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Overusage of scientific words for the brain
I love the Walking Dead. And,personally, I love any book that has a great apocalyptic world in it, and even more so if it has some pretty good characters in it, too.

Cue Brian and Philip Blake: in The Walking Dead's 'The Rise of the Governor,' we meet two brothers who barely have anything in common; Brian is a laid back, music-loving hippie, while Philip is a hard-headed, tough guy. In the story, we follow both brothers along with two of Philip's best buddies and his daughter, Penny. The focus is on the brothers almost the entire time, and quickly, the reader finds out that, surprisingly, Brian is the oldest of the pair, but yet, Philip is the one making all of the decisions. As we continue on, the dynamic between the brothers becomes clear - we start to understand that Brian has always been the cautious one of the family, while Philip quickly learned to be a fearless leader from an early age, making this odd dynamic seem right.

Most importantly, what the two have in common is their love for Penny. If you have ever watched the TV show, The Walking Dead, then you will recognize the little girl and the tragic fate that became her. But, we never knew the backstory of how Penny was turned into a zombie, which is one of the few reasons this book series was made. Penny spends much of the time as a background character, but her part plays a very important role on the development of the man we know becomes 'the Governor.' She reacts as most children would be expected to if the world were ever to suffer from a zombie apocalypse- she withdraws, barely speaking and hardly eats. When one of Philip's longtime friends gets bit by a zombie, Penny reacts with a cool casualness that seems troubling from early on. On another note, if it wasn't for her uncle, Brian, Penny would have probably died much earlier in the book, but because of his father-like protectiveness of her, she is kept alive until the end of the book. But when it does happen, I don't think I could blame Philip for keeping his daughter as a zombie-type of pet.

During the book, 'Rise of the Governor,' the group with the Blake brothers travel to Atlanta, Georgia in hopes of finding a refugee camp to hunker down at, but instead, they find that Atlanta has practically been turned over to the walkers. It's here that they fortunately meet a trio that is held up in an apartment building- this trio is the Chalmers family, which consists of David and his two grown daughters, April and Tara. The transition between the group fighting their way through the hordes in Atlanta to meeting the Chalmers family is done perfectly to the point that is it very believable that this could actually happen in real life.

One of the few problems I did have with this book were the authors' afterthoughts: too many times throughout the book, characters would suddenly show up with a new weapon or item that the authors would literally backtrack to explain how they found it, when it could have been easily shown while the character was in the area of where it was found.

Much of the story, appropriately, shows our main group of characters killing zombies with an array of weapons and such, but Kirkman - or co-writer, Bonansinga- seem to like to show off their knowledge of the brain a little too much:

"The business end of Philip's pickaxe lands squarely in the monster's head, cracking the coconutlike shell of the old man's skull, piercing the dense, fibrous membrane of the dura mater and sinking into the gelatinous parietal lobe. " The use of scientific terms just seems like an egotistical move, one that could have been avoided if they weren't used throughout the book.

In the middle of the book, there is an odd thing that happens which the reader may connect to the story or may not, when David Chalmers is meeting his end (Chalmers was suffering from advanced lung cancer before the group meets him), gives almost a prophetic speech on his death bed. We can either take this as he was speaking about who Philip was going to become or he was talking about the apocalypse as a whole, but the reader is never really told and the dying words are never discussed among any of the characters:

" 'The devil has plans for us.'... The voice that comes out of David Chalmers is low and gravelly, an engine dieseling: 'The day of reckoning is drawing near... the Deceiver walks among us.' "

Eventually, the group is forcefully thrown out of the Chalmers' apartment building due to a horrible mistake between Philip and April. To not give too much away, here is the part where Tara tells them to go away: " He whirls around and comes face-to-face with Tara Chalmers, who holds the Ruger pistol, the muzzle raised and aimed directly at Philip. "

The story continues on with the Blake brothers, Penny and Philip's friend, Nick, as they try to find shelter once again in the dead congested Atlanta. Early on, we learn that Philip has a bad temper, and as the book continues, his temper becomes more volatile and more important to the characters and the reader. Philip's personality changes are understandable in the story, but Kirkman/Bonansinga suddenly make Brian unafraid of his brother at a point where Philip's anger is almost at its worse; this isn't believable to the readers, especially because a few pages later, Brian changes back to being scared to even speak to his brother.

Overall, the story isn't about the zombies or Penny's tragic death, but rather about Brian and Philip; how the family dynamic plays out when everything is at it's worst. Also, when you read the story, there is a point where it seems that Brian is more of a father to Penny than Philip ever was, showing also the Uncle and Niece dynamics- something that will make complete sense near the end of the book. Whether you like The Walking Dead or not, the book is well done, but I believe it would only appeal to those who like survival type stories.
  
40x40

Ross (3282 KP) May 27, 2019

I have tried this book, but I was at Disneyland Paris at the time and I really can't handle books written in the present tense. I will have to give it another go, perhaps when I'm less tired and stressed.

World War Z
World War Z
2018 | Action
While the cinematic follow up to the movie “World War Z” has been in developmental hell and likely not happening anytime soon with the recent cancellation of the proposed sequel; The developers at Saber Interactive have brought an exciting new chapter to the series.

Played from a third person perspective; teams of four players either human or A.I. battle hordes of undead as they attempt to survive and complete various tasks. The game is set in four chapters, New York, Jerusalem, Moscow, and Tokyo, and each segment allows players to select from four new characters to play during the various segments of each locale.

Players start with a primary and secondary weapon and will have the ability to pick up more along the way. Weapons include various machine guns, rifles, grenades, pistols, crossbows, and heavy weapons which have a limited use but pack a big punch.

Players also have bladed weapons which can be used to slash their way through hordes but this needs to be used sparingly as players can become overrun in no time.

Players can also find useful items such as machine gun emplacements, electrical traps, and other weapons which can be deployed in certain areas to help stem the onslaught of undead.

Missions often detail searching for items, activating or deactivating items, escorting an individual, and so on but do keep up the intensity and the highly detailed maps are very engaging.

The enemies consist of standard Zombies, a Bull Zombie who rushes and can do great amounts of damage, a Lurker that hides in the shadows and pounces. There is the Screamer who lets out tons of noise and attracts large crowds of Undead, and the Gasbag which releases a toxic gas when shot.

Players can use health kits to heal themselves and others and ammunition and supplies can be found in chests as well as Breaching Charges which allow players to enter locked areas.

The biggest issues with most of the enemies is that they have a similar look and tend to just mass and rush straight at you. It is funny that you will see characters looking like they are dressed for the New York Subway running around Tokyo, Jerusalem, and Moscow while the playable characters are clearly dressed for and specific to the locale they are in.

The game also features a multiplayer function but to me this was a real disappointment. Hit detection was bad as emptying a full clip in an another player seemed to do nothing yet they could kill you with a single shot. There were also numerous Spawn Campers who picked off players whenever they entered the map. I am sure it will be adjusted in time but I was so disappointed with it that I spent the majority of my time playing the campaign which to me was a far superior experience.

The game retails for $39.99 which makes it a real bargain and new content has been promised to arrive at a future date which will extend the enjoyment of the game.

While the gaming community eagerly hopes and awaits for a new Left 4 Dead game, World War Z is the closest to the fun and excitement of that series as getting your friends or being matched with others online to take down legions of Undead is a real thrill and one that this game has really captured where so many other recent efforts have failed.

http://sknr.net/2019/05/05/world-war-z-the-best-co-op-zombie-game-since-left-4-dead/
  
Dead Rising 3: Apocalypse Edition
Dead Rising 3: Apocalypse Edition
Action/Adventure
When I first learned that Dead Rising 3 would be coming to PC in an
Apocalypse edition, I was thrilled. I have not been one eager to jump on
the Xbox One bandwagon and prefer to play my games on PC.
Having enjoyed the first two games in the series, I eagerly loaded up the
game and jumped into a casual co-op game where a fellow gamer and I worked
our way through levels teaming with hordes of the undead.
Like the other games in the series, I was able to use various vehicles to
run down and force my way through the hordes and of course, anything on
the very big and detailed maps can become a weapon, while there are guns,
grenades, swords, and traditional weapons, players will also find teddy
bears, hubcaps, laptops, bricks, and countless other goodies to ward off
being the main course at a Zombie Buffet.
Players will also be able to gather items and plans so they can easily
craft weapons such as a combination power saw and sledgehammer which makes
short work of all those in your path.
Like the previous games, missions are assigned and cut scenes are used to
move the story along as players often have to locate and return various
items for characters so they will do something for you in return that
allows you to advance.
Having played both in solo mode and with a flesh and blood player, I can
tell you that I greatly prefer having another player on hand as they can
help you fight, navigate, and survive, which is key as there is not always
a helpful amount of food or drink around to help you replenish lost
health.
Since players can only manage a few weapons at a time in their inventory
and Items do destruct after a certain amount of use, being on the lookout
for the next weapon is key as I have been in extended fights when my
options ran dry and I was forced to run.
Graphically the game is solid but not what I would call cutting edge. My
biggest issue with the game was that due to the huge and frequent hordes,
there were times when I lagged almost to a standstill which was not
something that helped enhance my enjoyment of the game.
That being said, the variety of gameplay and the story of the game that
clearly let you know the clock was ticking on your window for survival
really added a sense of urgency to the game.
I enjoyed the free form variety of the game such as taking a muscle car
and executing a flip off of a ramp into a wall of fire to take down a
Zombie that was clinging to the car. Some would call this overkill, but
that is simply how I roll.
From multiple game modes to plenty of in game options, Dead Rising 3 is
tons of fun, now if only they could do something about the in game lag, we
would really have a winner, as it is now, it is a good game that could
have been great on PC.

http://sknr.net/2014/09/15/dead-rising-3-apocalypse-edition/
  
Knight of The Dead III: Fortress
Knight of The Dead III: Fortress
8
8.0 (1 Ratings)
Book Rating
Knight of the Dead III: Fortress continues the adventures of Ronan and his family as they struggle to survive in the Zombie Apocalypse. The third book is a non-stop action-packed adventure as Ronan really starts to build up his fortress in a school building, slowly growing his kingdom. He has finally saved enough people that there really starts to be some interesting dynamics between the survivors and a look to the future can begin to happen. In this book, the stakes are raised as the zombies continue to change and seemingly become smarter and more dangerous. With the stakes raised, his family finally in a stable situation, Ronan sets out full force to save as many others as he can.

Without a doubt, my favorite part if this series is the unique take at apocalypse fiction by throwing in medieval fighting. This book does not disappoint as there are thrilling action scenes, plenty of training sequences, and the knight continuing to become a legend in the modern world. This unique touch simultaneously gives the story a fun and engaging layer while also somehow adding to the believability of the world that author Ron Smorynski has created. With the detailed fighting knowledge, and the time spent on gathering food, training, getting water, and fortifying the school, as a reader you can believe that they would have survived this long.518hheXuwoL._SY346_

This book focuses more on rescue then the previous books and as the cast of characters continues to grow there is less time spent one on one with people. This decreases the amount of individual tension between characters, but there is still tension as Ronan is the dictator and continues to push his Christian values on everyone within his fortress. This dynamic makes sense in the situation, but I like the moments when Ronan gets to be humanized more in small moments. A hug with his wife or children, a cute moment with him and the children, his appreciated a moment of laughter. These moments are very sweet in the otherwise horror-filled world they live in, and Ronan gets to relax the least as a leader.

Pet peeve of mine in apocalypse fiction is the idea that you are completely alone in the world. That although you survived no one else on the planet could have. Smorynski does not fall into this trap. He acknowledges the bigger world, although his characters have very little contact with it. And there is a good balance between the characters feeling alone and being alone. Many people have died in the month of the apocalypse, but they are still finding survivors. There are other people who are holding on. This makes the series more exciting for me and also keeps me excited for the books to come as I enjoy watching the growing community of survivors.

This series is exciting and gripping from beginning to end. Smorynski does a good job of justifying the risks that his characters take and ups the stakes and consequences as the book progresses, making the danger feel read from beginning to end. If you like zombie stories or apocalypse fiction, then I would highly recommend checking this series out. I cannot wait to see where the story goes from here!
  
The Devil's Rejects (2005)
The Devil's Rejects (2005)
2005 | Horror
Verdict: Big Improvement
Story: The Devil’s Rejects starts as the Firefly family have been dubbed ‘The Devil’s Rejects’ by the media see their house surrounded by a vengeful police force led by Sheriff Wydell (Forsythe), with a massive shootout on the ranch. Mother Firely (Easterbrook) is captured, while Otis (Moseley) and Baby (Zombie) escape turning to Captain Spaulding (Haig) for shelter.
Otis and Baby find shelter in a motel, taking a family hostage, while they wait for the showdown with the Sheriff, giving them a chance to continue their murderous way.

Thoughts on The Devil’s Rejects

Characters – Captain Spaulding still runs his house of horrors away from the house, despite being part of the house, he must go on the run to meet the other members of the Fireflies, which sees him showing a much nastier side than we have seen before. Otis is the most twisted member of the family, he will punish anybody, he doesn’t care about anybody and will show his sadistic side too often. Baby is the youngest member of the family, she has grown up in this environment, acting like it is just second nature to her, she enjoys the punishment even turning it into a game at times. Sheriff Wydell is determined to capture and kill the whole Firefly family after they killed his brother, he will break a few rules along the way to make sure it gets done.
Performances – Sid Haig, Bill Moseley and Sheri Moon Zombie have helped develop their characters to have a much darker side to them, which shows us more about how sadistic they are meant to be through the film. William Forsythe brings us a strong police figure that clearly shows the vengeful side he is going through in the film.
Story – The story here follows the events of the first film, the Firefly family have been discovered and are now on the run from a vengeful sheriff that wants the whole family dead for what they did to his family member. Where this story improves on the original comes from seeing just how the fireflies are able to react to a threat, we get a glimpse of their sadistic side, but instead of it just them being twisted, we get to see them dealing with a relentless cop that isn’t going to let them get away with their crimes. The story is constructed better too because we don’t just have random clips like we had in the first film, which shows how the film can be put together to give us a better story.
Action/Horror – This is much more action back with shoot outs going on between the two sides, while the horror is still there when the fireflies get to step into their sadistic ways.
Settings – The film uses the settings to show how the Fireflies can go on the run from the law, we see the back country motels which they would hide out in and the connections of other shady business they would know.
Special Effects – The effects in the film show the gore being done by the family, it shows the wounds looking brutal and real through the film.

Scene of the Movie – The escape.
That Moment That Annoyed Me – It still doesn’t give us any likeable figures in the fight.
Final Thoughts – This is an improvement on the first film, it does give us a more rounded figures in the Firefly family and shows us just how capable they are when pushed against the wall.

Overall: Sick Improvement.
  
The Dead Don't Die (2019)
The Dead Don't Die (2019)
2019 | Comedy, Horror
I'm a little sad to say that I spent real money on this film. It wasn't showing at my Cineworld and the chance of a second stage release with the summer holidays approaching was unlikely. Luckily one of my Showcase Cinemas had it on and I ventured out into the real world to see it.

I won't bother with an extended synopsis because honestly I don't know what the point would be... it's zombies, everyone is trying to stay alive, literally nothing else is really happening in the story.

Up until this point I never really understood people using the word "meta" (unless it was DC related), I get it now. Officer Peterson, played by Adam Driver, is so meta that there actually may not be any more to go around.

The cast felt like it was just quirky enough to work together, especially as this wasn't going to be a traditional zombie movie. Looking back at the actors now I'm wondering if I might have enjoyed this movie more if it had unknown actors in it. I don't think it would have risen much higher in the rankings but I would have been less annoyed by some of the happenings.

Bill Murray plays Chief Robertson, a man who is seemingly always slightly confused by everything and also never becomes more than mildly alarmed by what's going on. The character and the performance were both rather boring. Murray came alive about as much as any of the zombies did.

The same can be said for Adam Driver, though I actually think that's par for the course with the way he acts rather than anything else. He always feels like mid-tier Keanu Reeves without the range. Once you realise that Peterson has the meta inside track it becomes a challenge to see anything he says in any other way. The script became rather frustrating because of this.

We're shown a very strange Tilda Swinton in the trailer and you have to wonder if the make-up direction was just "I want her to be the palest she's ever been and throw in a little "Ring" vibe for good measure." Zelda is probably the perfect zombie apocalypse companion, but she doesn't make for very dynamic viewing.

All of this negative feeling can be laid squarely at the script's door. It has little of interest to warrant a story at all, which is weird because there are elements that you think lead somewhere and then inexplicably don't. The ending is particularly bad and is what I've dubbed the "Stephen King ending". I won't expand on that here because it definitely constitutes spoilers if you haven't seen it.

There are some nice touches. The animal behaviour, the character of Mallory, and some of the effects on Selena Gomez. There's also some that left me questioning how they've portrayed zombies in this compared to other z-movies, but it's not in the trailer and while it's in my notes I'm wondering if I didn't just imagine the whole thing.

Those few little snippets can't save this movie. The poor script has several (that's me being generous) holes in it that just don't stand up when you look closely, and it's not good enough to give you anything else to look at apart from those holes. From its "maybe sciency things will cover the lack of reasoning" beginning to the "Stephen King ending" I was very disappointed.

Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/the-dead-dont-die-movie-review.html
  
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