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Gareth von Kallenbach (980 KP) rated the PC version of Zombie Army 4: Dead War in Video Games
Feb 11, 2020
With the success of the Zombie Army series of DLC as well as the Zombie Army Trilogy game; Rebellion has released the next chapter in the series with Zombie Army 4: Dead War. The game is set at the end of World War 2 where Hitler has unleashed evil Occult powers to create an unstoppable army of the dead.
The game opens with players playing either on their own or in a group of up to four players as the Rebellion is seeing a resurgence of the Zombie forces that have spread over Europe.
This time around players will have many more options at their disposal such as the ability to find Upgrade Kits that will allow them to upgrade their weapons with added power, enhanced magazines, and other features. As before players can use Sniper Rifles, Shotguns, Machines Guns, and Pistols. There is a nice variety of weapons and players will want to find and customize ones that best suit their style of play.
Another great new feature is the Heavy Weapons that can be used when a player defeats a Boss Zombie and they include a Heavy Machine Gun, Flamethrower, and Super Saw. There are some others as well such as a Rocket Launcher and Emplacement Machine Guns.
All this is needed as the hordes are endless and they come at players in unending waves as they attempt to complete mission objectives and make it to strategic points on a map.
There are scores of new creatures to battle beyond the traditional hordes and the vast variety and abilities of the enemies makes the game a challenge. This combined with the fact that ammunition, health packs, and explosives are in limited supply, players must find supply chests and recover them from enemies in the form of stomping enemies.
Zombie Army 4 also allows players to customize the look of their characters and enhance their abilities such as Stamina as they would the same way they upgrade weapons.
The various segments are broken down into four-part chapters and the names and visuals that go with them embark memories of the classic Horror Films of the 70s and 80s.
Players will be able to take a break from the action by locating Safe Rooms at the end of each chapter. This haven allows players a safe place to upgrade, heal, reload, and more before taking on the next chapter.
Another nice feature of the game is that players can now do Melee based eliminations of enemies as well as pick a custom option such as a Flaming Axe, Power Punch, etc. to clear the hordes. Should a player fall they are able to be revived by their fellow players or else they have to wait until the next Checkpoint to be revived.
The game has some really impressive graphics and great imagery as locales from Sewers, Docks, Zoos, Bunkers, and more are all depicted in full detail complete with Macabre and Gory Supernatural decor.
Zombie Army 4: Dead War is lots of fun to play and has all of the gory action that fans of the series will love. The addition of all the new enemies, weapons, customizations, and abilities greatly enhances the game as well as the replay value as players can select a skill level that works best for them.
Should players need a break from the traditional game and want to practice using the traps, explosives, and other techniques in the game, there is a Horde Mode where players can simply focus on taking down waves vs doing mission objectives.
While the series began as a DLC; Zombie Army 4: Dead War looks and plays like a completely new game from the ground up. The look and gameplay will be familiar to fans of the series but the multitude of enhancements and new features make this a game that players will want to play.
Some of the lines in the game did get a bit annoying as they repeated themselves often and in the heat of battle hearing the same thing over and over gets old fast. Another issue comes when players play as the same character and you hear the voice of your character saying that their ammo was low even though you just reloaded.
In the end; Zombie Army 4: Dead War is not only an engaging and fun game; it is the best game in the series.
4 stars out of 5
The game opens with players playing either on their own or in a group of up to four players as the Rebellion is seeing a resurgence of the Zombie forces that have spread over Europe.
This time around players will have many more options at their disposal such as the ability to find Upgrade Kits that will allow them to upgrade their weapons with added power, enhanced magazines, and other features. As before players can use Sniper Rifles, Shotguns, Machines Guns, and Pistols. There is a nice variety of weapons and players will want to find and customize ones that best suit their style of play.
Another great new feature is the Heavy Weapons that can be used when a player defeats a Boss Zombie and they include a Heavy Machine Gun, Flamethrower, and Super Saw. There are some others as well such as a Rocket Launcher and Emplacement Machine Guns.
All this is needed as the hordes are endless and they come at players in unending waves as they attempt to complete mission objectives and make it to strategic points on a map.
There are scores of new creatures to battle beyond the traditional hordes and the vast variety and abilities of the enemies makes the game a challenge. This combined with the fact that ammunition, health packs, and explosives are in limited supply, players must find supply chests and recover them from enemies in the form of stomping enemies.
Zombie Army 4 also allows players to customize the look of their characters and enhance their abilities such as Stamina as they would the same way they upgrade weapons.
The various segments are broken down into four-part chapters and the names and visuals that go with them embark memories of the classic Horror Films of the 70s and 80s.
Players will be able to take a break from the action by locating Safe Rooms at the end of each chapter. This haven allows players a safe place to upgrade, heal, reload, and more before taking on the next chapter.
Another nice feature of the game is that players can now do Melee based eliminations of enemies as well as pick a custom option such as a Flaming Axe, Power Punch, etc. to clear the hordes. Should a player fall they are able to be revived by their fellow players or else they have to wait until the next Checkpoint to be revived.
The game has some really impressive graphics and great imagery as locales from Sewers, Docks, Zoos, Bunkers, and more are all depicted in full detail complete with Macabre and Gory Supernatural decor.
Zombie Army 4: Dead War is lots of fun to play and has all of the gory action that fans of the series will love. The addition of all the new enemies, weapons, customizations, and abilities greatly enhances the game as well as the replay value as players can select a skill level that works best for them.
Should players need a break from the traditional game and want to practice using the traps, explosives, and other techniques in the game, there is a Horde Mode where players can simply focus on taking down waves vs doing mission objectives.
While the series began as a DLC; Zombie Army 4: Dead War looks and plays like a completely new game from the ground up. The look and gameplay will be familiar to fans of the series but the multitude of enhancements and new features make this a game that players will want to play.
Some of the lines in the game did get a bit annoying as they repeated themselves often and in the heat of battle hearing the same thing over and over gets old fast. Another issue comes when players play as the same character and you hear the voice of your character saying that their ammo was low even though you just reloaded.
In the end; Zombie Army 4: Dead War is not only an engaging and fun game; it is the best game in the series.
4 stars out of 5
Phillip McSween (751 KP) rated Wonder Woman (2017) in Movies
Apr 1, 2019
Solid Bounceback for the DCEU
After the safety of her homeland Themyscira is threatened, Diana (Gal Gadot), strongest of the Amazon warriors, hurls herself into the middle of World War I to find the source of the threat.
Acting: 10
Beginning; 2
The movie starts off a bit slow, but does pick up rather quickly after the first ten minutes. I wasn’t in love in how they tried to establish the land of the Amazonians. Felt too factual and not very story driven. I know it’s one of those things that has to be done, but I’ve seen it done way better a number of times before so I can’t excuse it.
Characters: 10
Cinematography/Visuals: 10
The beautiful shots of Themyscira and the Amazonian training rituals borders on poetic at times, something you might read about in a famous ballad. Director Patty Jenkins does an amazing job of capturing the sanctity of this place, a place you don’t want to see get violated. Themyscira is pictured perfectly, it’s not just a Hawaii with women warriors. You can feel the change when Diana hits the real world and things become darker.
I thought it might be hard to capture Wonder Woman’s true strength on the big screen, but it is done almost effortlessly here with gritty scenes and slow-motion shots on impact blows. While I thought BVS overdid things with its slow-motion efforts, Jenkins has a way of capturing the perfect mood when she slows the camera down rather than it being just a mere effect. She really captures the heart of the story in every shot.
Conflict: 10
Genre: 9
Memorability: 10
Pace: 10
Plot: 8
Story was great except…Did we really need that one scene between Diana and Steve (Chris Pine)? I thought, not only did it betray the overall message of the film, but it felt forced and unnecessary. I would much rather have watched Wonder Woman just kick ass and take names and remain true to who her character was.
Resolution: 10
Overall: 89
After a couple crappy movies, DC finally began to right the ship with Wonder Woman. I am hoping the future will bring more movies like this and less movies like Suicide Squad. Not only is it a great film for women superheroes, but it’s just a great film period.
Acting: 10
Beginning; 2
The movie starts off a bit slow, but does pick up rather quickly after the first ten minutes. I wasn’t in love in how they tried to establish the land of the Amazonians. Felt too factual and not very story driven. I know it’s one of those things that has to be done, but I’ve seen it done way better a number of times before so I can’t excuse it.
Characters: 10
Cinematography/Visuals: 10
The beautiful shots of Themyscira and the Amazonian training rituals borders on poetic at times, something you might read about in a famous ballad. Director Patty Jenkins does an amazing job of capturing the sanctity of this place, a place you don’t want to see get violated. Themyscira is pictured perfectly, it’s not just a Hawaii with women warriors. You can feel the change when Diana hits the real world and things become darker.
I thought it might be hard to capture Wonder Woman’s true strength on the big screen, but it is done almost effortlessly here with gritty scenes and slow-motion shots on impact blows. While I thought BVS overdid things with its slow-motion efforts, Jenkins has a way of capturing the perfect mood when she slows the camera down rather than it being just a mere effect. She really captures the heart of the story in every shot.
Conflict: 10
Genre: 9
Memorability: 10
Pace: 10
Plot: 8
Story was great except…Did we really need that one scene between Diana and Steve (Chris Pine)? I thought, not only did it betray the overall message of the film, but it felt forced and unnecessary. I would much rather have watched Wonder Woman just kick ass and take names and remain true to who her character was.
Resolution: 10
Overall: 89
After a couple crappy movies, DC finally began to right the ship with Wonder Woman. I am hoping the future will bring more movies like this and less movies like Suicide Squad. Not only is it a great film for women superheroes, but it’s just a great film period.
Night Reader Reviews (683 KP) rated Freiyon Fables: A Tail to Remember in Books
Jan 9, 2020
Honest Review for Free Copy of Book
Freiyon Fables: Tail to Remember by Justin Hunt was a book that I could only compare to one other book and that would be Chronicles of Narnia by C. S. Lewis. The Prologue promises an amazing tale, yet I feel as if the book doesn't quite live up to it. So even though I compare it to Narnia in style it is nothing like it when it comes to the actual material. The complete book itself is separated into three smaller books (or parts) that is then spread out into chapters.
In A Tail to Remember a squirrel by the name of Micklang escapes from a zoo and in the process is electrocuted, giving his tail a lightning-bolt shape. He then falls into another world in an Alice in Wonderland – down the rabbit hole style. In this new world, Micklang receives dreams about his warrior-self telling hi how to become that version of himself. During his journey, Micklang makes some surprising new friends and is reunited with some he has met before in the human world. It is with these friends that Micklang travels this new world, mapping it out.
At one point Micklang comes across an island where his traveling companions are captured and must rescue them before their captors harm them. Then after abandoning ship in a bad storm Micklang finds himself on yet another island, but this one is home to only other lightning-tail animals. Towards the end, Micklang goes back to one of the first islands that he visited in this new world, now called Freiyon. It is there that Micklang and his friends fight in the first battle in a war between The Grabbers and King Karel. It is during this battle that Micklang’s story ends but it is not the end of the stories about Freiyon. This is because a little human boy is told about Freiyon by his mother and decides it is time for him to visit this land of talking animals.
What I liked best about this book is that it is a rare occasion when I can honestly say that the ending, specifically the Epilogue is my favorite part. The epilogue tied the entire story together with the prologue when frankly I originally was confused about how it all connected. This actually redeemed the entire book in some ways. What I did not like was that the talking animals and being in a different world or realm gave the book a Chronicles of Narnia feel. Normally that would be a good thing but in this case, the writing style felt simplified and rushed at the same time. Also, this book felt like it was intended for children up until book three. In Book Three: The Switch Between Stories the phrases “What the HELL” and “how the HELL” were both used and that doesn't feel kid-friendly.
It was hard for me to pick a target audience for this book. My best guess would be for early middle school students and late elementary students, age-wise anyway. This is because the length might make it difficult for some elementary students (and some parents may not be thrilled about all the violence, who knows). Yet the simplified writing style may (or may not) appeal to older readers. Most likely it would be dry and boring for anyone out of middle school. That being said I rate this book a 2 out of 4. This is because this story falls in that dangerous zone between being simple enough for young readers and having just enough detail to feel rushed. The action moves from one major event to another without much of a break in between yet the story is still interesting
https://www.facebook.com/nightreaderreviews
In A Tail to Remember a squirrel by the name of Micklang escapes from a zoo and in the process is electrocuted, giving his tail a lightning-bolt shape. He then falls into another world in an Alice in Wonderland – down the rabbit hole style. In this new world, Micklang receives dreams about his warrior-self telling hi how to become that version of himself. During his journey, Micklang makes some surprising new friends and is reunited with some he has met before in the human world. It is with these friends that Micklang travels this new world, mapping it out.
At one point Micklang comes across an island where his traveling companions are captured and must rescue them before their captors harm them. Then after abandoning ship in a bad storm Micklang finds himself on yet another island, but this one is home to only other lightning-tail animals. Towards the end, Micklang goes back to one of the first islands that he visited in this new world, now called Freiyon. It is there that Micklang and his friends fight in the first battle in a war between The Grabbers and King Karel. It is during this battle that Micklang’s story ends but it is not the end of the stories about Freiyon. This is because a little human boy is told about Freiyon by his mother and decides it is time for him to visit this land of talking animals.
What I liked best about this book is that it is a rare occasion when I can honestly say that the ending, specifically the Epilogue is my favorite part. The epilogue tied the entire story together with the prologue when frankly I originally was confused about how it all connected. This actually redeemed the entire book in some ways. What I did not like was that the talking animals and being in a different world or realm gave the book a Chronicles of Narnia feel. Normally that would be a good thing but in this case, the writing style felt simplified and rushed at the same time. Also, this book felt like it was intended for children up until book three. In Book Three: The Switch Between Stories the phrases “What the HELL” and “how the HELL” were both used and that doesn't feel kid-friendly.
It was hard for me to pick a target audience for this book. My best guess would be for early middle school students and late elementary students, age-wise anyway. This is because the length might make it difficult for some elementary students (and some parents may not be thrilled about all the violence, who knows). Yet the simplified writing style may (or may not) appeal to older readers. Most likely it would be dry and boring for anyone out of middle school. That being said I rate this book a 2 out of 4. This is because this story falls in that dangerous zone between being simple enough for young readers and having just enough detail to feel rushed. The action moves from one major event to another without much of a break in between yet the story is still interesting
https://www.facebook.com/nightreaderreviews
Christina Haynes (148 KP) rated Wonder Woman: Warbringer in Books
Feb 10, 2018
WONDER WOMAN - WARBRINGER by LEIGH BARDUGO
Contains spoilers, click to show
Wonder Woman also known as Diana Prince is an Amazon warrior destined to save to world and to later become a member of the Justice League.
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?
Movie Metropolis (309 KP) rated Atomic Blonde (2017) in Movies
Jun 10, 2019
Say hello to Mrs. John Wick
David Leitch is one of the most exciting film-makers of the current crop of directors working today. His brilliant John Wick reignited Keanu Reeves’ career in spectacular fashion and he’s worked behind-the-scenes on films like Captain America: Civil War and Jurassic World.
Just this year he signed on to direct Deadpool 2 after Tim Miller’s sudden departure. In the meantime, he’s treating us to another adults-only thriller, Atomic Blonde. But is this Charlize Theron-led vehicle as good as his previous work?
Sensual and savage, Lorraine Broughton (Charlize Theron) is the most elite spy in MI6, an agent willing to use all her skills to stay alive during impossible missions. With the Berlin Wall ready to crumble, she travels into the middle of the city to retrieve a dossier and take down an espionage ring. Once there, she teams up with an embedded station chief (James McAvoy) to navigate her way through the deadliest game of spies.
Charlize Theron is fast-becoming one of Hollywood’s most bankable stars after decent turns in Fast & Furious 8 and Mad Max: Fury Road. In Atomic Blonde this is no exception. She commands the screen in each and every frame, oozing class and showing the world she is a first-class action superstar.
The rest of the cast are also exquisite. James McAvoy can do no wrong this year after his out-of-this-world performance in Split, and his David Percival here is fleshed out, well-written and beautifully acted. Elsewhere, John Goodman and Toby Jones add even more prowess to proceedings.
Add to this some stunning cinematography and you’ve got a recipe for success. Atomic Blonde relishes the era in which it is presented with a magnificent soundtrack and beautiful direction. Leitch makes the film feel very much alive, with brutally realistic action shot without needless shaky cam or over-the-top scoring.
Unfortunately, the story is less successful. If Theron is the living, beating heart of Atomic Blonde, the script nearly strangles her. It is nearly impossible to truly understand what is happening on screen as the plot throws more twists and turns at the audience than Spaghetti Junction. Ordinarily, this would be great, but here it’s distracting and nonsensical.
Nevertheless, this is a vastly entertaining film, very much in the same vein of John Wick. In fact, it’d be fantastic if we could see these two characters brought together in a crossover of epic proportions.
Overall, David Leitch hasn’t quite recaptured the success of his first feature film but has managed to craft a highly stylised and quick-moving thriller that feels very real and utilises its exceptional cast incredibly well, with Charlize Theron being an absolute delight. It’s just unfortunate the plot is a bit of a damp squib.
https://moviemetropolis.net/2017/08/10/atomic-blonde-review-say-hello-to-mrs-john-wick/
Just this year he signed on to direct Deadpool 2 after Tim Miller’s sudden departure. In the meantime, he’s treating us to another adults-only thriller, Atomic Blonde. But is this Charlize Theron-led vehicle as good as his previous work?
Sensual and savage, Lorraine Broughton (Charlize Theron) is the most elite spy in MI6, an agent willing to use all her skills to stay alive during impossible missions. With the Berlin Wall ready to crumble, she travels into the middle of the city to retrieve a dossier and take down an espionage ring. Once there, she teams up with an embedded station chief (James McAvoy) to navigate her way through the deadliest game of spies.
Charlize Theron is fast-becoming one of Hollywood’s most bankable stars after decent turns in Fast & Furious 8 and Mad Max: Fury Road. In Atomic Blonde this is no exception. She commands the screen in each and every frame, oozing class and showing the world she is a first-class action superstar.
The rest of the cast are also exquisite. James McAvoy can do no wrong this year after his out-of-this-world performance in Split, and his David Percival here is fleshed out, well-written and beautifully acted. Elsewhere, John Goodman and Toby Jones add even more prowess to proceedings.
Add to this some stunning cinematography and you’ve got a recipe for success. Atomic Blonde relishes the era in which it is presented with a magnificent soundtrack and beautiful direction. Leitch makes the film feel very much alive, with brutally realistic action shot without needless shaky cam or over-the-top scoring.
Unfortunately, the story is less successful. If Theron is the living, beating heart of Atomic Blonde, the script nearly strangles her. It is nearly impossible to truly understand what is happening on screen as the plot throws more twists and turns at the audience than Spaghetti Junction. Ordinarily, this would be great, but here it’s distracting and nonsensical.
Nevertheless, this is a vastly entertaining film, very much in the same vein of John Wick. In fact, it’d be fantastic if we could see these two characters brought together in a crossover of epic proportions.
Overall, David Leitch hasn’t quite recaptured the success of his first feature film but has managed to craft a highly stylised and quick-moving thriller that feels very real and utilises its exceptional cast incredibly well, with Charlize Theron being an absolute delight. It’s just unfortunate the plot is a bit of a damp squib.
https://moviemetropolis.net/2017/08/10/atomic-blonde-review-say-hello-to-mrs-john-wick/
Returner 77
Games
App Watch
Returner 77 is a cinematic sci-fi mystery puzzle game. You are in a giant alien spaceship hovering...
games
Masonic Ritual and Monitor
Reference and Book
App
Masonic Ritual and Monitor by Malcolm C. Duncan This book presents details of Masonic initiation...
Bob Mann (459 KP) rated The Dig (2021) in Movies
Jan 31, 2021
Acting from Fiennes and Mulligan - top notch (1 more)
Cinematography is gorgeous
Why make it so "man heavy" when history was otherwise? (1 more)
Found the asynchronous editing irritating
Archaeology with no fedora required
It’s 1939, and as World War 2 approaches, widower Edith Pretty (Carey Mulligan) hires rough and ready excavator Basil Brown (Ralph Fiennes) to dig into one of the ancient earth mounds on her property at the site that will become famous as Sutton Hoo in Suffolk. Requesting the help of her cousin Rory Lomax (Johnny Flynn) to photograph the effort, the site slowly gives up its Anglo-Saxon treasures attracting the attention of first the Ipswich museum and then the pompous Charles Phillips (Ken Stott) of the British Museum. A battle is on for both the control of the site and the resting place for the treasures found.
Against this backdrop there is a critical illness emerging, a son (Archie Barnes) and his attachment to the father figure of Brown and a potential romance between Rory and archaeologist Peggy Piggott, trapped in a loveless marriage.
Talent:
Starring: Carey Mulligan, Ralph Fiennes, Johnny Flynn, Lily James, Archie Barnes, Ken Stott, Monica Donlan.
Directed by: Simon Stone.
Written by: Moira Buffini (from the novel by John Preston).
Bullet points of my thoughts:
+ Superb acting by Mulligan and Fiennes – Oscar noms for both?
+ Young Archie Barnes impresses as the son Robert
+ Cinematography by Mike Eley shows the open Suffolk skies at their best
+ Based on fact, a fascinating historical record of the real excitement of uncovering the past
o The script deftly melds the archeology with the love story subplot: but was the latter really necessary?
– Curious “man heavy” script, replacing some of the historical female characters with men and making Peggy Piggott (Lily James) a bit of a klutz
– Asynchronous editing decision I found to be distracting and unnecessary.
For my full review, please see the video at https://youtu.be/m8Ad8B8dkSY .
Against this backdrop there is a critical illness emerging, a son (Archie Barnes) and his attachment to the father figure of Brown and a potential romance between Rory and archaeologist Peggy Piggott, trapped in a loveless marriage.
Talent:
Starring: Carey Mulligan, Ralph Fiennes, Johnny Flynn, Lily James, Archie Barnes, Ken Stott, Monica Donlan.
Directed by: Simon Stone.
Written by: Moira Buffini (from the novel by John Preston).
Bullet points of my thoughts:
+ Superb acting by Mulligan and Fiennes – Oscar noms for both?
+ Young Archie Barnes impresses as the son Robert
+ Cinematography by Mike Eley shows the open Suffolk skies at their best
+ Based on fact, a fascinating historical record of the real excitement of uncovering the past
o The script deftly melds the archeology with the love story subplot: but was the latter really necessary?
– Curious “man heavy” script, replacing some of the historical female characters with men and making Peggy Piggott (Lily James) a bit of a klutz
– Asynchronous editing decision I found to be distracting and unnecessary.
For my full review, please see the video at https://youtu.be/m8Ad8B8dkSY .
Dr Dystopian (526 KP) rated The Horus Heresy - Book 1: Horus Rising in Books
Jan 8, 2018
Brilliant intro to the characters (3 more)
Well written
Difficult to put down!
Great story arch that leads into the next books
Outstanding entry book to the series
Contains spoilers, click to show
The book is divided into 3 distinct sections with parts 1 & 3 focusing on the XVI Legion, The Luna Wolves (who are later renamed The Sons of Horus), and part 2 focusing on the III Legion, The Emperors Children.
The 1st section of the book nicely introduces the main characters of the Sons of Horus consisting of Horus Lupercal, who has recently taken over as the Warmaster of Imperium of Man's Great Crusade, and his Mournival of 1st Captain Abaddon, 2nd Captain Torgaddon, 4th Captain Sejanus and 5th Captain Little Horus. With the death of Sejanus in the opening pages of the book we are introduced to the main protagonist of this book (and the following 2) in 10th Captain Loken along with some more supporting characters such as remembrancers, the Warmaster equerry Maloghurst and various other space marines.
The book follows Loken and the Sons of Horus as they, and the 63rd Expeditionary Fleet, bring world Sixty Three Ninteen to compliance and Lokens doubts about his role within the mournival and the morality of their campaign. Towards the end of section one Loken is faced with a fellow space marine who has been corrupted by chaos and attempts to kill him. This is Lokens first experience with chaos and, as such, he is unfamiliar with what has corrupted is Astartes comrade and subsequently forced to cover it up by the rest of the mournival and Horus himself.
Part 2 brings in the III Legion, The Emperors Children, and introduces Lord Commander Eidolon, 10th Captian Tarvitz and 13th Captain Lucius who have received a distress signal from the Blood Angels legion currently engaged against Megarachnids on the world Murder.
Whilst the 63rd expedition moves to join the Emperors Children at Murder, Loken discovers the existence of forbidden warrior lodges and that a number of the crew, and indeed the rest of the mournival, are part of. This leads Loken to further question his place within the legion. This part of the book also provides the first evidence of people worshipping the emperor as a deity in opposition to Imperial Truth. The section ends with the Sons of Horus aiding the Emperors Children with their campaign on Murder before being relieved by Blood Angels reenforcements and provides a brief introduction to their Primarch, Sanguinius.
Finally the 3rd part of the book see the Sons of Horus encounter the Interex, a Human civilisation that have incorporated certain aliens and alien customs into their society which is in direct opposition to the Imperium of Man who view xenos as inferior and to be exterminated. The Interex warn Loken of the existance of Kaos however it is clear that this is unknown to Loken which the Interex find uncomfortable. During negotiations between the Interex and Horus things come to a head when the Sons of Horus are accused of stealing an anathame, a semi sentient weapon created by one of the Interex's alien subject races, and war breaks out which leads to the eventual destruction of the Interex. The book ends with the Word Bearers Legion Chaplin, Erebus, having taken the anathame for study and the 63rd fleet moving on to the moon of Davin at his request.
All in all this book is very well written and highly engaging. It was one of those books that i didn't want to stop reading until it ended and have since read twice more.
Anyone wanting to get into the lore of Warhammer 40k, the background of how the 40k universe became as it now is or simply an engaging sci fi book cannot go wrong with this one.
The only negative i can find is that it ended however this is book 1 of a trilogy !
The 1st section of the book nicely introduces the main characters of the Sons of Horus consisting of Horus Lupercal, who has recently taken over as the Warmaster of Imperium of Man's Great Crusade, and his Mournival of 1st Captain Abaddon, 2nd Captain Torgaddon, 4th Captain Sejanus and 5th Captain Little Horus. With the death of Sejanus in the opening pages of the book we are introduced to the main protagonist of this book (and the following 2) in 10th Captain Loken along with some more supporting characters such as remembrancers, the Warmaster equerry Maloghurst and various other space marines.
The book follows Loken and the Sons of Horus as they, and the 63rd Expeditionary Fleet, bring world Sixty Three Ninteen to compliance and Lokens doubts about his role within the mournival and the morality of their campaign. Towards the end of section one Loken is faced with a fellow space marine who has been corrupted by chaos and attempts to kill him. This is Lokens first experience with chaos and, as such, he is unfamiliar with what has corrupted is Astartes comrade and subsequently forced to cover it up by the rest of the mournival and Horus himself.
Part 2 brings in the III Legion, The Emperors Children, and introduces Lord Commander Eidolon, 10th Captian Tarvitz and 13th Captain Lucius who have received a distress signal from the Blood Angels legion currently engaged against Megarachnids on the world Murder.
Whilst the 63rd expedition moves to join the Emperors Children at Murder, Loken discovers the existence of forbidden warrior lodges and that a number of the crew, and indeed the rest of the mournival, are part of. This leads Loken to further question his place within the legion. This part of the book also provides the first evidence of people worshipping the emperor as a deity in opposition to Imperial Truth. The section ends with the Sons of Horus aiding the Emperors Children with their campaign on Murder before being relieved by Blood Angels reenforcements and provides a brief introduction to their Primarch, Sanguinius.
Finally the 3rd part of the book see the Sons of Horus encounter the Interex, a Human civilisation that have incorporated certain aliens and alien customs into their society which is in direct opposition to the Imperium of Man who view xenos as inferior and to be exterminated. The Interex warn Loken of the existance of Kaos however it is clear that this is unknown to Loken which the Interex find uncomfortable. During negotiations between the Interex and Horus things come to a head when the Sons of Horus are accused of stealing an anathame, a semi sentient weapon created by one of the Interex's alien subject races, and war breaks out which leads to the eventual destruction of the Interex. The book ends with the Word Bearers Legion Chaplin, Erebus, having taken the anathame for study and the 63rd fleet moving on to the moon of Davin at his request.
All in all this book is very well written and highly engaging. It was one of those books that i didn't want to stop reading until it ended and have since read twice more.
Anyone wanting to get into the lore of Warhammer 40k, the background of how the 40k universe became as it now is or simply an engaging sci fi book cannot go wrong with this one.
The only negative i can find is that it ended however this is book 1 of a trilogy !







