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Ali A (82 KP) rated If You Could See the Sun in Books
Oct 11, 2022
When she realizes she can use her new power in exchange for money she desperately needs, especially since her parents have dropped the bomb shell that they can no longer afford her school tuition after this semester, Alice will discover all the secrets her classmates have.
But as the tasks escalate from petty scandals to actual illegal crimes, Alice must decide what it's all worth.
This was a very quick and engrossing read for me and I was very interested in how it would all play out. I also enjoyed how the power Alice has of invisibility is never quite mastered and she doesn’t know when she will have the ability.
This is the second book I’ve read recently where the main character absolutely hates their rival and they then become friends with said rival and the rival is utterly confused by the actual hatred and then they fall in love. I couldn’t love it more! Ann Liang does the rivalry so perfectly that within the first few pages I was cheering for Alice to open her eyes and for them to kiss.
Overall, I stayed for the love trope between Alice and Henry, but also to see how Alice would handle the big situation she got herself in. Will be recommending this to quite a few people whom I know will enjoy it.
*Thank you Inkyard Press for an advance copy of this book in exchange for an honest review
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Sky Gamblers: Cold War
Games
App
THE NEXT GENERATION OF AIR COMBAT GAMING IS HERE! With an extensive single player campaign and a...
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Playing Offstage: The Theater as a Presence or Factor in the Real World
Book
Fourteen scholars who work on campus or in the theater address this issue of what it means to play...
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SongPop 2 - Guess The Song
Games and Music
App
Join the world's largest music trivia community! Listen to actual songs and guess as fast as you...
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Lou Grande (148 KP) rated Marvel Strike Force in Apps
Jul 17, 2018
There are many aspects to the game: the blitz competition allows you to compete against other players for a particular set of shards. These campaigns go on for about a week. There are also special events, which are stories that take place outside of the regular campaign. These special events usually result in a new character. The arena is exactly what it sounds like, and you get in-game currency to buy shards or equipment. There are daily challenges that award you special prizes, and then there is the main campaign. Each character belongs to a certain class and has certain skills. The trick is creating a team that is well-balanced enough to win against other players and in the campaign. There are so many ways to play that you can open it several times a day and play for a good twenty minutes before your resources ("energy") is depleted. There's very low pressure to buy anything with actual currency, which is nice. However, if you went that route, the prices are hideously expensive and often pretty useless (hence the 8/10 rating).
It's a fun diversion, and I highly recommend checking it out!
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MinEden10 (1 KP) rated Spyro Trilogy Reignited in Video Games
Feb 9, 2020
However, there's a few niggles I have. Hunter's new voice is irritating and not how i think of the character at all. Sometimes the camera has an absolute mind if it's own and refuses to remain to behave in a way that makes any sense and...
The glitches.
They're especially prevalent in Spyro 3 and within that, the skateboard races. The final race against the yetis took me upwards of an hour to beat simply because of how glitchy and broken so many of the mechanics that it needed to function were incredibly broken. Several of the trophies were also so persistently not triggering that at one point I had to put the controller down and walk away.
And I hate that they've tainted the game enough that i don't want to replay the third one again.
But yes, all in all, I love spyro, I love the games and I enjoyed my time with the remake.
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Guess Brand Logos - What's the Logo Name? Trivia Quiz Game
Games and Entertainment
App
You come across these world brand logos every day but how many of them will you recognize? Let's...
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Doodle Jump - Very Addictive!
Games
App
Play this FREE version of the mega-hit game Doodle Jump and find out for yourself what millions of...
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The Chase: Ultimate Edition
Games
App
The Chase is on! The Ultimate TV Quiz Show App is here! With Bradley Walsh and all FIVE Chasers...
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Purple Phoenix Games (2266 KP) rated Tail Story in Tabletop Games
Jul 1, 2020
Disclaimer: We were provided with a preview copy of Tail Story for the purposes of this review. Some of the components pictured are not final, and will be addressed in production. Also, I do not intend to rehash the entire rulebook, but rather provide an overview of the rules and game flow. -L
Tail Story is a competitive card game in which players are racing to become the most memorable pet in history! How? By partaking in various events and gathering a total of 4 Achievements. Here’s how it works. To setup, each player takes a player mat, and randomly draws a Queue Card. Players then get to choose a Character card – a pet from either the Canine, Feline, or Rodent & Friends type. Shuffle the Event cards, deal 15 to each player, everyone draws 5 cards to their hand, and the game is ready to begin! The player who drew Queue Card 1 is the first player, and play continues in numerical order.
Each turn consists of 5 steps: Draw, Play, Bonus, Deck Check, and End of Turn. The first step is always to Draw 1 card from your deck. In the Play Step, you choose one action to perform. Each player has 2 Action Points (AP) per turn, and those are spent here in the Play Step. All Event cards require either 1 or 2 AP to play, and the other standard actions in the Play Step require either 0 or 1 AP to perform (Check out the Reference Cards pictured below to see the possible actions). After performing 1 action, you move to the Bonus Step, where a player may choose to activate a Bonus ability. The Deck Check step is next. All players count how many cards remain in their Draw piles. If all decks still have at least 1 card, you jump back to the Play Step and perform another action. If any deck is out of cards, that player reshuffles their discard pile, and places a card from their hand face-down on their player mat to signify that they have collected an Achievement. Even if another player collects an Achievement on your turn, play then returns to you, and you jump back to the Play Step again. The last step is the End of Turn – a player decides to be done and ends their turn, discarding their hand down to 5 cards. The game ends when a player has collected their 4th Achievement.
Here’s a neat twist though – whenever you play a card, any opponent can choose to play a Stop card to prevent you from performing that action! And then, if you have a Stop card too, you could play it to cancel out their Stop card. This twist adds a strategic and competitive element to the game that elevates it to the next level. There’s a fun little element of role-play too that encourages you to get into your animal character – I’ll leave that for you to discover on your own!
I know that seems like quite a lot, but once you get into the swing of things, Tail Story plays pretty quickly. One thing I particularly like about this game is that it requires a decent amount of strategy. Everyone is racing to get through their Draw decks and collect Achievements, while at the same time hindering the progress of their opponents. Are you willing to risk a valuable Stop card to cancel the action of an opponent and hope that they don’t play a Stop card back to you? Should you play a card that could activate your Bonus ability now or wait for your next action to pull a fast one over on your opponents? Your strategy has to be adjustable on the fly depending on what cards your opponents are playing. There is no single right strategy to win, and the riskiness makes the game more exciting and engaging.
Another thing I really like about Tail Story is that there are really only 4 different Event cards that can be played. Yes, the artwork may vary, but ultimately the actions are the same. They rely on key text and color coding to communicate their uses, and after a few rounds, recognizing those effects is easy. One thing I wish is that the reference cards had these effect explanation instead of only being listed in the rulebook. Just for a quick glance if you need a reminder instead of having to look back in the rules for the full text. The reference cards do have the Turn Steps and possible Actions on them, which are helpful – don’t get me wrong!
I would recommend Tail Story at the higher player counts for maximum enjoyment. With only 2 players, it feels like it drags on a bit because it is only a back-and-forth game. With 3-4 players, you have more opponents with which to interact, and playing cards against others doesn’t feel as targeted and keeps the game play more light-hearted than cut-throat.
Let’s talk about components. As I mentioned earlier, this is only a preview copy of the game, so some elements are still not finalized. The player mats are only paper right now, but I anticipate that they will be sturdier in final production. That being said, the information on the player mats is awesome. They provide enough information to understand where everything goes, while not being so wordy that they are confusing. I am excited to see what kind of color scheme they come up with for the player mats, to match the artwork of the cards. On to the cards – they are amazing. For starters, the cards are nice, sturdy, and thick. Definitely a game that will not easily succumb to bent corners or torn cards. The actual artwork of the cards is perfect. Each card is detailed, colorful, and appropriate for their respective card names. Probably the coolest part of the cards is that they all have a holographic finish on them. This really makes the artwork pop and makes you admire every card instead of just reading the text. That being said, the holographic finish makes the cards stick together a little more – not a huge detriment, but something to be aware of and careful with when drawing or playing cards! The game box is a cute little box with a magnet closure that is perfect for easy transportation.
Overall, I would say that I love Tail Story. It’s fun, fast-paced, strategic, and exciting. Being able to choose from 3 Character types (Canine, Feline, Rodent & Friends) gives you the opportunity to play a different game, with a different strategy, every time. With more plays, the special text of cards is engrained in your head, which means that it can play even faster and with no interruptions to check rules. It’s definitely a memorable game, and one that I can see myself pulling out often on game nights. I am excited to see this campaign launch, and for the sake of all animal dreams out there, you should check it out!