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BankofMarquis (1832 KP) rated Memento (2000) in Movies
Feb 9, 2018
Heady Trip
Christopher Nolan first burst onto the scene (for me) with MEMENTO, a 2000 film about a man with a rare condition - he cannot store any short term memories - and is looking for the man that murdered his wife and hit him on the head, thus causing this condition. The twist of the film - and the "trick" that makes this film work -is that it is told backwards (the last scene is first, the 2nd to last scene is 2nd...the first scene is last) so we, the audience, have no memory of what happened just before this scene and, thus, are suffering from the same inability to access what has happened just before as the main character.
This "trick" works very well and holds the film together, we are peeling apart the onion (or, more appropriately, we are putting the peels back on the onion) as the film progresses, gaining greater knowledge as we go along and, with each new piece of "old" information, we gain a new - and in most cases different - view of the scene that we just saw, keeping the audience off-balance for the entire film.
Nolan shows a sure-handedness in his direction of this film. It is clear he had a vision that he wanted to put on the screen and with the screenplay written by Nolan and his long-time collaborator, his brother Jonathan Nolan, Christopher Nolan has a canvas to paint his off-kilter picture and play with the themes of time and memory - themes he would come back to over again.
As the man with the memory loss, Leonard, Guy Pearce solidified himself for me (at the time) as a fine actor that is worth watching (this, afterall, was just a few years after LA CONFIDENTIAL). His Leonard is earnest and straightforward and while he does have a "tick" to show that his memory is erasing (to clue us, the audience in), he marches (backward) through this film strongly.
Aiding Pearce is veteran character actor Joe Pantoliano as Teddy - a cop who is helping Leonard find his wife's killer (or is he?). "Joey Pants" (as he is known) is perfect for this type of ambiguous character, never really trusting him, but trusting him "just enough". Also jumping in is Trinity, herself, Carrie-Ann Moss - an actress that I thought was going to build on this (and the Matrix) and become quite the star. It didn't quite work out.
I enjoyed this mystery and was thinking about how well it works if you ran the scenes in chronological order - upon reflection, I realized that if you did that, holes get punched into things pretty quickly. So, don't do that, but do rent or stream or pull the old DVD of MEMENTO off your bookshelves, it is worth your time.
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)
This "trick" works very well and holds the film together, we are peeling apart the onion (or, more appropriately, we are putting the peels back on the onion) as the film progresses, gaining greater knowledge as we go along and, with each new piece of "old" information, we gain a new - and in most cases different - view of the scene that we just saw, keeping the audience off-balance for the entire film.
Nolan shows a sure-handedness in his direction of this film. It is clear he had a vision that he wanted to put on the screen and with the screenplay written by Nolan and his long-time collaborator, his brother Jonathan Nolan, Christopher Nolan has a canvas to paint his off-kilter picture and play with the themes of time and memory - themes he would come back to over again.
As the man with the memory loss, Leonard, Guy Pearce solidified himself for me (at the time) as a fine actor that is worth watching (this, afterall, was just a few years after LA CONFIDENTIAL). His Leonard is earnest and straightforward and while he does have a "tick" to show that his memory is erasing (to clue us, the audience in), he marches (backward) through this film strongly.
Aiding Pearce is veteran character actor Joe Pantoliano as Teddy - a cop who is helping Leonard find his wife's killer (or is he?). "Joey Pants" (as he is known) is perfect for this type of ambiguous character, never really trusting him, but trusting him "just enough". Also jumping in is Trinity, herself, Carrie-Ann Moss - an actress that I thought was going to build on this (and the Matrix) and become quite the star. It didn't quite work out.
I enjoyed this mystery and was thinking about how well it works if you ran the scenes in chronological order - upon reflection, I realized that if you did that, holes get punched into things pretty quickly. So, don't do that, but do rent or stream or pull the old DVD of MEMENTO off your bookshelves, it is worth your time.
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)

Naomi Forrest (42 KP) rated City of Ghosts in Books
Dec 31, 2018 (Updated Dec 31, 2018)
I haven't read any Victoria Schwab before though I do have another of her books to read and I know that she is extremely popular, particularly for fans of the young adult genre. This book piqued my interest as a middle grade ghost story so when I found it at a gorgeous second hand book store in Alnwick, Northumberland (you trade your old books in for new ones, it is amazing!), I snapped it up.
Cass is a brilliant protagonist....she's weird, she knows she's weird and she embraces her weird. We live in a world of fashion rules and being told that being different is wrong, even now in 2018. To be the generic carbon copy makes you popular. As Cass says:
'I know you're supposed to want to be one of the popular kids....It just seems like it would be exhausting...Smile, but not too wide. Laugh, but not too loud.'
From this quote alone, you just know that Schwab understands pre-teens and teens. She has been there. Cass is a brilliant character to empower the intended audience and show them it's good to be different. The other big character in the book is Cass's best friend, Jacob, who often has amusing little retorts to Cass and adds humour throughout the book. Oh yes, and he's dead! Apart from this interesting fact and also that he saved Cass's life, the bond between the two is like any other friendship and I get the feeling we will see more of these characters. It is hinted at in the story that Jacob remaining in the world of the living may create problems so it raises a lot of questions about what is coming. I was constantly questioning throughout the book, where did Jacob come from? Did he die saving Cass? Why has he not crossed over? How can he come through the veil? The writing just flows so easily and is told through Cass's eyes. I'm not always the biggest fan of present tense writing in novel's but the use of first person really put me into Cass's world and I had to know about the veil! (I was also a big Ghost Whisperer fan).
This book also has one of my favourite things, a cute little map at the start. However, unlike the often fiction maps that enhance the story, this is Cassidy's map of Edinburgh, which is pretty awesome, especially as I know the places on it, living just an hour's train ride from the city. It shows the main places you would expect, as well as Blackwell's book shop (it is a good Blackwell's too, bigger than Newcastle!). I just love maps in books, I spend ages pouring over them and it really adds to the pictures in your mind.
Of course, being a ghost story, this novel is quite edgy for middle grade but absolutely age appropriate and Schwab is so skillful at pushing the tension right up before diffusing it at just the right point. I get scared even by some young adult ghost stories (no lie) and this one was borderline comfortable for me. The description perfectly set the scene and I truly felt like I was in a foggy graveyard in the dark, or underground in Mary King's Close. I love how Schwab drew on Scottish history and Scotland's love of ghost stories and seamlessly weaves them with the fiction of this ghost hunting American family. I think a lot of children who I come across and potentially across the country may have been to Edinburgh so it makes the story a little bit more accessible while the fantasy creates a boundary from it being too scary. Cass is also a big fan of Harry Potter and the frequent references throughout will really resonate with contemporary children who also love the series.
I loved this book and can't wait for what follows on. It is definitely an exciting addition to a class bookshelf for the ghost story lover but would be a gripping book to share with your class just for pleasure. Brimming with tension, spine tingling atmosphere and completely relevant to the modern day pre-teen, I recommend whole heartedly.

Bob Mann (459 KP) rated Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020) in Movies
Feb 15, 2020
A lot of squawking birds
Although not saying much, Margot Robbie’s Harley Quinn was one of the best thing in the lacklustre D.C. outing “Suicide Squad” of 2016. Now, she returns in her own vehicle. Jared Leto’s Joker is a thing of the past (clearly he wasn’t keen on dredging up the past for even a cameo in this one).
Harley had spent years building up a catalog of enemies in Gotham, with no-one daring to lift a finger for fear of “the big J’s” retribution. With that now a thing of the past, the streets are no longer safe for Harley. Whereas most characters have a reason to want to kill Harley, mid-level gangster Roman Sionis (Ewan McGregor) has a list as long as his arm (a blurred list that will probably make freeze-framing of the blu-ray entertaining!). Roman, who has a penchant for having his right-hand man Victor (Chris Messina) de-glove his victim’s faces, has his heart set on obtaining a missing diamond that (McGuffin-alert) is engraved with account details to $billions.
Through a convoluted and messy plot, Harley meets various ‘birds of prey’ who are either friend or foe: notably young pickpocket Cassandra (Ella Jay Basco); cop Renée Montoya (Rosie Perez); the “Crossbow Killer” (Mary Elizabeth Winstead); and the “Black Canary” (Jurnee Smollett-Bell), who you don’t want to let near your best glasses.
As you might expect from your knowledge of Harley Quinn’s character, the movie is bat-shit crazy, with periodic breaking of the 4th wall; much acrobatic kick-boxing; and some random dream sequences….. Robbie as Marilyn is particularly entertaining, although at times (the ‘egg sandwich’ sequence in particular) the gurning made me muse to myself about just what a good film “I, Tonya” was.
It all comes across as something of a “Deadpool” sequel. Actually, I’d more describe it as “Deadpool-lite” since it’s not powered here by the charisma of Ryan Reynolds. However, I did find myself quite enjoying the first reel of the movie.
Unfortunately, it didn’t last.
It all just becomes incredibly tiresome. Although Margot Robbie is very good in the role, Harley’s incessant squawking just gets annoying.
Also in this battle of men vs women, the women always win and are (mostly) completely unscathed. In one particular scene there are 5 or 6 burly men taking on Harley: clearly she whips their sorry asses in improbable fashion. What? Only one at a time guys?
If you were confused by the timeline of “Little Women“, this will blow your mind! It makes Greta Gerwig‘s masterpiece look as linear as “News at Ten”! It’s really difficult to follow at times as the timeline flashes forwards and backwards and sideways at random!
Also confusing (for me anyway… did I have a nap?) was the finale. There’s something to do with a ring which made NO SENSE to me at all? Am I alone in that?
Ewan MacGregor has fun with his role as the gay (I assume?) gangster, but it all turns cartoonish at times. But perhaps, that’s the point? However while the violence in “Deadpool” was cartoonishly funny (as in Tom and Jerry) the violence here is decidedly of the vicious and unpleasant variety, with a vindictive edge. It makes you not particularly like any of the movie’s characters.
The movie is written by Christina Hodson, who is slated to write too more upcoming superhero films: “The Flash” and “Batgirl”. The director is Chinese director Cathy Yan in only her second directorial feature.
Summary: It’s loud and brash and at 109 minutes it overstays its welcome by about 20 minutes. Less would have been more. It’s somewhat better than “Suicide Squad” (which I unfathomably seem to have given 2.5 stars to), but it’s still a movie that I will struggle to remember in a month’s time.
(For the full graphical review, check out One Mann's Movies here - https://bob-the-movie-man.com/2020/02/15/one-manns-movies-film-review-birds-of-prey-and-the-fantabulous-emancipation-of-one-harley-quinn-2020/
Harley had spent years building up a catalog of enemies in Gotham, with no-one daring to lift a finger for fear of “the big J’s” retribution. With that now a thing of the past, the streets are no longer safe for Harley. Whereas most characters have a reason to want to kill Harley, mid-level gangster Roman Sionis (Ewan McGregor) has a list as long as his arm (a blurred list that will probably make freeze-framing of the blu-ray entertaining!). Roman, who has a penchant for having his right-hand man Victor (Chris Messina) de-glove his victim’s faces, has his heart set on obtaining a missing diamond that (McGuffin-alert) is engraved with account details to $billions.
Through a convoluted and messy plot, Harley meets various ‘birds of prey’ who are either friend or foe: notably young pickpocket Cassandra (Ella Jay Basco); cop Renée Montoya (Rosie Perez); the “Crossbow Killer” (Mary Elizabeth Winstead); and the “Black Canary” (Jurnee Smollett-Bell), who you don’t want to let near your best glasses.
As you might expect from your knowledge of Harley Quinn’s character, the movie is bat-shit crazy, with periodic breaking of the 4th wall; much acrobatic kick-boxing; and some random dream sequences….. Robbie as Marilyn is particularly entertaining, although at times (the ‘egg sandwich’ sequence in particular) the gurning made me muse to myself about just what a good film “I, Tonya” was.
It all comes across as something of a “Deadpool” sequel. Actually, I’d more describe it as “Deadpool-lite” since it’s not powered here by the charisma of Ryan Reynolds. However, I did find myself quite enjoying the first reel of the movie.
Unfortunately, it didn’t last.
It all just becomes incredibly tiresome. Although Margot Robbie is very good in the role, Harley’s incessant squawking just gets annoying.
Also in this battle of men vs women, the women always win and are (mostly) completely unscathed. In one particular scene there are 5 or 6 burly men taking on Harley: clearly she whips their sorry asses in improbable fashion. What? Only one at a time guys?
If you were confused by the timeline of “Little Women“, this will blow your mind! It makes Greta Gerwig‘s masterpiece look as linear as “News at Ten”! It’s really difficult to follow at times as the timeline flashes forwards and backwards and sideways at random!
Also confusing (for me anyway… did I have a nap?) was the finale. There’s something to do with a ring which made NO SENSE to me at all? Am I alone in that?
Ewan MacGregor has fun with his role as the gay (I assume?) gangster, but it all turns cartoonish at times. But perhaps, that’s the point? However while the violence in “Deadpool” was cartoonishly funny (as in Tom and Jerry) the violence here is decidedly of the vicious and unpleasant variety, with a vindictive edge. It makes you not particularly like any of the movie’s characters.
The movie is written by Christina Hodson, who is slated to write too more upcoming superhero films: “The Flash” and “Batgirl”. The director is Chinese director Cathy Yan in only her second directorial feature.
Summary: It’s loud and brash and at 109 minutes it overstays its welcome by about 20 minutes. Less would have been more. It’s somewhat better than “Suicide Squad” (which I unfathomably seem to have given 2.5 stars to), but it’s still a movie that I will struggle to remember in a month’s time.
(For the full graphical review, check out One Mann's Movies here - https://bob-the-movie-man.com/2020/02/15/one-manns-movies-film-review-birds-of-prey-and-the-fantabulous-emancipation-of-one-harley-quinn-2020/

Gareth von Kallenbach (980 KP) rated Fighting with My Family (2019) in Movies
Jul 2, 2019
Wrestling sure has changed since its heyday back in the 80’s. Believe it or not, back in those days there were many people who believed it was real, the wrestlers themselves would use razor blades to cut their faces to further the illusion. Big names like Andre’ the Giant, Sargent Slaughter and Hulk Hogan dominated the scenes and Hulkamania was all the rage. Wrestling these days still has characters larger than life who wage good versus evil battles against one another. Although now the focus is not only on what happens in the ring, but the characters and personas that present themselves outside the ring. Fighting with My Family, written and directed by Stephen Merchant (writer for The Office and Extras), takes us on a young woman’s rise from a family wrestling league to one of the youngest female stars to be featured in WWE.
Saraya “Paige” Bevis (Florence Pugh) alongside her brother Zak “Zodiac” Bevis (Jack Lowden) and parents (Nick Frost / Lena Headey) are a family run wrestling team. Trying to make a name for themselves they run a small gym in Norwich, England. Training up-and-coming wrestlers and putting on shows for the locals in hopes of a shot at the big time. One fateful evening, while Zak’s far more conservative girlfriend and her parents are over for dinner, a call comes from the WWE that will change both of their lives.
Saraya and Zak are offered an opportunity to compete against others for a chance to join similar hopefuls in Florida for a chance to be the next big thing. As one would expect, the competition is fierce and at the end of the day, only Saraya is chosen for a chance to go to America. The choice to take her and not her brother results in a sibling rivalry that neither would have anticipated when they were both trying out. Ultimately Saraya must choose to go forward with her dream or stay with her family, and while the choice is not easy, there wouldn’t be much of a film if she chose to stay. So, begins Saraya’s journey to show that she has not only the skills and strength, but the heart to succeed.
Fighting with My Family is a movie that has a tremendous amount of heart even if there is little interest in its source material. While it certainly does focus on wrestling as the key component, it could have easily been replaced with any other sport and had the same heart-warming success. This is not a movie only about the wild world of professional wrestling, but about one woman who must overcome her own self-doubts and insecurities to succeed. It’s a film about not only believing in yourself (even when others do not) but pushing yourself to follow your dreams no matter how difficult the road to achieving them turns out to be. The film reminds us that we should not simply take everything at face value, and that sometimes judging a book by it’s cover can prevent us from the magic that is held in the pages underneath.
The superior cast connects with the viewers on many levels. Whether its Jack Lowden’s portrayal of a man who worked hard only to fall short of his dreams, to Florence Pugh’s portrayal of Paige, a woman who constantly struggles with her choice and whether wrestling is her dream or simply the dream her parents pushed upon her. As always Vince Vaughn does an outstanding job delivering not only on the comedic aspects of the film, but also when tasked at delivering a more serious tone. This is a movie that will have you cheering for each character, and even applauding throughout.
Even though wrestling was a huge part of growing up, spanning everything from action figures to video games, I’ve never considered myself to be a wrestling fan. For those of you who are instantly looking to forego this movie because of the wrestling content, I’d ask you to reconsider. Fighting with My Family is so much more than simply a “wrestling movie”, and while it likely won’t convert you into being a die hard wrestling fan at the end, you might just be surprised at how much you take away from it when you leave the theater. You’ll laugh, you’ll cry, you’ll cheer (at least that’s what all the viewers did at the screening I attended) and can you really say that about many movies these days?
Saraya “Paige” Bevis (Florence Pugh) alongside her brother Zak “Zodiac” Bevis (Jack Lowden) and parents (Nick Frost / Lena Headey) are a family run wrestling team. Trying to make a name for themselves they run a small gym in Norwich, England. Training up-and-coming wrestlers and putting on shows for the locals in hopes of a shot at the big time. One fateful evening, while Zak’s far more conservative girlfriend and her parents are over for dinner, a call comes from the WWE that will change both of their lives.
Saraya and Zak are offered an opportunity to compete against others for a chance to join similar hopefuls in Florida for a chance to be the next big thing. As one would expect, the competition is fierce and at the end of the day, only Saraya is chosen for a chance to go to America. The choice to take her and not her brother results in a sibling rivalry that neither would have anticipated when they were both trying out. Ultimately Saraya must choose to go forward with her dream or stay with her family, and while the choice is not easy, there wouldn’t be much of a film if she chose to stay. So, begins Saraya’s journey to show that she has not only the skills and strength, but the heart to succeed.
Fighting with My Family is a movie that has a tremendous amount of heart even if there is little interest in its source material. While it certainly does focus on wrestling as the key component, it could have easily been replaced with any other sport and had the same heart-warming success. This is not a movie only about the wild world of professional wrestling, but about one woman who must overcome her own self-doubts and insecurities to succeed. It’s a film about not only believing in yourself (even when others do not) but pushing yourself to follow your dreams no matter how difficult the road to achieving them turns out to be. The film reminds us that we should not simply take everything at face value, and that sometimes judging a book by it’s cover can prevent us from the magic that is held in the pages underneath.
The superior cast connects with the viewers on many levels. Whether its Jack Lowden’s portrayal of a man who worked hard only to fall short of his dreams, to Florence Pugh’s portrayal of Paige, a woman who constantly struggles with her choice and whether wrestling is her dream or simply the dream her parents pushed upon her. As always Vince Vaughn does an outstanding job delivering not only on the comedic aspects of the film, but also when tasked at delivering a more serious tone. This is a movie that will have you cheering for each character, and even applauding throughout.
Even though wrestling was a huge part of growing up, spanning everything from action figures to video games, I’ve never considered myself to be a wrestling fan. For those of you who are instantly looking to forego this movie because of the wrestling content, I’d ask you to reconsider. Fighting with My Family is so much more than simply a “wrestling movie”, and while it likely won’t convert you into being a die hard wrestling fan at the end, you might just be surprised at how much you take away from it when you leave the theater. You’ll laugh, you’ll cry, you’ll cheer (at least that’s what all the viewers did at the screening I attended) and can you really say that about many movies these days?

Mothergamer (1586 KP) rated the PlayStation 4 version of Assassin's Creed Unity in Video Games
Apr 3, 2019
I waited to buy Assassin's Creed Unity because of all the glitches and problems the game had upon its release that I kept hearing about. I'm glad I waited because it seems they addressed and fixed many of those glitches. There's a ton to see and do in Unity besides the main story such as side quests, puzzle quests, murder mystery quests, and co-op missions that you can play with friends or privately. I liked the character of Arno Dorian (much more than I liked Shay in Rogue) and it was interesting to see a lot of his interactions with his friends and a variety of historical figures like Napoleon Bonaparte and Marquis de Sade.
Introducing Arno Dorian
The viewpoints in 16th century Paris are stunning, showing off a beautiful thriving city with a lot of people. The scenes with the Revolution were also interesting to see and interact with because of the people and I found I would stop and just listen. This also had me remembering all the French I learned as I listened to various conversations. At times having a lot of people could be frustrating when having to chase a target for a mission or spy on someone because they would get in the way causing a mission to fail if you didn't get to where you needed to be in time. There were also times where the controls would be a little wonky and Arno would grab a wall when I wanted him to just run or jump. It didn't happen often though so I didn't mind too much. I also didn't see the point of the game having four different types of currency. I'm not kidding. You had the livres, (what francs were first called) sync points, creed points, and helix credits. I felt this all could have done with just one currency. Instead you have money to buy stuff, the sync points and creed points are used to upgrade gear and skills, while the helix credits you use real money to buy things via UPlay. All of it is completely useless. UPlay is not only pointless, it just screams of greed. The game really only needed one currency and nothing else.
A spectacular view of 16th Century Paris
I do understand that Arno's tale of revenge with the Assassins vs. Templars has been done before, but I found I did like the story for what it was; an entertaining adventure with some pivotal history and interesting characters in it. Yes, they did take a few liberties with some of the historical aspects, but it flowed really well and was done in a subtle way that made all the events mesh well together. I liked the character of Elise also, and I wish there had been a few more main missions with her because she offered a different point of view and also showed that not all the Templars were power hungry insane people. There's also the factor that she and Arno together were intriguing and they made a great team.
Elise and Arno
There are several different ways to do many of the missions which I found to be fun. You could either sneak in a window or disguise yourself as one of the soldiers and just walk right in the front door. The AI for the enemies is more aggressive here so I found myself relying heavily on smoke bombs often. At some points it got a little frustrating especially with the final memory sequence because I had to be a certain distance from the target to finish the mission. There were a couple of glitch issues such as a location on the map for a quest not showing up and an odd one where Arno got stuck in a wall and it looked like he was swimming on the wall. Those were the only technical problems I ran into which isn't too bad. Overall the game itself is fun to play with lots to see and do. There's even a mission with a hot air balloon that's very cool.
Hot air balloon over Paris is awesome
Once I had finished up the main story of Unity, I started the Dead Kings DLC. This happens a week after the events of the main story and in Franciade (now Saint Denis) and Arno runs into the Marquis de Sade once again who wishes for Arno to help him find the manuscript of Nicoleas de Condorcet which is rumored to be in the tomb of Louis IX. Arno agrees to help him in exchange for a ship to take Arno to Egypt. After that you get to explore Franciade and while not as big as Paris it's just as beautiful and there's lots to explore above and below.
A bird's eye view of some of Franciade
Arno runs into some tomb raiders who happen to be working for Napoleon Bonaparte and we see him once again throughout the area. Napoleon is looking for something in a Precursor Temple. While we all know what that could mean Arno does not, but he knows that whatever it is can't be good. He also befriends a young boy named Leon and they work together to figure out exactly what it is Napoleon is after. There are a lot of side missions here too along with some murder mystery quests and a few more co-op missions as well. There are even a few take over the enemy fort missions that are fun to do as well.
Some of the missions could be a bit frustrating because a lot of them were in the catacombs and it could be very hard to see with how dark some of the areas are. I had to use Eagle Vision a lot just to be able to see where I needed to go. Luckily there were only a couple of places that were difficult to see in. You also get some new equipment that is pretty awesome like the guillotine gun basically an axe and a grenade launcher melded together. While not the stealthiest of weapons, it's a ton of fun to unleash all that firepower on your enemies. The lantern on the other hand, annoyed me. Yes, the catacombs are dark and yes you need a lantern, but it seemed a lot of the puzzles relied heavily on the lantern and it was a bit clunky and tedious. I mean having to use a lantern just so I could scare away roaches to jump on a ledge was a bit much.
The Precursor Temple was interesting to explore with a few lighting puzzles and brazier puzzles. The scenes with Arno and Leon chatting together were nice because it showed Leon gradually getting Arno to see that there is always hope and even caused Arno to change his mind about a few things. With the main story and side missions Dead Kings is only a couple of hours, but it's a couple of hours worth playing.
Arno in the Precursor Temple
Overall Assassin's Creed Unity (which includes the Dead Kings DLC for free) is a solid game and it is fun to play. There's a lot to see and do on your own and plenty to do with your friends via co-op missions. It's worth checking out because of the fun of the missions and because of the fact that the main character is actually pretty likable.
Introducing Arno Dorian
The viewpoints in 16th century Paris are stunning, showing off a beautiful thriving city with a lot of people. The scenes with the Revolution were also interesting to see and interact with because of the people and I found I would stop and just listen. This also had me remembering all the French I learned as I listened to various conversations. At times having a lot of people could be frustrating when having to chase a target for a mission or spy on someone because they would get in the way causing a mission to fail if you didn't get to where you needed to be in time. There were also times where the controls would be a little wonky and Arno would grab a wall when I wanted him to just run or jump. It didn't happen often though so I didn't mind too much. I also didn't see the point of the game having four different types of currency. I'm not kidding. You had the livres, (what francs were first called) sync points, creed points, and helix credits. I felt this all could have done with just one currency. Instead you have money to buy stuff, the sync points and creed points are used to upgrade gear and skills, while the helix credits you use real money to buy things via UPlay. All of it is completely useless. UPlay is not only pointless, it just screams of greed. The game really only needed one currency and nothing else.
A spectacular view of 16th Century Paris
I do understand that Arno's tale of revenge with the Assassins vs. Templars has been done before, but I found I did like the story for what it was; an entertaining adventure with some pivotal history and interesting characters in it. Yes, they did take a few liberties with some of the historical aspects, but it flowed really well and was done in a subtle way that made all the events mesh well together. I liked the character of Elise also, and I wish there had been a few more main missions with her because she offered a different point of view and also showed that not all the Templars were power hungry insane people. There's also the factor that she and Arno together were intriguing and they made a great team.
Elise and Arno
There are several different ways to do many of the missions which I found to be fun. You could either sneak in a window or disguise yourself as one of the soldiers and just walk right in the front door. The AI for the enemies is more aggressive here so I found myself relying heavily on smoke bombs often. At some points it got a little frustrating especially with the final memory sequence because I had to be a certain distance from the target to finish the mission. There were a couple of glitch issues such as a location on the map for a quest not showing up and an odd one where Arno got stuck in a wall and it looked like he was swimming on the wall. Those were the only technical problems I ran into which isn't too bad. Overall the game itself is fun to play with lots to see and do. There's even a mission with a hot air balloon that's very cool.
Hot air balloon over Paris is awesome
Once I had finished up the main story of Unity, I started the Dead Kings DLC. This happens a week after the events of the main story and in Franciade (now Saint Denis) and Arno runs into the Marquis de Sade once again who wishes for Arno to help him find the manuscript of Nicoleas de Condorcet which is rumored to be in the tomb of Louis IX. Arno agrees to help him in exchange for a ship to take Arno to Egypt. After that you get to explore Franciade and while not as big as Paris it's just as beautiful and there's lots to explore above and below.
A bird's eye view of some of Franciade
Arno runs into some tomb raiders who happen to be working for Napoleon Bonaparte and we see him once again throughout the area. Napoleon is looking for something in a Precursor Temple. While we all know what that could mean Arno does not, but he knows that whatever it is can't be good. He also befriends a young boy named Leon and they work together to figure out exactly what it is Napoleon is after. There are a lot of side missions here too along with some murder mystery quests and a few more co-op missions as well. There are even a few take over the enemy fort missions that are fun to do as well.
Some of the missions could be a bit frustrating because a lot of them were in the catacombs and it could be very hard to see with how dark some of the areas are. I had to use Eagle Vision a lot just to be able to see where I needed to go. Luckily there were only a couple of places that were difficult to see in. You also get some new equipment that is pretty awesome like the guillotine gun basically an axe and a grenade launcher melded together. While not the stealthiest of weapons, it's a ton of fun to unleash all that firepower on your enemies. The lantern on the other hand, annoyed me. Yes, the catacombs are dark and yes you need a lantern, but it seemed a lot of the puzzles relied heavily on the lantern and it was a bit clunky and tedious. I mean having to use a lantern just so I could scare away roaches to jump on a ledge was a bit much.
The Precursor Temple was interesting to explore with a few lighting puzzles and brazier puzzles. The scenes with Arno and Leon chatting together were nice because it showed Leon gradually getting Arno to see that there is always hope and even caused Arno to change his mind about a few things. With the main story and side missions Dead Kings is only a couple of hours, but it's a couple of hours worth playing.
Arno in the Precursor Temple
Overall Assassin's Creed Unity (which includes the Dead Kings DLC for free) is a solid game and it is fun to play. There's a lot to see and do on your own and plenty to do with your friends via co-op missions. It's worth checking out because of the fun of the missions and because of the fact that the main character is actually pretty likable.

Chris Sawin (602 KP) rated Cop Out (2010) in Movies
Jun 22, 2019 (Updated Jun 23, 2019)
Jimmy Monroe (Bruce Willis) and Paul Hodges (Tracy Morgan) have been working as partners at the NYPD for the past nine years. They have a reputation at the precinct for doing things their own sporadic and wreckful way that isn't normal procedure and usually winds up getting them into hot water with the captain. A suspect is brought in for interrogation and when he finally spills the beans on a drug deal happening that afternoon, Jimmy and Paul think it's best to act on it right then and there. After their plan fails, their suspect is killed and months of work is flushed down the drain. Jimmy and Paul are suspended for 30 days without pay, which isn't good news for Jimmy since his daughter is getting married and has the typical expensive wedding of her dreams in mind. Jimmy plans on selling a collectible baseball card that could pay for his daughter's wedding and then some, but the card is stolen by some crackheads before he can get the chance. Now Jimmy's just trying to get the card back to pay for his daughter's wedding, but him and Paul, who's too distracted with his wife's possible infidelity to really concentrate on the task at hand, are thrown into something much deeper.
To tell the truth, I wasn't looking forward to this film at all. I'm a pretty big fan of most of Kevin Smith's work, but he didn't write the film. It could be argued that he did write Jersey Girl and that could be considered a bomb, but his films usually average about $25-$30 million anyway. A Kevin Smith film isn't really about bringing in a large amount of money at the box office. His charm is in his writing, especially the dialogue and interaction between characters. There's a very specific audience his films will appeal to and none of them have really branched away from that. But him not writing this one made me think, "Eh. Not sure what that'll be like since he didn't write it." When it comes to Bruce Willis, I've never talked to anyone who dislikes him entirely. There always seems to be at least one of his films everybody enjoys. Die Hard, The Fifth Element, and Sin City are just a few off the top of my head. The real buzz-killer for me though was Tracy Morgan. He's just never been funny to me. He was beyond lame on Saturday Night Live and 30 Rock has never been able to hold my attention for very long. Not to mention all the trailers for Cop Out didn't make me laugh. Thankfully though, first impressions can be so very wrong.
One of Cop Out's biggest charms is that it feels like a buddy cop comedy you've seen before, but have forgotten how much you enjoy it. The film feels similar to a 48 Hrs or Beverly Hills Cop film. Bulletproof is also a good example. Cop Out is pretty much what you expect when it comes to roles Bruce Willis chooses as it's pretty much no different than his role as John McClane on the surface, but he's a lot funnier this time around. As far as Tracy Morgan goes, the funniest thing I could remember him saying was his one line in Jay and Silent Bob Strike Back ("Man... I don't know what the f--- you just said, Little Kid, but you're special man, you reached out, and you touched a brother's heart.") until this film. He was downright hilarious at times. The only person who was funnier than Morgan was Seann William Scott who stole every scene he was in. Even though Kevin Smith didn't pen the script this time around, it still feels like a Kevin Smith film. It could be due to the fact that Jason Lee has a small role in the film, but I like to think it's because Cop Out offers the same kind of comedy you'd find in a Kevin Smith film with a bit more action. It also took me forever to place Scarface from Half Baked as Poh Boy.
Cop Out is surprisingly funny and incredibly entertaining. Give this film a chance even if the trailers may not be doing anything for you. I felt the same way and wound up thoroughly enjoying the film. After a long, stressful day at work, an R-rated comedy with a lot of laughs is one of the best ways to relax and this film offers just that. It's a great film to go into with no expectations other than to just have a good time.
To tell the truth, I wasn't looking forward to this film at all. I'm a pretty big fan of most of Kevin Smith's work, but he didn't write the film. It could be argued that he did write Jersey Girl and that could be considered a bomb, but his films usually average about $25-$30 million anyway. A Kevin Smith film isn't really about bringing in a large amount of money at the box office. His charm is in his writing, especially the dialogue and interaction between characters. There's a very specific audience his films will appeal to and none of them have really branched away from that. But him not writing this one made me think, "Eh. Not sure what that'll be like since he didn't write it." When it comes to Bruce Willis, I've never talked to anyone who dislikes him entirely. There always seems to be at least one of his films everybody enjoys. Die Hard, The Fifth Element, and Sin City are just a few off the top of my head. The real buzz-killer for me though was Tracy Morgan. He's just never been funny to me. He was beyond lame on Saturday Night Live and 30 Rock has never been able to hold my attention for very long. Not to mention all the trailers for Cop Out didn't make me laugh. Thankfully though, first impressions can be so very wrong.
One of Cop Out's biggest charms is that it feels like a buddy cop comedy you've seen before, but have forgotten how much you enjoy it. The film feels similar to a 48 Hrs or Beverly Hills Cop film. Bulletproof is also a good example. Cop Out is pretty much what you expect when it comes to roles Bruce Willis chooses as it's pretty much no different than his role as John McClane on the surface, but he's a lot funnier this time around. As far as Tracy Morgan goes, the funniest thing I could remember him saying was his one line in Jay and Silent Bob Strike Back ("Man... I don't know what the f--- you just said, Little Kid, but you're special man, you reached out, and you touched a brother's heart.") until this film. He was downright hilarious at times. The only person who was funnier than Morgan was Seann William Scott who stole every scene he was in. Even though Kevin Smith didn't pen the script this time around, it still feels like a Kevin Smith film. It could be due to the fact that Jason Lee has a small role in the film, but I like to think it's because Cop Out offers the same kind of comedy you'd find in a Kevin Smith film with a bit more action. It also took me forever to place Scarface from Half Baked as Poh Boy.
Cop Out is surprisingly funny and incredibly entertaining. Give this film a chance even if the trailers may not be doing anything for you. I felt the same way and wound up thoroughly enjoying the film. After a long, stressful day at work, an R-rated comedy with a lot of laughs is one of the best ways to relax and this film offers just that. It's a great film to go into with no expectations other than to just have a good time.

Sophia (Bookwyrming Thoughts) (530 KP) rated Bring Me Their Hearts (Bring Me Their Hearts, #1) in Books
Jan 23, 2020
<b><i>I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<i><b>Bring Me Their Hearts</b></i><b> has plenty of sass, snark and </b><b>humor laced throughout</b>, which is no surprise considering one of the biggest reasons why I loved Sara Wolf's debut novel is the sass and humor (I can now officially count on Wolf to make me laugh). This book literally starts with Zera comparing the king's worth to a <i>potato</i>.
<h2>Potatoes aside, let's talk about Sara Wolf's dive from contemporary into fantasy, aka <b>how did </b><b><i>Bring Me Their Hearts</i></b><b> do???</b></h2>
Because that is the most important question: is the book good? Is it as bloodeh as the title? Let me give you the 411.
<h3><b>If you're looking for a good dose of sass, snark and humor, count on it.</b></h3>
Zera has a comeback for <i>everything</i>. Of course, she says she can't help herself because it's how she deals with it since she became Heartless, which is essentially a witch's pet monster. If you can't deal with her comebacks, then suck it up an drop off a cliff is what she'll likely tell you. But the amount of sass is 👌👌👌 and #100percentapproved.
<h3><b>But let's be a little honest here: sometimes Isis Blake appears too much in Zera.</b></h3>
Isis Blake is <a href="https://bookwyrmingthoughts.com/blog-tour-love-me-never-by-sara-wolf-arc-review-and-giveaway/">the main character of Wolf's <i>Lovely Vicious</i> series</a> and sometimes she appears way too much in Zera. Think two people stuck in one body = identity crisis much?
Maybe I am complaining too much here because regardless of how Isis seems to appear occasionally in Zera, <b>I still enjoyed Zera's voice.</b> And I still approve of snarkcisms used. So I'll just sit in a corner and hush up.
<h3><b>Let's take a moment to appreciate a side character (really, we should appreciate most side characters).</b></h3>
Meet Malachite, who is officially one of my favorite characters of <i>Bring Me Their Hearts</i> simply because he was wonderful and had no filter for being a royal bodyguard. 11/10 would adopt.
But we all know, Ms. Wolf, that you're going to kill Malachite later on, right? And kill my feels along with it?
<h3><b>There is this weird issue of the beginning being kind of out of place but used as a lovely hook.</b></h3>
<i>Bring Me Their Hearts</i> starts us in a court before backtracking a few weeks and then continuing. <i>Please note I am a very forgetful person</i> but we're in Zera's world of Heartless and witches and then Training101 for 30% of the book. I completely forgot everything by that point aside from a potato being involved.
But it's used as a lovely hook, so I'm not exactly complaining too much (someone fix my memory please and thank you).
<h3><b>Common Fantasy Plot #2927: Got 'em!</b></h3>
Eventually, you get to the point where you see the most common plotlines aka royalty is secretly venturing out in the world of plebians to be a badass and accidentally meets potential love interest aka the main character.
<h3><b>I was expecting this to be more bloody? I did not get more bloody.</b></h3>
I got a lot of court intrigue, sass, humor, but I was expecting more blood for some reason. I got more near the end though, because Heartless are monsters after all.
<h3><b>Hold up, this is the first novel?</b></h3>
I was expecting this to be a standalone but hahaha no nice try, Sophia. Come back in the future to satiate your curiosities in book two.
<i>Bring Me Their Hearts</i> wasn't horrible if you enjoy a snarky little monster who really just wants everything to be all good and dandy (but hahaha, life isn't going to be that nice) and a nice little note tacked on the end that says, "come back soon for more!"
While I wanted a little more blood because I'm smol and evil thoughts run through my brain sometimes, this was fun to read, and I have hopes for the second novel.
<a href="https://bookwyrmingthoughts.com/blog-tour-bring-me-their-hearts-by-sara-wolf-arc-review/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
<i><b>Bring Me Their Hearts</b></i><b> has plenty of sass, snark and </b><b>humor laced throughout</b>, which is no surprise considering one of the biggest reasons why I loved Sara Wolf's debut novel is the sass and humor (I can now officially count on Wolf to make me laugh). This book literally starts with Zera comparing the king's worth to a <i>potato</i>.
<h2>Potatoes aside, let's talk about Sara Wolf's dive from contemporary into fantasy, aka <b>how did </b><b><i>Bring Me Their Hearts</i></b><b> do???</b></h2>
Because that is the most important question: is the book good? Is it as bloodeh as the title? Let me give you the 411.
<h3><b>If you're looking for a good dose of sass, snark and humor, count on it.</b></h3>
Zera has a comeback for <i>everything</i>. Of course, she says she can't help herself because it's how she deals with it since she became Heartless, which is essentially a witch's pet monster. If you can't deal with her comebacks, then suck it up an drop off a cliff is what she'll likely tell you. But the amount of sass is 👌👌👌 and #100percentapproved.
<h3><b>But let's be a little honest here: sometimes Isis Blake appears too much in Zera.</b></h3>
Isis Blake is <a href="https://bookwyrmingthoughts.com/blog-tour-love-me-never-by-sara-wolf-arc-review-and-giveaway/">the main character of Wolf's <i>Lovely Vicious</i> series</a> and sometimes she appears way too much in Zera. Think two people stuck in one body = identity crisis much?
Maybe I am complaining too much here because regardless of how Isis seems to appear occasionally in Zera, <b>I still enjoyed Zera's voice.</b> And I still approve of snarkcisms used. So I'll just sit in a corner and hush up.
<h3><b>Let's take a moment to appreciate a side character (really, we should appreciate most side characters).</b></h3>
Meet Malachite, who is officially one of my favorite characters of <i>Bring Me Their Hearts</i> simply because he was wonderful and had no filter for being a royal bodyguard. 11/10 would adopt.
But we all know, Ms. Wolf, that you're going to kill Malachite later on, right? And kill my feels along with it?
<h3><b>There is this weird issue of the beginning being kind of out of place but used as a lovely hook.</b></h3>
<i>Bring Me Their Hearts</i> starts us in a court before backtracking a few weeks and then continuing. <i>Please note I am a very forgetful person</i> but we're in Zera's world of Heartless and witches and then Training101 for 30% of the book. I completely forgot everything by that point aside from a potato being involved.
But it's used as a lovely hook, so I'm not exactly complaining too much (someone fix my memory please and thank you).
<h3><b>Common Fantasy Plot #2927: Got 'em!</b></h3>
Eventually, you get to the point where you see the most common plotlines aka royalty is secretly venturing out in the world of plebians to be a badass and accidentally meets potential love interest aka the main character.
<h3><b>I was expecting this to be more bloody? I did not get more bloody.</b></h3>
I got a lot of court intrigue, sass, humor, but I was expecting more blood for some reason. I got more near the end though, because Heartless are monsters after all.
<h3><b>Hold up, this is the first novel?</b></h3>
I was expecting this to be a standalone but hahaha no nice try, Sophia. Come back in the future to satiate your curiosities in book two.
<i>Bring Me Their Hearts</i> wasn't horrible if you enjoy a snarky little monster who really just wants everything to be all good and dandy (but hahaha, life isn't going to be that nice) and a nice little note tacked on the end that says, "come back soon for more!"
While I wanted a little more blood because I'm smol and evil thoughts run through my brain sometimes, this was fun to read, and I have hopes for the second novel.
<a href="https://bookwyrmingthoughts.com/blog-tour-bring-me-their-hearts-by-sara-wolf-arc-review/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>

Kirk Bage (1775 KP) rated Soul (2020) in Movies
Jan 22, 2021
When Disney Pixar launches a big new title it comes with a lot of expectation – there are just so many titles in the back catalogue now that will forever be considered classics. Movies that raised and re-raised the bar of what animation and family film storytelling can be at the very, very best.
So, when it was announced that Soul would be shown worldwide on the excellent Disney plus channel on Christmas Day, it was something of a coup that made it The movie event of the year, as many of us would now have the shared memory of watching it post lunch, as we struggled to keep our own cosy souls and eyelids awake enough to properly enjoy it.
I must admit that my opinion of it after one watch is tinted by being very close to a complete food coma shutdown. I will need to watch it again to fully appreciate it, I think. The main thing about doing it at all was how perfect and special it felt to be doing it on Christmas Day – nothing has felt more Christmassy to me film-wise since they first aired Indiana Jones and the Last Crusade on BBC1 in 1992. Such a treat with quality assured is rare indeed. The question was how good would it be in comparison to our favourites?
There were rumours from early reviews that it was more mature and adult themed than usual, and this seemed entirely true from the get go. Jazz music, a mellow vibe not racing headlong after easy laughs and the themes of existential angst and, well, death… it is quite grown up, to an extent. Not that young ones won’t enjoy it at all. It is as colourful and busy and joyous as any of them. Even if they can’t take in the concepts of the story in a deeper way, there is plenty to enjoy.
What it seems like Pixar were going for here is a film families of many generations can enjoy together; the older parents and grandparents explaining and reassuring in the deeper moments, and the young ones reminding the older ones to laugh at the silly bits! It was ever thus, but now the ambition to make it really about something significant seems achievable.
The theme of separation, loss and yes, even death is all over Pixar if you look for it. Especially with the recent Coco, which I thought was their best effort for several years. What they did with the theme of death in that one and here also is view it without fear, but as a celebration of the life that came before it, and the people that were touched by that life. It is the perennial Pixar message, that something which at first seems scary and sad is actually beautiful and wonderful if you look closer and choose to see it that way. And to their work in educating kids with that message I can only applaud in awe.
The animation itself is surprising. The “real” world being almost photo real to a jaw dropping degree, whilst the characters remain stylised. But it is the choices of simpler, somehow old fashioned styles in the before and after life sections that are striking. The semi luminous colours are also breath-taking: all calm aquamarine and soft pink, for every bright red and orange of Coco, but just as vibrant.
Pete Doctor who was responsible on this scale for Monster’s Inc, Up and Inside Out, holds the dual reigns of directing and writing expertly yet again, making things that are very hard to achieve look like cracking eggs! The voice talents of Jamie Foxx and Tina Fey do exactly what is needed in the roles without ever standing out as spectacular, as do minor roles for the likes of Graham Norton and Richard Ayoade. Spectacular is not what Soul is about, it is much more about solid qualities with deeper resonance. Personally, I never arrived at the tears in the eyes revelation moment. But that might be more about how warm and full and content I was than any criticism of something missing. There is every chance it is me that missed it.
Look, I don’t think anyone is going to be putting this amongst their top 5 Pixars any time soon, but I also can’t see anyone saying they didn’t enjoy it. The consensus seems to be “hmm, interesting, I need to think about that a while and see it again a few times”. So, for now, that is exactly what I am saying too. It may well be a classic that grows in appreciation over the years, or it may be one where you go, “nah, let’s watch Monster’s Inc. again instead”. Not sure. I’ll add a postscript right here when I have seen it a second time…
So, when it was announced that Soul would be shown worldwide on the excellent Disney plus channel on Christmas Day, it was something of a coup that made it The movie event of the year, as many of us would now have the shared memory of watching it post lunch, as we struggled to keep our own cosy souls and eyelids awake enough to properly enjoy it.
I must admit that my opinion of it after one watch is tinted by being very close to a complete food coma shutdown. I will need to watch it again to fully appreciate it, I think. The main thing about doing it at all was how perfect and special it felt to be doing it on Christmas Day – nothing has felt more Christmassy to me film-wise since they first aired Indiana Jones and the Last Crusade on BBC1 in 1992. Such a treat with quality assured is rare indeed. The question was how good would it be in comparison to our favourites?
There were rumours from early reviews that it was more mature and adult themed than usual, and this seemed entirely true from the get go. Jazz music, a mellow vibe not racing headlong after easy laughs and the themes of existential angst and, well, death… it is quite grown up, to an extent. Not that young ones won’t enjoy it at all. It is as colourful and busy and joyous as any of them. Even if they can’t take in the concepts of the story in a deeper way, there is plenty to enjoy.
What it seems like Pixar were going for here is a film families of many generations can enjoy together; the older parents and grandparents explaining and reassuring in the deeper moments, and the young ones reminding the older ones to laugh at the silly bits! It was ever thus, but now the ambition to make it really about something significant seems achievable.
The theme of separation, loss and yes, even death is all over Pixar if you look for it. Especially with the recent Coco, which I thought was their best effort for several years. What they did with the theme of death in that one and here also is view it without fear, but as a celebration of the life that came before it, and the people that were touched by that life. It is the perennial Pixar message, that something which at first seems scary and sad is actually beautiful and wonderful if you look closer and choose to see it that way. And to their work in educating kids with that message I can only applaud in awe.
The animation itself is surprising. The “real” world being almost photo real to a jaw dropping degree, whilst the characters remain stylised. But it is the choices of simpler, somehow old fashioned styles in the before and after life sections that are striking. The semi luminous colours are also breath-taking: all calm aquamarine and soft pink, for every bright red and orange of Coco, but just as vibrant.
Pete Doctor who was responsible on this scale for Monster’s Inc, Up and Inside Out, holds the dual reigns of directing and writing expertly yet again, making things that are very hard to achieve look like cracking eggs! The voice talents of Jamie Foxx and Tina Fey do exactly what is needed in the roles without ever standing out as spectacular, as do minor roles for the likes of Graham Norton and Richard Ayoade. Spectacular is not what Soul is about, it is much more about solid qualities with deeper resonance. Personally, I never arrived at the tears in the eyes revelation moment. But that might be more about how warm and full and content I was than any criticism of something missing. There is every chance it is me that missed it.
Look, I don’t think anyone is going to be putting this amongst their top 5 Pixars any time soon, but I also can’t see anyone saying they didn’t enjoy it. The consensus seems to be “hmm, interesting, I need to think about that a while and see it again a few times”. So, for now, that is exactly what I am saying too. It may well be a classic that grows in appreciation over the years, or it may be one where you go, “nah, let’s watch Monster’s Inc. again instead”. Not sure. I’ll add a postscript right here when I have seen it a second time…

Purple Phoenix Games (2266 KP) rated Revolution! in Tabletop Games
Oct 31, 2019
My wife is not able to play games with me as much as either of us would like. We have kids, dogs, and other life responsibilities that limit our gaming time together. However, if there ever was a game that she loves to play and absolutely has figured out, it’s Revolution! by Steve Jackson Games (yes, the Munchkin Man). So that’s why I am including her guest score on this review. She seems to like it an awful lot.
Revolution! is an area control bidding game of influencing kingdom inhabitants to jockey for a superior position of power to win the game. The key is influencing the right people at the right time to gain resources, influence in the kingdom, and support (VPs).
DISCLAIMER – We are using the expansion “The Palace” along with our review as it add components to play with up to 6 people, and our game nights tend toward 6 players more than 4. The base game alone plays up to 4 players and uses 4 fewer characters to influence. Should we add in the “Anarchy” expansion we will either add that information here or link to the review from here. -T
To setup, place the main kingdom board on the table that outlines the different districts in which the players will be vying for majority influence. Each player chooses a color and receives all color-matched components: player reference screen, cubes, disc, and one bid board (which are all identical). Each player will also receive one Force token (red fist), Blackmail token (black envelope), and three Gold tokens (gold coins). You are now ready to begin.
Turns are taken simultaneously. Players will place tokens on their bid boards to denote which type of influence they plan to exert on an inhabitant and how many of each. For instance, you may place all your coins on the General and hope you win. Or maybe you want to place a coin and a blackmail on the Printer. Once all players have placed their influence on their boards, the privacy screens are lifted and each kingdom character is compared individually, one by one. Did your three Coins on the General fly, or did someone add a Blackmail token and prevail? Wait, one Blackmail wins? Yes, in Revolution! the gold Coins are the lowest value influence. So one Blackmail alone is enough to win against ANY NUMBER of Coins. Now, one Blackmail alone is defeated by one Blackmail and one Coin, but simply one Force would beat both of those attempts, as Force is the most powerful token type, but not all inhabitants are affected by Force. Take your General for example. Their color on the bid board is red, meaning that a red token will have no effect here. Once the winners of each kingdom person have been determined, the winners receive the benefits offered by each character. I will not go into detail the benefits each character gives you, but for an example (shown below on the play pic), the General awards the winner with one Support (VP), one Force (fist token), and you may place an influence cube in the Fortress. Before the next turn, each player will check their token collection and anyone who has less than five tokens will receive a number of Coins to bring their collection to five tokens.
As the bidding phase gains you resources for future rounds, or instant Support, etc, the second half of a round is influencing the different districts within the kingdom. You do this placing your won cubes on any space within a specific district to attempt majority control of it. At the end of the game, the players with majority control of each district will receive Support for the districts that correspond with what is printed on the board. These are VERY important as you can amass tons of Support from district majorities. The game continues in this fashion for a number of rounds until all influence spaces on the main kingdom board are full. Players then check for majority in each district and apply Support on the VP track. The player with the most Support at the end of the game is the winner! (It will be Kristin.)
Components. This is a heavy game, not in complexity, but in component weight. The boards are all of great quality, the cardboard tokens are nice, the wooden cubes are typical quality. The art on the game is good, if dated, but good. I have no complaints about the components.
As you can see from our scores at the top, we REALLY like this game. As one of the highest ranking games on BGG from Steve Jackson Games, this one delivers a great time of double thinking, bluffing your neighbors, and certainly rewards players for their great strategy. We used to play this game ALL THE TIME until it became futile playing against my wife. She is that good. At one point I thought I had her strategy figured out, but I have since lost it. However, I am always eager to play this and try again. One of these days I will claim victory. Revolution! could definitely stand an update, or re-theme, or something along with a reprint to bring it into more homes, but I am glad I have a copy (with all the expansions *shoulder brush*) and it will not be leaving my collection any time soon. That’s a mark of a great game, and that’s partly why Purple Phoenix Games gives this one a close-to-a-Golden-Feather-Award-recipient 23 / 24. If you see one in the wild, pick it up!
Revolution! is an area control bidding game of influencing kingdom inhabitants to jockey for a superior position of power to win the game. The key is influencing the right people at the right time to gain resources, influence in the kingdom, and support (VPs).
DISCLAIMER – We are using the expansion “The Palace” along with our review as it add components to play with up to 6 people, and our game nights tend toward 6 players more than 4. The base game alone plays up to 4 players and uses 4 fewer characters to influence. Should we add in the “Anarchy” expansion we will either add that information here or link to the review from here. -T
To setup, place the main kingdom board on the table that outlines the different districts in which the players will be vying for majority influence. Each player chooses a color and receives all color-matched components: player reference screen, cubes, disc, and one bid board (which are all identical). Each player will also receive one Force token (red fist), Blackmail token (black envelope), and three Gold tokens (gold coins). You are now ready to begin.
Turns are taken simultaneously. Players will place tokens on their bid boards to denote which type of influence they plan to exert on an inhabitant and how many of each. For instance, you may place all your coins on the General and hope you win. Or maybe you want to place a coin and a blackmail on the Printer. Once all players have placed their influence on their boards, the privacy screens are lifted and each kingdom character is compared individually, one by one. Did your three Coins on the General fly, or did someone add a Blackmail token and prevail? Wait, one Blackmail wins? Yes, in Revolution! the gold Coins are the lowest value influence. So one Blackmail alone is enough to win against ANY NUMBER of Coins. Now, one Blackmail alone is defeated by one Blackmail and one Coin, but simply one Force would beat both of those attempts, as Force is the most powerful token type, but not all inhabitants are affected by Force. Take your General for example. Their color on the bid board is red, meaning that a red token will have no effect here. Once the winners of each kingdom person have been determined, the winners receive the benefits offered by each character. I will not go into detail the benefits each character gives you, but for an example (shown below on the play pic), the General awards the winner with one Support (VP), one Force (fist token), and you may place an influence cube in the Fortress. Before the next turn, each player will check their token collection and anyone who has less than five tokens will receive a number of Coins to bring their collection to five tokens.
As the bidding phase gains you resources for future rounds, or instant Support, etc, the second half of a round is influencing the different districts within the kingdom. You do this placing your won cubes on any space within a specific district to attempt majority control of it. At the end of the game, the players with majority control of each district will receive Support for the districts that correspond with what is printed on the board. These are VERY important as you can amass tons of Support from district majorities. The game continues in this fashion for a number of rounds until all influence spaces on the main kingdom board are full. Players then check for majority in each district and apply Support on the VP track. The player with the most Support at the end of the game is the winner! (It will be Kristin.)
Components. This is a heavy game, not in complexity, but in component weight. The boards are all of great quality, the cardboard tokens are nice, the wooden cubes are typical quality. The art on the game is good, if dated, but good. I have no complaints about the components.
As you can see from our scores at the top, we REALLY like this game. As one of the highest ranking games on BGG from Steve Jackson Games, this one delivers a great time of double thinking, bluffing your neighbors, and certainly rewards players for their great strategy. We used to play this game ALL THE TIME until it became futile playing against my wife. She is that good. At one point I thought I had her strategy figured out, but I have since lost it. However, I am always eager to play this and try again. One of these days I will claim victory. Revolution! could definitely stand an update, or re-theme, or something along with a reprint to bring it into more homes, but I am glad I have a copy (with all the expansions *shoulder brush*) and it will not be leaving my collection any time soon. That’s a mark of a great game, and that’s partly why Purple Phoenix Games gives this one a close-to-a-Golden-Feather-Award-recipient 23 / 24. If you see one in the wild, pick it up!

Heather Cranmer (2721 KP) rated Edison Jones and The ANTI-GRAV Elevator in Books
Apr 2, 2020
If you've followed my blog for awhile, you know I have a thing for middle grade fiction. There's something so refreshing that I just love. When the chance to read Edison Jones and The ANTI-GRAV Elevator arose, I couldn't say no. The synopsis sucked me right in, and I figured I'd be in for a great adventure. I wasn't wrong.
Edison Jones is a 12 year old seventh grader. After a car accident (that really wasn't an accident) left him paralyzed from the waist down and killed his parents, he's been living a very sheltered life with his grandpa. Edison isn't like most 12 year olds though. He's highly intelligent and has come up with a way to invent a anti-gravity space elevator. He's just go to prove to NASA that it works. Oh, and he's also being enrolled into the local public junior high school for the first time which also presents problems of its own. Edison will have to prove his space elevator has what it takes while also navigating the new realm of school and friendship if he's going to make his dreams come true.
The plot for Edison Jones and The ANTI-GRAV Elevator definitely was an interesting one for sure. While there are similar books out there, Michael Scott Clifton really made his book stand out. I liked how the main character had a disability which made it harder for him when it came to everything. It's refreshing to see a main character that's different from the mainstream. There is a bunch of science speak and terminology which can be a little overwhelming for the average person, but eventually, you get used to it. Plus, you don't need to know all of the terminology to enjoy this book. Context clues are also available to help make the terminology a bit more understandable. Descriptive scenes abound throughout this novel which makes it very easy to get lost in this book. In fact, many times I forgot where I was because I was so focused on this novel. The anticipation that Clifton sets up for major events throughout Edison Jones and The ANTI-GRAV Elevator is done brilliantly. I was definitely holding my breath and turning the page quickly to find out what would happen next especially when it came to scenes with the Breakstone twins, the robotics competition, the last junior high football game, and the launching of Edison's space elevator! The build up in those scenes was amazing! The ending does leave the possibility of another Edison Jones story being released in the future.
One thing that did irk me quite a bit was the stereotype that all of those who live in mobile homes are trashy. I felt like the author played into that a bit too much during one chapter. Here's one example which can be found at the end of chapter 26 when discussing Markie Franks who is a bully and Hondo's house (Hondo, Edison's friend, comes from a home where his mom chooses her boyfriend over him, and the boyfriend and Hondo don't get along.): "Markie's house surprised Edison. Although more modest than Bree's, it was also a brick home with an immaculate yard and appearance. He wasn't sure what he expected--maybe a mobile home with rusting cars on blocks in the yard--not the tidy home the bully lived in. Hondo...did live in a mobile home complete with a yard full of foot-high weeds. The only light came from the blue flicker of a TV through a grimy window next to the front door. With a grimace, Hondo got out and waved, his shoes pushing a path through the brown weeds and grass." It's stereotypes like this that make those who live in mobile homes easy targets for bullying as well as making those that live in mobile homes feel horrible about their life. It really shouldn't have been discussed like this at all. Not everyone who lives in a mobile home is trailer trash which is what I felt this book was implying.
I did feel like all the characters in Edison Jones and The ANTI-GRAV Elevator where very fleshed out and realistic. Edison is extremely intelligent when it comes to science, but he struggles with fitting in as he's been sheltered his whole life. Even though Edison isn't your average 12 year old when it comes to smarts, it was refreshing to see just how average he was when it came to navigating friendships and romance. I loved reading about Edison's thought process when it came to his crush on Carly as well as his friendship between Bree, Hondo, and Carly. I liked how Edison, for the most part, wouldn't give that bully, Markie Franks, the satisfaction of knowing that he bothered him. I admired Hondo after all he had been through. Throughout most of the book, I was trying to figure out if Hondo was a genuine person or if he would end up double crossing Edison. Bree and Carly were great friends to Edison, and it was obvious how much they admired Edison. I liked how they would stand up for him. The Breakstone Twins were also very interesting. I can't wait to see more of them in future books (if the author chooses to make this a series). I liked how cunning and calculated they both were.
Trigger warnings for Edison Jones and The ANTI-GRAV Elevator include some profanity, name calling including using the word pussy which I didn't like, some stereotyping, some violence, bullying, attempted murder, murder, a mention of drugs (being stoned), some underage smoking, and a mention of beer.
All in all, Edison Jones and The Anti-GRAV Elevator is a fantastic story that straps you in for a very exciting adventure throughout its pages. The plot is fantastic, the characters are diverse, and the action abounds. I would definitely recommend Edison Jones and The ANTI-GRAV Elevator by Michael Scott Clifton to those aged 13+ who seek adventure in their life. This would appeal mostly to those interested in science, but I think everyone who enjoys a solid story would like it.
--
(A special thank you to Lone Star Literary Life for the tour and to Michael Scott Clifton for sending me a paperback of Edison Jones and The ANTI-GRAV Elevator in exchange for an honest and unbiased review.)
Edison Jones is a 12 year old seventh grader. After a car accident (that really wasn't an accident) left him paralyzed from the waist down and killed his parents, he's been living a very sheltered life with his grandpa. Edison isn't like most 12 year olds though. He's highly intelligent and has come up with a way to invent a anti-gravity space elevator. He's just go to prove to NASA that it works. Oh, and he's also being enrolled into the local public junior high school for the first time which also presents problems of its own. Edison will have to prove his space elevator has what it takes while also navigating the new realm of school and friendship if he's going to make his dreams come true.
The plot for Edison Jones and The ANTI-GRAV Elevator definitely was an interesting one for sure. While there are similar books out there, Michael Scott Clifton really made his book stand out. I liked how the main character had a disability which made it harder for him when it came to everything. It's refreshing to see a main character that's different from the mainstream. There is a bunch of science speak and terminology which can be a little overwhelming for the average person, but eventually, you get used to it. Plus, you don't need to know all of the terminology to enjoy this book. Context clues are also available to help make the terminology a bit more understandable. Descriptive scenes abound throughout this novel which makes it very easy to get lost in this book. In fact, many times I forgot where I was because I was so focused on this novel. The anticipation that Clifton sets up for major events throughout Edison Jones and The ANTI-GRAV Elevator is done brilliantly. I was definitely holding my breath and turning the page quickly to find out what would happen next especially when it came to scenes with the Breakstone twins, the robotics competition, the last junior high football game, and the launching of Edison's space elevator! The build up in those scenes was amazing! The ending does leave the possibility of another Edison Jones story being released in the future.
One thing that did irk me quite a bit was the stereotype that all of those who live in mobile homes are trashy. I felt like the author played into that a bit too much during one chapter. Here's one example which can be found at the end of chapter 26 when discussing Markie Franks who is a bully and Hondo's house (Hondo, Edison's friend, comes from a home where his mom chooses her boyfriend over him, and the boyfriend and Hondo don't get along.): "Markie's house surprised Edison. Although more modest than Bree's, it was also a brick home with an immaculate yard and appearance. He wasn't sure what he expected--maybe a mobile home with rusting cars on blocks in the yard--not the tidy home the bully lived in. Hondo...did live in a mobile home complete with a yard full of foot-high weeds. The only light came from the blue flicker of a TV through a grimy window next to the front door. With a grimace, Hondo got out and waved, his shoes pushing a path through the brown weeds and grass." It's stereotypes like this that make those who live in mobile homes easy targets for bullying as well as making those that live in mobile homes feel horrible about their life. It really shouldn't have been discussed like this at all. Not everyone who lives in a mobile home is trailer trash which is what I felt this book was implying.
I did feel like all the characters in Edison Jones and The ANTI-GRAV Elevator where very fleshed out and realistic. Edison is extremely intelligent when it comes to science, but he struggles with fitting in as he's been sheltered his whole life. Even though Edison isn't your average 12 year old when it comes to smarts, it was refreshing to see just how average he was when it came to navigating friendships and romance. I loved reading about Edison's thought process when it came to his crush on Carly as well as his friendship between Bree, Hondo, and Carly. I liked how Edison, for the most part, wouldn't give that bully, Markie Franks, the satisfaction of knowing that he bothered him. I admired Hondo after all he had been through. Throughout most of the book, I was trying to figure out if Hondo was a genuine person or if he would end up double crossing Edison. Bree and Carly were great friends to Edison, and it was obvious how much they admired Edison. I liked how they would stand up for him. The Breakstone Twins were also very interesting. I can't wait to see more of them in future books (if the author chooses to make this a series). I liked how cunning and calculated they both were.
Trigger warnings for Edison Jones and The ANTI-GRAV Elevator include some profanity, name calling including using the word pussy which I didn't like, some stereotyping, some violence, bullying, attempted murder, murder, a mention of drugs (being stoned), some underage smoking, and a mention of beer.
All in all, Edison Jones and The Anti-GRAV Elevator is a fantastic story that straps you in for a very exciting adventure throughout its pages. The plot is fantastic, the characters are diverse, and the action abounds. I would definitely recommend Edison Jones and The ANTI-GRAV Elevator by Michael Scott Clifton to those aged 13+ who seek adventure in their life. This would appeal mostly to those interested in science, but I think everyone who enjoys a solid story would like it.
--
(A special thank you to Lone Star Literary Life for the tour and to Michael Scott Clifton for sending me a paperback of Edison Jones and The ANTI-GRAV Elevator in exchange for an honest and unbiased review.)