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n this scrumptious new read in the blockbuster series packed with delightful recipes from a beloved...
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Paige and her joyful Aunt Glo have learned that the home they inherited comes with a magical...
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Kids Chronicles: Quest for the Moon Stones
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Kids Chronicles: Quest for the Moon Stones is a family, co-operative game of adventure and mystery...
Mark @ Carstairs Considers (2528 KP) rated Charred in Books
Feb 25, 2023
Since this is the third book in the series, I like the characters. That helped me get on board with the story that is truly the main story in the book, not the mystery that you’d expect in a culinary cozy. While I enjoyed the real main story, that backwards emphasis bothered me, especially how the story of the burned out buildings was resolved. I’m not sure I was ready to read a book set during the pandemic, but the book does a good job of capturing how everyone was feeling about life then. However, it introduces the riots before the event that triggered them happened in real life. The end result was only average.
Mark @ Carstairs Considers (2528 KP) rated Danger on the Atlantic in Books
Apr 1, 2022 (Updated Apr 1, 2022)
There is plenty going on here, which is why it surprises me to find the pacing is slightly off. It was a bit slow at the beginning and it felt rushed at the end. Overall, there was still a good mystery here with plenty of twists. I didn’t have everything worked out by the end. I loved the setting, and felt like I was traveling in style with Jane. Well, style for 1926. Jane and Redvers are the only returning characters, but I didn’t mind since I loved watching them interacting. The new characters are strong and helped pull me into the book. If you are looking for a charming historical mystery, this series is for you.
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Marley Jacobs is dead, and Max Masters Scrooge has no time for the grieving son’s sob story. Even...
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Mark @ Carstairs Considers (2528 KP) rated The Glass Bottom Hoax in Books
Sep 26, 2024
It was fun to go on this cruise with Madison and Tex. Naturally, we didn’t see as much of the regular characters, but the new characters did help fill in the gaps. Plus, we got to see some growth in Madison and Tex and their relationship. The plot starts strongly. I felt like part of it was a bit of a stretch, but it still mostly worked for me. Likewise, one of the Easter eggs for Doris Day fans was a stretch, but there are some other fun ones. Really, fun is the overall word for this entry in the series. If you are already a fan, you’ll want to book passage on this entry soon.
The Body in the Hayloft
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Bookstore owner Emily believes cats and mysteries go together, and she just might be right. During...
Sheer Window
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In this Thanksgiving twist on Rear Window, a seemingly ordinary holiday gathering takes a dark turn...
Purple Phoenix Games (2266 KP) rated Fantasy Ranch in Tabletop Games
Jun 12, 2019 (Updated Jun 12, 2019)
DISCLAIMER: The game comes with three modes of difficulty AND an included children’s game that also can be played on three modes of difficulty. For this review we are concentrating only on adult mode two. We felt mode one was too introductory, but we did not want to go all in right away on mode three. -T
As with most board games, you are trying to amass trophies (VP) and the winner at the end of five rounds is the rancher with the most trophies. On your turn you can take one Limited (standard) Action and as many Free Actions as you would like. Limited Actions include: buy a horse, buy a location on your ranch board, or farm your ranch for goods. Free Actions include: sell a horse, move horses to/from your home area to/from a different area on your ranch board, or trade goods at a 2:1 ratio. Once every player has taken their turn, you enter a show using the horses you have collected.
Buying a horse requires different amounts of food (in carrots) that you gain from different actions (farming your ranch, selling a horse). Luckily, spending food is a one-time action and you don’t have to feed your horses every turn. A great improvement over other “feed your villagers” games, in my opinion – yeah, I said it. Buying a location on your ranch board/playmat requires “tack,” which is symbolized by boot tokens (as seen below). You can always get more food and tack by farming your ranch, and you receive six goods of any combination, but that’s a Limited Action and prevents you from doing the other actions.
Selling a horse is easy, yet the separation anxiety is real, as you simply discard the horse for the amount of food it costs to purchase. Moving horses is easy too – your Home area of your ranch/playmat can only hold so many horses, so you will need to move horses of certain types to unlocked (purchased) matching areas on your ranch. This is important, as you cannot keep buying red horses or you will certainly run out of room for them, even if you unlock the red area on your ranch board. Plus unlocking sections of your ranch provides you with trophies at game end. The last free action is trading goods, which you do at a 2:1 ratio. So trade in two food for a tack or vice versa.
At shows you use horses for their specific specialty skills plus a die roll. Each horse has specialty in one area, and some skill in other areas. The number associated with a skill icon indicates the starting skill “strength” that you will add to your die roll. You roll all three dice of your color, take the highest result from the roll, and add the skill strength of the horse skill. That’s your score for the show. The highest number is awarded 1st place and the rewards printed, and so on and so forth for the other placing horses. This could result in more food or tack, or even your choice of horses for free from the sales barn.
On the very last turn of the game you will compete in three shows (instead of the normal two shows at the end of each turn) and can only use World Class horses, or buy your way into the show with food. The show process is the same, but it is the final push to earn as many trophies as possible before game end. And that’s it!
Components: This game is FULL of components. It’s a pretty stocked and heavy box, but still only the size of a Ticket to Ride box. The playmats, game boards, and cardboard chits are all of really great quality. The cards are great quality as well with photos of real existing horses (as well as the photos of real existing ranches on the giant ranch cards that are essentially beautiful player reference cards and resource holders). The best components of the game are the super cute little horeeples (oh no, that can’t possibly be correct). Horse-meeples. They come in different colors to match the areas on your ranch that you need to unlock and move them into so you don’t overcrowd your Home area. Even though my copy came with a green horse who lost his front legs, we know that he competes hard and lives his best life. The art is really really great and, though busy on the board at times, the game looks really good on the table. No qualms with the components on this one at all.
Here’s what I really like about this one. It’s a euro through and through, but it’s a euro that is actually exciting, with a unique theme, and one that I genuinely cannot wait to play again. I want to try mode three as soon as I can, and I really want to introduce my son to the game as soon as he is able to handle it. I am finding it really really hard to think of a game that comes ready to play three ways for adults, has components included to play the game three ways with children, and is actually super fun. I can’t think of any. This game is truly in a class by itself.
I love that no matter how tactical you play or how strategic you want to make it, sometimes the dice love/hate you and it could make all the difference. As you can see in the scores, we all love it (with the exception of my cousin Tony who rated it a three because of the dice – WHICH is odd because it is his father that was the harness racing jockey of the family). This review would have been live a week ago, but immediately after playing last weekend Josh said he would like to bring it home to play with his family. His wife is from Kentucky, and they kinda like horses and horse racing there. Well, his wife and son also rated this game out of 6. His wife gave Fantasy Ranch a 15 and his son rated it a 16. As that completely throws off my rating scale I did not add them, but as you can see we at Purple Phoenix Games give this one a very boot-kickin’ 19 / 24. If only we hadn’t invited Tony over to destroy the scores… We highly recommend you check this winner out. Seriously, it’s great.
https://purplephoenixgames.wordpress.com/2019/06/04/fantasy-ranch-review/



