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Maleficent: Mistress of Evil (2019)
Maleficent: Mistress of Evil (2019)
2019 | Adventure, Family, Fantasy
Impressive Cast & Visuals Are Not Enough When Compared To The First Film's Magical Story
Contains spoilers, click to show
The beginning started off strong for this movie and it immediately reminded me of what i liked about the first one. Angelina Jolie is just magnificent as Maleficent and you can tell she really enjoys acting the part. I didn't really understand why the people feared her is she wasn't a bad guy (which was the point of the first one I thought, showing the story from her side), but apparently the Queen was spreading rumors or stories to make people frightened. At the dinner scene it was quite believable from Maleficent's outburst that she might have done something to the King but to me it was too out of character that Aurora would believe her to do something like that. Also it was too Deus Ex Machina for another Fey, Connall to have been around close enough for him to save Maleficent when she is shot by an iron bullet. I really liked the scene where they fly around the underground caverns where the other Fey live and show the different biomes and talk about her unknown heritage. It bothered me that the Queen had that little fairy guy that was doing the experiments for her on his own people and how that stuff could kill him too, but what bothered me more was that it never showed his motivations when he released the little creatures in the dungeon. It just showed him do it and never said why or what changed his mind, I feel like there might have been a scene cut there or something. And then there was a couple of ridiculous scenes for me that almost killed this movie for me. One was that all the fairy creatures were invited to the wedding, which was obviously a trap with the red powder already being hinted at, but the fact that the people didn't make as much a deal about it like they did when Maleficent came to dinner surprised me. I mean they had guards holding back the citizens but when Maleficent appeared they ran away, wouldn't they have acted similarly if there were monsters coming to their kingdom. The attack by the Dark Fey on the castle was also one of those parts that made me wonder what the hell was going on. They are massacred on a big scale by the red powder which earlier in the film, it said that it was hard to make or took a long time, but they had butt loads of it in this battle. They had so much that when the Dark Fey retreat and change where they attack the humans even had traps setup in those areas as well. I mean it made for an interesting intense battle scene but Maleficent was the only one of her kind the humans had ever seen and only the Queen's servant said she saw one similar to her save her from the water. How did they know an army was coming and attacking by air. Good planning, smart Queen I guess. I was greatly disappointed that Maleficent didn't turn into a dragon like the cartoon. I love seeing a good dragon on screen but I guess the Phoenix was a good change and fit more with the story especially with her sacrifice. Phoenix's are reborn from their ashes as it says. The last part I found to be laughable was that when the battle is over Aurora is like, "Weddings back on". Her and the Prince are like, we will live in peace from now on with the Moors. Ok, you were just killing each other a couple of minutes ago, and so many Dark Fey died it wasn't even funny. Oh yeah, this movie also did quite a great job of hiding any blood whatsoever in a lot of scenes where there probably should have been some maybe a little. I mean Maleficent gets shot, Connall gets shot up like swiss-cheese, and the soldiers are shooting in the final battle and everyone has weapons like axes, swords, etc..

The beginning started off strong for this movie and it immediately reminded me of what i liked about the first one. Angelina Jolie is just magnificent as Maleficent and you can tell she really enjoys acting the part. I didn't really understand why the people feared her is she wasn't a bad guy (which was the point of the first one I thought, showing the story from her side), but apparently the Queen was spreading rumors or stories to make people frightened. At the dinner scene it was quite believable from Maleficent's outburst that she might have done something to the King but to me it was too out of character that Aurora would believe her to do something like that. Also it was too Deus Ex Machina for another Fey, Connall to have been around close enough for him to save Maleficent when she is shot by an iron bullet. I really liked the scene where they fly around the underground caverns where the other Fey live and show the different biomes and talk about her unkown heritage. It bothered me that the Queen had that little fairy guy that was doing the experiments for her on his own people and how that stuff could kill him too, but what bothered me more was that it never showed his motivations when he released the little creatures in the dungeon. It just showed him do it and never said why or what changed his mind, I feel like there might have been a scene cut there or something. And then there was a couple of ridiculous scenes for me that almost killed this movie for me. One was that all the fairy creatures were invited to the wedding, which was obviously a trap with the red powder already being hinted at, but the fact that the people didn't make as much a deal about it like they did when Maleficent came to dinner surprised me. I mean they had guards holding back the citizens but when Maleficent appeared they ran away, wouldn't they have acted similarly if there were monsters coming to their kingdom. The attack by the Dark Fey on the castle was also one of those parts that made me wonder what the hell was going on. They are massacred on a big scale by the red powder which earlier in the film, it said that it was hard to make or took a long time, but they had butt loads of it in this battle. They had so much that when the Dark Fey retreat and change where they attack the humans even had traps setup in those areas as well. I mean it made for an interesting intense battle scene but Maleficent was the only one of her kind the humans had ever seen and only the Queen's servant said she saw one similar to her save her from the water. How did they know an army was coming and attacking by air. Good planning, smart Queen I guess. I was greatly disappointed that Maleficent didn't turn into a dragon like the cartoon. I love seeing a good dragon on screen but I guess the Phoenix was a good change and fit more with the story especially with her sacrifice. Phoenix's are reborn from their ashes as it says. The last part I found to be laughable was that when the battle is over Aurora is like, "Weddings back on". Her and the Prince are like, we will live in peace from now on with the Moors. Ok, you were just killing each other a couple of minutes ago, and so many Dark Fey died it wasn't even funny. Oh yeah, this movie also did quite a great job of hiding any blood whatsoever in a lot of scenes where there probably should have been some maybe a little. I mean Maleficent gets shot, Connall gets shot up like swiss-cheese, and the soldiers are shooting in the final battle and everyone has weapons like axes, swords, etc.. I really wanted to give this movie a 7 but I have to give it a 6/10.
  
The Grim Company
The Grim Company
Luke Scull | 2013 | Science Fiction/Fantasy
7
7.8 (4 Ratings)
Book Rating
Great Start to the Series
Contains spoilers, click to show
***Spoilers ahead you’ve been warned***

It’s been a while since a good fantasy has come by my way and with anti heroes! It’s different and nice to see even though the world building and plot is typical fantasy but it’s written so well that it’s enjoyable and with some occasional funny parts you’re left with a memorable book and want to keep going in the series.

The world building is well done. Mages are dictators of their own cities and have the general populace under their thumb. Magic is pretty much only done by Magelords (not including the band of sorceresses that are mentioned). Dorminia is protected by Augmentors (elite units that have enhanced magical items) which is a fine idea. The mindhawks (birds that can read your mind to see if you’re thinking thoughts to overthrow the Magelord) is also a really neat concept that I liked.

The plot itself is intricate and it takes time to get fully immersed in it. Once you’re familiar with the world and setting it’s well worth the time invested and although it may be a bit hard to keep track of everyone at first, the action scenes are well written, the dialogue is real albeit vulgar at times (but it keeps it real), and the battle at the end is epic. Everything is somewhat interconnected and once the pieces all come together it makes for one great story.

The characters are a mixed bag and you have a variety to choose as a favorite. Cole seems to be the butt of many jokes despite his main role in the story. I found myself bursting out laughing at some moments that featured him - although I have to add, he’s not a very likable character. He’s naive, arrogant, and a bit of a dolt. But that’s what makes his role more interesting. Even I had to agree with Jerek when he said: “The boy’s a hero after all.”

My favorite would be Brodar and Jerek. Their background stories are interesting and they compliment each other. Brodar is the cool headed fighter who’s going on past his prime, whereas Jerek is the hot headed one that has a constant chip on his shoulder. They make a great duo and even while fighting together it makes for an exciting battle scene to read.

I sympathize with Barandas even though he was for the ‘bad guys’. He was loyal to a fault and was your model soldier. But he had a nice likable personality and although he was loyal to the Magelord you had to admire that in him. He’s good at his job and he was also trying to set things right. It made me sad on his demise. It was worth reading his one on one fight with Brodar.

There are so many questions to be answered! Lots of things were left hanging and I am looking forward to reading book two of this series. If you like a good fantasy with anti heroes with various flaws, some bits of dark humor, hefty battle scenes and blood coming from all over this is definitely for you.
  
Outlaw King (2018)
Outlaw King (2018)
2018 | Action, Drama, History
After more than eight years of war with King Edward I of England (Stephen Dillane) the Scottish Nobles swear allegiance to the crown, ending the brutal. This includes Robert Bruce (Chris Pine) who is one of two men in line to be King of Scots. But by pledging his loyalty to they agree to be under the supervision of the Earl of Pembroke, Aymer de Valence (Sam Spruell). Robert’s father, Robert Bruce Senior (James Cosmo), had pushed for the peace with England but when he dies and the younger Robert is in charge a new fight for independence seems eminent. When the last remaining outlaw, William Wallace, is killed by the English Robert knows the time to fight is now. He decides to meet with his rival for the crown, John Comyn (Callan Mulvey), to have a united Scotland fighting for freedom. When Comyn denies Robert’s request and tells him he will use the information to be named King by Edward I, Robert kills him. This proves costly as it divides the Scottish Lords. Robert is determined and will take a small group loyal to him and fight one of the largest and most feared armies in the world.

This film is based on historical events and follows Robert the Bruce in his guerilla warfare battle for independence against the English. The film definitely seemed to take some poetic license with the story, but overall it feels realistic. Set in the medieval Scotland this is both a gritty and beautifully shot film. The wide shots show the beautiful country and coasts of Scotland. Then the day to day life and the battle scenes are dirty and grimy. The film is a brutal as advertised not only in the battle scenes but also throughout the film. Director David Mackenzie (Hell or High Water, Starred Up) crafts a well thought out story that moves briskly along. I had a couple of issues with the CGI not being super realistic. One brutal scene where someone drawn and quartered, I’ll let you research that, and the body looks like a blob rather than a torso. There were also some awkward cut scenes that didn’t make sense to me. Really not making sense. The opening sequence of the film is done in one shot and might be one of the most impressively shot sequences I have seen in a movie in a long time. The performances are also really good. Billy Howie, Prince of Wales, is a good antagonist and Aaron Taylor-Johnson, James Douglas, is a marvelous madman protector of the Robert the Bruce.

I enjoyed this movie in the theater and think a Netflix view is going to be perfect. It is brutal so the faint of heart should be prepared to look away multiple times. It may get compared to another famous Scottish film from not too long ago and I think this is a nice update. But this is not that film, both in good and bad ways. I enjoyed my watching experience and will definitely catch it streaming on its release date.
  
    Worms™ 4

    Worms™ 4

    Games and Entertainment

    6.0 (1 Ratings) Rate It

    App

    ***4/5 - "charmingly fun," 148 Apps*** ***4/5 - "I can't deny the grin it put on my face," Touch...

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Darren (1599 KP) rated Akira (1988) in Movies

Jun 20, 2019  
Akira (1988)
Akira (1988)
1988 | Action, Animation, Sci-Fi
9
8.5 (17 Ratings)
Movie Rating
Story: In the aftermath of World War III in 1988 Tokyo has had to build again and 31 years later in the 2019 New-Tokyo is on the edge of the next war. We follow Kaneda and school student the leader of a biker gang including Tetsuo and Kei. When Tetsuo ends up involved in an accident after getting distracted by Takashi a young boy with certain abilities he gets taken by the government.

When Colonel Shikishima is running an operation to find Akira the cause of the previous World War the three children Takashi, Kiyoko and Masaru must prevent this happening while Tetsuo ends up becoming power and a threat to the whole city. Kaneda teams up with the resistance against the government through Kei and we follow as every side comes to a battle that will need to stop a future war.

Akira reaches levels most action films could never imagine with the number of character in the overall battle each having their own motives behind being involved. The look at what a future could have been all looks great and coming from a graphic novel everything works for what the film is trying to achieve. The violence is unlike anything you would have seen in an animated film which helps shows the world we will be entering.

Character Review

Kaneda: Kaneda is the leader of the school aged biker gang who drives the iconic red bike, when one of his gang is kidnapped by the government he joins the resistance against the government movement. Once we see what happens with his friend Tetsuo he must fight his old friend to stop the next World War happen. Kaneda is a great leading character that even after nearly 30 years is still one of the most iconic in all of animated film history.kaneda

Tetsuo: Tetsuo is a member of Kaneda’s biker gang but after he has an accident the government takes his away to use in their latest experiments. What happens to Tetsuo leads him to become a threat to the city as he searches for Akira a threat not just to Neo-Tokyo but the world. Tetsuo starts of as just a member of the gang wanting to become more and once he has the powers he learns he isn’t ready to have the leadership when he ends up turning on the people he once considered friends, a great villainous character without being a true villain.tetsuo

Kei: Kei is a member of the resistance that Kaneda rescues from the police before joining forces Kaneda to stop the government and rescue Tetsuo from bring Akira back from the dead. Kei is the potential romantic angle for Kaneda who is also as tough as they come, she also has a connection to the children with the abilities.kei

Support Characters: Akira has a large amount of supporting characters which include Kaneda’s gang who all stick with him when he needs to fight. We also have the resistance who help Kei and Kaneda achieve the battle. We have the three kids who have to abilities in their own right that together making the deadly but also fighting for the right thing. We also have one last group and that is the government who want to bring the Akira power back as a weapon.

Director Review: Katsuhiro Otomo – Katsuhiro brings us his own graphic novel to the bring screen which offers one of the most entertain and well developed characters in recent film.

Action: Akira has action from start to finish, we have a motorbike chase to open the film, constant chases to either reach someone or escape from them and the final fight oh my god what a brilliant conclusion.

Animation: Akira has simply brilliant looking animation that help bring the action to life and once more I refer to the final scene which is just breathtaking visual moment.

Sci-Fi: Akira brings us into a future world where the world has been through another World War and had to rebuild in a new future with the Neo-Tokyo.

Settings: Akira creates a futuristic looking world that helps us identify just how far into the future we have gone with the story.

Suggestion: Akira is one for all the animated fans to see because it really is a visual treat with a stunning story that will stick with you. (Animated Fans Watch)

Best Part: The final battle which will leave your jaw dropped with how amazing it looks.

Worst Part: I would say this is going to be too violent for certain animated fans.

Action Scene Of The Film: The final battle is easily the best scene in the whole film and could easily be the best one in action animated films.

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

Oscar Chances: No

Runtime: 2 Hours 4 Minutes

Tagline: Signal Traced to Tokyo!

Trivia: The movie takes place in 2019 and depicts Neo-Tokyo creating a new Olympic stadium. Coincidentally, Tokyo is scheduled to host the 2020 Summer Olympics.

Overall: Akira really is one of the best animated film that ever got made that will still be talked about for years to come.

https://moviesreview101.com/2015/09/30/akira-1988/
  
13 Monsters
13 Monsters
2020 | Dice Game, Fantasy, Fighting, Memory, Party Game
Guys and gals, I have a confession. I am not good at memory games. I already surmised it is due to my increasing age, as my 3-year-old son tore through our plays of Farm Rescue, so I am not above resigning myself to the fact that it may be age. In any case, 13 Monsters starts out as a memory game then quickly transforms into a punish-thy-neighbor-into-oblivion monster battle game. Intrigued? We were too…

As I mentioned in the intro, and as you can see in the first photo below, 13 Monsters starts out as a memory tile-flipping game and then becomes a bash-em’-up for domination. The goal of 13 Monsters is to end the game holding the monsters with the highest total Hit Points (HP). Now how you get there is another matter entirely.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase the game through the Kickstarter campaign running until December 20, 2019, or through any retailers stocking it after fulfillment. -T

To setup 13 Monsters, a randomized 9×9 grid of monster tiles are spread across the play surface with the longer title tile placed square in the middle (see what I did there?). Place the five d6 on the table to be used by any player. Determine the first player (whomever is the most beastly) and you are ready to play!

Turns are played in phases where you will initially be hunting the playing field trying to find matching monstersets to build a complete monster. Monstersets are horizontally matching tiles belonging to the same monster. So the top set is the head, the middle is the eyes, and the bottom is the body of the monster. This phase will continue in turns until multiple players have at least one monsterset. Things now start getting interesting.

Once you have at least one monsterset you can, before hunting from the field, offer to trade monstersets with other players. You may also use an ability named “Sacrifice,” which allows you to rearrange your monstersets to create a more powerful monster. Why would you want to rearrange? Monsters come in five elemental flavors – fire, water, earth, air, and ghost. Monsters with matching elemental monstersets are more powerful than those with mismatched elemental monstersets. This will come into play later when the monsters battle for supremacy.

Battles. Once you have a complete monster (head, eyes, body) you can, on your turn and before hunting, attack another monster. When attacking, both the attacker and defender will be throwing the five dice in hopes of ending with the highest total of pips of a matching set (like five 6s on the d6). The winner will then claim a monsterset from the involved monster (or separate monsterset) and add it to their collection. Monsters with more elementally-matching sets will be able to throw the dice more times versus a completed monster with mismatched elemental sets, so THAT is why using Sacrifice can make or break a battle.

There are other special abilities that are unlocked with different combinations of monsters: “Permafrost” allows the player to place a die on a tile that other players will not be able to flip on their hunting turn. However, once a battle is initiated all Permafrost dice are removed from the board to be used in the battle, so it is not a long-term tactic to be used. “Prophet” allows the player to flip over three tiles instead of the normal two tiles and can be very powerful when used correctly – you need to have a “Monster O.G.” which is a monster with all matching tiles belonging to the same completed monster. The final ability is “Supernova” and can only be used by a completed 13th Monster (the only Ghost-element monster, shown below). Supernova allows the player to sacrifice the 13th Monster in order to absorb (steal) a complete monster from any player and add it to their personal collection. The 13th Monster then leaves the game, but the controlling player will still receive the HP points for having collected and used it.

Play continues in this fashion until all tiles have been collected from the playing field. Once the final pair is taken, players are then allowed to declare one final battle against any opponent in hopes to bolster their final score. The player with the most HP shared among their completed monsters is the winner and ultimate Beast Master!

Components. Again, we were provided a prototype copy of the game, but from what I understand, the final production copy of the game will be very similar to this version if not exactly the same. What comprises the game is a ton of monster tiles and five dice. That doesn’t sound like a lot, and it’s not. But these are great quality tiles and normal quality dice (which I am hoping will become pink to match the main color found throughout the game). I love the overall art style. The art is what really pops out at you because the monsters are all uniquely weird and intriguing and kinda cute at the same time. I also very much appreciate that the team thought to include little bubbles next to the element icon on the tiles to indicate to which layer the tile belongs: head, eyes, body. Excellent touch. Overall the components are great, and the rulebook is killer. Outstanding work went into making this game visually stunning.

Is it a good game? It is certainly a very cool spin on Memory and adds modular monster building and player vs player battles where you can win each others’ components. I love it! Even though I am horrible at memory games, this gives me options once I do find a monsterset. I can trade and attack my way to building more and better monsters – but the dice have to be on my side, and I’m cool with that. If you are looking for something to add to your collection that is a brilliant hybrid of many different mechanics and looks absolutely incredible on the table, then please check out 13 Monsters. It rewards tactics, but also has that element of luck to help balance everything out. I’m a big fan!
  
A Battle of Onin
A Battle of Onin
2021 | Ancient, Card Game
I am a big fan of Asian culture and board game theming. Now, I am not at all versed in Anime, nor am I an aficionado. I just enjoy Asian people, history, cultures, food, and board game themes. That said, when I learned of A Battle for Onin I knew I wanted to take a look at it, being as it was touted as familiar mechanics with an Asian theme. So how does it play?

A Battle for Onin is a trick-taking card game where players will be using Shoguns, Ninjas, Samurai, and Monks as suits and each suit will have differing levels of hierarchy. The first player to earn 35 total influence (VP) will claim victory.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup shuffle the deck of cards and deal each player 13 cards. The dealer then flips the top card of the deck and becomes the Ruling Class (trump) for the hand. The game is now setup and ready to begin!\
After the Ruling Class has been revealed, the player left of the dealer will make a bid for how many Conscriptions (tricks) they believe they will take in the round, with a minimum bid of 3 tricks for all players. Each other player will do the same until the leading player’s turn comes back around. That player then proceeds to play cards from hand in attempt to win tricks. Like in most trick-taking games player will need to follow the suit that was led (or flipped at the beginning of the round). A twist here is that trump may not be led until it has been used to win a trick previously within the round.

As mentioned earlier, each suit has a hierarchy of power, where Bronze is the lowest in power increasing to Silver, then to Gold, and finally to Jade. Within these divisions are yet three more classifications of power: one sphere (lowest) to three spheres (most powerful). In addition still is one card from each suit whose background is orange in color and features one large sphere. These are the Legendary cards, and the most powerful of each suit. Legendary cards may be used as the highest-ranking card in their suit, or as a Ruling Class card. When played as Ruling Class (trump) the hierarchy of Legendary cards are as follows: Monk (lowest), Samurai, Ninja, Shogun (most powerful).

Play continues with players using their cards to win Conscriptions (tricks) and meet their bid. Should a player meet their bid exactly then they score Influence (VP) for their tricks won. Should a player win more tricks than bid earlier, they still score Influence for the tricks won, but those tricks in excess of the bid amount are scored also as Corruption. When a player meets seven Corruption they immediately lose 10 Influence and the Corruption counter resets for that player. If, by chance, a player does not meet the mandatory bid of three tricks, their Influence is lowered by one point. However, should a player bid higher than the minimum of three but not meet that bid their score will be reduced by the amount of the bid for the round (example: a player bids seven tricks but earns only five. They reduce their Influence by seven points – ouch).


Once scores are tallied at the end of each round, a winner may be announced if they score at least 35 points. If no winner is crowned this round, a new dealer is assumed and another round setup as at the start of the game.
Components. Again, this is a prototype copy of the game and this copy is actually hand-made by the good people at Guise Gaming. Each card in this copy is laminated and the game box is HAND PAINTED. I have never received a hand painted box before, and it is certainly appreciated. So aside from the non-manufactured components, the art is quite good on the cards. I know some players will have issues with the backgrounds seeming plain, but I quite appreciate it so that I can concentrate on the game and not be overly distracted by what may be happening in the backgrounds.

Gameplay is good, if not a bit confusing at first. With four different suits containing essentially the standard 13 cards per suit it should be an easy no-brainer to keep things squared away. However, I found that having the rule booklet open to the page detailing the hierarchy of sphere color/material was very handy for other players. The Legendary cards are easy to distinguish because they look cool and different from all the other cards. I really know nothing about any Asian language, so the characters (or letters/words) depicted on the cards are of no help to me trying to distinguish power levels.

That said, when contacted by the publisher about A Battle of Onin, they mentioned that other people were calling it a theming of Spades. While I can understand this simplification, what I have yet to mention is that the game also comes with a bevvy of optional scoring rules and a welcoming message to include any sort of house rules deemed enjoyable. Spades does not do that, to my knowledge. While the vanilla gameplay is very similar to Spades, A Battle of Onin using any of these optional scoring modes certainly adds layers of complexity that may be daunting to use at first, but may attract more hardcore gamers.

All in all I am so glad I was able to try A Battle of Onin. Once the suits and power levels are learned, the game is quite snappy and enjoyable. The art is beautiful, and I applaud the use of orange background for the Legendary cards. If you are looking for a different spin on Spades I urge you to take a look at A Battle of Onin. It might surprise you with the varying levels of difficulty found within the optional scoring rules, and a bit more intrigue than the classic game upon which it is based. Personally, my D&D Monk might argue that he is far superior to any Shogun, but also he just kicked in a door that contained a room full of vampires. So there’s that.
  
A Court of Wings and Ruin
A Court of Wings and Ruin
Sarah J. Maas | 2017 | Romance, Science Fiction/Fantasy, Young Adult (YA)
6
8.8 (113 Ratings)
Book Rating
The bad guy was destroyed and Feysand lives on. (0 more)
Fake deaths. (0 more)
When is Paraphrasing Bad....Always.
Contains spoilers, click to show
There are a couple reasons why I rated ACOWAR 6 stars. In all honesty, it's the weakest of the three books in the trilogy. In order of strongest to weakest it's: ACOMAF, ACOTAR, ACOWAR.

The first reason: it was rushed. This story would have been 100 times better if she had taken her time and split it into two books. I absolutely adore SJM's writing and her initials are inked on my body forever, so it's not like I'm bashing her writing. I love her. It was just rushed. There were things that would have been better to have been spread out.

The second reason: unnecessary deaths and unnecessary revivals. I won't go into details on that because I don't want to spoil anything specific.

The third reason: this one hurts me the most. I've seen the movie Troy about 432451542 times. (Yes exaggerations.) There were lines from Troy that were paraphrased in this book and that bothers me. It is one thing to get inspired by a movie, it's another to paraphrase it. I will show my work.

-in the meeting with the high lords, Tamlin says something along the lines of ..leave in the middle of the night...blah blah...but Feyre says "The sun was shining when I left you."
--in the movie, Troy, Helen's husband says something along the lines of I see no prince I see someone who would take a man's wife in the middle of the night. Paris responds with "the sun was shining when your wife left you."

My other example:
-Mor and Feyre are standing on a hill watching a battle and Mor is pacing and says "get the men back into lines"
--in Troy, Achilles is on a hill watching a battle and he says "get them back into lines" while Odysseus yells "Get the men back into lines."

It's all small things that would go unnoticed if you didn't watch the movie 53751432 times. So it just bothered me, a lot. I'll still read her work. I'll still love her, but those two scenes bothered me to no end