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The Killer (2023)
The Killer (2023)
2023 | Action, Crime, Thriller
7
6.7 (3 Ratings)
Movie Rating
Interesting...but ends with a "thud"
Director David Fincher has a strong track record of interesting films…SE7EN, FIGHT CLUB, THE SOCIAL NETWORK (to name a few). Michael Fassbender is one of the more interesting actors working today…HUNGER, INGLORIOUS BASTERDS, PROMETHEUS (to name a few). So when these 2 got together to make a film of the graphic novel THE KILLER, anticipation was high.

Lower those expectations just a bit and you’ll be rewarded by an enteraning (enough) film/character study that is…interesting, but lands with a “thud”.

Based on the aforementioned graphic novel that was written by Alexis Nolent and illustrated by Luc Jacamon, THE KILLER follows the titular character after a hit has gone wrong and he must fight to save his life, while seeking vengeance on those that wronged him.

It is a “thinking man’s” hit-man film set in the seedy underground of a high-priced assassin. In lesser hands this could be a lesser John Wick knock-off, but in Fincher’s skilled fingers, THE KILLER is an intriguing character study.

It helps that the central figure of this film is portrayed by Michael Fassbender who is fascinating to watch even if he is just sitting around looking out a window. And this is good…for he spends the first 20 minutes of this film…sitting around looking out a window (waiting for his target to show up). It is a unique choice in a film such as this and with Fincher’s direction and Fassbender’s performance, it works more often than it doesn’t.

After the initial hit goes awry, sending Fassbender’s character on a global manhunt, the rest of the film is a series of one-on-one scenes with THE KILLER versus THE LAWYER (Charles Parnell - who is turning into a pretty reliable “that guy” character actor). THE KILLER versus THE BEAST (in what is the best action scene in the film) and THE KILLER versus THE CLIENT (portrayed by Arliss Howard in another portrayal of an “a-hole rich guy”). All of these scenes work for the most part, but none of them “knock it out of the park”.

The only scene that comes close to knocking it out of the park is THE KILLER versus THE EXPERT and that is because The Expert is played by Tilda Swinton and has 90% of the dialogue in the scene. It is always exciting to see 2 marvelous performers sitting across a table, playing off each other and Fassbender and Swinton (especially) shine in this portion of the film.

The problem with THE KILLER is that the separate scenes do not add up to a cohesive whole - and certainly the parts are more interesting than the final procduct and that blame needs to be placed at the feet of Director Fincher who should have been able to blend these scenes together better. He isn’t helped by a finale scene that lands with a thud…on purpose. But a “thud” is a “thud” and that is a tricky way to end the film.

And…in the case of THE KILLER…Fincher (and Fassbender) did not build up enough equity heading into the final scene that one can forgive “the thud”….though it is still a pretty good film. The “thud” pulls this film down from “really good” (not great) to just…”good”.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(ofMarquis)

Letter Grade: A-

8 stars (out of 10) and you can take that to the Bank(ofMarquis).
  
The Imposter Kings
The Imposter Kings
2021 | Card Game, Deduction, Medieval, Science Fiction
If there is one thing that I love about board gaming, it’s strategy. Planning out and executing a long-term plan, only to have your opponents throw a wrench in it, thus forcing you to re-strategize on the spot? That’s my JAM. So when I heard about The Imposter Kings, I knew it was right up my alley. After getting to play it, did it live up to my expectations? Or is it an imposter that doesn’t hold up? Keep reading to find out!

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -L

The Imposter Kings is a card game for 2-4 players in which players are attempting to gain and maintain control of the throne, accumulating a total of 7 points to win the game. There are some slight rules variations between 2-, 3-, and 4-player games, but the overall gameplay is the same. This review will focus on the 2-player rules. To setup for the game, assemble the deck as described in the rules for your chosen player count. In a 2-player game, the deck is comprised of 18 cards. Each player is given a King card, and one player’s will be the True King. The True King merely determines the first player for the round. Shuffle the deck and deal 8 cards to each player. There will be 2 cards leftover, and those will go into the center of the play area, one face-up and one face-down. This lets the players know which card is not in either players hand, as well as a random unknown card in neither players’ hand. Each player will select a card from their hand to be their Successor, and will place it face-down next to their King, and they will also select one card from their hand to discard face-down. The game is now ready to begin!

On your turn, you will play any card from your hand to the Court (play area) that is of an equal or higher value than the card played previously. The last-played card to the Court is considered to be on the Throne. All cards in Imposter Kings are numbered 1-9, and each card has an associated special ability. Once you play a card to the Court, you may/must use the ability (if optional/mandatory). These special abilities can alter the Court and gameplay by Disgracing cards (flipping them face-down to ‘reset’ the number line), swapping cards with other players, playing a lower-numbered card on top of a higher number etc. The round continues in this fashion, with players alternating, until one player is no longer able to play a card to the Court. That player loses the round, and the winning player receives a number of points, depending on certain aspects. The deck is reshuffled, the True King is passed to the loser of the round, and a new round commences. The first player to reach 7 points is the ultimate winner!


That details the basics of the gameplay, but there are a few special things to keep in mind. Certain cards will force players to play a card to their Antechamber – face-up in front of them. If ever you have a card in your Antechamber at the beginning of a turn, you must play it to the Court, regardless of its value. This can be a good strategic way to trap your opponent into playing a specific card on their next turn! Sometimes a card will need to be Condemned – it is then placed face-down in front of you, and then removed from play on your next turn. Another good way to eat up an opponent’s turn! If you ever get to a point in the round when you are unable to play a card to the Court, you may choose to use your King power – it allows you to flip your King over to Disgrace the card currently on the Throne, and take your Successor into your hand (hopefully giving you a chance to keep playing in the round!). However, there is an Assassin card in the game!! If you have the Assassin, you can reveal it when your opponent decides to use their King – thus assassinating them and immediately winning the round. Lots of tricksy ways to make sure you end up on the Throne!
So all in all, how does The Imposter Kings hold up? Fairly well, actually. For being a simple and relatively fast card game, there is a lot of strategy required for success. You have to decide which cards/powers to use when, while also trying to deduce what your opponent has in their hand. Can you trap them and force the round to end? Or have they kept a dark horse in hand for just this situation? There is a lot more to The Imposter Kings than meets the eye, and that makes it a fun challenge. The first time I played this game, it reminded me of a similar game by ButtonShy titled Hierarchy. The concept and gameplay are similar, but the biggest difference is that The Imposter Kings can be played with 3 and 4 players. That adds another element of strategy/chaos to the game, as there are more cards to deduce, more opportunities for the Court to change between your turns, and just more strategy in general. Hierarchy is strictly a 2-player game, but The Imposter Kings allows you to play with more people. With higher player counts, new and unique cards are added to the starting deck, offering even more abilities and strategic options for play. The gameplay scales with player count, and that keeps it engaging.


Let me touch on components for a minute. This is a retail version of the game, and the production quality is very nice! The game comes in a nice small box, and the deck of cards is sturdy in hand. The artwork is interesting, the text is clear, and the cards are color-coded based on their value. The coloring really helps with quick visual identification of what cards are in play. The game also comes with some reference cards for the various abilities, and those were much appreciated. The rulebook had a couple of areas of ambiguity, but watching the videos on the BGG page for The Imposter Kings helped answer any questions I might have had. All in all, good production quality!
So as you can probably tell from this review, I generally like The Imposter Kings. The gameplay is strategic, engaging, and its 3-4 player variants offer some unique twists that the 2-player just cannot handle. This is a game that I can see myself bringing out when I have newer gamers at my table. The gameplay is simple, yet strategic, and it is not overwhelming to learn or play. It definitely makes players think, and even now I’m thinking about what strategy I might try next game. If you are looking for something relatively simple, yet surprisingly strategic, consider checking out The Imposter Kings. Purple Phoenix Games gives it a royal 8 / 12.
  
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Kyera (8 KP) rated Heir of Fire in Books

Feb 1, 2018  
Heir of Fire
Heir of Fire
Sarah J. Maas | 2014 | Fiction & Poetry
10
8.9 (38 Ratings)
Book Rating
Heir of Fire is the third book in the Throne of Glass series, that being said you will be spoiled if you haven't read the first two books. I feel like there is a marked improvement in the author's writing quality in this book and it will continue to grow as she gets more experience writing.

In this book, Celaena must finally face the truth of her past and the memories that she has tried to forget for the last decade. We see her as less of the snarky assassin and more of the stubborn, determined true Queen in this book. She must fight to prove herself and earn the answers from the Fae Queen Maeve about the Wyrdkeys. The development that we see over the course of this novel is brilliant. I loved seeing Celaena shed some of her old self and embrace the person she was meant to be. The Queen, Aelin Fireheart has officially made her debut in this novel.

Through events in this novel and flashbacks, we get a glimpse into Aelin's young life which was the perfect way to add to her character's development. It also introduced us to Aedion, her cousin, and fiercest ally, even though they haven't seen one another in a decade. It was so heartwarming to see his dedication, even after all that time to the family he loved so dearly.

Dorian doesn't have a major role or experience significant growth in this book, but he is better able to control his powers. With so many storylines and main characters, I feel like its understandable that he didn't get as much time but he still feels lost in the shuffle. He's especially lost because Celaena is sent away on a mission by the King and Chaol has essentially abandoned him, so he is on his own. The honourable Chaol struggles immensely in this book because he's so used to his worldview and is have trouble coming to grips with the changes that have rocked the foundation of everything he believes in.

My favourite addition to this book in terms of characters was Rowan Whitethorn. He was the first true Fae that we spent time with and got to watch evolve, even though he was centuries old and should have been set in his ways. He pushed Aelin and was exactly what she needed to rebuild herself after the events of Crown of Midnight. The two also had this back and forth that was entertaining to read.

The biggest change in perspective was the introduction of the Ironteeth witches and Manon's viewpoint. She is a tough, vicious, ruthless Blackbeak witch. At first, you might not like the switch and just be waiting for it to go back to the familiar characters we've grown to love but after a while, I think you'll be invested. The Wyvern, Abraxos, was by far my favourite non-human (and probably my favourite character, period) in this series. I'm a sucker for animals and he reminds me of Toothless from How to Train Your Dragon. He is tough, protective, loving and stubborn, despite his not so rosy life.

This book continues the world development and brings us out of Adarlan. Although we switch perspectives and see the goings-on in the castle - the focus is on Aelin and her journey. We get to see a demi-Fae settlement on the border of Doranelle and are introduced to more characters who worm their way into your heart.

There's not much else I can say without spoilers, but I definitely enjoyed this read immensely and cannot wait to continue my re-read.
  
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JT (287 KP) rated The Raid 2 (2014) in Movies

Mar 10, 2020  
The Raid 2 (2014)
The Raid 2 (2014)
2014 | Action, Adventure
Stop….pause….take a breath, you’ll need to catch it after witnessing one of the finest action films made for some time.

The follow up to The Raid packs an even harder punch, with our hero Rama (Iko Uwais) sent undercover to bring down a crime family and uncover yet more police corruption.

The first film was simplistic enough, a SWAT team enter a building and (without the use of an elevator) must navigate their way up to the top floor to bring down a powerful but mediocre drug lord. Praised for its gritty no holds barred fight sequences, and perfectly timed action it was nothing short of a hit.

Part 2 follows practically from where the last ended, Rama is hurried away to a secluded location and given the rundown explaining that all his efforts were for nothing, but that he still has a big part to play. Although he doesn’t have much of a choice in the matter.

The-Raid-2-Gareth-Evans
To keep his family safe he has to get close to the arrogant son of a mob boss, Ucok (Arifin Putra), and to do this must infiltrate a prison by committing a high profile crime that will get him noticed by the mafia top brass. What is only supposed to be a few months turns into a couple of years, giving Rama more than enough time to get right under the skin of Ucok.

The storyline isn’t anything unique with shades of Infernal Affairs about it, police corruption, undercover cops and feuding mafia families probably seem all too familiar but director Gareth Evans lays it out in such a way that the similarities end right there.

The story delves deeper into several subplots all of which trail off on their own, but they don’t hamper the overall narrative or confuse things in a way which will make the film harder to follow and at an ass numbing 150 minutes that might be easier said than done.

Then there is the inclusion of three of the badest characters you’re ever likely to see. Hammer Girl, whose special moves entail ripping people in two with claw hammers, Baseball Bat Man, you can probably guess his unique ability and then The Assassin, who armed with a pair of kerambits’ is a silent but very much a deadly force.

There’s returning actor Yayan Ruhian who played Mad Dog in the first film but who has reappeared here as an ass-kicking hobo aiding one of the families, but ends up in the crosshairs of an instigated war were blood hasn’t been spilt in over ten years.

Evans cuts from the action with dramatic undertones, of which the performances are very good, its the gratuitous violence that Raid fans will have shelled out their money for. It’s wince-inducing on another level, whether it’s getting an arm snapped in half, a pelvis dislocated or a hammer ripped through someone’s cheek you’ll probably find yourself twisting and turning in your seat.

the-raid-2-berandal-26
The choreography is mesmerising as Evans interlocks a Godfather-like tale with action that doesn’t give you enough time to look away from the screen. From a mass prison yard scrap, an epic car chase where back seat driving takes on a whole different meaning and a jaw-dropping kitchen fight finale, it’s a film that will live long in the action memory.

Leaving the confines of a tower block behind the action and story run riot through lush green marshes, back streets and bars to city streets. The editing is short and sharp like a punch to the head, moving gracefully enough that it doesn’t judder the explosive action or disjoint the scenes of real drama.

It’s thoroughly entertaining which has justified all the hype beforehand, wonderfully shot and exhilarating throughout Evans will have his work cut out to make sure that The Raid 3 caps an action trilogy masterclass.
  
The Terminator (1984)
The Terminator (1984)
1984 | Action, Sci-Fi
A classic
Film #12 on the 100 Movies Bucket List: The Terminator

The Terminator is a sci-fi classic and is responsible not only for helping propel Arnold Schwarzenegger and James Cameron to the household names they are now, but also for creating a movie franchise that is still going nearly 40 years later. Although admittedly the majority of the sequels are better off never spoken about again.

Released in 1984 and bringing director James Cameron into recognition, The Terminator follows a cyborg assassin (Arnold Schwarzenegger) who is sent back in time to kill Sarah Connor (Linda Hamilton), to prevent her son John Connor from saving humanity in the future. Also sent back in time to try and save Sarah is human soldier Kyle Reese (Michael Biehn).

This is a story that must be familiar to most, having spawned a further 5 sequels (and counting) in the past 30+ years. And as sci-fi stories go, this is a damn good one – time travel, murder, even romance – it has it all. It’s been a long time since I’ve seen this, and watching it back now I never realised how 80s it was. Aside from the memorable title music from Brad Fiedel, the rest of the score and soundtrack screams 80s and with the clothing and hairstyles, it’d be difficult to miss when this was released. There are a lot of horror aspects and tones to this original too that makes it a lot darker and sometimes scary, which is not something we see in any of the sequels. The gore, especially the wonderfully icky scene when the T-800 patches himself up in the bathroom mirror, is great and another aspect sadly lacking from the sequels. Admittedly some of the effects and props in this do look a little dated (the T-800 point of view and the animatronic Arnie are noticeably dodgy), but considering this was made in 1984 it’s actually incredibly impressive. The final scenes with the metal skeleton of the T-800 are especially noteworthy.

This is the film that made Linda Hamilton into the kick ass heroine we know and love, Arnie into the cyborg we love and hate (depending on which film you’re watching), and made the name John Connor into something that is completely unforgettable. With limited lines and a requirement to look menacing and imposing, this film is perfect for Arnold Schwarzenegger. He isn’t required to do much and personally I think his role as the T-800 in any of the Terminator films are undoubtedly his best performances to date. And with supporting performances from the likes of future Aliens alum Lance Henriksen, Michael Biehn and a blink and you’ll miss him Bill Paxton, the cast is faultless. And let’s be honest, who didn’t have a crush on Michael Biehn after watching this?

What I like the most about The Terminator is its simplicity. It might be a sci-fi, but it’s relatively low budget with a small cast of main characters and a large amount of practical effects and action scenes. It has a fairly B movie look about it, and coming from the James Cameron we know now, something this simple is actually very refreshing. While I like a lot of Cameron’s work (who doesn’t love Aliens?), his more recent efforts are a little too over the top and overwhelming. This is nothing of the sort.

The Terminator is absolutely a classic and deserving of its place on this list. I will admit that I still think the first sequel T2 is superior, especially as it doesn’t have the outdated and overwhelmingly 80s feel that makes this original slightly flawed.
  
NW
No Way Home (A Science Fiction Anthology)
Lucas Bale | 2015
8
8.0 (1 Ratings)
Book Rating
I received [No Way Home] from author [Harry Manners] in exchange for a honest review. This collection of short stories with the theme of being stranded, in one way or another, was a thought provoking read.

[To Sing of Chaos and Eternal Night] by [Lucas Bale] took me a few days to get past the beginning. The concept of a soldier who has lost all being and is just thought sent to robotic bodies and told to fight the enemy was interesting. As I stated, unfortunately, it was a slow start but the ending was worth the read.

[XE, or People Are Strange] by [S. Elliot Brandis]gave a new meaning to getting away from it all. The main character, Bradley, volunteers to be put in a shuttle to find a new habitable plant. His mission is one way and he is to send a signal back to Earth if it is a safe place. Apparently, though, he is not the first, or only, person on the new planet. I really liked the twist in this story.

[Grist] by [J.S. Collyer] is a futuristic view where one entity has taken control and all others are forced to work for them, often underground. Wyatt was not born into this so he remembers fresh air and sun. He wants to escape and be free again. Just daring to think this way can be deadly and he must know who to trust. The question this story had me asking was what is life worth?

[Merely A Madness] by [S.W. Fairbrother] was one I was really excited to see in this collection because I had read [The Secret Dead] and loved it. [Merely A Madness] did not disappoint in anyway. Earth has become a hostile place but most people have escaped off planet. Hannah loves old earth and Mullen sets up a holiday because he aims to please. This would be like current day people going to a wild west ranch, real but not too real. Things go horribly wrong and Mullen must make a hard choice. This story was one of my favorites by far.

[Revolver] by [Michael Patrick Hicks] was the most overtly political and also one of the most enjoyable. The concept of reality TV and politics preying on the unfortunates is so scary because it is not far from our current reality. I really loved the statement made in this one.

[The Happy Place] by [Harry Manners] was a story of a dream gone horribly wrong. Michael has always dreamed of going to the stars and with his wife this dream becomes a reality as he is chosen to colonize Mars. Years later he realizes his dream may be a nightmare as he begins to lose everything he loves. The only thing that keeps him going is 'the Happy Place', a virtual reality of his memories from Earth, but keeping this secret from those he loves may cost him even more. This is the third work I have read from [Harry Manners] and I love how he handles loneliness and making hard decisions. His characters are always deeper than they first appear.

[Renata] by [Nadine Matheson] is a futuristic spy story wrapped in a mob hit with political intrigue. Yes, I enjoyed this one as well. Kaoru is an assassin who gets his assignments from his brother. His latest target is in the past. This is the assignment that may just kill him.

[Cold Witness] by [A.S. Sinclair] was a mental thriller. John Marshall is sent to check out an abandoned military complex that he is told little about. When he arrives there he hears rumors of strange things involving the final project at the base. Upon arrival he begins hallucinating and his memories begin to meld with others. The question of what is reality is constant throughout.

All the stories were well written and enjoyable. I also liked how each author wrote an "Afterword" that explained a little of how they came up with the concept they did. I recommend this to any fan of futuristic and science fiction.
  
FS
Fire Study (Study, #3)
Maria V. Snyder | 2008 | Young Adult (YA)
8
8.5 (4 Ratings)
Book Rating
I strongly recommend reading <i>Poison Study</i>, <i>Assassin Study</i>, <i>Magic Study</i>, and <i>Power Study</i> all at a go. The two novellas are optional, but canonical and fun.

Snyder's world seems to be made up of just two countries: Ixia and Sitia. Ixia has been ruled by Commander Ambrose and his generals for about a decade when <i>Poison Study</i> starts, after a military coup overthrew the old monarchy. There are no beggars, every child is entitled to an education, nobody has to go hungry or homeless, and promotions are based solely on skill, with no gender or racial discrimination&mdash;but every citizen also has to wear a uniform declaring his or her proper location and job function, government approval is required for marrying, moving to a new home, or changing jobs, and anybody identified as having magic talent is killed immediately. Everyone is subject to the Code of Behavior, and there are no exceptions for any kind of extenuating circumstances. If you kill someone, you are sentenced to death, even if you were defending yourself or another.

Yelena has been in the Commander's dungeon for most of a year after killing the son of General Brazell. Valek, Ambrose's spymaster, gives her a choice: go to the gallows, or become the Commander's food taster. The job doesn't have a long life expectancy, as poisoning attempts are fairly common, but Yelena sees a chance at life better than immediate death, and takes the job.

Yelena manages to survive several attempts to murder her. The fact that Brazell wants her dead is understandable, but the other attempts are mysterious. Why would a Sitian master magician try to kill her? Who would slip poison into her wine?

<i>Magic Study</i> finds Yelena in Sitia, learning to cope with a very different way of life. Magic is almost taken for granted, and a strong family/clan structure forms the backbone of the government. But why are there beggars in the streets, and why is it that only those who can afford it are educated? Everyone in Sitia believes that life in Ixia must be horrific, but looking around her, Yelena sees that Ambrose's rule does have its benefits.

<i>Fire Study</i> moves between Sitia and Ixia, involving the leaders of both nations and intriguers who want to bring both of them down by pitching them against each other. Yelena and her friends are trying to prevent a war and reveal the traitors, but they've been declared outlaw and have to sneak around trying to figure out what's going on.

Another reviewer found Yelena too talented for belief, but I found her fairly realistic. She certainly isn't good at everything&mdash;she could use a lot of help in terms of social skills!&mdash;and the skills that she begins with and gains over the course of the trilogy do make sense. She trained as an acrobat when she was a child, so it does make sense that she is able to learn some types of self-defense without too much trouble. Some of her aptitudes make more sense after she learns more about her family background. She does find that she has magical abilities, but she isn't good at everything, and indeed, cannot seem to master some tasks that other magicians consider rudimentary.

I did find some of the betrayals to be difficult to comprehend, as some of the traitors would have no defense against mental scans. There's a Sitian Ethical Code of Conduct that prohibits non-consensual scans, but it doesn't apply to criminals, and in a war situation, I found it hard to believe that nobody ever did a little telepathic peeking at the people around them.

These were fun books, and they could be useful in looking at the pros and cons of different types of governments with teens. There's some sex in the books, but nothing terribly explicit. The violence is more troublesome, but the author never dwells on it.
  
Six of Crows
Six of Crows
Leigh Bardugo | 2016 | Science Fiction/Fantasy, Young Adult (YA)
8
9.2 (45 Ratings)
Book Rating
I know. I KNOW. I SLACK A LOT LATELY. &#x1f633;
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I’ve finally read <em>Six of Crows,</em> the book that everyone keeps talking about and won’t stop talking about (now everyone keeps talking about <i>Crooked Kingdom</i>, among other books), and <i>hellooo </i>this is better than the <i>Grisha </i>trilogy. I didn’t even like Alina or Mal from the first series - if anything, I liked the Darkling (bless his dark heart) and Stormhound (I keep wondering if he’ll appear and he doesn’t seem to have despite the fact there might be mentions of him &#x1f914;).

Yet with <i>Six of Crows</i>… I like maybe 85% of the main characters. I say maybe because my math might actually be off and I’m too lazy to actually pull out a calculator and punch in some numbers to get what might be 0.84999. And it’s 85% because I might hate them later. That’s more than who I liked from the <i>Grisha </i>trilogy. &#x1f631;

<i>Six of Crows</i> technically has six main characters: Kaz, Inej, Nina, Matthias, Jesper, and Wylan (the odd little bean with no spotlight and therefore no prowling in his mind). All of whom are outcasts sent on a suicidal mission to rescue the creator of a drug that increases a Grisha’s power exponentially yet kills them in the end.

Five of which all have POVs switching around every chapter. I’m not a <i>huge </i>fan of multiple POVs because it can easily get confusing, but Bardugo wrote all five in a way that I’m not confused and running around like a little hamster who lost hold of how to stop its wheel.

The group of six are <i>fantastic </i>as a group - despite their differences, they get along pretty well and have a great dynamic together. They’re even better as pairs: Kaz and Inej, Nina and Matthias, Jesper and Wylan. I am all for witty and snark and just great dialogue. &#x1f60d;
<blockquote class="tr_bq">Jesper knocked his head against the hull and cast his eyes heavenward. “Fine. But if Pekka Rollins kills us all, I’m going to get Wylan’s ghost to teach my ghost how to play the flute just so that I can annoy the hell out of your ghost.”

Brekker’s lips quirked. “I’ll just hire Matthias’ ghost to kick your ghost’s ass.”

“My ghost won’t associate with your ghost,” Matthias said primly.</blockquote>
In case anyone wonders…. I ship Kaz and Inej. They are, simply out, badass and go well together perfectly (apparently my ship doesn’t sail in the sequel, which I’m extremely disappointed about). Kaz is a brilliant leader leading the Dregs with all kinds of tricks and plans up his cane and never backs down from a mission no matter how impossible it may be. Inej is a highly skilled assassin who has a knack for sneaking up on people without them ever knowing. Have I mentioned under their tough exteriors, they’re occasionally softies and it’s cute?

Onto ze world… <i>Six of Crows</i> brings us back to the world of Grisha, onto a small little island off the coast of Ravka and Shu Han, and into a little area called Ketterdam where criminals and misfits of society lurk together. I really loved the drastic change from palaces to a complete polar opposite where one has to constantly watch their back. Throughout the duration of the book, I really liked Bardugo’s descriptions of each place the six travel on their way, especially with how Fjerda has this ice court with a palace virtually impossible to break into with all the top notch security that they have.

<i>Six of Crows</i> can be read regardless of whether or not the <i>Grisha </i>trilogy has been read - there’s excellent character dynamics, great dialogue that might cause a laugh or two, and a cast that come from all kinds of backgrounds.

<a href="https://bookwyrmingthoughts.com/six-of-crows-by-leigh-bardugo-review/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>