Search

Search only in certain items:

The King of ZING
The King of ZING
2021 | Card Game
Board game design these days has taken quite an innovative turn – with the creation of new mechanics, combination of game styles, and unique themes being introduced. It seems that everywhere you look, there is something new! That doesn’t mean we have to give up on the classic mechanics and gameplay styles, though, and thats where The King of Zing comes into play.

The King of Zing is a card game of take-that and hand management in which players are trying to be the first to reach 100 points. Sounds simple enough, right? Well, throw some Specialty cards into the mix that allow opponents to manipulate your turn strategy, and even occasionally place their own tokens on your board, and you’ve got quite a strategic conundrum!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T

To setup for a game of The King of Zing, first place the board in the center of the table. Shuffle the deck of cards, dealing 5 to each player, and give players the 25 tokens in their chosen color. (Note: This prototype did not include tokens, so I improvised and borrowed some from another game. The final tokens will not look like the ones pictured below!). Place the remaining cards on the Deck space of the board, creating a draw deck, and flip over the top card to the Discard space. Choose a starting player, and the game is ready to begin!


Throughout the game, you will be drawing or playing cards. At the start of your turn, you will either draw the top card of the Draw deck, or take the top card of the Discard pile into your hand. If the card you drew matches your chosen color, you may immediately play it to your Grave (personal discard pile) and place one of your tokens onto your player board on the corresponding number, thus ending your turn. Otherwise, once you draw a card, you can do the following: select a card from your hand to go in the communal Discard pile, play a Specialty card, place a card from your hand face-up or face-down onto any player’s open Hold space, or play the face-down card from your own Hold space. **Important note** If there is ever a face-up card in your Hold at the start of your turn, you must play it and your turn ends. (This could be a strategic way to encumber opponents!). Play continues in this fashion until a player has collected 4 tokens in a row on their player board. Points are then scored (based on the number of tokens you played), and then the game resets – a series of games is played until one player reaches 100 points and is declared the ultimate winner!
The first thing I want to touch on is the rulebook for The King of Zing. As far as rulebooks go, it is not my favorite. There are some areas of ambiguity that left me confused, and it definitely took several read-throughs and a couple of false-starts at playing to figure out exactly how the gameplay flows. Being a prototype copy of the game, I imagine that editing/rewriting of the rulebook is something that will happen before final production.

Next, the overall gameplay. The different elements are reminiscent of other classic games – getting 4 tokens in a row a la Connect 4, the use of Specialty cards (Reverse, Skip, etc.) a la UNO. In their respective games, these mechanics work well, but how do they work together in The King of Zing? For the most part, I would say they work relatively well together. The mechanics compliment each other and feel logical in play. Probably the most unique aspect of Zing for me is the Hold space for each player. The ability to play cards to Hold spaces, either your own or of an opponent, gives you the opportunity to either plan a strategy/turn in advance, or potentially hinder an opponent. Playing a card face-up to a Hold guarantees that it will be played on the next turn, so not only are you planning ahead, but also broadcasting your move to your opponents. Conversely, a card played face-down could be resolved in any future turn, and can be a battle of risk/reward when played by opponents. A card played to my Hold face-down could just be a useless card for me, causing me to waste a turn to resolve it. BUT, what if an opponent gives you a card you actually need face-down – you don’t know that it is useful, but are you willing to risk a wasted turn to find out? The Hold space adds a new twist to the game that elevates the gameplay.


Components. Zing consists of a board and a big stack of cards. The board is nice and sturdy, the play areas clearly marked. The cards are colorful and thick, and the art is mostly minimal. The Specialty cards have a short description of their use printed on the card, but a more in-depth explanation can be found in the rulebook. As I stated above, this copy did not have any player tokens, so I cannot comment on how those will look in final production. All in all, a decent production quality.
All in all, The King of Zing feels like a take on an old classic. The gameplay incorporates several tried-and-true mechanics, and the flow of the game is pretty straightforward. The rulebook even suggests some gameplay variations, so The King of Zing can be played with gamers as young as 4 years old. Ultimately, the rulebook needs an overhaul, but the skeleton of the game seems to hold up. If you’re looking for something that brings back some nostalgia for older games, try The King of Zing.
  
Azul
Azul
2017 | Abstract Strategy
We are late to the game. Almost always. I mean, we BUY new games. We watch videos on them to learn. We then digest the rulebook and teach it to whomever is interested in playing with us. Then we play. Sometimes we can only get a few games in and we have to decide their fate in our collection after just a play or two or three. But then there are games that our wives buy us for Christmas that wasn’t even on our list, but she was on the publisher’s website buying a different game that WAS on our list, but thought this game was pretty so she decided to buy it for us (as well as the cute little expansion) and then decides she wants to play it and it turns out to be a really great game that we enjoy playing a whole bunch.

Uh. Sometimes I get too excited introducing a game. We are talking about Azul. O.G. Azul.

Ok, so you are supposed to be building a fancy tiled wall in Portugal. I think. The game comes with these fancy Starburst (not a sponsor) looking bakelite pieces – if you have played Hive you know the ones – and they are very colorful and cute. Everyone gets their own player board and score tracking cube. Then the game is afoot.

The player with the most points at the end of the game wins. Standard. I’m not going to go into the entirety of a rules explanation. Instead, I’m going to give you my review.

After having played it a dozen times or more, I absolutely love it. It is by far my favorite abstract strategy game that I have played. The components are fun to play with, the rules are light – most players can grasp the concept and gameplay – and it’s quick enough that you can play multiple games in a row if you so choose.

That said, we at Purple Phoenix Games give it a 24 / 24.

https://purplephoenixgames.wordpress.com/2018/11/30/azul-review/
  
40x40

The Marinated Meeple (1853 KP) Jun 12, 2019

Love it, keep the reviews coming, I got kudos to give boardgamers

    Stratego® Single Player

    Stratego® Single Player

    Games and Entertainment

    (0 Ratings) Rate It

    App

    Play the best Strategy game ever! Stratego® Official Single Player from Jumbo is all about good...

    Dicetopia

    Dicetopia

    7.5 (2 Ratings) Rate It

    Tabletop Game

    Ah, the neon-clad city of Dicetopia lies before you! A seething cauldron of petty thieves, devious...

40x40

Matthew Krueger (10051 KP) rated Ouija (2014) in Movies

Jun 25, 2019 (Updated Jul 27, 2019)  
Ouija (2014)
Ouija (2014)
2014 | Horror
3
5.0 (10 Ratings)
Movie Rating
Anethor movie based off of a board game
Contains spoilers, click to show
So im not sure why this movie happened, but it happened. This movies prequel is better than this. Thats how bad this movie is.

DescriptionFollowing the sudden death of her best friend, Debbie, Laine finds an antique Ouija board in Debbie's room and tries to use it to say goodbye. Instead, she makes contact with a spirit that calls itself DZ. As strange events begin to occur, Laine enlists others to help her determine DZ's identity and what it wants. As the friends delve deeper, they find that Debbie's mysterious death was not unique, and that they will suffer the same fate unless they learn how to close the portal they've opened.

So this movie makes no sense at all. Also micheal bay produced this movie so thats why its bad.

Dont bother watching this film, i would reccomend the prequel.