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J.K. Simmons recommended Juno (2007) in Movies (curated)

 
Juno (2007)
Juno (2007)
2007 | Comedy, Drama

"My last two are gonna be Whiplash and Juno, for obvious reasons. [laughs] Juno came along, what is that, 10 years ago now? That came along when I had a nicely established career going and was paying my mortgage and putting my kids through their outrageous L.A. private school. We’d moved out from New York to L.A. two or three years before that, and I’d met Jason. I’d done Jason Reitman’s first feature, Thank You For Smoking, which is also an underrated film, by the way. Actually, he joined our semi-regular poker game when I was playing it at the time. And he quickly became, from a guy who basically barely knew what beats what in poker, he quickly became one of the best players at the table just because he’s such a smart guy. But we were playing at my friend’s house, and Jason showed up and he just handed me this paper script and he said, “Hey, I’m gonna be working on this,” or, “I just got this,” or something sort of vague, and he said, “You gotta read this. This is so good. It’s by this writer nobody ever heard of.” That night or the next day, I read the script, and of course immediately fell in love with the part of Juno’s dad, Mac MacGuff. You know, [Reitman] hadn’t said anything to me. He hadn’t said, “Look at this part,” or, “Look at that part.” So, I’m thinking, you know, maybe he wants me to play the drugstore guy in the first scene, or maybe he just wanted to share it with me because we’re pals now. I don’t know. It wasn’t until days later — and I wasn’t gonna say, “Hey, I wanna play this part” — it wasn’t until days later that he said, “Oh, God, of course, J.K. I want you to play the dad. Of course I do.” And he said, “I got the whole movie cast already in my head. I hope we get everybody I want.” Of course, the people financing the movie wanted him to get some famous pop star to play Juno, and they wanted to get some very well-known actor to play Juno’s dad. There were lists of guys that were way more famous than I was, but they kept throwing at Jason saying, “Look, if you want to get this movie made and get the budget that you want to have, these are the kind of guys that you need to play Juno’s dad.” For both Ellen Page and for me — and really for most of the characters, for Michael Cera, for Allison Janney — you know, these were all the people that he had in mind as soon as he read the script, but he knew he wanted the cast in the movie. He went to bat for all of us, and Ellen and I actually had to do a full on screen test that he set up with film, on actual film, at a sound stage. Jason had us do a couple scenes from the movie to convince the money people that we were the actors that were gonna help make the movie the best it could be. So that was a really nice vote of confidence from Jason, who, by the way, I just emailed five minutes before you called, because I’m gonna be doing his next movie, The Front Runner, which we start shooting in like less than two weeks."

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    COLORCODE VJ

    COLORCODE VJ

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    Suited for both hobby and professional use, COLORCODE VJ quickly turns your iPad into a VJ tool. At...

Lagoon: Land of Druids
Lagoon: Land of Druids
2014 | Adventure, Exploration, Fantasy
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

Lagoon is a land of harmony and balance. Or at least it WAS until the rise of humanity. The three spiritual energies that once existed in a perfect equilibrium are now fighting for dominance and control over the destiny of Lagoon. Each energy has amassed a following of druids who are working to ensure that their chosen energy is victorious! Which energy will you choose to serve, and will your choice be the correct one in the end? There’s only one way to find out!

Lagoon: Land of the Druids is a game of tile placement and exploration. You are the leader of a circle of druids, and they will do your bidding throughout the game. On your turn, you will take any/all of these five actions: Move, Summon (add one of your reserve druids to the play area), Explore (add a new site tile to the table), Invoke (use a Site Action), or Unravel (remove a site tile from play). You can perform as many of these actions as you want, as long as you have the appropriate resources to spend. Each tile in the game is double-sided, and each side has a unique action/ability associated with it. Strategy is everything – which tile side should you choose to bring into play, and how can you best use the available abilities to benefit your chosen energy? You also have to keep an eye on your opponents because they might be trying to undermine your plans to help their energy achieve success! The game ends when all tiles have been explored, and then players count up points dependent upon which energy was ultimately dominant. The player with the most points is the winner!

As a solo game, Lagoon plays similarly to the multi-player game. Instead of competing against other humans, you are playing against an AI opponent (fondly referred to as “AJ” in the rulebook). On its turn, alternating with yours, the AI executes three steps – Explore, Unravel, and Invoke (perform an action dependent on which druids the AI currently has in play). Each of those steps is explained in more detail in the rulebook. The game ends as in a normal group game, and the player (either you or the AI) with the highest score wins.

The first thing I should mention are the solo rules themselves – they are very wordy and contain lots of ambiguity. It took me a couple of read-throughs before I felt comfortable trying to play, and even now I still keep the solo rules easily accessible when I do play. With so many moving elements in this game, clear and concise rules are necessary for an unencumbered game.

When I say there are a lot of moving elements, I mean it. At any point, you could have up to 5 druids in play, with access to up to 5 unique site powers to invoke in addition to the basic actions you can take on your turn. And on top of that, your druids are spiritually connected, so a druid on one site can use the power of a different site as long as you have a druid there as well. There are also lots of opportunities to combo powers this way, and unless you’re 100% focused, you could lose track of what you already did or forget to pay for an action. And in a solo game, you’re not only tracking this for yourself, you also have to make sure you’re executing the AI turns correctly. There’s just a lot going on and it can be easy to accidentally skip a step.

The thing I dislike most about playing Lagoon solo is that I have to make decisions for the AI. When placing tiles on AI turns, I get to choose which side to play. When the AI unravels a site, I get to choose which site to remove. It’s hard to play this game honestly because I can just choose whatever will benefit ME the most, and not necessarily act in the AI’s best interest. Obviously, a human opponent would do whatever they want for themselves, but in a solo game I am in control of my opponent. The rulebook does offer ways to alleviate this, but I either honestly forget to refer back to the rules for certain situations, or I just choose to ignore the suggestions. I know, I know, that sounds like a personal problem. And I guess it is. I just don’t like the responsibility of having to play two competing sides because it is hard to stay honest. Since this game is so dependent on strategy and personal decisions, there is no good way for an AI opponent to be successful.

Lagoon: Land of the Druids is a complex game that requires more strategy than you think. That being said, I don’t like to play it solo. Each turn offers lots of opportunities, but so many options can be overwhelming. Having to make decisions for the AI is not enjoyable for me because I am aware that I do not always make the best decision for the AI – it’s just hard for me to consciously make decisions detrimental to my game. The idea of this game is neat, but the execution of the solo rules (from their editing to their actual gameplay) just doesn’t work well for me. Give it a try solo if you want, but you’re not really missing a lot if you don’t.

https://purplephoenixgames.wordpress.com/2019/03/11/solo-chronicles-lagoon-land-of-the-druids/
  
    Audiobus 2

    Audiobus 2

    Music and Utilities

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    AUDIOBUS 3 IS NOW AVAILABLE! Find out more at https://audiob.us With Audiobus, the revolutionary...

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ClareR (5779 KP) rated The Liar's Room in Books

Aug 10, 2018  
The Liar's Room
The Liar's Room
Simon Lelic | 2018 | Fiction & Poetry, Thriller
8
7.3 (4 Ratings)
Book Rating
A one-sitting read!
Set in one room (pretty much!), this tells the story of a counsellor, Susannah, and a patient, Adam. What begins as an innocent counselling session, ends up revealing a series of lies that have been hidden for many years.
This was such an exciting - when I read the synopsis that explained that almost all of the book took place in one room, I had flashbacks to my A level French lessons and 'Huis Clos' (a play by Jean-Paul Sartre). Whether that's a good thing or not, I'm not altogether sure. Reading that play was a slog! Luckily, it wasn't the same (huge sigh of relief here!), and if I had been reading the actual book instead of the daily 'stave' from The Pigeonhole, I think I would have charged through this book in an afternoon.
We were taken out of the room via some peripheral characters (Ruth, the dentist who works in the same offices as Susannah and Emily, Susannah's daughter) and some necessary flashback scenes. These flashbacks are a really important device, and they added some real tension to the story.
Adam, the character who has (supposedly) come for counselling, is a really menacing character, although there were times that I felt sorry for him - he seemed very much like a lost little boy.
Ultimately, I felt that this was a story that told of how it wasn't such a good idea to keep secrets: they can build up and become increasingly damaging. Susannah didn't have much of a choice in what she did though, as she wanted to protect her daughter.
A really good thriller, and many thanks to The Pigeonhole, the author and the publisher.
  
    A Very Cozy Fireplace HD

    A Very Cozy Fireplace HD

    Lifestyle and Utilities

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    Take the Holiday Yule Log experience wherever you go. This is a beautifully shot HD video of a real...