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Her Every Fear
Her Every Fear
Peter Swanson | 2017 | Fiction & Poetry
6
6.8 (5 Ratings)
Book Rating
Kate Priddy suffers from anxiety. Neurotic since childhood, her recent fears have good reason: in college, Kate was attacked in a horrific incident by her boyfriend. It's taken Kate years to recover from that day. So when her parents tell her that her distant cousin, Corbin Dell, is looking to move to London and wants someone to switch apartments with for six months, Kate jumps at the chance. Six months in Corbin's spacious apartment will give her a chance to start her life over on her own. But shortly after arriving in Boston, Kate receives some unsettling news: the woman who lived down the hall, Audrey, is missing. She soon discovers that Audrey was murdered. Even worse, she realizes that Corbin is a suspect in Audrey's death. As Kate tries to adjust to life in Boston, she meets another fellow apartment-dweller, Alan Cherney. Alan claims he didn't know Audrey, but he seems to know a lot about her. Kate suddenly regrets her temporary move to the States, and soon she finds herself wondering if she's even safe there.

This novel was the first Swanson I've ever read. It starts off from Kate's perspective, but switches over after a couple of chapters to Alan, and we hear from Corbin and others throughout the story as well. While doing this, the story sometimes double backs to get the same perspective from a different character. While it's effective in showing different sides to one plot element, it seems to drag the story on, and make things repeat unnecessarily. I enjoyed the character of Kate, though couldn't always find myself attached to her. She was probably my favorite of the group, though. For me, I found some bits of the plot a little over the top (the list of things that have happened to Kate seems extreme, for example).

I guessed a good part of the mystery plot early on, but was still confounded by other pieces, so I did find it interesting, and it certainly had creepy pieces. Still, I wasn't incredibly invested in this one -- either the plot or the characters. Things just seemed a little "too much" at times, and then by the time we did get to the dramatic ending, it tied up really quickly, which was a little anticlimactic. Overall, this was a good thriller, but not great.

I received a copy of this novel from the publisher and Edelweiss (thank you!); it is available as of 1/10/2017.
  
The Prestige (2006)
The Prestige (2006)
2006 | Drama, Mystery, Thriller
Underrated and underseen gem
Along with INSOMNIA, the 2006 film that Nolan directed, THE PRESTIGE is probably one of his least known and least viewed films and that is too bad for it is a wonderful motion picture that proves he is a strong director with a strong vision.

Dubbed "The Warring Magicians" film, THE PRESTIGE stars Christian Bale and Hugh Jackman as two 19th Century Magicians who are...well...at war with each other. Of course, they started out as partners, but soon became enemies, each trying to out do each other and to discover the other magician's secrets.

Cleverly written by Nolan and his frequent collaborator, his brother Jonathan Nolan - and based on the novel by Christopher Priest, THE PRESTIGE will keep you guessing throughout, trying to figure out "how they did it" and are constantly being surprised by double turns, back stabbing and second guessing.

Bale, by this time in his career, has established himself as a powerful actor - and he shines here. Joining Bale is Nolan regular Michael Caine as the mentor of the two magicians, a young-ish Scarlett Johannsen as a a woman who falls in love with both of them (of course) and Rebecca Hall and Piper Perabo as Bale's and Jackman's wives, respectively. But...the surprise to me in this film when I first saw it - and again when I recently re-viewed it - is the performance of Hugh Jackman. This film shows that Jackman is more than just Wolverine - that dude can act. As a magician, he is showing glimpses of being "THE GREATEST SHOWMAN" (but that is another movie for another day) and more than holds his own against a fierce Bale. Finally...special notice needs to be made to the actor who portrays inventor Nikola Tesla - perfectly cast in this role is Ziggy Stardust himself, David Bowie. It's a shame that Bowie did not act in more films for he captures the screen in the brief appearances he makes in this film.

As for Nolan - he is now coming into his own as a Director. The action is fast paced, the twists and turns are "honestly" played, the composition of the pictures on the screen are interesting and beautiful to look at and I walked away satisfied.

If you haven't seen THE PRESTIGE (or if you haven't seen it in awhile) - check this one out. You'll be glad you did.

Letter Grade: A (and...that's a surprise to me, I figured it would be a B+/A- film)

9 (out of 10) stars and you can take that to the Bank (ofMarquis)
  
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Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
2017 | Sci-Fi
Great Introspection On What it Means to Be Human
Thirty years after the events of the first movie, Blade Runner 2049 follows the story of replicant K (Ryan Gosling) who unearths a secret that could rock the world to its core. I remember watching this for the first time and scoring it high 90’s. While I still think it’s a damn good movie, I feel it falls just out of Masterpiece range.

Acting: 10
Gosling was stellar in his performance as K. Replicants walk the line of being human, but robotic at the same time. In some cases Gosling provides responses that are straight out of the mouth of a program while there are some scenes that require him to capture raw emotion, both unexpected and welcomed by me as a viewer. There were some other memorable performances as well, particularly by Sylvia Hoeks in her role as Luv. I’ll be honest, she frightened the hell out of me, but in a good way. She was calculated and controlled, but you could always sense a rage waiting to surface. I love what she did with this character.

Beginning: 10
The opening scene of this movie sees K tracking down a replicant that’s been trying to fly under the radar. The tension is built slowly before it bubbles over. In the climax of this scene, we get a taste of what is to come for the rest of the movie. That’s what beginnings are all about: Leave us wanting more!

Characters: 10

Cinematography/Visuals: 10
While the entire film as a whole may not qualify as a masterpiece, the visuals and cinematography most certainly are. Throughout the movie, you get a chique futuristic feel that’s also dreary and dank at the same time. It’s like you’re watching two worlds collide. I love their play on robotics and weaponry here as well, definitely a step up from the first film.

Conflict: 10
It’s not just about the action here, but also K unravelling a mystery before our eyes. You want him to get to the bottom of everything going on and you’re taken on a wild ride along the way. Between the shootouts with hi-tech guns and the hand-to-hand fights, there is more than enough to keep you entertained.

My favorite scene in particular occurs when K and Rick Deckard (Harrison Ford) meet for the first time and square off. They are in some kind of concert hall where holograms are performing. Both are relying on the singing of the holograms to improve their striking position. It really is fun to watch.

Entertainment Value: 9
It doesn’t take you long into this movie to realize you’re watching something special. The time and energy that went into the creation of this movie shows up on screen. Yes, it could have been shortened, but I still had a great experience.

Memorability: 10
There is a scene that sticks out in my head where replicant creator Niander Wallace (Jared Leto) is looking over one of his creations. It’s unsettling to put it lightly and you feel like it’s just an average monologue…until it’s not. There are a number of scenes just like this that press on my brain. I also loved the continued exploration from the last movie of what it means to be human.

Pace: 8
I do appreciate that the story took its time to unfold. However, I do feel like it could have been a smidge faster in spots. There were a few moments where I was thinking, “Man, I got things to do! Let’s go!” Mostly forgivable save for a few instances.

Plot: 10

Resolution: 1
Without giving anything away, I will just say that this is my least favorite part of the movie. To have started so strong only to end like this? Not impressed. I wanted more for K is all I will say.

Overall: 88
There’s nothing like good sci-fi when done well. Blade Runner 2049 will take you on highs and lows while giving you a visual feast in the process. I was not disappointed in the least and you won’t be either.
  
40x40

Matthew Krueger (10051 KP) rated 13 Dead End Drive in Tabletop Games

Jul 17, 2020 (Updated Jul 18, 2020)  
13 Dead End Drive
13 Dead End Drive
1993 | Bluff, Deduction, Murder & Mystery
The Traps (3 more)
Its like Clue
Excellent Bluff Game
High replayablity
Dont know who has who (2 more)
Its easy to hit and knock off the traps.
The set up is long
Excellent Murder Mystery Bluff Deduction Game
13 Dead End Drive- is a excellent bluff deduction murder mystery board game. I learned about it through the Funhaus channel. Its like clue but so much different. Let me explain.

13 Dead End Drive is a murder-themed board game originally from Milton Bradley. Released in 1993, it was followed in 2002 by a sequel, 1313 Dead End Drive. Currently, Winning Moves Games USA Winning Moves publishes the game in the USA.

The story behind the game involves the death of a wealthy old woman triggering a feud over her will. The players utilize traps located on the game board, which represents a mansion, to kill characters controlled by other players in order to claim the estate for themselves.

The Gameplay:

At the start of gameplay, players are dealt "Character cards" which correspond to matching pawns on the board. Since there are 12 characters, it is often the case that players control more than one character. However, which player controls which character is not revealed. Along with the character cards, there are also Portrait Cards, which determine who the current favorite for the inheritance is, and Trap Cards, which are used to spring traps and knock off other players.

During each turn, a player rolls two dice and moves two pawns, one pawn for each die. It is legal for players to move a pawn that is not theirs in order to bring it closer to or onto a Trap Space. All pawns must be moved off the red chair spaces before any pawns can be moved a second time or onto a trap space. If a pawn is moved onto a trap space by exact roll only, the player must have the corresponding trap card in his or her possession in order to spring the trap. Springing traps is not mandatory, however. After that, play proceeds on to the next player. A pawn can not pass through or land on the same space as another pawn during the same turn.

During the game, a Portrait Card is displayed in the picture frame above the fireplace. That character is now the current favorite to inherit the fortune. At that moment, for all intents and purposes, that character is now marked for death and must try to escape the mansion before he or she is either knocked off or the portrait changes (see "Special Spaces and Rules" below).

Also, during the game, a Detective is waiting outside, slowly advancing toward the front door. His arrival signifies the reading of the will and the announcement of the winner. The Detective can only move one space at a time, and only when a Detective Card (hidden inside the Trap Card pile) is drawn. There are 13 steps to the front door. If the Detective makes it to the front door before all other characters have been eliminated, the game is over.

Ways to win:
There are three ways to win 13 Dead End Drive:

Be the last character alive.

Escape the Mansion while your character's picture is displayed in the Picture Frame.

Have your character's picture displayed in the Picture Frame when the Detective reaches the front door.

Traps:

13 Dead End Drive has five different booby traps that are used to dispose of other characters. In the story of the game, the traps are designed to make deaths appear accidental. The traps are the Chandelier, the Bookcase, the Stairs, a Statue in a suit of armor, and the Fireplace: if a pawn has the misfortune to land on the trap space in front of or under one of these traps, the Trap card is played and the trap is sprung in the following ways:

To activate the Chandelier, flip a switch in the music room that drops the chandelier onto the pawn, eliminating it from play.
To activate the Bookcase, move that pawn up onto the top of the ladder and rest that pawn on top of the bookcase in the library, and flip a switch that will send the pawn flying back onto the board and eliminating it from play.

In order to activate the Stairs, a player can move it up onto the top of the stairs in the hall and flip a switch that will violently toss the pawn back down the stairs and onto the board, resulting in its elimination.

To activate the Statue, in the gallery, a player can flip a switch that will send a statue in a full suit of armor crashing down onto the pawn.

The Fireplace is activated in the dining room when a player flips a switch that will send the pawn flying backwards and into the figurative fire, though the box describes it as a Trap Door.

When a player moves a pawn onto a Trap Space, they must draw a card from the Trap Card pile (if they do not already have the matching trap card in their possession). If the player draws the matching Trap Card, they can either play it immediately or hold the card for future use. If the player does not have the matching Trap Card, the trap cannot be sprung, but the card can be saved for future use. There are also "Wild" Trap Cards which permit all traps to be used anytime a pawn is in that space. If, however, the player draws a Detective card, the Detective is moved one space forward, but the player is permitted to draw another Trap Card before ending the turn.

Once a trap is sprung, that pawn and the matching Character Card are laid down on the "Discard" pile on the board (the couch). If during the course of play, a Portrait Card comes up for a character that has been knocked off, that card is immediately taken down and placed on the "Discard" pile, revealing a new Portrait. The Portrait cards are shuffled at the beginning of gameplay and concealed by an "Aunt Agatha" portrait card to hide the known deck order.

Special spaces and rules:

Rolling Doubles: If a player rolls doubles that player chooses whether or not to move the current Portrait card to the back of the pack to reveal new Portrait. The player then has the choice of:

Moving one pawn the total number of spaces shown on the dice, or
Moving two pawns, one pawn for each die.
Secret Passages: On the board are special spaces that represent "Secret Passages."

Any character can enter any secret passage at any time, regardless of whether or not it is by exact roll. Moving from one secret passage to another counts as one space move for a character. Secret passages are often used to bring opponent's pawns closer to traps or to bring a player's own pawn closer to the door.

Bluffing: Bluffing is permitted in "13 Dead End Drive." In terms of strategy, a player may move their own pieces towards or even onto trap spaces in an attempt to fool opponents. Even if that player has the matching trap card for the space their own character is on, they do not have to play it. Instead, they can pretend that they do not have the correct card and draw another one. If they happen to draw the right trap card, they can pretend that the card is the wrong one, and play continues as normal.

Its a excellent game, if you like clue than you will love this game. Its a excellent bluff deduction murder mystery game.
  
Shaft (2019)
Shaft (2019)
2019 | Action, Crime
Bland, boring and uninteresting
Were you the one clamoring for a sequel to the year 2000 Samuel L. Jackson SHAFT (the sequel to the original 1971 Richard Roundtree SHAFT)? Did you remember there WAS a 2000 version of SHAFT? Do you remember the 1971 SHAFT?

Doesn't matter.

The makers of this film certainly don't remember those films for - besides casting Jackson and Roundtree - there is no similarity to either of these films.

The first SHAFT was a Blacksploitation film starring Roundtree with mucho gunfire and bloodshed and SHAFT 2000 (as I'll call it) is a full on action flick with Jackson as Roundtree's nephew fighting crime. SHAFT 2019 is none of these - the Samuel L. Jackson Shaft is now the SON of Richard Roundtree and partners with his son JJ ,John Shaft, Jr. (played by Jessie T. Usher) to investigate the death of his friend.

Okay...fine. I can forgive the change in tone and the "tweak" (I'm being generous) to the timeline. What I can't forgive is the weak script (why write any good, or interesting, dialogue when we can have all of the characters say Samuel L. Jackson's signature motherf*^#er over and over) by 3 different writers (never a good sign) that were all, clearly, just in it for the paycheck.

Jessie T. Usher (he played Will Smith's son in the also ill-advised sequel to INDEPENDENCE DAY) is a bland lead with no gravitas and no swagger that starts out young and naive and is supposed to develop (under the tutelage of his father) street smarts but, really, just becomes annoying.

Regina Hall (GIRLS TRIP), Titus Welliver (BOSCH), Method Man (!) and Luna Lauren Velez (DEXTER) are all sleepwalking through underwritten roles just counting the minutes until they can take their paychecks to the bank.

At the heart of all of this "missed opportunities" is Director Tim Story (RIDE ALONG) he directs this film like he has someplace else to be, never missing an opportunity to be obvious (for example, JJ's friend - Karim - who's death sparks what passes for a plot in this film - might as well be walking around with a "Dead Man Walking" sign on him). Story's direction is lazy (and that's doing injustice to the word lazy) and obvious with no spark of ingenuity or imagination to be found.

And then there's Samuel L. Jackson as SHAFT. He defines the term "sleepwalking through the picture" looking bored and uninterested throughout and HE'S THE BEST THING IN THE FILM! Thank goodness his charisma and charm ooze out of him without really trying - for he didn't really try here.

Save 2 hours of your life - skip SHAFT - you'll be glad you did.

Letter Grade: C

4 Stars (out of 10) and you can take this to the Bank(ofMarquis)