Ross (3284 KP) rated Doors: Twilight in Books
Mar 24, 2021
The first quarter of these books is identical, with the damsel in distress being introduced and the team coming together and being given their tasks. At this stage, there is next to no organisation around their approach, it really is simply a bunch of people heading into the unknown and being drastically under-prepared. When the team quickly find the missing and take her back to the surface, the reader is left somewhat taken aback at the speed with which it was resolved. This is nothing compared to how the reader feels when the team go back looking for the real missing woman, simply based on their employer's assistant's momentary mistake that the woman's eyes were the wrong colour. This is not challenged by anyone in the team, who head back downstairs. It's a bigger WTF moment than the Batman vs Superman 'Martha' fiasco.
As with some of Heitz's Dwarves books, I think this suffered from fairly poor translation, as a number of phrases and words just are not clear. At no point did i really know where the team were heading, forwards or backwards, which door they went through etc.
And the promise of heading into the future was very much an empty one. Some members of the team briefly find themselves in near-future Frankfurt and there is a short section of the book which adds no value and has no connection to the rest of the book whatsoever. Thereafter, there is just some cliched mysterious dark maze adventures, with some unexplained conspiracy around the use and beginnings of the doors and their purpose. (I am currently around 80% of the way through the 'Colony' book, having mercifully skipped the first, repeated, quarter, and am starting to realise that there is likely to be an overall story arch that only becomes clear once the reader has read all three books).
This book, and the series as a whole, offered so much potential and teased so much, but this one at least completely failed to deliver for me.
Advance copy received from NetGalley and the publishers in exchange for an honest review.
MSC1: Be Confident in Who You Are
Book and Education
App
Now for iPhone and iPad! • “As you prepare for back to school, don't forget the anxiety...[this...
Minecraft Mobestiary: An Official Minecraft Book from Mojang
Book
Written by a naturalist who has made it his life's work to study Minecraft's mobs, and illustrated...
My Money 2017 HD
Finance and Productivity
App
An accounts book should be clear and easy to use, otherwise you quickly grow tired of using it and...
Solomon Wendt (30 KP) rated Ready Player One (2018) in Movies
May 5, 2019
The film follows the major points of the book, but does change the clues and trials so its not the same exact story, which I feel is the purpose of film adaptations. However, as with many sci-fi films, majority of interest here is of the world that is constructed which is quickly glossed over. To be fair, how much more do we really need to than people are addicted to virtual reality and want to have more power in it? But the issue is the sort of background that is left out that can leave the soley film consumers a bit confused or leave more questions. As for the actual content of the film, it is a real nostalgia trip for those who enjoyed 80's pop culture and tries to include more recent fandoms such as Overwatch and Halo. Sadly, the viewer doesn't really take part in the treasure hunt as mystery and adventure films try to do. The clues are obscure and related to the creator of the hunt, so there isn't much guessing at what a clue means until it is flat out explained.
However, with the audience participation aside, it is a good sci-fi adventure that utilizes a good blend of motion capture technology and cgi work. It explore a good variety of worlds, environments, and character models that make this film noteworthy of that aspect of production. It leaves quite the impression and I know I looked up how much virtual reality cost after I was done.
In short, it was a good overall production in terms of tools utilized, but lacked a little bit of story in an attempt to cram a different world and rule set while trying to make a complete adventure and story arc. I recommend viewing it at least once, but doesn't really need to be viewed more than that.
The Age of Electroacoustics: Transforming Science and Sound
Book
At the end of the nineteenth century, acoustics was a science of musical sounds; the musically...
Eight Step Recovery: Using the Buddha's Teachings to Overcome Addiction
Valerie Mason-John and Paramabandhu Groves
Book
New material includes Foreword by Jon Kabat-Zinn, how to run Eight Step Recovery Meetings, and how...
The Martians Of Science
Book
If science has the equivalent of a Bloomsbury group, it is the five men born at the turn of the 20th...
Reclaiming Education in the Age of PISA: Challenging OECD's Educational Order
Book
Reclaiming Education in the Age of PISA provides a critical analysis of the OECD's educational...
The Art of Fear: Why Conquering Fear Won't Work and What to Do Instead
Book
A revolutionary guide to fear and developing the tools we need to build a healthy relationship with...


