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Gareth von Kallenbach (980 KP) rated Mission: Impossible III (2006) in Movies
Aug 14, 2019
The summer movie season of 2006 is underway with the release of Mission Impossible 3 which once again stars Tome Cruise as agent Ethan Hunt. The film opens with a tense interrogation scene with an icily cold Philip Seymour Hoffman threatening to shoot a woman unless Ethan reveals the location of something called “The Rabbits Foot”.
The film then goes back in time where Ethan is busy entertaining at a party for his pending marriage where it is learned that he has put his days in the field behind him to be a training instructor as well as his pending marriage to Julia (Michelle Monaghan).
No sooner does the party get info full swing when Ethan is summed to a meeting by a phone call. During the meeting he is given a secret message and learns that one of his prize pupils, Lindsey (Keri Russell), has been captured by a known arms dealer named Owen Davian (Hoffman).
Normal policy is should an agent be captured, they are disavowed and on their own, but for this case, an exception is made and a plan is put into place to retrieve Lindsey. Despite his misgivings, Ethan is drawn back into the fray and joins the rescue team in Berlin.
What at first seems to be a text book rescue takes an unexpected twist and lands Ethan and his team afoul of the company director Brassel (Lawrence Fishburne). This sets the stage for a future operation to obtain Davian at the Vatican as it is hoped they can learn to whom he intends to deliver an item known as “The Rabbits Foot” and exactly what it is.
While things at first seem to go as planned, before long, Ethan and his team must deal with forces outside of their mission plan and are soon caught up in a situation that has grown larger than anyone could have predicted, and with dire consequences.
Sadly, despite the good setup, the film goes very wrong and very fast. One issue that arises is a plot so filled with holes and complications it makes even the most hackneyed summer movie plot seem like a Shakespearean wannabe in comparison. The film goes from one scenario to another with all sorts of new complications many of which are never fully explained, or worse yet left hanging.
Characters act a certain way only to change pace in the film without any explanation. One such scenario involves a character who helps Ethan only to later be revealed as a bad guy, yet the how, where, and why of their actions are never explained, as is one of the key plot devices that drives the film.
While I am willing to expect a certain amount of non-sequitors for a summer movie, the number that M.I. 3” tosses out is ludicrous.
Another glaring issue with the film is the action sequences. Yes, there are a few well planned sequences such as a helicopter chase and a daring battle on a bridge, but they all seem surprisingly flat and lack any real tension or drama. They just simply unfold without fully engaging the viewer.
Another issue is that Director J.J. Abrams uses very close camera angles for some of the action sequences which when combined with the shaky camera style, results in sequences that are very hard to watch due to the frantic motion. I am all for realism, but when I cannot fully understand what is going on as the camera is bouncing all over the scene, then this is a problem.
The final frustration I had with the film falls solely with Cruise himself. Yes I can separate all of the recent off camera exploits that have been well documented the past year, but what I do have an issue with is how unfit Cruise seems for the part. The man is a very good performer with a long history of box office success. Yet, his diminutive size does not make me believe him as an action star. It is hard to believe that he is capable of doing such daring acts of strength as well as dispatching all manner of imposing bad guys. In a very underwhelming finale, Hoffman seemed much more suited as a character of menace as his look and the way he carried himself was one of power. With Cruise, I kept seeing a person trying to make me believe his character was tough guy, and I simply was not buying it. The same was also true for his relationship with Julia. The utter lack of chemistry between them and the awkward and stiff love scenes did nothing to make me believe that this is a person whom Ethan is willing to risk everything for.
Hoffman fresh off his Oscar win for “Capote” does the best he can with what is at best a stock character but he like the supporting Ving Rhames are not given much to work with.
The locales of the film are amazing but sadly they alone cannot carry the film. During the approximately Two Hour and 10 minute run time, there were about 40 minutes of real entertainment for me and much of this came at the start of the film.
While it is better than the last film in the series, the issues I documented above really hamper what could have been, and should have been not only the best film in the series, but is instead another hollow Summer Film that looks flashy, just as long as you do not remove the bumper sticker to see all the dents underneath.
The film then goes back in time where Ethan is busy entertaining at a party for his pending marriage where it is learned that he has put his days in the field behind him to be a training instructor as well as his pending marriage to Julia (Michelle Monaghan).
No sooner does the party get info full swing when Ethan is summed to a meeting by a phone call. During the meeting he is given a secret message and learns that one of his prize pupils, Lindsey (Keri Russell), has been captured by a known arms dealer named Owen Davian (Hoffman).
Normal policy is should an agent be captured, they are disavowed and on their own, but for this case, an exception is made and a plan is put into place to retrieve Lindsey. Despite his misgivings, Ethan is drawn back into the fray and joins the rescue team in Berlin.
What at first seems to be a text book rescue takes an unexpected twist and lands Ethan and his team afoul of the company director Brassel (Lawrence Fishburne). This sets the stage for a future operation to obtain Davian at the Vatican as it is hoped they can learn to whom he intends to deliver an item known as “The Rabbits Foot” and exactly what it is.
While things at first seem to go as planned, before long, Ethan and his team must deal with forces outside of their mission plan and are soon caught up in a situation that has grown larger than anyone could have predicted, and with dire consequences.
Sadly, despite the good setup, the film goes very wrong and very fast. One issue that arises is a plot so filled with holes and complications it makes even the most hackneyed summer movie plot seem like a Shakespearean wannabe in comparison. The film goes from one scenario to another with all sorts of new complications many of which are never fully explained, or worse yet left hanging.
Characters act a certain way only to change pace in the film without any explanation. One such scenario involves a character who helps Ethan only to later be revealed as a bad guy, yet the how, where, and why of their actions are never explained, as is one of the key plot devices that drives the film.
While I am willing to expect a certain amount of non-sequitors for a summer movie, the number that M.I. 3” tosses out is ludicrous.
Another glaring issue with the film is the action sequences. Yes, there are a few well planned sequences such as a helicopter chase and a daring battle on a bridge, but they all seem surprisingly flat and lack any real tension or drama. They just simply unfold without fully engaging the viewer.
Another issue is that Director J.J. Abrams uses very close camera angles for some of the action sequences which when combined with the shaky camera style, results in sequences that are very hard to watch due to the frantic motion. I am all for realism, but when I cannot fully understand what is going on as the camera is bouncing all over the scene, then this is a problem.
The final frustration I had with the film falls solely with Cruise himself. Yes I can separate all of the recent off camera exploits that have been well documented the past year, but what I do have an issue with is how unfit Cruise seems for the part. The man is a very good performer with a long history of box office success. Yet, his diminutive size does not make me believe him as an action star. It is hard to believe that he is capable of doing such daring acts of strength as well as dispatching all manner of imposing bad guys. In a very underwhelming finale, Hoffman seemed much more suited as a character of menace as his look and the way he carried himself was one of power. With Cruise, I kept seeing a person trying to make me believe his character was tough guy, and I simply was not buying it. The same was also true for his relationship with Julia. The utter lack of chemistry between them and the awkward and stiff love scenes did nothing to make me believe that this is a person whom Ethan is willing to risk everything for.
Hoffman fresh off his Oscar win for “Capote” does the best he can with what is at best a stock character but he like the supporting Ving Rhames are not given much to work with.
The locales of the film are amazing but sadly they alone cannot carry the film. During the approximately Two Hour and 10 minute run time, there were about 40 minutes of real entertainment for me and much of this came at the start of the film.
While it is better than the last film in the series, the issues I documented above really hamper what could have been, and should have been not only the best film in the series, but is instead another hollow Summer Film that looks flashy, just as long as you do not remove the bumper sticker to see all the dents underneath.

Kirk Bage (1775 KP) rated Bohemian Rhapsody (2018) in Movies
Mar 3, 2020
In the search for a way to watch the 92nd Academy Awards live from Hollywood tonight I was led to a subscription for Now TV, which is basically the online platform for Sky Cinema. And there I found all the missing films I had yet to see from last year that aren’t available “free” on Amazon Prime or Netflix. I should really have worked it out before now that a free trial might be available, having assumed that a Sky subscription was beyond my means at the moment. Imagine my excitement to not only secure the Oscars but a 7 day pass to catch up on some big titles. It’s the small things in life…
Having made a 20 strong watch list, I wasted no time in heading straight for the Queen biopic, Bohemian Rhapsody, winner of 4 awards last February, including one for Rami Malek as Freddy Mercury that I applauded very loudly at the time, without having seen it, due to my love for him as Elliot Alderson in my favourite TV show of the last 5 years, the incredible and mindbendingly brilliant Mr. Robot.
My connection to Queen as a fan isn’t an especially strong one; I have always thought they were fine, and enjoyed their biggest hits as much as anyone. But it is the story, charisma and undeniable singing talent of Mercury that attracts me. From the opening scenes it is apparent that what we are going to get here is a fairly straightforward, by the numbers recounting of events, punctuated by some serious tunes and some glorious 70s fashions. Having read that this was the main criticism of it going in, it really didn’t bother me at all to find it wasn’t going to make bolder artistic and dramatic choices. It was very much about sitting back and enjoying the show!
In fact, there is something comforting and unchallenging about its format that I liked. The pattern of abc that is a) some background to Freddy’s life, b) a build up to how they came across their big hits, and c) a rendition of that hit, didn’t strike me as cheap, but rather unpretentious and to the point. The whole thing clipped along nicely with very little dead air; Malek is a joy to watch in every moment; the clothes and scenery of the 70s and later 80s is a treat; and the music stands for itself, with you often forgetting how good the tunes are until you hear them in this context.
Of course, at times it is almost laughable how well known facts and details are crow-barred into the narrative, with some of the darker elements glossed over, as if this were almost a Disney retelling. But, again, it doesn’t matter, because as an entertainment it is all so enjoyable. Not to say the dark side of the story isn’t touched upon, because it is to an extent, just that it is clear this is a celebration of a life and a talent, not an exposé. Which is fine. As with the superior Walk The Line, and the recently inferior Rocketman, we know a seedier story of Johnny Cash and Elton John exists, but we accept that revelling in the genius of the music is more fun than trawling through the trash.
Malek is a wonder to behold! It has to be said. Once you (and he) get used to the false teeth and bite down on the energy and drive of Mercury, it is impossible to take your eyes off him! He handles the dramatic moments and nuance of this fragile mind with ease, but it is the performances that stand out: his movement is so fluid and accurate that you forget at times you aren’t watching archive footage, which is some trick! Gwilym Lee and Ben Hardy as Brian May and Roger Taylor are also to be praised for this, despite having less to do. With Joseph Mazzello as John Deacon largely merging into the background inoffensively, much as his real life counterpart did.
There is some solid support too. Lucy Boynton is completely charming if largely uninteresting; Tom Hollander quietly steals several scenes as the lawyer who doesn’t just work for them but idolises them as much as any fan; and an unrecognisable Mike Myers is a lot of fun as the manager who missed out on the vision and lives to regret it. Honourable mention also to Allen Leech as the villain of the piece, who walks the tightrope of cartoonish nastiness with some skill, serving the story well in the latter half.
My favourites parts were, unsurprisingly, the genesis and evolution of the big tunes, which was invariably very satisfying. Love of My Life, We Will Rock You, We are the Champions and of course Bohemian Rhapsody are treated like holy texts, with fascinating detail and a reverence that never seems over-egged. Building to the climax of Live Aid; a twenty minute segment at the end of the film that brings a genuine lump to the throat. The magnitude of the event and its natural energy are so well realised, every minor foible of the film up to that point are forgiven, and you walk away from it feeling elated and glad that this moment exists in music history.
Artistically, it isn’t a movie to get too caried away about, but the art of creating a spectacle that pleases on a basic, uncomplicated level is. Director Bryan Singer knows a trick or two, and the trick here is what is left out. There just isn’t a moment to be bored, and I find myself wishing that films of this kind took a leaf out of that book more often. In conclusion, I think this movie will endure the test of time, which is a lot more than most biopic genre films can say. But who wants to live forever anyway?
Having made a 20 strong watch list, I wasted no time in heading straight for the Queen biopic, Bohemian Rhapsody, winner of 4 awards last February, including one for Rami Malek as Freddy Mercury that I applauded very loudly at the time, without having seen it, due to my love for him as Elliot Alderson in my favourite TV show of the last 5 years, the incredible and mindbendingly brilliant Mr. Robot.
My connection to Queen as a fan isn’t an especially strong one; I have always thought they were fine, and enjoyed their biggest hits as much as anyone. But it is the story, charisma and undeniable singing talent of Mercury that attracts me. From the opening scenes it is apparent that what we are going to get here is a fairly straightforward, by the numbers recounting of events, punctuated by some serious tunes and some glorious 70s fashions. Having read that this was the main criticism of it going in, it really didn’t bother me at all to find it wasn’t going to make bolder artistic and dramatic choices. It was very much about sitting back and enjoying the show!
In fact, there is something comforting and unchallenging about its format that I liked. The pattern of abc that is a) some background to Freddy’s life, b) a build up to how they came across their big hits, and c) a rendition of that hit, didn’t strike me as cheap, but rather unpretentious and to the point. The whole thing clipped along nicely with very little dead air; Malek is a joy to watch in every moment; the clothes and scenery of the 70s and later 80s is a treat; and the music stands for itself, with you often forgetting how good the tunes are until you hear them in this context.
Of course, at times it is almost laughable how well known facts and details are crow-barred into the narrative, with some of the darker elements glossed over, as if this were almost a Disney retelling. But, again, it doesn’t matter, because as an entertainment it is all so enjoyable. Not to say the dark side of the story isn’t touched upon, because it is to an extent, just that it is clear this is a celebration of a life and a talent, not an exposé. Which is fine. As with the superior Walk The Line, and the recently inferior Rocketman, we know a seedier story of Johnny Cash and Elton John exists, but we accept that revelling in the genius of the music is more fun than trawling through the trash.
Malek is a wonder to behold! It has to be said. Once you (and he) get used to the false teeth and bite down on the energy and drive of Mercury, it is impossible to take your eyes off him! He handles the dramatic moments and nuance of this fragile mind with ease, but it is the performances that stand out: his movement is so fluid and accurate that you forget at times you aren’t watching archive footage, which is some trick! Gwilym Lee and Ben Hardy as Brian May and Roger Taylor are also to be praised for this, despite having less to do. With Joseph Mazzello as John Deacon largely merging into the background inoffensively, much as his real life counterpart did.
There is some solid support too. Lucy Boynton is completely charming if largely uninteresting; Tom Hollander quietly steals several scenes as the lawyer who doesn’t just work for them but idolises them as much as any fan; and an unrecognisable Mike Myers is a lot of fun as the manager who missed out on the vision and lives to regret it. Honourable mention also to Allen Leech as the villain of the piece, who walks the tightrope of cartoonish nastiness with some skill, serving the story well in the latter half.
My favourites parts were, unsurprisingly, the genesis and evolution of the big tunes, which was invariably very satisfying. Love of My Life, We Will Rock You, We are the Champions and of course Bohemian Rhapsody are treated like holy texts, with fascinating detail and a reverence that never seems over-egged. Building to the climax of Live Aid; a twenty minute segment at the end of the film that brings a genuine lump to the throat. The magnitude of the event and its natural energy are so well realised, every minor foible of the film up to that point are forgiven, and you walk away from it feeling elated and glad that this moment exists in music history.
Artistically, it isn’t a movie to get too caried away about, but the art of creating a spectacle that pleases on a basic, uncomplicated level is. Director Bryan Singer knows a trick or two, and the trick here is what is left out. There just isn’t a moment to be bored, and I find myself wishing that films of this kind took a leaf out of that book more often. In conclusion, I think this movie will endure the test of time, which is a lot more than most biopic genre films can say. But who wants to live forever anyway?

Kara Skinner (332 KP) rated Beauty and The Beast in Books
Sep 10, 2019
Princess Callindra of Tempath is in for some trouble when she runs aways from her mother’s castle and gets kidnapped by a vampire demon who will sell her into slavery. Her only hope out of there is with the help of a mysterious and hairy demon named Brigg, who is not in the least happy to be helping a human. He has hated humans ever since his father was cursed by a human woman, who turned all of them into hairy beasts for life. But he was drawn to this woman, as vexing as she could be. Every part of him was drawn to her and yearned to protect her and make her his. His inner demon was sure that she was his mate. But that was impossible, wasn’t it? How could he have a human for a mate?
I’m a huge sucker for Beauty and Beast stories, as you probably know if you’ve read some of my other reviews. Seriously. You can win some girls over with chocolate and others over with hugs and kisses, but nothing does it for me like an insecure love interest and a woman who’s his salvation because of her unconditional love. (Okay, maybe I’m a little high maintenance). So of course I loved this story! Brigg was wonderfully sweet and conflicted, even though he needs to stop listening to his idiot brother. Cally is a fantastic damsel in distress even though sometimes she just needs to think of the obvious and frickin’ tell someone she doesn’t want to go back home because her mother’s a bitch and she’s part demon. But you know, aside from that, the characters are great.
It’s totally understandable why Brigg dislikes humans. I mean, the only real exposure he had of them was from Cally’s mom, who cursed him and his brother to be hairy beasts instead of the handsome, practically human-looking demons they really were. Frankly, I’d be pissed too. I also understand his confusion when he falls himself falling for Cally when he thinks she’s completely human, and the daughter of a crazy witch/queen to boot. Nevertheless, he still protects her. He saves her from slavery, risking the wrath of her kidnapper to do it, and he keeps her safe. He does this even though he doesn’t think she could ever love him in return.
She was a vision, an image plucked right from his dreams. Maybe a time– before the curse– he had imagined such a beauty being his…. But he was no longer that young Rain demon, that young demon with smooth skin and a face as human as hers. He was a beast, an ugly monster who didn’t deserve the look of interest Cally was flashing right now.
What can I say? I love the insecurities. They are as sexy as hell when done right.
But even though his intentions are good, Brigg is not the smartest demon in the hellhole. As soon as his brother Torc enters the scene, it takes Brigg all of two minutes to decide that Cally has placed a spell on him to use him to get home. This would make sense, except by this point both Brigg and Cally were safe. In a palace. As the guests of a prince. Who was giving her a lift home. She would need to continue on with the spell and the act because…. ?
Like I said, not that fast of a thinker. But Cally isn’t much better. More than anything she wants to avoid her old home, with her abusive mother who was going to put her into an arranged marriage which would only end badly for Cally. Now she’s in an impenetrable palace that’s owned by Sam, who has been nothing but kind to her. He thinks he’s still being kind when he arranges for her ride home. And Cally doesn’t bother to tell him she doesn’t want to go home! Clearly, she’s just being melodramatic. She’s not that desperate.
She had thought about telling Sam, considered asking for his help, but she had been such a burden since Brigg rescued her, Call was frightened of rejection.
You think Sam’s rejection is going to be worse than having your horns filed off again before getting married to a prince that will likely torture you for the rest of your life when he finds out you’re a demon. Clearly, you don’t have your priorities straight.
But seriously, I loved the characters! I’m telling you, it’s Beauty and the Beast! My standards might be a tad low with this story arc.
There was a lot of confusing things in the plot as well. Like what era does this take place in? Cally rides home in a carriage and Brigg and Torc use swords. But Cally also wears t-shirts and jeans and she uses an electric torch, aka flashlight. It’s difficult enough to learn all of the nooks and crannies of the world the author built. There shouldn’t be confusion like flashlights with swords as well. Also, I felt like there was a lot of potential for a longer, more developed story. The whole thing felt very short to me. We never find out why Brigg’s father got cursed to begin with, and I’d love to know more about Brigg’s past, like how did he go crazy and get everyone to be afraid of him? That was never explained. Also, I know it’s unlikely, but I really wished there was some confirmation that Brigg and Cally are not brother and sister. After all, we know Cally’s mom has a past with Brigg’s father, Cally’s own father is MIA, and her horns are the same color as Brigg’s. Probably not anything, but just enough to make me wonder.
I don’t know. I liked this story enough to read it twice– that’s a huge compliment from me– but after reading it a second time and writing this review I’m wondering how good it really was. Maybe I just read it at the right time but didn’t like it as much. I don’t know. So three out of five stars on this one?
I’m a huge sucker for Beauty and Beast stories, as you probably know if you’ve read some of my other reviews. Seriously. You can win some girls over with chocolate and others over with hugs and kisses, but nothing does it for me like an insecure love interest and a woman who’s his salvation because of her unconditional love. (Okay, maybe I’m a little high maintenance). So of course I loved this story! Brigg was wonderfully sweet and conflicted, even though he needs to stop listening to his idiot brother. Cally is a fantastic damsel in distress even though sometimes she just needs to think of the obvious and frickin’ tell someone she doesn’t want to go back home because her mother’s a bitch and she’s part demon. But you know, aside from that, the characters are great.
It’s totally understandable why Brigg dislikes humans. I mean, the only real exposure he had of them was from Cally’s mom, who cursed him and his brother to be hairy beasts instead of the handsome, practically human-looking demons they really were. Frankly, I’d be pissed too. I also understand his confusion when he falls himself falling for Cally when he thinks she’s completely human, and the daughter of a crazy witch/queen to boot. Nevertheless, he still protects her. He saves her from slavery, risking the wrath of her kidnapper to do it, and he keeps her safe. He does this even though he doesn’t think she could ever love him in return.
She was a vision, an image plucked right from his dreams. Maybe a time– before the curse– he had imagined such a beauty being his…. But he was no longer that young Rain demon, that young demon with smooth skin and a face as human as hers. He was a beast, an ugly monster who didn’t deserve the look of interest Cally was flashing right now.
What can I say? I love the insecurities. They are as sexy as hell when done right.
But even though his intentions are good, Brigg is not the smartest demon in the hellhole. As soon as his brother Torc enters the scene, it takes Brigg all of two minutes to decide that Cally has placed a spell on him to use him to get home. This would make sense, except by this point both Brigg and Cally were safe. In a palace. As the guests of a prince. Who was giving her a lift home. She would need to continue on with the spell and the act because…. ?
Like I said, not that fast of a thinker. But Cally isn’t much better. More than anything she wants to avoid her old home, with her abusive mother who was going to put her into an arranged marriage which would only end badly for Cally. Now she’s in an impenetrable palace that’s owned by Sam, who has been nothing but kind to her. He thinks he’s still being kind when he arranges for her ride home. And Cally doesn’t bother to tell him she doesn’t want to go home! Clearly, she’s just being melodramatic. She’s not that desperate.
She had thought about telling Sam, considered asking for his help, but she had been such a burden since Brigg rescued her, Call was frightened of rejection.
You think Sam’s rejection is going to be worse than having your horns filed off again before getting married to a prince that will likely torture you for the rest of your life when he finds out you’re a demon. Clearly, you don’t have your priorities straight.
But seriously, I loved the characters! I’m telling you, it’s Beauty and the Beast! My standards might be a tad low with this story arc.
There was a lot of confusing things in the plot as well. Like what era does this take place in? Cally rides home in a carriage and Brigg and Torc use swords. But Cally also wears t-shirts and jeans and she uses an electric torch, aka flashlight. It’s difficult enough to learn all of the nooks and crannies of the world the author built. There shouldn’t be confusion like flashlights with swords as well. Also, I felt like there was a lot of potential for a longer, more developed story. The whole thing felt very short to me. We never find out why Brigg’s father got cursed to begin with, and I’d love to know more about Brigg’s past, like how did he go crazy and get everyone to be afraid of him? That was never explained. Also, I know it’s unlikely, but I really wished there was some confirmation that Brigg and Cally are not brother and sister. After all, we know Cally’s mom has a past with Brigg’s father, Cally’s own father is MIA, and her horns are the same color as Brigg’s. Probably not anything, but just enough to make me wonder.
I don’t know. I liked this story enough to read it twice– that’s a huge compliment from me– but after reading it a second time and writing this review I’m wondering how good it really was. Maybe I just read it at the right time but didn’t like it as much. I don’t know. So three out of five stars on this one?

Gareth von Kallenbach (980 KP) rated the PC version of Call of Duty: Infinite Warfare in Video Games
Jun 19, 2019
The latest in the highly-popular Call of Duty series has arrived and with
it comes a bold new direction for the series that mixes the familiar with
the new.
Infinite Warfare is set in the future but unlike the recent Advanced
Warfare, this is a future where space travel has become the norm and the
people of Earth find themselves in an ongoing battle with a Mars based
faction who have amassed a very large and powerful fleet of warships.
Players take on the role of Lt. Reyes who finds himself forced into
command when a surprise attack devastates much of the Earths forces and
at the mercy of the ruthless leader of the opposing forces (Kit
Harrington).
Like with last years Black Ops 3 players have a staging area and the
ability to select their weapon configurations for each mission. There is
also a Captains room where players can view newsreels and other items
should they want to take a break from the combat and explore.
Players can also select which missions to take based on the recommended
story missions or they can select side missions. In my first run through I
stuck mainly to suggested missions and was amazed at how fast I got to the
final battle, so those looking to prolong their solo campaign will want to
select some of the additional missions.
Mission play is what you would expect from Call of Duty with missions
mixing stealth and waves of enemies for players to mow down. This time out
several missions involve space combat as players will take on fighters and
enemy ships in their fighter plane which also allows for some interesting
missions where players will leave their ship to battle in Zero-G before
resuming the attack on foot.
Players also will have access to energy and ballistic weapons and can pick
up weapons and ammunition along the way.
Using futuristic grenades that cause gravity to disrupt as well as spider
like seekers is a nice touch as is the protective shield players can
deploy when the action becomes heated.
Multiplayer has always been the strong point of the series and Infinite
Warfare is no exception to this trend. There are fewer modes than in the
past, but the customization and rankings that players expect are still in
place. There are also the popular kill streak rewards that can turn the
tide of any battle.
Although some may not like the inclusion of jump packs in multiplayer, it
did not harm Advanced Warfare and the levels where fallen players float
away in Zero-G were also a very nice touch. I did briefly think I was
playing DOOM with some of the maps set on a planet exterior at first, but
soon found myself caught up in the action. Like with Black Ops 3, a
special weapon is on a timer and allows players to deploy a wide angle
machine gun called a Claw which mows down enemies with ease.
The maps like the solo portion of the game are highly detailed and
stunning to behold and the composition for the game has some very
compelling music. I played the game on an NVIDIA 960 then moved to a
NVIDIA 1060 Founders Edition card and found that the game looked and ran
amazingly well even on the highest settings.
The real treat of the game for me was the Zombie mode set at Spaceland, an
80s themed amusement park. The mode had plenty of 80s nostalgia as well as
an 80s soundtrack of hits from the era as well as a campy tone that
invoked the best of 80s horror films.
The detail level was so good that you can even take a ride on an
attraction, use some rides as weapons, and use tickets you gain to gain
power ups. For me it was simply the best initial Zombie offering of any
Call of Duty game ever.
In the end, Infinite Warfare offers one of the best campaigns in recent
years and blends old and new to create a Call of Duty experience that is
fresh yet familiar. Fans of the series should not be put off by the space
setting and should give the game a try as it is a very enjoyable and
winning combination that is as fun to play as it is great to look at.
http://sknr.net/2016/11/08/call-duty-infinite-warfare/
it comes a bold new direction for the series that mixes the familiar with
the new.
Infinite Warfare is set in the future but unlike the recent Advanced
Warfare, this is a future where space travel has become the norm and the
people of Earth find themselves in an ongoing battle with a Mars based
faction who have amassed a very large and powerful fleet of warships.
Players take on the role of Lt. Reyes who finds himself forced into
command when a surprise attack devastates much of the Earths forces and
at the mercy of the ruthless leader of the opposing forces (Kit
Harrington).
Like with last years Black Ops 3 players have a staging area and the
ability to select their weapon configurations for each mission. There is
also a Captains room where players can view newsreels and other items
should they want to take a break from the combat and explore.
Players can also select which missions to take based on the recommended
story missions or they can select side missions. In my first run through I
stuck mainly to suggested missions and was amazed at how fast I got to the
final battle, so those looking to prolong their solo campaign will want to
select some of the additional missions.
Mission play is what you would expect from Call of Duty with missions
mixing stealth and waves of enemies for players to mow down. This time out
several missions involve space combat as players will take on fighters and
enemy ships in their fighter plane which also allows for some interesting
missions where players will leave their ship to battle in Zero-G before
resuming the attack on foot.
Players also will have access to energy and ballistic weapons and can pick
up weapons and ammunition along the way.
Using futuristic grenades that cause gravity to disrupt as well as spider
like seekers is a nice touch as is the protective shield players can
deploy when the action becomes heated.
Multiplayer has always been the strong point of the series and Infinite
Warfare is no exception to this trend. There are fewer modes than in the
past, but the customization and rankings that players expect are still in
place. There are also the popular kill streak rewards that can turn the
tide of any battle.
Although some may not like the inclusion of jump packs in multiplayer, it
did not harm Advanced Warfare and the levels where fallen players float
away in Zero-G were also a very nice touch. I did briefly think I was
playing DOOM with some of the maps set on a planet exterior at first, but
soon found myself caught up in the action. Like with Black Ops 3, a
special weapon is on a timer and allows players to deploy a wide angle
machine gun called a Claw which mows down enemies with ease.
The maps like the solo portion of the game are highly detailed and
stunning to behold and the composition for the game has some very
compelling music. I played the game on an NVIDIA 960 then moved to a
NVIDIA 1060 Founders Edition card and found that the game looked and ran
amazingly well even on the highest settings.
The real treat of the game for me was the Zombie mode set at Spaceland, an
80s themed amusement park. The mode had plenty of 80s nostalgia as well as
an 80s soundtrack of hits from the era as well as a campy tone that
invoked the best of 80s horror films.
The detail level was so good that you can even take a ride on an
attraction, use some rides as weapons, and use tickets you gain to gain
power ups. For me it was simply the best initial Zombie offering of any
Call of Duty game ever.
In the end, Infinite Warfare offers one of the best campaigns in recent
years and blends old and new to create a Call of Duty experience that is
fresh yet familiar. Fans of the series should not be put off by the space
setting and should give the game a try as it is a very enjoyable and
winning combination that is as fun to play as it is great to look at.
http://sknr.net/2016/11/08/call-duty-infinite-warfare/

Gareth von Kallenbach (980 KP) rated Serenity (2005) in Movies
Aug 14, 2019
Years ago, Star Trek found new life after network cancellation, and gained new legions of fans through syndication, films, spin off series, and countless novels.
While networks have often had a love/hate relationship with Science Fiction shows, few can debate that shows such as Battlestar Galactica, Smallville, Buffy, and The X-Files have proven to be profitable investments for the studios that created them.
Sadly for fans and viewers alike, for every hit there are at least three failures such as The Lone Gunmen, Space Rangers, and Earth 2. Then you get the shows such as Enterprise, Crusade and Firefly that get cancelled before their time, leaving legions of fans to ponder what might have been had the shows been allowed to continue their productions.
When FOX cancelled the show Firefly after a handful of episodes, fans were outraged. The show had developed a loyal following, but did not meet what the studio was after, leaving it as just another failed series.
Thanks to strong DVD sales, the shows creator Joss Whedon was given the chance to bring his series to the big screen and after months and months of delays, the film Serenity has finally been released.
I would like to say at the outset that while I was not a fan of the show, I did catch it in reruns and grew to appreciate much of the quality that was in the show. With my new found appreciation of the show and amidst the wave of growing hype around the release, I attended an early screener of the film several weeks back anxious to see what the excitement was all about.
The film revolves around the crew of a Firefly class ship named Serenity whose Captain Mal (Nathan Fillion), is a former soldier who survived the battle of Serenity Valley during a period of galactic unrest. Mal makes a living as rogue trying to stay ahead of the Alliance and various threats such as the deadly cannibalistic Reavers.
The story involves a young girl named River (Summer Glau) and her physician brother Simon (Sean Maher). The two are fleeing the Alliance where River was being honed to be a weapon of amazing abilities.
In the aftermath of a mission where the deadly Reavers arrive, Mal and the crew find themselves fleeing an Alliance assassin, who has brought the overwhelming might of the Alliance to bear in an effort to capture River.
Of course Mal with no love of the Alliance will not allow this even though many in his crew see new harm in saving their necks by turning her over. As the film unfolds it leads to the discovery of why the Alliance is so desperate to keep the knowledge River has obtained a secret and a deadly confrontation between the crew, the Reavers, and the Alliance.
As much as I tried to like this film, I was unable to. The film plods along for almost 90 minutes before getting to any sustained action, and when it finally does arrive, it is so by the book and underwhelming, I felt cheated. Two gigantic fleets converge and I think we are going to get a grand battle. Instead, the film gives us about 90 seconds of action only to take the story to a bland locale in a poorly decorated and conceived set.
After sitting through such a large setup, and enduring a cast that often is about as exciting in this film as watching paint dry, I thought something more should be done. I would have expected this from a show that was on television, but for a film version, it was lacking much of the energy that is needed to maintain a feature films.
I am not saying that the cast are bad actors, far from it, but they spend a lot of the film with a dear in the headlights look that underscores that this is first and foremost a TV. show. As such, the cast and many of the sets and effects seem underpowered in the transition to the screen.
The entire length of the film, I thought I was watching an inexpensive television series rather than a major studio release. As such, I had a hard time caring for the characters.
A few nights ago I watched another episode of the series on the Sci Fi Channel and I was amazed at how interesting the characters were, how engrossing the story was, and how much humor and action it had. While the film attempts to convey this, much of it falls flat. Serenity will make a good film series with a bit more effort, but as it stands now, the film is little more than a TV movie of the week for die hard fans only. This is sad as with a bit more polish it could have, and should have been much, much more.
While networks have often had a love/hate relationship with Science Fiction shows, few can debate that shows such as Battlestar Galactica, Smallville, Buffy, and The X-Files have proven to be profitable investments for the studios that created them.
Sadly for fans and viewers alike, for every hit there are at least three failures such as The Lone Gunmen, Space Rangers, and Earth 2. Then you get the shows such as Enterprise, Crusade and Firefly that get cancelled before their time, leaving legions of fans to ponder what might have been had the shows been allowed to continue their productions.
When FOX cancelled the show Firefly after a handful of episodes, fans were outraged. The show had developed a loyal following, but did not meet what the studio was after, leaving it as just another failed series.
Thanks to strong DVD sales, the shows creator Joss Whedon was given the chance to bring his series to the big screen and after months and months of delays, the film Serenity has finally been released.
I would like to say at the outset that while I was not a fan of the show, I did catch it in reruns and grew to appreciate much of the quality that was in the show. With my new found appreciation of the show and amidst the wave of growing hype around the release, I attended an early screener of the film several weeks back anxious to see what the excitement was all about.
The film revolves around the crew of a Firefly class ship named Serenity whose Captain Mal (Nathan Fillion), is a former soldier who survived the battle of Serenity Valley during a period of galactic unrest. Mal makes a living as rogue trying to stay ahead of the Alliance and various threats such as the deadly cannibalistic Reavers.
The story involves a young girl named River (Summer Glau) and her physician brother Simon (Sean Maher). The two are fleeing the Alliance where River was being honed to be a weapon of amazing abilities.
In the aftermath of a mission where the deadly Reavers arrive, Mal and the crew find themselves fleeing an Alliance assassin, who has brought the overwhelming might of the Alliance to bear in an effort to capture River.
Of course Mal with no love of the Alliance will not allow this even though many in his crew see new harm in saving their necks by turning her over. As the film unfolds it leads to the discovery of why the Alliance is so desperate to keep the knowledge River has obtained a secret and a deadly confrontation between the crew, the Reavers, and the Alliance.
As much as I tried to like this film, I was unable to. The film plods along for almost 90 minutes before getting to any sustained action, and when it finally does arrive, it is so by the book and underwhelming, I felt cheated. Two gigantic fleets converge and I think we are going to get a grand battle. Instead, the film gives us about 90 seconds of action only to take the story to a bland locale in a poorly decorated and conceived set.
After sitting through such a large setup, and enduring a cast that often is about as exciting in this film as watching paint dry, I thought something more should be done. I would have expected this from a show that was on television, but for a film version, it was lacking much of the energy that is needed to maintain a feature films.
I am not saying that the cast are bad actors, far from it, but they spend a lot of the film with a dear in the headlights look that underscores that this is first and foremost a TV. show. As such, the cast and many of the sets and effects seem underpowered in the transition to the screen.
The entire length of the film, I thought I was watching an inexpensive television series rather than a major studio release. As such, I had a hard time caring for the characters.
A few nights ago I watched another episode of the series on the Sci Fi Channel and I was amazed at how interesting the characters were, how engrossing the story was, and how much humor and action it had. While the film attempts to convey this, much of it falls flat. Serenity will make a good film series with a bit more effort, but as it stands now, the film is little more than a TV movie of the week for die hard fans only. This is sad as with a bit more polish it could have, and should have been much, much more.

Daniel Boyd (1066 KP) rated Bumblebee (2018) in Movies
Jan 23, 2019 (Updated Jan 23, 2019)
Chock-full of tropes (1 more)
Pretty lazy in most aspects
Bit of a Buzzkill
When this movie dropped late last year, I never paid any attention to it. Everything in the Transformers series has been awful since the first movie and although I knew that Michael Bay wasn't directing this one, I was still more than happy to skip it. However, after it opened to rave reviews, it peaked my interest a bit. I was hearing all sorts of good things, with this movie even being compared to the likes of ET and The Goonies. Well last night we went to the cinema planning to see Glass, but had missed the previous showing and didn't want to wait around for hours until the next one so we decided to check out Bumblebee to see if it could live up to the hype surrounding it.
TL;DR - It didn't...
I think that I did go into this movie with fairly lofty expectations, but that was due to what I had heard from other people through word-of-mouth. In fact, I don't think I heard one bad review for this thing, so I really was expecting something great. Unfortunately, what you get is a mediocre Hollywood shlock-fest with some pretty impressive CGI, but a painfully formulaic story with a lazy script and actors phoning in their performances.
Let's start with the main positive of the movie; the CGI. The animators really did do an incredible job here and there are some truly awesome action sequences that were really impressive to witness, (it's just unfortunate that we had already seen most of these sequences prior to seeing the movie in the trailers.) The robots also felt much more grimy, weighty and realistic in this film as opposed to the more slick and polished feel that they all had in Bay's Transformers movies, which helped to make it more convincing that the robots were actually present in the room with the actors rather than being added in later in post production.
The other bright spot in the movie was John Cena. Sure, he has played the stereotypical army jarhead plenty of times before, but he is still charismatic and engaging whenever he is onscreen. His career is definitely benefitting from taking roles like this where he is able to be taken less seriously rather than trying to be a super serious action star in forgettable movies like The Marine.
Unfortunately that is about it for the positives, everything else is extremely lazy and generic. The direction is serviceable, the cinematography is nothing special and the score goes through the motions it has to in order to meet the tone of each scene. The script is full of extremely cheesy lines which is delivered half heartedly by the cast who it feels like are pretty much sleepwalking through this thing for the most part. Some characters are fairly irritating such as Memo and Ron, but nothing anywhere near as egregious as Mudflap and Skids from the previous Transformers movies.
And that last statement pretty much sums up my opinion on this movie. Sure, it isn't anywhere near as annoying, obnoxious, or cringe-inducing as the movies that Michael Bay previously gave us in the main Transformers series, but it is still really cheesy and lazy and isn't anything special at all.
I think that this movie serves as a lesson for managing your expectations when going to see a film. Due to the fact that the previous Transformers movies are SO bad and so poorly regarded, most people went into this one with little to no expectation that it would be any good. When it actually turned out to be surprisingly half decent, people were so shocked that they began telling everyone else how fantastic this thing was, when it actually isn't fantastic in any way, it's just less garbage than what we were getting before with these movies. Then, because of all of these brilliant reviews, I have went in expecting something substantial and meaningful and came away sorely disappointed because it turned out to be unremarkable and mediocre.
Overall, I probably would have got more out of this movie if I was told beforehand to just switch off my brain and expect a cheesy popcorn flick. Instead I went in expecting this generation's E.T because of the overblown reviews and was let down pretty hard. It's not the worst film of last year and it is better than anything else in the Transformers series since the first movie, but it's still not anything special. There are a few highs throughout the movie, but in general it's pretty unremarkable and I don't seeing it standing the test of time in the same way that the movies that it's being compared to have done.
TL;DR - It didn't...
I think that I did go into this movie with fairly lofty expectations, but that was due to what I had heard from other people through word-of-mouth. In fact, I don't think I heard one bad review for this thing, so I really was expecting something great. Unfortunately, what you get is a mediocre Hollywood shlock-fest with some pretty impressive CGI, but a painfully formulaic story with a lazy script and actors phoning in their performances.
Let's start with the main positive of the movie; the CGI. The animators really did do an incredible job here and there are some truly awesome action sequences that were really impressive to witness, (it's just unfortunate that we had already seen most of these sequences prior to seeing the movie in the trailers.) The robots also felt much more grimy, weighty and realistic in this film as opposed to the more slick and polished feel that they all had in Bay's Transformers movies, which helped to make it more convincing that the robots were actually present in the room with the actors rather than being added in later in post production.
The other bright spot in the movie was John Cena. Sure, he has played the stereotypical army jarhead plenty of times before, but he is still charismatic and engaging whenever he is onscreen. His career is definitely benefitting from taking roles like this where he is able to be taken less seriously rather than trying to be a super serious action star in forgettable movies like The Marine.
Unfortunately that is about it for the positives, everything else is extremely lazy and generic. The direction is serviceable, the cinematography is nothing special and the score goes through the motions it has to in order to meet the tone of each scene. The script is full of extremely cheesy lines which is delivered half heartedly by the cast who it feels like are pretty much sleepwalking through this thing for the most part. Some characters are fairly irritating such as Memo and Ron, but nothing anywhere near as egregious as Mudflap and Skids from the previous Transformers movies.
And that last statement pretty much sums up my opinion on this movie. Sure, it isn't anywhere near as annoying, obnoxious, or cringe-inducing as the movies that Michael Bay previously gave us in the main Transformers series, but it is still really cheesy and lazy and isn't anything special at all.
I think that this movie serves as a lesson for managing your expectations when going to see a film. Due to the fact that the previous Transformers movies are SO bad and so poorly regarded, most people went into this one with little to no expectation that it would be any good. When it actually turned out to be surprisingly half decent, people were so shocked that they began telling everyone else how fantastic this thing was, when it actually isn't fantastic in any way, it's just less garbage than what we were getting before with these movies. Then, because of all of these brilliant reviews, I have went in expecting something substantial and meaningful and came away sorely disappointed because it turned out to be unremarkable and mediocre.
Overall, I probably would have got more out of this movie if I was told beforehand to just switch off my brain and expect a cheesy popcorn flick. Instead I went in expecting this generation's E.T because of the overblown reviews and was let down pretty hard. It's not the worst film of last year and it is better than anything else in the Transformers series since the first movie, but it's still not anything special. There are a few highs throughout the movie, but in general it's pretty unremarkable and I don't seeing it standing the test of time in the same way that the movies that it's being compared to have done.

Lottie disney bookworm (1056 KP) rated A Whole New World in Books
Aug 16, 2019
Review by Disney Bookworm
“What if Aladdin had never found the lamp?”
OK so I am going to start off this review with a really pedantic comment and I know I am being petty and that this will almost definitely end in a rant but… he does find the lamp! Of course he does! Aladdin is the diamond in the rough! He is literally the only one who can find the lamp. If he didn’t find the lamp nothing would happen: Jasmine would probably grow old with her tiger; Jafar would carry on hypnotising the Sultan; Aladdin would probably wind up arrested and this would be the shortest twisted tale in history.
*Ahem*
So, Aladdin finds the lamp. Let’s move past it, because if you have read my other reviews, you will know I love Liz Braswell: her twisted tales always wind up being my favourites as she always brings something completely unexpected to the novels. In the circumstances, I can forgive the tagline.
This review of “A Whole New World” comes at a time where Aladdin is everywhere: the live action movie was released in the UK just over a month ago and, I for one, loved it! With this in mind, I just had to re-read this twisted tale and shout about the wholly different Agrabah that it presents to the reader.
Braswell’s Agrabah is a raw, dirty, troubled cousin of the Agrabah we all know and love. I struggle to comprehend exactly how the movies did it, because both showed starving children, but we found ourselves simultaneously accepting and glossing over the poverty of the street rats. We have no such option in “A Whole New World”.
From starving infants; old men shovelling camel dung for coins; to Aladdin’s own mother dying of a wasting disease: this novel takes no prisoners in the Quarter of the Street Rats. However, those in the Palace remain blind to the struggles of the poor, with the Sultan playing with his golden toys whilst some of his citizens have no food or clean water.
The plight of the Agrabah people creates an undercurrent of resentment that runs all the way through Aladdin and Jasmine’s story. It is also a clear indicator of the identity of this novel: Braswell has taken all the romanticism of the familiar story and buried it in her own cave of wonders, leaving behind a highly political but incredibly powerful story.
The twisted tale starts off on a similar vein to both movies, boy meets girl, boy rescues girl from hand severing businessman, boy winds up arrested and transported to a creepy cave where he finds an old lamp, boy’s monkey can’t keep his hands to himself and boy is left clinging on for his life at the entrance to said creepy cave. However, in this version, when Jafar steps on Aladdin’s fingers to prevent his escape, Abu doesn’t grab the lamp! How will Aladdin escape now?
As is to be expected from Braswell’s novels, the characters are phenomenal. Aladdin is the proud, eternal optimist that we recognise but with a strong ethical viewpoint that is introduced by the inclusion of his mother as a character.
Creating a new character, particularly Aladdin’s mother, could simply be a tactic to give some history to the charming thief. However, Braswell uses the matriarch to add depth to Aladdin: she tells him “don’t let how poor you are, decide who you are…you can choose to be something more”.
This is ultimately the lesson the genie would teach Aladdin if they were to meet and so I think it is very clever of Braswell to keep this element of Aladdin’s character. It allows us to witness Aladdin’s pride and strength through these instilled virtues: he has even lost friends over his views of when he considers it acceptable to be a thief.
Although I wouldn’t consider the genie a main character in this tale (he doesn’t get as much airtime as in the films): he remains a funny and flippant sidekick for the most part. However, in keeping with the tone of “A Whole New World”, he does use this humour to provoke our thoughts. The genie and Braswell divulge that there was once a whole race of djinn who have since died out. The genie has lost his home, his wife and his freedom and so, he rightly asks, who would stay sane under those conditions?
Jafar; Mr dark and twisty himself, is a whole other level of evil in this twisted tale. He does present some of the characteristics of the movie villain: power mad, desperate for everyone to love him and all that jazz; however, he also tortures the genie and plans to break the laws of magic in order to create an army of the dead. It’s all very game of thrones all of a sudden!
I know what you’re thinking: what about Jasmine? Surely, she isn’t all dark and twisty as well? The girl looks good in turquoise baggy trousers for goodness sakes!
Jasmine begins her journey as the typical naïve, sheltered princess she is always portrayed as: possessing no knowledge of the price of food or the struggles of her own people. However, Braswell manages to make even the live-action Jasmine appear over-dramatic and petty: she isn’t resisting marriage just because she doesn’t fancy random foreign prince number 3; she is resisting becoming a “baby making machine” and signing herself up to an early grave.
“A princess among men”, Jasmine and the reader soon realise that she has to step forward and become the hero of this tale. This is no small ask for someone who has never led an army or witnessed death before. Nonetheless, Jasmine is clearly up to the task: this is no weak princess trapped in an hourglass of sand, waiting to be rescued by a man. This is a Sultana!
The story of Aladdin typically conjures up images of love, magic carpets and romantic duets. Liz Braswell’s story of Agrabah does orbit around love, how could it not? However, “A Whole New World” explores the shades of grey in life: Street rats are not always bad, Princesses are not always good and magic is not always the solution. This is not a tale of love; it is a tale of finding strength in unlikely places; it is a tale that teaches us you don’t need magic to have a happy ending.
OK so I am going to start off this review with a really pedantic comment and I know I am being petty and that this will almost definitely end in a rant but… he does find the lamp! Of course he does! Aladdin is the diamond in the rough! He is literally the only one who can find the lamp. If he didn’t find the lamp nothing would happen: Jasmine would probably grow old with her tiger; Jafar would carry on hypnotising the Sultan; Aladdin would probably wind up arrested and this would be the shortest twisted tale in history.
*Ahem*
So, Aladdin finds the lamp. Let’s move past it, because if you have read my other reviews, you will know I love Liz Braswell: her twisted tales always wind up being my favourites as she always brings something completely unexpected to the novels. In the circumstances, I can forgive the tagline.
This review of “A Whole New World” comes at a time where Aladdin is everywhere: the live action movie was released in the UK just over a month ago and, I for one, loved it! With this in mind, I just had to re-read this twisted tale and shout about the wholly different Agrabah that it presents to the reader.
Braswell’s Agrabah is a raw, dirty, troubled cousin of the Agrabah we all know and love. I struggle to comprehend exactly how the movies did it, because both showed starving children, but we found ourselves simultaneously accepting and glossing over the poverty of the street rats. We have no such option in “A Whole New World”.
From starving infants; old men shovelling camel dung for coins; to Aladdin’s own mother dying of a wasting disease: this novel takes no prisoners in the Quarter of the Street Rats. However, those in the Palace remain blind to the struggles of the poor, with the Sultan playing with his golden toys whilst some of his citizens have no food or clean water.
The plight of the Agrabah people creates an undercurrent of resentment that runs all the way through Aladdin and Jasmine’s story. It is also a clear indicator of the identity of this novel: Braswell has taken all the romanticism of the familiar story and buried it in her own cave of wonders, leaving behind a highly political but incredibly powerful story.
The twisted tale starts off on a similar vein to both movies, boy meets girl, boy rescues girl from hand severing businessman, boy winds up arrested and transported to a creepy cave where he finds an old lamp, boy’s monkey can’t keep his hands to himself and boy is left clinging on for his life at the entrance to said creepy cave. However, in this version, when Jafar steps on Aladdin’s fingers to prevent his escape, Abu doesn’t grab the lamp! How will Aladdin escape now?
As is to be expected from Braswell’s novels, the characters are phenomenal. Aladdin is the proud, eternal optimist that we recognise but with a strong ethical viewpoint that is introduced by the inclusion of his mother as a character.
Creating a new character, particularly Aladdin’s mother, could simply be a tactic to give some history to the charming thief. However, Braswell uses the matriarch to add depth to Aladdin: she tells him “don’t let how poor you are, decide who you are…you can choose to be something more”.
This is ultimately the lesson the genie would teach Aladdin if they were to meet and so I think it is very clever of Braswell to keep this element of Aladdin’s character. It allows us to witness Aladdin’s pride and strength through these instilled virtues: he has even lost friends over his views of when he considers it acceptable to be a thief.
Although I wouldn’t consider the genie a main character in this tale (he doesn’t get as much airtime as in the films): he remains a funny and flippant sidekick for the most part. However, in keeping with the tone of “A Whole New World”, he does use this humour to provoke our thoughts. The genie and Braswell divulge that there was once a whole race of djinn who have since died out. The genie has lost his home, his wife and his freedom and so, he rightly asks, who would stay sane under those conditions?
Jafar; Mr dark and twisty himself, is a whole other level of evil in this twisted tale. He does present some of the characteristics of the movie villain: power mad, desperate for everyone to love him and all that jazz; however, he also tortures the genie and plans to break the laws of magic in order to create an army of the dead. It’s all very game of thrones all of a sudden!
I know what you’re thinking: what about Jasmine? Surely, she isn’t all dark and twisty as well? The girl looks good in turquoise baggy trousers for goodness sakes!
Jasmine begins her journey as the typical naïve, sheltered princess she is always portrayed as: possessing no knowledge of the price of food or the struggles of her own people. However, Braswell manages to make even the live-action Jasmine appear over-dramatic and petty: she isn’t resisting marriage just because she doesn’t fancy random foreign prince number 3; she is resisting becoming a “baby making machine” and signing herself up to an early grave.
“A princess among men”, Jasmine and the reader soon realise that she has to step forward and become the hero of this tale. This is no small ask for someone who has never led an army or witnessed death before. Nonetheless, Jasmine is clearly up to the task: this is no weak princess trapped in an hourglass of sand, waiting to be rescued by a man. This is a Sultana!
The story of Aladdin typically conjures up images of love, magic carpets and romantic duets. Liz Braswell’s story of Agrabah does orbit around love, how could it not? However, “A Whole New World” explores the shades of grey in life: Street rats are not always bad, Princesses are not always good and magic is not always the solution. This is not a tale of love; it is a tale of finding strength in unlikely places; it is a tale that teaches us you don’t need magic to have a happy ending.

BackToTheMovies (56 KP) rated Child's Play (2019) in Movies
Jun 21, 2019
After moving to a new city, young Andy Barclay receives a special present from his mother. A seemingly innocent Buddi doll that becomes his best friend. When the doll suddenly takes on a life of its own, Andy unites with other neighborhood children to stop the sinister toy from wreaking bloody havoc.
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/
For months I’ve been hating on this reboot. Whilst I still don’t necessarily agree with the politics of how this film came to be. I left the theatre quite surprised at how much I enjoyed this movie. Child’s Play is reimagined for a modern generation. Whilst this film is an alternate timeline twist to the original it still manages to throw in that classic Chucky humor we all know and love. Here’s my Child’s Play 2019 review.
Lars Klevberg tells the story of Buddi, an artificial intelligence robot that can control your home appliances and become your best friend. He will play with you, interact with you like a real human being and you can do activities together. After a man is fired at the Buddi factory he reprograms one of the dolls to disobey its commands and the reign of Chucky begins when it falls into the hands of young Andy (Gabriel Bateman) given to him as a present by his mum Karen (Aubrey Plaza). What follows is a thoroughly enjoyable feature that flies by. Chucky’s murderous rage ramps up to artificial intelligence warfare with epic results.
Disregarding the original storyline of a serial killer whose soul inhabits a Good Guys doll the new Child’s Play tells a more chilling tale. The movie runs a very close to home social commentary about our reliance on technology and the implications that could follow. Buddi is your walking, talking Amazon Echo. Every home device is controlled at his fingertips from TV’s to telephones and even as far as automated cars. You can only imagine the terror that unfolds as Chucky learns to utilize his technological surroundings for evil.
Chucky starts off innocent enough. He’s programmed to be Andy’s best friend but what starts out as a unique interaction between boy and robot instantly changes when Chucky becomes sentient. Influenced by those around him and watching horror movies with Andy suddenly Buddi becomes more sinister in nature. Instead of a treasured companion, Chucky becomes possessive and will protect Andy by any means necessary. Quite the different approach from that of previous installments. Even when Chucky begins his reign of terror Andy is still loyal to him to some degree. Whilst he cannot understand why Chucky is doing the things he does there’s a loneliness about Andy’s character that almost seems to justify Chucky’s behavior. He doesn’t agree with it but at the same time, he has a friend, albeit a murderous little rampaging doll.
Child’s Play has some incredible humour mixed in throughout which allows the film to flow freely. Whilst Seed of Chucky and Bride of Chucky had free-speaking souls it’s harder to convey this type of humour within a robotic doll. Instead, the doll spills one-liners and is influenced by those around him leading to some comical results. Chucky’s infamous one-liners come to the fold and various facial expressions on the doll are hysterical.
The vocal work and comedic delivery from Mark Hamil is nothing short of wonderful. There is nothing this man cannot do. The force is strong with him even in a Chucky movie. Whilst more robotic in nature the way the lines are delivered with such dry-pan straight-faced edge is just brilliant. But once again we cannot compare this new Chucky to the sublime work of Brad Dourif. Brad is delivering dialogue as a human being whereas Mark is delivering lines as a robotic entity. They just cannot be compared and it would be a stupid comparison to make. All in all the voice work is great It’s just a shame I can’t take this ugly doll seriously for one second!
Whoever designed the Buddi doll in pre-production needs a serious talking to! I’m not quite sure what look they were going for with this but it certainly isn’t a good one. The film becomes even more of a comedy the more you look at it. The old dolls had that look of innocence in the originals, this one is just so damn weird. I can’t picture a production meeting where everyone in the room agreed that this is the final look of the doll without intense laughing involved. It’s like the production team are openly fucking with us. No one on this planet can take this doll seriously and for me, Child’s Play is way more of a comedy than it will ever be a horror movie.
For the most part, casting within Child’s Play is very strong. Gabriel Bateman (Andy) puts in a strong performance single-handedly carrying the film. Brian Tyree Henry (Mike) who plays a neighbor/detective is also a nice comedic relief within the feature. Ty Consiglio, Beatrice Kitsos and Carlease Burke also play strong supporting roles. Where casting failed for me however was Aubrey Plaza. I’ve seen Aubrey in comedies where her humor never really hits home in any roles she’s in.
Arrogant and annoying in many roles this cookie cutter casting has her playing the same role in every film she’s in. Playing Andy’s mum in this film doesn’t work for me whatsoever. There’s no conviction, no depth, no family dynamic feel of any sort. She almost plays an annoying older sister rather than a mother. Thankfully, she doesn’t play a key role as such to Andy’s arc and thus I can overlook her involvement as such. I think Aubrey should have played a sister role or similar, it would have played to her on-screen strengths.
When Chucky starts killing is when this movie comes into its own. It has nothing to compare it to previous Chucky films. Our new technologically manipulative little doll runs havoc on the millennial generation of mobile phone and gadget addicted humans. The death scenes are gory and for the most part, all have comedy elements to them. Whilst the kills are unimaginative it’s how Chucky delivers those kills that really add that star gore power to proceedings.
Endearing, gory and mostly hilarious. The contrast of tone in Child’s Play may even persuade the die-hard fans to enjoy this one. It shouldn’t really be compared to the originals in any way shape or form although it does have an 80’s flair to it. Child’s Play has taken a new direction but has stayed relevant to modern times and whilst it’s taking a different path than the upcoming TV series, it’s safe to say Chucky really is back!
Thanks for checking out my Child’s Play 2019 review. I hope you enjoy it as much as I did!
https://backtothemovies.com/childs-play-2019-review/

Daniel Boyd (1066 KP) rated the PlayStation 4 version of Fallout 76 in Video Games
Feb 27, 2019 (Updated Feb 27, 2019)
A Grotesque Atrocity of Modern Gaming and an Abhorrent Insult to it's Audience
When Fallout 76 was announced last summer, I was initially intrigued. Not knowing anything about it, I was surprised that we were getting this before Starfield, (which wasn't announced at the time but was heavily rumoured,) or the next entry in the Elder Scrolls series, but I hoped it would be on par with the Fallout series last fantastic interim game; New Vegas. Then at Bethesda's E3 conference, we were given the bad news that this was going to be an always online experience with an open world online hub and some light PvP elements.
Fast forward to November 2018 and the game launches to hugely negative reviews. The majority of online reviewers are pounding the thing into the ground and criticising the barrage of issues present in the game. Connection issues, sub par graphics, a vast assortment of glitches, a distinct lack of human NPC's, weird lighting and pop in and so on and so forth. I am quite happily playing through Red Dead Redemption 2 at this point and leaving Fallout 76 indefinitely on the backburner. The following week, the game is on sale for half of it's RRP, then as the weeks go on the price continues to drop.
Then, at the start of February, I am looking for a new game to stick my teeth into and I see a pre-owned copy of Fallout 76 on sale for only 20 quid. I think to myself, what the hell and give it a go. I had heard that a few patches had been put out to fix various issues and so I thought how bad can it be?
I have been playing video games for the last 20 years and I don't think that I have ever seen a more egregious assault on my principles as a consumer. There isn't even a game here.
If you have played any of the other Fallout games since 3, you will know that you suffer through the more grindy RPG elements of the game because the progression mechanics are married well enough with the games other systems that they aren't too noticeable or invasive. The characters, the locations, the quests and the story elements make up for the lacking gameplay and overall the games are enjoyable enough that the dated gameplay systems usually aren't penalised too hard in reviews.
Well imagine any of the other previous Fallout games, but with all of the reasons to play through it that I mentioned above stripped away, leaving only the annoying grindy bullshit that you normally put up with. Except here, there is simply no reason to put up with it.
This is the realisation that I came to last night after putting about 7 hours into the game and I decided to switch it off and never pick it up again.
There is no plot, there are no characters, there is absolutely nothing to see that you haven't already seen in previous Fallout games with more meat to them and there is simply no reason to play this game.
If past Fallout games are a big meaty, juicy leg of lamb, then this is nothing but the dry bone that is left after all of the good stuff has been ripped away.
This is nothing but a quick cash grab. I'm not even talking specifically about the disgusting micro-transactions present in the game such as making players pay £10+ to change the colour of their power armour. No, I'm just talking about the game as a whole as there is absolutely no other merit to it or reason for it to exist or be played other than to make Bethesda some easy money.
This thing shouldn't exist and the fact that it does is a huge slap on the face to the consumer and it pretty much encapsulates everything that is wrong with the mind-set of modern publishers. This game should be boycotted and if you have to pick it up out of morbid curiosity, do what I did and buy it used.
I have heard a few industry experts say that this could be the game that ends Bethesda, the final nail in the coffin after the let-downs of Fallout 4 and ESO. Although don't want this to happen as I never like to see a gaming company go out of business, to be honest I can't say that they wouldn't deserve it for the below the belt bullshit that they are trying to pull on their audience. As a consumer and a fan of this franchise as well as the studio that produced it, I feel betrayed on a personal level and it really is going to take something extraordinary to put them back in my good graces and the good graces of their audience.
The Witcher 3 came out 4 years ago this year and it still looks and plays better than anything Bethesda studios has developed, (and I'm not even a big fan of The Witcher.) Bethesda really needs to pull their finger out if they want to compete with their peers going forwards. Starfield better be running on a brank new slick engine and contain story and gameplay elements that are nothing short of spectacular if they are to redeem themselves from this disaster.
I was hesitant to score this a 1/10, as it is not the worst game of the generation, however in the context of the rest of the series and the motive behind this particular sorry excuse for an entry in the series, it is such an insult that my conscience would not let me award it as anything more than the lowest possible score.
Fast forward to November 2018 and the game launches to hugely negative reviews. The majority of online reviewers are pounding the thing into the ground and criticising the barrage of issues present in the game. Connection issues, sub par graphics, a vast assortment of glitches, a distinct lack of human NPC's, weird lighting and pop in and so on and so forth. I am quite happily playing through Red Dead Redemption 2 at this point and leaving Fallout 76 indefinitely on the backburner. The following week, the game is on sale for half of it's RRP, then as the weeks go on the price continues to drop.
Then, at the start of February, I am looking for a new game to stick my teeth into and I see a pre-owned copy of Fallout 76 on sale for only 20 quid. I think to myself, what the hell and give it a go. I had heard that a few patches had been put out to fix various issues and so I thought how bad can it be?
I have been playing video games for the last 20 years and I don't think that I have ever seen a more egregious assault on my principles as a consumer. There isn't even a game here.
If you have played any of the other Fallout games since 3, you will know that you suffer through the more grindy RPG elements of the game because the progression mechanics are married well enough with the games other systems that they aren't too noticeable or invasive. The characters, the locations, the quests and the story elements make up for the lacking gameplay and overall the games are enjoyable enough that the dated gameplay systems usually aren't penalised too hard in reviews.
Well imagine any of the other previous Fallout games, but with all of the reasons to play through it that I mentioned above stripped away, leaving only the annoying grindy bullshit that you normally put up with. Except here, there is simply no reason to put up with it.
This is the realisation that I came to last night after putting about 7 hours into the game and I decided to switch it off and never pick it up again.
There is no plot, there are no characters, there is absolutely nothing to see that you haven't already seen in previous Fallout games with more meat to them and there is simply no reason to play this game.
If past Fallout games are a big meaty, juicy leg of lamb, then this is nothing but the dry bone that is left after all of the good stuff has been ripped away.
This is nothing but a quick cash grab. I'm not even talking specifically about the disgusting micro-transactions present in the game such as making players pay £10+ to change the colour of their power armour. No, I'm just talking about the game as a whole as there is absolutely no other merit to it or reason for it to exist or be played other than to make Bethesda some easy money.
This thing shouldn't exist and the fact that it does is a huge slap on the face to the consumer and it pretty much encapsulates everything that is wrong with the mind-set of modern publishers. This game should be boycotted and if you have to pick it up out of morbid curiosity, do what I did and buy it used.
I have heard a few industry experts say that this could be the game that ends Bethesda, the final nail in the coffin after the let-downs of Fallout 4 and ESO. Although don't want this to happen as I never like to see a gaming company go out of business, to be honest I can't say that they wouldn't deserve it for the below the belt bullshit that they are trying to pull on their audience. As a consumer and a fan of this franchise as well as the studio that produced it, I feel betrayed on a personal level and it really is going to take something extraordinary to put them back in my good graces and the good graces of their audience.
The Witcher 3 came out 4 years ago this year and it still looks and plays better than anything Bethesda studios has developed, (and I'm not even a big fan of The Witcher.) Bethesda really needs to pull their finger out if they want to compete with their peers going forwards. Starfield better be running on a brank new slick engine and contain story and gameplay elements that are nothing short of spectacular if they are to redeem themselves from this disaster.
I was hesitant to score this a 1/10, as it is not the worst game of the generation, however in the context of the rest of the series and the motive behind this particular sorry excuse for an entry in the series, it is such an insult that my conscience would not let me award it as anything more than the lowest possible score.

KalJ95 (25 KP) rated Marvel's Spider-Man in Video Games
Jun 19, 2020
All Round Performances Are Fantastic. (4 more)
Combat Is Arkham-esque.
New York Sandbox Is The Definition Of Fun.
Story Feels Fresh And Thrilling.
The Webswinging.
Frame Rate Issues. (1 more)
Few Missed Opportunities With The Story.
The Best Superhero Game Ever?
When I was nine years old, I fell thirty feet out of a tree on a British summers day. Coincidently, because of damp moss on a branch. I spent seven days in a hospital, recovering from a punctured lung, caused by impact on my ribs. In that week, I spent most of my time playing Spider-Man 2, a tie in with the Sam Raimi film, on a hospital owned PlayStation 2. Why am I telling you this story? Well, I spent quite a substantial amount of time playing that game, and it slowly made me realise the mechanics and skill that go into making a video game. Spider-Man wouldn't just shoot his web up in the sky and start swinging, like the Spider-Man game previous. Spider-Man would have to attach his webs to buildings he flew by, and this blew my mind and kept me occupied for hours and hours. For me, it encapsulated a feeling of being so immersed within a medium, you forget everything around you, and in my case it just so happened to be bed ridden in a hospital with a punctured lung. Spider-Man games have come and gone since that 2004 classic, but none have ever been as fun to play.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.