Background cards. You may layer the Art Cards in any order you choose – but remember, only visible icons are used for scoring! Once you have Completed a Painting, you immediately score that piece. Compare the visible icons on your final painting to the Scoring Cards, taking any corresponding Ribbon tokens for successfully meeting their requirements. Play continues in this manner until all players have completed their 3 paintings. Players count up their cumulative scores from all paintings, and the player with the most points is the winner!
The gameplay seems simple enough, right? Yes! It is very straightforward since you only have 2 options for each turn. Either draft a card, or complete a painting. Teaching time is minimal and the gameplay can move quickly. But THAT is where the simplicity ends, my friends. The heart of Canvas is in its strategy. Each game has 4 random Scoring Cards, which define how you will earn points. And each transparent Art Card has a number of icons at the bottom that will affect how you resolve each Scoring Card. By layering your Art Cards, you will cover some icons, while letting others remain visible. The possibilities are truly endless when it comes to how to layer your cards, but are you clever enough to layer them for maximum points? Admittedly, the various layering possibilities coupled with 4 different Scoring Cards can lead to some analysis paralysis, as players try to figure out every combination they have to see what could earn the most points. But all in all, I have found the that the gameplay is never really at a standstill, because as one player is taking their turn, all others can be strategizing with their own cards.
Let’s talk about components. First off, I love the canvas mat – it really brings the theme to life and is good quality! The Art Cards are colorful and sturdy, and they really are clear enough to see even when layered upon each other. (I should say that I did remove the plastic film from the manufacturing process.) The Scoring and Background cards are nice, big, and easy to read and understand. My deluxe copy of Canvas has Wooden Ribbons and Inspiration tokens instead of the standard cardboard, and they are nice, chunky, and fun to play with. There are even 5 small wooden easels on which players can display their masterpieces! All in all, the deluxe components are great quality and really elevate the gameplay. AND the game box literally has a hole in the back so it can be hung on the wall, like a real piece of art! Such a creative and immersive approach to the game, that just puts a smile on my face.
If you’ve read this far in my review, I think you can tell that I really love Canvas. The theme is creative, the gameplay is simple, but extremely strategic, and the high quality components really make it feel deluxe. Is there anything I don’t like about it? Maybe that it makes my brain hurt sometimes when trying to figure out the best layering combo of my Art Cards. But seriously, this game is a new and unique twist on some of my favorite mechanics. Canvas is quickly making its way towards my Top 10 list, and this is one I will definitely be pulling out at game nights pretty often. Purple Phoenix Games gives this one an eccentric 11 / 12. Give it a shot, I don’t think you’ll be disappointed.
Connor Sheffield (293 KP) rated Pirates of the Caribbean: On Stranger Tides (2011) in Movies
May 31, 2017
Blackbeard (Ian McShane) (2 more)
New cast members relieve us of the same old faces
It's not the usual PotC film, but still recognizable
New lore and a Great cast
This is actually one of my favourite installments of the franchise. I loved the first film for its humour and charm, the second was awesome with good action and a sense of fantasy, the third had great action but not enough charm in my opinion, and this fourth installment is able to mix all three of those films, but not quite to the full extent as I'd hoped.
When I heard Blackbeard was coming into the franchise I was happy but cautious. Then when I heard that Ian McShane was to portray the role, I was happier because he is a great actor! He did not disappoint either. His portrayal of Blackbeard was menacing, with the looks alone, you could believe that this was Blackbeard, the most feared pirate during his time. Then there was the fantasy element of his power to control ships with his sword, or his dabbling in voodoo magic as well as being able to capture ships and place them into bottles, which includes Jack's beloved Black Pearl.
Whilst Will (Orlando Bloom) and Elizabeth (Keira Knightley) do not make an appearance in this film (due to not being paid enough I believe) the film does not lack in replacing them with other great actors and characters. The character of Angelica replaces Elizabeth and honestly, I prefer Angelica. She's strong, keeps Jack on his toes, and is as fearsome as Blackbeard herself when she needs to be. It would have been nice to have seen her in Salazar's Revenge after what happens in this film's finale, which I won't spoil here.
Philip (Sam Claflin) seems to replace Will in this film, but as a more innocent character who falls in love with a mermaid.....did I mention this film has mermaids? This film has mermaids!
I should warn you though, these mermaid don't wish to sing jolly songs for pleasure, they sing to lure sailors to their death. These are the mermaids of legend, also known as sirens, who sing beautiful songs and lure sailors over the side of the ship, before dragging them to the depths for reasons often debated. Some say to mate with before eating them, others just say to eat them, but either way, being dragged to the bottom of the sea is not something you'd want either way. I loved this aspect as we had never seen mermaids in this franchise until now and it was great to see more and more historical lore being brought into the franchise with the fantasy aspect of the film.
The film doesn't quite make it to the top of my favourite films lists, but it's certainly in my top favourite pirate media lists. (I've not seen enough films to just make it a film list so I include film, TV, books and games). I would recommend this to any Pirate fan, and to anyone who has not yet seen it due to it's lesser reviews by critics.
Here's a tip for any film....don't listen to critics. If their is a film you want to see, but it's got a low rating by critics on Rotten Tomatoes or in the film magazines, then by all means read them, but do it after you see the film, because if you read it before, you're going to pick the film apart and it ruins the experience in my opinion.
When I heard Blackbeard was coming into the franchise I was happy but cautious. Then when I heard that Ian McShane was to portray the role, I was happier because he is a great actor! He did not disappoint either. His portrayal of Blackbeard was menacing, with the looks alone, you could believe that this was Blackbeard, the most feared pirate during his time. Then there was the fantasy element of his power to control ships with his sword, or his dabbling in voodoo magic as well as being able to capture ships and place them into bottles, which includes Jack's beloved Black Pearl.
Whilst Will (Orlando Bloom) and Elizabeth (Keira Knightley) do not make an appearance in this film (due to not being paid enough I believe) the film does not lack in replacing them with other great actors and characters. The character of Angelica replaces Elizabeth and honestly, I prefer Angelica. She's strong, keeps Jack on his toes, and is as fearsome as Blackbeard herself when she needs to be. It would have been nice to have seen her in Salazar's Revenge after what happens in this film's finale, which I won't spoil here.
Philip (Sam Claflin) seems to replace Will in this film, but as a more innocent character who falls in love with a mermaid.....did I mention this film has mermaids? This film has mermaids!
I should warn you though, these mermaid don't wish to sing jolly songs for pleasure, they sing to lure sailors to their death. These are the mermaids of legend, also known as sirens, who sing beautiful songs and lure sailors over the side of the ship, before dragging them to the depths for reasons often debated. Some say to mate with before eating them, others just say to eat them, but either way, being dragged to the bottom of the sea is not something you'd want either way. I loved this aspect as we had never seen mermaids in this franchise until now and it was great to see more and more historical lore being brought into the franchise with the fantasy aspect of the film.
The film doesn't quite make it to the top of my favourite films lists, but it's certainly in my top favourite pirate media lists. (I've not seen enough films to just make it a film list so I include film, TV, books and games). I would recommend this to any Pirate fan, and to anyone who has not yet seen it due to it's lesser reviews by critics.
Here's a tip for any film....don't listen to critics. If their is a film you want to see, but it's got a low rating by critics on Rotten Tomatoes or in the film magazines, then by all means read them, but do it after you see the film, because if you read it before, you're going to pick the film apart and it ruins the experience in my opinion.
Haley Mathiot (9 KP) rated Crescendo (Hush, Hush, #2) in Books
Apr 27, 2018
Crescendo by Becca Fitzpatrick
Genre: YA
ISBN: 9781416989431
Publication date: October 19th 2010 by Simon & Schuster Children's Publishing
Rating: 5
(No summary, to keep spoilers out!)
Ok. Crescendo definitely wasn’t what I expected. I definitely liked it—maybe loved it. But I can’t say I enjoyed reading it. I won’t spoil it, but we’ll just say there were times when I wanted to wring the characters necks. It was wonderful, and it was miserable.
And Patch. Oh Patch.
Ok. Can’t say anything else about Patch.
I admire a book that surprises the crap out of me. Crescendo did that. I had absolutely no idea of who was the bad guy until the very last page, and it was nothing but wishful thinking that kept the hero in his position. Although the tension, both romantic and emotional, made it difficult to read at times, I tore through it and couldn't put it down.
So here are the things that made it wonderful:
1. The plot was woven perfectly, intricately, and complexly, and it surprised me. There was so much to it, that it might take a while for me to completely wrap my head around it. It did not have plot overkill, thank goodness, but it would have if it hadn’t been organized and written so well.
2. The emotional turmoil was very real… reading it was almost depressing… if I hadn’t had so much faith in Patch… Wow. Having faith in Patch isn’t a good thing, is it?
3. Not only was the plot complicated, but it was fast paced the entire time. There was no down-time, there was nothing simple.
As far as the writing, I have nothing great to say about it. It was every-day satisfyingly mediocre writing style and vocabulary, but it wasn’t bad.
And of course, the characters… well they don’t have that many redeeming qualities, do they? I mean, really. Name five things about Patch that make him a worth-while guy, besides being sexy and smelling delicious. And yes, sometimes I wanted to yell at Nora to forget about her pride and just “do it!” (no not that! you’ll understand when you read it!)
Now for my favorite part: The end. It was good and bad: Good because I got the end that I wanted in the first place (!!!) and bad because at the very end, the last paragraph, I read it and freaked out… SERIOUSLY? BECCA, THAT’S NOT AN ENDING! It was worse than Catching Fire. But the rest was wonderful! *swoons*
So. I absolutely recommend Crescendo. I recommend reading it when you have all day to devote to it, because you won’t want to stop and leave yourself feeling angry and depressed. Because really, the whole mood of this book is angry, sad, and depressing. But it was ok that way.
Then again… you may want to wait to read it until book 3 comes out. Because there will definitely be a book 3. And I definitely want it right now.
And that’s all I have to say about that.
Content/recommendation: Ages 16+ for some sensuality. And you have to read Hush, Hush first or none of it will make any sense.
By the way, I got my ARC of Hush Hush at ARC swap. So head over there to see if there are any goodies you’d like to swap for. Last I checked, there was an ARC of Fallout, Tyger Tyger, Party, Perchance to Dream, and quite a few more. http://arcswap.webs.com
Genre: YA
ISBN: 9781416989431
Publication date: October 19th 2010 by Simon & Schuster Children's Publishing
Rating: 5
(No summary, to keep spoilers out!)
Ok. Crescendo definitely wasn’t what I expected. I definitely liked it—maybe loved it. But I can’t say I enjoyed reading it. I won’t spoil it, but we’ll just say there were times when I wanted to wring the characters necks. It was wonderful, and it was miserable.
And Patch. Oh Patch.
Ok. Can’t say anything else about Patch.
I admire a book that surprises the crap out of me. Crescendo did that. I had absolutely no idea of who was the bad guy until the very last page, and it was nothing but wishful thinking that kept the hero in his position. Although the tension, both romantic and emotional, made it difficult to read at times, I tore through it and couldn't put it down.
So here are the things that made it wonderful:
1. The plot was woven perfectly, intricately, and complexly, and it surprised me. There was so much to it, that it might take a while for me to completely wrap my head around it. It did not have plot overkill, thank goodness, but it would have if it hadn’t been organized and written so well.
2. The emotional turmoil was very real… reading it was almost depressing… if I hadn’t had so much faith in Patch… Wow. Having faith in Patch isn’t a good thing, is it?
3. Not only was the plot complicated, but it was fast paced the entire time. There was no down-time, there was nothing simple.
As far as the writing, I have nothing great to say about it. It was every-day satisfyingly mediocre writing style and vocabulary, but it wasn’t bad.
And of course, the characters… well they don’t have that many redeeming qualities, do they? I mean, really. Name five things about Patch that make him a worth-while guy, besides being sexy and smelling delicious. And yes, sometimes I wanted to yell at Nora to forget about her pride and just “do it!” (no not that! you’ll understand when you read it!)
Now for my favorite part: The end. It was good and bad: Good because I got the end that I wanted in the first place (!!!) and bad because at the very end, the last paragraph, I read it and freaked out… SERIOUSLY? BECCA, THAT’S NOT AN ENDING! It was worse than Catching Fire. But the rest was wonderful! *swoons*
So. I absolutely recommend Crescendo. I recommend reading it when you have all day to devote to it, because you won’t want to stop and leave yourself feeling angry and depressed. Because really, the whole mood of this book is angry, sad, and depressing. But it was ok that way.
Then again… you may want to wait to read it until book 3 comes out. Because there will definitely be a book 3. And I definitely want it right now.
And that’s all I have to say about that.
Content/recommendation: Ages 16+ for some sensuality. And you have to read Hush, Hush first or none of it will make any sense.
By the way, I got my ARC of Hush Hush at ARC swap. So head over there to see if there are any goodies you’d like to swap for. Last I checked, there was an ARC of Fallout, Tyger Tyger, Party, Perchance to Dream, and quite a few more. http://arcswap.webs.com
BankofMarquis (1832 KP) rated Ralph Breaks the Internet: Wreck-It Ralph 2 (2018) in Movies
Dec 1, 2018
Come for Ralph and Vanelope, stay for the Disney Princesses
I'm pretty sure that this is going to be the only review of WRECK-IT RALPH 2: RALPH BREAKS THE INTERNET that will draw a comparison between Ralph2 and DEADPOOL 2.
Like, DP2, Ralph2 suffers in the first 1/2 hour of the film with an issue - it tries too hard to repeat what was successful in the first film. I spent the first portion of both films thinking "you did this - better - in the first film". But, like DP2, Ralph2 finds it's footing - and it's own voice - after a fashion and becomes a very entertaining film.
And you can thank the Disney Princesses for that.
Without giving too much away, the plot of Ralph2 has Wreck-it Ralph (John C. Reilly) and Vanelope (Sarah Silverman) heading to the Internet (notably E:BAY) to find a replacement part for her game. The main theme of this film is "finding the place where you belong" and along this journey Vanelope enters in the world of Disney and encounters all of the Disney Princesses backstage.
Kudos to The Walt Disney Company - and Disney Animation Studios - for having a sense of humor and poking fun at themselves. These versions of the princesses are funny and don't take themselves too seriously, by taking themselves very seriously (if that makes any sense) - every character acts (and reacts) ways that make sense. It's a tribute to this extended bit that EVERY original voice of these characters (at least the ones that are still alive) agreed to contribute their voice talents to this bit. The funniest bit was the way Disney Animation handled the character of Princess Merida from BRAVE - a Pixar film.
As for the film proper - it is fine enough. John C. Reilly (as Ralph) and Sarah Silverman (as Vanelope) reprise their roles and they are winning enough to hold our attention throughout (though Ralph is sidelined for long stretches as this is really Vanelope's story). Jacks McBrayer's Fix-It Felix is back (for small bits in the beginning and end) as is the great Jane Lynch's Calhoun character. I get that these 2 characters are not really in service to the story - and I applaud the filmmakers for not trying to shoehorn them in - but I can't believe ANY conversation that starts "We have Jane Lynch, so we're going to push her in the background and use very little of her."
As for the other voice cast, Alan Tudyk (the voice of the King Candy in the first Wreck-It Ralph) is back as the voice of an overly-aggressive search engine. Tudyk is this generation's "Man of a Thousand Voices" and I had no idea it was him until the credits, which was fun (for me). Joining the fun this time around - and acquitting herself quite well - is Gal Gadot as an on-line game Race Car Drive that becomes Big Sister/mentor to Vanelope.
One final mention, there are 2 credits scene. The first one is fun enough (and is a callback to the first film), but the 2nd one (at the very end of the credits) had me chuckling - and I was glad I stayed for it.
Come for Ralph and Vanelope, stay for the Disney Princesses. You'll be glad you did.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)
Like, DP2, Ralph2 suffers in the first 1/2 hour of the film with an issue - it tries too hard to repeat what was successful in the first film. I spent the first portion of both films thinking "you did this - better - in the first film". But, like DP2, Ralph2 finds it's footing - and it's own voice - after a fashion and becomes a very entertaining film.
And you can thank the Disney Princesses for that.
Without giving too much away, the plot of Ralph2 has Wreck-it Ralph (John C. Reilly) and Vanelope (Sarah Silverman) heading to the Internet (notably E:BAY) to find a replacement part for her game. The main theme of this film is "finding the place where you belong" and along this journey Vanelope enters in the world of Disney and encounters all of the Disney Princesses backstage.
Kudos to The Walt Disney Company - and Disney Animation Studios - for having a sense of humor and poking fun at themselves. These versions of the princesses are funny and don't take themselves too seriously, by taking themselves very seriously (if that makes any sense) - every character acts (and reacts) ways that make sense. It's a tribute to this extended bit that EVERY original voice of these characters (at least the ones that are still alive) agreed to contribute their voice talents to this bit. The funniest bit was the way Disney Animation handled the character of Princess Merida from BRAVE - a Pixar film.
As for the film proper - it is fine enough. John C. Reilly (as Ralph) and Sarah Silverman (as Vanelope) reprise their roles and they are winning enough to hold our attention throughout (though Ralph is sidelined for long stretches as this is really Vanelope's story). Jacks McBrayer's Fix-It Felix is back (for small bits in the beginning and end) as is the great Jane Lynch's Calhoun character. I get that these 2 characters are not really in service to the story - and I applaud the filmmakers for not trying to shoehorn them in - but I can't believe ANY conversation that starts "We have Jane Lynch, so we're going to push her in the background and use very little of her."
As for the other voice cast, Alan Tudyk (the voice of the King Candy in the first Wreck-It Ralph) is back as the voice of an overly-aggressive search engine. Tudyk is this generation's "Man of a Thousand Voices" and I had no idea it was him until the credits, which was fun (for me). Joining the fun this time around - and acquitting herself quite well - is Gal Gadot as an on-line game Race Car Drive that becomes Big Sister/mentor to Vanelope.
One final mention, there are 2 credits scene. The first one is fun enough (and is a callback to the first film), but the 2nd one (at the very end of the credits) had me chuckling - and I was glad I stayed for it.
Come for Ralph and Vanelope, stay for the Disney Princesses. You'll be glad you did.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)
BankofMarquis (1832 KP) rated A Quiet Place: Part II (2021) in Movies
Jun 3, 2021
A Good, Maybe Very Good, But Not Great Sequel
Did you enjoy the first A QUIET PLACE film? This horror/thriller from 2018 was unique in that it emphasized the suspense portion of the horror genre while relying, heavily, on sound (or the lack thereof).
The inevitable sequel picks up right where the first film ends, following the survivors of the first film as they make their way to a new “Quiet Place”…and, while not as unique as the first film, certainly holds its own as an entertainment and if you enjoyed the first one, you’ll enjoy this, the 2nd of what is promised to be a Trilogy.
Written and Directed by John Krasinski (who wrote and directed the first one) A QUIET PLACE PART II has an opening sequence (pre-credits) that is as good of an opening sequence as I have seen for quite some time (maybe all the way back to SAVING PRIVATE RYAN - it’s that good of an opening sequence). Again, Krasinski infuses sound (and the lack thereof) as he changes the focus of this opening scene from a deaf character (with the lack of sound) to non-deaf characters (with LOTS of sound). It is this juxtaposition of sound (and not sound) that makes an indelible impression. This opening scene is worth the price of admission all by itself.
And…that’s important… for the rest of the film is good, maybe even very good, but not great. Emily Blunt returns and is a formidable screen presence, but since this film focuses as much (if not more) on the 2 kids (Noah Jupe and Millicent Simmonds - more on them later), Blunt is relegated to a co-starring (and maybe a supporting) role, which is too little Emily Blunt in this film for my taste.
The always dependable Cillian Murphy is along for the ride this time around as a fellow survivor who has to work through some cowardice issues. While, at first, it looked like Murphy was putting in a “workmanlike, but unspectacular” performance, by the end of the film it becomes much, much better. A good, maybe even very good, but not great, performance.
As for the kids, Noah Jupe does a good, maybe even very good (but not great) performance, but that might be because Millicent Simmonds as the deaf child (she is a deaf actress herself) is REMARKABLE in her role - and this is needed for a large portion of this film follows her journey - and it is a journey worth watching. I hope this young actress gets a ton more work after these series of movies. I am going to be very interested in seeing her do other things.
Director Krasinski pulls many of the right levers in stringing out the audience - and the tension - throughout the film (though, as is often the case in these types of films, I wanted to yell at the screen a couple of times when characters did stupid things that you knew were gonna end up poorly for them). He, again, relies on suspense (and not gore) in scaring his audience and succeeds much more than he fails in this flim.
All-in-all, a movie that would be a wise choice to bring you back into the Cineplex. The (albeit small) crowd that saw the film in the theater I watched it in had more than 1 time where we all jumped and screamed together - and I realized that I had missed that.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)
The inevitable sequel picks up right where the first film ends, following the survivors of the first film as they make their way to a new “Quiet Place”…and, while not as unique as the first film, certainly holds its own as an entertainment and if you enjoyed the first one, you’ll enjoy this, the 2nd of what is promised to be a Trilogy.
Written and Directed by John Krasinski (who wrote and directed the first one) A QUIET PLACE PART II has an opening sequence (pre-credits) that is as good of an opening sequence as I have seen for quite some time (maybe all the way back to SAVING PRIVATE RYAN - it’s that good of an opening sequence). Again, Krasinski infuses sound (and the lack thereof) as he changes the focus of this opening scene from a deaf character (with the lack of sound) to non-deaf characters (with LOTS of sound). It is this juxtaposition of sound (and not sound) that makes an indelible impression. This opening scene is worth the price of admission all by itself.
And…that’s important… for the rest of the film is good, maybe even very good, but not great. Emily Blunt returns and is a formidable screen presence, but since this film focuses as much (if not more) on the 2 kids (Noah Jupe and Millicent Simmonds - more on them later), Blunt is relegated to a co-starring (and maybe a supporting) role, which is too little Emily Blunt in this film for my taste.
The always dependable Cillian Murphy is along for the ride this time around as a fellow survivor who has to work through some cowardice issues. While, at first, it looked like Murphy was putting in a “workmanlike, but unspectacular” performance, by the end of the film it becomes much, much better. A good, maybe even very good, but not great, performance.
As for the kids, Noah Jupe does a good, maybe even very good (but not great) performance, but that might be because Millicent Simmonds as the deaf child (she is a deaf actress herself) is REMARKABLE in her role - and this is needed for a large portion of this film follows her journey - and it is a journey worth watching. I hope this young actress gets a ton more work after these series of movies. I am going to be very interested in seeing her do other things.
Director Krasinski pulls many of the right levers in stringing out the audience - and the tension - throughout the film (though, as is often the case in these types of films, I wanted to yell at the screen a couple of times when characters did stupid things that you knew were gonna end up poorly for them). He, again, relies on suspense (and not gore) in scaring his audience and succeeds much more than he fails in this flim.
All-in-all, a movie that would be a wise choice to bring you back into the Cineplex. The (albeit small) crowd that saw the film in the theater I watched it in had more than 1 time where we all jumped and screamed together - and I realized that I had missed that.
Letter Grade: A-
8 stars (out of 10) and you can take that to the Bank(ofMarquis)









